forked from KolibriOS/kolibrios
704 lines
27 KiB
NASM
704 lines
27 KiB
NASM
;;===HEADER====================================================================================================================
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use32
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org 0x0
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db 'MENUET01'
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dd 0x1,start,i_end,d_end,stacktop,0x0,cur_dir_path
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;;---HEADER--------------------------------------------------------------------------------------------------------------------
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include '../../../proc32.inc'
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include '../../../macros.inc'
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include '../../../system/launch/trunk/mem.inc'
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include '../../../develop/libraries/libs-dev/.test/dll.inc'
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include '../../../develop/libraries/box_lib/trunk/box_lib.mac'
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;;===Define_chapter============================================================================================================
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WINDOW_WIDTH equ 550
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WINDOW_HEIGHT equ 320
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GRID_STEP equ 20
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GRID_BEGIN_X equ 31
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GRID_BEGIN_Y equ 31
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GRID_WIDTH equ 24
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GRID_HEIGHT equ 11
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GRID_ENDS_WIDTH equ 13
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BOTTOM_TOP_STRINGS equ 270
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BOTTOM_MIDDLE_STRINGS equ 276
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BOTTOM_BOTTOM_STRINGS equ 282
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TOP_STRINGS equ 5
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SCORE_EAT equ 100
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LEFT equ 0
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DOWN equ 1
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UP equ 2
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RIGHT equ 3
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;;---Define_chapter------------------------------------------------------------------------------------------------------------
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start:
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stdcall dll.Load,@IMPORT
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or eax, eax
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jnz Exit
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align 4
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mov eax, cur_dir_path
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@@:
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cmp byte[eax], 0
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jz @f
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inc eax
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jmp @b
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@@:
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mov dword[eax], '.ini'
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invoke ini.get_int, cur_dir_path, aPreferences, aSpeed, 70
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neg eax
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add [time_wait_limit], eax
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invoke ini.get_int, cur_dir_path, aPreferences, aDecorations, 1
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mov [decorations], al
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invoke ini.get_color, cur_dir_path, aColors, aBackground_color, 0x000000
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or [background_color], eax
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or [window_style], eax
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invoke ini.get_color, cur_dir_path, aColors, aDecorations_color, 0x00aaaa00
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or [decorations_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aSnake_color, 0x1111ff
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or [snake_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aSnake_head_color, 0x1111ff
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or [snake_head_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aSnake_picture_color, 0x4488ff
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or [snake_picture_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aVersion_picture_color, 0x55ff55
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or [version_picture_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aPause_picture_color, 0x11ff11
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or [pause_picture_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aGame_over_picture_color, 0xff1111
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or [game_over_picture_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aEat_color, 0xffff11
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or [eat_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aNavigation_strings_color, 0x80ff7777
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or [navigation_strings_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aGame_over_strings_color, 0x80ff9900
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or [game_over_strings_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aScore_string_color, 0x80ffffff
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or [score_string_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aHiscore_string_color, 0x80ffffff
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or [hiscore_string_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aChampion_string_color, 0x80ffffff
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or [champion_string_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aGame_over_hiscore_color, 0x80ffdd44
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or [game_over_hiscore_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aScore_number_color, 0xffffff
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or [score_number_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aHiscore_number_color, 0x00ffffff
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or [hiscore_number_color], eax
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invoke ini.get_color, cur_dir_path, aColors, aChampion_name_color, 0x80ffffff
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or [champion_name_color], eax
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include 'first_menu.asm' ; First menu body and functions
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include 'level.asm' ; Level body and functions (game process)
