2a2b5a8ff8
git-svn-id: svn://kolibrios.org@837 a494cfbc-eb01-0410-851d-a64ba20cac60
451 lines
10 KiB
PHP
451 lines
10 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;; VGA.INC ;;
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;; ;;
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;; 640x480 mode 0x12 VGA functions for MenuetOS ;;
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;; ;;
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;; Paul Butcher, paul.butcher@asa.co.uk ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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paletteVGA:
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;16 colour palette
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mov dx,0x3c8
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mov al,0
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out dx,al
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mov ecx,16
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mov dx,0x3c9
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xor eax,eax
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palvganew:
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mov al,0
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test ah,4
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jz palvgalbl1
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add al,31
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test ah,8
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jz palvgalbl1
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add al,32
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palvgalbl1:
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out dx,al ; red 0,31 or 63
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mov al,0
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test ah,2
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jz palvgalbl2
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add al,31
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test ah,8
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jz palvgalbl2
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add al,32
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palvgalbl2:
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out dx,al ; blue 0,31 or 63
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mov al,0
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test ah,1
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jz palvgalbl3
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add al,31
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test ah,8
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jz palvgalbl3
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add al,32
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palvgalbl3:
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out dx,al ; green 0,31 or 63
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add ah,1
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loop palvganew
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; mov dx, 3ceh
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; mov ax, 0005h
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; out dx, ax
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ret
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palette320x200:
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mov edx,0x3c8
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xor eax, eax
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out dx,al
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mov ecx,256
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mov edx,0x3c9
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xor eax,eax
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palnew:
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mov al,0
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test ah,64
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jz pallbl1
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add al,21
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pallbl1:
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test ah,128
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jz pallbl2
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add al,42
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pallbl2:
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out dx,al
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mov al,0
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test ah,8
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jz pallbl3
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add al,8
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pallbl3:
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test ah,16
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jz pallbl4
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add al,15
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pallbl4:
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test ah,32
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jz pallbl5
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add al,40
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pallbl5:
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out dx,al
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mov al,0
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test ah,1
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jz pallbl6
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add al,8
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pallbl6:
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test ah,2
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jz pallbl7
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add al,15
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pallbl7:
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test ah,4
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jz pallbl8
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add al,40
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pallbl8:
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out dx,al
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add ah,1
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loop palnew
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ret
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uglobal
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novesachecksum dd 0x0
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EGA_counter db 0
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VGA_drawing_screen db 0
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VGA_8_pixels:
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rb 16
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temp:
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.cx dd 0
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endg
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checkVga_N13:
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cmp [SCR_MODE],dword 0x13
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jne @f
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; cnvl:
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pushad
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cmp [EGA_counter],1
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je novesal
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mov ecx,[MOUSE_X]
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cmp ecx,[novesachecksum]
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jne novesal
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popad
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@@:
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ret
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novesal:
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mov [novesachecksum],ecx
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mov ecx,0
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movzx eax,word [MOUSE_Y]
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cmp eax,100
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jge m13l3
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mov eax,100
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m13l3:
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cmp eax,480-100
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jbe m13l4
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mov eax,480-100
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m13l4:
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sub eax,100
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imul eax,640*4
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add ecx,eax
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movzx eax,word [MOUSE_X]
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cmp eax,160
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jge m13l1
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mov eax,160
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m13l1:
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cmp eax,640-160
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jbe m13l2
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mov eax,640-160
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m13l2:
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sub eax,160
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shl eax,2
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add ecx,eax
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mov esi,[LFBAddress]
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add esi,ecx
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mov edi,VGABasePtr
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mov edx,200
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mov ecx,320
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cld
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m13pix:
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lodsd
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cmp eax,0
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je .save_pixel
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push eax
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mov ebx,eax
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and eax,(128+64+32) ; blue
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shr eax,5
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and ebx,(128+64+32)*256 ; green
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shr ebx,8+2
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add eax,ebx
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pop ebx
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and ebx,(128+64)*256*256 ; red
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shr ebx,8+8
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add eax,ebx
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.save_pixel:
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stosb
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loop m13pix
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mov ecx,320
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add esi,4*(640-320)
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dec edx
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jnz m13pix
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mov [EGA_counter],0
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popad
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ret
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VGA_drawbackground:
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; draw all
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cmp [SCR_MODE],dword 0x12
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jne .end
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pushad
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mov esi,[LFBAddress]
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mov edi,VGABasePtr
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mov ebx,640/32 ; 640*480/(8*4)
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mov edx,480
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@@:
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push ebx edx esi edi
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shl edx,9
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lea edx,[edx+edx*4]
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add esi,edx
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shr edx,5
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add edi,edx
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call VGA_draw_long_line
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pop edi esi edx ebx
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dec edx
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jnz @r
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call VGA_draw_long_line_1
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popad
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.end:
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ret
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VGA_draw_long_line:
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mov dx,3ceh
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mov ax,0ff08h
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cli
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out dx, ax
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mov ax,0005h
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out dx, ax
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m12pix:
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call VGA_draw_32_pixels
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dec ebx
