137 lines
5.3 KiB
Lua
137 lines
5.3 KiB
Lua
--!A cross-platform terminal ui library based on Lua
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--
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-- Licensed to the Apache Software Foundation (ASF) under one
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-- or more contributor license agreements. See the NOTICE file
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-- distributed with this work for additional information
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-- regarding copyright ownership. The ASF licenses this file
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-- to you under the Apache License, Version 2.0 (the
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-- "License"); you may not use this file except in compliance
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-- with the License. You may obtain a copy of the License at
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--
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-- http://www.apache.org/licenses/LICENSE-2.0
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--
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-- Unless required by applicable law or agreed to in writing, software
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-- distributed under the License is distributed on an "AS IS" BASIS,
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-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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-- See the License for the specific language governing permissions and
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-- limitations under the License.
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--
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-- Copyright (C) 2015-2020, TBOOX Open Source Group.
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--
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-- @author ruki
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-- @file dialog.lua
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--
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require("tests/load")
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-- requires
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local ltui = require("ltui")
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local label = ltui.label
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local button = ltui.button
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local application = ltui.application
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local event = ltui.event
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local rect = ltui.rect
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local boxdialog = ltui.boxdialog
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local textdialog = ltui.textdialog
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local inputdialog = ltui.inputdialog
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-- the demo application
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local demo = application()
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-- init demo
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function demo:init()
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-- init name
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application.init(self, "demo")
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-- init background
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self:background_set("blue")
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-- init main dialog
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self:insert(self:dialog_main())
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-- init input dialog
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self:insert(self:dialog_input(), {centerx = true, centery = true})
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-- init tips dialog
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self:insert(self:dialog_tips(), {centerx = true, centery = true})
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end
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-- main dialog
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function demo:dialog_main()
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local dialog_main = self._DIALOG_MAIN
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if not dialog_main then
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dialog_main = boxdialog:new("dialog.main", rect {1, 1, self:width() - 1, self:height() - 1}, "main dialog")
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dialog_main:text():text_set("The project focuses on making development and building easier and provides many features (.e.g package, install, plugin, macro, action, option, task ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing and building project.")
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dialog_main:button_add("tips", "< Tips >", function (v) self:view("dialog.tips"):show(true, {focused = true}) end)
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dialog_main:button_add("input", "< Input >", function (v) self:view("dialog.input"):show(true, {focused = true}) end)
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dialog_main:button_add("help", "< Help >", function (v) self:insert(self:dialog_help()) end)
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dialog_main:button_add("quit", "< Quit >", "cm_quit")
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self._DIALOG_MAIN = dialog_main
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end
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return dialog_main
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end
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-- help dialog
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function demo:dialog_help()
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local dialog_help = self._DIALOG_HELP
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if not dialog_help then
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dialog_help = textdialog:new("dialog.help", rect {1, 1, self:width() - 1, self:height() - 1}, "README")
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local helptext = nil
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local file = io.open("./LICENSE.md", 'r')
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if file then
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helptext = file:read("*a")
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file:close()
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end
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if helptext then
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dialog_help:text():text_set(helptext)
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end
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dialog_help:button_add("exit", "< Exit >", function (v) self:remove(dialog_help) end)
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self._DIALOG_HELP = dialog_help
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end
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return dialog_help
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end
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-- input dialog
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function demo:dialog_input()
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local dialog_input = self._DIALOG_INPUT
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if not dialog_input then
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dialog_input = inputdialog:new("dialog.input", rect {0, 0, 50, 8}):background_set(self:dialog_main():frame():background())
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dialog_input:frame():background_set("cyan")
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dialog_input:text():text_set("please input text:"):textattr_set("red")
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dialog_input:button_add("no", "< No >", function (v) dialog_input:show(false) end)
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dialog_input:button_add("yes", "< Yes >", function (v)
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self:dialog_main():text():text_set(dialog_input:textedit():text())
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dialog_input:show(false)
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end)
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dialog_input:show(false)
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self._DIALOG_INPUT = dialog_input
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end
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return dialog_input
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end
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-- tips dialog
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function demo:dialog_tips()
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local dialog_tips = self._DIALOG_TIPS
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if not dialog_tips then
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dialog_tips = textdialog:new("dialog.tips", rect {0, 0, 50, 8}):background_set(self:dialog_main():frame():background())
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dialog_tips:frame():background_set("cyan")
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dialog_tips:text():text_set("hello ltui! (https://tboox.org)\nA cross-platform terminal ui library based on Lua"):textattr_set("red")
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dialog_tips:button_add("yes", "< Yes >", function (v) dialog_tips:show(false) end)
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dialog_tips:button_add("no", "< No >", function (v) dialog_tips:show(false) end)
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self._DIALOG_TIPS = dialog_tips
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end
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return dialog_tips
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end
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-- on resize
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function demo:on_resize()
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self:dialog_main():bounds_set(rect {1, 1, self:width() - 1, self:height() - 1})
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self:dialog_help():bounds_set(rect {1, 1, self:width() - 1, self:height() - 1})
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self:center(self:dialog_input(), {centerx = true, centery = true})
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self:center(self:dialog_tips(), {centerx = true, centery = true})
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application.on_resize(self)
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end
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-- run demo
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demo:run()
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