FPlay: ffmpeg-0.11 + rewind

git-svn-id: svn://kolibrios.org@2693 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge) 2012-05-27 10:41:27 +00:00
parent 735d94c630
commit 6a4f6de77e
37 changed files with 2557 additions and 44 deletions

View File

@ -25,6 +25,9 @@ static int snd_format;
int sample_rate;
static uint32_t samples_written = 0;
double audio_base = -1.0;
double get_audio_base();
int init_audio(int format)
{
@ -104,6 +107,13 @@ int decode_audio(AVCodecContext *ctx, queue_t *qa)
if(len >= 0)
{
// if(audio_base == -1.0)
// {
// if (pkt.pts != AV_NOPTS_VALUE)
// audio_base = get_audio_base() * pkt.pts;
// printf("audio base %f\n", audio_base);
// };
pkt_tmp.data += len;
pkt_tmp.size -= len;
@ -214,19 +224,36 @@ int audio_thread(void *param)
double event_stamp, wait_stamp;
int too_late = 0;
if(player_state == PAUSE)
if((player_state == PAUSE) ||
(player_state == PLAY_INIT) )
{
if( active )
{
StopBuffer(hBuff);
active = 0;
}
};
delay(1);
continue;
}
else if(player_state == PLAY_RESTART)
else if(player_state == REWIND)
{
if( active )
{
StopBuffer(hBuff);
active = 0;
};
mutex_lock(&astream.lock);
astream.count = 0;
mutex_unlock(&astream.lock);
delay(1);
continue;
}
else if(player_state == PAUSE_2_PLAY)
{
// SetTimeBase(hBuff, audio_base);
GetTimeStamp(hBuff, &last_time_stamp);
// printf("last_time_stamp %f\n", last_time_stamp);
if((err = PlayBuffer(hBuff, 0)) !=0 )
{
errstr = "Cannot play buffer\n\r";
@ -235,7 +262,27 @@ int audio_thread(void *param)
active = 1;
sync_audio(hBuff, buffsize);
player_state = PLAY;
printf("audio delta %f\n", audio_delta);
printf("render: set audio latency to %f\n", audio_delta);
}
else if(player_state == REWIND_2_PLAY)
{
while( (astream.count < buffsize*2) &&
(player_state != CLOSED) )
yield();
SetTimeBase(hBuff, audio_base);
GetTimeStamp(hBuff, &last_time_stamp);
printf("last audio time stamp %f\n", last_time_stamp);
if((err = PlayBuffer(hBuff, 0)) !=0 )
{
errstr = "Cannot play buffer\n\r";
goto exit_whith_error;
};
active = 1;
sync_audio(hBuff, buffsize);
player_state = PLAY;
printf("render: set audio latency to %f\n", audio_delta);
};
GetNotify(&evnt);

View File

@ -36,9 +36,23 @@ uint8_t *decoder_buffer;
extern int sample_rate;
char *movie_file;
void flush_video();
queue_t q_video;
queue_t q_audio;
int64_t rewind_pos;
int64_t stream_duration;
extern double audio_base;
double get_audio_base()
{
return (double)av_q2d(pFormatCtx->streams[audioStream]->time_base)*1000;
};
int main( int argc, char *argv[])
{
@ -64,7 +78,7 @@ int main( int argc, char *argv[])
return -1; // Couldn't open file
};
// printf("%s\n\r", __FUNCTION__);
pFormatCtx->flags |= AVFMT_FLAG_GENPTS;
// Retrieve stream information
if(avformat_find_stream_info(pFormatCtx, NULL)<0)
@ -77,22 +91,39 @@ int main( int argc, char *argv[])
// dump_format(pFormatCtx, 0, argv[1], 0);
// stream_duration = 1000.0 * pFormatCtx->duration * av_q2d(AV_TIME_BASE_Q);
stream_duration = pFormatCtx->duration;
printf("duration %f\n", (double)stream_duration);
// Find the first video stream
videoStream=-1;
audioStream=-1;
for(i=0; i < pFormatCtx->nb_streams; i++)
{
// pFormatCtx->streams[i]->discard = AVDISCARD_ALL;
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO
&& videoStream < 0)
{
videoStream=i;
video_time_base = pFormatCtx->streams[i]->time_base;
if(stream_duration == 0)
// stream_duration = 1000.0 *
// pFormatCtx->streams[i]->duration *
// av_q2d(pFormatCtx->streams[i]->time_base);
stream_duration = pFormatCtx->streams[i]->duration;
}
if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO &&
audioStream < 0)
{
audioStream=i;
if(stream_duration == 0)
// stream_duration = 1000.0 *
// pFormatCtx->streams[i]->duration *
// av_q2d(pFormatCtx->streams[i]->time_base);
stream_duration = pFormatCtx->streams[i]->duration;
}
}
@ -102,7 +133,7 @@ int main( int argc, char *argv[])
return -1; // Didn't find a video stream
}
player_state = PLAY_RESTART;
player_state = PLAY_INIT;
// __asm__ __volatile__("int3");
@ -200,12 +231,64 @@ int main( int argc, char *argv[])
return 0;
}
static int fill_queue()
{
int eof = 0;
AVPacket packet;
while( !eof)
{
int err;
// __asm__ __volatile__("int3");
if(q_video.size+q_audio.size < 2*1024*1024)
{
err = av_read_frame(pFormatCtx, &packet);
if( err < 0)
{
eof = 1;
if (err != AVERROR_EOF)
printf("av_read_frame: error %x\n", err);
break;
}
if(packet.stream_index==videoStream)
{
put_packet(&q_video, &packet);
}
else if( (packet.stream_index == audioStream) &&
(have_sound != 0) )
{
put_packet(&q_audio, &packet);
if(audio_base == -1.0)
{
if (packet.dts != AV_NOPTS_VALUE)
audio_base = get_audio_base() * packet.dts;
// printf("audio base %f\n", audio_base);
};
}
else
{
av_free_packet(&packet);
};
}
else break;
};
return eof;
};
void decoder()
{
int eof = 0;
int eof;
AVPacket packet;
int ret;
eof = fill_queue();
while( player_state != CLOSED && !eof)
{
int err;
@ -218,7 +301,55 @@ void decoder()
continue;
};
if(q_video.size+q_audio.size < 12*1024*1024)
if( player_state == REWIND )
{
// int64_t timestamp = 0;
// int stream_index = av_find_default_stream_index(pFormatCtx);
// __asm__ __volatile__("int3");
if (pFormatCtx->start_time != AV_NOPTS_VALUE)
rewind_pos += pFormatCtx->start_time;
printf("rewind %8"PRId64"\n", rewind_pos);
ret = avformat_seek_file(pFormatCtx, -1, INT64_MIN,
rewind_pos, INT64_MAX, 0);
// ret = avformat_seek_file(pFormatCtx, -1, 0,
// 0, INT64_MAX, 0);
// __asm__ __volatile__("int3");
if (ret < 0)
{
printf("could not seek to position %f\n",
(double)rewind_pos / AV_TIME_BASE);
}
else
{
avcodec_flush_buffers(pCodecCtx);
avcodec_flush_buffers(aCodecCtx);
while( get_packet(&q_video, &packet) != 0)
av_free_packet(&packet);
while( get_packet(&q_audio, &packet)!= 0)
av_free_packet(&packet);
audio_base = -1.0;
// __asm__ __volatile__("int3");
eof = fill_queue();
};
yield();
flush_video();
player_state = REWIND_2_PLAY;
printf("restart\n");
continue;
};
if(q_video.size+q_audio.size < 4*1024*1024)
{
err = av_read_frame(pFormatCtx, &packet);
if( err < 0)

