08596896d2
-Updates in TCP code: accepting connections now works. (TCPserv is able to send 'hello world!' to telnet client) git-svn-id: svn://kolibrios.org@1838 a494cfbc-eb01-0410-851d-a64ba20cac60
502 lines
11 KiB
PHP
502 lines
11 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2011. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; Part of the tcp/ip network stack for KolibriOS ;;
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;; ;;
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;; Written by hidnplayr@kolibrios.org ;;
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;; ;;
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;; Based on the code of 4.4BSD ;;
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;; ;;
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;; GNU GENERAL PUBLIC LICENSE ;;
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;; Version 2, June 1991 ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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;-----------------------------------------------------------------
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;
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; TCP_output
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;
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; IN: eax = socket pointer
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;
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; OUT: /
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;
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;-----------------------------------------------------------------
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align 4
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TCP_output:
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DEBUGF 1,"TCP_output, socket: %x\n", eax
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; We'll detect the length of the data to be transmitted, and flags to be used
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; If there is some data, or any critical controls to send (SYN / RST), then transmit
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; Otherwise, investigate further
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mov ebx, [eax + TCP_SOCKET.SND_MAX]
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cmp ebx, [eax + TCP_SOCKET.SND_UNA]
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jne .not_idle
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mov ebx, [eax + TCP_SOCKET.t_idle]
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cmp ebx, [eax + TCP_SOCKET.t_rxtcur]
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jle .not_idle
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; We have been idle for a while and no ACKS are expected to clock out any data we send..
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; Slow start to get ack "clock" running again.
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mov ebx, [eax + TCP_SOCKET.t_maxseg]
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mov [eax + TCP_SOCKET.SND_CWND], ebx
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.not_idle:
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.again:
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mov ebx, [eax + TCP_SOCKET.SND_NXT] ; calculate offset (71)
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sub ebx, [eax + TCP_SOCKET.SND_UNA] ;
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mov ecx, [eax + TCP_SOCKET.SND_WND] ; determine window
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cmp ecx, [eax + TCP_SOCKET.SND_CWND] ;
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jl @f ;
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mov ecx, [eax + TCP_SOCKET.SND_CWND] ;
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@@: ;
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call TCP_outflags ; flags in dl
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;------------------------
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; data being forced out ?
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; If in persist timeout with window of 0, send 1 byte.
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; Otherwise, if window is small but nonzero, and timer expired,
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; we will send what we can and go to transmit state
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test [eax + TCP_SOCKET.t_force], -1
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jz .no_force
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test ecx, ecx
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jnz .no_zero_window
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cmp ebx, [eax + STREAM_SOCKET.snd + RING_BUFFER.size]
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jge @f
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and dl, not (TH_FIN) ; clear the FIN flag ??? how can it be set before?
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@@:
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inc ecx
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jmp .no_force
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.no_zero_window:
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mov [eax + TCP_SOCKET.timer_persist], 0
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mov [eax + TCP_SOCKET.t_rxtshift], 0
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.no_force:
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;--------------------------------
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; Calculate how much data to send (106)
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mov esi, [eax + STREAM_SOCKET.snd + RING_BUFFER.size]
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cmp esi, ecx
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jl @f
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mov esi, ecx
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@@:
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sub esi, ebx
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;------------------------
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; check for window shrink (107)
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; If FIN has been set, but not ACKed, but we havent been called to retransmit, esi will be -1
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; Otherwise, window shrank after we sent into it.
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jns .not_negative
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; enter persist state
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xor esi, esi
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; If window shrank to 0
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test ecx, ecx
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jnz @f
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; cancel pending retransmit
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mov [eax + TCP_SOCKET.timer_retransmission], 0
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; pull SND_NXT back to (closed) window, We will enter persist state below.
