2011-01-29 18:39:35 +01:00
|
|
|
|
/*
|
|
|
|
|
iadn
|
|
|
|
|
http://www.iadn.narod.ru
|
|
|
|
|
iadn@bk.ru
|
|
|
|
|
*/
|
|
|
|
|
#include<menuet/os.h>
|
|
|
|
|
#include <kosgl.h> //TinyGL
|
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
|
|
#include "SysCall.h"
|
|
|
|
|
#include "ProcessTab.h"
|
|
|
|
|
#include "bmp.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int Fps (long x, long y);
|
|
|
|
|
extern "C"{
|
2014-09-12 17:15:23 +02:00
|
|
|
|
int main(void);
|
2011-01-29 18:39:35 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct {
|
|
|
|
|
int x,y;
|
|
|
|
|
int dx,dy;
|
|
|
|
|
} win;
|
|
|
|
|
|
|
|
|
|
#define KEY_ESC 1
|
|
|
|
|
#define KEY_F 33
|
|
|
|
|
|
|
|
|
|
char *title1 = "TinyGL in KolibriOS";
|
|
|
|
|
char *title2 = "F full screen";
|
|
|
|
|
char *title3 = "ESC - exit";
|
|
|
|
|
char *fps = "FPS:";
|
|
|
|
|
|
|
|
|
|
unsigned char FullScreen = 0;
|
|
|
|
|
unsigned char skin = 3;
|
|
|
|
|
|
|
|
|
|
static GLuint* TexObj;
|
|
|
|
|
|
|
|
|
|
float angle = 0.0;
|
|
|
|
|
process_table_entry_* pri;
|
|
|
|
|
KOSGLContext cgl;
|
|
|
|
|
|
|
|
|
|
struct V3{
|
|
|
|
|
float v1;
|
|
|
|
|
float v2;
|
|
|
|
|
float v3;
|
|
|
|
|
} ptrv[8] = {{-1.0,1.0,1.0},
|
|
|
|
|
{-1.0,-1.0,1.0},
|
|
|
|
|
{1.0,-1.0,1.0},
|
|
|
|
|
{1.0,1.0,1.0},
|
|
|
|
|
{-1.0,1.0,-1.0},
|
|
|
|
|
{-1.0,-1.0,-1.0},
|
|
|
|
|
{1.0,-1.0,-1.0},
|
|
|
|
|
{1.0,1.0,-1.0}};
|
|
|
|
|
|
|
|
|
|
struct T2{
|
|
|
|
|
float t1;
|
|
|
|
|
float t2;
|
|
|
|
|
} ptrt[4] = {
|
|
|
|
|
{0.0, 0.0},
|
|
|
|
|
{1.0, 0.0},
|
|
|
|
|
{1.0, 1.0},
|
|
|
|
|
{0.0, 1.0}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
void DrawQUADS(V3* ptr, int iv1, int iv2, int iv3, int iv4, T2* ptrt, int it1, int it2, int it3, int it4)
|
|
|
|
|
{
|
|
|
|
|
glBegin(GL_QUADS);
|
|
|
|
|
glTexCoord2fv((float*)&ptrt[it1]);
|
|
|
|
|
glVertex3fv((float*)&ptr[iv1]);
|
|
|
|
|
glTexCoord2fv((float*)&ptrt[it2]);
|
|
|
|
|
glVertex3fv((float*)&ptr[iv2]);
|
|
|
|
|
glTexCoord2fv((float*)&ptrt[it3]);
|
|
|
|
|
glVertex3fv((float*)&ptr[iv3]);
|
|
|
|
|
glTexCoord2fv((float*)&ptrt[it4]);
|
|
|
|
|
glVertex3fv((float*)&ptr[iv4]);
|
|
|
|
|
glEnd();
|
|
|
|
|
}
|
|
|
|
|
void DrawGL()
|
|
|
|
|
{
|
|
|
|
|
glLoadIdentity(); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
|
|
|
|
|
|
glTranslatef(0.0, 0.0, -6.0);
|
|
|
|
|
glRotatef(angle, 1.0, 0.0, 0.0);
|
|
|
|
|
glRotatef(2.0*angle, 0.0, 1.0, 0.0);
|
|
|
|
|
glRotatef(3.0*angle, 0.0, 0.0, 1.0);
|
|
|
|
|
|
|
|
|
|
DrawQUADS((V3*)&ptrv,0,1,2,3,(T2*)&ptrt,3,0,1,2);
|
|
|
|
|
DrawQUADS((V3*)&ptrv,0,3,7,4,(T2*)&ptrt,1,2,3,0);
|
|
|
|
|
DrawQUADS((V3*)&ptrv,4,7,6,5,(T2*)&ptrt,2,3,0,1);
|
|
|
|
|
DrawQUADS((V3*)&ptrv,5,6,2,1,(T2*)&ptrt,3,0,1,2);
|
|
|
|
|
DrawQUADS((V3*)&ptrv,7,3,2,6,(T2*)&ptrt,3,0,1,2);
|
|
|
|
|
DrawQUADS((V3*)&ptrv,5,1,0,4,(T2*)&ptrt,3,0,1,2);
|
|
|
|
|
|
|
|
|
|
kosglSwapBuffers();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void reshape()
|
|
|
|
|
{
|
|
|
|
|
__menuet__get_process_table((process_table_entry*)pri,-1);
|
|
|
|
|
glViewport(0, 0, pri->winx_size, pri->winy_size-20);
|
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
|
|
|
glLoadIdentity();
|
|
|
|
|
gluPerspective(50.0, (GLfloat)pri->winx_size/pri->winy_size, 1.0, 300.0);
|
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
|
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void disabletgl()