View File

@ -52,10 +52,13 @@ struct render
};
enum player_state
{ CLOSED=0, STOP, PLAY_RESTART, PLAY, PAUSE, REWIND };
#define ID_PLAY 100
{ CLOSED=0,PLAY_INIT,
STOP, PAUSE, PLAY, REWIND,
PAUSE_2_PLAY, REWIND_2_PLAY
};
#define ID_PLAY 100
#define ID_PROGRESS 101
typedef struct
{
volatile uint32_t lock;
@ -156,7 +159,8 @@ static inline void delay(uint32_t time)
{
__asm__ __volatile__(
"int $0x40"
::"a"(5), "b"(time));
::"a"(5), "b"(time)
:"memory");
};

View File

@ -307,7 +307,7 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
{
//bitmap->data = NULL; Not now, Serge
// printf("blit done\n");
delay(1);
// delay(1);
return 0;
};
return err;
@ -328,7 +328,8 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc));
::"a"(73),"b"(0x00),"c"(&bc)
:"memory");
return 0;
};
@ -340,7 +341,7 @@ static inline void* user_realloc(void *mem, size_t size)
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size),"d"(mem)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
return val;

View File

@ -17,6 +17,7 @@ extern int res_pause_btn_pressed[];
extern int res_play_btn[];
extern int res_play_btn_pressed[];
extern int64_t stream_duration;
typedef struct
{
@ -44,6 +45,18 @@ volatile uint32_t driver_lock;
void get_client_rect(rect_t *rc);
void flush_video()
{
int i;
for(i = 0; i < 4; i++)
{
frames[i].pts = 0;
frames[i].ready = 0;
};
vfx = 0;
dfx = 0;
};
int init_video(AVCodecContext *ctx)
{
@ -113,19 +126,20 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
if( get_packet(qv, &pkt) == 0 )
return 0;
current_clock = -80.0 + get_master_clock();
current_clock = -90.0 + get_master_clock();
if( pkt.dts == AV_NOPTS_VALUE &&
Frame->reordered_opaque != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE)
pts= pkt.dts;
else
pts= 0;
pts *= av_q2d(video_time_base)*1000.0;
if( pts > current_clock)
if( 1 /*pts > current_clock*/)
{
frameFinished = 0;
@ -140,7 +154,7 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
if( pkt.dts == AV_NOPTS_VALUE &&
Frame->reordered_opaque != AV_NOPTS_VALUE)
pts = Frame->reordered_opaque;
pts = Frame->reordered_opaque;
else if(pkt.dts != AV_NOPTS_VALUE)
pts= pkt.dts;
else
@ -161,6 +175,8 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
Frame->linesize, ctx->pix_fmt, ctx->width, ctx->height);
frames[dfx].pts = pts*1000.0;
// printf("pts %f\n", frames[dfx].pts);
frames[dfx].ready = 1;
dfx++;
@ -175,6 +191,7 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
extern volatile enum player_state player_state;
//rect_t win_rect;
extern int64_t rewind_pos;
int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
@ -196,18 +213,18 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
case MSG_LBTNDOWN:
if(player_state == PAUSE)
{
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
player_state = PLAY_RESTART;
player_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
player_state = PAUSE;
}
@ -218,20 +235,36 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
case ID_PLAY:
if(player_state == PAUSE)
{
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
player_state = PLAY_RESTART;
}
else if(player_state == PLAY)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
player_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
{
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
player_state = PAUSE;
}
break;
case 101: //ID_PROGRESS:
if(player_state != REWIND)
{
progress_t *prg = (progress_t*)arg2;
rewind_pos = (int64_t)prg->pos *
(prg->max - prg->min)/prg->ctrl.w;
// printf("progress action %f\n", (double)rewind_pos);
player_state = REWIND;
main_render->win->panel.prg->current = rewind_pos;
send_message(&main_render->win->panel.ctrl, MSG_PAINT, 0, 0);
};
break;
default:
break;
}
@ -243,6 +276,8 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
return 0;
};
#define VERSION_A 1
void render_time(render_t *render)
{
double ctime; /* milliseconds */
@ -261,28 +296,103 @@ void render_time(render_t *render)
return;
};
#ifdef VERSION_A
if(frames[vfx].ready == 1 )
{
int sys_time;
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
// printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay);
// frames[vfx].pts, ctime, fdelay);
if(fdelay > 20.0)
if(fdelay > 15.0)
{
delay(2);
delay(1);
// yield();
return;
};
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
sys_time = get_tick_count();
// if(fdelay < 0)
// printf("systime %d pts %f time %f delay %f\n",
// sys_time*10, frames[vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture);
main_render->win->panel.prg->current = frames[vfx].pts*1000;
send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
frames[vfx].ready = 0;
vfx++;
vfx&= 3;
}
else yield();
#else
if(frames[vfx].ready == 1 )
{
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
// printf("pts %f time %f delay %f\n",
// frames[vfx].pts, ctime, fdelay);
if(fdelay < 0.0 )
{
int next_vfx;
fdelay = 0;
next_vfx = (vfx+1) & 3;
if( frames[next_vfx].ready == 1 )
{
if(frames[next_vfx].pts <= ctime)
{
frames[vfx].ready = 0; // skip this frame
vfx++;
vfx&= 3;
}
else
{
if( (frames[next_vfx].pts - ctime) <
( ctime - frames[vfx].pts) )
{
frames[vfx].ready = 0; // skip this frame
vfx++;
vfx&= 3;
fdelay = (frames[next_vfx].pts - ctime);
}
}
};
};
if(fdelay > 10.0)
{
int val = fdelay;
printf("pts %f time %f delay %d\n",
frames[vfx].pts, ctime, val);
delay(val/10);
};
ctime = get_master_clock();
fdelay = (frames[vfx].pts - ctime);
printf("pts %f time %f delay %f\n",
frames[vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture);
main_render->win->panel.prg->current = frames[vfx].pts;
// send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
frames[vfx].ready = 0;
vfx++;
vfx&= 3;
}
else yield();
#endif
}
@ -297,13 +407,18 @@ int video_thread(void *param)
init_winlib();
MainWindow = create_window(movie_file,0,
10,10,width,height+29+75,MainWindowProc);
10,10,width,height+29+55,MainWindowProc);
MainWindow->panel.prg->max = stream_duration;
// printf("MainWindow %x\n", MainWindow);
main_render->win = MainWindow;
show_window(MainWindow, NORMAL);
render_draw_client(main_render);
player_state = PAUSE_2_PLAY;
run_render(MainWindow, main_render);
// printf("exit thread\n");
@ -448,7 +563,7 @@ void render_adjust_size(render_t *render, window_t *win)
right = win->w;
bottom = win->h-CAPTION_HEIGHT-75;
bottom = win->h-CAPTION_HEIGHT-55;
render->win_state = win->win_state;
if(render->win_state == MINIMIZED)
@ -482,7 +597,7 @@ void render_adjust_size(render_t *render, window_t *win)
};
render->win_width = win->w;
render->win_height = win->h-CAPTION_HEIGHT-75;
render->win_height = win->h-CAPTION_HEIGHT-55;
render_set_size(render, new_w, new_h);
};
@ -600,9 +715,14 @@ void render_draw_client(render_t *render)
render->win_state == ROLLED)
return;
if(player_state == PAUSE)
if((player_state == PAUSE) ||
(player_state == PLAY_INIT) )
{
main_render->draw(main_render, &frames[vfx].picture);
if(frames[vfx].ready == 1 )
main_render->draw(main_render, &frames[vfx].picture);
else
draw_bar(0, CAPTION_HEIGHT, render->win_width,
render->rcvideo.b, 0);
};
if(render->layout & HAS_TOP)

