add lua funcs names to Spell words && use tabs instead spaces
This commit is contained in:
31
.vscode/settings.json
vendored
31
.vscode/settings.json
vendored
@@ -1,5 +1,34 @@
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{
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"editor.tabSize": 4,
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"editor.insertSpaces": false,
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"files.associations": {
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"stdlib.h": "c"
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}
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},
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"cSpell.words": [
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"ksys",
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"ksys_oskey_t",
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"LUALIB_API",
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"luaL_newlib",
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"metatable",
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"luaL_newmetatable",
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"luaL_setmetatable",
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"lua_createtable",
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"luaL_setfuncs",
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"luaL_checkinteger",
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"luaL_checkstring",
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"luaL_checkudata",
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"lua_pushboolean",
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"lua_pushinteger",
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"lua_pushnumber",
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"luaL_optinteger",
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"lua_pushstring",
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"lua_pushnil",
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"lua_touserdata",
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"lua_setfield",
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"lua_getfield",
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"lua_settop",
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"lua_islightuserdata",
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"luaL_checktype",
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"LUA_TTABLE",
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]
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}
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@@ -1,3 +1,3 @@
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# syscalls
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# Syscalls
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syscalls for Lua
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Syscalls library for Lua
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@@ -1,10 +1,9 @@
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#ifndef _SYSCALLS_ARP_ENTRY_
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#define _SYSCALLS_ARP_ENTRY
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#ifndef __SYSCALLS_ARP_ENTRY__
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#define __SYSCALLS_ARP_ENTRY__
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include <stdint.h>
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@@ -33,4 +32,4 @@ int syscalls_newindexARPEntry(lua_State* L);
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void syscalls_register_ARPEntry(lua_State* L);
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#endif
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#endif // __SYSCALLS_ARP_ENTRY__
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@@ -4,6 +4,7 @@
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#ifdef NDEBUG
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#include <sys/ksys.h>
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/**
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* Debug out, enabled
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*/
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@@ -6,7 +6,7 @@
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#include <lauxlib.h>
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#include <sys/ksys.h>
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static inline void syscalls_register_scancodes(lua_State *L)
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static inline void syscalls_register_scancodes(lua_State* L)
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{
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lua_newtable(L);
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@@ -86,7 +86,7 @@ static int syscalls_newindexSystemColors(lua_State* L)
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const char* index = luaL_checkstring(L, 2);
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LUA_INTEGER val = luaL_checkinteger(L, 3);
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ksys_color_t val = luaL_checkinteger(L, 3);
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if (strcmp("frameArea", index) == 0)
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{
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@@ -136,7 +136,7 @@ static int syscalls_newindexSystemColors(lua_State* L)
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return 0;
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}
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static int sycalls_eqSystemColors(lua_State* L)
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static int syscalls_eqSystemColors(lua_State* L)
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{
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lua_pushboolean(
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L,
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@@ -150,7 +150,7 @@ static int sycalls_eqSystemColors(lua_State* L)
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return 1;
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}
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static int sycalls_gcSystemColors(lua_State* L)
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static int syscalls_gcSystemColors(lua_State* L)
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{
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ksys_colors_table_t* t = luaL_checkudata(L, 1, syscalls_SystemColors_metatable_name);
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free(t);
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@@ -172,8 +172,8 @@ ksys_colors_table_t* syscalls_pushSystemColors(lua_State* L)
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static const luaL_Reg syscalls_SystemColors_m[] = {
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{"__index", syscalls_indexSystemColors},
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{"__newindex", syscalls_newindexSystemColors},
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{"__eq", sycalls_eqSystemColors},
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{"__gc", sycalls_gcSystemColors},
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{"__eq", syscalls_eqSystemColors},
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{"__gc", syscalls_gcSystemColors},
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{NULL, NULL}
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};
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@@ -1,5 +1,5 @@
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#ifndef _SYSCALLS_SYSTEMCOLORS_H_
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#define _SYSCALLS_SYSTEMCOLORS_H_
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#ifndef _SYSCALLS_SYSTEM_COLORS_H_
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#define _SYSCALLS_SYSTEM_COLORS_H_
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#include <lua.h>
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#include <lualib.h>
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@@ -17,4 +17,4 @@ ksys_colors_table_t* syscalls_pushSystemColors(lua_State* L);
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*/
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void syscalls_register_SystemColors(lua_State* L);
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#endif // _SYSCALLS_SYSTEMCOLORS_H_
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#endif // _SYSCALLS_SYSTEM_COLORS_H_
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@@ -1,4 +1,3 @@
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for i, v in pairs(require("syscalls")) do
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print(i, v)
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end
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