Ivan Baravy
d9d603acd0
Rename all the me_skin.inc and my_skin.inc to skin.inc. Read BMP header size from file, don't hardcode. Make all the skins use the same skin.inc. Speed up compilation of skins. git-svn-id: svn://kolibrios.org@7119 a494cfbc-eb01-0410-851d-a64ba20cac60
32 lines
1.4 KiB
NASM
32 lines
1.4 KiB
NASM
include '..\skin.inc'
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SKIN_PARAMS \
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height = bmp_base.height,\ ; skin height
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margins = [8:3:10:2],\ ; margins [left:top:right:bottom]
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colors active = [binner=0xDCD6CB:\ ; border inner color
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bouter=0x948B7B:\ ; border outer color
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bframe=0xDCD6CB],\ ; border frame color
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colors inactive = [binner=0xDCD6CB:\ ; border inner color
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bouter=0x948B7B:\ ; border outer color
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bframe=0xDCD6CB],\ ; border frame color
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dtp = 'OpusN.dtp' ; dtp colors
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SKIN_BUTTONS \
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close = [-20:6][14:14],\ ; buttons coordinates
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minimize = [-39:6][14:14] ; [left:top][width:height]
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SKIN_BITMAPS \
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left active = bmp_left,\ ; skin bitmaps pointers
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left inactive = bmp_left1,\
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oper active = bmp_oper,\
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oper inactive = bmp_oper1,\
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base active = bmp_base,\
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base inactive = bmp_base1
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BITMAP bmp_left ,'a_left.bmp' ; skin bitmaps
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BITMAP bmp_oper ,'a_oper.bmp'
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BITMAP bmp_base ,'a_base.bmp'
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BITMAP bmp_left1,'i_left.bmp'
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BITMAP bmp_oper1,'i_oper.bmp'
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BITMAP bmp_base1,'i_base.bmp'
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