View File

@ -0,0 +1,337 @@
#include "system.h"
#include <stdlib.h>
#include <string.h>
#include "winlib.h"
extern ctrl_t *mouse_capture;
uint32_t main_cursor;
static int button_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
static int spinbtn_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
button_t *btn;
int len;
if( !parent )
return NULL;
btn = (button_t*)malloc(sizeof(button_t));
link_initialize(&btn->link);
list_initialize(&btn->child);
btn->handler = button_proc;
btn->parent = parent;
btn->ctx = parent->ctx;
btn->id = id;
btn->style = 0;
btn->rc.l = x;
btn->rc.t = y ;
btn->rc.r = x + w;
btn->rc.b = y + h;
btn->w = w;
btn->h = h;
btn->state = 0;
btn->caption = caption;
if( !caption )
btn->capt_len = 0;
else
{
len = strlen(caption);
btn->capt_len = len;
if( len )
btn->caption = strdup(caption);
else
btn->caption = NULL;
}
btn->img_default = NULL;
btn->img_hilite = NULL;
btn->img_pressed = NULL;
list_append(&btn->link, &parent->child);
return btn;
};
#if 0
int draw_button(button_t *btn)
{
void *bitmap;
bitmap = btn->img_default;
if(btn->state & bPressed)
bitmap = btn->img_pressed;
else if(btn->state & bHighlight)
bitmap = btn->img_hilite;
if( bitmap )
draw_bitmap(bitmap, btn->rc.l, btn->rc.t, btn->w, btn->h);
if( btn->caption && btn->capt_len)
{
int txt_w;
int txt_x, txt_y;
txt_w = btn->capt_len*8-2;
txt_x = btn->rc.l + 1 + (btn->w - txt_w)/2;
txt_y = btn->rc.t + 9;
if(btn->state & bPressed){
txt_x++;
txt_y++;
};
draw_text(btn->caption, txt_x, txt_y, btn->capt_len, 0x10000000);
};
return 0;
};
#endif
int draw_button_cairo(button_t *btn)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
ctx = btn->ctx;
x = btn->rc.l - ctx->offset_x;
y = btn->rc.t - ctx->offset_y;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
src = btn->img_default;
if(btn->state & bPressed)
src = btn->img_pressed;
else if(btn->state & bHighlight)
src = btn->img_hilite;
for(i=0; i < btn->h ;i++)
{
for(j=0; j<btn->w; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+=btn->w;
};
return 0;
};
int draw_spin_cairo(button_t *btn)
{
void *ctx;
return 0;
};
int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
int x, y;
int state;
int old_state;
int action=0;
button_t *btn = (button_t*)ctrl;
switch( msg )
{
case MSG_PAINT:
draw_button_cairo(btn);
update_rect((ctrl_t*)btn);
break;
case MSG_MOUSEENTER:
// printf("mouse enter\n");
btn->state|= bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
break;
case MSG_MOUSELEAVE:
// printf("mouse leave\n");
if( (ctrl_t*)btn != mouse_capture) {
btn->state &= ~bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
};
break;
case MSG_LBTNDOWN:
case MSG_LBTNDBLCLK:
// printf("push button\n");
capture_mouse((ctrl_t*)btn);
btn->state|= bPressed;
send_message(btn, MSG_PAINT, 0, 0);
break;
case MSG_LBTNUP:
// printf("button action\n");
if(btn->state & bPressed)
action = MSG_COMMAND;
release_mouse();
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect( &btn->rc, x, y) )
state = bHighlight;
else
state = 0;
if(action)
send_message(btn->parent,MSG_COMMAND,btn->id,(int)btn);
btn->state = state;
send_message(btn, MSG_PAINT, 0, 0);
break;
case MSG_MOUSEMOVE:
if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
if( ! (btn->state & bHighlight))
{
btn->state|= bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
};
if( (ctrl_t*)btn != mouse_capture)
return 0;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
old_state = btn->state;
if( pt_in_rect(&btn->rc, x, y) )
btn->state |= bPressed;
else
btn->state &= ~bPressed;
if( old_state ^ btn->state)
send_message(btn, MSG_PAINT, 0, 0);
}
return 0;
};
int draw_progress(progress_t *prg)
{
int *pixmap, src;
ctx_t *ctx;
int i, j;
int x, y;
int len;
ctx = prg->ctrl.ctx;
x = prg->ctrl.rc.l - ctx->offset_x;
y = prg->ctrl.rc.t - ctx->offset_y;
len = prg->current*prg->ctrl.w/(prg->max - prg->min);
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
src = 0x32ebfb; //btn->img_default;
for(i=0; i < prg->ctrl.h ;i++)
{
for(j=0; j < len; j++)
pixmap[j] = src;
pixmap+= ctx->stride/4;
};
return 0;
};
int prg_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
progress_t *prg = (progress_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_progress(prg);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
break;
default:
break;
}
return 0;
};
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
progress_t *prg;
int len;
if( !parent )
return NULL;
prg = (progress_t*)malloc(sizeof(progress_t));
link_initialize(&prg->ctrl.link);
list_initialize(&prg->ctrl.child);
prg->ctrl.handler = prg_proc;
prg->ctrl.parent = parent;
prg->ctrl.ctx = parent->ctx;
prg->ctrl.id = id;
prg->ctrl.rc.l = x;
prg->ctrl.rc.t = y ;
prg->ctrl.rc.r = x + w;
prg->ctrl.rc.b = y + h;
prg->ctrl.w = w;
prg->ctrl.h = h;
prg->min = 0;
prg->max = 1;
prg->current = 0;
prg->pos = 0;
list_append(&prg->ctrl.link, &parent->child);
return prg;
};

