88ffef6c2e
git-svn-id: svn://kolibrios.org@4768 a494cfbc-eb01-0410-851d-a64ba20cac60
108 lines
2.6 KiB
C
108 lines
2.6 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "render.h"
|
|
#include <drm/i915_drm.h>
|
|
#include <kos32sys.h>
|
|
|
|
#define WIN_STATE_MINIMIZED 0x02
|
|
#define WIN_STATE_ROLLED 0x04
|
|
|
|
static int drm_ioctl(int fd, unsigned long request, void *arg)
|
|
{
|
|
ioctl_t io;
|
|
|
|
io.handle = fd;
|
|
io.io_code = request;
|
|
io.input = arg;
|
|
io.inp_size = 64;
|
|
io.output = NULL;
|
|
io.out_size = 0;
|
|
|
|
return call_service(&io);
|
|
}
|
|
|
|
void render_swap_and_blit(struct render *render)
|
|
{
|
|
char proc_info[1024];
|
|
struct drm_i915_mask_update update;
|
|
|
|
EGLContext context;
|
|
EGLSurface draw, read;
|
|
uint32_t winx, winy, winw, winh;
|
|
uint8_t state;
|
|
float xscale, yscale;
|
|
float *vertices = render->vertices;
|
|
float *texcoords = render->tc_src;
|
|
int r, b;
|
|
|
|
if(render == NULL)
|
|
return;
|
|
|
|
get_proc_info(proc_info);
|
|
|
|
winx = *(uint32_t*)(proc_info+34);
|
|
winy = *(uint32_t*)(proc_info+38);
|
|
winw = *(uint32_t*)(proc_info+42)+1;
|
|
winh = *(uint32_t*)(proc_info+46)+1;
|
|
state = *(uint8_t*)(proc_info+70);
|
|
|
|
if(state & (WIN_STATE_MINIMIZED|WIN_STATE_ROLLED))
|
|
return;
|
|
|
|
context = eglGetCurrentContext();
|
|
draw = eglGetCurrentSurface(EGL_DRAW);
|
|
read = eglGetCurrentSurface(EGL_READ);
|
|
|
|
eglSwapBuffers(render->dpy,draw);
|
|
|
|
render->back_buffer++;
|
|
render->back_buffer&=1;
|
|
|
|
update.handle = render->mask_handle;
|
|
update.dx = render->dx;
|
|
update.dy = render->dy;
|
|
update.width = render->width;
|
|
update.height = render->height;
|
|
update.bo_pitch = (render->width+15) & ~15;
|
|
update.bo_map = (int)render->mask_buffer;
|
|
|
|
if(drm_ioctl(render->fd, 45, &update))
|
|
return;
|
|
|
|
if (!eglMakeCurrent(render->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, render->context))
|
|
{
|
|
printf("failed to make window current");
|
|
goto err1;
|
|
};
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
glBindTexture(GL_TEXTURE_2D, render->tx_buffers[render->back_buffer]);
|
|
|
|
xscale = 1.0/render->scr_width;
|
|
yscale = 1.0/render->scr_height;
|
|
|
|
r = winx + render->dx + render->width;
|
|
b = winy + render->dy + render->height;
|
|
|
|
float t0, t1, t2, t5;
|
|
|
|
vertices[0] = t0 = 2*(winx+render->dx)*xscale - 1.0;
|
|
vertices[1 * 2] = t2 = 2*r*xscale - 1.0;
|
|
|
|
vertices[2 * 2] = t2;
|
|
vertices[3 * 2] = t0;
|
|
|
|
vertices[1] = t1 = 2*(winy+render->dy)*yscale - 1.0;
|
|
vertices[2*2+1] = t5 = 2*b*yscale - 1.0;
|
|
vertices[1*2+1] = t1;
|
|
vertices[3*2+1] = t5;
|
|
|
|
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
|
|
|
err1:
|
|
eglMakeCurrent(render->dpy, draw, read, context);
|
|
}
|
|
|