--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015 - 2018, TBOOX Open Source Group. -- -- @author ruki -- @file inputdialog.lua -- require("tests/load") -- requires local ltui = require("ltui") local label = ltui.label local button = ltui.button local application = ltui.application local event = ltui.event local rect = ltui.rect local inputdialog = ltui.inputdialog -- the demo application local demo = application() -- init demo function demo:init() -- init name application.init(self, "demo") -- init background self:background_set("blue") -- init input dialog local dialog_input = inputdialog:new("dialog.input", rect {0, 0, 50, 8}) dialog_input:text():text_set("please input text:") dialog_input:button_add("no", "< No >", function (v) dialog_input:quit() end) dialog_input:button_add("yes", "< Yes >", function (v) dialog_input:quit() end) self:insert(dialog_input, {centerx = true, centery = true}) end -- run demo demo:run()