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#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define CAPTION_HEIGHT 24
#define CAPTION_CORNER_W 8
extern int res_caption_left[];
extern int res_caption_right[];
extern int res_caption_body[];
extern int res_close_btn[];
extern int res_close_btn_hl[];
extern int res_close_btn_pressed[];
extern int res_minimize_btn[];
extern int res_minimize_btn_hl[];
extern int res_minimize_btn_pressed[];
void update_caption_size(window_t *win);
int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
int init_caption(window_t *win)
{
button_t *btn;
caption_t *cpt = &win->caption;
ctx_t *ctx = &cpt->ctx;
link_initialize(&cpt->ctrl.link);
list_initialize(&cpt->ctrl.child);
cpt->ctrl.handler = caption_proc;
cpt->ctrl.parent = (ctrl_t*)win;
ctx->pixmap = user_alloc(1920*CAPTION_HEIGHT*4);
if(!ctx->pixmap)
{
printf("not enough memory for caption bitmap\n");
return 0;
};
// printf("win_w %d win_h %d\n", win->w, win->h);
ctx->stride = win->w*4;
ctx->offset_x = 0;
ctx->offset_y = 0;
cpt->ctrl.ctx = ctx;
btn = create_button(NULL, ID_CLOSE,0,5,16,18,(ctrl_t*)cpt);
cpt->close_btn = btn;
btn->img_default = res_close_btn;
btn->img_hilite = res_close_btn_hl;
btn->img_pressed = res_close_btn_pressed;
btn = create_button(NULL, ID_MINIMIZE,0,5,16,18,(ctrl_t*)cpt);
cpt->minimize_btn = btn;
btn->img_default = res_minimize_btn;
btn->img_hilite = res_minimize_btn_hl;
btn->img_pressed = res_minimize_btn_pressed;
update_caption_size(win);
return 1;
};
void update_caption_size(window_t *win)
{
caption_t *cpt = &win->caption;
int old_size;
int new_size;
int stride;
old_size = cpt->ctx.stride * CAPTION_HEIGHT;
old_size = (old_size+4095) & ~4095;
stride = win->w*4;
new_size = stride * CAPTION_HEIGHT;
new_size = (new_size+4095) & ~4095;
if( new_size < old_size)
user_unmap(cpt->ctx.pixmap, new_size, old_size-new_size);
cpt->ctx.stride = stride;
cpt->ctrl.rc.l = 0;
cpt->ctrl.rc.t = 0;
cpt->ctrl.rc.r = win->w;
cpt->ctrl.rc.b = CAPTION_HEIGHT;
cpt->ctrl.w = win->w;
cpt->ctrl.h = CAPTION_HEIGHT;
win->client.t = CAPTION_HEIGHT;
cpt->close_btn->rc.l = win->w - 25;
cpt->close_btn->rc.r = cpt->close_btn->rc.l +
cpt->close_btn->w;
cpt->minimize_btn->rc.l = win->w - 25 - 16 - 5;
cpt->minimize_btn->rc.r = cpt->minimize_btn->rc.l +
cpt->minimize_btn->w;
};
void draw_caption(caption_t *cpt)
{
int *pixmap, *src;
int i, j, w;
pixmap = cpt->ctx.pixmap;
src = res_caption_left;
for(i=0; i < CAPTION_HEIGHT; i++)
{
for(j=0; j < CAPTION_CORNER_W; j++)
pixmap[j] = src[j];
pixmap+= cpt->ctx.stride/4;
src+= CAPTION_CORNER_W;
};
w = cpt->ctrl.w - (2*CAPTION_CORNER_W);
if( w > 0)
{
pixmap = cpt->ctx.pixmap;
pixmap+= CAPTION_CORNER_W;
src = res_caption_body;
for(i = 0; i < CAPTION_HEIGHT; i++)
{
for(j = 0; j < w; j++)
pixmap[j] = src[i];
pixmap+= cpt->ctx.stride/4;
}
};
pixmap = cpt->ctx.pixmap;
pixmap+= cpt->ctrl.w - CAPTION_CORNER_W;
src = res_caption_right;
for(i = 0; i < CAPTION_HEIGHT; i++)
{
for(j = 0; j < CAPTION_CORNER_W; j++)
pixmap[j] = src[j];
pixmap+= cpt->ctx.stride/4;
src+= CAPTION_CORNER_W;
};
ctrl_t *child;
child = (ctrl_t*)cpt->ctrl.child.next;
while( &child->link != &cpt->ctrl.child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
};
int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
caption_t *cpt = (caption_t*)ctrl;
window_t *win = (window_t*)ctrl->parent;
ctrl_t *child;
int x, y;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
switch( msg )
{
case 1:
break;
case MSG_MOUSEMOVE:
child = get_child(ctrl, x, y);
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
win->child_over = child;
if( child )
send_message(child,msg,0,arg2);
// else if(main_cursor != 0)
// {
// set_cursor(0);
// main_cursor = 0;
// }
break;
case MSG_COMMAND:
switch((short)arg1)
{
case ID_CLOSE:
win = (window_t*)ctrl->parent;
win->win_command = WIN_CLOSED;
break;
case ID_MINIMIZE:
__asm__ __volatile__(
"int $0x40"
::"a"(18),"b"(10));
break;
default:
break;
};
default:
child = get_child(ctrl, x, y);
if(child)
return send_message(child, msg, 0, arg2);
}
return 1;
};
void blit_caption(caption_t *cpt)
{
// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
Blit(cpt->ctx.pixmap, 0, 0, 0, 0, cpt->ctrl.w, cpt->ctrl.h,
cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
};

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#ifndef __CONTROL_H__
#define __CONTROL_H_
#include "link.h"
typedef struct
{
int l;
int t;
int r;
int b;
}rect_t;
typedef struct ctx
{
void *pixmap;
int stride;
int offset_x;
int offset_y;
}ctx_t;
ctx_t *get_window_ctx();
typedef struct tag_control ctrl_t;
typedef int (handler_t)(ctrl_t*, uint32_t, uint32_t, uint32_t);
struct tag_control
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
};
typedef struct timer
{
link_t link;
ctrl_t *ctrl;
uint32_t exp_time; /* expiration time */
uint32_t tmr_arg; /* random argument */
} ostimer_t;
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
uint32_t state;
ostimer_t timer;
char *caption;
int capt_len;
void *img_default;
void *img_hilite;
void *img_pressed;
}button_t;
typedef struct
{
ctrl_t ctrl;
float min;
float max;
float current;
int pos;
}progress_t;
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
uint32_t state;
int pix_range;
int min_range;
int max_range;
int page_size;
int thumb_pos;
rect_t tl_rect;
rect_t br_rect;
button_t *btn_up;
button_t *btn_down;
button_t *thumb;
}scroller_t;
#define bPressed 2
#define bHighlight 1
#define MSG_PAINT 0x001
#define MSG_DRAW_CLIENT 0x004
#define MSG_LBTNDOWN 0x010
#define MSG_LBTNUP 0x011
#define MSG_RBTNDOWN 0x012
#define MSG_RBTNUP 0x013
#define MSG_MBTNDOWN 0x014
#define MSG_MBTNUP 0x015
#define MSG_WHEELDOWN 0x016
#define MSG_WHEELUP 0x017
#define MSG_LBTNDBLCLK 0x018
#define MSG_MOUSEMOVE 0x019
#define MSG_MOUSEENTER 0x01A
#define MSG_MOUSELEAVE 0x01B
#define MSG_SIZE 0x020
#define MSG_COMMAND 0x030
#define MSG_TIMER 0x031
#define LBN_DBLCLK 0x100
#define LBOX_READDIR 0x100
#define LBOX_GETFILENAME 0x101
#define ID_CLOSE 1
#define ID_MINIMIZE 2
#define ID_SCROLLER_UP 10
#define ID_SCROLLER_DOWN 11
#define ID_SCROLLER_THUMB 12
#define send_message( ctrl, msg, arg1, arg2) \
(ctrl)->handler( (ctrl_t*)(ctrl), \
(uint32_t)(msg), (uint32_t)(arg1), (uint32_t)(arg2))
static inline handler_t *subclass_control(ctrl_t *ctrl, handler_t *handler)
{
handler_t *old = ctrl->handler;
ctrl->handler = handler;
return old;
};
//int inline send_message(ctrl_t *ctrl, u32_t msg, u32_t arg1, u32_t arg2)
//{
// return ctrl->handler(ctrl, msg, arg1, arg2);
//};
static inline int pt_in_rect(rect_t *rc, int x, int y)
{
if( (x >= rc->l) && (x < rc->r) &&
(y >= rc->t) && (y < rc->b) )
return 1;
return 0;
};
ctrl_t *get_child(ctrl_t *ctrl, int x, int y);
ctrl_t *capture_mouse(ctrl_t *newm);
#endif

