forked from KolibriOS/kolibrios
2368 lines
57 KiB
NASM
2368 lines
57 KiB
NASM
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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SK_SPACE equ 0x39
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SK_CTRL equ 0x1D
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SK_UP equ 0x48
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SK_DOWN equ 0x50
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SK_LEFT equ 0x4B
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SK_RIGHT equ 0x4D
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SK_ESC equ 0x01
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INIT_PLANE_X equ 20
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INIT_PLANE_Y equ 20
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BACK_COLOR equ 0x9bcdfa
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GROUND_COLOR equ 0x808080
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BANG_COLOR equ 0xB0140E
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ANIM_PLANE_BMP_PIXELS_COUNT equ 22*32*32
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WINDOW_WIDTH equ 800
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WINDOW_HEIGHT equ 600
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GROUNG_HEIGHT equ 100
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CITY_OFFSET equ (WINDOW_WIDTH-32*20)/2
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MAX_BOMBS equ 8
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GRAVY_ACCEL equ 1
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BOMB_DELAY equ 12
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MAX_LEVEL equ 5
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ACKACK_BULLET_SPEED equ 17
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BULLET_SIZE equ 7
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MAX_SOUNDS equ 8
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VOLUME_BOMBFLY equ 16
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VOLUME_BOMBBANG equ 28
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VOLUME_ACKACK equ 24
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VOLUME_PLANE equ 48
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VOLUME_ARW equ 16
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use32 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 32 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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org 0x0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0x0
|
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|
db 'MENUET01' ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> (8 <20><><EFBFBD><EFBFBD>)
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dd 0x1 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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dd start ; <20><><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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dd i_end ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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dd i_end ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0<>100 <20><><EFBFBD><EFBFBD>
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dd i_end ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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dd 0x0, _s_current_dir ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
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; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>,
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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;----------------- include -------------------------------------
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include 'ssmix.inc'
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;---------------------------------------------------------------------------
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;----------------------------- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> --------------------------------
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;---------------------------------------------------------------------------
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align 4
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start: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: <20><><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>
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mov eax, 66
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mov ebx, 1
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mov ecx, 1
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int 0x40
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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mov eax, 68
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mov ebx, 11
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int 0x40
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cmp eax, 1000000 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> ~1000<30><30> (<28><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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ja heap_ok
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mov eax, -1
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int 0x40 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
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heap_ok:
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mov eax, bmp_plane
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mov ebx, 736*32*3
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call convert_bmp_backcolor
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mov eax, bmp_bomb
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mov ebx, 96*16*3
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call convert_bmp_backcolor
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mov eax, bmp_tile
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mov ebx, 20*20*3
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call convert_bmp_backcolor
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mov eax, bmp_ackack
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mov ebx, 40*20*3
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call convert_bmp_backcolor
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call read_sounds_file
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call ssmix_init
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mov [_game_state], 0
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redraw_window:
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call draw_window
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cmp [_game_state], 0
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jne still_no_intro
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call draw_intro
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still_no_intro:
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still:
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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mov eax,11
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int 0x40
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cmp eax,1
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je redraw_window
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cmp eax,2
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je key
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cmp eax,3
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je close_button
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; <20><><EFBFBD><EFBFBD><EFBFBD>
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mov eax,5
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mov ebx,1
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int 0x40
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mov eax, 26
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mov ebx, 9
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int 0x40
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mov ebx, eax
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sub eax, [_last_value_timecount]
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cmp eax, [_delay]
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jbe still
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mov [_last_value_timecount], ebx
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call timer_x2
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call timer_x4
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
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cmp [_game_state], 1
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jne still_no_game
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; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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mov eax, [_plane_health]
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cmp eax, 0
