c5b22e42d3
git-svn-id: svn://kolibrios.org@5324 a494cfbc-eb01-0410-851d-a64ba20cac60
329 lines
7.4 KiB
C
329 lines
7.4 KiB
C
#include "rskos.h"
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#ifndef RS_KOS
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#include "rs/rstexture.h"
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#include "rs/rsgl.h"
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#include "rs/rsshader.h"
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#include "rs/rsaudio.h"
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#include <stdlib.h>
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#include <string.h>
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//unsigned char* rskos_malloc(unsigned int bytes_count) {
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// return malloc(bytes_count);
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//};
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//
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//void rskos_free(unsigned char* pointer) {
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// free(pointer);
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//};
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//
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//void rskos_memset(unsigned char* pointer, unsigned char value, unsigned int bytes_count) {
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// memset(pointer, value, bytes_count);
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//};
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//
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//void rskos_memcpy(unsigned char* dest, unsigned char* src, unsigned int bytes_count) {
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// memcpy(dest, src, bytes_count);
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//};
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unsigned int rskos_get_time() {
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return rs_app.app_time;
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};
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void rskos_draw_area(int x, int y, int w, int h, int k_scale, unsigned char *data, unsigned char *scaled_buffer, int image_format) {
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int bpp = image_format == RSKOS_BGR ? 3 : 4;
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// int i, j;
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//
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// for (i = 0; i < h*k_scale; i++) {
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// for (j = 0; j < w*k_scale; j++) {
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// scaled_buffer[ (i*w*k_scale + j)*3 + 0] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 0];
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// scaled_buffer[ (i*w*k_scale + j)*3 + 1] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 1];
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// scaled_buffer[ (i*w*k_scale + j)*3 + 2] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 2];
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// };
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// };
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glViewport(0, 0, rs_app.width, rs_app.height);
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glClearColor( 0.2596078431, 0.2815686275, 0.3929411765, 1.0 ); // #98d0ed
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//glClearColor( 0.0, 0.4, 0.1 + 0.5*0.001*(rs_get_time()%1024) , 1.0 );
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // <-- FBO
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//rs_tx_t tex = rs_tx_create_from_data(w*k_scale, h*k_scale, 3, 0, 1, scaled_buffer);
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rs_tx_t tex = rs_tx_create_from_data(w, h, bpp, 0, 1, data);
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glBindTexture(GL_TEXTURE_2D, tex);
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rs_sh_use(DefaultShader);
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rs_mx_identity_modelview();
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rs_mx_ortho_proj();
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glUniformMatrix4fv( DefaultShader[RS_SH_PROJ_ID], 1, GL_FALSE, rs_reg.mx_proj );
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glUniformMatrix4fv( DefaultShader[RS_SH_MODELVIEW_ID], 1, GL_FALSE, rs_reg.mx_modelview );
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glrsDrawRect(x, y, x+w*k_scale, y+h*k_scale, DefaultShader[RS_SH_POS_ID], DefaultShader[RS_SH_UV_ID]);
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rs_tx_destroy(&tex);
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rsDoSwapBuffers();
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};
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void rskos_resize_window(int w, int h) {
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//
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};
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void rskos_get_screen_size(unsigned int *pw, unsigned int *ph) {
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*pw = rs_app.width + 50;
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*ph = rs_app.height + 50;
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};
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void rskos_exit() {
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rsAppExit();
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};
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int rskos_file_save(char *filename, unsigned char *data, int length) {
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FILE *fp;
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fp = fopen(filename, "w");
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if (!fp) {
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return 0;
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};
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fwrite(data, 1, length, fp);
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fclose(fp);
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return 1;
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};
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int rskos_file_load(char *filename, unsigned char *data, int length) {
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FILE *fp;
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fp = fopen(filename, "r");
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if (!fp) {
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return 0;
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};
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fread(data, 1, length, fp);
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fclose(fp);
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return 1;
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};
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//void rskos_snd_init() {
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// //
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//
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// rs_audio
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//
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//};
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void rskos_snd_create_buffer(SNDBUF *hbuf, signed short *buffer, unsigned int length) {
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//
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rs_sound_t *snd = malloc( sizeof(rs_sound_t) );
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rs_sound_create_from_data(snd, length*2, (unsigned char*) buffer);
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*hbuf = snd;
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};
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void rskos_snd_update_buffer(SNDBUF *hbuf, signed short *buffer, unsigned int length) {
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rs_sound_destroy(*hbuf);
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rskos_snd_create_buffer(hbuf, buffer, length);
