63939f9591
git-svn-id: svn://kolibrios.org@6523 a494cfbc-eb01-0410-851d-a64ba20cac60
435 lines
9.5 KiB
PHP
435 lines
9.5 KiB
PHP
include 'opengl_const.inc'
|
||
include 'zbuffer.inc'
|
||
include 'zmath.inc'
|
||
|
||
offs_X equ 0
|
||
offs_Y equ 4
|
||
offs_Z equ 8
|
||
offs_W equ 12
|
||
|
||
;enum { OP_ ## a , ... }
|
||
sum1 equ 0
|
||
macro ADD_OP a,b,c
|
||
{
|
||
OP_#a equ sum1
|
||
sum1 equ (sum1+1)
|
||
}
|
||
include 'opinfo.inc'
|
||
|
||
|
||
;initially # of allocated GLVertexes (will grow when necessary)
|
||
POLYGON_MAX_VERTEX equ 16
|
||
|
||
;Max # of specular light pow buffers
|
||
MAX_SPECULAR_BUFFERS equ 8
|
||
;# of entries in specular buffer
|
||
SPECULAR_BUFFER_SIZE equ 1024
|
||
;specular buffer granularity
|
||
SPECULAR_BUFFER_RESOLUTION equ 1024
|
||
|
||
|
||
MAX_MODELVIEW_STACK_DEPTH equ 32
|
||
MAX_PROJECTION_STACK_DEPTH equ 8
|
||
MAX_TEXTURE_STACK_DEPTH equ 8
|
||
MAX_NAME_STACK_DEPTH equ 64
|
||
MAX_TEXTURE_LEVELS equ 11
|
||
MAX_LIGHTS equ 16
|
||
|
||
VERTEX_HASH_SIZE equ 1031
|
||
|
||
MAX_DISPLAY_LISTS equ 1024
|
||
OP_BUFFER_MAX_SIZE equ 512
|
||
|
||
TGL_OFFSET_FILL equ 0x1
|
||
TGL_OFFSET_LINE equ 0x2
|
||
TGL_OFFSET_POINT equ 0x4
|
||
|
||
struct GLSpecBuf
|
||
shininess_i dd ? ;int
|
||
last_used dd ? ;int
|
||
buf rd SPECULAR_BUFFER_SIZE+1 ;float[SPECULAR_BUFFER_SIZE+1]
|
||
next dd ? ;struct GLSpecBuf*
|
||
ends
|
||
|
||
offs_spec_shininess_i equ 0
|
||
offs_spec_last_used equ 4
|
||
offs_spec_buf equ 8
|
||
offs_spec_next equ 8+4*(SPECULAR_BUFFER_SIZE+1)
|
||
|
||
struct GLLight
|
||
ambient V4
|
||
diffuse V4
|
||
specular V4
|
||
position V4
|
||
spot_direction V3
|
||
spot_exponent dd ? ;float
|
||
spot_cutoff dd ? ;float
|
||
attenuation rd 3 ;float[3]
|
||
; precomputed values
|
||
cos_spot_cutoff dd ? ;float
|
||
norm_spot_direction V3
|
||
norm_position V3
|
||
; we use a linked list to know which are the enabled lights
|
||
enabled dd ? ;int
|
||
next dd ? ;struct GLLight*
|
||
prev dd ? ;struct GLLight*
|
||
ends
|
||
|
||
offs_ligh_ambient equ 0 ;V4
|
||
offs_ligh_diffuse equ 16 ;V4
|
||
offs_ligh_specular equ 32 ;V4
|
||
offs_ligh_position equ 48 ;V4
|
||
offs_ligh_spot_direction equ 64 ;V3
|
||
offs_ligh_spot_exponent equ 76 ;dd ?
|
||
offs_ligh_spot_cutoff equ 80 ;dd ?
|
||
offs_ligh_attenuation equ 84 ;rd 3
|
||
offs_ligh_cos_spot_cutoff equ 96 ;dd ?
|
||
offs_ligh_norm_spot_direction equ 100 ;V3
|
||
offs_ligh_norm_position equ 112 ;V3
|
||
offs_ligh_enabled equ 124 ;dd ?
|
||
offs_ligh_next equ 128 ;dd ?
|
||
offs_ligh_prev equ 132 ;dd ?