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jle still_no_plane
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call flight_control_plane
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call plane_interaction
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call draw_plane
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still_no_plane:
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call draw_plane_health
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call bomb_proc
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call bang_proc
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call ground_draw
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call city_draw
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call ackack_draw
|
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call ackack_bullet_proc
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; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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call game_over_timer
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still_no_game:
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jmp still
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key: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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mov eax,2
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int 0x40
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push eax
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key_SPACE:
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cmp ah, SK_SPACE
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jne key_SPACE_end
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cmp [_game_state], 1
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je key_SPACE_do_a_barrel_roll
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key_SPACE_start_game: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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mov [_game_state], 1
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call init_game_state
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jmp key_SPACE_end
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key_SPACE_do_a_barrel_roll: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
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mov eax, [_plane_state]
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cmp eax, 0
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je key_SPACE_do_a_barrel_roll_r
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cmp eax, 1
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je key_SPACE_do_a_barrel_roll_l
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jmp key_SPACE_end
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key_SPACE_do_a_barrel_roll_r:
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mov eax,[_X_plane]
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cmp eax, WINDOW_WIDTH-130-32
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jg key_SPACE_end
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mov [_plane_state], 4
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mov [_plane_state_step], 0
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jmp key_SPACE_end
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key_SPACE_do_a_barrel_roll_l:
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mov eax,[_X_plane]
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cmp eax, 130
|
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jl key_SPACE_end
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mov [_plane_state], 5
|
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mov [_plane_state_step], 0
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key_SPACE_end:
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pop eax
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key_CTRL:
|
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cmp ah, SK_CTRL
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jne key_CTRL_end
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call bomb_drop
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key_CTRL_end:
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key_UP:
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cmp ah, SK_UP
|
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jne key_UP_end
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cmp [_game_state], 0
|
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jne key_UP_end
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mov ebx, [_level_num]
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inc ebx
|
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mov [_level_num], ebx
|
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cmp ebx, MAX_LEVEL
|
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|
jbe key_UP_no_max
|
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|
mov [_level_num], MAX_LEVEL
|
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|
key_UP_no_max:
|
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|
call draw_level_num
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key_UP_end:
|
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|
|
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key_DOWN:
|
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|
cmp ah, SK_DOWN
|
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|
jne key_DOWN_end
|
|||
|
cmp [_game_state], 0
|
|||
|
jne key_DOWN_end
|
|||
|
mov ebx, [_level_num]
|
|||
|
dec ebx
|
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|
mov [_level_num], ebx
|
|||
|
cmp ebx, 1
|
|||
|
jae key_DOWN_no_min
|
|||
|
mov [_level_num], 1
|
|||
|
key_DOWN_no_min:
|
|||
|
call draw_level_num
|
|||
|
key_DOWN_end:
|
|||
|
|
|||
|
|
|||
|
key_LEFT:
|
|||
|
cmp ah, SK_LEFT
|
|||
|
jne key_LEFT_end
|
|||
|
cmp [_game_state], 0
|
|||
|
jne key_LEFT_end
|
|||
|
mov ebx, [_set_volume]
|
|||
|
dec ebx
|
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|
cmp ebx, 0
|
|||
|
jge @f
|
|||
|
mov ebx, 0
|
|||
|
@@:
|
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|
mov [_set_volume], ebx
|
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|
shl ebx, 4
|
|||
|
stdcall ssmix_setvolume, ebx, ebx
|
|||
|
call draw_volume_num
|
|||
|
key_LEFT_end:
|
|||
|
|
|||
|
|
|||
|
key_RIGHT:
|
|||
|
cmp ah, SK_RIGHT
|
|||
|
jne key_RIGHT_end
|
|||
|
cmp [_game_state], 0
|
|||
|
jne key_RIGHT_end
|
|||
|
mov ebx, [_set_volume]
|
|||
|
inc ebx
|
|||
|
cmp ebx, 8
|
|||
|
jle @f
|
|||
|
mov ebx, 8
|
|||
|
@@:
|
|||
|
mov [_set_volume], ebx
|
|||
|
shl ebx, 4
|
|||
|
stdcall ssmix_setvolume, ebx, ebx
|
|||
|
call draw_volume_num
|
|||
|
key_RIGHT_end:
|
|||
|
|
|||
|
|
|||
|
key_ESC:
|
|||
|
cmp ah, SK_ESC
|
|||
|
jne key_ESC_end
|
|||
|
jmp close_button
|
|||
|
key_ESC_end:
|
|||
|
|
|||
|
jmp still
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
close_button: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
call ssmix_release
|
|||
|
call sounds_free_memory
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, -1
|
|||
|
int 0x40
|
|||
|
|
|||
|
|
|||
|
;---------------------------------------------------------------------------
|
|||
|
;----------------------------- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ---------------------------------
|
|||
|
;---------------------------------------------------------------------------
|
|||
|
|
|||
|
|
|||
|
convert_bmp_backcolor: ; eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push ecx
|
|||
|
cbb_loop:
|
|||
|
cmp ebx, 0
|
|||
|
jle cbb_loop_end
|
|||
|
mov ecx, [eax]
|
|||
|
and ecx, 0x00FFFFFF
|
|||
|
cmp ecx, 0x00FFFFFF
|
|||
|
jne @f
|
|||
|
mov ecx, BACK_COLOR
|
|||
|
mov [eax], cl
|
|||
|
shr ecx, 8
|
|||
|
mov [eax+1], cl
|
|||
|
shr ecx, 8
|
|||
|
mov [eax+2], cl
|
|||
|
@@:
|
|||
|
add eax, 3
|
|||
|
sub ebx, 3
|
|||
|
jmp cbb_loop
|
|||
|
cbb_loop_end:
|
|||
|
pop ecx
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
read_sounds_file:
|
|||
|
|
|||
|
mov edi, _s_current_dir
|
|||
|
mov al, 0
|
|||
|
mov ecx, 4096
|
|||
|
repne scasb
|
|||
|
mov dword[edi-1], 'data'
|
|||
|
mov dword[edi+3], '.bin'
|
|||
|
mov [_flag_bomberdatabin_ok], 1
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_fi_func], 0
|
|||
|
mov [_fi_pos], 8
|
|||
|
mov [_fi_size], 4
|
|||
|
mov [_fi_pbuff], _count_sounds
|
|||
|
mov [_fi_pfilename], _s_current_dir
|
|||
|
mov eax, 70
|
|||
|
mov ebx, file_info
|
|||
|
int 0x40
|
|||
|
cmp ebx, -1
|
|||
|
jne @f
|
|||
|
mov [_flag_bomberdatabin_ok], 0
|
|||
|
jmp .end
|
|||
|
@@:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, [_count_sounds]
|
|||
|
shl ecx, 3
|
|||
|
mov [_fi_func], 0
|
|||
|
mov [_fi_pos], 12
|
|||
|
mov [_fi_size], ecx
|
|||
|
mov [_fi_pbuff], _array_sounds
|
|||
|
mov [_fi_pfilename], _s_current_dir
|
|||
|
mov eax, 70
|
|||
|
mov ebx, file_info
|
|||
|
int 0x40
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, [_count_sounds]
|
|||
|
mov esi, _array_sounds
|
|||
|
.loop:
