kolibrios/programs/develop/libGUI/examples/button/button.asm

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;
;
; This is a example of using GUI component Button from libGUI
;
;
control_hader_size = 44
control_button_data_size = 50
include 'macros.inc'
use32
db 'MENUET01'
dd 1
dd start
dd i_end
dd 4*1024
dd 4*1024
dd 0
dd path
start:
;init hepe of memory
mcall 68,11
;set current dir as ./
call GetPath
;load dll
mcall 68,19,path
test eax,eax
jnz libGUI_loaded
;load dll from system directory
mcall 68,19,sys_dll_path
test eax,eax
jnz libGUI_loaded
mcall -1
libGUI_loaded:
mov [myexport],eax
;load dll functions
push fnDestroyControl
push [myexport]
call _ksys_cofflib_getproc
mov [destroy_control],eax
push fnSendMessage
push [myexport]
call _ksys_cofflib_getproc
mov [send_message],eax
push fnCraeteButton
push [myexport]
call _ksys_cofflib_getproc
mov [crate_button],eax
;set events mask
mcall 40,1100111b
;get standart colors table
mcall 48,3,ColorsTable,40
;*********************************************
;****************Init Butttons****************
;*********************************************
mov ecx,[ColorsTable+8]
and ecx,0xffffff
mov [Button1.type],byte 10010001b
mov [Button1.x],20
mov [Button1.y],10
mov [Button1.width],word 70
mov [Button1.height],word 20
mov [Button1.color1],0xaabbccff;dword ecx
;mov [Button1.color2],dword 0xffffff
mov [Button1.text],text1
push Button1
push Parend
call [crate_button]
mov [PointerToControlForButton1],eax
mov ecx,[ColorsTable+8]
and ecx,0xffffff
mov [Button2.type],byte 10010010b
mov [Button2.x],20
mov [Button2.y],40
mov [Button2.width],word 70
mov [Button2.height],word 20
mov [Button2.color1],dword ecx
mov [Button2.color2],dword 0xffffff
mov [Button2.image],ButtonPicture
mov [Button2.imageSizeX],16
mov [Button2.imageSizeY],16
mov [Button2.transparentColor],0xffffff
push Button2
push Parend
call [crate_button]
mov [PointerToControlForButton2],eax
mov ecx,[ColorsTable+8]
and ecx,0xffffff
mov [Button3.type],byte 10000100b
mov [Button3.x],20
mov [Button3.y],70
mov [Button3.width],word 70
mov [Button3.height],word 20
mov [Button3.color1],dword ecx
mov [Button3.color2],dword 0xffffff
mov [Button3.text],text1
mov [Button3.textX],40
mov [Button3.textY],8
mov [Button3.textcolor],0
mov [Button3.image],ButtonPicture
mov [Button3.imageX],3
mov [Button3.imageY],3
mov [Button3.imageSizeX],16
mov [Button3.imageSizeY],16
mov [Button3.transparentColor],0xffffff
push Button3
push Parend
call [crate_button]
mov [PointerToControlForButton3],eax
mov ecx,[ColorsTable+8]
and ecx,0xffffff
mov [Button4.type],byte 10010001b
mov [Button4.x],20
mov [Button4.y],100
mov [Button4.width],word 70
mov [Button4.height],word 20
mov [Button4.color1],dword ecx
mov [Button4.color2],dword 0xffffff
mov [Button4.text],text4
mov [Button4.textX],10
mov [Button4.textY],10
mov [Button4.textcolor],0
mov [Button4.image],ButtonPicture
mov [Button4.imageX],5
mov [Button4.imageY],5
mov [Button4.imageSizeX],16
mov [Button4.imageSizeY],16
mov [Button4.transparentColor],0xffffff
push Button4
push Parend
call [crate_button]
mov [PointerToControlForButton4],eax
call draw_window
;send message 1 for redrawing ALL controls
mov [Message],dword 1
push Message
push Parend
call [send_message]
still:
mcall 10
mov [SystemEvent],eax
;check for redraw window
cmp eax,1
jne no_window
call draw_window
mov [Message],dword 1
push Message
push Parend
call [send_message]
jmp still
no_window:
;check for keys events
cmp eax,2
jne no_keys
mcall 2
shr eax,8
mov [Message],dword 2
mov [Message+4],eax
push Message
push Parend
call [send_message]
mov eax,[Message+4]
cmp al,27
je exit
jmp still
no_keys:
;check for pressed butons
cmp eax,3
jne no_buttons
mcall 17
shr eax,8
jmp still
no_buttons:
;check for mouse events
cmp eax,6
jne no_mouse
mov [Message],dword 6
mcall 37,1
mov ebx,eax
shr eax,16 ;x
and ebx,0xffff ;y
mov [Message+4],eax
mov [Message+8],ebx
mcall 37,2
mov [Message+12],eax
;send system events to control
push Message
push Parend
call [send_message]
;button 1
mov esi,[PointerToControlForButton1]
add esi,control_hader_size ;size control's structure
mov edi,Button1
mov ecx,control_button_data_size
rep movsb
;button 2
mov esi,[PointerToControlForButton2]
add esi,control_hader_size ;size control's structure
mov edi,Button2
mov ecx,control_button_data_size
rep movsb
;button 3
mov esi,[PointerToControlForButton3]
add esi,control_hader_size ;size control's structure
mov edi,Button3
mov ecx,control_button_data_size
rep movsb
;button 4
mov esi,[PointerToControlForButton4]
add esi,control_hader_size ;size control's structure
mov edi,Button4
mov ecx,control_button_data_size
rep movsb
xor eax,eax
mov al,[Button4.flag]
cmp al,11b
jne no_exit_demo
mov [button_pressed],1
no_exit_demo:
cmp al,1b
jne no_only_crossing_button
cmp [button_pressed],1
jne no_only_crossing_button
jmp exit
no_only_crossing_button:
jmp still
no_mouse:
jmp still
exit:
;free resourses
push [PointerToControlForButton1]
call [destroy_control]
push [PointerToControlForButton2]
call [destroy_control]
push [PointerToControlForButton3]
call [destroy_control]
push [PointerToControlForButton4]
call [destroy_control]
mcall -1
;**********************************************
;*******************Draw window****************
;**********************************************
draw_window:
mcall 12,1
xor eax,eax
mov ebx,50
mov ecx,50
shl ebx,16
shl ecx,16
add ebx,200
add ecx,200
mov edx,0x03aabbcc
mov esi,0x805080d0
mov edi,0x005080d0
mcall
mcall 12,2
ret
GetPath:
mov ebx,255
mov ecx,path
next_symvol:
mov edx,ecx
add edx,ebx
xor eax,eax
mov al,[edx]
cmp eax,'/'
je exit_path
dec ebx
jnz next_symvol
exit_path:
inc edx
mov esi,dll_name
mov edi,edx
mov ecx,10
rep movsb
ret
include 'getproc.asm'
;************************************************************
;***************************DATA*****************************
;************************************************************
align 4
dll_name db 'libGUI.obj',0
sys_dll_path db '/sys/lib/libGUi.obj',0
text1 db 'text',0
text4 db 'Exit',0
fnDestroyControl db 'DestroyControl',0
fnSendMessage db 'SendMessage',0
fnCraeteButton db 'CraeteButton',0
myexport dd 0
destroy_control dd 0
send_message dd 0
crate_button dd 0
PointerToControlForButton1 dd 0
PointerToControlForButton2 dd 0
PointerToControlForButton3 dd 0
PointerToControlForButton4 dd 0
SystemEvent dd 0
button_pressed rb 1
path rb 256
Parend: dd 0,0,0,0,0,0,0,0,0,0,0,0 ;44 bytes
Message dd 0,0,0,0
ColorsTable dd 0,0,0,0,0,0,0,0,0,0,0,0
struc BUTTON
{
.type db 1
.flag db 1
.x dw 1
.y dw 1
.width dw 1
.height dw 1
.image dd 1
.imageX dw 1
.imageY dw 1
.imageSizeX dw 1
.imageSizeY dw 1
.transparentColor dd 1
.text dd 1
.textX dw 1
.textY dw 1
.textcolor dd 1
.color1 dd 1
.color2 dd 1
.mouseX dw 1
.mouseY dw 1
}
Button1 BUTTON
Button2 BUTTON
Button3 BUTTON
Button4 BUTTON
antibug rb 460
ButtonPicture:
file 'test.raw'
i_end: