80 lines
2.5 KiB
Lua
Executable File
80 lines
2.5 KiB
Lua
Executable File
--!A cross-platform terminal ui library based on Lua
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--
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-- Licensed to the Apache Software Foundation (ASF) under one
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-- or more contributor license agreements. See the NOTICE file
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-- distributed with this work for additional information
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-- regarding copyright ownership. The ASF licenses this file
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-- to you under the Apache License, Version 2.0 (the
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-- "License"); you may not use this file except in compliance
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-- with the License. You may obtain a copy of the License at
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--
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-- http://www.apache.org/licenses/LICENSE-2.0
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--
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-- Unless required by applicable law or agreed to in writing, software
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-- distributed under the License is distributed on an "AS IS" BASIS,
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-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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-- See the License for the specific language governing permissions and
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-- limitations under the License.
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--
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-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
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--
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-- @author ruki
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-- @file desktop.lua
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--
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require("tests/load")
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-- requires
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local ltui = require("ltui")
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local label = ltui.label
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local button = ltui.button
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local application = ltui.application
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local event = ltui.event
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local rect = ltui.rect
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-- the demo application
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local demo = application()
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-- init demo
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function demo:init()
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-- init name
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application.init(self, "demo")
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-- show desktop, menubar and statusbar
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self:insert(self:desktop())
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self:insert(self:menubar())
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self:insert(self:statusbar())
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-- init title
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self:menubar():title():text_set("Menu Bar (Hello)")
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-- add title label
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self:desktop():insert(label:new("title", rect {0, 0, 12, 1}, "hello ltui!"):textattr_set("white"), {centerx = true})
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-- add yes button
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self:desktop():insert(button:new("yes", rect {0, 1, 7, 2}, "< Yes >"):textattr_set("white"), {centerx = true})
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-- add no button
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self:desktop():insert(button:new("no", rect {0, 2, 6, 3}, "< No >"):textattr_set("white"), {centerx = true})
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end
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-- on event
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function demo:event_on(e)
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if application.event_on(self, e) then
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return true
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end
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if e.type == event.ev_keyboard then
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self:statusbar():info():text_set(e.key_name)
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if e.key_name == "s" then
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self:statusbar():show(not self:statusbar():state("visible"))
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elseif e.key_name == "m" then
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self:menubar():show(not self:menubar():state("visible"))
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elseif e.key_name == "d" then
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self:desktop():show(not self:desktop():state("visible"))
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end
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end
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end
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-- run demo
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demo:run()
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