kolibrios/skins/_old/Leency/OpusN/OpusN.asm
Ivan Baravy d9d603acd0 Fix skin.inc files, make them all the same.
Rename all the me_skin.inc and my_skin.inc to skin.inc.
Read BMP header size from file, don't hardcode.
Make all the skins use the same skin.inc.
Speed up compilation of skins.

git-svn-id: svn://kolibrios.org@7119 a494cfbc-eb01-0410-851d-a64ba20cac60
2017-11-27 19:25:14 +00:00

32 lines
1.4 KiB
NASM

include '..\skin.inc'
SKIN_PARAMS \
height = bmp_base.height,\ ; skin height
margins = [8:3:10:2],\ ; margins [left:top:right:bottom]
colors active = [binner=0xDCD6CB:\ ; border inner color
bouter=0x948B7B:\ ; border outer color
bframe=0xDCD6CB],\ ; border frame color
colors inactive = [binner=0xDCD6CB:\ ; border inner color
bouter=0x948B7B:\ ; border outer color
bframe=0xDCD6CB],\ ; border frame color
dtp = 'OpusN.dtp' ; dtp colors
SKIN_BUTTONS \
close = [-20:6][14:14],\ ; buttons coordinates
minimize = [-39:6][14:14] ; [left:top][width:height]
SKIN_BITMAPS \
left active = bmp_left,\ ; skin bitmaps pointers
left inactive = bmp_left1,\
oper active = bmp_oper,\
oper inactive = bmp_oper1,\
base active = bmp_base,\
base inactive = bmp_base1
BITMAP bmp_left ,'a_left.bmp' ; skin bitmaps
BITMAP bmp_oper ,'a_oper.bmp'
BITMAP bmp_base ,'a_base.bmp'
BITMAP bmp_left1,'i_left.bmp'
BITMAP bmp_oper1,'i_oper.bmp'
BITMAP bmp_base1,'i_base.bmp'