|
||
|
||
struct GLMaterial
|
||
emission V4
|
||
ambient V4
|
||
diffuse V4
|
||
specular V4
|
||
shininess dd ? ;float
|
||
|
||
; computed values
|
||
shininess_i dd ? ;int
|
||
do_specular dd ? ;int
|
||
ends
|
||
|
||
offs_mate_emission equ 0 ;V4
|
||
offs_mate_ambient equ 16 ;V4
|
||
offs_mate_diffuse equ 32 ;V4
|
||
offs_mate_specular equ 48 ;V4
|
||
offs_mate_shininess equ 64 ;dd
|
||
offs_mate_shininess_i equ 68 ;dd
|
||
offs_mate_do_specular equ 72 ;dd
|
||
|
||
struct GLViewport
|
||
xmin dd ? ;int
|
||
ymin dd ? ;int
|
||
xsize dd ? ;int
|
||
ysize dd ? ;int
|
||
scale V3
|
||
trans V3
|
||
updated dd ? ;int
|
||
ends
|
||
|
||
offs_vpor_xmin equ 0
|
||
offs_vpor_ymin equ 4
|
||
offs_vpor_xsize equ 8
|
||
offs_vpor_ysize equ 12
|
||
offs_vpor_scale equ 16
|
||
offs_vpor_trans equ 28
|
||
offs_vpor_updated equ 40
|
||
|
||
struct GLParamBuffer
|
||
ops rd OP_BUFFER_MAX_SIZE ;GLParam[OP_BUFFER_MAX_SIZE]
|
||
next dd ? ;struct GLParamBuffer*
|
||
ends
|
||
|
||
offs_gpbu_ops equ 0
|
||
offs_gpbu_next equ 4*OP_BUFFER_MAX_SIZE
|
||
|
||
struct GLList
|
||
first_op_buffer dd ? ;GLParamBuffer*
|
||
; TODO: extensions for an hash table or a better allocating scheme
|
||
ends
|
||
|
||
struct GLVertex
|
||
edge_flag dd ? ;int
|
||
normal V3
|
||
coord V4
|
||
tex_coord V4
|
||
color V4
|
||
|
||
; computed values
|
||
ec V4 ; eye coordinates
|
||
pc V4 ; coordinates in the normalized volume
|
||
clip_code dd ? ;int ; clip code
|
||
zp ZBufferPoint ; integer coordinates for the rasterization
|
||
ends
|
||
|
||
offs_vert_edge_flag equ 0
|
||
offs_vert_normal equ 4
|
||
offs_vert_coord equ 16
|
||
offs_vert_tex_coord equ 32
|
||
offs_vert_color equ 48
|
||
offs_vert_ec equ 64
|
||
offs_vert_pc equ 80
|
||
offs_vert_clip_code equ 96
|
||
offs_vert_zp equ 100
|
||
|
||
struct GLImage
|
||
pixmap dd ? ;void*
|
||
xsize dd ? ;int
|
||
ysize dd ? ;int
|
||
xsize_log2 dd ? ;unsigned int
|
||
s_bound dd ? ;unsigned int
|
||
t_bound dd ? ;unsigned int
|
||
ends
|
||
|
||
offs_imag_pixmap equ 0
|
||
offs_imag_xsize equ 4
|
||
offs_imag_ysize equ 8
|
||
offs_imag_xsize_log2 equ 12
|
||
offs_imag_s_bound equ 16
|
||
offs_imag_t_bound equ 20
|
||
|
||
; textures
|
||
|
||
TEXTURE_HASH_TABLE_SIZE equ 256 ;должно быть кратное 2, в коде берется остаток от деления (через and быстрее чем div)
|
||
|
||
struct GLTexture
|
||
images rb sizeof.GLImage * MAX_TEXTURE_LEVELS ;GLImage[MAX_TEXTURE_LEVELS]
|
||
handle dd ? ;int
|
||
next dd ? ;struct GLTexture*
|
||
prev dd ? ;struct GLTexture*
|
||
ends
|
||
|
||
offs_text_images equ 0
|
||
offs_text_handle equ sizeof.GLImage*MAX_TEXTURE_LEVELS
|
||
offs_text_next equ 4+offs_text_handle
|
||
offs_text_prev equ 8+offs_text_handle
|
||
|
||
; shared state
|
||
|
||
struct GLSharedState
|
||
lists dd ? ;GLList**
|
||
texture_hash_table dd ? ;GLTexture**