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_fi_func], 0
|
|||
|
mov eax, [esi]
|
|||
|
mov [_fi_pos], eax
|
|||
|
mov eax, [esi+4]
|
|||
|
mov [_fi_size], eax
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, [esi+4]
|
|||
|
mov eax, 68
|
|||
|
mov ebx, 12
|
|||
|
int 0x40
|
|||
|
mov [esi], eax
|
|||
|
mov ecx, [esi+4]
|
|||
|
add ecx, eax
|
|||
|
mov [esi+4], ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_fi_pbuff], eax
|
|||
|
mov [_fi_pfilename], _s_current_dir
|
|||
|
mov eax, 70
|
|||
|
mov ebx, file_info
|
|||
|
int 0x40
|
|||
|
pop ecx
|
|||
|
add esi, 8
|
|||
|
dec ecx
|
|||
|
jnz .loop
|
|||
|
.end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
sounds_free_memory:
|
|||
|
|
|||
|
mov ecx, [_count_sounds]
|
|||
|
mov esi, _array_sounds
|
|||
|
.loop:
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, 68
|
|||
|
mov ebx, 13
|
|||
|
mov ecx, [esi]
|
|||
|
int 0x40
|
|||
|
pop ecx
|
|||
|
add esi, 8
|
|||
|
dec ecx
|
|||
|
jnz .loop
|
|||
|
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
init_game_state: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_game_over_time], 0
|
|||
|
mov [_X_plane], INIT_PLANE_X
|
|||
|
mov [_Y_plane], INIT_PLANE_Y
|
|||
|
mov [_VX_plane], 4
|
|||
|
mov [_plane_state], 0
|
|||
|
mov [_anim_pos_plane], 0
|
|||
|
mov [_plane_health], 100
|
|||
|
mov [_timer_x2], 0
|
|||
|
mov [_timer_x4], 0
|
|||
|
mov [_bomb_count], 0
|
|||
|
mov [_bomb_delay_time], 0
|
|||
|
mov [_addit_VY_plane], 0
|
|||
|
mov [_flag_air_raid_warning], 0
|
|||
|
|
|||
|
call load_level
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, _bang_array
|
|||
|
xor ecx, ecx
|
|||
|
igs_bang_array_loop:
|
|||
|
cmp ecx, MAX_BOMBS
|
|||
|
jae igs_bang_array_loop_end
|
|||
|
mov eax, -1
|
|||
|
mov [ebx], eax
|
|||
|
add ebx, 8
|
|||
|
inc ecx
|
|||
|
jmp igs_bang_array_loop
|
|||
|
igs_bang_array_loop_end:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, _ackack_bullet
|
|||
|
xor ecx, ecx
|
|||
|
igs_bullet_array_loop:
|
|||
|
cmp ecx, 32
|
|||
|
jae igs_bullet_array_loop_end
|
|||
|
mov eax, 0
|
|||
|
mov [ebx], eax
|
|||
|
add ebx, 4
|
|||
|
inc ecx
|
|||
|
jmp igs_bullet_array_loop
|
|||
|
igs_bullet_array_loop_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call draw_window
|
|||
|
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_playtrack, [_array_sounds+8*((( 4 ))-1)], [_array_sounds+8*((( 4 ))-1)+4], VOLUME_PLANE, VOLUME_PLANE, SSMIX_CHANMODE_REPEAT
|
|||
|
@@:
|
|||
|
mov [_channel_sound_plane], eax
|
|||
|
|
|||
|
mov [_channel_sound_arw], -1
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
game_over:
|
|||
|
|
|||
|
mov [_game_over_time], 30 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> game over
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> GAME OVER
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2 - 50)*65536 + 30
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_game_over
|
|||
|
int 0x40
|
|||
|
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_stoptrack, [_channel_sound_plane]
|
|||
|
@@:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
game_over_timer: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov ebx, [_game_over_time]
|
|||
|
cmp ebx, 0
|
|||
|
je got_end
|
|||
|
dec ebx
|
|||
|
mov [_game_over_time], ebx
|
|||
|
cmp ebx, 0
|
|||
|
jg got_end
|
|||
|
mov [_game_state], 0
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
call ssmix_stopalltracks
|
|||
|
@@:
|
|||
|
call draw_window
|
|||
|
call draw_intro
|
|||
|
got_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
next_level: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
mov [_game_over_time], 1 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_level_num] ; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc eax
|
|||
|
cmp eax, MAX_LEVEL
|
|||
|
jbe next_level_no_overmax
|
|||
|
mov eax, MAX_LEVEL
|
|||
|
next_level_no_overmax:
|
|||
|
mov [_level_num], eax
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
check_level_complete: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
mov edx, 0 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: 0 - <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 1 - <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, _city
|
|||
|
xor ecx, ecx
|
|||
|
clc_loop:
|
|||
|
cmp ecx, 32
|
|||
|
jae clc_loop_end
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx]
|
|||
|
cmp eax, 0
|
|||
|
je clc_no_buildings
|
|||
|
mov edx, 1
|
|||
|
jmp clc_loop_end
|
|||
|
clc_no_buildings:
|
|||
|
add ebx, 2
|
|||
|
inc ecx
|
|||
|
jmp clc_loop
|
|||
|
clc_loop_end :
|
|||
|
cmp edx, 0
|
|||
|
jne clc_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> LEVEL COMPLETE
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2 - 70)*65536 + 30
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_level_complete
|
|||
|
int 0x40
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_addit_VY_plane], 3 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call air_raid_warning_off
|
|||
|
clc_end:
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
draw_plane_health:
|
|||
|
|
|||
|
mov ebx, 5*0x00010000 + 100
|
|||
|
mov ecx, 5*0x00010000 + 10
|
|||
|
mov edx, 0x00000000
|
|||
|
mov eax, 13
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov ebx, [_plane_health]
|
|||
|
add ebx, 5*0x00010000
|
|||
|
mov edx, 0x00008000
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
air_raid_warning_on:
|
|||
|
push eax
|
|||
|
cmp [_flag_air_raid_warning], 1
|
|||
|
je .end
|
|||
|
mov [_flag_air_raid_warning], 1
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_playtrack, [_array_sounds+8*((( 5 ))-1)], [_array_sounds+8*((( 5 ))-1)+4], VOLUME_ARW, VOLUME_ARW, SSMIX_CHANMODE_REPEAT
|
|||
|
@@:
|
|||
|
mov [_channel_sound_arw], eax
|
|||
|
.end:
|
|||
|
pop eax
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
air_raid_warning_off:
|
|||
|
cmp [_flag_air_raid_warning], 0
|
|||
|
je .end
|
|||
|
mov [_flag_air_raid_warning], 0
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne .end
|
|||
|
stdcall ssmix_stoptrack, [_channel_sound_arw]
|
|||
|
.end:
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
;======================================= <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ======================================
|
|||
|
|
|||
|
|
|||
|
flight_control_plane: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,[_X_plane]
|
|||
|
add eax, [_VX_plane]
|
|||
|
mov [_X_plane], eax
|
|||
|
|
|||
|
cmp eax, WINDOW_WIDTH-60-32
|
|||
|
jl fcp_set_utunr_rl
|
|||
|
mov ebx, [_plane_state]
|
|||
|
cmp ebx, 0
|
|||
|
jne fcp_set_utunr_rl
|
|||
|
mov [_plane_state],2
|
|||
|
mov [_plane_state_step], 0
|
|||
|
fcp_set_utunr_rl:
|
|||
|
|
|||
|
cmp eax, 60
|
|||
|
jg fcp_set_utunr_lr
|
|||
|
mov ebx, [_plane_state]
|
|||
|
cmp ebx, 1
|
|||
|
jne fcp_set_utunr_lr
|
|||
|
mov [_plane_state],3
|
|||
|
mov [_plane_state_step], 0
|
|||
|
fcp_set_utunr_lr:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 2 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_timer_x2]
|
|||
|
cmp eax, 0
|
|||
|
jne fcp_timex2_end
|
|||
|
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 2 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jne fcp_uturn_rl_end
|
|||
|
mov eax, [_plane_state_step]
|
|||
|
mov ebx, 4
|
|||
|
sub ebx, eax
|
|||
|
mov [_VX_plane], ebx ; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_plane_state_step], eax
|
|||
|
cmp eax, 9 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
|||
|
jne fcp_uturn_rl_end
|
|||
|
mov [_plane_state], 1 ; <20><><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
fcp_uturn_rl_end:
|
|||
|
|
|||
|
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 3 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jne fcp_uturn_lr_end
|
|||
|
mov eax, [_plane_state_step]
|
|||
|
mov ebx, -4
|
|||
|
add ebx, eax
|
|||
|
mov [_VX_plane], ebx ; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_plane_state_step], eax
|
|||
|
cmp eax, 9 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
|||
|
jne fcp_uturn_lr_end
|
|||
|
mov [_plane_state], 0 ; <20><><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
fcp_uturn_lr_end:
|
|||
|
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 4 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jne fcp_barrel_r_end
|
|||
|
mov eax, [_plane_state_step]
|
|||
|
inc eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_plane_state_step], eax
|
|||
|
cmp eax, 8 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
|||
|
jne fcp_barrel_r_end
|
|||
|
mov [_plane_state], 0 ; <20><><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
fcp_barrel_r_end :
|
|||
|
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 5 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jne fcp_barrel_l_end
|
|||
|
mov eax, [_plane_state_step]
|
|||
|
inc eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_plane_state_step], eax
|
|||
|
cmp eax, 8 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>
|
|||
|
jne fcp_barrel_l_end
|
|||
|
mov [_plane_state], 1 ; <20><><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
