754f9336f0
git-svn-id: svn://kolibrios.org@4349 a494cfbc-eb01-0410-851d-a64ba20cac60
643 lines
20 KiB
C
643 lines
20 KiB
C
/* cairo - a vector graphics library with display and print output
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*
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* Copyright © 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it either under the terms of the GNU Lesser General Public
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* License version 2.1 as published by the Free Software Foundation
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* (the "LGPL") or, at your option, under the terms of the Mozilla
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* Public License Version 1.1 (the "MPL"). If you do not alter this
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* notice, a recipient may use your version of this file under either
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* the MPL or the LGPL.
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*
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* You should have received a copy of the LGPL along with this library
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* in the file COPYING-LGPL-2.1; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
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* You should have received a copy of the MPL along with this library
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* in the file COPYING-MPL-1.1
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.og/MPL/
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
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* OF ANY KIND, either express or implied. See the LGPL or the MPL for
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* the specific language governing rights and limitations.
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*
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* Contributor(s):
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* Robert Bragg <robert@linux.intel.com>
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*/
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//#include "cairoint.h"
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#include "cairo-cogl-private.h"
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#include "cairo-cogl-gradient-private.h"
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#include "cairo-image-surface-private.h"
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#include <cogl/cogl2-experimental.h>
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#include <glib.h>
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#define DUMP_GRADIENTS_TO_PNG
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static unsigned long
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_cairo_cogl_linear_gradient_hash (unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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return _cairo_hash_bytes (n_stops, stops,
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sizeof (cairo_gradient_stop_t) * n_stops);
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}
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static cairo_cogl_linear_gradient_t *
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_cairo_cogl_linear_gradient_lookup (cairo_cogl_device_t *ctx,
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unsigned long hash,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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cairo_cogl_linear_gradient_t lookup;
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lookup.cache_entry.hash = hash,
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lookup.n_stops = n_stops;
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lookup.stops = stops;
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return _cairo_cache_lookup (&ctx->linear_cache, &lookup.cache_entry);
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}
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cairo_bool_t
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_cairo_cogl_linear_gradient_equal (const void *key_a, const void *key_b)
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{
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const cairo_cogl_linear_gradient_t *a = key_a;
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const cairo_cogl_linear_gradient_t *b = key_b;
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if (a->n_stops != b->n_stops)
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return FALSE;
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return memcmp (a->stops, b->stops, a->n_stops * sizeof (cairo_gradient_stop_t)) == 0;
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}
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cairo_cogl_linear_gradient_t *
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_cairo_cogl_linear_gradient_reference (cairo_cogl_linear_gradient_t *gradient)
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{
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assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));
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_cairo_reference_count_inc (&gradient->ref_count);
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return gradient;
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}
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void
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_cairo_cogl_linear_gradient_destroy (cairo_cogl_linear_gradient_t *gradient)
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{
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GList *l;
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assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));
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if (! _cairo_reference_count_dec_and_test (&gradient->ref_count))
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return;
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for (l = gradient->textures; l; l = l->next) {
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cairo_cogl_linear_texture_entry_t *entry = l->data;
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cogl_object_unref (entry->texture);
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free (entry);
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}
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g_list_free (gradient->textures);
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free (gradient);
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}
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static int
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_cairo_cogl_util_next_p2 (int a)
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{
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int rval = 1;
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while (rval < a)
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rval <<= 1;
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return rval;
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}
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static float
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get_max_color_component_range (const cairo_color_stop_t *color0, const cairo_color_stop_t *color1)
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{
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float range;
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float max = 0;
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range = fabs (color0->red - color1->red);
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max = MAX (range, max);
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range = fabs (color0->green - color1->green);
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max = MAX (range, max);
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range = fabs (color0->blue - color1->blue);
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max = MAX (range, max);
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range = fabs (color0->alpha - color1->alpha);
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max = MAX (range, max);
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return max;
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}
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static int
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_cairo_cogl_linear_gradient_width_for_stops (cairo_extend_t extend,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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unsigned int n;
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float max_texels_per_unit_offset = 0;
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float total_offset_range;
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/* Find the stop pair demanding the most precision because we are
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* interpolating the largest color-component range.