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push [eax + TCP_SOCKET.SND_UNA]
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pop [eax + TCP_SOCKET.SND_NXT]
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@@:
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; If window didn't close completely, just wait for an ACK
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.not_negative:
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;---------------------------
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; Send one segment at a time (124)
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cmp esi, [eax + TCP_SOCKET.t_maxseg]
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jle @f
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mov esi, [eax + TCP_SOCKET.t_maxseg]
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;;; sendalot = 1
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@@:
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;--------------------------------------------
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; Turn of FIN flag if send buffer not emptied (128)
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mov edi, [eax + TCP_SOCKET.SND_NXT]
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add edi, esi
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sub edi, [eax + TCP_SOCKET.SND_UNA]
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sub edi, [eax + STREAM_SOCKET.snd + RING_BUFFER.size]
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jns @f
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and dl, not (TH_FIN)
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@@:
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;-------------------------------
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; calculate window advertisement (130)
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mov ecx, SOCKET_MAXDATA
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sub ecx, [eax + STREAM_SOCKET.rcv + RING_BUFFER.size]
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;------------------------------
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; Sender silly window avoidance (131)
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test esi, esi
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jz .len_zero
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cmp esi, [eax + TCP_SOCKET.t_maxseg]
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je .send
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;;; if (idle or TF_NODELAY) && (esi + ebx >= so_snd.sb_cc), send
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test [eax + TCP_SOCKET.t_force], -1 ;;;
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jnz .send
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mov ebx, [eax + TCP_SOCKET.max_sndwnd]
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shr ebx, 1
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cmp esi, ebx
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jge .send
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mov ebx, [eax + TCP_SOCKET.SND_NXT]
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cmp ebx, [eax + TCP_SOCKET.SND_MAX]
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jl .send
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.len_zero:
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;----------------------------------------
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; Check if a window update should be sent (154)
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test ecx, ecx
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jz .no_window
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;;; TODO 167-172
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.no_window:
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;--------------------------
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; Should a segment be sent? (174)
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test [eax + TCP_SOCKET.t_flags], TF_ACKNOW ; we need to ACK
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jnz .send
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test dl, TH_SYN + TH_RST ; we need to send a SYN or RST
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jnz .send
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mov ebx, [eax + TCP_SOCKET.SND_UP] ; when urgent pointer is beyond start of send bufer
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cmp ebx, [eax + TCP_SOCKET.SND_UNA]
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jg .send
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test dl, TH_FIN
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jz .enter_persist ; no reason to send, enter persist state
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; FIN was set, only send if not already sent, or on retransmit
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test [eax + TCP_SOCKET.t_flags], TF_SENTFIN
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jnz .send
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mov ebx, [eax + TCP_SOCKET.SND_NXT]
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cmp ebx, [eax + TCP_SOCKET.SND_UNA]
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je .send
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;--------------------
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; Enter persist state (191)
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.enter_persist:
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DEBUGF 1,"Entering persist state\n"
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;;; 213 - 217
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;----------------------------
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; No reason to send a segment (219)
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DEBUGF 1,"No reason to send a segment\n"
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mov [eax + SOCKET.lock], 0
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ret
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;-----------------------------------------------
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;
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; Send a segment (222)
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;
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; eax = socket pointer
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; esi = data len
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; dl = flags
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;
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;-----------------------------------------------
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.send:
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DEBUGF 1,"Preparing to send a segment\n"
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mov edi, TCP_segment.Data ; edi will contain headersize
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sub esp, 8 ; create some space on stack
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push eax ; save socket pointer
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;------------------------------------
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; Send options with first SYN segment
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test dl, TH_SYN
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jz .options_done
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push [eax + TCP_SOCKET.ISS]
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pop [eax + TCP_SOCKET.SND_NXT]
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test [eax + TCP_SOCKET.t_flags], TF_NOOPT
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jnz .options_done
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mov ecx, 1460
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or ecx, TCP_OPT_MAXSEG shl 24 + 4 shl 16
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bswap ecx
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push ecx
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add di, 4
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test [eax + TCP_SOCKET.t_flags], TF_REQ_SCALE
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jz .no_syn
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test dl, TH_ACK
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jnz .scale_opt
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test [eax + TCP_SOCKET.t_flags], TF_RCVD_SCALE
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jz .no_syn
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.scale_opt:
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movzx ecx, byte [eax + TCP_SOCKET.request_r_scale]
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or ecx, TCP_OPT_WINDOW shl 24 + 4 shl 16 + TCP_OPT_NOP shl 8
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bswap ecx
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pushd ecx
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add di, 4
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.no_syn:
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;------------------------------------
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; Make the timestamp option if needed
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test [eax + TCP_SOCKET.t_flags], TF_REQ_TSTMP
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jz .no_timestamp
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test dl, TH_RST
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jnz .no_timestamp
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test dl, TH_ACK
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jz .timestamp
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test [eax + TCP_SOCKET.t_flags], TF_RCVD_TSTMP
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jz .no_timestamp
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.timestamp:
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mov ebx, [timer_ticks]
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bswap ebx
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push ebx
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pushw 0
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pushd TCP_OPT_TIMESTAMP + 10 shl 8 + TCP_OPT_NOP shl 16 + TCP_OPT_NOP shl 24
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add di, 10
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.no_timestamp:
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; <Add additional options here>
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.options_done:
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; eax = socket ptr
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; edx = flags
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; edi = header size
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; esi = data len
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;---------------------------------------------
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; check if we dont exceed the max segment size (270)
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add esi, edi ; total TCP segment size
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cmp esi, [eax + TCP_SOCKET.t_maxseg]
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jle .no_overflow
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mov esi, [eax + TCP_SOCKET.t_maxseg]
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;;; sendalot = 1
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.no_overflow:
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;-----------------------------------------------------------------
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; Start by pushing all TCP header values in reverse order on stack
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; (essentially, creating the tcp header on the stack!)
