forked from KolibriOS/kolibrios
384 lines
8.2 KiB
PHP
384 lines
8.2 KiB
PHP
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nm_control_data_size = 22
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nm_redraw_all = 10000000b
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nm_redraw_off = 01111111b
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nm_special_redraw_on = 100b
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nm_special_redraw_off = 11111011b
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nm_integer_type = 10b
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nm_no_show_number = 1b
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;****************************************************
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;********************craete Number**********************
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;****************************************************
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;IN
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;pointer to parend
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;pointer to Number's structure
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;OUT
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;pointer to initialized Number's structure
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align 4
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craete_number:
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mov ebx,[esp+4]
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mov eax,[esp+8]
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mov [PointerToStructureForNumber],eax
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mov eax,control_header_size+nm_control_data_size
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call craete_control
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;set all image's parameters in control
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mov [eax],dword number
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mov ecx,nm_control_data_size
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mov esi,[PointerToStructureForNumber]
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mov edi,eax
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add edi,control_header_size
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rep movsb
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call get_skin_height
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mov ebx,[PointerToStructureForNumber]
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mov ecx,[ebx+6] ;x
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mov edx,[ebx+10] ;y
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add ecx,border_width
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add edx,[skin_height]
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;copy information to control
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mov [eax+24],ecx
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mov [eax+28],edx
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ret 8
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;****************************************************
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;********************Draw Number*********************
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;****************************************************
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;IN
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;pointer to control of number
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;message
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;OUT
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;not returned value
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align 4
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number:
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;get message
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mov eax,[esp+8]
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;get pointer to control of image
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mov esi,[esp+4]
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mov [PointerForNumber],esi
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;copy control to local control
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add esi,control_header_size
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mov edi,dword Number
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mov ecx,nm_control_data_size
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rep movsb
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cmp [eax],dword 1
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jne no_redraw_all_number
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xor ebx,ebx
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mov bl,[Number.type]
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and bl,nm_no_show_number
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test bl,bl
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jnz no_redraw_all_number
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or [Number.type],nm_redraw_all
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no_redraw_all_number:
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cmp [eax],dword 3
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jne no_special_message_for_number
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xor ebx,ebx
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mov bl,[Number.type]
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and bl,nm_special_redraw_on
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test bl,bl
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jz no_special_message_for_number
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or [Number.type],nm_redraw_all
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and [Number.type],nm_special_redraw_off
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no_special_message_for_number:
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cmp [eax],dword -1
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jne no_destroy_control_of_number
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jmp exit_number
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no_destroy_control_of_number:
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;load coordinats and size from control
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mov eax,[PointerForNumber]
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mov ebx,[eax+24] ;x
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mov ecx,[eax+28] ;y
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;set current coordinats and sizes in zakladka
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mov [Number.x],ebx
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mov [Number.y],ecx
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xor eax,eax
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mov al,[Number.type]
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and al,nm_redraw_all
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test al,al
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jz no_redraw_number_
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and [Number.type],nm_redraw_off
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mov esi,dword Number
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mov edi,[PointerForNumber]
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add edi,control_header_size
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mov ecx,2
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rep movsb
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;get standart colors table
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mov eax,48
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mov ebx,3
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mov ecx,dword pointer2
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mov edx,40
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mcall
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xor eax,eax
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mov al,[Number.type]
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and al,nm_integer_type
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test al,al
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jnz no_integer_number
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mov eax,47
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mov ebx,[Number.parameters]
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mov ecx,[Number.number]
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mov edx,[Number.x]
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shl edx,16
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add edx,[Number.y]
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mov esi,[Number.color]
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mov edi,[pointer2+8]
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mcall
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jmp no_redraw_number_
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no_integer_number:
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;---------------------------------------
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mov ebx,[Number.parameters]
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mov ecx,ebx
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shr ebx,16 ;format for integer
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and ecx,0xffff ;format for float
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;get integer part of float number
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mov eax,1
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mov edi,ecx
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pow_10__:
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;eax=eax*10
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lea eax,[eax+eax*4]
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shl eax,1
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dec edi
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jnz pow_10__
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mov edx,eax
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;check for signum
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mov [v2],0
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fld [Number.number]
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fcom [v2]
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fstsw ax
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sahf
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jae no_signum_float_number