fcp_barrel_l_end:
|
|||
|
|
|||
|
call animation_plane
|
|||
|
|
|||
|
fcp_timex2_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 4 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_timer_x4]
|
|||
|
cmp eax, 0
|
|||
|
jne fcp_timex4_end
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,[_Y_plane]
|
|||
|
add eax, 1
|
|||
|
mov [_Y_plane], eax
|
|||
|
|
|||
|
fcp_timex4_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,[_Y_plane]
|
|||
|
mov ebx,[_addit_VY_plane]
|
|||
|
add eax, ebx
|
|||
|
mov [_Y_plane], eax
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,[_Y_plane]
|
|||
|
cmp eax, WINDOW_HEIGHT - GROUNG_HEIGHT - 32
|
|||
|
jl fcp_end_plane_landing
|
|||
|
mov [_addit_VY_plane], 0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, [_plane_state]
|
|||
|
cmp ebx, 6
|
|||
|
je fcp_end_plane_landing
|
|||
|
cmp ebx, 0
|
|||
|
jne fcp_horiz_fly
|
|||
|
mov [_plane_state], 6 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
;jmp fcp_end_plane_landing
|
|||
|
fcp_horiz_fly:
|
|||
|
mov eax, WINDOW_HEIGHT - GROUNG_HEIGHT - 32
|
|||
|
fcp_end_plane_landing:
|
|||
|
cmp eax, WINDOW_HEIGHT - GROUNG_HEIGHT - 32 + 6
|
|||
|
jle fcp_no_plane_underground ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> "<22><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>"
|
|||
|
mov eax, WINDOW_HEIGHT - GROUNG_HEIGHT - 32 + 6
|
|||
|
mov ebx, [_X_plane]
|
|||
|
cmp ebx, WINDOW_WIDTH - 60-32
|
|||
|
jl fcp_no_end_level ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call next_level ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
fcp_no_end_level:
|
|||
|
fcp_no_plane_underground:
|
|||
|
mov [_Y_plane], eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
animation_plane:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 0
|
|||
|
jne ap_state0_end
|
|||
|
mov [_anim_pos_plane], 0
|
|||
|
ap_state0_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 1
|
|||
|
jne ap_state1_end
|
|||
|
mov [_anim_pos_plane], 8
|
|||
|
ap_state1_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 5
|
|||
|
ja ap_state2345_end
|
|||
|
cmp eax, 2
|
|||
|
jb ap_state2345_end
|
|||
|
sub eax, 2
|
|||
|
mov ebx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> eax <20><> 9
|
|||
|
shl eax, 3
|
|||
|
add eax, ebx
|
|||
|
add eax, [_plane_state_step] ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
shl eax, 2 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 4
|
|||
|
add eax, _anim_array_uturn_rl ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, [eax]
|
|||
|
mov [_anim_pos_plane], ebx ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ap_state2345_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 6
|
|||
|
jne ap_state6_end
|
|||
|
mov [_anim_pos_plane], 22
|
|||
|
ap_state6_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
draw_plane:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, 13
|
|||
|
mov ebx,[_last_XY_plane]
|
|||
|
and ebx, 0xffff0000
|
|||
|
add ebx, 32
|
|||
|
mov ecx,[_last_XY_plane]
|
|||
|
shl ecx, 16
|
|||
|
add ecx, 32
|
|||
|
mov edx, BACK_COLOR
|
|||
|
int 0x40
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> _anim_pos_plane
|
|||
|
mov ebx, [_anim_pos_plane]
|
|||
|
shl ebx, 10
|
|||
|
mov eax, ebx
|
|||
|
add ebx, eax
|
|||
|
add ebx, eax
|
|||
|
add ebx, bmp_plane
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx,[_X_plane]
|
|||
|
shl edx, 16
|
|||
|
add edx,[_Y_plane]
|
|||
|
mov [_last_XY_plane], edx
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,7
|
|||
|
mov ecx,32*65536+32
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
plane_interaction:
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
mov eax, [_X_plane]
|
|||
|
mov ebx, [_Y_plane]
|
|||
|
add ebx, 16
|
|||
|
mov ecx, [_VX_plane]
|
|||
|
cmp ecx, 0
|
|||
|
jl pi_no_positive_vx
|
|||
|
add eax, 32 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
pi_no_positive_vx:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> eax <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X,Y <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, eax
|
|||
|
sub eax, CITY_OFFSET
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 0
|
|||
|
jl pi_out_of_city
|
|||
|
cmp eax, 32*20
|
|||
|
jg pi_out_of_city
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add eax, 10 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><> 20
|
|||
|
mov ecx, eax
|
|||
|
shr eax, 4
|
|||
|
shr ecx, 6
|
|||
|
sub eax, ecx
|
|||
|
shr ecx, 2
|
|||
|
add eax, ecx
|
|||
|
shr ecx, 2
|
|||
|
sub eax, ecx
|
|||
|
dec eax ; <20> eax <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov esi, eax
|
|||
|
shl esi, 1
|
|||
|
add esi, _city ; <20> esi <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, edx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor ecx, ecx
|
|||
|
mov cx, [esi]
|
|||
|
mov edx, ecx
|
|||
|
shl ecx, 4
|
|||
|
shl edx, 2
|
|||
|
add ecx, edx
|
|||
|
mov edx, WINDOW_HEIGHT - GROUNG_HEIGHT
|
|||
|
sub edx, ecx ; <20> edx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp ebx, edx
|
|||
|
jl pi_no_crash
|
|||
|
; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov [_plane_health], 0
|
|||
|
call bang_add ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call game_over ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
pi_no_crash:
|
|||
|
|
|||
|
pi_out_of_city:
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
; ================================== <20><><EFBFBD><EFBFBD><EFBFBD> ===========================================
|
|||
|
|
|||
|
bomb_drop: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>". <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_plane_health]
|
|||
|
cmp eax, 0
|
|||
|
jle bomb_drop_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
mov eax, [_plane_state]
|
|||
|
cmp eax, 3
|
|||
|
ja bomb_drop_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_bomb_delay_time]
|
|||
|
cmp eax, 0
|
|||
|
jne bomb_drop_end
|
|||
|
mov [_bomb_delay_time], BOMB_DELAY
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_bomb_count]
|
|||
|
cmp eax, MAX_BOMBS-1
|
|||
|
jae bomb_drop_end
|
|||
|
inc eax
|
|||
|
mov [_bomb_count], eax
|
|||
|
dec eax
|
|||
|
shl eax, 4
|
|||
|
add eax, _bomb_array ; <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov ebx, [_X_plane]
|
|||
|
mov [eax], ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X
|
|||
|
add eax, 4
|
|||
|
mov ebx, [_Y_plane]
|
|||
|
add ebx, 30
|
|||
|
mov [eax], ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y
|
|||
|
|
|||
|
add eax, 4
|
|||
|
mov ebx, [_VX_plane]
|
|||
|
cmp ebx, 0
|
|||
|
jge bomb_drop_pos_dir_vx
|
|||
|
bomb_drop_neg_dir_vx:
|
|||
|
neg ebx
|
|||
|
shr ebx, 1
|
|||
|
neg ebx
|
|||
|
jmp bomb_drop_dir_vx_end
|
|||
|
bomb_drop_pos_dir_vx:
|
|||
|
shr ebx, 1
|
|||
|
bomb_drop_dir_vx_end:
|
|||
|
mov [eax], ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> X
|
|||
|
|
|||
|
add eax, 4
|
|||
|
mov ebx, 0
|
|||
|
mov [eax], ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Y
|
|||
|
|
|||
|
push ecx
|
|||
|
mov ecx, [_bomb_count]
|
|||
|
dec ecx
|
|||
|
call bombfly_sound_start
|
|||
|
pop ecx
|
|||
|
|
|||
|
bomb_drop_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bomb_proc:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_bomb_delay_time]
|
|||
|
cmp eax, 0
|
|||
|
je bomb_proc_delay_timer_end
|
|||
|
dec eax
|
|||
|
mov [_bomb_delay_time], eax
|
|||
|
bomb_proc_delay_timer_end:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_bomb_count]
|
|||
|
cmp eax, 0
|
|||
|
je bomb_proc_end
|
|||
|
xor ecx, ecx
|
|||
|
bomb_proc_loop: ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
cmp ecx, [_bomb_count]
|
|||
|
jae bomb_proc_end
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 4
|
|||
|
add ebx, _bomb_array ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
call bomb_hide ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> VY <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
add ebx, 4*3
|
|||
|
mov eax, [_timer_x2]
|
|||
|
cmp eax, 0
|
|||
|
jne bomb_proc_gravity_accel_end
|
|||
|
mov eax, [ebx]
|
|||
|
add eax, GRAVY_ACCEL
|
|||
|
mov [ebx], eax
|
|||
|
bomb_proc_gravity_accel_end:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
sub ebx, 4*3
|
|||
|
mov eax, [ebx]
|
|||
|
add ebx, 4*2
|
|||
|
mov edx, [ebx]
|
|||
|
add eax, edx
|
|||
|
sub ebx, 4*2
|
|||
|
mov [ebx], eax
|
|||
|
push eax
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add ebx, 4
|
|||
|
mov eax, [ebx]
|
|||
|
add ebx, 4*2
|
|||
|
mov edx, [ebx]
|
|||
|
add eax, edx
|
|||
|
sub ebx, 4*2
|
|||
|
mov [ebx], eax
|
|||
|
push eax
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
sub ebx, 4
|
|||
|
pop edx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y
|
|||
|
pop eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 10
|
|||
|
jle bomb_proc_delete_bomb
|
|||
|
cmp eax, WINDOW_WIDTH - 36
|
|||
|
jge bomb_proc_delete_bomb
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
mov ebx, edx
|
|||
|
call bomb_check_detonation
|
|||
|
cmp eax, 1
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
