forked from KolibriOS/kolibrios
92 lines
2.9 KiB
HTML
92 lines
2.9 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 10.6.0 Release Notes / TBD</h1>
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<p>
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Mesa 10.6.0 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 10.6.1.
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</p>
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<p>
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Mesa 10.6.0 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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3.3 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_AMD_pinned_memory on r600, radeonsi</li>
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<li>GL_ARB_clip_control on i965</li>
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<li>GL_ARB_depth_buffer_float on freedreno</li>
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<li>GL_ARB_depth_clamp on freedreno</li>
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<li>GL_ARB_direct_state_access on all drivers that support GL 2.0+</li>
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<li>GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600</li>
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<li>GL_ARB_draw_instanced on freedreno</li>
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<li>GL_ARB_gpu_shader_fp64 on nvc0, softpipe</li>
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<li>GL_ARB_gpu_shader5 on i965/gen8+</li>
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<li>GL_ARB_instanced_arrays on freedreno</li>
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<li>GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe</li>
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<li>GL_ARB_program_interface_query (all drivers)</li>
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<li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li>
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<li>GL_ARB_texture_view on llvmpipe, softpipe</li>
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<li>GL_ARB_uniform_buffer_object on freedreno</li>
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<li>GL_ARB_vertex_attrib_64bit on nvc0, softpipe</li>
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<li>GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6</li>
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<li>GL_EXT_draw_buffers2 on freedreno</li>
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<li>GL_OES_EGL_sync on all drivers</li>
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<li>EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi</li>
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<li>EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi</li>
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<li>EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi</li>
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<li>GL_AMD_performance_monitor on nvc0</li>
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</ul>
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<h2>Bug fixes</h2>
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TBD.
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<h2>Changes</h2>
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<ul>
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<li>Removed classic Windows software rasterizer.</li>
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<li>Removed egl_gallium EGL driver.</li>
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<li>Removed gbm_gallium GBM driver.</li>
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<li>Removed OpenVG support.</li>
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<li>Removed the galahad gallium driver.</li>
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<li>Removed the identity gallium driver.</li>
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<li>Removed the EGL loader from the Windows SCons build.</li>
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<li>Removed the classic osmesa from the Windows SCons build.</li>
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</ul>
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</div>
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</body>
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</html>
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