|
|
|
|
|
{
|
|
|
|
|
kosglDestroyContext(cgl);
|
|
|
|
|
delete pri;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Title()
|
|
|
|
|
{
|
|
|
|
|
__menuet__write_text(300,8,0x10ffffff,fps,strlen(fps));
|
|
|
|
|
__menuet__write_text(8,8,0x10ffffff,title1,strlen(title1));
|
|
|
|
|
__menuet__write_text(180,8,0x00ffffff,title2,strlen(title2));
|
|
|
|
|
__menuet__write_text(600,8,0x00ffffff,title3,strlen(title3));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void draw_window(void)
|
|
|
|
|
{
|
|
|
|
|
// start redraw
|
|
|
|
|
__menuet__window_redraw(1);
|
|
|
|
|
// define&draw window
|
|
|
|
|
__menuet__define_window(win.x,win.y,win.dx,win.dy,TYPEWIN(0,0,0,1,skin,0,0,0),0,0);
|
|
|
|
|
// end redraw
|
|
|
|
|
__menuet__window_redraw(2);
|
|
|
|
|
// display string
|
|
|
|
|
Title();
|
|
|
|
|
}
|
|
|
|
|
|
2014-09-12 17:15:23 +02:00
|
|
|
|
int main(void)
|
2011-01-29 18:39:35 +01:00
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
win.x = 100;
|
|
|
|
|
win.y = 100;
|
|
|
|
|
win.dx = 400;
|
|
|
|
|
win.dy = 400;
|
|
|
|
|
|
|
|
|
|
draw_window();
|
|
|
|
|
|
|
|
|
|
cgl = kosglCreateContext( 0, 0);
|
|
|
|
|
kosglMakeCurrent( 0, 20, win.dx, win.dy-20, cgl);
|
|
|
|
|
|
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
|
glLoadIdentity();
|
|
|
|
|
|
|
|
|
|
glClearDepth(1.0);
|
|
|
|
|
glEnable( GL_CULL_FACE );
|
|
|
|
|
glEnable(GL_DEPTH_TEST);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int width, height;
|
|
|
|
|
unsigned char* texture;
|
|
|
|
|
LoadFileBMP( "./logio.bmp", &texture, &width, &height, false );
|
|
|
|
|
|
|
|
|
|
/* Setup texturing */
|
|
|
|
|
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
|
|
|
|
glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
|
|
|
|
|
|
|
|
|
/* generate texture object IDs */
|
|
|
|
|
glGenTextures(1, TexObj);
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, *TexObj);
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, 3, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, texture);
|
|
|
|
|
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, *TexObj);
|
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
|
|
|
|
|
|
pri=new process_table_entry_;
|
|
|
|
|
SysCall(66,1,1);
|
|
|
|
|
|
|
|
|
|
reshape();
|
|
|
|
|
|
|
|
|
|
do{
|
|
|
|
|
|
|
|
|
|
angle += 0.001 + 0.1*Fps (330,8);
|
|
|
|
|
|
|
|
|
|
DrawGL();
|
|
|
|
|
|
|
|
|
|
switch(__menuet__check_for_event())
|
|
|
|
|
{
|
|
|
|
|
case 1: draw_window();
|
|
|
|
|
reshape();
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
|
switch(__menuet__getkey()){
|
|
|
|
|
|
|
|
|
|
case KEY_F:
|
|
|
|
|
if(!FullScreen){
|
|
|
|
|
skin=0;
|
|
|
|
|
SysCall(67,0,0,SysCall(14)>>16,SysCall(14)&0xffff);
|
|
|
|
|
draw_window();
|
|
|
|
|
reshape();
|
|
|
|
|
FullScreen = 1;
|
|
|
|
|
}
|
|
|
|
|
else{
|
|
|
|
|
skin=3;
|
|
|
|
|
draw_window();
|
|
|
|
|
SysCall(67,win.x,win.y,win.dx,win.dy);
|
|
|
|
|
reshape();
|
|
|
|
|
FullScreen = 0;
|
|
|
|
|
};
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case KEY_ESC: disabletgl();
|
2014-09-12 17:15:23 +02:00
|
|
|
|
return 0;}
|
2011-01-29 18:39:35 +01:00
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case 3: disabletgl();
|
2014-09-12 17:15:23 +02:00
|
|
|
|
return 0;
|
2011-01-29 18:39:35 +01:00
|
|
|
|
}
|
|
|
|
|
}while(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|