9e5dea1997
git-svn-id: svn://kolibrios.org@6082 a494cfbc-eb01-0410-851d-a64ba20cac60
361 lines
8.5 KiB
C
361 lines
8.5 KiB
C
#ifndef _UAPI_ASM_X86_SIGCONTEXT_H
|
|
#define _UAPI_ASM_X86_SIGCONTEXT_H
|
|
|
|
/*
|
|
* Linux signal context definitions. The sigcontext includes a complex
|
|
* hierarchy of CPU and FPU state, available to user-space (on the stack) when
|
|
* a signal handler is executed.
|
|
*
|
|
* As over the years this ABI grew from its very simple roots towards
|
|
* supporting more and more CPU state organically, some of the details (which
|
|
* were rather clever hacks back in the days) became a bit quirky by today.
|
|
*
|
|
* The current ABI includes flexible provisions for future extensions, so we
|
|
* won't have to grow new quirks for quite some time. Promise!
|
|
*/
|
|
|
|
#include <linux/compiler.h>
|
|
#include <linux/types.h>
|
|
|
|
#define FP_XSTATE_MAGIC1 0x46505853U
|
|
#define FP_XSTATE_MAGIC2 0x46505845U
|
|
#define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2)
|
|
|
|
/*
|
|
* Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
|
|
* are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
|
|
* used to extend the fpstate pointer in the sigcontext, which now includes the
|
|
* extended state information along with fpstate information.
|
|
*
|
|
* If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
|
|
* sw_reserved.extended_size bytes large extended context area present. (The
|
|
* last 32-bit word of this extended area (at the
|
|
* fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
|
|
* FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
|
|
*
|
|
* This extended area typically grows with newer CPUs that have larger and
|
|
* larger XSAVE areas.
|
|
*/
|
|
struct _fpx_sw_bytes {
|
|
/*
|
|
* If set to FP_XSTATE_MAGIC1 then this is an xstate context.
|
|
* 0 if a legacy frame.
|
|
*/
|
|
__u32 magic1;
|
|
|
|
/*
|
|
* Total size of the fpstate area:
|
|
*
|
|
* - if magic1 == 0 then it's sizeof(struct _fpstate)
|
|
* - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
|
|
* plus extensions (if any)
|
|
*/
|
|
__u32 extended_size;
|
|
|
|
/*
|
|
* Feature bit mask (including FP/SSE/extended state) that is present
|
|
* in the memory layout:
|
|
*/
|
|
__u64 xfeatures;
|
|
|
|
/*
|
|
* Actual XSAVE state size, based on the xfeatures saved in the layout.
|
|
* 'extended_size' is greater than 'xstate_size':
|
|
*/
|
|
__u32 xstate_size;
|
|
|
|
/* For future use: */
|
|
__u32 padding[7];
|
|
};
|
|
|
|
/*
|
|
* As documented in the iBCS2 standard:
|
|
*
|
|
* The first part of "struct _fpstate" is just the normal i387 hardware setup,
|
|
* the extra "status" word is used to save the coprocessor status word before
|
|
* entering the handler.
|
|
*
|
|
* The FPU state data structure has had to grow to accommodate the extended FPU
|
|
* state required by the Streaming SIMD Extensions. There is no documented
|
|
* standard to accomplish this at the moment.