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*
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* From that we can define the relative sizes of all the other
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* stop pairs within our texture and thus the overall size.
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*
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* To determine the maximum number of texels for a given gap we
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* look at the range of colors we are expected to interpolate (so
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* long as the stop offsets are not degenerate) and we simply
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* assume we want one texel for each unique color value possible
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* for a one byte-per-component representation.
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* XXX: maybe this is overkill and just allowing 128 levels
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* instead of 256 would be enough and then we'd rely on the
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* bilinear filtering to give the full range.
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*
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* XXX: potentially we could try and map offsets to pixels to come
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* up with a more precise mapping, but we are aiming to cache
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* the gradients so we can't make assumptions about how it will be
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* scaled in the future.
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*/
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for (n = 1; n < n_stops; n++) {
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float color_range;
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float offset_range;
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float texels;
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float texels_per_unit_offset;
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/* note: degenerate stops don't need to be represented in the
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* texture but we want to be sure that solid gaps get at least
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* one texel and all other gaps get at least 2 texels.
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*/
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if (stops[n].offset == stops[n-1].offset)
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continue;
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color_range = get_max_color_component_range (&stops[n].color, &stops[n-1].color);
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if (color_range == 0)
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texels = 1;
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else
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texels = MAX (2, 256.0f * color_range);
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/* So how many texels would we need to map over the full [0,1]
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* gradient range so this gap would have enough texels? ... */
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offset_range = stops[n].offset - stops[n - 1].offset;
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texels_per_unit_offset = texels / offset_range;
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if (texels_per_unit_offset > max_texels_per_unit_offset)
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max_texels_per_unit_offset = texels_per_unit_offset;
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}
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total_offset_range = fabs (stops[n_stops - 1].offset - stops[0].offset);
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return max_texels_per_unit_offset * total_offset_range;
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}
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/* Aim to create gradient textures without an alpha component so we can avoid
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* needing to use blending... */
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static CoglPixelFormat
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_cairo_cogl_linear_gradient_format_for_stops (cairo_extend_t extend,
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unsigned int n_stops,
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const cairo_gradient_stop_t *stops)
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{
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unsigned int n;
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/* We have to add extra transparent texels to the end of the gradient to
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* handle CAIRO_EXTEND_NONE... */
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if (extend == CAIRO_EXTEND_NONE)
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return COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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for (n = 1; n < n_stops; n++) {
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if (stops[n].color.alpha != 1.0)
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return COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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}
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return COGL_PIXEL_FORMAT_BGR_888;
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}
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static cairo_cogl_gradient_compatibility_t
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_cairo_cogl_compatibility_from_extend_mode (cairo_extend_t extend_mode)
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{
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switch (extend_mode)
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{
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case CAIRO_EXTEND_NONE:
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return CAIRO_COGL_GRADIENT_CAN_EXTEND_NONE;
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case CAIRO_EXTEND_PAD:
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return CAIRO_COGL_GRADIENT_CAN_EXTEND_PAD;
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case CAIRO_EXTEND_REPEAT:
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return CAIRO_COGL_GRADIENT_CAN_EXTEND_REPEAT;
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case CAIRO_EXTEND_REFLECT:
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return CAIRO_COGL_GRADIENT_CAN_EXTEND_REFLECT;
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}
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assert (0); /* not reached */
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return CAIRO_EXTEND_NONE;
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}
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cairo_cogl_linear_texture_entry_t *
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_cairo_cogl_linear_gradient_texture_for_extend (cairo_cogl_linear_gradient_t *gradient,
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cairo_extend_t extend_mode)
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{
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GList *l;
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cairo_cogl_gradient_compatibility_t compatibility =
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_cairo_cogl_compatibility_from_extend_mode (extend_mode);
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for (l = gradient->textures; l; l = l->next) {
