add hd_load to russian livecd

git-svn-id: svn://kolibrios.org@2783 a494cfbc-eb01-0410-851d-a64ba20cac60
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CleverMouse 2012-06-15 14:18:39 +00:00
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*******************************RUSSIAN****************************************
==Î ïðîãðàììå FCEU==
FCE Ultra - îäèí èç ëó÷øèõ ýìóëÿòîðîâ NES íà Linux, DOS, Windows,
BeOS, Mac OS X, à òåïåðü è íà Kolibri è Menuet!
Ñàéò: http://fceultra.sourceforge.net
Ïîääåðæèâàåìûå ìàïïåðû: 0-11, 13, 15-19, 21-26, 32-34, 40-49, 51, 52, 57, 61, 64-80,
82, 83, 85-90, 92-97, 99, 105, 107, 112-119, 140, 144,
151-156, 180, 182, 184, 189, 225-229, 232, 234, 235, 240,
242, 246, 248-250
Ïîñëå çàïóñêà ïðîãðàììû íóæíî ïðîïèñàòü ïîëíûé ïóòü ê íóæíîìó ôàéëó NES
è íàæàòü Enter (ïóòü îòîáðàæàåòñÿ â âåðõíåé ÷àñòè îêíà).
Âåðñèÿ ýìóëÿòîðà: 0.96
Âåðñèÿ ïîðòà: 0.3
==Ïîðòåð==
Asper
Ïèñàòü ñþäà: asper.85@mail.ru
Îñíîâíûå êëàâèøè:
Äëÿ ýìóëèðóåìîãî óñòðîéñòâà Family BASIC Keyboard:
Âêëþ÷èòü/Âûêëþ÷èòü Ââîä Êëàâèàòóðû Scroll Lock
(âêëþ÷åíèå ââîäà ñ ýìóëèðóåìîé êëàâèàòóðû îòêëþ÷àåò
êîììàíäíûå êëàâèøè)
Âñå ýìóëèðóåìûå êëàâèøè îòîáðàæàþòñÿ íà áëèæàéøóþ äîñòóïíóþ êëàâèøó
íà êëàâèàòóðå ÏÊ çà íåáîëüøèìè èñêëþ÷åíèÿìè. Ýìóëèðóåìàÿ êëàâèøà "@"
îòîáðàæàåòñÿ íà êëàâèøó "`"(grave), è ýìóëèðóåìàÿ êëàâèøà "kana"
îòîáðàæàåòñÿ íà êëàâèøó "Insert" (â áëîêå êëàâèø ðàçìåðà 3x2 íàä
êóðñîðíûìè êëàâèøàìè).
Äëÿ ýìóëèðóåìûõ óñòðîéñòâ game pads:
A Turbo B
S Turbo A
Left Control or Z or Space B
Left Alt or X A
Enter/Return Ñòàðò
Tab or BackSpace Ñåëåêò
Cursor Down Âíèç
Cursor Up Ââåðõ
Cursor Left Âëåâî
Cursor Right Âïðàâî
Äëÿ ýìóëèðóåìûõ óñòðîéñòâ power pads(êëàâèøè ñîîòâåòñòâóþò ðàñïîëîæåíèþ
êíîïîê íà ñòîðîíå "B"):
O P [ ]
K L ; '
M , . /
Äëÿ FDS èãð:
F6 Âûáðàòü äèñê/ñòîðîíó äèñêà.
F8 Èçâëå÷ü/Âñòàâèòü äèñê.
Äëÿ VS Unisystem èãð:
F8 Âñòàâèòü ìîíåòó.
F6 Îòîáðàçèòü/Ñêðûòü dip ïåðåêëþ÷àòåëè.
1-8 Ïåðåêëþ÷èòü dip ïåðåêëþ÷àòåëè (êîãäà dip
ïåðåêëþ÷àòåëè îòîáàæàþòñÿ).
0-9 Âûáðàòü ñëîò ñîõðàíåíèÿ.
Caps Lock Âûáðàòü âèðòóàëüíûé äæîéñòèê.
F2 Ìàññøòàáèðîâàòü îêíî.
F3 Îòêðûòü ôàéë.
F5/F7 Ñîõðàíèòü/Çàãðóçèòü ñîõðàíåíèå.
F9 Ñîõðàíèòü ñíèìîê ýêðàíà.
F10 Ïåðåçàãðóçêà.
F11 Âûêëþ÷èòü/Âêëþ÷èòü.
ESC/F12 Âûõîä.
*******************************ENGLISH****************************************
==About program FCEU==
FCE Ultra - is is one of the best emulators of NES on Linux, DOS, Windows,
BeOS, Mac OS X, and now on Kolibri and Menuet!
Website: http://fceultra.sourceforge.net
Supported mappers: 0-11, 13, 15-19, 21-26, 32-34, 40-49, 51, 52, 57, 61, 64-80,
82, 83, 85-90, 92-97, 99, 105, 107, 112-119, 140, 144,
151-156, 180, 182, 184, 189, 225-229, 232, 234, 235, 240,
242, 246, 248-250
After program executing you have to input full path to the NES file that you want
to be executed and press Enter (the path echo on the upper part of the window).
Emulator version number: 0.96
Port version 0.3
==Porter==
Asper
mailto: asper.85@mail.ru
Main keys:
For emulated Family BASIC Keyboard:
Enable/Disable Keyboard Input Scroll Lock
(enabling emulated keyboard input will disable
commands keys)
All emulated keys are mapped to the closest open key on the PC
keyboard, with a few exceptions. The emulated "@" key is
mapped to the "`"(grave) key, and the emulated "kana" key
is mapped to the "Insert" key(in the 3x2 key block above the
cursor keys).
For emulated game pads:
A Turbo B
S Turbo A
Left Control or Z or Space B
Left Alt or X A
Enter/Return Start
Tab or BackSpace Select
Cursor Down Down
Cursor Up Up
Cursor Left Left
Cursor Right Right
For emulated power pads(keys correspond to button locations on
side "B"):
O P [ ]
K L ; '
M , . /
For FDS games:
F6 Select disk/disk side.
F8 Eject/Insert disk.
For VS Unisystem games:
F8 Insert coin.
F6 Show/Hide dip switches.
1-8 Toggle dip switches(when dip switches
are shown).
0-9 Select save state.
Caps Lock Select virtual joystick.
F2 Scale window.
F3 Open file.
F5/F7 Save/Load state.
F9 Save screen snapshot.
F10 Reset.
F11 Power off/on.
ESC/F12 Exit.

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01.09.08 == Port v0.1 == Emulator v0.42
- çàãðóçêà NES ôàéëîâ | - load NES files
- èñïîëíåíèå NES ôàéëîâ | - execute NES files
- ìàññøòàáèðîâàíèå ðàçìåðà îêíà | - scale window size
- ðàáîòàåò â ÎÑ Kolibri è Menuet | - work in OS Kolibri and Menuet
24.10.08 == Port v0.2 == Emulator v0.42
- ðàáîòà ñ ñèñ. ôóíêöèåé 70 | - working with sys. function 70
- ñîçäàíèå ñîõðàíåíèé | - make saves
- çàãðóçêà ñîõðàíåíèé | - load saves
- ñîçäàíèå ñêðèíøîòîâ | - make screenshots
- äîáàâëåíû êëàâèøè Òóðáî A è Òóðáî B | - Turbo A and Turbo B keys were added
- ðàáîòàåò òîëüêî â ÎÑ Kolibri èç-çà | - work in OS Kolibri only because of
èñïîëüçîâàíèÿ ñèñ. ôóíêöèè 70 | using sys. function 70
09.07.09 == Port v0.3 == Emulator v0.96
- äîáàâëåíî 33 íîâûõ ìàïïåðà | - 33 new mappers were add
( 48, 51, 52, 57, 61, 72, 74, 77, 82, 83, 88, 92, 96, 114, 115-117, 140,
144, 152-156, 189, 227, 232, 234, 235, 242, 248-250 )
- äîáàâëåíû íîâûå ýìóëèðóåìûå | - new emulated devices were add
óñòðîéñòâà |
( power pads, game pads, zapper, arkanoid, shadow, Family BASIC Keyboard )
- âûáîð âèðòóàëüíîãî äæîéñòèêà | - select virtual joysticks
- óñêîðåííûé âûâîä ãðàôèêè | - faster graphics output
- âûâîä fps | - fps output
- ñîîáùåíèÿ òåïåðü âûâîäÿòñÿ íà äîñêó | - messages now output to the debug board
îòëàäêè |
- ñì. ôàéë "ChangeLog.txt" ÷òîáû | - see file "ChangeLog.txt" for full list of changes
ïðîñìîòðåòü âåñü ñïèñîê èçìåíåíèé |