|
|
*/
|
|
|
|
/* 10-byte legacy floating point register: */
|
|
struct _fpreg {
|
|
__u16 significand[4];
|
|
__u16 exponent;
|
|
};
|
|
|
|
/* 16-byte floating point register: */
|
|
struct _fpxreg {
|
|
__u16 significand[4];
|
|
__u16 exponent;
|
|
__u16 padding[3];
|
|
};
|
|
|
|
/* 16-byte XMM register: */
|
|
struct _xmmreg {
|
|
__u32 element[4];
|
|
};
|
|
|
|
#define X86_FXSR_MAGIC 0x0000
|
|
|
|
/*
|
|
* The 32-bit FPU frame:
|
|
*/
|
|
struct _fpstate_32 {
|
|
/* Legacy FPU environment: */
|
|
__u32 cw;
|
|
__u32 sw;
|
|
__u32 tag;
|
|
__u32 ipoff;
|
|
__u32 cssel;
|
|
__u32 dataoff;
|
|
__u32 datasel;
|
|
struct _fpreg _st[8];
|
|
__u16 status;
|
|
__u16 magic; /* 0xffff: regular FPU data only */
|
|
/* 0x0000: FXSR FPU data */
|
|
|
|
/* FXSR FPU environment */
|
|
__u32 _fxsr_env[6]; /* FXSR FPU env is ignored */
|
|
__u32 mxcsr;
|
|
__u32 reserved;
|
|
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
|
|
struct _xmmreg _xmm[8]; /* First 8 XMM registers */
|
|
union {
|
|
__u32 padding1[44]; /* Second 8 XMM registers plus padding */
|
|
__u32 padding[44]; /* Alias name for old user-space */
|
|
};
|
|
|
|
union {
|
|
__u32 padding2[12];
|
|
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
|
|
};
|
|
};
|
|
|
|
/*
|
|
* The 64-bit FPU frame. (FXSAVE format and later)
|
|
*
|
|
* Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
|
|
* larger: 'struct _xstate'. Note that 'struct _xstate' embedds
|
|
* 'struct _fpstate' so that you can always assume the _fpstate portion
|
|
* exists so that you can check the magic value.
|
|
*
|
|
* Note2: Reserved fields may someday contain valuable data. Always
|
|
* save/restore them when you change signal frames.
|
|
*/
|
|
struct _fpstate_64 {
|
|
__u16 cwd;
|
|
__u16 swd;
|
|
/* Note this is not the same as the 32-bit/x87/FSAVE twd: */
|
|
__u16 twd;
|
|
__u16 fop;
|
|
__u64 rip;
|
|
__u64 rdp;
|
|
__u32 mxcsr;
|
|
__u32 mxcsr_mask;
|
|
__u32 st_space[32]; /* 8x FP registers, 16 bytes each */
|
|
__u32 xmm_space[64]; /* 16x XMM registers, 16 bytes each */
|
|
__u32 reserved2[12];
|
|
union {
|
|
__u32 reserved3[12];
|
|
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
|
|
};
|
|
};
|
|
|
|
#ifdef __i386__
|
|
# define _fpstate _fpstate_32
|
|
#else
|
|
# define _fpstate _fpstate_64
|
|
#endif
|
|
|
|
struct _header {
|
|
__u64 xfeatures;
|
|
__u64 reserved1[2];
|
|
__u64 reserved2[5];
|
|
};
|
|
|
|
struct _ymmh_state {
|
|
/* 16x YMM registers, 16 bytes each: */
|
|
__u32 ymmh_space[64];
|
|
};
|
|
|
|
/*
|
|
* Extended state pointed to by sigcontext::fpstate.
|
|
*
|
|
* In addition to the fpstate, information encoded in _xstate::xstate_hdr
|
|
* indicates the presence of other extended state information supported
|
|
* by the CPU and kernel:
|
|
*/
|
|
struct _xstate {
|
|
struct _fpstate fpstate;
|
|
struct _header xstate_hdr;
|
|
struct _ymmh_state ymmh;
|
|
/* New processor state extensions go here: */
|
|
};
|
|
|
|
/*
|
|
* The 32-bit signal frame:
|
|
*/
|
|
struct sigcontext_32 {
|
|
__u16 gs, __gsh;
|
|
__u16 fs, __fsh;
|
|
__u16 es, __esh;
|
|
__u16 ds, __dsh;
|
|
__u32 di;
|
|
__u32 si;
|
|
__u32 bp;
|
|
__u32 sp;
|
|
__u32 bx;
|
