065b8d32b2
git-svn-id: svn://kolibrios.org@31 a494cfbc-eb01-0410-851d-a64ba20cac60
469 lines
12 KiB
Plaintext
469 lines
12 KiB
Plaintext
/*******************************************************************************
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MenuetOS MineSweeper
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Copyright (C) 2003 Ivan Poddubny
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*******************************************************************************/
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//? pragma option LST // generate ASM listing file - ñîçäàòü àññåìáëåðíûé ëèñòèíã
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//? warning TRUE // âêëþ÷èòü ðåæèì âûâîäà ïðåäóïðåæäåíèé
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? pragma option meos
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? jumptomain NONE
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? include "msys.h--" // MenuetOS system functions - ñèñòåìíûå ôóíêöèè MenuetOS
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? print "\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿"
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? print "\n³ MeOS MineSweeper v0.3 ³"
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? print "\n³ (C) Ivan Poddubny (ivan-yar@bk.ru) 2003 ³"
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? print "\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\n\n"
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/************************************** DATA **************************************/
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? define XPX 16 // X pixels by square - ðàçìåð êëåòêè â ïèêñåëÿõ
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? define YPX 16 // Y pixels by square
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? define MINE 255 // çíà÷åíèå äëÿ ìèíû â ïîëå value
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struct
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{
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byte value; // number of mines - êîëè÷åñòâî ìèí â îêðóæàþùèõ êëåòêàõ
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byte open; // square is open - êëåòêà îòêðûòà
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byte press; // reserved - çàðåçåðâèðîâàíî
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byte mark; // square is marked - êëåòêà ïîìå÷åíà
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} massiv[30*30];
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struct
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{
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byte a_inc;
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byte b_inc;
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} matrix[8] = {-1,-1,1,0,1,0,0,1,-2,0,0,1,1,0,1,0};
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struct
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{
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byte x_size;
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byte y_size;
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byte nmines;
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} stdmodes[3] = {9,9,10, 16,16,40, 30,16,99}; // {x,y,m}
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int XST, // offset of first pixel X - ñìåùåíèå ïîëÿ îò ãðàíèöû îêíà
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YST,
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ncx, // number of squares in X - ðàçìåð ïîë
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ncy,
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cmines, // mines discovered - êîëè÷åñòâî íåîòêðûòûõ ìèí
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initmines, // number of initial mines - èçíà÷àëüíîå êîëè÷åñòâî ìèí
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sqclosed; // squares still closed - êîëè÷åñòâî çàêðûòûõ êëåòîê
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dword xpos = 100, // window coordinates - êîîðäèíàòû îêíà
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ypos = 100,
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xsize, // window size
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ysize;
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byte stop_game = FALSE, // game stopped - ïðèçíàê êîíöà èãðû
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mouse_en = TRUE, // mouse enabled - ìûøü
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mode = 3, // ðåæèì èãðû 1-íîâè÷îê 2-ëþáèòåëü 3-ýêñïåðò (0 îñîáûé)
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mouse_status,
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firstmine;
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ProcessInfo procinfo;
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SystemColors colors;
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/************************************** CODE **************************************/
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inline void fastcall mouse_enable()
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{
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$mov eax,40
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$mov ebx,100111b
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$int 0x40
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}
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inline void fastcall mouse_disable()
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{
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$mov eax,40
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$mov ebx,000111b
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$int 0x40
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}
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? include "timer.h--" // timer functions
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? include "draw.h--" // drawing functions
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? include "access.h--" // get & set functions
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? include "random.h--" // random number generator
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//? include "uf.h--" // user field window
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void init()
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// Èíèöèàëèçàöè
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{
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XST = 10; YST = 52; // FIELD POSITION IN WINDOW
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ECX = mode;
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IF (ECX != 0)
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{
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//ncx = stdmodes[ECX-1].x_size;
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//ncy = stdmodes[ECX-1].y_size;
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//cmines = initmines = stdmodes[ECX-1].nmines;
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EBX = #stdmodes;
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ECX--; ECX *= 3;
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EBX += ECX;
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ncx = DSBYTE[EBX]; EBX++;
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ncy = DSBYTE[EBX]; EBX++;
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cmines = initmines = DSBYTE[EBX];
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}
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xsize = ncx * XPX + XST + XST;
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ysize = ncy * YPX + YST + XST;
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} // init
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void clear_all()
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// Î÷èñòèòü ïîëå
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{
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EAX = 0;
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EDI = #massiv;
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ECX = ncx * ncy;
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$REP $STOSD
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} // clear_all
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void new_game()
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// Íîâàÿ èãðà
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{
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init(); // èíèöèàëèçàöè
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randomize(); // ãåíåðàòîð ñëó÷àéíûõ ÷èñåë
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clear_all(); // î÷èñòèòü ïîëå
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firstmine = TRUE; // èãðà íå íà÷àòà
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mouse_en = TRUE; // ìûøü ðàçðåøåíà
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stop_game = FALSE; // èãðà íå çàêîí÷åíà
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stop_timer();
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time = 0; // âðåìÿ = 0
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} // new_game
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void set_mines(int nminas, no_x, no_y)
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// Ðàññòàâèòü ìèíû
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{
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int i, x, y, a, b;
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sqclosed = ncx * ncy - nminas; // êîëè÷åñòâî ÍÅîòêðûòûõ êëåòîê = ïëîùàäü ïîëÿ - êîë-âî ìèí
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FOR (i = nminas; i > 0; i--) // ðàññòàâèòü ìèíû
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{
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x = random(ncx); y = random(ncy);
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WHILE ((get_value(x, y) == MINE) || ((x == no_x) && (y == no_y)))
