3130a376e1
git-svn-id: svn://kolibrios.org@6489 a494cfbc-eb01-0410-851d-a64ba20cac60
180 lines
5.9 KiB
C
180 lines
5.9 KiB
C
/*
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KolibriGUI demobox
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-OptionBox
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-MenuBar
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-Frame
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Free for all
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Initially written by Siemargl, 2016
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ToDo
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "kos32sys.h"
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#include "kolibri_gui.h"
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#define SCAN_CODE_ALTM 50
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#define SCAN_CODE_ALTE 18
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inline
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uint32_t get_os_keyb_modifiers()
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{
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register uint32_t val;
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__asm__ __volatile__(
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"int $0x40"
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:"=a"(val)
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:"a"(66), "b"(3));
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return val;
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};
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#define KEY_LSHIFT 0x1
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#define KEY_RSHIFT 0x2
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#define KEY_LCTRL 0x4
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#define KEY_RCTRL 0x8
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#define KEY_LALT 0x10
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#define KEY_RALT 0x20
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#define KEY_CAPSLOCK 0x40
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#define KEY_NUMLOCK 0x80
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#define KEY_SCROLLLOCK 0x100
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#define KEY_LWIN 0x200
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#define KEY_RWIN 0x400
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inline
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void set_os_keyb_mode(int mode)
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// 0 - ASCII, 1 - SCAN
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{
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__asm__ __volatile__(
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"int $0x40"
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::"a"(66), "b"(1), "c"(mode));
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};
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int main()
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{
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/* Load all libraries, initialize global tables like system color table and
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operations table. kolibri_gui_init() will EXIT with mcall -1 if it fails
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to do it's job. This is all you need to call and all libraries and GUI
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elements can be used after a successful call to this function
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*/
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kolibri_gui_init();
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int gui_event = KOLIBRI_EVENT_REDRAW;
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uint32_t pressed_button = 0;
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// uint32_t mouse_button;
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// pos_t mouse_pos;
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oskey_t keypress;
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// creating GUI using library functions
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kolibri_window *main_window = kolibri_new_window(50, 50, 400, 160, "OptionBox and Menu demo");
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//check_box *checkbox = kolibri_new_check_box(20, 45, 12, 12, "Append BOARDMSG to entered message.");
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option_box opts1[3];
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option_box *option1sel = opts1; // intially selected RED
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option_box *op1_1 = gui_optionbox(opts1, X_Y(20, 60), "G1 Item RED", &option1sel);
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option_box *op1_2 = gui_optionbox(opts1+1, X_Y(20, 80), "G1 Item GREEN", &option1sel);
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option_box *op1_3 = gui_optionbox(opts1+2, X_Y(20, 100), "G1 Item BLUE", &option1sel);
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option_box* option_group1[] = {op1_1, op1_2, op1_3, NULL};
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option_box opts2[3];
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option_box *option2sel = opts2 + 1; // intially selected #2
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option_box *op2_1 = gui_optionbox(&opts2[0], X_Y(140, 60), "G2 Item 1st", &option2sel);
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option_box *op2_2 = gui_optionbox(&opts2[1], X_Y(140, 80), "G2 Item 2nd", &option2sel);
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option_box *op2_3 = gui_optionbox(&opts2[2], X_Y(140, 100), "G2 Item 3rd", &option2sel);
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option_box* option_group2[] = {op2_1, op2_2, op2_3, NULL};
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frame *fr1 = kolibri_new_frame_def(X_Y(12, 110), X_Y(50, 70), "Option 1");
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frame *fr2 = kolibri_new_frame_def(X_Y(132, 100), X_Y(50, 70), "Option 2");
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gui_add_optiongroup(main_window, option_group1); // new syntax
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gui_add_optiongroup(main_window, option_group2);
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gui_add_frame(main_window, fr1);
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gui_add_frame(main_window, fr2);
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int option_index1 = 0; // index of selected option
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int option_index2 = 0;
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char *menu1stru[] = {"Menu1", "Set RED", "Set GREEN", "Set BLUE", NULL};
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menubar* menu1 = kolibri_new_menubar_def(X_Y(10, 40), X_Y(25, 15), 80, 100, menu1stru);
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gui_add_menubar(main_window, menu1);
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char *menu2stru[] = {"mEnu2", "Set Option 1", "Set Option 2", "Set Option 3", NULL};
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menubar* menu2 = kolibri_new_menubar_def(X_Y(50, 40), X_Y(25, 15), 80, 100, menu2stru);
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gui_add_menubar(main_window, menu2);
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char *menu3stru[] = {"Quit", NULL};
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menubar* menu3 = kolibri_new_menubar_def(X_Y(90, 40), X_Y(25, 15), 0, 0, menu3stru);
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menu3->type = 1; // no subitems
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gui_add_menubar(main_window, menu3);
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set_os_keyb_mode(1); // needed for keyboard use in menu
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do /* Start of main activity loop */
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{
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if(option_index1 != option1sel - opts1)
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debug_board_printf("Option1 change to %d\n", option1sel - opts1);
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if(option_index2 != option2sel - opts2)
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debug_board_printf("Option2 change to %d\n", option2sel - opts2);
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option_index1 = option1sel - opts1;
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option_index2 = option2sel - opts2;
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switch(gui_event)
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{
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case KOLIBRI_EVENT_REDRAW:
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kolibri_handle_event_redraw(main_window);
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break;
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case KOLIBRI_EVENT_NONE:
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break;
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case KOLIBRI_EVENT_KEY:
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keypress = get_key();
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debug_board_printf("Key pressed state(%d) code(%d) ctrl_key(%d) modifiers(%#x)\n", keypress.state, keypress.code, keypress.ctrl_key, get_os_keyb_modifiers());
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kolibri_handle_event_key(main_window); // ???????
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if(keypress.code == SCAN_CODE_ALTM && get_os_keyb_modifiers() & (KEY_LALT | KEY_RALT))
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(*menu_bar_activate)(menu1); // wont work, immediately redraw command closes menu (
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break;
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case KOLIBRI_EVENT_BUTTON:
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pressed_button = get_os_button();
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switch (pressed_button)
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{
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case BTN_QUIT:
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return 0;
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break;
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}
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break;
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case KOLIBRI_EVENT_MOUSE:
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// mouse_pos = get_mouse_pos(POS_WINDOW); // window relative
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// mouse_button = get_mouse_eventstate();
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kolibri_handle_event_mouse(main_window);
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if(menu1->click && menu1->cursor_out)
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{
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option1sel = opts1 + menu1->cursor_out - 1; // check bounds ?
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(*option_box_draw)(option_group1);
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}
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if(menu2->click && menu2->cursor_out)
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{
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option2sel = opts2 + menu2->cursor_out - 1; // check bounds ?
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(*option_box_draw)(option_group2);
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}
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if(menu3->click && menu3->cursor_out)
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{
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return 0; // quit
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}
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break;
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}
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gui_event = get_os_event();
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} while(1) ; /* End of main activity loop */
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return 0;
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}
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