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};
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void rskos_snd_play(SNDBUF *hbuf, unsigned int mode) {
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rs_sound_play(*hbuf);
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};
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void rskos_snd_stop(SNDBUF *hbuf) {
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rs_sound_stop(*hbuf);
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};
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#else
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#include "rs/rsplatform.h"
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#pragma pack(push,1)
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typedef struct rskos_file_struct_t {
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unsigned int func_num;
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unsigned int offset;
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unsigned int flags;
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unsigned int length;
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unsigned char *data;
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unsigned char zero;
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char *filename;
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} rskos_file_struct_t;
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#pragma pack(pop)
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unsigned int rskos_get_time() {
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return 1;
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};
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int rskos_file_load(char *filename, unsigned char *data, int length) {
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// char filename_abs[] = "/sys/games/************************";
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// memcpy( filename_abs[ strchr(filename_abs, "*") ], filename, strlen(filename)+1 );
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rskos_file_struct_t file_struct;
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file_struct.func_num = 0;
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file_struct.offset = 0;
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file_struct.flags = 0;
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file_struct.length = length;
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file_struct.data = data;
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file_struct.zero = 0;
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file_struct.filename = filename;
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asm volatile ("int $0x40"::"a"(70), "b"(&file_struct) : "memory");
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return 1;
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}
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int rskos_file_save(char *filename, unsigned char *data, int length) {
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// char filename_abs[] = "/sys/games/************************";
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// memcpy( filename_abs[ strchr(filename_abs, "*") ], filename, strlen(filename)+1 );
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rskos_file_struct_t file_struct;
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file_struct.func_num = 2;
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file_struct.offset = 0;
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file_struct.flags = 0;
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file_struct.length = length;
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file_struct.data = data;
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file_struct.zero = 0;
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file_struct.filename = filename;
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asm volatile ("int $0x40"::"a"(70), "b"(&file_struct) : "memory" );
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return 1;
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}
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void rskos_draw_area(int x, int y, int w, int h, int k_scale, unsigned char *data, unsigned char *scaled_buffer, int image_format) {
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int i, j;
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for (i = 0; i < h*k_scale; i++) {
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for (j = 0; j < w*k_scale; j++) {
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scaled_buffer[ (i*w*k_scale + j)*3 + 0] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 0];
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scaled_buffer[ (i*w*k_scale + j)*3 + 1] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 1];
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scaled_buffer[ (i*w*k_scale + j)*3 + 2] = data[ ( (i/k_scale)*w + (j/k_scale) )*4 + 2];
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};
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};
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kol_paint_image(0, 0, w*k_scale, h*k_scale, scaled_buffer);
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};
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void rskos_resize_window(int w, int h) {
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// !!!!!!!!! add define-fix here
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w = -1 + w + 10; // 2 x 5px border
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h = -1 + kol_skin_height() + h + 5; // bottom 5px border
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asm volatile ("int $0x40"::"a"(67), "b"(-1), "c"(-1), "d"(w), "S"(h));
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};
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void rskos_get_screen_size(unsigned int *pw, unsigned int *ph) {
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kol_screen_get_size(pw, ph);
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};
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void rskos_exit() {
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kol_exit();
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};
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#define fmt PCM_1_16_16 // 1 channel, 16 bit per sample, 16 kHz
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void rskos_snd_create_buffer(SNDBUF *phbuf, signed short *buffer, unsigned int length_samples) {
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unsigned int snd_format = fmt;
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CreateBuffer(snd_format|PCM_STATIC, length_samples*2, phbuf);
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int offset = 0;
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SetBuffer(*phbuf, (void*)buffer, offset, length_samples*2);
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};
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void rskos_snd_update_buffer(SNDBUF *phbuf, signed short *buffer, unsigned int length_samples) {
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unsigned int snd_format = fmt;
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// CreateBuffer(snd_format|PCM_STATIC, length, phbuf);
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int offset = 0;
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SetBuffer(*phbuf, (void*)buffer, offset, length_samples*2);
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};
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void rskos_snd_play(SNDBUF *phbuf, unsigned int mode) {
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SetBufferPos(*phbuf, 0);
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PlayBuffer(*phbuf, 0);
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};
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void rskos_snd_stop(SNDBUF *phbuf) {
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StopBuffer(*phbuf);
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};
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#endif
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