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{
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x = random(ncx);
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y = random(ncy);
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}
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set_value(x, y, MINE);
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}
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for (x = ncx-1; x >= 0; x--) // ðàññòàâèòü öèôðû
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{
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for (y = ncy-1; y >= 0; y--)
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{
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IF (get_value(x, y) == MINE)
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continue;
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EDX = x * ncy + y*4 + #massiv;
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a = x; b = y;
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FOR (i = 0; i < 8; i++)
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{
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AL = matrix[i].a_inc;
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$movsx eax,al
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a += EAX;
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AL = matrix[i].b_inc;
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$movsx eax,al
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b += EAX;
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IF ((a >= 0) && (b >= 0) && (a < ncx) && (b < ncy) && (get_value(a, b) == MINE))
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DSBYTE[EDX]++;
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}
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}
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}
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} // set_mines
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inline void do_mouse(void)
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// Îáðàáîò÷èê ìûøè
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{
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int x,y;
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EAX = sys_read_mouse(2); // ìûøü íå íàæàòà -> âûõîä
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IF (EAX == 0) return;
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mouse_status = AL;
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EAX = sys_read_mouse(1); // ìûøü âíå ïîëÿ -> âûõîä
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EBX = EAX; EAX >>= 16; EBX &= 0xffff;
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ECX = ncx * XPX + XST - 1;
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EDX = ncy * YPX + YST - 1;
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IF ((EAX < XST) || (EBX < YST) || (EAX > ECX) || (EBX > EDX)) return;
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EAX -= XST; EAX /= XPX; x = EAX; // âû÷èñëèòü x è y
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EBX -= YST; EBX /= YPX; y = EBX;
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IF ((mouse_status == 1) && (!get_open(x, y)) && (get_mark(x, y) != 1))
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{
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// íà íåîòêðûòîé êëåòêå áåç ôëàæêà íàæàòà ëåâàÿ êíîïêà ìûøè
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// left mouse button is pressed
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IF (firstmine == TRUE)
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{
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firstmine = FALSE;
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set_mines(cmines, x, y);
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start_timer();
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}
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IF (get_value(x, y) == MINE)
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{
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end_game();
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return;
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}
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open_square(x, y);
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}
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else IF ((mouse_status == 2) && (!get_open(x, y)))
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{
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// íà íåîòêðûòîé êëåòêå íàæàòà ïðàâàÿ êíîïêà ìûøè
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// right mouse button is pressed
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EBX = get_mark(x, y); EBX++;
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EBX = EBX%3;
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SWITCH (EBX)
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{
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CASE 2: cmines++; BREAK;
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CASE 1: cmines--;
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}
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set_mark(x, y, EBX);
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draw_minesi();
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draw_square(x, y);
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return;
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}
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ELSE IF ((mouse_status == 3) && (get_open(x, y)))
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{
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// íà îòêðûòîé êëåòêå íàæàòû îáå êíîïêè ìûøè
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// both mouse buttons are pressed
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IF (open_near_squares(x, y) == TRUE)
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end_game();
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}
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if (sqclosed == 0)
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// îòêðûòû âñå êëåòêè
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// all squares are opened
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{
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mouse_en = FALSE; // çàïðåòèòü ìûøü
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stop_timer();
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stop_game = TRUE; // èãðà çàâåðøåíà
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// ïîñòàâèòü íåðàññòàâëåííûå ìèíû
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FOR (x = 0; x < ncx; x++)
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FOR (y = 0; y < ncy; y++)
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IF ((get_value(x, y) == MINE) && (get_mark(x, y) != 1))
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{
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set_mark(x, y, 1);
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cmines--;
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draw_square(x, y);
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}
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draw_minesi();
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}
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} // do_mouse
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void open_square(int x, y)
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// Îòêðûòü êëåòêó
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{
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int a, b, i;
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set_open(x, y, TRUE);
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sqclosed--;
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IF (get_value(x, y) != 0)
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{
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draw_square(x, y);
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}
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else
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{
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draw_square(x, y);
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a = x; b = y;
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FOR (i = 0; i < 8; i++)
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{
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//a += matrix[i].a_inc;
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//b += matrix[i].b_inc;
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AL = matrix[i].a_inc;
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$movsx eax,al
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a += EAX;
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AL = matrix[i].b_inc;
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$movsx eax,al
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b += EAX;
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IF ((a >= 0) && (b >= 0) && (a < ncx) && (b < ncy) && (!get_open(a, b)) && (get_mark(a, b) != 1))
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open_square(a, b);
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}
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}
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} // open_square
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int open_near_squares(int x, y)
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// Îòêðûòü áëèçëåæàùèå êëåòêè (îáå êíîïêè ìûøè âìåñòå)
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{
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int a, b, i;
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dword suma = 0;
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a = x;
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b = y;
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FOR (i = 0; i < 8; i++)
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{
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//a+=matrix[i].a_inc;
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//b+=matrix[i].b_inc;
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AL = matrix[i].a_inc;
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$movsx eax,al
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a += EAX;
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AL = matrix[i].b_inc;
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$movsx eax,al
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b += EAX;
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IF ((a >= 0) && (b >= 0) && (a < ncx) && (b < ncy) && (get_mark(a, b) == 1))
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suma++;
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}
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if (suma == get_value(x, y))
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{
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suma = 0;
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a = x;
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b = y;
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for (i = 0; i < 8; i++)
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{
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//a+=matrix[i].a_inc;
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//b+=matrix[i].b_inc;
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AL = matrix[i].a_inc;
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$movsx eax,al
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a += EAX;
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AL = matrix[i].b_inc;
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$movsx eax,al
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b += EAX;
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IF ((a >= 0) && (b >= 0) && (a < ncx) && (b < ncy) && (!get_open(a, b)) && (get_mark(a, b) != 1))
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{
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IF (get_value(a, b) == MINE)
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suma = 1;
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open_square(a, b);
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}
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}
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RETURN suma;
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}
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ELSE
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RETURN 0;
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} // open_near_squares
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void end_game()
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{
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int x,y;
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stop_game = TRUE;
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stop_timer();
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for (x=0; x<ncx; x++)
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{
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for (y=0; y<ncy; y++)
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{
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IF (get_value(x, y) == MINE)
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{
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set_mark(x, y, FALSE); // ñíÿòü ôëàã
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open_square(x, y);
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}
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ELSE IF (get_mark(x, y) == 1) // åñëè ìèíû íåò, à ôëàæîê åñòü
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{
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EBX = XPX * x + XST; // x left
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ECX = EBX + XPX - 1; // x right
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EBX <<= 16; EBX += ECX;
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$PUSH EBX
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ECX = YPX * y + YST; // y top
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$PUSH ECX
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EDX = ECX + YPX - 1; // y bottom
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ECX <<= 16; ECX += EDX;
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sys_draw_line(EBX, ECX, clBlack);
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$POP EDX
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ECX = EDX + YPX - 1;
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ECX <<= 16; ECX += EDX;
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$POP EBX
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sys_draw_line(EBX, ECX, clBlack);
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CONTINUE;
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}
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}
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}
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} // end_game
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void main()
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{
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sys_delay(5); // for old kernel only!
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new_game();
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draw_window();
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mouse_enable();
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while()
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{
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switch (sys_wait_event_timeout(100)) // wait for 1 second
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{
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CASE evReDraw:
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draw_window();
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continue;
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CASE evKey:
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IF (sys_get_key() == 27)
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sys_exit_process();
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continue;
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CASE evButton:
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EAX = sys_get_button_id();
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IF (EAX == 911) // new game
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{
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new_game();
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draw_squares();
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draw_time();
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draw_minesi();
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}
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ELSE IF (EAX == 1001) // change mode
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{
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// mode++; mode%=3; mode++;
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EAX = mode; EAX++; EAX = EAX%3; EAX++; mode = AL;
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// get window position - ïîëó÷èòü êîîðäèíàòû îêíà
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sys_process_info(#procinfo, -1);
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xpos = procinfo.xstart;
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ypos = procinfo.ystart;
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// start a new process and terminate this one
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sys_create_thread(#main, ESP);
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sys_exit_process();
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}
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//ELSE IF (EAX == 1002)
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//{
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// start_uf();
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//}
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ELSE IF (EAX == 1) // close window
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sys_exit_process();
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CONTINUE;
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case evMouse:
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IF (!mouse_en) // is mouse enabled ?
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CONTINUE;
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do_mouse();
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// wait for mouse release - æäàòü îòïóñêàíèÿ êíîïêè
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WHILE (sys_read_mouse(2) == mouse_status)
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{
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check_timer();
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sys_delay(6);
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CONTINUE;
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}
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check_timer();
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IF (stop_game) // disable mouse if game is stopped
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mouse_en = FALSE;
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CONTINUE;
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}
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check_timer();
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sys_delay(2);
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}
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} // main
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