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cairo_cogl_linear_texture_entry_t *entry = l->data;
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if (entry->compatibility & compatibility)
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return entry;
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}
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return NULL;
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}
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static void
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color_stop_lerp (const cairo_color_stop_t *c0,
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const cairo_color_stop_t *c1,
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float factor,
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cairo_color_stop_t *dest)
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{
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/* NB: we always ignore the short members in this file so we don't need to
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* worry about initializing them here. */
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dest->red = c0->red * (1.0f-factor) + c1->red * factor;
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dest->green = c0->green * (1.0f-factor) + c1->green * factor;
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dest->blue = c0->blue * (1.0f-factor) + c1->blue * factor;
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dest->alpha = c0->alpha * (1.0f-factor) + c1->alpha * factor;
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}
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static size_t
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_cairo_cogl_linear_gradient_size (cairo_cogl_linear_gradient_t *gradient)
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{
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GList *l;
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size_t size = 0;
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for (l = gradient->textures; l; l = l->next) {
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cairo_cogl_linear_texture_entry_t *entry = l->data;
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size += cogl_texture_get_width (entry->texture) * 4;
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}
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return size;
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}
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static void
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emit_stop (CoglVertexP2C4 **position,
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float left,
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float right,
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const cairo_color_stop_t *left_color,
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const cairo_color_stop_t *right_color)
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{
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CoglVertexP2C4 *p = *position;
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guint8 lr = left_color->red * 255;
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guint8 lg = left_color->green * 255;
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guint8 lb = left_color->blue * 255;
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guint8 la = left_color->alpha * 255;
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guint8 rr = right_color->red * 255;
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guint8 rg = right_color->green * 255;
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guint8 rb = right_color->blue * 255;
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guint8 ra = right_color->alpha * 255;
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p[0].x = left;
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p[0].y = 0;
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p[0].r = lr; p[0].g = lg; p[0].b = lb; p[0].a = la;
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p[1].x = left;
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p[1].y = 1;
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p[1].r = lr; p[1].g = lg; p[1].b = lb; p[1].a = la;
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p[2].x = right;
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p[2].y = 1;
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p[2].r = rr; p[2].g = rg; p[2].b = rb; p[2].a = ra;
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p[3].x = left;
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p[3].y = 0;
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p[3].r = lr; p[3].g = lg; p[3].b = lb; p[3].a = la;
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p[4].x = right;
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p[4].y = 1;
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p[4].r = rr; p[4].g = rg; p[4].b = rb; p[4].a = ra;
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p[5].x = right;
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p[5].y = 0;
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p[5].r = rr; p[5].g = rg; p[5].b = rb; p[5].a = ra;
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*position = &p[6];
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}
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#ifdef DUMP_GRADIENTS_TO_PNG
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static void
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dump_gradient_to_png (CoglTexture *texture)
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{
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cairo_image_surface_t *image = (cairo_image_surface_t *)
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cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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cogl_texture_get_width (texture),
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cogl_texture_get_height (texture));
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CoglPixelFormat format;
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static int gradient_id = 0;
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char *gradient_name;
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if (image->base.status)
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return;
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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#else
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format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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#endif
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cogl_texture_get_data (texture,
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format,
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0,
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image->data);
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gradient_name = g_strdup_printf ("./gradient%d.png", gradient_id++);
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g_print ("writing gradient: %s\n", gradient_name);
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cairo_surface_write_to_png ((cairo_surface_t *)image, gradient_name);
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g_free (gradient_name);
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}
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#endif
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cairo_int_status_t
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_cairo_cogl_get_linear_gradient (cairo_cogl_device_t *device,