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SOKOBAN FOR MENUET v0.1 July 2, 2004
Written in pure assembler by Ivushkin Andrey aka Willow
Main idea, art & graphics
Sokofun for Windows 95 by Games 4 Brains
and Sokoban 2.3 by Björn Källmark
Level designers:
Alberto Garcia, Aymeric du Peloux, Brian Kent, David Holland,
David W Skinner, Erim Sever, Evgeniy Grigoriev, François Marques,
Frantisek Pokorny, Howard Abed,J franklin Mentzer, Jaques Duthen,
John C Davis, John Polhemus, Kobus Theron, Lee Haywood, Mario Bonenfant,
Martin P Holland, Mic (Jan Reineke), Phil Shapiro, Richard Weston,
Sven Egevad, Ken'ichiro Takahashi (takaken), Thinking Rabbit,
Yoshio Murase, ZICO (Zbigniew Kornas)
Special thanks to Hirohiko Nakamiya
More credits:
Masato Hiramatsu, Kazuo Fukushima, Klaus Clemens
Game uses its own format of levelset files *.LEV
with simple run-length compression
!!!!NB!!!!
It is strongly recommended that you place application files into C:\menuetos
directory. Otherwise you should change CUR_DIR (SOKO.ASM, line 30) to the
appropriate value!
Interface
When loaded, application opens skin file SKIN.RAW in the current directory.
It is an image 16x240 pt. Then so-named "standard" levels SOKO-?.LEV are
read in the same dir. ? means a number within 0 and 9.
You can navigate along the level list pressing PgUp and PgDn keys. User
selects the level desired by pressing keys 0-9. Space key moves focus to the
text field below, so you can enter filename there.
Additional levels are in program subfolder LEV. For example, you wish to load
a levelset file /HD/1/MENUETOS/LEV/AENIGMA.LEV. Then you should enter
lev/aenigma.lev
Within the textbox user can press Backspace. There's no cursor yet :-(
Pressing Enter in the text field is equvalent for button "Load file".
When in game, pressing Esc restarts the level, pressing Home returns back to
the levelset selection mode.
Game Rules
You have a little PUSHER. You will guide him using the cursor-keys.
SOKOBAN (same as SOKOBLUE or SOKOWAHN)
The pink pyramids have to be pushed onto the marked places.
The problem is: You can only push things, but not pull them.
A level is solved when every pyramid stands on a marked place.
SOKOLOR
Tiles of the same colour need to be pushed together.
SOKONEX
Push all CONNECTOR-TILES together!
Game-items of SOKONEX and their properties:
PLATE: undestructable, movable, covers holes
HOLE: you can push LASERS and BROKEN PLATES into them
BROKEN PLATE: destructable, movable
CONNECTOR: undestructable, movable
FIXED CONNECTOR: undestructable, not movable
LASER: destructable, movable
BEAM: eleminates LASERS and BROKEN PLATES, paralyses PUSHERS
The objective is always the same: You must push boxes the right way.
Sometimes tasks seem to be impossible.
But, be sure: There is always a solution!
To-Do list:
1. Better interface - I saw XTREE and understood that it's really possible to
write wonderful programs for MenuetOS easily.
2. More skins. And lesser file size...
3. Improve user interaction, I think.
4. Level Editor. Having a great wish you may compose levelsets by yourself and
compile them with FASM - see files CNF.ASM and CNF.
5. Correct bugs, make improvements from opinions of you, respective users of
this application ;-)
6. Include support for XTREE dialogs.
****************************************
****************************************
ŽŠŽ<EFBFBD><EFBFBD> „‹Ÿ MENUET v0.1 2 ¨î«ï 2004 £.
<20> ¯¨á ­  ­  ç¨á⮬  áᥬ¡«¥à¥ ˆ¢ã誨­ë¬ €­¤à¥¥¬ (Willow)
ƒ« ¢­ ï ¨¤¥ï, à¨áã­ª¨ ¨ £à ä¨ª 
Sokofun for Windows 95 ®â Games 4 Brains
¨ Sokoban 2.3 ®â Björn Källmark
„¨§ ©­¥àë ã஢­¥©:
Alberto Garcia, Aymeric du Peloux, Brian Kent, David Holland,
David W Skinner, Erim Sever, Evgeniy Grigoriev, François Marques,
Frantisek Pokorny, Howard Abed,J franklin Mentzer, Jaques Duthen,
John C Davis, John Polhemus, Kobus Theron, Lee Haywood, Mario Bonenfant,
Martin P Holland, Mic (Jan Reineke), Phil Shapiro, Richard Weston,
Sven Egevad, Ken'ichiro Takahashi (takaken), Thinking Rabbit,
Yoshio Murase, ZICO (Zbigniew Kornas)
Žá®¡ ï ¡« £®¤ à­®áâì Hirohiko Nakamiya
…é¥ ¡« £®¤ à­®áâ¨:
Masato Hiramatsu, Kazuo Fukushima, Klaus Clemens
¨£à¥ ¨á¯®«ì§ã¥âáï ᯥ樠«ì­ë© ä®à¬ â ä ©«®¢ ã஢­¥© *.LEV
á âਢ¨ «ì­ë¬ ᦠ⨥¬ ¨­ä®à¬ æ¨¨
!!!!NB!!!!
<EFBFBD> áâ®ï⥫쭮 ४®¬¥­¤ã¥âáï ¯®¬¥áâ¨âì ä ©«ë ¯à®£à ¬¬ë ¢ ª â «®£ C:\menuetos.
¯à®â¨¢­®¬ á«ãç ¥ ‚ ¬ ¯à¨¤¥âáï ¨§¬¥­¨âì ª®­áâ ­âã CUR_DIR ¢ ä ©«¥
SOKO.ASM ­  áâப¥ 30 ᮮ⢥âá¢ãî騬 §­ ç¥­¨¥¬!
ˆ­â¥à䥩á
<EFBFBD>ਠ§ ¯ã᪥ ¯à®£à ¬¬  ®âªà뢠¥â ä ©« ᪨­®¢ ¤«ï ¨£à®¢ëå ®¡ê¥ªâ®¢ SKIN.RAW
¢ ᮡá⢥­­®¬ ª â «®£¥. <20>â® ª à⨭ª  à §¬¥à®¬ 16å240 â®ç¥ª. ‡ â¥¬ ¢ í⮬
¦¥ ª â «®£¥ ç¨â îâáï â ª ­ §ë¢ ¥¬ë¥ "áâ ­¤ àâ­ë¥" ã஢­¨ SOKO-?.LEV, £¤¥
? - ç¨á«® ®â 0 ¤® 9.
<EFBFBD>® ᯨáªã ã஢­¥© ¬®¦­® ¯¥à¥¤¢¨£ âìáï ª« ¢¨è ¬¨ PgUp ¨ PgDn. †¥« ¥¬ë© ã஢¥­ì
¢ë¡¨à ¥âáï ­ ¦ â¨¥¬ ª« ¢¨è ®â 0 ¤® 9.
<EFBFBD> ¦ â¨¥ ¯à®¡¥«  ¯¥à¥­®á¨â 䮪ãá ­  ⥪á⮢®¥ ¯®«¥ ¢¢®¤  ¨¬¥­¨ ä ©«  ã஢­ï.
„®¯®«­¨â¥«ì­ë¥ ã஢­¨ ­ å®¤ïâáï ¢ ¯®¤ª â «®£¥ LEV ¯à®£à ¬¬ë. „®¯ãá⨬, ¢ë
å®â¨â¥ § £à㧨âì ä ©« ã஢­¥© /HD/1/MENUETOS/LEV/AENIGMA.LEV. ’®£¤  á«¥¤ã¥â
¢¢¥á⨠áâபã lev/aenigma.lev
¯®«¥ ¤¥©áâ¢ã¥â ª« ¢¨è  Backspace. Šãàá®à ¯®ª  ­¥ ॠ«¨§®¢ ­ :-( <20> ¦ â¨¥
Enter ¢ áâப¥ ¢¢®¤  íª¢¨¢ «¥­â­® ª­®¯ª¥ '‡ £à㧨âì'.
०¨¬¥ ¨£àë ­ ¦ â¨¥ Esc ¯à®¨§¢®¤¨â à¥áâ àâ ã஢­ï, ­ ¦ â¨¥ Home ¢ë¢®¤¨â
¨§ ¨£àë ®¡à â­® ª ᯨáªã ã஢­¥©.
<EFBFBD>à ¢¨«  ¨£àë
í⮩ ¨£à¥ ã ¢ á ¥áâì ’Ž‹Š€’…‹œ, ª®â®àë¬ ¬®¦­® ã¯à ¢«ïâì ª« ¢¨è ¬¨ áâ५®ª.
ŽŠŽ<EFBFBD><EFBFBD> (¨­ ç¥ ŽŠŽ<C5A0>ž :-) ¨«¨ ŽŠŽ<E2809A>)
<20>®§®¢ë¥ ¯¨à ¬¨¤ª¨ ­ã¦­® ¯¥à¥¤¢¨­ãâì ­  ᯥ樠«ì­ë¥ ª«¥âª¨.
<20>஡«¥¬  ¢ ⮬, çâ® ¬®¦­® ⮫쪮 ⮫ª âì ¯à¥¤¬¥âë, ­® ­¥ â é¨âì ¨å.
“஢¥­ì à¥è¥­, ª®£¤  ª ¦¤ ï ¯¨à ¬¨¤ª  ­ å®¤¨âáï ­  ¬ àª¥à­®© ª«¥âª¥.
ŽŠŽŽ<EFBFBD>
<20>«®ª¨ ®¤¨­ ª®¢®£® æ¢¥â  ­ã¦­® ¯®¤â®«ª âì ¤à㣠ª ¤àã£ã.
ŽŠŽ<EFBFBD>…Š
‚ᥠ¡«®ª¨-ª®­­¥ªâ®àë ­ã¦­® ¯®¤â®«ª âì ¤à㣠ª ¤àã£ã.
Ž¡ê¥ªâë ¢ ¨£à¥ ŽŠŽ<C5A0>…Š ¨ ¨å ᢮©á⢠:
<20>ˆ€: ­¥ã­¨ç⮦ ¥¬ ï, ¯®¤¢¨¦­ ï, § ªà뢠¥â „<E2809E>
<E2809E>€: â㤠 ¬®¦­® áâ «ª¨¢ âì €‡…<E280A1> ¨ <20>€‡<E282AC>ˆ<20>ˆ
<20>€‡<E282AC>ˆ€Ÿ <20>ˆ€: ã­¨ç⮦ ¥¬ ï, ¯®¤¢¨¦­ ï
ŠŽ<C5A0><C5BD>…ŠŽ<E28099>: ­¥ã­¨ç⮦ ¥¬ë©, ¯®¤¢¨¦­ë©
”ˆŠ‘-ŠŽ<C5A0><C5BD>…ŠŽ<E28099>: ­¥ã­¨ç⮦ ¥¬ë©, ¯®¤¢¨¦­ë©
€‡…<E280A1>: ã­¨ç⮦ ¥¬ë©, ¯®¤¢¨¦­ë©
€‡…<E280A1><E280A6>‰ ‹“—: ã­¨ç⮦ ¥â €‡…<E280A1> ¨ <20>€‡<E282AC>ˆ<20>ˆ, ¯ à «¨§ã¥â ’Ž‹Š€’…‹Ÿ (!)
–¥«ì ¨£àë ¢á¥£¤  ®¤¨­ ª®¢ : ‚ë ¤®«¦­ë ¯à ¢¨«ì­® ¯¥à¥áâ ¢«ïâì ¡«®ª¨.
ˆ­®£¤  § ¤ ­¨¥ ª ¦¥âáï ­¥¢ë¯®«­¨¬ë¬.
<EFBFBD>® ¡ã¤ì⥠㢥७ë: ¢á¥£¤  ¥áâì à¥è¥­¨¥!
—â® ¥é¥ ¬®¦­® ᤥ« âì:
1. <20>®ªà á¨¢è¥ ¨­â¥à䥩á - ¯®á«¥ XTREE ï ¯®­ï«, çâ® ¤«ï Menuet ¬®¦­®
®â­®á¨â¥«ì­® «¥£ª® ¯¨á âì ®ç¥­ì ªà á¨¢ë¥ ¯à®£à ¬¬ë.
2. „®¯®«­¨â¥«ì­ë¥ ᪨­ë - ¤«ï £ãଠ­®¢. ˆ ¬¥­ìè¥ à §¬¥à ä ©«®¢ ᤥ« âì:
11 ª¡ ª ª-­¨ª ª ­  ¤®à®£¥ ­¥ ¢ «ïîâáï
3. “«ãçè¨âì ã¯à ¢«¥­¨¥ - ¬­¥ â ª ª ¦¥âáï.
4. <20>¥¤ ªâ®à ã஢­¥©. <20>ਠ®á®¡®¬ ¦¥« ­¨¨ ä ©«ë ã஢­¥© ¬®¦­® ¯¨á âì ¢àãç­ãî ¨
ª®¬¯¨«¨à®¢ âì FASM'®¬ - á¬. ä ©«ë CNF.ASM ¨ CNF.
5. ˆá¯à ¢¨âì ¡ £¨, ¢­¥á⨠ã«ãç襭¨ï ¨ ãç¥áâì ¯®¦¥« ­¨ï ‚ á, 㢠¦ ¥¬ëå
¯®«ì§®¢ â¥«¥© ¤ ­­®© ¯à®£à ¬¬ë ;-)
6. ‚ª«îç¨âì ¯®¤¤¥à¦ªã ¤¨ «®£®¢ ¨§ XTREE.