je bomb_proc_interaction_with_world
|
|||
|
cmp edx, WINDOW_HEIGHT - GROUNG_HEIGHT
|
|||
|
jae bomb_proc_interaction_with_world
|
|||
|
jmp bomb_proc_interaction_end
|
|||
|
bomb_proc_interaction_with_world:
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
mov ebx, edx
|
|||
|
call bang_add
|
|||
|
call air_raid_warning_on ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
bomb_proc_delete_bomb:
|
|||
|
call bomb_delete ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
dec ecx ; <20>.<2E>. <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [_bomb_count]
|
|||
|
dec eax
|
|||
|
mov [_bomb_count], eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
jmp bomb_proc_draw_end ; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>
|
|||
|
bomb_proc_interaction_end:
|
|||
|
call bomb_draw
|
|||
|
bomb_proc_draw_end:
|
|||
|
|
|||
|
inc ecx
|
|||
|
jmp bomb_proc_loop
|
|||
|
bomb_proc_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bomb_delete: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
call bombfly_sound_stop
|
|||
|
inc ecx
|
|||
|
bomb_delete_loop:
|
|||
|
cmp ecx, [_bomb_count]
|
|||
|
jae bomb_delete_loop_end
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 4
|
|||
|
add ebx, _bomb_array ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
dec ecx
|
|||
|
mov edx, ecx
|
|||
|
shl edx, 4
|
|||
|
add edx, _bomb_array ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [ebx]
|
|||
|
mov [edx], eax
|
|||
|
add ebx,4
|
|||
|
add edx,4
|
|||
|
mov eax, [ebx]
|
|||
|
mov [edx], eax
|
|||
|
add ebx,4
|
|||
|
add edx,4
|
|||
|
mov eax, [ebx]
|
|||
|
mov [edx], eax
|
|||
|
add ebx,4
|
|||
|
add edx,4
|
|||
|
mov eax, [ebx]
|
|||
|
mov [edx], eax
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc ecx
|
|||
|
jmp bomb_delete_loop
|
|||
|
bomb_delete_loop_end:
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
bomb_hide: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
mov eax, 13
|
|||
|
mov edx, ebx
|
|||
|
mov ebx, [edx]
|
|||
|
shl ebx, 16
|
|||
|
add ebx, 16
|
|||
|
add edx, 4
|
|||
|
mov ecx, [edx]
|
|||
|
shl ecx, 16
|
|||
|
add ecx, 16
|
|||
|
mov edx, BACK_COLOR
|
|||
|
int 0x40
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bomb_draw: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> edx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, [ebx]
|
|||
|
shl edx, 16
|
|||
|
add ebx, 4
|
|||
|
mov eax, [ebx]
|
|||
|
add edx, eax
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> ebx (<28><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
add ebx, 4
|
|||
|
mov eax, [ebx] ; <20><><EFBFBD><EFBFBD><EFBFBD> <20> eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add ebx, 4
|
|||
|
mov ecx, [ebx] ; <20><><EFBFBD><EFBFBD><EFBFBD> <20> ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor ebx, ebx
|
|||
|
cmp ecx, 3
|
|||
|
jl bomb_draw_midspeed_end
|
|||
|
inc ebx
|
|||
|
bomb_draw_midspeed_end:
|
|||
|
cmp ecx, 9
|
|||
|
jl bomb_draw_highspeed_end
|
|||
|
inc ebx
|
|||
|
bomb_draw_highspeed_end:
|
|||
|
cmp eax, 0
|
|||
|
jge bomb_draw_left_dir_end
|
|||
|
add ebx, 3
|
|||
|
bomb_draw_left_dir_end:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
shl ebx, 8
|
|||
|
mov eax, ebx
|
|||
|
add ebx, eax
|
|||
|
add ebx, eax
|
|||
|
add ebx, bmp_bomb ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,7
|
|||
|
mov ecx,16*65536+16
|
|||
|
int 0x40
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
bomb_check_detonation: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X, eab - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y
|
|||
|
; <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
; <20> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: 0 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 1 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
add eax, 8
|
|||
|
add ebx, 8
|
|||
|
|
|||
|
sub eax, CITY_OFFSET
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 0
|
|||
|
jl bcd_out_of_city
|
|||
|
cmp eax, 32*20
|
|||
|
jg bcd_out_of_city
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add eax, 10 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><> 20
|
|||
|
mov ecx, eax
|
|||
|
shr eax, 4
|
|||
|
shr ecx, 6
|
|||
|
sub eax, ecx
|
|||
|
shr ecx, 2
|
|||
|
add eax, ecx
|
|||
|
shr ecx, 2
|
|||
|
sub eax, ecx
|
|||
|
dec eax ; <20> eax <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov esi, eax
|
|||
|
shl esi, 1
|
|||
|
add esi, _city ; <20> esi <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov edx, WINDOW_HEIGHT - GROUNG_HEIGHT
|
|||
|
sub edx, ebx
|
|||
|
mov ebx, edx
|
|||
|
cmp ebx, 0
|
|||
|
jg bcd_no_neg_value_Y
|
|||
|
xor ecx, ecx
|
|||
|
mov cx, [esi]
|
|||
|
xor ebx, ebx
|
|||
|
jmp bcd_damage ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
bcd_no_neg_value_Y:
|
|||
|
add ebx, 10 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y <20><> 20
|
|||
|
mov ecx, ebx
|
|||
|
shr ebx, 4
|
|||
|
shr ecx, 6
|
|||
|
sub ebx, ecx
|
|||
|
shr ecx, 2
|
|||
|
add ebx, ecx
|
|||
|
shr ecx, 2
|
|||
|
sub ebx, ecx ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> "<22> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
xor ecx, ecx
|
|||
|
mov cx, [esi]
|
|||
|
cmp ebx, ecx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jg bcd_no_detonation
|
|||
|
bcd_damage: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ecx
|
|||
|
mov ecx, ebx
|
|||
|
sub ecx, 2
|
|||
|
cmp ecx, 0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 0, <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jge bcd_no_neg_value_H
|
|||
|
xor ecx, ecx
|
|||
|
bcd_no_neg_value_H:
|
|||
|
mov [esi], cx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call clear_tiles
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call ackack_check_bombing
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>) <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
|
|||
|
; ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, edx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
|
|||
|
; esi - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
dec eax
|
|||
|
cmp eax, 0
|
|||
|
jl bcd_damage_left_end
|
|||
|
sub esi, 2
|
|||
|
xor ecx, ecx
|
|||
|
mov cx, [esi] ; <20> ecx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ecx
|
|||
|
push ecx
|
|||
|
sub ecx, ebx
|
|||
|
inc ecx
|
|||
|
cmp ecx, 2
|
|||
|
pop ecx
|
|||
|
ja bcd_damage_left_end ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |ecx-ebx|<=1
|
|||
|
dec ecx
|
|||
|
cmp ecx, 0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 0, <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jge bcd_no_neg_value_HL
|
|||
|
xor ecx, ecx
|
|||
|
bcd_no_neg_value_HL:
|
|||
|
mov [esi], cx
|
|||
|
call clear_tiles
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call ackack_check_bombing
|
|||
|
bcd_damage_left_end:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
|
|||
|
; ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, edx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
|
|||
|
; esi - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
inc eax
|
|||
|
inc eax
|
|||
|
cmp eax, 32
|
|||
|
jge bcd_damage_right_end
|
|||
|
add esi, 4
|
|||
|
xor ecx, ecx
|
|||
|
mov cx, [esi] ; <20> ecx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ecx
|
|||
|
push ecx
|
|||
|
sub ecx, ebx
|
|||
|
inc ecx
|
|||
|
cmp ecx, 2
|
|||
|
pop ecx
|
|||
|
ja bcd_damage_right_end ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |ecx-ebx|<=1
|
|||
|
dec ecx
|
|||
|
cmp ecx, 0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 0, <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jge bcd_no_neg_value_HR
|
|||
|
xor ecx, ecx
|
|||
|
bcd_no_neg_value_HR:
|
|||
|
mov [esi], cx
|
|||
|
call clear_tiles
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call ackack_check_bombing
|
|||
|
bcd_damage_right_end:
|
|||
|
call check_level_complete
|
|||
|
bcd_detonation:
|
|||
|
mov eax, 1
|
|||
|
jmp bcd_end
|
|||
|
bcd_no_detonation:
|
|||
|
mov eax, 0
|
|||
|
jmp bcd_end
|
|||
|
bcd_out_of_city:
|
|||
|
mov eax, 1
|
|||
|
cmp ebx, WINDOW_HEIGHT - GROUNG_HEIGHT
|
|||
|
jge bcd_end
|
|||
|
mov eax, 0
|
|||
|
bcd_end:
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bombfly_sound_start: ; ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax ebx ecx
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_playtrack, [_array_sounds+8*((( 1 ))-1)], [_array_sounds+8*((( 1 ))-1)+4], VOLUME_BOMBFLY, VOLUME_BOMBFLY, SSMIX_CHANMODE_SINGLE_WITHOUT_RESET
|
|||
|
@@:
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 2
|
|||
|
add ebx, _array_bombsoundchannels
|
|||
|
mov [ebx], eax
|
|||
|
pop ecx ebx eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bombfly_sound_stop: ; ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax ebx ecx
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 2
|
|||
|
add ebx, _array_bombsoundchannels
|
|||
|
mov eax, [ebx]
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_stoptrack, eax
|
|||
|
@@:
|
|||
|
inc ecx
|
|||
|
.delete_loop:
|
|||
|
cmp ecx, MAX_BOMBS
|
|||
|
jae .delete_loop_end
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 2