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fabs
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mov [signum_float_number],byte 1
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no_signum_float_number:
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fstp [Number.number]
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mov [v2],edx ;v2=10^ecx
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fild [v2]
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fld [Number.number]
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fmul st0,st1
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fistp [v]
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fstp st0
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mov esi,edx
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mov eax,[v]
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cdq
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idiv esi
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mov [v],eax
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and [integer_part],0
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and [tochnost1],0
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;save v in v2
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mov eax,[v]
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mov [v2],eax
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mov [Number.flag],0
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mov esi,ebx
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get_next_razryd_of_number_integer:
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mov eax,1
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mov edi,esi
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pow_10_integer:
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;eax=eax*10
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lea eax,[eax+eax*4]
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shl eax,1
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dec edi
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jnz pow_10_integer
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mov edi,eax
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mov eax,[v]
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cdq
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idiv edi
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and eax,0xf
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test eax,eax
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jz no_save_pos_for_integer
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cmp [Number.flag],0
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jne no_save_pos_for_integer
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mov [Number.flag],1b
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mov [tochnost1],esi
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add [tochnost1],1
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no_save_pos_for_integer:
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imul eax,edi
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sub [v],eax
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add [integer_part],eax
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dec esi
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jnz get_next_razryd_of_number_integer
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mov eax,[v]
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add [integer_part],eax
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cmp [tochnost1],0
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jnz all_ok_with_tochnost
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mov [tochnost1],1
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all_ok_with_tochnost:
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;get float part of float number
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mov eax,[v2]
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mov [v],eax
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mov eax,1
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mov edi,ecx
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pow_10_float__:
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;eax=eax*10
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lea eax,[eax+eax*4]
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shl eax,1
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dec edi
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jnz pow_10_float__
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mov [v2],eax ;v2=10^ecx
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fild [v2]
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fild [v]
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fld [Number.number]
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fsub st0,st1
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fmul st0,st2
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fistp [v]
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fstp st0
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fstp st0
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and [float_part],0
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mov esi,ecx
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get_next_razryd_of_number_float:
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mov eax,1
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mov edi,esi
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pow_10_float:
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;eax=eax*10
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lea eax,[eax+eax*4]
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shl eax,1
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dec edi
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jnz pow_10_float
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mov edi,eax
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mov eax,[v]
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cdq
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idiv edi
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and eax,0xf
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imul eax,edi
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sub [v],eax
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add [float_part],eax
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dec esi
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jnz get_next_razryd_of_number_float
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mov eax,[v]
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add [float_part],eax
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mov [tochnost2],ecx
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cmp [signum_float_number],byte 1
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jne no_draw_signum_for_float_number
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;draw signum
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mov eax,4
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mov ebx,[Number.x]
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mov ecx,[Number.color]
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mov edx,dword signum
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mov esi,1
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mov edi,[pointer2+8]
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shl ebx,16
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add ebx,[Number.y]
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mcall
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add [Number.x],6
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mov [signum_float_number],0
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no_draw_signum_for_float_number:
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;draw integer part of float number
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mov eax,47
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mov ebx,[tochnost1]
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mov ecx,[integer_part]
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mov edx,[Number.x]
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mov esi,[Number.color]
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mov edi,[pointer2+8]
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shl edx,16
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shl ebx,16
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add edx,[Number.y]
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mcall
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mov edx,[tochnost1]
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add edx,1
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lea edx,[edx+edx*2]
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shl edx,1 ;edx=edx*6
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add edx,[Number.x]
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mov [x],edx
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;draw float part of float number
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mov eax,47
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mov ebx,[tochnost2]
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mov ecx,[float_part]
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mov esi,[Number.color]
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mov edi,[pointer2+8]
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shl edx,16
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shl ebx,16
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add edx,[Number.y]
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mcall
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;draw point betwen integer part of number and float part of number
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mov eax,4
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mov ebx,[x]
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mov ecx,[Number.color]
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mov edx,dword point
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mov esi,1
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mov edi,[pointer2+8]
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sub ebx,6
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shl ebx,16
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add ebx,[Number.y]
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mcall
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no_redraw_number_:
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;-----------------------------------------
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exit_number:
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ret 8
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