forked from KolibriOS/kolibrios
065b8d32b2
git-svn-id: svn://kolibrios.org@31 a494cfbc-eb01-0410-851d-a64ba20cac60
389 lines
5.6 KiB
NASM
389 lines
5.6 KiB
NASM
;
|
|
; EYES FOR MENUET
|
|
;
|
|
; Written by Nikita Lesnikov (nlo_one@mail.ru)
|
|
;
|
|
; Position of "eyes" is fixed. To close "eyes" just click on them.
|
|
;
|
|
; NOTE: quite big timeout is used to disable blinking when redrawing.
|
|
; If "eyes" blink on your system, enlarge the TIMEOUT. If not, you can
|
|
; decrease it due to more realistic movement.
|
|
;
|
|
|
|
TIMEOUT equ 5
|
|
|
|
; EXECUTABLE HEADER
|
|
|
|
use32
|
|
|
|
org 0x0
|
|
db "MENUET01"
|
|
dd 0x01
|
|
dd ENTRANCE
|
|
dd EYES_END
|
|
dd 0x3000
|
|
dd 0x3000
|
|
dd 0x0
|
|
dd 0x0
|
|
|
|
include 'macros.inc'
|
|
ENTRANCE: ; start of code
|
|
|
|
; ==== main ====
|
|
|
|
call prepare_eyes
|
|
|
|
call shape_window
|
|
|
|
still:
|
|
|
|
call draw_eyes ; draw those funny "eyes"
|
|
|
|
mov eax,23 ; wait for event with timeout
|
|
mov ebx,TIMEOUT
|
|
int 0x40
|
|
|
|
cmp eax,1 ; redraw ?
|
|
jnz no_draw
|
|
call redraw_overlap
|
|
no_draw:
|
|
|
|
cmp eax,2 ; key ?
|
|
jz key
|
|
|
|
cmp eax,3 ; button ?
|
|
jz button
|
|
|
|
jmp still ; loop
|
|
|
|
; EVENTS
|
|
|
|
key:
|
|
mov eax,2 ; just read and ignore
|
|
int 0x40
|
|
jmp still
|
|
|
|
button: ; analyze button
|
|
mov eax,-1 ; this is button 1 - we have only one button :-)
|
|
int 0x40
|
|
jmp still
|
|
|
|
; -====- declarations -====-
|
|
|
|
imagedata equ EYES_END
|
|
skindata equ EYES_END+925
|
|
winref equ EYES_END+6325
|
|
|
|
; -====- shape -====-
|
|
|
|
shape_window:
|
|
|
|
mov eax,50 ; set up shape reference area
|
|
mov ebx,0
|
|
mov ecx,winref
|
|
int 0x40
|
|
|
|
ret
|
|
|
|
; -====- redrawing -====-
|
|
|
|
draw_eyes: ; check mousepos to disable blinking
|
|
|
|
mov eax,37
|
|
xor ebx,ebx
|
|
int 0x40
|
|
cmp dword [mouse],eax
|
|
jne redraw_ok
|
|
ret
|
|
redraw_ok:
|
|
mov [mouse],eax
|
|
|
|
redraw_overlap: ; label for redraw event (without checkmouse)
|
|
|
|
mov eax,12
|
|
mov ebx,1
|
|
int 0x40
|
|
|
|
xor eax,eax ; define window
|
|
mov ebx,[win_ebx]
|
|
mov ecx,[win_ecx]
|
|
xor edx,edx
|
|
xor esi,esi
|
|
xor edi,edi
|
|
int 0x40
|
|
|
|
mov eax,8 ; define closebutton
|
|
