Rusty Earth - main menu.

git-svn-id: svn://kolibrios.org@5257 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Marat Zakiyanov (Mario79) 2014-12-23 02:43:39 +00:00
parent 40df1da8cf
commit e0ca5a7b52
7 changed files with 263 additions and 7 deletions

View File

@ -28,14 +28,18 @@ death_of_protagonist_start:
jnz .still
cmp ah,0xE0
jne start_level_0
jne .menu_still ; start_level_0
mov [extended_key],1
jmp .still
;---------------------------------------------------------------------
.extended_key:
mov [extended_key],0
jmp start_level_0
jmp .menu_still ; start_level_0
;---------------------------------------------------------------------
.menu_still:
mcall 5,200
jmp menu_still
;---------------------------------------------------------------------
.button:
mcall 17

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@ -243,11 +243,6 @@ error_fs_text_9: db '9 - FAT table is destroyed',0
error_fs_text_10: db '10 - Access denied',0
error_fs_text_11: db '11 - Device error',0
;---------------------------------------------------------------------
lsz title,\
ru,'<27>¦ ¢ ï ‡¥¬«ï (<28>à®â®â¨¯ 1.4) 21.12.2014',\
en,'Rusty Earth (Prototype 1.4) 21.12.2014'
db 0
;---------------------------------------------------------------------
base_icons_file_name db 'base_8bpp.png',0
red_brick_icons_file_name db 'red_brick_8bpp.png',0
white_brick_icons_file_name db 'white_brick_8bpp.png',0

View File

@ -0,0 +1,39 @@
;---------------------------------------------------------------------
title:
db 'Rusty Earth (Prototype 1.5) 23.12.2014',0
;---------------------------------------------------------------------
menu_game_label:
db 'GAME',0
;--------------------------------------
menu_settings_label:
db 'SETTINGS',0
;--------------------------------------
menu_credits_label:
db 'CREDITS',0
;--------------------------------------
menu_help_label:
db 'HELP',0
;--------------------------------------
menu_exit_label:
db 'EXIT',0
;---------------------------------------------------------------------
menu_settings_sound_label:
db 'SOUNDS',0
;--------------------------------------
menu_settings_music_label:
db 'MUSIC',0
;---------------------------------------------------------------------
menu_credits_text:
db 'Hello KolibriOS Team!',0
db 'The game used graphics and sound material',0
db 'under a free license, borrowed from:',0
db 'http://untamed.wild-refuge.net/',0
db 'http://opengameart.org',0
db 'https://wiki.themanaworld.org',0
;---------------------------------------------------------------------
menu_help_text:
db 'Game control',0
db 'Move the player:',0
db 'WASD, Arrows or Num8462',0
db 'Player kick : Space',0
;---------------------------------------------------------------------

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@ -0,0 +1,49 @@
;---------------------------------------------------------------------
; Code page - Cyrillic OEM866
;---------------------------------------------------------------------
title:
db '<27>¦ ¢ ï ‡¥¬«ï (<28>à®â®â¨¯ 1.5) 23.12.2014',0
;---------------------------------------------------------------------
main_menu_text_pointers:
dd menu_game_label
dd menu_settings_label
dd menu_credits_label
dd menu_help_label
dd menu_exit_label
dd 0
;---------------------------------------------------------------------
menu_game_label:
db 'ˆƒ<CB86>€',0
;--------------------------------------
menu_settings_label:
db '<27><E28098>Ž‰Šˆ',0
;--------------------------------------
menu_credits_label:
db '<27>€ƒŽ„€<E2809E><E282AC>Žœ',0
;--------------------------------------
menu_help_label:
db '<27>ŽŒŽ™œ',0
;--------------------------------------
menu_exit_label:
db '‚›•Ž„',0
;---------------------------------------------------------------------
menu_settings_sound_label:
db '‡‚“Šˆ',0
;--------------------------------------
menu_settings_music_label:
db 'Œ“‡›Š€',0
;---------------------------------------------------------------------
menu_credits_text:
db '<27>ਢ¥â ãç áâ­¨ª ¬ ª®¬ ­¤ë KolibriOS Team!',0
db ' ¨£à¥ ¨á¯®«ì§®¢ ­ë £à ä¨ç¥áª¨¥ ¨ §¢ãª®¢ë¥ ¬ â¥à¨ «ë',0
db '¯®¤ ᢮¡®¤­ë¬¨ «¨æ¥­§¨ï¬¨, ¯®§ ¨¬á⢮¢ ­­ë¥ á ᠩ⮢:',0
db 'http://untamed.wild-refuge.net/',0
db 'http://opengameart.org',0
db 'https://wiki.themanaworld.org',0
;---------------------------------------------------------------------
menu_help_text:
db '“¯à ¢«¥­¨¥ ¨£à®©',0
db '<27>¥à¥¬¥é¥­¨¥ ¨£à®ª :',0
db 'WASD, áâ५ª¨ ¨«¨ Num8462',0
db '“¤ à ¨£à®ª : "<22>஡¥«"',0
;---------------------------------------------------------------------

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@ -0,0 +1,158 @@
main_menu_start:
mov [main_menu_pointer],0
.red:
call draw_main_menu_window
;---------------------------------------------------------------------
.still:
mcall 10
cmp eax,1
je .red
cmp eax,2
je .key
cmp eax,3
je .button
jmp .still
;---------------------------------------------------------------------
.key:
mcall 2
cmp [extended_key],1
je .extended_key
test al,al
jnz .still
cmp ah,72 ; arrow up
je .arrow_up
cmp ah,80 ; arrow down
je .arrow_down
cmp ah,17 ; w - arrow up
je .arrow_up
cmp ah,31 ; s - arrow down
je .arrow_down
cmp ah,57 ; space
je .enter_to_point
cmp ah,28 ; enter
je .enter_to_point
mov [extended_key],1
jmp .still
;---------------------------------------------------------------------
.extended_key:
mov [extended_key],0
cmp ah,72 ; arrow up
je .arrow_up
cmp ah,80 ; arrow down
je .arrow_down
jmp .still
;---------------------------------------------------------------------
.arrow_up:
cmp [main_menu_pointer],0
je .still
call clear_old_pointer
dec [main_menu_pointer]
call draw_new_pointer
jmp .still
;---------------------------------------------------------------------
.arrow_down:
cmp [main_menu_pointer],4
je .still
call clear_old_pointer
inc [main_menu_pointer]
call draw_new_pointer
jmp .still
;---------------------------------------------------------------------
.enter_to_point:
cmp [main_menu_pointer],0
je start_level_0
cmp [main_menu_pointer],4
je button.exit
jmp .still
;---------------------------------------------------------------------
.button:
mcall 17
cmp ah,1
jne .still
jmp button.exit
;---------------------------------------------------------------------
clear_old_pointer:
movzx ecx,byte [main_menu_pointer]
imul ecx,SPRITE_SIZE_Y
add ecx,SPRITE_SIZE_Y*2 + 32
shl ecx,16
mov cx,SPRITE_SIZE_Y
mcall 13,<SPRITE_SIZE_X*2,SPRITE_SIZE_X>,,0
ret
;---------------------------------------------------------------------
draw_new_pointer:
; movzx ecx,byte [main_menu_pointer]
; imul ecx,SPRITE_SIZE_Y
; add ecx,SPRITE_SIZE_Y*2
; shl ecx,16
; mov cx,SPRITE_SIZE_Y
; mcall 13,<SPRITE_SIZE_X*1,SPRITE_SIZE_X>,,0xff0000
mov eax,[npc_miku_icons]
mov ebp,SPRITE_SIZE_X*SPRITE_SIZE_Y*12
call copy_base_8bpp
movzx edx,byte [main_menu_pointer]
imul edx,SPRITE_SIZE_Y
add edx,SPRITE_SIZE_Y*2 + 32
add edx,SPRITE_SIZE_X*2 shl 16
xor ebp,ebp
mcall 65,buffer_area,<SPRITE_SIZE_X,SPRITE_SIZE_Y>,,32
ret
;---------------------------------------------------------------------
draw_main_menu_window:
mcall 12,1
mcall 48,4
mov ecx,100 shl 16 + 644
add cx,ax
mcall 0,<100,649>,,0x74AABBCC,,title
call clear_screen
mov eax,4
mov ebx,SPRITE_SIZE_X*3 shl 16 + SPRITE_SIZE_Y*3
mov ecx,0x90ffffff
mov esi,main_menu_text_pointers
;--------------------------------------
@@:
mov edx,[esi]
test edx,edx
jz .end
mcall
add ebx,SPRITE_SIZE_Y
add esi,4
jmp @b
;--------------------------------------
.end:
call draw_new_pointer
mcall 12,2
ret
;---------------------------------------------------------------------
clear_screen:
xor edx,edx
mcall 13,<0,SPRITE_SIZE_X*LEVEL_MAP_SIZE_X>,<0,SPRITE_SIZE_Y*LEVEL_MAP_SIZE_Y>
ret
;---------------------------------------------------------------------

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@ -100,6 +100,9 @@ load_libraries l_libs_start,end_l_libs
mcall 51,1,snd_background_music_thread_start,snd_background_music_thread_stack
;---------------------------------------------------------------------
menu_still:
jmp main_menu_start
;---------------------------------------------------------------------
start_level_0:
mov [death_of_protagonist],0
mov [protagonist_route],2
@ -201,6 +204,13 @@ include 'actions_white_bricks.inc'
include 'random.inc'
include 'snd_api.inc'
include 'sound.inc'
include 'menu.inc'
;---------------------------------------------------------------------
if lang eq ru
include 'localization_rus.inc'
else
include 'localization_eng.inc'
end if
;---------------------------------------------------------------------
include 'i_data.inc'
include 'levels.inc'

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@ -8,6 +8,7 @@ death_of_protagonist rb 1
target_detected rb 1
sound_flag rb 1
snd_kick_flag rb 1
main_menu_pointer rb 1
;---------------------------------------------------------------------
align 4
N_error rd 1