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@ -196,6 +196,21 @@ FASM_PROGRAMS_CD:=\
drivers/atikms:DRIVERS/ATIKMS:$(REPOSITORY)/drivers/video/drm/radeon/atikms.asm \
# end of list
# The list of all FASM programs which needs to be compiled without KPACKing.
FASM_NOKPACK_PROGRAMS:=\
distr_data/9x2klbr.exe::$(PROGS)/hd_load/9x2klbr/9x2klbr.asm \
distr_data/MeOSload.com::$(PROGS)/hd_load/meosload/MeOSload.asm \
distr_data/mtldr::$(PROGS)/hd_load/mtldr/mtldr.asm \
mtldr_for_installer::$(PROGS)/hd_load/mtldr_installer/mtldr_code/mtldr.asm \
distr_data/mtldr_install.exe::$(PROGS)/hd_load/mtldr_installer/mtldr_installer.asm \
distr_data/MeOSload_for_usb_boot_old.com::$(PROGS)/hd_load/usb_boot_old/MeOSload.asm \
distr_data/enable_for_usb_boot_old.exe::$(PROGS)/hd_load/usb_boot_old/enable.asm \
distr_data/BOOT_F32.BIN::$(PROGS)/hd_load/usb_boot/BOOT_F32.ASM \
distr_data/MTLD_F32::$(PROGS)/hd_load/usb_boot/mtldr.asm \
distr_data/inst.exe::$(PROGS)/hd_load/usb_boot/inst.asm \
distr_data/setmbr.exe::$(PROGS)/hd_load/usb_boot/setmbr.asm \
#end of list
# The list of all NASM programs with one main NASM file.
# Format of an item is exactly the same as in the previous list.
NASM_PROGRAMS:=\
@ -306,6 +321,32 @@ MKISOFS_EXTRA:=\
Docs/cp1251/readme.txt=docs/README.WIN.TXT \
Docs/cp1251/stack_ru.txt=docs/STACK_RU.WIN.TXT \
Docs/cp1251/sysfuncr.txt=docs/SYSFUNCR.WIN.TXT \
HD_Load/9x2klbr/=distr_data/9x2klbr.exe \
HD_Load/9x2klbr/=../common/hd_load/9x2klbr/LDKLBR.VXD \
HD_Load/9x2klbr/=$(PROGS)/hd_load/9x2klbr/readme_dos.txt \
HD_Load/9x2klbr/=$(PROGS)/hd_load/9x2klbr/readme_win.txt \
HD_Load/MeOSLoad/=distr_data/MeOSLoad.com \
HD_Load/MeOSLoad/=$(PROGS)/hd_load/meosload/AUTOEXEC.BAT \
HD_Load/MeOSLoad/=$(PROGS)/hd_load/meosload/CONFIG.SYS \
HD_Load/MeOSLoad/=$(PROGS)/hd_load/meosload/L_readme.txt \
HD_Load/MeOSLoad/=$(PROGS)/hd_load/meosload/L_readme_Win.txt \
HD_Load/mtldr/=distr_data/mtldr \
HD_Load/mtldr/=$(PROGS)/hd_load/mtldr/install.txt \
HD_Load/mtldr/=$(PROGS)/hd_load/mtldr/vista_install.bat \
HD_Load/mtldr/=$(PROGS)/hd_load/mtldr/vista_remove.bat \
HD_Load/=distr_data/mtldr_install.exe \
HD_Load/memdisk=../common/hd_load/memdisk \
HD_Load/USB_Boot/=distr_data/BOOT_F32.BIN \
HD_Load/USB_Boot/=distr_data/MTLD_F32 \
HD_Load/USB_Boot/=distr_data/inst.exe \
HD_Load/USB_Boot/=distr_data/setmbr.exe \
HD_Load/USB_Boot/=$(PROGS)/hd_load/usb_boot/readme.txt \
HD_Load/USB_boot_old/=$(PROGS)/hd_load/usb_boot_old/usb_boot.rtf \
HD_Load/USB_boot_old/=$(PROGS)/hd_load/usb_boot_old/usb_boot_866.txt \
HD_Load/USB_boot_old/=$(PROGS)/hd_load/usb_boot_old/usb_boot_1251.txt \
HD_Load/USB_boot_old/MeOSload.com=distr_data/MeOSload_for_usb_boot_old.com \
HD_Load/USB_boot_old/enable.exe=distr_data/enable_for_usb_boot_old.exe \
/=../common/games \
#end of list
# Text files which need to be recoded to cp1251 from native aka cp866
@ -418,6 +459,9 @@ File\ Managers/.dir:
mkdir -p "File Managers"
touch "File Managers/.dir"
# extra dependency for mtldr_install.exe
distr_data/mtldr_install.exe: mtldr_for_installer
# FASM black magic goes to Makefile.fasm.
include Makefile.fasm