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include 'pause.asm' ; Pause body and functions
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include 'game_over.asm' ; Game_over body and functions
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;;===Some_functions============================================================================================================
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Exit:
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;;===Exit==============================================================================================================
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or eax, -1
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int 0x40
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;;---Exit--------------------------------------------------------------------------------------------------------------
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Draw_decorations:
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;;===Draw_decorations==================================================================================================
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cmp [decorations], 1
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je grid_lines
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cmp [decorations], 2
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je grid_lines_with_ends
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cmp [decorations], 3
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je grid_lines_with_corners
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cmp [decorations], 4
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je grid_dots
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cmp [decorations], 5
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je borders_lines
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cmp [decorations], 6
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je borders_lines_with_ends
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cmp [decorations], 7
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je borders_dots
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cmp [decorations], 8
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je corners_dots
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cmp [decorations], 9
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je corners_inner
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cmp [decorations], 10
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je corners_outer
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cmp [decorations], 11
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je corners_crosses
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ret
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grid_lines:
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mov eax, 38
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mov ebx, (GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1)
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mov ecx, (GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP)
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mov edx, [decorations_color]
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@@:
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mcall
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add ebx, GRID_STEP*65536+GRID_STEP
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cmp ebx, (GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP)*65536+(GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP)
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jng @b
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mov ebx, (GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP)
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mov ecx, (GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1)
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@@:
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mcall
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add ecx, GRID_STEP*65536+GRID_STEP
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cmp ecx, (GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP)*65536+(GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP)
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jng @b
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ret
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grid_lines_with_ends:
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mov eax, 38
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mov ebx, (GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1)
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mov ecx, (GRID_BEGIN_Y-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP+GRID_ENDS_WIDTH)
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mov edx, [decorations_color]
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@@:
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mcall
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add ebx, GRID_STEP*65536+GRID_STEP
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cmp ebx, (GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP)*65536+(GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP)
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jng @b
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mov ebx, (GRID_BEGIN_X-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP+GRID_ENDS_WIDTH)
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mov ecx, (GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1)
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@@:
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mcall
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add ecx, GRID_STEP*65536+GRID_STEP
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cmp ecx, (GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP)*65536+(GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP)
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jng @b
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ret
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grid_lines_with_corners:
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call grid_lines
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call corners_outer
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ret
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grid_dots:
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mov eax, 1
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mov ebx, GRID_BEGIN_X-1
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mov ecx, GRID_BEGIN_Y-1
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mov edx, [decorations_color]
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@@:
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mcall
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add ebx, GRID_STEP
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cmp ebx, GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1
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jng @b
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add ecx, GRID_STEP
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cmp ecx, GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1
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jg @f
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mov ebx, GRID_BEGIN_X-1
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jmp @b
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@@:
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ret
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borders_lines:
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mcall 38,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1),17*65536+263,[decorations_color]
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1), ,
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mcall ,17*65536+523,(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1)
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mcall ,17*65536+523,(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)
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ret
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borders_lines_with_ends:
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call borders_lines
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call corners_outer
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ret
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borders_dots:
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mov eax, 1
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mov ebx, GRID_BEGIN_X-1
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mov ecx, GRID_BEGIN_Y-1
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mov edx, [decorations_color]
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@@:
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mcall
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add ebx, GRID_STEP
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cmp ebx, GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP
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jng @b
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mov ebx, GRID_BEGIN_X-1
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mov ecx, GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP
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@@:
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mcall
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add ebx, GRID_STEP
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cmp ebx, GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP
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jng @b
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mov ebx, GRID_BEGIN_X-1
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mov ecx, GRID_BEGIN_Y-1
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@@:
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mcall
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add ecx, GRID_STEP
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cmp ecx, GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP
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jng @b
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mov ebx, GRID_BEGIN_X-1+GRID_WIDTH*GRID_STEP
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mov ecx, GRID_BEGIN_Y-1
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@@:
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mcall
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add ecx, GRID_STEP
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cmp ecx, GRID_BEGIN_Y-1+GRID_HEIGHT*GRID_STEP
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jng @b
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ret
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corners_dots:
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mcall 13,(GRID_BEGIN_X-2)*65536+2,(GRID_BEGIN_Y-2)*65536+2,[decorations_color]
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+2,(GRID_BEGIN_Y-2)*65536+2,
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mcall 13,(GRID_BEGIN_X-2)*65536+2,(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+2,
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+2,(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+2,
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ret
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corners_inner:
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mcall 38,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1+GRID_ENDS_WIDTH),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1),[decorations_color]
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mcall ,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1+GRID_ENDS_WIDTH),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-GRID_ENDS_WIDTH-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-GRID_ENDS_WIDTH-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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mcall ,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1+GRID_ENDS_WIDTH),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1+GRID_ENDS_WIDTH),
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mcall ,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-GRID_ENDS_WIDTH-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-GRID_ENDS_WIDTH-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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ret
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corners_outer:
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mcall 38,(GRID_BEGIN_X-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1),[decorations_color]
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mcall ,(GRID_BEGIN_X-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1+GRID_ENDS_WIDTH),(GRID_BEGIN_Y-1)*65536+(GRID_BEGIN_Y-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1+GRID_ENDS_WIDTH),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1),
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mcall ,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_Y-1),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y-1-GRID_ENDS_WIDTH)*65536+(GRID_BEGIN_Y-1),
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mcall ,(GRID_BEGIN_X-1)*65536+(GRID_BEGIN_X-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1+GRID_ENDS_WIDTH),
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mcall ,(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1)*65536+(GRID_BEGIN_X+GRID_WIDTH*GRID_STEP-1),(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1)*65536+(GRID_BEGIN_Y+GRID_HEIGHT*GRID_STEP-1+GRID_ENDS_WIDTH),
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ret
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corners_crosses:
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call corners_inner
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call corners_outer
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ret
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;;---Draw_decorations--------------------------------------------------------------------------------------------------
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Draw_square:
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;;===Draw_square=======================================================================================================
