kolibrios/contrib/C_Layer
Ivan Baravy 8f1d0172f6 Add /programs/games/fridge to autobuld.
git-svn-id: svn://kolibrios.org@8316 a494cfbc-eb01-0410-851d-a64ba20cac60
2020-12-03 17:48:03 +00:00
..
ASM Add /programs/games/fridge to autobuld. 2020-12-03 17:48:03 +00:00
EXAMPLE Fix drawing artefacts in boxlib example 2020-11-14 17:43:59 +00:00
INCLUDE t_edit: 2019-01-29 20:02:48 +00:00
README Remove some unused files: 2020-11-02 12:15:24 +00:00

This is the C Layer for KolibriOS.

Usage:
- Say 'make' in 'ASM' folder (need installed FASM)
- Say 'make' in 'EXAMPLE' folder (need installed kos32-gcc), now we have compiled samples


Along with the C Library we have, this will serve as the backbone to easily use libraries aand programs available in C.
This is also useful for porting.
Also useful for new developers who don't know assembly but know C.

And the beauty is, this is NOT a reimplementation of assembly libraries in C.
It is only a wrapper on top of C.

As all new things, this will have issues and bugs!
Please fix it.
Please let the other developers know what's wrong and how to fix it.
If you can, fix it yourself!

- ashmew2
2016-04-11