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pushw 0 ; .UrgentPointer dw ?
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pushw 0 ; .Checksum dw ?
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pushw 0x00a0 ; .Window dw ? ;;;;;;; FIXME
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shl edi, 2 ; .DataOffset db ? only 4 left-most bits
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shl dx, 8
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or dx, di ; .Flags db ?
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pushw dx
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shr edi, 2 ; .DataOffset db ? ;;;;
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push [eax + TCP_SOCKET.RCV_NXT] ; .AckNumber dd ?
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ntohd [esp]
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push [eax + TCP_SOCKET.SND_NXT] ; .SequenceNumber dd ?
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ntohd [esp]
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push [eax + TCP_SOCKET.RemotePort] ; .DestinationPort dw ?
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ntohw [esp]
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push [eax + TCP_SOCKET.LocalPort] ; .SourcePort dw ?
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ntohw [esp]
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push edi ; header size
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;---------------------
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; Create the IP packet
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mov ecx, esi
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mov ebx, [eax + IP_SOCKET.LocalIP] ; source ip
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mov eax, [eax + IP_SOCKET.RemoteIP] ; dest ip
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mov di, IP_PROTO_TCP shl 8 + 128
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call IPv4_output
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jz .fail
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;-----------------------------------------
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; Move TCP header from stack to TCP packet
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push ecx
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mov ecx, [esp+4]
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lea esi, [esp+4+4]
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shr ecx, 2
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rep movsd
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pop ecx ; full TCP packet size
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pop esi ; headersize
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add esp, esi
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mov [esp + 4], eax ; packet ptr
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mov [esp + 4+4], edx ; packet size
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mov edx, edi ; begin of data
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sub edx, esi ; begin of packet (edi = begin of data)
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push ecx
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sub ecx, esi ; data size
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;--------------
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; Copy the data
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; eax = ptr to ring struct
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; ecx = buffer size
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; edi = ptr to buffer
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mov eax, [esp+4] ; get socket ptr
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add [eax + TCP_SOCKET.SND_NXT], ecx ; update sequence number
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add eax, STREAM_SOCKET.snd
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push edx
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call SOCKET_ring_read
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pop esi ; begin of data
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pop ecx ; full packet size
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pop eax ; socket ptr
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;----------------------------------
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; update sequence number and timers (400)
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test [esi + TCP_segment.Flags], TH_SYN + TH_FIN
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jz @f
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inc [eax + TCP_SOCKET.SND_NXT] ; syn and fin take a sequence number
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test [esi + TCP_segment.Flags], TH_FIN
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jz @f
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or [eax + TCP_SOCKET.t_flags], TF_SENTFIN ; if we sent a fin, set the sentfin flag
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@@:
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mov edx, [eax + TCP_SOCKET.SND_NXT]
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cmp edx, [eax + TCP_SOCKET.SND_MAX]
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jle @f
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mov [eax + TCP_SOCKET.SND_MAX], edx
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;;;; TODO: time transmission (420)
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@@:
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; set retransmission timer if not already set, and not doing an ACK or keepalive probe
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cmp [eax + TCP_SOCKET.timer_retransmission], 1000 ;;;;
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jl .retransmit_set
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cmp edx, [eax + TCP_SOCKET.SND_UNA] ; edx = [eax + TCP_SOCKET.SND_NXT]
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je .retransmit_set
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mov edx, [eax + TCP_SOCKET.t_rxtcur]
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mov [eax + TCP_SOCKET.timer_retransmission], dx
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mov [eax + TCP_SOCKET.timer_persist], 0
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mov [eax + TCP_SOCKET.t_rxtshift], 0 ;;; TODO: only do this if timer_persist was set
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.retransmit_set:
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;--------------------
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; Create the checksum
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DEBUGF 1,"checksum: ptr=%x size=%u\n", esi, ecx
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TCP_checksum (eax + IP_SOCKET.LocalIP), (eax + IP_SOCKET.RemoteIP)
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mov [esi+TCP_segment.Checksum], dx
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; unlock socket
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mov [eax + SOCKET.lock], 0
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;----------------
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; Send the packet
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DEBUGF 1,"Sending TCP Packet to device %x\n", ebx
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call [ebx + NET_DEVICE.transmit]
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ret
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.fail:
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pop ecx
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add esp, ecx
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pop eax
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add esp, 8
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mov [eax + SOCKET.lock], 0
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DEBUGF 1,"TCP_output: failed\n"
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ret
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