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;; bl - x_coord
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;; bh - y_coord
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;; edx - color
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mov cl, bh
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mov al, 20
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mul bl
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mov bx, ax
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add bx, 31
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shl ebx, 16
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add ebx, 19
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mov al, 20
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mul cl
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mov cx, ax
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add cx, 31
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shl ecx, 16
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add ecx, 19
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mcall 13
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ret
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;;---Draw_square-------------------------------------------------------------------------------------------------------
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Draw_menu_esc:
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;;===Draw_menu_esc=====================================================================================================
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mcall 4,234*65536+TOP_STRINGS,[navigation_strings_color],string_menu_esc
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ret
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;;---Draw_menu_esc-----------------------------------------------------------------------------------------------------
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Draw_score_string:
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;;===Draw_score_string=================================================================================================
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mcall 4,56*65536+BOTTOM_TOP_STRINGS,[score_string_color],string_score
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ret
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;;---Draw_score_string-------------------------------------------------------------------------------------------------
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Draw_score_number:
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;;===Draw_score_number=================================================================================================
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mcall 47,0x00070000,[score],104*65536+BOTTOM_TOP_STRINGS,[score_number_color],[background_color]
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ret
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;;---Draw_score_number-------------------------------------------------------------------------------------------------
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Draw_hiscore_string:
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;;===Draw_hiscore_string===============================================================================================
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mcall 4,376*65536+BOTTOM_TOP_STRINGS,[hiscore_string_color],string_hi_score
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ret
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;;---Draw_hiscore_string-----------------------------------------------------------------------------------------------
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Draw_hiscore_number:
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;;===Draw_hiscore_number===============================================================================================
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mcall 47,0x00070000,[hi_score],442*65536+BOTTOM_TOP_STRINGS,[hiscore_number_color]
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ret
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;;---Draw_hiscore_number-----------------------------------------------------------------------------------------------
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Draw_champion_string:
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;;===Draw_champion_string==============================================================================================
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mcall 4,376*65536+BOTTOM_BOTTOM_STRINGS,[champion_string_color],string_champion
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ret
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;;---Draw_champion_string----------------------------------------------------------------------------------------------
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Draw_champion_name:
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;;===Draw_champion_name================================================================================================
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mcall 4,442*65536+BOTTOM_BOTTOM_STRINGS,[champion_name_color],champion_name
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ret
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;;---Draw_champion_name------------------------------------------------------------------------------------------------
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Draw_picture:
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;;===Draw_picture======================================================================================================
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;; in :
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;; al = picture height (in squares)
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;; bh = number of top square
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;; ecx = pointer to picture data
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;; edx = picture color
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;;
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.draw:
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xor bl, bl
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.loop:
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cmp byte[ecx], 0
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jz @f
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push eax ebx ecx
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call Draw_square
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pop ecx ebx eax
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@@:
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inc ecx
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inc bl
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cmp bl, GRID_WIDTH
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jne .loop
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dec al
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test al, al
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jnz @f