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cairo_extend_t extend_mode,
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int n_stops,
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const cairo_gradient_stop_t *stops,
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cairo_cogl_linear_gradient_t **gradient_out)
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{
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unsigned long hash;
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cairo_cogl_linear_gradient_t *gradient;
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cairo_cogl_linear_texture_entry_t *entry;
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cairo_gradient_stop_t *internal_stops;
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int stop_offset;
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int n_internal_stops;
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int n;
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cairo_cogl_gradient_compatibility_t compatibilities;
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int width;
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int left_padding = 0;
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cairo_color_stop_t left_padding_color;
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int right_padding = 0;
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cairo_color_stop_t right_padding_color;
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CoglPixelFormat format;
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CoglTexture2D *tex;
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GError *error = NULL;
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int un_padded_width;
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CoglHandle offscreen;
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cairo_int_status_t status;
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int n_quads;
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int n_vertices;
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float prev;
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float right;
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CoglVertexP2C4 *vertices;
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CoglVertexP2C4 *p;
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CoglPrimitive *prim;
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hash = _cairo_cogl_linear_gradient_hash (n_stops, stops);
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gradient = _cairo_cogl_linear_gradient_lookup (device, hash, n_stops, stops);
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if (gradient) {
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cairo_cogl_linear_texture_entry_t *entry =
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_cairo_cogl_linear_gradient_texture_for_extend (gradient, extend_mode);
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if (entry) {
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*gradient_out = _cairo_cogl_linear_gradient_reference (gradient);
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return CAIRO_INT_STATUS_SUCCESS;
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}
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}
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if (!gradient) {
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gradient = malloc (sizeof (cairo_cogl_linear_gradient_t) +
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sizeof (cairo_gradient_stop_t) * (n_stops - 1));
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if (!gradient)
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return CAIRO_INT_STATUS_NO_MEMORY;
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CAIRO_REFERENCE_COUNT_INIT (&gradient->ref_count, 1);
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/* NB: we update the cache_entry size at the end before
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* [re]adding it to the cache. */
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gradient->cache_entry.hash = hash;
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gradient->textures = NULL;
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gradient->n_stops = n_stops;
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gradient->stops = gradient->stops_embedded;
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memcpy (gradient->stops_embedded, stops, sizeof (cairo_gradient_stop_t) * n_stops);
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} else
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_cairo_cogl_linear_gradient_reference (gradient);
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entry = malloc (sizeof (cairo_cogl_linear_texture_entry_t));
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if (!entry) {
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status = CAIRO_INT_STATUS_NO_MEMORY;
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goto BAIL;
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}
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compatibilities = _cairo_cogl_compatibility_from_extend_mode (extend_mode);
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n_internal_stops = n_stops;
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stop_offset = 0;
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/* We really need stops covering the full [0,1] range for repeat/reflect
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* if we want to use sampler REPEAT/MIRROR wrap modes so we may need
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* to add some extra stops... */
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if (extend_mode == CAIRO_EXTEND_REPEAT || extend_mode == CAIRO_EXTEND_REFLECT)
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{
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/* If we don't need any extra stops then actually the texture
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* will be shareable for repeat and reflect... */
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compatibilities = (CAIRO_COGL_GRADIENT_CAN_EXTEND_REPEAT |
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CAIRO_COGL_GRADIENT_CAN_EXTEND_REFLECT);
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if (stops[0].offset != 0) {
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n_internal_stops++;
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stop_offset++;
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}
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if (stops[n_stops - 1].offset != 1)
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n_internal_stops++;
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}
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internal_stops = alloca (n_internal_stops * sizeof (cairo_gradient_stop_t));
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memcpy (&internal_stops[stop_offset], stops, sizeof (cairo_gradient_stop_t) * n_stops);
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/* cairo_color_stop_t values are all unpremultiplied but we need to
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* interpolate premultiplied colors so we premultiply all the double
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* components now. (skipping any extra stops added for repeat/reflect)
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*
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* Anothing thing to note is that by premultiplying the colors
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* early we'll also reduce the range of colors to interpolate
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* which can result in smaller gradient textures.
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*/
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for (n = stop_offset; n < n_stops; n++) {
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cairo_color_stop_t *color = &internal_stops[n].color;
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color->red *= color->alpha;
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color->green *= color->alpha;
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color->blue *= color->alpha;
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}
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if (n_internal_stops != n_stops)
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{
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if (extend_mode == CAIRO_EXTEND_REPEAT) {
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compatibilities &= ~CAIRO_COGL_GRADIENT_CAN_EXTEND_REFLECT;
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if (stops[0].offset != 0) {
|
|
/* what's the wrap-around distance between the user's end-stops? */
|
|
double dx = (1.0 - stops[n_stops - 1].offset) + stops[0].offset;
|
|
internal_stops[0].offset = 0;
|
|
color_stop_lerp (&stops[0].color,
|
|
&stops[n_stops - 1].color,
|
|
stops[0].offset / dx,
|
|
&internal_stops[0].color);
|
|
}
|
|
if (stops[n_stops - 1].offset != 1) {
|
|
internal_stops[n_internal_stops - 1].offset = 1;
|
|
internal_stops[n_internal_stops - 1].color = internal_stops[0].color;
|
|
}
|
|
} else if (extend_mode == CAIRO_EXTEND_REFLECT) {
|
|
compatibilities &= ~CAIRO_COGL_GRADIENT_CAN_EXTEND_REPEAT;
|
|
if (stops[0].offset != 0) {
|
|
internal_stops[0].offset = 0;
|
|
internal_stops[0].color = stops[n_stops - 1].color;
|
|
}
|
|
if (stops[n_stops - 1].offset != 1) {
|
|
internal_stops[n_internal_stops - 1].offset = 1;
|
|
internal_stops[n_internal_stops - 1].color = stops[0].color;
|
|
}
|
|
}
|
|
}
|
|
|
|
stops = internal_stops;
|
|
n_stops = n_internal_stops;
|
|
|
|
width = _cairo_cogl_linear_gradient_width_for_stops (extend_mode, n_stops, stops);
|
|
|
|
if (extend_mode == CAIRO_EXTEND_PAD) {
|
|
|
|
/* Here we need to guarantee that the edge texels of our
|
|
* texture correspond to the desired padding color so we
|
|
* can use CLAMP_TO_EDGE.
|
|
*
|
|
* For short stop-gaps and especially for degenerate stops
|
|
* it's possible that without special consideration the
|
|
* user's end stop colors would not be present in our final
|
|
* texture.
|
|
*
|
|
* To handle this we forcibly add two extra padding texels
|
|
* at the edges which extend beyond the [0,1] range of the
|
|
* gradient itself and we will later report a translate and
|
|
* scale transform to compensate for this.
|
|
*/
|
|
|
|
/* XXX: If we consider generating a mipmap for our 1d texture
|
|
* at some point then we also need to consider how much
|
|
* padding to add to be sure lower mipmap levels still have
|
|
* the desired edge color (as opposed to a linear blend with
|
|
* other colors of the gradient).
|
|
*/
|
|
|
|
left_padding = 1;
|
|
left_padding_color = stops[0].color;
|
|
right_padding = 1;
|
|
right_padding_color = stops[n_stops - 1].color;
|
|
} else if (extend_mode == CAIRO_EXTEND_NONE) {
|
|
/* We handle EXTEND_NONE by adding two extra, transparent, texels at
|
|
* the ends of the texture and use CLAMP_TO_EDGE.