mov ebx,60
|
|
mov ecx,45
|
|
mov edx,1
|
|
int 0x40
|
|
|
|
mov eax,7
|
|
mov ebx,skindata
|
|
mov ecx,60*65536+30
|
|
mov edx,15
|
|
int 0x40
|
|
|
|
mov eax,15
|
|
mov ebx,30
|
|
call draw_eye_point
|
|
add eax,30
|
|
call draw_eye_point
|
|
|
|
mov eax,12
|
|
mov ebx,2
|
|
int 0x40
|
|
|
|
ret
|
|
|
|
draw_eye_point: ; draw eye point (EAX=X, EBX=Y)
|
|
pusha
|
|
|
|
mov ecx, [mouse] ; ecx = mousex, edx = mousey
|
|
mov edx,ecx
|
|
shr ecx,16
|
|
and edx,0xFFFF
|
|
|
|
; ===> calculate position
|
|
|
|
push eax
|
|
push ebx
|
|
mov byte [sign1],0
|
|
mov esi, [win_ebx]
|
|
shr esi,16
|
|
add eax,esi
|
|
sub ecx,eax ; ECX=ECX-EAX (signed) , ECX=|ECX|
|
|
jnc abs_ok_1
|
|
neg ecx
|
|
mov byte [sign1],1
|
|
abs_ok_1:
|
|
mov [temp1],ecx
|
|
mov byte [sign2],0
|
|
mov esi,[win_ecx]
|
|
shr esi,16
|
|
add ebx,esi
|
|
sub edx,ebx ; EDX=EDX-EBX (signed) , EDX=|EDX|
|
|
jnc abs_ok_2
|
|
neg edx
|
|
mov byte [sign2],1
|
|
abs_ok_2:
|
|
mov [temp2],edx
|
|
pop ebx
|
|
pop eax
|
|
|
|
push eax ; ECX*=ECX
|
|
push edx
|
|
xor eax,eax
|
|
xor edx,edx
|
|
mov ax,cx
|
|
mul cx
|
|
shl edx,16
|
|
or eax,edx
|
|
mov ecx,eax
|
|
pop edx
|
|
pop eax
|
|
|
|
push eax ; EDX*=EDX
|
|
push ecx
|
|
mov ecx,edx
|
|
xor eax,eax
|
|
xor edx,edx
|
|
mov ax,cx
|
|
mul cx
|
|
shl edx,16
|
|
or eax,edx
|
|
mov edx,eax
|
|
pop ecx
|
|
pop eax
|
|
|
|
push ebx
|
|
push ecx
|
|
push edx
|
|
push eax
|
|
mov ebx,ecx ; EBX=ECX+EDX
|
|
add ebx,edx
|
|
xor edi,edi ; ESI=SQRT(EBX)
|
|
mov ecx,edi
|
|
mov edx,edi
|
|
inc edi
|
|
mov eax,edi
|
|
inc edi
|
|
sqrt_loop:
|
|
add ecx,eax
|
|
add eax,edi
|
|
inc edx
|
|
cmp ecx,ebx
|
|
jbe sqrt_loop
|
|
dec edx
|
|
mov esi,edx
|
|
mov ax,si ; ESI=ESI/7
|
|
mov dl,7
|
|
div dl
|
|
and ax,0xFF
|
|
mov si,ax ; ESI ? 0 : ESI=1
|
|
jnz nozeroflag1
|
|
mov si,1
|
|
nozeroflag1:
|
|
|
|
pop eax
|
|
pop edx
|
|
pop ecx
|
|
pop ebx
|
|
|
|
push eax ; ECX=[temp1]/ESI
|
|
push edx
|
|
mov eax,[temp1]
|
|
mov dx,si
|
|
div dl
|
|
mov cl,al
|
|
and ecx,0xFF
|
|
pop edx
|
|
pop eax
|
|
|
|
cmp byte [sign1],1
|
|
je subtract_1
|
|
add eax,ecx ; EAX=EAX+ECX
|
|
jmp calc_ok_1
|
|
subtract_1:
|
|
sub eax,ecx ; EAX=EAX-ECX
|
|
calc_ok_1:
|
|
|
|
push eax ; EDX=[temp2]/ESI
|
|
push ecx
|
|