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ret
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@@:
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inc bh
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jmp .draw
|
|
|
|
|
|
;;---Draw_picture------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
Draw_on_map:
|
|
;;===Draw_on_map=======================================================================================================
|
|
;; in :
|
|
;; al = x coord
|
|
;; ah = y coord
|
|
;; cl = value to draw
|
|
;;
|
|
|
|
and eax, 0x0000ffff
|
|
xor bx, bx
|
|
mov bl, al
|
|
shr ax, 8
|
|
mov dx, 24
|
|
mul dx
|
|
add ax, bx
|
|
mov edi, field_map
|
|
add edi, eax
|
|
mov [edi], cl
|
|
|
|
ret
|
|
|
|
;;---Draw_on_map-------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
Get_from_map:
|
|
;;===Get_from_map======================================================================================================
|
|
;; in :
|
|
;; al = x coord
|
|
;; ah = y coord
|
|
;; out :
|
|
;; al = value on map
|
|
;;
|
|
|
|
push eax
|
|
|
|
and eax, 0x0000ffff
|
|
xor bx, bx
|
|
mov bl, al
|
|
shr ax, 8
|
|
mov dx, 24
|
|
mul dx
|
|
add ax, bx
|
|
mov edi, field_map
|
|
add edi, eax
|
|
mov bl, [edi]
|
|
|
|
pop eax
|
|
|
|
ret
|
|
|
|
;;---Get_from_map------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
;;---Some_functions--------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
;;===Variables=============================================================================================================
|
|
|
|
window_title db 'Snake',0
|
|
window_style dd 0x34000000
|
|
time_before_waiting dd 0x0
|
|
time_to_wait dd 0x0
|
|
time_wait_limit dd 101
|
|
decorations db 0x0
|
|
number_of_free_dots dw 0x0
|
|
|
|
field_map db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
|
|
string_score db 'SCORE :',0
|
|
string_hi_score db 'HI-SCORE :',0
|
|
string_player db 'PLAYER :',0
|
|
string_champion db 'CHAMPION :',0
|
|
string_level db 'LEVEL :',0
|
|
string_pause_space db 'PAUSE - ',0x27,'SPACE',0x27,0
|
|
string_resume_space db 'RESUME - ',0x27,'SPACE',0x27,0
|
|
string_menu_esc db 'MENU - ',0x27,'ESC',0x27,0
|
|
string_apply_name_enter db 'APPLY NAME - ',0x27,'ENTER',0x27,0
|
|
|
|
champion_name db 'dunkaist',0x20,0x20,0x20,0x20,0x20,0x20,0x20,0
|
|
|
|
press_to_start db '...PRESS ',0x27,'SPACE',0x27,' OR ',0x27,'ENTER',0x27,' TO START...',0
|
|
press_esc_to_exit db 'PRESS ',0x27,'ESC',0x27,' TO EXIT',0
|
|
;press_F2_to_options db 'PRESS ',0x27,'F2',0x27,' TO OPTIONS',0
|
|
|
|
snake_dots db 3,3, 4,3, 5,3, 522 dup (0) ; 264 dots
|
|
snake_napravlenie db 3
|
|
snake_napravlenie_next db 3
|
|
snake_length_x2 dd 6
|
|
|
|
eat db 0,0
|
|
|
|
score dd 0
|
|
hi_score dd 777
|
|
is_new_record db 0
|
|
|
|
action db 0
|
|
|
|
string_congratulations db 'Congratulations!!! You are the champion!! New hi-score is :',0
|
|
string_enter_your_name db 'Enter your name, please :',0
|
|
|
|
picture_first_menu_snake db 1,1,1,1,0,1,0,0,1,0,0,1,1,0,0,1,0,0,1,0,1,1,1,1,\
|
|
1,0,0,0,0,1,1,0,1,0,1,0,0,1,0,1,0,1,0,0,1,0,0,1,\
|
|
1,1,1,1,0,1,0,1,1,0,1,0,0,1,0,1,1,0,0,0,1,1,1,1,\
|
|
0,0,0,1,0,1,0,1,1,0,1,1,1,1,0,1,0,1,0,0,1,0,0,0,\
|
|
1,1,1,1,0,1,0,0,1,0,1,0,0,1,0,1,0,0,1,0,1,1,1,1
|
|
|
|
picture_first_menu_version db 0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,1,0,0,0,0,0,0,0,0
|
|
|
|
picture_pause db 1,1,1,0,0,0,1,1,0,0,1,0,0,1,0,1,1,1,1,0,1,1,1,1,\
|
|
1,0,0,1,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,0,1,0,0,0,\
|
|
1,0,0,1,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,0,1,0,0,0,\
|
|
1,1,1,0,0,1,1,1,1,0,1,0,0,1,0,1,1,1,1,0,1,1,1,0,\
|
|
1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,1,0,1,0,0,0,\
|
|
1,0,0,0,0,1,0,0,1,0,0,1,1,0,0,1,1,1,1,0,1,1,1,1
|
|
|
|
picture_game_over db 0,0,1,1,1,0,0,0,1,0,0,0,1,0,0,0,1,0,1,1,1,1,1,0,\
|
|
0,1,0,0,1,0,0,1,0,1,0,0,1,1,0,1,1,0,1,0,0,0,0,0,\
|
|
1,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,1,1,1,1,0,0,\
|
|
1,0,0,1,0,0,1,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,0,0,\
|
|
0,1,1,1,0,0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,1,1,1,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,1,1,1,0,0,1,0,0,0,1,0,1,1,1,1,1,0,1,1,1,1,0,\
|
|
0,1,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,1,\
|
|
0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,1,1,0,0,1,0,0,0,1,\
|
|
0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,0,1,1,1,1,0,\
|
|
0,0,1,1,1,0,0,0,0,1,0,0,0,1,1,1,1,1,0,1,0,0,0,1
|
|
|
|
start_map db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
|
|
|
background_color dd 0x000000
|
|
decorations_color dd 0x00000000
|
|
snake_color dd 0x000000
|
|
snake_head_color dd 0x000000
|
|
snake_picture_color dd 0x000000
|
|
version_picture_color dd 0x000000
|
|
pause_picture_color dd 0x000000
|
|
game_over_picture_color dd 0x000000
|
|
eat_color dd 0x000000
|
|
navigation_strings_color dd 0x80000000
|
|
game_over_strings_color dd 0x80000000
|
|
score_string_color dd 0x80000000
|
|
hiscore_string_color dd 0x80000000
|
|
champion_string_color dd 0x80000000
|
|
game_over_hiscore_color dd 0x80000000
|
|
score_number_color dd 0x40000000
|
|
hiscore_number_color dd 0x00000000
|
|
champion_name_color dd 0x80000000
|
|
|
|
align 4
|
|
@IMPORT:
|
|
|
|
library \
|
|
libini , 'libini.obj' ,\
|
|
box_lib , 'box_lib.obj'
|
|
|
|
import libini,\
|
|
ini.get_str , 'ini_get_str' ,\
|
|
ini.get_int , 'ini_get_int' ,\
|
|
ini.set_str , 'ini_set_str' ,\
|
|
ini.set_int , 'ini_set_int' ,\
|
|
ini.get_color , 'ini_get_color'
|
|
|
|
import box_lib,\
|
|
edit_box.draw , 'edit_box' ,\
|
|
edit_box.key , 'edit_box_key' ,\
|
|
edit_box.mouse , 'edit_box_mouse'
|
|
|
|
bFirstDraw db 0
|
|
|
|
aScore db 'Score',0
|
|
aHiscore db 'Hiscore',0
|
|
aChampion_name db 'Champion_name',0
|
|
|
|
aPreferences db 'Preferences',0
|
|
aSpeed db 'Speed',0
|
|
aDecorations db 'Decorations',0
|
|
|
|
aColors db 'Colors',0
|
|
aBackground_color db 'Background_color',0
|
|
aDecorations_color db 'Decorations_color',0
|
|
aSnake_color db 'Snake_color',0
|
|
aSnake_head_color db 'Snake_head_color',0
|
|
aSnake_picture_color db 'Snake_picture_color',0
|
|
aVersion_picture_color db 'Version_picture_color',0
|
|
aPause_picture_color db 'Pause_picture_color',0
|
|
aGame_over_picture_color db 'Game_over_picture_color',0
|
|
aEat_color db 'Eat_color',0
|
|
aNavigation_strings_color db 'Navigation_string_color',0
|
|
aGame_over_strings_color db 'Game_over_string_color',0
|
|
aScore_string_color db 'Score_string_color',0
|
|
aHiscore_string_color db 'Hiscore_string_color',0
|
|
aChampion_string_color db 'Champion_string_color',0
|
|
aGame_over_hiscore_color db 'Game_over_hiscore_color',0
|
|
aScore_number_color db 'Score_number_color',0
|
|
aHiscore_number_color db 'Hiscore_number_color',0
|
|
aChampion_name_color db 'Champion_name_color',0
|
|
|
|
edit1 edit_box 100,397,278,0x000000,0x00aa00,0x000000,0x000000,0x80ffdd44,15,hed,mouse_dd,ed_focus,hed_end-hed-1,hed_end-hed-1
|
|
|
|
hed db '',0
|
|
hed_end:
|
|
rb 256
|
|
ed_buffer rb 100
|
|
|
|
mouse_dd rd 1
|
|
|
|
i_end:
|
|
cur_dir_path rb 4096
|
|
@PARAMS rb 4096
|
|
;;---Variables-------------------------------------------------------------------------------------------------------------
|
|
|
|
rb 4096
|
|
stacktop:
|
|
d_end: |