edb28b33f3
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
283 lines
7.8 KiB
C
283 lines
7.8 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw_vs.h"
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#include "draw_pipe.h"
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/** subclass of draw_stage */
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struct flat_stage
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{
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struct draw_stage stage;
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uint num_color_attribs;
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uint color_attribs[2]; /* front/back primary colors */
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uint num_spec_attribs;
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uint spec_attribs[2]; /* front/back secondary colors */
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};
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#define COPY_3FV( DST, SRC ) \
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do { \
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(DST)[0] = (SRC)[0]; \
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(DST)[1] = (SRC)[1]; \
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(DST)[2] = (SRC)[2]; \
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} while (0)
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static INLINE struct flat_stage *
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flat_stage(struct draw_stage *stage)
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{
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return (struct flat_stage *) stage;
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}
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/** Copy all the color attributes from 'src' vertex to 'dst' vertex */
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static INLINE void copy_colors( struct draw_stage *stage,
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struct vertex_header *dst,
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const struct vertex_header *src )
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{
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const struct flat_stage *flat = flat_stage(stage);
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uint i;
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for (i = 0; i < flat->num_color_attribs; i++) {
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const uint attr = flat->color_attribs[i];
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COPY_4FV(dst->data[attr], src->data[attr]);
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}
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for (i = 0; i < flat->num_spec_attribs; i++) {
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const uint attr = flat->spec_attribs[i];
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COPY_3FV(dst->data[attr], src->data[attr]);
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}
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}
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/** Copy all the color attributes from src vertex to dst0 & dst1 vertices */
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static INLINE void copy_colors2( struct draw_stage *stage,
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struct vertex_header *dst0,
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struct vertex_header *dst1,
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const struct vertex_header *src )
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{
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const struct flat_stage *flat = flat_stage(stage);
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uint i;
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for (i = 0; i < flat->num_color_attribs; i++) {
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const uint attr = flat->color_attribs[i];
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COPY_4FV(dst0->data[attr], src->data[attr]);
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COPY_4FV(dst1->data[attr], src->data[attr]);
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}
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for (i = 0; i < flat->num_spec_attribs; i++) {
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const uint attr = flat->spec_attribs[i];
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COPY_3FV(dst0->data[attr], src->data[attr]);
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COPY_3FV(dst1->data[attr], src->data[attr]);
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}
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}
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/**
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* Flatshade tri. Required for clipping and when unfilled tris are
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* active, otherwise handled by hardware.
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*/
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static void flatshade_tri_0( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct prim_header tmp;
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tmp.det = header->det;
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tmp.flags = header->flags;
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tmp.pad = header->pad;
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tmp.v[0] = header->v[0];
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tmp.v[1] = dup_vert(stage, header->v[1], 0);
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tmp.v[2] = dup_vert(stage, header->v[2], 1);
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copy_colors2(stage, tmp.v[1], tmp.v[2], tmp.v[0]);
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stage->next->tri( stage->next, &tmp );
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}
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static void flatshade_tri_2( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct prim_header tmp;
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tmp.det = header->det;
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tmp.flags = header->flags;
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tmp.pad = header->pad;
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tmp.v[0] = dup_vert(stage, header->v[0], 0);
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tmp.v[1] = dup_vert(stage, header->v[1], 1);
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tmp.v[2] = header->v[2];
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copy_colors2(stage, tmp.v[0], tmp.v[1], tmp.v[2]);
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stage->next->tri( stage->next, &tmp );
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}
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/**
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* Flatshade line. Required for clipping.
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*/
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static void flatshade_line_0( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct prim_header tmp;
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tmp.v[0] = header->v[0];
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tmp.v[1] = dup_vert(stage, header->v[1], 0);
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copy_colors(stage, tmp.v[1], tmp.v[0]);
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stage->next->line( stage->next, &tmp );
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}
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static void flatshade_line_1( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct prim_header tmp;
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tmp.v[0] = dup_vert(stage, header->v[0], 0);
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tmp.v[1] = header->v[1];
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copy_colors(stage, tmp.v[0], tmp.v[1]);
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stage->next->line( stage->next, &tmp );
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}
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static void flatshade_init_state( struct draw_stage *stage )
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{
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struct flat_stage *flat = flat_stage(stage);
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const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
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uint i;
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/* Find which vertex shader outputs are colors, make a list */
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flat->num_color_attribs = 0;
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flat->num_spec_attribs = 0;
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for (i = 0; i < vs->info.num_outputs; i++) {
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if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
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vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
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if (vs->info.output_semantic_index[i] == 0)
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flat->color_attribs[flat->num_color_attribs++] = i;
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else
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flat->spec_attribs[flat->num_spec_attribs++] = i;
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}
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}
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/* Choose flatshade routine according to provoking vertex:
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*/
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if (stage->draw->rasterizer->flatshade_first) {
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stage->line = flatshade_line_0;
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stage->tri = flatshade_tri_0;
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}
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else {
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stage->line = flatshade_line_1;
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stage->tri = flatshade_tri_2;
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}
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}
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static void flatshade_first_tri( struct draw_stage *stage,
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struct prim_header *header )
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{
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flatshade_init_state( stage );
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stage->tri( stage, header );
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}
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static void flatshade_first_line( struct draw_stage *stage,
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struct prim_header *header )
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{
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flatshade_init_state( stage );
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stage->line( stage, header );
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}
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static void flatshade_flush( struct draw_stage *stage,
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unsigned flags )
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{
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stage->tri = flatshade_first_tri;
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stage->line = flatshade_first_line;
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stage->next->flush( stage->next, flags );
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}
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static void flatshade_reset_stipple_counter( struct draw_stage *stage )
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{
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stage->next->reset_stipple_counter( stage->next );
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}
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static void flatshade_destroy( struct draw_stage *stage )
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{
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draw_free_temp_verts( stage );
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FREE( stage );
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}
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/**
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* Create flatshading drawing stage.
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*/
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struct draw_stage *draw_flatshade_stage( struct draw_context *draw )
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{
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struct flat_stage *flatshade = CALLOC_STRUCT(flat_stage);
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if (flatshade == NULL)
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goto fail;
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flatshade->stage.draw = draw;
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flatshade->stage.name = "flatshade";
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flatshade->stage.next = NULL;
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flatshade->stage.point = draw_pipe_passthrough_point;
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flatshade->stage.line = flatshade_first_line;
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flatshade->stage.tri = flatshade_first_tri;
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flatshade->stage.flush = flatshade_flush;
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flatshade->stage.reset_stipple_counter = flatshade_reset_stipple_counter;
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flatshade->stage.destroy = flatshade_destroy;
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if (!draw_alloc_temp_verts( &flatshade->stage, 2 ))
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goto fail;
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return &flatshade->stage;
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fail:
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if (flatshade)
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flatshade->stage.destroy( &flatshade->stage );
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return NULL;
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}
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