|
||
ends
|
||
|
||
|
||
; display context
|
||
|
||
struct GLContext
|
||
; Z buffer
|
||
zb dd ? ;ZBuffer*
|
||
|
||
; lights
|
||
lights rb sizeof.GLLight * MAX_LIGHTS ;GLLight[MAX_LIGHTS]
|
||
first_light dd ? ;GLLight*
|
||
ambient_light_model V4
|
||
local_light_model dd ? ;int
|
||
lighting_enabled dd ? ;int
|
||
light_model_two_side dd ? ;int
|
||
|
||
; materials
|
||
materials rb sizeof.GLMaterial * 2 ;GLMaterial[2]
|
||
color_material_enabled dd ? ;int
|
||
current_color_material_mode dd ? ;int
|
||
current_color_material_type dd ? ;int
|
||
|
||
; textures
|
||
current_texture dd ? ;GLTexture*
|
||
texture_2d_enabled dd ? ;int
|
||
|
||
; shared state
|
||
shared_state GLSharedState
|
||
|
||
; current list
|
||
current_op_buffer dd ? ;GLParamBuffer*
|
||
current_op_buffer_index dd ? ;int
|
||
exec_flag dd ? ;int
|
||
compile_flag dd ? ;int
|
||
print_flag dd ? ;int
|
||
|
||
; matrix
|
||
|
||
matrix_mode dd ? ;int режим активного вида матрицы (один из 3-х: GL_MODELVIEW, GL_PROJECTION, GL_TEXTURE)
|
||
matrix_stack rd 3 ;*M4[3] указатель на начало массива матриц
|
||
matrix_stack_ptr rd 3 ;*M4[3] указатель на активную матрицу из массива
|
||
matrix_stack_depth_max rd 3 ;int[3] максимальное число матриц в массивах matrix_stack
|
||
|
||
matrix_model_view_inv M4
|
||
matrix_model_projection M4
|
||
matrix_model_projection_updated dd ? ;int
|
||
matrix_model_projection_no_w_transform dd ? ;int
|
||
apply_texture_matrix dd ? ;int
|
||
|
||
; viewport
|
||
viewport GLViewport
|
||
|
||
; current state
|
||
polygon_mode_back dd ? ;int
|
||
polygon_mode_front dd ? ;int
|
||
|
||
current_front_face dd ? ;int
|
||
current_shade_model dd ? ;int
|
||
current_cull_face dd ? ;int
|
||
cull_face_enabled dd ? ;int
|
||
normalize_enabled dd ? ;int
|
||
draw_triangle_front dd ? ;gl_draw_triangle_func
|
||
draw_triangle_back dd ? ;gl_draw_triangle_func
|
||
|
||
; selection
|
||
render_mode dd ? ;int
|
||
select_buffer dd ? ;unsigned int*
|
||
select_size dd ? ;int
|
||
select_ptr dd ? ;unsigned int*
|
||
select_hit dd ? ;unsigned int*
|
||
select_overflow dd ? ;int
|
||
select_hits dd ? ;int
|
||
|
||
; names
|
||
name_stack rd MAX_NAME_STACK_DEPTH ;unsigned int[MAX_NAME_STACK_DEPTH]
|
||
name_stack_size dd ? ;int
|
||
|
||
; clear
|
||
clear_depth dd ? ;float
|
||
clear_color V4
|
||
|
||
; current vertex state
|
||
current_color V4
|
||
longcurrent_color rd 3 ;unsigned int[3] ;precomputed integer color
|
||
current_normal V4
|
||
current_tex_coord V4
|
||
current_edge_flag dd ? ;int
|
||
|
||
; glBegin / glEnd
|
||
in_begin dd ? ;int
|
||
begin_type dd ? ;int
|
||
vertex_n dd ? ;int
|
||
vertex_cnt dd ? ;int
|
||
vertex_max dd ? ;int
|
||
vertex dd ? ;GLVertex*
|
||
|
||
; opengl 1.1 arrays
|
||
vertex_array dd ? ;float*
|
||
vertex_array_size dd ? ;int
|
||