|
|
*
|
|
* We add a scale and translate transform so to account for our texels
|
|
* extending beyond the [0,1] range. */
|
|
|
|
left_padding = 1;
|
|
left_padding_color.red = 0;
|
|
left_padding_color.green = 0;
|
|
left_padding_color.blue = 0;
|
|
left_padding_color.alpha = 0;
|
|
right_padding = 1;
|
|
right_padding_color = left_padding_color;
|
|
}
|
|
|
|
/* If we still have stops that don't cover the full [0,1] range
|
|
* then we need to define a texture-coordinate scale + translate
|
|
* transform to account for that... */
|
|
if (stops[n_stops - 1].offset - stops[0].offset < 1) {
|
|
float range = stops[n_stops - 1].offset - stops[0].offset;
|
|
entry->scale_x = 1.0 / range;
|
|
entry->translate_x = -(stops[0].offset * entry->scale_x);
|
|
}
|
|
|
|
width += left_padding + right_padding;
|
|
|
|
width = _cairo_cogl_util_next_p2 (width);
|
|
width = MIN (4096, width); /* lets not go too stupidly big! */
|
|
format = _cairo_cogl_linear_gradient_format_for_stops (extend_mode, n_stops, stops);
|
|
|
|
do {
|
|
tex = cogl_texture_2d_new_with_size (device->cogl_context,
|
|
width,
|
|
1,
|
|
format,
|
|
&error);
|
|
if (!tex)
|
|
g_error_free (error);
|
|
} while (tex == NULL && width >> 1);
|
|
|
|
if (!tex) {
|
|
status = CAIRO_INT_STATUS_NO_MEMORY;
|
|
goto BAIL;
|
|
}
|
|
|
|
entry->texture = COGL_TEXTURE (tex);
|
|
entry->compatibility = compatibilities;
|
|
|
|
un_padded_width = width - left_padding - right_padding;
|
|
|
|
/* XXX: only when we know the final texture width can we calculate the
|
|
* scale and translate factors needed to account for padding... */
|
|
if (un_padded_width != width)
|
|
entry->scale_x *= (float)un_padded_width / (float)width;
|
|
if (left_padding)
|
|
entry->translate_x += (entry->scale_x / (float)un_padded_width) * (float)left_padding;
|
|
|
|
offscreen = cogl_offscreen_new_to_texture (tex);
|
|
cogl_push_framebuffer (COGL_FRAMEBUFFER (offscreen));
|
|
cogl_ortho (0, width, 1, 0, -1, 100);
|
|
cogl_framebuffer_clear4f (COGL_FRAMEBUFFER (offscreen),
|
|
COGL_BUFFER_BIT_COLOR,
|
|
0, 0, 0, 0);
|
|
|
|
n_quads = n_stops - 1 + !!left_padding + !!right_padding;
|
|
n_vertices = 6 * n_quads;
|
|
vertices = alloca (sizeof (CoglVertexP2C4) * n_vertices);
|
|
p = vertices;
|
|
if (left_padding)
|
|
emit_stop (&p, 0, left_padding, &left_padding_color, &left_padding_color);
|
|
prev = (float)left_padding;
|
|
for (n = 1; n < n_stops; n++) {
|
|
right = (float)left_padding + (float)un_padded_width * stops[n].offset;
|
|
emit_stop (&p, prev, right, &stops[n-1].color, &stops[n].color);
|
|
prev = right;
|
|
}
|
|
if (right_padding)
|
|
emit_stop (&p, prev, width, &right_padding_color, &right_padding_color);
|
|
|
|
prim = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
n_vertices,
|
|
vertices);
|
|
/* Just use this as the simplest way to setup a default pipeline... */
|
|
cogl_set_source_color4f (0, 0, 0, 0);
|
|
cogl_primitive_draw (prim);
|
|
cogl_object_unref (prim);
|
|
|
|
cogl_pop_framebuffer ();
|
|
cogl_object_unref (offscreen);
|
|
|
|
gradient->textures = g_list_prepend (gradient->textures, entry);
|
|
gradient->cache_entry.size = _cairo_cogl_linear_gradient_size (gradient);
|
|
|
|
#ifdef DUMP_GRADIENTS_TO_PNG
|
|
dump_gradient_to_png (COGL_TEXTURE (tex));
|
|
#endif
|
|
|
|
#warning "FIXME:"
|
|
/* XXX: it seems the documentation of _cairo_cache_insert isn't true - it
|
|
* doesn't handle re-adding the same entry gracefully - the cache will
|
|
* just keep on growing and then it will start randomly evicting things
|
|
* pointlessly */
|
|
/* we ignore errors here and just return an uncached gradient */
|
|
if (likely (! _cairo_cache_insert (&device->linear_cache, &gradient->cache_entry)))
|
|
_cairo_cogl_linear_gradient_reference (gradient);
|
|
|
|
*gradient_out = gradient;
|
|
return CAIRO_INT_STATUS_SUCCESS;
|
|
|
|
BAIL:
|
|
free (entry);
|
|
if (gradient)
|
|
_cairo_cogl_linear_gradient_destroy (gradient);
|
|
return status;
|
|
}
|