mov eax,[temp2]
|
|
mov dx,si
|
|
div dl
|
|
mov dl,al
|
|
and dx,0xFF
|
|
pop ecx
|
|
pop eax
|
|
|
|
cmp byte [sign2],1
|
|
je subtract_2
|
|
add ebx,edx ; EBX=EBX+EDX
|
|
jmp calc_ok_2
|
|
subtract_2:
|
|
sub ebx,edx ; EBX=EBX-EDX
|
|
calc_ok_2:
|
|
|
|
; <===
|
|
|
|
mov ecx,ebx ; draw point
|
|
mov ebx,eax
|
|
mov eax,13
|
|
dec ecx
|
|
dec ecx
|
|
dec ebx
|
|
dec ebx
|
|
shl ecx,16
|
|
add ecx,4
|
|
shl ebx,16
|
|
add ebx,4
|
|
mov eax,13
|
|
xor edx,edx
|
|
int 0x40
|
|
|
|
popa
|
|
ret
|
|
|
|
; -====- working on images and window -====-
|
|
|
|
prepare_eyes:
|
|
|
|
;mov eax,6 ; load EYES.RAW
|
|
;mov ebx,graphix
|
|
;mov ecx,0x00000000
|
|
;mov edx,0xFFFFFFFF
|
|
;mov esi,imagedata
|
|
;int 0x40
|
|
;cmp eax,0xFFFFFFFF
|
|
;jnz filefound
|
|
|
|
;mov eax,-1 ; file not exists...
|
|
;int 0x40
|
|
|
|
;filefound:
|
|
mov esi,imagedata+25 ; transform grayscale to putimage format
|
|
mov edi,skindata
|
|
mov ecx,30
|
|
transform_loop:
|
|
push ecx
|
|
mov ecx,30
|
|
lp1:
|
|
lodsb
|
|
stosb
|
|
stosb
|
|
stosb
|
|
loop lp1
|
|
sub esi,30
|
|
mov ecx,30
|
|
lp2:
|
|
lodsb
|
|
stosb
|
|
stosb
|
|
stosb
|
|
loop lp2
|
|
pop ecx
|
|
loop transform_loop
|
|
|
|
mov eax,14 ; calculating screen position
|
|
int 0x40
|
|
shr eax,1
|
|
mov ax,59
|
|
sub eax,30*65536
|
|
mov [win_ebx],eax
|
|
mov [win_ecx],dword 10*65536+44
|
|
|
|
mov esi,imagedata+25 ; calculate shape reference area
|
|
mov edi,winref
|
|
mov ecx,900 ; disable drag bar
|
|
mov al,0
|
|
rep stosb
|
|
|
|
mov ecx,30 ; calculate circles for eyes
|
|
shape_loop:
|
|
push ecx
|
|
|
|
call copy_line ; duplicate (we have two eyes :)
|
|
sub esi,30
|
|
call copy_line
|
|
|
|
pop ecx
|
|
loop shape_loop
|
|
|
|
ret
|
|
|
|
copy_line: ; copy single line to shape reference area
|
|
mov ecx,30
|
|
cpl_loop:
|
|
lodsb
|
|
cmp al,0xFF
|
|
jnz set_one
|
|
mov al,0
|
|
jmp cpl_ok
|
|
set_one:
|
|
mov al,1
|
|
cpl_ok:
|
|
stosb
|
|
loop cpl_loop
|
|
ret
|
|
|
|
; DATA
|
|
|
|
; environment
|
|
|
|
win_ebx dd 0x0
|
|
win_ecx dd 0x0
|
|
mouse dd 0xFFFFFFFF
|
|
;graphix db "EYES.RAW "
|
|
|
|
; temporary storage for math routines
|
|
|
|
temp1 dd 0
|
|
temp2 dd 0
|
|
sign1 db 0
|
|
sign2 db 0
|
|
|
|
EYES_END: ; end of code
|
|
file "EYES.RAW"
|