View File

@ -37,9 +37,20 @@ $(1): $(2) Makefile.fasm .deps/.dir $$(call respace,$$(addsuffix .dir,$(3)))
-include .deps/$(4).Po
endef
define fasm_nokpack_meta_rule
$(1): $(2) Makefile.fasm .deps/.dir $$(call respace,$$(addsuffix .dir,$(3)))
fasm -m 65536 "$$<" "$$@" -s .deps/$(4).fas
prepsrc .deps/$(4).fas /dev/null
prepsrc .deps/$(4).fas /dev/stdout | \
perl -n -e 's|\\|/|g;s| |\\ |g;push @a,$$$$1 if/^;include\\ \x27(.*?)\x27/;' \
-e 'END{$$$$a=join " \\\n ",@a;print q`$(1): `,"$$$$a\n$$$$a:\n"}' > .deps/$(4).Po
-include .deps/$(4).Po
endef
progname=$(call respace,$(basename $(notdir $(call binarypart,$(f)))))
binarydir=$(subst ./,,$(dir $(call binarypart,$(f))))
$(foreach f,$(FASM_PROGRAMS) $(FASM_PROGRAMS_CD) $(SKIN_SOURCES),$(eval $(call fasm_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname))))
$(foreach f,$(FASM_NOKPACK_PROGRAMS),$(eval $(call fasm_nokpack_meta_rule,$(fbinary),$(fsource),$(binarydir),$(progname))))
# Rule for the kernel differs: it uses kerpack instead of kpack.
kernel.mnt: $(KERNEL)/kernel.asm Makefile.fasm .deps/.dir

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@ -0,0 +1,202 @@
format PE GUI 4.0
section '.text' code readable executable
entry start
start:
push ebp
mov ebp, info
xor ebx, ebx
; set current directory to exe dir
push 300
push ebp
push ebx
call [GetModuleFileNameA]
lea edi, [ebp+eax]
xchg eax, ecx
mov al, '\'
std
repnz scasb
cld
jz @f
pop ebp
ret
@@:
mov byte [edi+1], bl
push ebp
call [SetCurrentDirectoryA]
; parse command line
call [GetCommandLineA]
xchg eax, esi
; skip leading spaces
@@:
lodsb
cmp al, 0
jz cmdlineend
cmp al, ' '
jbe @b
cmp al, '"'
jz p
; skip EXE name
@@:
lodsb
cmp al, ' '
ja @b
dec esi
jmp q
p:
lodsb
cmp al, 0
jz cmdlineend
cmp al, '"'
jnz p
q:
; skip leading spaces
lodsb
cmp al, 0
jz cmdlineend
cmp al, ' '
jbe q
dec esi
; now esi points to 1st argument
jmp @f
cmdlineend:
mov esi, def
@@:
mov al, 'c'
cmp byte [esi+1], ':'
jnz @f
lodsb
inc esi
@@:
mov [ebp], al
lodsb
cmp al, '\'
jz paramsok
usage:
mov esi, usagemsg
jmp failmsg
paramsok:
cmp byte [esi], '\'
jz usage
mov edi, esi
mov al, 0
xor ecx, ecx
dec ecx
repnz scasb
not ecx
cmp ecx, 290
jae usage
lea edi, [ebp+1]
cmp ecx, 1
rep movsb
jz copydefname
cmp byte [edi-2], '\'
jnz namegiven
copydefname:
dec edi
mov ecx, defnamesz
mov esi, defname
rep movsb
namegiven:
push ebx ; hTemplateFile
; push 0x04000000 ; dwFlagsAndAttributes = FILE_FLAG_DELETE_ON_CLOSE
push ebx
push ebx ; dwCreationDisposition
push ebx ; lpSecurityAttributes
push ebx ; dwShareMode
push ebx ; dwDesiredAccess
push name ; lpFileName
call [CreateFileA]
inc eax
mov esi, errmsg
jz failmsg
dec eax
push ebx
push ebx
push ebx
push ebx
sub edi, ebp
push edi
push ebp
push 0Fh
push eax
call [DeviceIoControl]
test eax, eax
mov esi, errmsg2
jz failmsg
push ebx
push 2 ; EWX_REBOOT
call [ExitWindowsEx]
pop ebp
ret
failmsg:
push ebx
push ebx
push esi
push ebx
call [MessageBoxA]
pop ebp
ret
align 4
data import
dd 0,0,0
dd rva kernel32_name
dd rva kernel32_thunks
dd 0,0,0
dd rva user32_name
dd rva user32_thunks
dd 0,0,0,0,0
kernel32_thunks:
CreateFileA dd rva CreateFileA_thunk
CloseHandle dd rva CloseHandle_thunk
DeviceIoControl dd rva DeviceIoControl_thunk
GetCommandLineA dd rva GetCommandLineA_thunk
SetCurrentDirectoryA dd rva SetCurrentDirectoryA_thunk
GetModuleFileNameA dd rva GetModuleFileNameA_thunk
dd 0
user32_thunks:
MessageBoxA dd rva MessageBoxA_thunk
ExitWindowsEx dd rva ExitWindowsEx_thunk
dw 0
CreateFileA_thunk:
dw 0
db 'CreateFileA'
CloseHandle_thunk:
dw 0
db 'CloseHandle'
DeviceIoControl_thunk:
dw 0
db 'DeviceIoControl'
GetCommandLineA_thunk:
dw 0
db 'GetCommandLineA'
SetCurrentDirectoryA_thunk:
dw 0
db 'SetCurrentDirectoryA'
GetModuleFileNameA_thunk:
dw 0
db 'GetModuleFileNameA'
MessageBoxA_thunk:
dw 0
db 'MessageBoxA'
ExitWindowsEx_thunk:
dw 0
db 'ExitWindowsEx',0
kernel32_name db 'kernel32.dll',0
user32_name db 'user32.dll',0
end data
section '.data' data readable writable
data resource from 'klbrico.res'
end data
name db '\\.\'
vxdfilename db 'ldklbr.vxd',0
errmsg db 'Cannot load driver',0
errmsg2 db 'Invalid parameter',0
usagemsg db 'Usage: 9x2klbr [[drive:]\[path\][imagename]]',0
def db '\'
defname db 'kolibri.img',0
defnamesz = $ - defname
info rb 300

View File

@ -0,0 +1,23 @@
VXD LDKLBR DYNAMIC
SEGMENTS
_LPTEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_LTEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_LDATA CLASS 'LCODE' PRELOAD NONDISCARDABLE
_TEXT CLASS 'LCODE' PRELOAD NONDISCARDABLE
_DATA CLASS 'LCODE' PRELOAD NONDISCARDABLE
CONST CLASS 'LCODE' PRELOAD NONDISCARDABLE
_TLS CLASS 'LCODE' PRELOAD NONDISCARDABLE
_BSS CLASS 'LCODE' PRELOAD NONDISCARDABLE
_ITEXT CLASS 'ICODE' DISCARDABLE
_IDATA CLASS 'ICODE' DISCARDABLE
_PTEXT CLASS 'PCODE' NONDISCARDABLE
_PDATA CLASS 'PDATA' NONDISCARDABLE SHARED
_STEXT CLASS 'SCODE' RESIDENT
_SDATA CLASS 'SCODE' RESIDENT
_16ICODE CLASS '16ICODE' PRELOAD DISCARDABLE
_RCODE CLASS 'RCODE'
EXPORTS
LDKLBR_DDB @1

Binary file not shown.

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@ -0,0 +1,178 @@
;******************************************************************************
;
; (C) Copyright MICROSOFT Corp., 1988-1990
;
; Title: V86MMGR.Inc - Public services for V86MMGR
;
; Version: 2.00
;
; Date: 29-Nov-88
;
; Author: ARR
;
;------------------------------------------------------------------------------
;
; Change log:
;
; DATE REV DESCRIPTION
; ----------- --- -----------------------------------------------------------
; 29-Nov-1988 ARR Original
; 26-Apr-1989 RAL New mapper services
;
;==============================================================================
Begin_Service_Table V86MMGR
V86MMGR_Service V86MMGR_Get_Version, LOCAL
V86MMGR_Service V86MMGR_Allocate_V86_Pages, LOCAL
V86MMGR_Service V86MMGR_Set_EMS_XMS_Limits, LOCAL
V86MMGR_Service V86MMGR_Get_EMS_XMS_Limits, LOCAL
;
; Services used for API mapping.
;
V86MMGR_Service V86MMGR_Set_Mapping_Info, VxD_ICODE
V86MMGR_Service V86MMGR_Get_Mapping_Info
V86MMGR_Service V86MMGR_Xlat_API
V86MMGR_Service V86MMGR_Load_Client_Ptr
V86MMGR_Service V86MMGR_Allocate_Buffer
V86MMGR_Service V86MMGR_Free_Buffer
V86MMGR_Service V86MMGR_Get_Xlat_Buff_State
V86MMGR_Service V86MMGR_Set_Xlat_Buff_State
V86MMGR_Service V86MMGR_Get_VM_Flat_Sel
V86MMGR_Service V86MMGR_Map_Pages
V86MMGR_Service V86MMGR_Free_Page_Map_Region
;***********************************************************
; END OF 3.00 level services
;
V86MMGR_Service V86MMGR_LocalGlobalReg
V86MMGR_Service V86MMGR_GetPgStatus, LOCAL
V86MMGR_Service V86MMGR_SetLocalA20, VxD_ICODE
V86MMGR_Service V86MMGR_ResetBasePages, LOCAL
V86MMGR_Service V86MMGR_SetAvailMapPgs, VxD_ICODE
V86MMGR_Service V86MMGR_NoUMBInitCalls, VxD_ICODE
IFNDEF WIN31COMPAT
; Services added post Win 3.1
V86MMGR_Service V86MMGR_Get_EMS_XMS_Avail, LOCAL
V86MMGR_Service V86MMGR_Toggle_HMA
V86MMGR_Service V86MMGR_Dev_Init, LOCAL
V86MMGR_Service V86MMGR_Alloc_UM_Page, LOCAL
ENDIF ; WIN31COMPAT
ifdef NEC_98
;;V86MMGR_Service V86MMGR_EMM_B0Bank_CHK
V86MMGR_Service V86MMGR_Check_NHSupport, LOCAL
endif
End_Service_Table V86MMGR
;
; BITS of returned EAX flags for V86MMGR_GetPgStatus
;
V86PS_ROM equ 0000000000000001b ; Page contains global ROM
V86PS_RAM equ 0000000000000010b ; Page contains global RAM
V86PS_EMM equ 0000000010000000b ; Page belongs to EMM driver
V86PS_XMS equ 0000000100000000b ; Page belongs to XMS driver
V86PS_MAP equ 0000001000000000b ; Page belongs to mapper
V86PS_UMB equ 0001000000000000b ; Page contains imported UMB
; (Note that V86PS_XMS is not
; necessarily set)
;
; BITS of ECX flags for V86MMGR_Allocate_V86_Pages
;
AV86PLocked EQU 00000000000000000000000000000001B
AV86PLockedBit EQU 0 ; VM memory is to be
; ALWAYS LOCKED regardless of
; pager type or whether VM
; is suspended.
;
; BITS of ECX flags for V86MMGR_Set_EMS_XMS_Limits
;
; NOTE: If neither Limit_DisableHMA or Limit_EnableHMA is set, the HMA
; state is not altered.
;
EMS_XMS_Limit_DisableHMA EQU 00000000000000000000000000000001B
EMS_XMS_Limit_DisableHMABit EQU 0
EMS_XMS_Limit_EnableHMA EQU 00000000000000000000000000000010B
EMS_XMS_Limit_EnableHMABit EQU 1
EMS_XMS_Limit_XMS_Is_Locked EQU 00000000000000000000000000000100B
EMS_XMS_Limit_XMS_Is_LockedBit EQU 2
EMS_XMS_Limit_EMS_Is_Locked EQU 00000000000000000000000000001000B
EMS_XMS_Limit_EMS_Is_LockedBit EQU 3
;
; API mapper equates and macros
;
Xlat_Exec_Int EQU 000h
Xlat_Fixed_Len EQU 001h
Xlat_Var_Len EQU 002h
Xlat_Calc_Len EQU 003h
Xlat_ASCIIZ EQU 004h
Xlat_Jmp_To_Proc EQU 005h
Xlat_Return_Ptr EQU 006h
Xlat_Return_Seg EQU 007h
Xlat_ASCIIZ_InOut EQU 008h
Xlat_API_Exec_Int MACRO Int_Number
db Xlat_Exec_Int
db Int_Number
ENDM
Xlat_API_Fixed_Len MACRO Ptr_Seg, Ptr_Off, Length
db Xlat_Fixed_Len
dw Length
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_Var_Len MACRO Ptr_Seg, Ptr_Off, Len_Reg
db Xlat_Var_Len
db Client_&Len_Reg
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_Calc_Len MACRO Ptr_Seg, Ptr_Off, Calc_Proc_Addr
db Xlat_Calc_Len
dd OFFSET32 Calc_Proc_Addr
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_ASCIIZ MACRO Ptr_Seg, Ptr_Off
db Xlat_ASCIIZ
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_ASCIIZ_InOut MACRO Ptr_Seg, Ptr_Off
db Xlat_ASCIIZ_InOut
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_Jmp_To_Proc MACRO Proc_Name
db Xlat_Jmp_To_Proc
dd OFFSET32 Proc_Name
ENDM
Xlat_API_Return_Ptr MACRO Ptr_Seg, Ptr_Off
db Xlat_Return_Ptr
dw (Client_&Ptr_Seg*100h)+Client_&Ptr_Off
ENDM
Xlat_API_Return_Seg MACRO Ptr_Seg
db Xlat_Return_Seg
db Client_&Ptr_Seg
ENDM
;
; The V86MMGR does W386_Device_Broadcast call outs. The 'subfunction' number
; for these call outs is contained in the CX register. These are the equates
; for the subfunction numbers.
;
V86CallOut_LclA20forGlblHMA equ 0 ; Should A20 state be local
; even if HMA is GLOBAL?

File diff suppressed because it is too large Load Diff

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@ -0,0 +1 @@
fasm 9x2klbr.asm 9x2klbr.exe

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@ -0,0 +1,12 @@
Изменение кода mtldr требует перекомпиляции VxD.
Изменение кода VxD требует перекомпиляции VxD.
Изменение кода exe-шника отражается только на exe-шнике.
После компиляции mtldr требуется перегнать бинарник mtldr в inc-файл,
понятный masm'у. Это делается через bintodb (взятого из пакета masm):
File->Open->mtldr, подредактировать по существующему образцу,
File->Save->mtldr.inc.
Для компиляции mtldr и 9x2klbr.exe требуется fasm, для компиляции ldklbr.vxd
требуется пакет masm.
Компилирующие bat-ники прилагаются.
diamond
mailto: diamondz@land.ru

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@ -0,0 +1,2 @@
ml /coff /c /Cx /DMASM6 /DBLD_COFF /DIS_32 vxd.asm
link /vxd /stub:masmstub /def:deffile.def vxd.obj

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