/* newlib-style window example */ #include #include #include #include #include "kos32sys1.h" struct kolibri_system_colors sys_color_table; char statusbar[255]; char proc_info[1024]; char text_line[255]; enum BUTTONS { BTN_QUIT = 1, BTN_POP = 10, BTN_UNLOCK = 11 }; #define FONT_W 8 #define FONT_H 14 #define LINES 10 void draw_window() { int win_hight, win_width, i, pos_y = get_skin_height() + 36; // 60 == 24+36 // start redraw begin_draw(); // define&draw window sys_create_window(10, 40, 600, 400, "My window", /*sys_color_table.work_area*/0xFFFFFF, 0x13); get_proc_info(proc_info); win_width = *(int*)(proc_info + 0x3E); // client, 2A windows win_hight = *(int*)(proc_info + 0x42); // client, 2E windows define_button((10 << 16) + 80, (30 << 16) + 20, BTN_POP, sys_color_table.work_button); draw_text_sys("BUTTON1", 15, 34, 0, 0x90000000 | sys_color_table.work_button_text); //0x80000000 asciiz define_button((100 << 16) + 100, (30 << 16) + 20, BTN_UNLOCK, sys_color_table.work_button); draw_text_sys("BUTTTON2", 110, 34, 0, 0x90000000 | sys_color_table.work_button_text); // display statusbar draw_bar(6, win_hight - 17, win_width - 11, 12, 0x80000000 | sys_color_table.work_area); //0x80000000 gradient draw_text_sys(statusbar, 10, win_hight - 15, 0, 0x80000000 | sys_color_table.work_text); // display strings for (i = LINES; i > 0; i--) { tiny_snprintf (text_line, sizeof text_line, "Line[%d]<>", i); text_line[(win_width - 10 - 5) / FONT_W + 1] = '\0'; // clip text size, seems to big lines crashing OS, and form len by window size // draw_number_sys(nbytes, 5, pos_y, 6, 0x10000000); 8x12 font draw_text_sys(text_line, 5, pos_y, 0, 0x90000000 /*| sys_color_table.work_text*/); pos_y += FONT_H; if(pos_y + 29 > win_hight) break; // 12 font + 12 statusbar + 5 border } // end redraw end_draw(); } int main() { int gui_event; uint32_t pressed_button = 0, mouse_button; pos_t mouse_pos; strcpy(statusbar, "Program running...Double click on TEXT for details"); get_system_colors(&sys_color_table); set_event_mask(0xC0000027); // mouse events only when focused window and mouse inside do /* Start of main activity loop */ { // gui_event = wait_for_event(10); // 100 = 1 sec, case you have background work gui_event = get_os_event(); switch(gui_event) { case KOLIBRI_EVENT_NONE: // background work break; case KOLIBRI_EVENT_REDRAW: draw_window(); break; case KOLIBRI_EVENT_KEY: // scroll break; case KOLIBRI_EVENT_BUTTON: pressed_button = get_os_button(); switch (pressed_button) { case BTN_POP: strcpy(statusbar, "POP pressed...."); draw_window(); break; case BTN_UNLOCK: strcpy(statusbar, "UNLOCK pressed...."); draw_window(); break; case BTN_QUIT: return 0; break; } break; case KOLIBRI_EVENT_MOUSE: mouse_pos = get_mouse_pos(POS_WINDOW); // window relative mouse_button = get_mouse_eventstate(); debug_board_printf("mouse ev (%d,%d)%x\n", mouse_pos.x, mouse_pos.y, mouse_button); if (mouse_button & (1<<24)) // double click { int n = (mouse_pos.y - 60) / FONT_H; if (n < 0 || n >= LINES) break; debug_board_printf("click on str(%d), clip slot(%d)\n", n, LINES - n - 1); tiny_sprintf(statusbar, "click on str(%d), clip slot(%d)\n", n, LINES - n - 1); draw_window(); } // ignore break; } } while(1) ; /* End of main activity loop */ return 0; } void __attribute__ ((noinline)) debug_board_write_str(const char* str){ while(*str) debug_board_write_byte(*str++); } void __attribute__ ((noinline)) debug_board_printf(const char *format,...) { va_list ap; char log_board[300]; va_start (ap, format); tiny_vsnprintf(log_board, sizeof log_board, format, ap); va_end(ap); debug_board_write_str(log_board); }