|
__u32 dx;
|
|
__u32 cx;
|
|
__u32 ax;
|
|
__u32 trapno;
|
|
__u32 err;
|
|
__u32 ip;
|
|
__u16 cs, __csh;
|
|
__u32 flags;
|
|
__u32 sp_at_signal;
|
|
__u16 ss, __ssh;
|
|
|
|
/*
|
|
* fpstate is really (struct _fpstate *) or (struct _xstate *)
|
|
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
|
|
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
|
|
* of extended memory layout. See comments at the definition of
|
|
* (struct _fpx_sw_bytes)
|
|
*/
|
|
__u32 fpstate; /* Zero when no FPU/extended context */
|
|
__u32 oldmask;
|
|
__u32 cr2;
|
|
};
|
|
|
|
/*
|
|
* The 64-bit signal frame:
|
|
*/
|
|
struct sigcontext_64 {
|
|
__u64 r8;
|
|
__u64 r9;
|
|
__u64 r10;
|
|
__u64 r11;
|
|
__u64 r12;
|
|
__u64 r13;
|
|
__u64 r14;
|
|
__u64 r15;
|
|
__u64 di;
|
|
__u64 si;
|
|
__u64 bp;
|
|
__u64 bx;
|
|
__u64 dx;
|
|
__u64 ax;
|
|
__u64 cx;
|
|
__u64 sp;
|
|
__u64 ip;
|
|
__u64 flags;
|
|
__u16 cs;
|
|
__u16 gs;
|
|
__u16 fs;
|
|
__u16 __pad0;
|
|
__u64 err;
|
|
__u64 trapno;
|
|
__u64 oldmask;
|
|
__u64 cr2;
|
|
|
|
/*
|
|
* fpstate is really (struct _fpstate *) or (struct _xstate *)
|
|
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
|
|
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
|
|
* of extended memory layout. See comments at the definition of
|
|
* (struct _fpx_sw_bytes)
|
|
*/
|
|
__u64 fpstate; /* Zero when no FPU/extended context */
|
|
__u64 reserved1[8];
|
|
};
|
|
|
|
/*
|
|
* Create the real 'struct sigcontext' type:
|
|
*/
|
|
#ifdef __KERNEL__
|
|
# ifdef __i386__
|
|
# define sigcontext sigcontext_32
|
|
# else
|
|
# define sigcontext sigcontext_64
|
|
# endif
|
|
#endif
|
|
|
|
/*
|
|
* The old user-space sigcontext definition, just in case user-space still
|
|
* relies on it. The kernel definition (in asm/sigcontext.h) has unified
|
|
* field names but otherwise the same layout.
|
|
*/
|
|
#ifndef __KERNEL__
|
|
|
|
#define _fpstate_ia32 _fpstate_32
|
|
#define sigcontext_ia32 sigcontext_32
|
|
|
|
|
|
# ifdef __i386__
|
|
struct sigcontext {
|
|
__u16 gs, __gsh;
|
|
__u16 fs, __fsh;
|
|
__u16 es, __esh;
|
|
__u16 ds, __dsh;
|
|
__u32 edi;
|
|
__u32 esi;
|
|
__u32 ebp;
|
|
__u32 esp;
|
|
__u32 ebx;
|
|
__u32 edx;
|
|
__u32 ecx;
|
|
__u32 eax;
|
|
__u32 trapno;
|
|
__u32 err;
|
|
__u32 eip;
|
|
__u16 cs, __csh;
|
|
__u32 eflags;
|
|
__u32 esp_at_signal;
|
|
__u16 ss, __ssh;
|
|
struct _fpstate __user *fpstate;
|
|
__u32 oldmask;
|
|
__u32 cr2;
|
|
};
|
|
# else /* __x86_64__: */
|
|
struct sigcontext {
|
|
__u64 r8;
|
|
__u64 r9;
|
|
__u64 r10;
|
|
__u64 r11;
|
|
__u64 r12;
|
|
__u64 r13;
|
|
__u64 r14;
|
|
__u64 r15;
|
|
__u64 rdi;
|
|
__u64 rsi;
|
|
__u64 rbp;
|
|
__u64 rbx;
|
|
__u64 rdx;
|
|
__u64 rax;
|
|
__u64 rcx;
|
|
__u64 rsp;
|
|
__u64 rip;
|
|
__u64 eflags; /* RFLAGS */
|
|
__u16 cs;
|
|
__u16 gs;
|
|
__u16 fs;
|
|
__u16 __pad0;
|
|
__u64 err;
|
|
__u64 trapno;
|
|
__u64 oldmask;
|
|
__u64 cr2;
|
|
struct _fpstate __user *fpstate; /* Zero when no FPU context */
|
|
# ifdef __ILP32__
|
|
__u32 __fpstate_pad;
|
|
# endif
|
|
__u64 reserved1[8];
|
|
};
|
|
# endif /* __x86_64__ */
|
|
#endif /* !__KERNEL__ */
|
|
|
|
#endif /* _UAPI_ASM_X86_SIGCONTEXT_H */
|