|
|||
|
add ebx, _array_bombsoundchannels
|
|||
|
mov eax, [ebx]
|
|||
|
mov [ebx-4], eax
|
|||
|
inc ecx
|
|||
|
jmp .delete_loop
|
|||
|
.delete_loop_end:
|
|||
|
pop ecx ebx eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
; ==================================== <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> =======================================
|
|||
|
|
|||
|
|
|||
|
fill_circle:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:
|
|||
|
; eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> X
|
|||
|
; ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Y
|
|||
|
; ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; edx - <20><><EFBFBD><EFBFBD>
|
|||
|
mov edi, eax
|
|||
|
mov esi, ebx
|
|||
|
push edx ; <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax, ecx
|
|||
|
shl eax, 1
|
|||
|
mov edx, 3
|
|||
|
sub edx, eax ; D:=3-2*R
|
|||
|
xor ebx, ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> X, <20> ecx <20><><EFBFBD><EFBFBD><EFBFBD> Y, <20> edx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> D, <20> eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
fc_loop:
|
|||
|
cmp ebx, ecx
|
|||
|
jg fc_loop_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
pop eax ; <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push edx ; D <20> <20><><EFBFBD><EFBFBD>
|
|||
|
mov edx, eax ; <20> edx - <20><><EFBFBD><EFBFBD>
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, edi
|
|||
|
sub eax, ebx
|
|||
|
shl eax, 16
|
|||
|
add ebx, edi
|
|||
|
add ebx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>
|
|||
|
add ecx, esi
|
|||
|
mov eax, ecx
|
|||
|
shl eax, 16
|
|||
|
add ecx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> y
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
pop ecx
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, esi
|
|||
|
sub eax, ecx
|
|||
|
mov ecx, eax
|
|||
|
shl eax, 16
|
|||
|
add ecx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> y
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
push ecx
|
|||
|
push ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>! <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, edi
|
|||
|
sub eax, ecx
|
|||
|
shl eax, 16
|
|||
|
add ecx, edi
|
|||
|
add ecx, eax
|
|||
|
mov eax, ebx
|
|||
|
mov ebx, ecx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20>
|
|||
|
mov ecx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>! <20> ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> x
|
|||
|
add ecx, esi
|
|||
|
mov eax, ecx
|
|||
|
shl eax, 16
|
|||
|
add ecx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> y
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
pop ecx
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, esi
|
|||
|
sub eax, ecx
|
|||
|
mov ecx, eax
|
|||
|
shl eax, 16
|
|||
|
add ecx, eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> y
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
pop ebx
|
|||
|
pop ecx
|
|||
|
|
|||
|
mov eax, edx ; <20> eax - <20><><EFBFBD><EFBFBD>
|
|||
|
pop edx ; D <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push eax ; <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp edx, 0
|
|||
|
jge fc_loop_D_more_0 ; <20><><EFBFBD><EFBFBD> D<0
|
|||
|
fc_loop_D_low_0: ; <20><>
|
|||
|
mov eax, ebx
|
|||
|
shl eax, 2
|
|||
|
add edx, eax
|
|||
|
add edx, 4 ; D:=D+4*X+6
|
|||
|
jmp fc_loop_cmpD_end
|
|||
|
fc_loop_D_more_0: ; <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, ebx
|
|||
|
sub eax, ecx
|
|||
|
shl eax, 2
|
|||
|
add edx, eax
|
|||
|
add edx, 10 ; D:=D+4*(X-Y)+10
|
|||
|
dec ecx
|
|||
|
fc_loop_cmpD_end: ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
inc ebx
|
|||
|
jmp fc_loop
|
|||
|
fc_loop_end:
|
|||
|
|
|||
|
pop edx ; <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
bang_add: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>, eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X, eab - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
shl eax, 16
|
|||
|
add eax, ebx
|
|||
|
mov ebx, _bang_array
|
|||
|
xor ecx, ecx
|
|||
|
bang_add_loop:
|
|||
|
cmp ecx, MAX_BOMBS
|
|||
|
jae bang_add_loop_end
|
|||
|
mov edx, [ebx]
|
|||
|
cmp edx, -1
|
|||
|
jne bang_add_loop_freecheck_end
|
|||
|
mov edx, 5*65536 + 3
|
|||
|
mov [ebx], edx
|
|||
|
add ebx, 4
|
|||
|
mov [ebx], eax
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_playtrack, [_array_sounds+8*((( 2 ))-1)], [_array_sounds+8*((( 2 ))-1)+4], VOLUME_BOMBBANG, VOLUME_BOMBBANG, SSMIX_CHANMODE_SINGLE
|
|||
|
@@:
|
|||
|
jmp bang_add_loop_end
|
|||
|
bang_add_loop_freecheck_end:
|
|||
|
add ebx, 8
|
|||
|
inc ecx
|
|||
|
jmp bang_add_loop
|
|||
|
bang_add_loop_end:
|
|||
|
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
bang_proc:
|
|||
|
|
|||
|
mov ebx, _bang_array
|
|||
|
xor ecx, ecx
|
|||
|
bang_proc_loop:
|
|||
|
cmp ecx, MAX_BOMBS
|
|||
|
jae bang_proc_loop_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, [ebx]
|
|||
|
cmp edx, -1
|
|||
|
je bang_proc_loop_freecheck_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
and edx, 0x0000FFFF
|
|||
|
cmp edx, 0
|
|||
|
jne bang_proc_loop_endcheck_end
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
mov ecx, [ebx]
|
|||
|
shr ecx, 16
|
|||
|
add ebx, 4
|
|||
|
mov eax, [ebx]
|
|||
|
mov ebx, eax
|
|||
|
shr eax, 16
|
|||
|
and ebx, 0x0000FFFF
|
|||
|
mov edx, BACK_COLOR
|
|||
|
call fill_circle
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
mov eax, -1
|
|||
|
mov [ebx], eax
|
|||
|
jmp bang_proc_loop_continue
|
|||
|
bang_proc_loop_endcheck_end:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [ebx]
|
|||
|
mov edx, eax
|
|||
|
shr eax, 16
|
|||
|
mov ecx, eax
|
|||
|
and edx, 0x0000FFFF
|
|||
|
mov eax, edx
|
|||
|
shl eax, 3
|
|||
|
add eax, ecx
|
|||
|
shl eax, 16
|
|||
|
dec edx
|
|||
|
add eax, edx
|
|||
|
mov [ebx], eax
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add ebx, 4
|
|||
|
mov eax, [ebx]
|
|||
|
mov ebx, eax
|
|||
|
shr eax, 16
|
|||
|
and ebx, 0x0000FFFF
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov edx, BANG_COLOR
|
|||
|
call fill_circle
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
bang_proc_loop_freecheck_end:
|
|||
|
bang_proc_loop_continue:
|
|||
|
add ebx, 8
|
|||
|
inc ecx
|
|||
|
jmp bang_proc_loop
|
|||
|
bang_proc_loop_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
; ===================================== <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> =========================================
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
|
|||
|
ackack_draw: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov ebx, _ackack
|
|||
|
xor ecx, ecx
|
|||
|
xor esi, esi ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
ackack_draw_loop:
|
|||
|
cmp ecx, 32
|
|||
|
jae ackack_draw_loop_end
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx]
|
|||
|
cmp eax, 1
|
|||
|
jne ackack_draw_continue ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> 1 <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 1
|
|||
|
add ebx, _city ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx] ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 0
|
|||
|
jle ackack_draw_continue2 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov esi, 1
|
|||
|
call ackack_bullet_start
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, bmp_ackack ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp edx, 0
|
|||
|
je ackack_draw_no_start_bullet
|
|||
|
add ebx, 20*20*3 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ackack_draw_no_start_bullet:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> edx
|
|||
|
mov edx, ecx
|
|||
|
shl edx, 4
|
|||
|
shl ecx, 2
|
|||
|
add edx, ecx
|
|||
|
add edx, CITY_OFFSET
|
|||
|
shl edx, 16
|
|||
|
mov ecx, eax
|
|||
|
shl eax, 4
|
|||
|
shl ecx, 2
|
|||
|
add eax, ecx
|
|||
|
mov ecx, WINDOW_HEIGHT-GROUNG_HEIGHT
|
|||
|
sub ecx, eax
|
|||
|
sub ecx, 20 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add edx, ecx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, 20*0x00010000 + 20 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, 7
|
|||
|
int 0x40 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
ackack_draw_continue2:
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
ackack_draw_continue:
|
|||
|
add ebx, 2
|
|||
|
inc ecx
|
|||
|
jmp ackack_draw_loop
|
|||
|
ackack_draw_loop_end:
|
|||
|
|
|||
|
cmp esi, 0
|
|||
|
jne @f
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call air_raid_warning_off
|
|||
|
@@:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
ackack_check_bombing: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : eax - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, eax
|
|||
|
shl ebx, 1
|
|||
|
push ebx
|
|||
|
add ebx, _ackack
|
|||
|
mov edx, ebx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> edx
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx] ; <20> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 1
|
|||
|
jne acb_no_bombing ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor eax, eax
|
|||
|
