kolibrios/contrib/games/opentyrian/src/sndmast.h
turbocat a27452493c OpenTyrian: Sources uploaded
git-svn-id: svn://kolibrios.org@9169 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-08-31 18:22:39 +00:00

75 lines
2.3 KiB
C

/*
* OpenTyrian: A modern cross-platform port of Tyrian
* Copyright (C) 2007-2009 The OpenTyrian Development Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef SNDMAST_H
#define SNDMAST_H
#include "opentyr.h"
#define SAMPLE_COUNT 38
enum
{
S_NONE = 0,
S_WEAPON_1 = 1,
S_WEAPON_2 = 2,
S_ENEMY_HIT = 3,
S_EXPLOSION_4 = 4,
S_WEAPON_5 = 5,
S_WEAPON_6 = 6,
S_WEAPON_7 = 7,
S_SELECT = 8,
S_EXPLOSION_8 = 8,
S_EXPLOSION_9 = 9,
S_WEAPON_10 = 10,
S_EXPLOSION_11 = 11,
S_EXPLOSION_12 = 12,
S_WEAPON_13 = 13,
S_WEAPON_14 = 14,
S_WEAPON_15 = 15,
S_SPRING = 16,
S_WARNING = 17,
S_ITEM = 18,
S_HULL_HIT = 19,
S_MACHINE_GUN = 20,
S_SOUL_OF_ZINGLON = 21,
S_EXPLOSION_22 = 22,
S_CLINK = 23,
S_CLICK = 24,
S_WEAPON_25 = 25,
S_WEAPON_26 = 26,
S_SHIELD_HIT = 27,
S_CURSOR = 28,
S_POWERUP = 29,
V_CLEARED_PLATFORM = 30, // "Cleared enemy platform."
V_BOSS = 31, // "Large enemy approaching."
V_ENEMIES = 32, // "Enemies ahead."
V_GOOD_LUCK = 33, // "Good luck."
V_LEVEL_END = 34, // "Level completed."
V_DANGER = 35, // "Danger."
V_SPIKES = 36, // "Warning: spikes ahead."
V_DATA_CUBE = 37, // "Data acquired."
V_ACCELERATE = 38, // "Unexplained speed increase."
};
extern const char soundTitle[SAMPLE_COUNT][9];
extern const JE_byte windowTextSamples[9];
#endif /* SNDMAST_H */