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jnz m12pix
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mov dx,3c4h
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mov ax,0ff02h
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out dx,ax
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mov dx,3ceh
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mov ax,0205h
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out dx,ax
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mov dx,3ceh
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mov al,08h
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out dx,al
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sti
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ret
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VGA_draw_32_pixels:
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xor eax,eax
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mov ebp,VGA_8_pixels
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mov [ebp],eax
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mov [ebp+4],eax
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mov [ebp+8],eax
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mov [ebp+12],eax
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mov ch,4
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.main_loop:
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mov cl,8
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.convert_pixels_to_VGA:
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lodsd ; eax = 24bit colour
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cmp eax,0
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je .end
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rol eax,8
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mov al,ch
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ror eax,8
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mov ch,1
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dec cl
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shl ch,cl
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cmp al,85
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jbe .p13green
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or [ebp],ch
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cmp al,170
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jbe .p13green
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or [ebp+12],ch
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.p13green:
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cmp ah,85
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jbe .p13red
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or [ebp+4],ch
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cmp ah,170
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jbe .p13red
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or [ebp+12],ch
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.p13red:
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shr eax,8
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cmp ah,85
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jbe .p13cont
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or [ebp+8],ch
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cmp ah,170
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jbe .p13cont
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or [ebp+12],ch
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.p13cont:
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ror eax,8
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mov ch,ah
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inc cl
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.end:
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dec cl
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jnz .convert_pixels_to_VGA
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inc ebp
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dec ch
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jnz .main_loop
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push esi
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sub ebp,4
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mov esi,ebp
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mov dx, 3c4h
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mov ah, 1h
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@@:
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mov al, 02h
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out dx,ax
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xchg ax,bp
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lodsd
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mov [edi],eax
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xchg ax,bp
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shl ah, 1
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cmp ah, 10h
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jnz @r
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add edi,4
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pop esi
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ret
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VGA_putpixel:
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; eax = x
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; ebx = y
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mov ecx,eax
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mov eax, [esp+32-8+4] ; color
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shl ebx,9
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lea ebx,[ebx+ebx*4] ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 5
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lea edx, [ebx+ecx*4] ; + x*BytesPerPixel (Vesa2.0 32)
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mov edi,edx
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add edi, [LFBAddress] ; + LFB address
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mov [edi], eax ; write to LFB for Vesa2.0
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shr edx,5 ; change BytesPerPixel to 1/8
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mov edi,edx
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add edi, VGABasePtr ; address of pixel in VGA area
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and ecx,0x07 ; bit no. (modulo 8)
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pushfd
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; edi = address, eax = 24bit colour, ecx = bit no. (modulo 8)
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xor edx,edx
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cmp eax,0
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je .p13cont
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cmp al,85
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jbe .p13green
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or dl,0x01
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cmp al,170
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jbe .p13green
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or dl,0x08
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.p13green:
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cmp ah,85
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jbe .p13red
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or dl,0x02
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cmp ah,170
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jbe .p13red
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or dl,0x08
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.p13red:
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shr eax,8
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cmp ah,85
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jbe .p13cont
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or dl,0x04
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cmp ah,170
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jbe .p13cont
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or dl,0x08
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.p13cont:
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ror edx,8
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inc cl
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xor eax,eax
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inc ah
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shr ax,cl
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mov dx,3cfh
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cli
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out dx,al
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mov al,[edi] ; dummy read
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rol edx,8
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mov [edi],dl
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popfd
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;.end:
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ret
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VGA__putimage:
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; ecx = size [x|y]
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; edx = coordinates [x|y]
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cmp [SCR_MODE],dword 0x12
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jne @f
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pushad
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rol edx,16
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movzx eax,dx
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rol edx,16
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movzx ebx,dx
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movzx edx,cx
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rol ecx,16
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movzx ecx,cx
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call VGA_draw_bar_1
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popad
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@@:
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ret
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VGA_draw_bar:
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; eax cx
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; ebx cy
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; ecx xe
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; edx ye
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cmp [SCR_MODE],dword 0x12
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jne @f
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pushad
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sub ecx,eax
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sub edx,ebx
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and eax,0xffff
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and ebx,0xffff
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and ecx,0xffff
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and edx,0xffff
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call VGA_draw_bar_1
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popad
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@@:
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ret
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VGA_draw_bar_1:
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mov [temp.cx],eax
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mov eax, [TASK_BASE]
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add ebx, [eax-twdw + 4]
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mov eax, [eax-twdw + 0]
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add eax, [temp.cx]
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and eax,0xfff8
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shl ebx,9
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lea ebx,[ebx+ebx*4] ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 5
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lea ebx, [ebx+eax*4] ; + x*BytesPerPixel (Vesa2.0 32)
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mov esi,ebx
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add esi, [LFBAddress] ; + LFB address
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shr ebx,5 ; change BytesPerPixel to 1/8
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mov edi,ebx
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add edi, VGABasePtr ; address of pixel in VGA area
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mov ebx,ecx
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shr ebx,5
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inc ebx
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.main_loop:
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call VGA_draw_long_line_1
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dec edx
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jnz .main_loop
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call VGA_draw_long_line_1
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ret
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VGA_draw_long_line_1:
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push ebx edx esi edi
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shl edx,9
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lea edx,[edx+edx*4]
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add esi,edx
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shr edx,5
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add edi,edx
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call VGA_draw_long_line
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pop edi esi edx ebx
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ret
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