kolibrios/programs/games/2048
raandoom d0d970922e 2048:
- scale 2x for tile font
TODO:
 - optimize tile drawing: maybe separate canvas for every tile

git-svn-id: svn://kolibrios.org@5252 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-12-20 22:37:13 +00:00
..
board.c 2048: 2014-12-19 22:28:11 +00:00
board.h 2048: 2014-12-19 22:28:11 +00:00
cell.c 2048: 2014-12-14 17:05:58 +00:00
cell.h 2048: 2014-12-14 17:05:58 +00:00
config.c 2048: 2014-12-19 22:28:11 +00:00
config.h 2048: 2014-12-19 22:28:11 +00:00
defines.c 2048: 2014-12-17 22:42:18 +00:00
defines.h 2048: 2014-12-17 22:42:18 +00:00
game.c 2048: 2014-12-17 22:42:18 +00:00
game.h 2048: 2014-12-14 17:05:58 +00:00
main.c 2048: 2014-12-14 17:05:58 +00:00
Makefile 2048: 2014-12-15 22:59:51 +00:00
paint.c 2048: 2014-12-20 22:37:13 +00:00
paint.h 2048: 2014-12-14 17:05:58 +00:00
rect.c 2048: 2014-12-17 22:42:18 +00:00
rect.h 2048: 2014-12-17 22:42:18 +00:00
Tupfile.lua 2048: 2014-12-15 22:59:51 +00:00