mov [ebx], ax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call ackack_next_wave
|
|||
|
acb_no_bombing:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
pop ebx
|
|||
|
add ebx, _city
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx] ; <20> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 0
|
|||
|
jg acb_no_destroy_building ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor eax, eax
|
|||
|
mov [ebx], ax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
acb_no_destroy_building:
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
ackack_next_wave: ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
|
|||
|
anw_begin:
|
|||
|
mov ebx, _ackack
|
|||
|
xor ecx, ecx
|
|||
|
xor edx, edx ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
anw_loop:
|
|||
|
cmp ecx, 32
|
|||
|
jae anw_loop_end
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx]
|
|||
|
cmp eax, 1
|
|||
|
jle anw_continue ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <=1 <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
dec eax
|
|||
|
mov [ebx], ax
|
|||
|
cmp eax, 1
|
|||
|
jg anw_no_active_ackack ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> >1 <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, 1 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
jmp anw_continue
|
|||
|
anw_no_active_ackack:
|
|||
|
cmp edx, 1
|
|||
|
je anw_continue ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> 1 <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, 2
|
|||
|
anw_continue:
|
|||
|
add ebx, 2
|
|||
|
inc ecx
|
|||
|
jmp anw_loop
|
|||
|
anw_loop_end:
|
|||
|
cmp edx, 2
|
|||
|
je anw_begin
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
ackack_bullet_start: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: edx - <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (0-<2D><><EFBFBD>, 1 -<2D><>)
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
|
|||
|
cmp [_flag_air_raid_warning], 1
|
|||
|
jne abs_no_start_bullet
|
|||
|
|
|||
|
; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, eax
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 2
|
|||
|
add ebx, _ackack_bullet ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, [ebx] ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, 0
|
|||
|
jne abs_no_start_bullet ; <20><><EFBFBD><EFBFBD> <20><> 0, <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, edx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, eax
|
|||
|
shl eax, 4
|
|||
|
shl ecx, 2
|
|||
|
add eax, ecx
|
|||
|
mov ecx, WINDOW_HEIGHT-GROUNG_HEIGHT
|
|||
|
sub ecx, eax
|
|||
|
sub ecx, 20+BULLET_SIZE ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28> ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
mov [ebx], ecx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
cmp [_flag_bomberdatabin_ok], 1
|
|||
|
jne @f
|
|||
|
stdcall ssmix_playtrack, [_array_sounds+8*((( 3 ))-1)], [_array_sounds+8*((( 3 ))-1)+4], VOLUME_ACKACK,VOLUME_ACKACK , SSMIX_CHANMODE_SINGLE
|
|||
|
@@:
|
|||
|
|
|||
|
mov edx, 1
|
|||
|
jmp abs_end_start_bullet
|
|||
|
abs_no_start_bullet:
|
|||
|
mov edx, 0
|
|||
|
abs_end_start_bullet:
|
|||
|
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
ackack_bullet_proc: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov ebx, _ackack_bullet
|
|||
|
xor ecx, ecx
|
|||
|
abp_loop:
|
|||
|
cmp ecx, 32
|
|||
|
jae abp_loop_end
|
|||
|
mov eax, [ebx]
|
|||
|
cmp eax, 0
|
|||
|
je abp_continue
|
|||
|
jl abp_low_zero
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 4
|
|||
|
shl ecx, 2
|
|||
|
add ebx, ecx
|
|||
|
add ebx, CITY_OFFSET
|
|||
|
add ebx, 7 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ebx
|
|||
|
shl ebx, 16
|
|||
|
add ebx, edx ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> X
|
|||
|
mov ecx, eax
|
|||
|
mov edx, ecx
|
|||
|
add edx, BULLET_SIZE ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
shl ecx, 16
|
|||
|
add ecx, edx ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> Y
|
|||
|
mov edx, BACK_COLOR
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
add ebx, 0x00050005
|
|||
|
int 0x40
|
|||
|
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
|
|||
|
mov eax, [ebx]
|
|||
|
sub eax, ACKACK_BULLET_SPEED
|
|||
|
mov [ebx], eax
|
|||
|
cmp eax, 0
|
|||
|
jle abp_end_draw_bullet
|
|||
|
|
|||
|
call ackack_bullet_interaction_check
|
|||
|
cmp edx, 0
|
|||
|
je abp_no_bullet_interaction ; <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
xor eax, eax
|
|||
|
mov [ebx], eax
|
|||
|
jmp abp_end_draw_bullet
|
|||
|
abp_no_bullet_interaction:
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, ecx
|
|||
|
shl ebx, 4
|
|||
|
shl ecx, 2
|
|||
|
add ebx, ecx
|
|||
|
add ebx, CITY_OFFSET
|
|||
|
add ebx, 7 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ebx
|
|||
|
shl ebx, 16
|
|||
|
add ebx, edx ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> X
|
|||
|
mov ecx, eax
|
|||
|
mov edx, ecx
|
|||
|
add edx, BULLET_SIZE ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
shl ecx, 16
|
|||
|
add ecx, edx ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> Y
|
|||
|
mov edx, 0x00000000
|
|||
|
mov eax, 38
|
|||
|
int 0x40
|
|||
|
add ebx, 0x00050005
|
|||
|
int 0x40
|
|||
|
abp_end_draw_bullet:
|
|||
|
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
jmp abp_continue
|
|||
|
abp_low_zero:
|
|||
|
xor eax, eax
|
|||
|
mov [ebx], eax
|
|||
|
abp_continue:
|
|||
|
add ebx, 4
|
|||
|
inc ecx
|
|||
|
jmp abp_loop
|
|||
|
abp_loop_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
ackack_bullet_interaction_check: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Y, ecx - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: edx - <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (0-<2D><><EFBFBD>, 1 -<2D><>))
|
|||
|
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, [_plane_health]
|
|||
|
cmp ebx, 0
|
|||
|
jle abic_with_plane_no
|
|||
|
mov ebx, [_plane_state]
|
|||
|
cmp ebx, 4
|
|||
|
je abic_with_plane_no
|
|||
|
cmp ebx, 5
|
|||
|
je abic_with_plane_no
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, [_Y_plane]
|
|||
|
cmp eax, ebx
|
|||
|
jl abic_with_plane_no ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
add ebx, 20 ; <20> ebx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
cmp eax, ebx
|
|||
|
jg abic_with_plane_no ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, ecx
|
|||
|
shl edx, 4
|
|||
|
shl ecx, 2
|
|||
|
add ecx, edx
|
|||
|
add ecx, CITY_OFFSET
|
|||
|
add ecx, 7 ; <20> ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, [_X_plane]
|
|||
|
add ebx, 32
|
|||
|
cmp ecx, ebx
|
|||
|
jg abic_with_plane_no
|
|||
|
mov ebx, [_X_plane]
|
|||
|
add ecx, 5
|
|||
|
cmp ecx, ebx
|
|||
|
jl abic_with_plane_no
|
|||
|
; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!!!
|
|||
|
mov ebx, [_plane_health]
|
|||
|
sub ebx, 20
|
|||
|
mov [_plane_health], ebx
|
|||
|
cmp ebx, 0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> game over
|
|||
|
jg abic_no_plane_crash
|
|||
|
mov [_plane_health], 0
|
|||
|
mov eax, [_X_plane]
|
|||
|
mov ebx, [_Y_plane]
|
|||
|
call bang_add ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
call game_over ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
abic_no_plane_crash:
|
|||
|
mov edx, 1
|
|||
|
jmp abic_with_plane_end
|
|||
|
abic_with_plane_no:
|
|||
|
mov edx, 0
|
|||
|
abic_with_plane_end:
|
|||
|
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
ret
|
|||
|
|
|||
|
; ===================================== <20><><EFBFBD> =========================================
|
|||
|
|
|||
|
ground_draw:
|
|||
|
|
|||
|
mov eax, 13
|
|||
|
mov ebx, 0*0x00010000 + (WINDOW_WIDTH-10)
|
|||
|
mov ecx, (WINDOW_HEIGHT-GROUNG_HEIGHT)*0x00010000 + (GROUNG_HEIGHT-5-20)
|
|||
|
mov edx, GROUND_COLOR
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax, 38
|
|||
|
mov ebx, 0*0x00010000 + (WINDOW_WIDTH-10)
|
|||
|
mov ecx, (WINDOW_HEIGHT-GROUNG_HEIGHT)*0x00010000 + (WINDOW_HEIGHT-GROUNG_HEIGHT)
|
|||
|
mov edx, 0x000000
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
city_draw: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov ebx, _city
|
|||
|
xor edx, edx
|
|||
|
city_draw_loop:
|
|||
|
cmp edx, 32
|
|||
|
jae city_draw_loop_end
|
|||
|
xor eax, eax
|
|||
|
mov ax, [ebx]
|
|||
|
push ebx
|
|||
|
push edx
|
|||
|
mov ebx, bmp_tile
|
|||
|
city_draw_loop2:
|
|||
|
cmp eax, 0
|
|||
|
jle city_draw_loop2_end
|
|||
|
push eax
|
|||
|
push edx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> edx
|
|||
|
mov ecx, edx
|
|||
|
shl edx, 4
|
|||
|
shl ecx, 2
|
|||
|
add edx, ecx
|
|||
|
add edx, CITY_OFFSET
|
|||
|
shl edx, 16
|
|||
|
mov ecx, eax
|
|||
|
shl eax, 4
|
|||
|
shl ecx, 2
|
|||
|
add eax, ecx
|
|||
|
mov ecx, WINDOW_HEIGHT-GROUNG_HEIGHT
|
|||
|
sub ecx, eax
|
|||
|
add edx, ecx ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ecx, 20*0x00010000 + 20 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax, 7
|
|||
|
int 0x40 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
pop edx
|
|||
|
pop eax
|
|||
|
dec eax
|
|||
|
jmp city_draw_loop2
|