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#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define CAPTION_HEIGHT 29
#define CAPTION_CORNER_W 8
#define FRAME_WIDTH 7
extern uint32_t main_cursor;
extern uint32_t cursor_ns;
extern uint32_t cursor_we;
extern uint32_t cursor_nwse;
extern uint32_t cursor_nesw;
extern ctrl_t *mouse_capture;
static int frame_proc(ctrl_t *ctrl, uint32_t msg,
uint32_t arg1, uint32_t arg2);
void adjust_frame(window_t *win)
{
frame_t *fr = &win->frame;
fr->left.l = 0;
fr->left.t = win->client.t;
fr->left.r = FRAME_WIDTH;
fr->left.b = win->h-FRAME_WIDTH;
fr->right.l = win->w - FRAME_WIDTH;
fr->right.t = win->client.t;
fr->right.r = win->w;
fr->right.b = win->h-FRAME_WIDTH;
fr->bottom.l = 0;
fr->bottom.t = win->h - FRAME_WIDTH;
fr->bottom.r = win->w;
fr->bottom.b = win->h;
win->client.l = FRAME_WIDTH;
win->client.r = win->w - FRAME_WIDTH;
// win->client.b = win->h - FRAME_WIDTH;
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->left.l,fr->left.t,fr->left.r,fr->left.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->right.l,fr->right.t,fr->right.r,fr->right.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->bottom.l,fr->bottom.t,fr->bottom.r,fr->bottom.b);
};
void init_frame(window_t *win)
{
frame_t *fr = &win->frame;
link_initialize(&fr->link);
list_initialize(&fr->child);
fr->handler = frame_proc;
fr->parent = (ctrl_t*)win;
adjust_frame(win);
};
extern int res_border_left[];
extern int res_border_right[];
int draw_frame(window_t *win)
{
int *pixmap, *src;
int i, j;
int w;
frame_t *fr = &win->frame;
pixmap = win->ctx->pixmap;
pixmap+= CAPTION_HEIGHT*win->w;
src = res_border_left;
for(fr->left.t; i < fr->left.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->stride/4;
};
pixmap = win->ctx->pixmap;
pixmap+= (CAPTION_HEIGHT+1)*win->w - FRAME_WIDTH;
src = res_border_right;
for(i=fr->right.t; i < fr->right.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->stride/4;
};
pixmap = win->ctx->pixmap;
pixmap+= fr->bottom.t * win->w;
for(i=0; i < FRAME_WIDTH; i++)
{
for(j = 0; j < win->w; j++)
pixmap[j] = 0x808080;
pixmap+= win->ctx->stride/4;
};
ctrl_t *child;
child = (ctrl_t*)fr->child.next;
while( &child->link != &fr->child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
return 0;
};
int frame_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
static pos_t spos;
static track_mode;
uint32_t cursor;
ctrl_t *child;
frame_t *fr = (frame_t*)ctrl;
window_t *win = (window_t*)fr->parent;
rect_t *rc = NULL;
int x, y;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
// child = get_child(ctrl, x, y);
// if(child)
// {
// return send_message(child, msg, 0, arg2);
// };
if( (msg == MSG_LBTNDOWN) ||
(msg == MSG_MOUSEMOVE) )
{
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect(&fr->left, x, y))
{
rc = &fr->left;
if( (y+24) > win->h)
cursor = cursor_nesw;
else
cursor = cursor_we;
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->right, x, y))
{
// printf("pos x%d y%d\n", x, y);
rc = &fr->right;
if( (y+24) > win->h)
cursor = cursor_nwse;
else
cursor = cursor_we;
// printf("Set cursor %x\n", cursor);
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->bottom, x, y))
{
rc = &fr->bottom;
cursor = cursor_ns;
if(x+24 > win->w)
cursor = cursor_nwse;
else if(x < rc->l+24)
cursor = cursor_nesw;
set_cursor(cursor);
main_cursor = cursor;
}
};
switch( msg )
{
case MSG_LBTNDOWN:
if( rc != NULL)
{
int relx, rely;
capture_mouse(ctrl);
spos = get_cursor_pos();
fr->track = rc;
relx = spos.x - win->rc.l;
rely = spos.y - win->rc.t;
// printf("relx %d rely %d\n", relx, rely);
if(fr->track == &fr->left ||
fr->track == &fr->right)
{
if(rely+24 > win->h)
track_mode = 1;
};
if(fr->track == &fr->bottom)
{
if(relx < 24)
track_mode = 2;
else if(relx+24 > win->w)
track_mode = 3;
}
break;
};
case MSG_LBTNUP:
release_mouse();
fr->track = NULL;
track_mode = 0;
break;
case MSG_MOUSEMOVE:
if(mouse_capture == ctrl)
{
pos_t npos;
npos = get_cursor_pos();
// printf("cursor pos %dx%d\n", npos.x, npos.y);
if( npos.val != spos.val)
{
int w, h;
rect_t nrc = win->rc;
spos = npos;
if(fr->track == &fr->left)
{
nrc.l = npos.x-2;
if(nrc.l < 0)
nrc.l = 0;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->right)
{
nrc.r = npos.x+2;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->bottom)
{
nrc.b = npos.y+2;
if(track_mode==2)
nrc.l = npos.x-2;
else if (track_mode==3)
nrc.r = npos.x+2;
};
w = nrc.r - nrc.l;
h = nrc.b - nrc.t;
if(w < 150)
w = 150;
if(h < 120)
h = 120;
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(nrc.l), "c"(nrc.t),
"d"(w-1),"S"(h-1) );
};
}
};
return 1;
}

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typedef struct link
{
struct link *prev;
struct link *next;
}link_t;
#define LIST_INITIALIZE(name) \
link_t name = { .prev = &name, .next = &name }
#define list_get_instance(link, type, member) \
((type *)(((u8_t *)(link)) - ((u8_t *)&(((type *)NULL)->member))))
static inline void link_initialize(link_t *link)
{
link->prev = NULL;
link->next = NULL;
}
static inline void list_initialize(link_t *head)
{
head->prev = head;
head->next = head;
}
static inline void list_append(link_t *link, link_t *head)
{
link->prev = head->prev;
link->next = head;
head->prev->next = link;
head->prev = link;
}
static inline void list_remove(link_t *link)
{
link->next->prev = link->prev;
link->prev->next = link->next;
link_initialize(link);
}
static inline int list_empty(link_t *head)
{
return head->next == head ? 1 : 0;
}
static inline void list_prepend(link_t *link, link_t *head)
{
link->next = head->next;
link->prev = head;
head->next->prev = link;
head->next = link;
}
static inline void list_insert(link_t *new, link_t *old)
{
new->prev = old->prev;
new->next = old;
new->prev->next = new;
old->prev = new;
}