vertex_array_stride dd ? ;int
|
||
normal_array dd ? ;float*
|
||
normal_array_stride dd ? ;int
|
||
color_array dd ? ;float*
|
||
color_array_size dd ? ;int
|
||
color_array_stride dd ? ;int
|
||
texcoord_array dd ? ;float*
|
||
texcoord_array_size dd ? ;int
|
||
texcoord_array_stride dd ? ;int
|
||
client_states dd ? ;int
|
||
|
||
; opengl 1.1 polygon offset
|
||
offset_factor dd ? ;float
|
||
offset_units dd ? ;float
|
||
offset_states dd ? ;int
|
||
|
||
; specular buffer. could probably be shared between contexts,
|
||
; but that wouldn't be 100% thread safe
|
||
specbuf_first dd ? ;GLSpecBuf*
|
||
specbuf_used_counter dd ? ;int
|
||
specbuf_num_buffers dd ? ;int
|
||
|
||
; opaque structure for user's use
|
||
opaque dd ? ;void*
|
||
; resize viewport function
|
||
gl_resize_viewport dd ? ;(struct GLContext *c,int *xsize,int *ysize)
|
||
|
||
; depth test
|
||
depth_test dd ? ;int
|
||
ends
|
||
|
||
align 16
|
||
gl_ctx dd ? ;extern GLContext*
|
||
|
||
align 16
|
||
proc gl_get_context
|
||
mov eax,[gl_ctx]
|
||
ret
|
||
endp
|
||
|
||
; this clip epsilon is needed to avoid some rounding errors after
|
||
; several clipping stages
|
||
|
||
CLIP_EPSILON dd 1.0e-5
|
||
|
||
align 4
|
||
proc gl_clipcode uses ebx, x:dword, y:dword, z:dword, w1:dword
|
||
xor ebx,ebx
|
||
|
||
fld1
|
||
fadd dword[CLIP_EPSILON]
|
||
fmul dword[w1]
|
||
|
||
fcom dword[x]
|
||
fstsw ax
|
||
sahf
|
||
ja @f
|
||
or ebx,2
|
||
@@:
|
||
fcom dword[y]
|
||
fstsw ax
|
||
sahf
|
||
ja @f
|
||
or ebx,8
|
||
@@:
|
||
fcom dword[z]
|
||
fstsw ax
|
||
sahf
|
||
ja @f
|
||
or ebx,32
|
||
@@:
|
||
|
||
fchs
|
||
fcom dword[x]
|
||
fstsw ax
|
||
sahf
|
||
jbe @f
|
||
or ebx,1
|
||
@@:
|
||
fcom dword[y]
|
||
fstsw ax
|
||
sahf
|
||
jbe @f
|
||
or ebx,4
|
||
@@:
|
||
fcom dword[z]
|
||
fstsw ax
|
||
sahf
|
||
jbe @f
|
||
or ebx,16
|
||
@@:
|
||
|
||
ffree st0
|
||
fincstp
|
||
|
||
mov eax,ebx
|
||
ret
|
||
endp
|
||
|
||
;input:
|
||
; rf,gf,bf - значения float
|
||
; ri,gi,bi - адреса куда будут записаны rf,gf,bf преобразованые в int
|
||
align 4
|
||
proc RGBFtoRGBI uses eax, rf:dword,gf:dword,bf:dword, ri:dword,gi:dword,bi:dword
|
||
locals
|
||
s dd ?
|
||
endl
|
||
mov dword[s],(ZB_POINT_RED_MAX - ZB_POINT_RED_MIN)
|
||
fild dword[s]
|
||
fmul dword[rf]
|
||
mov eax,[ri]
|
||
fistp dword[eax]
|
||
add dword[eax],ZB_POINT_RED_MIN
|
||
|
||
mov dword[s],(ZB_POINT_GREEN_MAX - ZB_POINT_GREEN_MIN)
|
||
fild dword[s]
|
||
fmul dword[gf]
|
||
mov eax,[gi]
|
||
fistp dword[eax]
|
||
add dword[eax],ZB_POINT_GREEN_MIN
|
||
|
||
;bi = (unsigned int) (bf * (ZB_POINT_BLUE_MAX - ZB_POINT_BLUE_MIN) + ZB_POINT_BLUE_MIN);
|
||
mov dword[s],(ZB_POINT_BLUE_MAX - ZB_POINT_BLUE_MIN)
|
||
fild dword[s]
|
||
fmul dword[bf]
|
||
mov eax,[bi]
|
||
fistp dword[eax]
|
||
add dword[eax],ZB_POINT_BLUE_MIN
|
||
ret
|
||
endp
|