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#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define PANEL_HEIGHT 55
#define PANEL_CORNER_W 16
#define FRAME_WIDTH 7
#define ID_PLAY 100
extern uint32_t main_cursor;
extern int res_panel_left[];
extern int res_panel_right[];
extern int res_panel_body[];
extern int res_play_btn[];
extern int res_play_btn_pressed[];
extern int res_pause_btn[];
extern int res_pause_btn_pressed[];
//extern int res_minimize_btn[];
//extern int res_minimize_btn_hl[];
//extern int res_minimize_btn_pressed[];
void update_panel_size(window_t *win);
int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
int init_panel(window_t *win)
{
button_t *btn;
progress_t *prg;
panel_t *panel = &win->panel;
ctx_t *ctx = &panel->ctx;
link_initialize(&panel->ctrl.link);
list_initialize(&panel->ctrl.child);
panel->ctrl.handler = panel_proc;
panel->ctrl.parent = (ctrl_t*)win;
ctx->pixmap = user_alloc(1920*PANEL_HEIGHT*4);
if(!ctx->pixmap)
{
printf("not enough memory for caption bitmap\n");
return 0;
};
// printf("win_w %d win_h %d\n", win->w, win->h);
ctx->stride = win->w*4;
panel->ctrl.ctx = ctx;
btn = create_button(NULL, ID_PLAY,0,19,32,32,&panel->ctrl);
panel->play_btn = btn;
btn->img_default = res_pause_btn;
btn->img_hilite = res_pause_btn;
btn->img_pressed = res_pause_btn_pressed;
prg = create_progress(NULL,101,0,4,0,8,&panel->ctrl);
panel->prg = prg;
// btn = create_button(NULL, ID_MINIMIZE,0,5,16,18,(ctrl_t*)cpt);
// cpt->minimize_btn = btn;
// btn->img_default = res_minimize_btn;
// btn->img_hilite = res_minimize_btn_hl;
// btn->img_pressed = res_minimize_btn_pressed;
update_panel_size(win);
return 1;
};
void update_panel_size(window_t *win)
{
panel_t *panel = &win->panel;
int old_size;
int new_size;
int stride;
old_size = panel->ctx.stride * PANEL_HEIGHT;
old_size = (old_size+4095) & ~4095;
stride = win->w*4;
new_size = stride * PANEL_HEIGHT;
new_size = (new_size+4095) & ~4095;
if( new_size < old_size)
user_unmap(panel->ctx.pixmap, new_size, old_size-new_size);
panel->ctx.stride = stride;
panel->ctx.offset_x = 0;
panel->ctx.offset_y = win->h-PANEL_HEIGHT;
panel->draw.l = 0;
panel->draw.t = win->h-PANEL_HEIGHT;
panel->draw.r = win->w;
panel->draw.b = win->h;
panel->ctrl.rc.l = FRAME_WIDTH;
panel->ctrl.rc.t = win->h-PANEL_HEIGHT;
panel->ctrl.rc.r = win->w-FRAME_WIDTH;
panel->ctrl.rc.b = win->h-FRAME_WIDTH;
panel->ctrl.w = win->w;
panel->ctrl.h = PANEL_HEIGHT;
win->client.b = win->h-PANEL_HEIGHT;
panel->play_btn->rc.l = win->w/2 - 16;
panel->play_btn->rc.t = panel->ctrl.rc.t+19;
panel->play_btn->rc.r = panel->play_btn->rc.l + panel->play_btn->w;
panel->play_btn->rc.b = panel->play_btn->rc.t + panel->play_btn->h;
panel->prg->ctrl.rc.l = 8;
panel->prg->ctrl.rc.t = panel->ctrl.rc.t+7;
panel->prg->ctrl.rc.r = panel->ctrl.rc.r-8;
panel->prg->ctrl.rc.b = panel->prg->ctrl.rc.t+8;
panel->prg->ctrl.w = panel->prg->ctrl.rc.r -
panel->prg->ctrl.rc.l;
panel->prg->ctrl.h = panel->prg->ctrl.rc.b -
panel->prg->ctrl.rc.t;
// cpt->minimize_btn->rc.l = win->w - 25 - 16 - 5;
// cpt->minimize_btn->rc.r = cpt->minimize_btn->rc.l +
// cpt->minimize_btn->w;
};
void draw_panel(panel_t *panel)
{
int *pixmap, *src;
int i, j, w;
pixmap = panel->ctx.pixmap;
src = res_panel_left;
for(i=0; i < PANEL_HEIGHT; i++)
{
for(j=0; j < PANEL_CORNER_W; j++)
pixmap[j] = src[j];
pixmap+= panel->ctx.stride/4;
src+= PANEL_CORNER_W;
};
w = panel->ctrl.w - (2*PANEL_CORNER_W);
if( w > 0)
{
pixmap = panel->ctx.pixmap;
pixmap+= PANEL_CORNER_W;
src = res_panel_body;
for(i = 0; i < PANEL_HEIGHT; i++)
{
for(j = 0; j < w; j++)
pixmap[j] = src[i];
pixmap+= panel->ctx.stride/4;
}
};
pixmap = panel->ctx.pixmap;
pixmap+= panel->ctrl.w - PANEL_CORNER_W;
src = res_panel_right;
for(i = 0; i < PANEL_HEIGHT; i++)
{
for(j = 0; j < PANEL_CORNER_W; j++)
pixmap[j] = src[j];
pixmap+= panel->ctx.stride/4;
src+= PANEL_CORNER_W;
};
ctrl_t *child;
child = (ctrl_t*)panel->ctrl.child.next;
while( &child->link != &panel->ctrl.child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
};
int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
panel_t *panel = (panel_t*)ctrl;
window_t *win = get_parent_window(ctrl);
ctrl_t *child;
int x, y;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
switch( msg )
{
case 1:
draw_panel((panel_t*)ctrl);
break;
case MSG_MOUSEMOVE:
child = get_child(ctrl, x, y);
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
win->child_over = child;
if( child )
send_message(child,msg,0,arg2);
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;
case MSG_COMMAND:
switch((short)arg1)
{
case ID_PLAY:
case 101:
win = get_parent_window(ctrl);
send_message(win, msg, arg1, arg2);
break;
default:
break;
};
default:
child = get_child(ctrl, x, y);
if(child)
return send_message(child, msg, 0, arg2);
}
return 1;
};
void blit_panel(panel_t *panel)
{
// printf("%s w:%d h:%d stride: %d\n",__FUNCTION__,
// cpt->ctrl.w, cpt->ctrl.h, cpt->ctx.stride);
Blit(panel->ctx.pixmap, panel->draw.l, panel->draw.t,
0, 0, panel->ctrl.w, panel->ctrl.h,
panel->ctrl.w, panel->ctrl.h, panel->ctx.stride);
};

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format MS COFF
public _res_caption_left
public _res_caption_right
public _res_caption_body
public _res_panel_left
public _res_panel_right
public _res_panel_body
public _res_border_left
public _res_border_right
public _res_close_btn
public _res_close_btn_hl
public _res_close_btn_pressed
public _res_minimize_btn
public _res_minimize_btn_hl
public _res_minimize_btn_pressed
public _res_play_btn
public _res_play_btn_pressed
public _res_pause_btn
public _res_pause_btn_pressed
public _res_cursor_ns
public _res_cursor_we
public _res_cursor_nwse
public _res_cursor_nesw
section '.rdata' data readable align 16
_res_caption_left: file 'cptleft.raw'
_res_caption_right: file 'cptright.raw'
_res_caption_body: file 'cptbody.raw'
_res_panel_left: file 'panelleft.raw'
_res_panel_right: file 'panelright.raw'
_res_panel_body: file 'panel.raw'
_res_border_left: file 'lborder.raw'
_res_border_right: file 'rborder.raw'
_res_close_btn: file 'clbn.raw'
_res_close_btn_hl: file 'clbhl.raw'
_res_close_btn_pressed: file 'clbp.raw'
_res_play_btn: file 'playbtn.raw'
_res_play_btn_pressed: file 'playbp.raw'
_res_pause_btn: file 'pausebtn.raw'
_res_pause_btn_pressed: file 'pausebp.raw'
_res_minimize_btn: file 'minbn.raw'
_res_minimize_btn_hl: file 'minbhl.raw'
_res_minimize_btn_pressed: file 'minbp.raw'
_res_cursor_ns: file 'size_ns.cur'
_res_cursor_we: file 'size_we.cur'
_res_cursor_nwse: file 'size_nwse.cur'
_res_cursor_nesw: file 'size_nesw.cur'

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typedef unsigned char u8_t;
typedef unsigned short int u16_t;
typedef unsigned int u32_t;
typedef unsigned long long u64_t;
typedef unsigned int addr_t;
typedef unsigned int size_t;
typedef unsigned int count_t;
typedef unsigned int eflags_t;
typedef unsigned int color_t;
typedef unsigned int Bool;
#define TRUE (Bool)1
#define FALSE (Bool)0

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#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "winlib.h"
int draw_frame(window_t *win);
static int draw_window(window_t *win);
uint32_t main_cursor;
uint32_t cursor_ns;
uint32_t cursor_we;
uint32_t cursor_nwse;
uint32_t cursor_nesw;
static pos_t old_pos;
ctrl_t *mouse_capture = NULL;
static link_t timers;
static uint32_t realtime;
static uint32_t wait_time;
static uint32_t exp_time;
static int need_update;
#define LOAD_FROM_MEM 1
void adjust_frame(window_t *win);
#include "control.inc"
//#include "io.inc"
#include "timer.inc"
//#include "button.inc"
//#include "scroller.inc"
static window_t Window;
void init_frame(window_t *win);
window_t *create_window(char *caption, int style, int x, int y,
int w, int h, handler_t handler)
{
int stride;
ctx_t *ctx = &Window.client_ctx;
if(handler==0) return 0;
Window.handler = handler;
Window.ctx = ctx;
list_initialize(&Window.link);
list_initialize(&Window.child);
ctx->pixmap = user_alloc(1280*1024*4);
if(!ctx->pixmap)
{
printf("not enough memory for context bitmap\n");
return NULL;
};
stride = w*4;
ctx->stride = stride;
Window.rc.l = x;
Window.rc.t = y;
Window.rc.r = x + w;
Window.rc.b = y + h;
Window.w = w;
Window.h = h;
Window.caption_txt = caption;
Window.style = style;
Window.child_over = NULL;
Window.child_focus = NULL;
init_caption(&Window);
init_panel(&Window);
init_frame(&Window);
send_message((ctrl_t*)&Window, MSG_SIZE, 0, 0);
return &Window;
};
int def_window_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
ctrl_t *child;
window_t *win = (window_t*)ctrl;
switch(msg)
{
case MSG_PAINT:
draw_window(win);
break;
case 2:
child = (ctrl_t*)win->child.next;
while( &child->link != &win->child)
{
send_message(child, 2, arg1, arg2);
child = (ctrl_t*)child->link.next;
};
break;
case MSG_MOUSEMOVE:
child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16));
if( win->child_over )
{
if(child == win->child_over)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
win->child_over = child;
if( child )
send_message(child,msg,0,arg2);
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;
case MSG_SIZE:
break;
default:
child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16));
win->child_over = child;
if(child) send_message(child, msg, 0, arg2);
};
return 0;
}
static int draw_window(window_t *win)
{
ctrl_t *child;
void *ctx;
rect_t *rc = &win->client;
draw_caption(&win->caption);
draw_panel(&win->panel);
// draw_frame(win);
// child = (ctrl_t*)win->child.next;
// while( &child->link != &win->child)
// {
// send_message(child, 1, 0, 0);
// child = (ctrl_t*)child->link.next;
// };
return 0;
};
void blit_client(window_t *win)
{
int w, h;
w = win->client.r - win->client.l;
h = win->client.b - win->client.t;
Blit(win->ctx->pixmap, win->client.l, win->client.t,
0, 0, w, h, w, h,win->ctx->stride);
};
int show_window(window_t *win, int state)
{
win->win_state = state;
draw_window(win);
BeginDraw();
DrawWindow(win->rc.l, win->rc.t, win->w-1, win->h-1,
NULL,0,0x41);
EndDraw();
blit_caption(&win->caption);
blit_panel(&win->panel);
// blit_client(win);
return 0;
}
void window_update_layout(window_t *win)
{
char proc_info[1024];
int new_w, new_h;
uint8_t state;
int winx, winy, winw, winh;
// __asm__ __volatile__("int3");
get_proc_info(proc_info);
winx = *(uint32_t*)(proc_info+34);
winy = *(uint32_t*)(proc_info+38);
winw = *(uint32_t*)(proc_info+42)+1;
winh = *(uint32_t*)(proc_info+46)+1;
state = *(uint8_t*)(proc_info+70);
if(state & 2)
{ win->win_state = MINIMIZED;
return;
}
if(state & 4)
{
win->win_state = ROLLED;
return;
};
if(state & 1)
win->win_state = MAXIMIZED;
else
win->win_state = NORMAL;
if( (winx != win->rc.l) || (winy != win->rc.t) )
{
win->rc.l = winx;
win->rc.t = winy;
win->rc.r = winx + win->w;
win->rc.b = winy + win->h;
};
if( winw == win->w &&
winh == win->h)
return;
int old_size;
int new_size;
int stride;
old_size = win->ctx->stride * win->h;
old_size = (old_size+4095) & ~4095;
new_size = winw*winh*4;
new_size = (new_size+4095) & ~4095;
stride = winw*4;
// printf("update win size %d %d\n", winw, winh);
if( new_size < old_size)
user_unmap(win->ctx->pixmap, new_size, old_size-new_size);
win->ctx->stride = stride;
win->rc.r = winx + winw;
win->rc.b = winy + winh;
win->w = winw;
win->h = winh;
update_caption_size(win);
update_panel_size(win);
adjust_frame(win);
send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
draw_window(win);
};
int send_mouse_message(window_t *win, uint32_t msg)
{
ctrl_t *child;
if(mouse_capture)
return send_message(mouse_capture, msg, 0, old_pos.val);
if(pt_in_rect(&win->caption.ctrl.rc, old_pos.x, old_pos.y))
{
return send_message(&win->caption.ctrl, msg, 0, old_pos.val);
}
if(pt_in_rect(&win->panel.ctrl.rc, old_pos.x, old_pos.y))
{
// old_pos.x-= win->panel.ctrl.rc.l;
// old_pos.y-= win->panel.ctrl.rc.t;
return send_message(&win->panel.ctrl, msg, 0, old_pos.val);
}
if(pt_in_rect(&win->client, old_pos.x, old_pos.y))
return send_message((ctrl_t*)win, msg, 0, old_pos.val);
return send_message(&win->frame, msg, 0, old_pos .val);
// if( ( old_pos.x < win->rc.r) && ( old_pos.y < win->rc.b))
// send_message((ctrl_t*)win, msg, 0, old_pos.val);
};
void do_sys_draw(window_t *win)
{
// printf("%s win:%x\n", __FUNCTION__, win);
window_update_layout(win);
BeginDraw();
DrawWindow(0,0,0,0, NULL, 0x000000,0x41);
EndDraw();
blit_caption(&win->caption);
blit_panel(&win->panel);
// blit_client(win);
send_message((ctrl_t*)win, MSG_DRAW_CLIENT, 0, 0);
need_update=0;
};
static void do_sys_mouse(window_t *win)
{
static uint32_t mouse_click_time;
static int mouse_action;
static int old_buttons;
int buttons;
uint32_t wheels;
uint32_t click_time;
int action;
pos_t pos;
mouse_action = 0;
pos = get_mouse_pos();
if(pos.val != old_pos.val)
{
mouse_action = 0x80000000;
old_pos = pos;
};
// printf("pos x%d y%d\n", pos.x, pos.y);
buttons = get_mouse_buttons();
wheels = get_mouse_wheels();
if( wheels & 0xFFFF){
wheels = (short)wheels>0 ? MSG_WHEELDOWN : MSG_WHEELUP;
send_mouse_message(win, wheels);
}
if((action = (buttons ^ old_buttons))!=0)
{
mouse_action|= action<<3;
mouse_action|= buttons & ~old_buttons;
}
old_buttons = buttons;
if(mouse_action & 0x80000000) {
DBG("mouse move \n\r");
send_mouse_message(win, MSG_MOUSEMOVE);
};
if(mouse_action & 0x09)
{
if((mouse_action & 0x09)==0x09)
{
// printf("left button down x= %d y= %d\n\r", old_x.x, old_x.y);
click_time = get_tick_count();
if(click_time < mouse_click_time+35) {
mouse_click_time = click_time;
send_mouse_message(win,MSG_LBTNDBLCLK);
}
else {
mouse_click_time = click_time;
send_mouse_message(win,MSG_LBTNDOWN);
};
}
else {
// printf("left button up \n\r");
send_mouse_message(win,MSG_LBTNUP);
}
};
if(mouse_action & 0x12)
{
if((mouse_action & 0x12)==0x12) {
DBG("right button down \n\r");
send_mouse_message(win,MSG_RBTNDOWN);
}
else {
DBG("right button up \n\r");
send_mouse_message(win,MSG_RBTNUP);
};
};
if(mouse_action & 0x24)
{
if((mouse_action & 0x24)==0x24){
DBG("middle button down \n\r");
send_mouse_message(win,MSG_MBTNDOWN);
}
else {
DBG("middle button up \n\r");
send_mouse_message(win,MSG_MBTNUP);
};
};
};
void run_window(window_t *win)
{
int ev;
oskey_t key;
// buttons = get_mouse_buttons();
// wheels = get_mouse_wheels();
realtime = get_tick_count();
exp_time = -1;
while(1)
{
wait_time = exp_time - realtime;
ev = wait_for_event(wait_time);
realtime = get_tick_count();
// if(exp_time < realtime)
// exp_time = update_timers(realtime);
switch(ev)
{
case MSG_PAINT:
do_sys_draw(win);
continue;
case 2:
key = get_key();
if( key.state == 0)
send_message((ctrl_t*)win, ev, 0, key.code);
continue;
case 6:
do_sys_mouse(win);
continue;
default:
continue;
};
};
}
void render_time(void *render);
void run_render(window_t *win, void *render)
{
int ev;
oskey_t key;
realtime = get_tick_count();
exp_time = -1;
while(win->win_command != WIN_CLOSED)
{
wait_time = exp_time - realtime;
ev = check_os_event();
realtime = get_tick_count();
// if(exp_time < realtime)
// exp_time = update_timers(realtime);
switch(ev)
{
case MSG_PAINT:
do_sys_draw(win);
break;
case 2:
key = get_key();
if( key.state == 0)
send_message((ctrl_t*)win, ev, 0, key.code);
break;
case 6:
do_sys_mouse(win);
break;
default:
break;
};
render_time(render);
};
};
extern unsigned char res_cursor_ns[];
extern unsigned char res_cursor_we[];
extern unsigned char res_cursor_nwse[];
extern unsigned char res_cursor_nesw[];
int init_resources()
{
cursor_ns = load_cursor(res_cursor_ns, LOAD_FROM_MEM);
cursor_we = load_cursor(res_cursor_we, LOAD_FROM_MEM);
cursor_nwse = load_cursor(res_cursor_nwse, LOAD_FROM_MEM);
cursor_nesw = load_cursor(res_cursor_nesw, LOAD_FROM_MEM);
return 1;
}
void init_winlib(void)
{
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0xC0000027));
init_resources();
list_initialize(&timers);
};
ctx_t *get_window_ctx()
{
return &Window.client_ctx;
};
void update_rect(ctrl_t *ctrl)
{
int ctx_w, ctx_h;
int src_x, src_y;
src_x = ctrl->rc.l - ctrl->ctx->offset_x;
src_y = ctrl->rc.t - ctrl->ctx->offset_y;
ctx_w = ctrl->parent->w;
ctx_h = ctrl->parent->h;
Blit(ctrl->ctx->pixmap, ctrl->rc.l, ctrl->rc.t, src_x, src_y,
ctrl->w, ctrl->h, ctx_w, ctx_h, ctrl->ctx->stride);
// need_update++;
};
void Blit(void *bitmap, int dst_x, int dst_y,
int src_x, int src_y, int w, int h,
int src_w, int src_h, int stride)
{
volatile struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
bc.w = w;
bc.h = h;
bc.srcx = src_x;
bc.srcy = src_y;
bc.srcw = src_w;
bc.srch = src_h;
bc.stride = stride;
bc.bitmap = bitmap;
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
};
ctrl_t *get_child(ctrl_t *ctrl, int x, int y)
{
ctrl_t *child = NULL;
ctrl_t *tmp = (ctrl_t*)ctrl->child.next;
while( &tmp->link != &ctrl->child )
{
if(pt_in_rect(&tmp->rc, x, y))
{
child = get_child(tmp, x, y);
return child == NULL ? tmp : child;
};
tmp = (ctrl_t*)tmp->link.next;
};
return child;
};
ctrl_t *capture_mouse(ctrl_t *newm)
{
ctrl_t *old = mouse_capture;
mouse_capture = newm;
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0x80000027));
return old;
}
void release_mouse(void)
{
mouse_capture = NULL;
__asm__ __volatile__(
"int $0x40"
::"a"(40), "b"(0xC0000027));
}

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#ifndef __WINLIB_H__
#define __WINLIB_H__
#include "control.h"
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
rect_t left; /* left border */
rect_t right; /* right border */
rect_t bottom; /* bottom border */
button_t *close_btn;
rect_t *track;
}frame_t;
typedef struct
{
ctrl_t ctrl;
ctx_t ctx;
ctrl_t *child_over;
button_t *close_btn;
button_t *minimize_btn;
}caption_t;
typedef struct
{
ctrl_t ctrl;
ctx_t ctx;
rect_t draw;
ctrl_t *child_over;
progress_t *prg;
button_t *play_btn;
}panel_t;
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
rect_t client;
ctx_t client_ctx;
char *caption_txt;
ctrl_t *child_over;
ctrl_t *child_focus;
caption_t caption;
panel_t panel;
frame_t frame;
enum win_state{
NORMAL, MINIMIZED, ROLLED, MAXIMIZED
}win_state;
enum win_command{
WIN_CLOSED=1
}win_command;
}window_t;
#define get_parent_window(x) ((window_t*)((x)->parent))
ctrl_t *win_get_child(window_t *win, int x, int y);
void init_winlib(void);
void draw_caption(caption_t *cpt);
void draw_panel(panel_t *panel);
void blit_caption(caption_t *cpt);
int init_caption(window_t *win);
int init_panel(window_t *win);
window_t *create_window(char *caption, int style, int x, int y,
int w, int h, handler_t handler);
int show_window(window_t *win, int state);
int def_window_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
void frame_run(window_t *win);
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
scroller_t *create_scroller(uint32_t style, int id, int x, int y,
int w, int h, ctrl_t *parent);
//static uint32_t update_timers(uint32_t realtime);
int set_timer(ctrl_t *ctrl, ostimer_t *timer, uint32_t delay);
void update_rect(ctrl_t *ctrl);
#endif