|||
|
city_draw_loop2_end:
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ebx
|
|||
|
add ebx, 2
|
|||
|
inc edx
|
|||
|
jmp city_draw_loop
|
|||
|
city_draw_loop_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
clear_tiles: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: eax - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, edx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
push eax
|
|||
|
push ebx
|
|||
|
push ecx
|
|||
|
push edx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> X <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, eax
|
|||
|
shl eax, 4
|
|||
|
shl ebx, 2
|
|||
|
add eax, ebx
|
|||
|
add eax, CITY_OFFSET
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y1 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, ecx
|
|||
|
shl ecx, 4
|
|||
|
shl ebx, 2
|
|||
|
add ecx, ebx
|
|||
|
mov ebx, WINDOW_HEIGHT-GROUNG_HEIGHT
|
|||
|
sub ebx, ecx
|
|||
|
mov ecx, ebx
|
|||
|
add ecx, 20
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Y2 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov ebx, edx
|
|||
|
shl edx, 4
|
|||
|
shl ebx, 2
|
|||
|
add edx, ebx
|
|||
|
mov ebx, WINDOW_HEIGHT-GROUNG_HEIGHT
|
|||
|
sub ebx, edx
|
|||
|
mov edx, ebx
|
|||
|
sub edx, 20 ; <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Y=Y2 <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> H=Y1-Y2
|
|||
|
sub ecx, edx
|
|||
|
shl edx, 16
|
|||
|
add ecx, edx
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> X <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 20
|
|||
|
shl eax, 16
|
|||
|
add eax, 20
|
|||
|
mov ebx, eax
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov eax, 13
|
|||
|
mov edx, BACK_COLOR
|
|||
|
int 0x40
|
|||
|
|
|||
|
pop edx
|
|||
|
pop ecx
|
|||
|
pop ebx
|
|||
|
pop eax
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
load_level: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> eax <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax, [_level_num]
|
|||
|
dec eax
|
|||
|
shl eax, 7 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (128 <20><><EFBFBD><EFBFBD>)
|
|||
|
mov ebx, levels
|
|||
|
add ebx, eax ; <20> ebx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov edx, cur_level
|
|||
|
mov ecx, 0
|
|||
|
load_level_loop:
|
|||
|
cmp ecx, 128/4
|
|||
|
jae load_level_loop_end
|
|||
|
mov eax, [ebx]
|
|||
|
mov [edx], eax
|
|||
|
add ebx, 4
|
|||
|
add edx, 4
|
|||
|
inc ecx
|
|||
|
jmp load_level_loop
|
|||
|
load_level_loop_end:
|
|||
|
|
|||
|
load_level_end:
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
; =================================== <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ========================================
|
|||
|
|
|||
|
timer_x4:
|
|||
|
mov eax, [_timer_x4]
|
|||
|
inc eax
|
|||
|
mov [_timer_x4],eax
|
|||
|
cmp eax, 4
|
|||
|
ja timer_x4_do
|
|||
|
jmp timer_x4_end
|
|||
|
timer_x4_do:
|
|||
|
mov [_timer_x4],0
|
|||
|
timer_x4_end:
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
timer_x2:
|
|||
|
mov eax, [_timer_x2]
|
|||
|
inc eax
|
|||
|
mov [_timer_x2],eax
|
|||
|
cmp eax, 2
|
|||
|
ja timer_x2_do
|
|||
|
jmp timer_x2_end
|
|||
|
timer_x2_do:
|
|||
|
mov [_timer_x2],0
|
|||
|
timer_x2_end:
|
|||
|
ret
|
|||
|
|
|||
|
draw_window: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,12
|
|||
|
mov ebx,1
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,0
|
|||
|
mov ebx,100*65536+WINDOW_WIDTH
|
|||
|
mov ecx,100*65536+WINDOW_HEIGHT
|
|||
|
mov edx,0x34000000+BACK_COLOR
|
|||
|
mov edi,_window_caption
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,12
|
|||
|
mov ebx,2
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
|
|||
|
draw_intro:
|
|||
|
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-80)*65536 + 60
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_title
|
|||
|
int 0x40
|
|||
|
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-200)*65536 + 120
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_description1
|
|||
|
int 0x40
|
|||
|
|
|||
|
|
|||
|
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-60)*65536 + 200
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_key_controls
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-70)*65536 + 230
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_key_ctrl
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-70)*65536 + 245
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_key_space
|
|||
|
int 0x40
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-175)*65536 + 300
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_select_level
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-25)*65536 + 320
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_level_num
|
|||
|
int 0x40
|
|||
|
|
|||
|
call draw_level_num
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-175)*65536 + 350
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_set_volume
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-25)*65536 + 370
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_volume_num
|
|||
|
int 0x40
|
|||
|
call draw_volume_num
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-80)*65536 + 400
|
|||
|
mov ecx,0x80FF0000
|
|||
|
mov edx,_text_intro_start_space
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax,4
|
|||
|
mov ebx,(WINDOW_WIDTH/2-30)*65536 + 460
|
|||
|
mov ecx,0x80000000
|
|||
|
mov edx,_text_intro_exit_key
|
|||
|
int 0x40
|
|||
|
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
|
|||
|
draw_level_num:
|
|||
|
|
|||
|
mov eax, 13
|
|||
|
mov ebx, (WINDOW_WIDTH/2+25)*0x00010000 + 30
|
|||
|
mov ecx, 320*0x00010000 + 15
|
|||
|
mov edx, BACK_COLOR
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax, 47
|
|||
|
mov ebx, 0x80020000
|
|||
|
mov ecx, [_level_num]
|
|||
|
mov edx, (WINDOW_WIDTH/2+25)*65536 + 320
|
|||
|
mov esi,0x00000000
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
draw_volume_num:
|
|||
|
|
|||
|
mov eax, 13
|
|||
|
mov ebx, (WINDOW_WIDTH/2+25)*0x00010000 + 30
|
|||
|
mov ecx, 370*0x00010000 + 15
|
|||
|
mov edx, BACK_COLOR
|
|||
|
int 0x40
|
|||
|
|
|||
|
mov eax, 47
|
|||
|
mov ebx, 0x80020000
|
|||
|
mov ecx, [_set_volume]
|
|||
|
mov edx, (WINDOW_WIDTH/2+25)*65536 + 370
|
|||
|
mov esi,0x00000000
|
|||
|
int 0x40
|
|||
|
|
|||
|
ret
|
|||
|
|
|||
|
;---------------------------------------------------------------------------
|
|||
|
;-------------------------------- <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -----------------------------------
|
|||
|
;---------------------------------------------------------------------------
|
|||
|
|
|||
|
_game_state dd ?
|
|||
|
_delay dd 6
|
|||
|
_timer_x2 dd ?
|
|||
|
_timer_x4 dd ?
|
|||
|
_game_over_time dd ?
|
|||
|
_flag_air_raid_warning dd ?
|
|||
|
_flag_bomberdatabin_ok dd ?
|
|||
|
_last_value_timecount dd ?
|
|||
|
|
|||
|
_X_plane dd ?
|
|||
|
_Y_plane dd ?
|
|||
|
_last_XY_plane dd ?
|
|||
|
_VX_plane dd ?
|
|||
|
_addit_VY_plane dd ?
|
|||
|
_plane_state dd ? ; 0 - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 1- <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 2-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 3-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 4 - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, 5 - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_plane_state_step dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
_plane_health dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
_bomb_count dd ?
|
|||
|
_bomb_array rd 4*MAX_BOMBS
|
|||
|
_bomb_delay_time dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
_bang_array rd 2*MAX_BOMBS
|
|||
|
|
|||
|
_anim_pos_plane dd ?
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_anim_array_uturn_rl dd 0,1,2,3,4,5,6,7,8
|
|||
|
_anim_array_uturn_lr dd 8,7,6,9,10,11,2,1,0
|
|||
|
_anim_array_barrel_r dd 0,1,2,12,13,14,15,16,0
|
|||
|
_anim_array_barrel_l dd 8,17,18,19,20,21,6,7,8
|
|||
|
|
|||
|
|
|||
|
cur_level:
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_city rw 32
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_ackack rw 32
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_ackack_bullet rd 32
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_level_num dd 1
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: 32 <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>") <20><><EFBFBD> _level?_city
|
|||
|
; <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> _level?_ackack
|
|||
|
levels:
|
|||
|
_level1_city dw 0, 0, 0, 6, 5, 6, 5, 6, 3, 3, 3, 3, 3, 6, 7, 8, 8, 7, 6, 3, 3, 3, 3, 3, 6, 5, 6, 5, 6, 0, 0, 0
|
|||
|
_level1_ackack dw 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|||
|
|
|||
|
_level2_city dw 0, 0, 0, 5, 5, 2, 5, 7, 7, 2, 7, 9, 9, 9, 2, 9, 9, 2, 9, 9, 9, 7, 2, 7, 7, 5, 2, 5, 5, 0, 0, 0
|
|||
|
_level2_ackack dw 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0, 6, 0, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 0, 0
|
|||
|
|
|||
|
_level3_city dw 0, 0, 0,12,12,12, 9, 9, 9,12,12,12, 9, 7, 5, 3, 3, 5, 7, 9,12,12,12, 9, 9, 9,12,12,12, 0, 0, 0
|
|||
|
_level3_ackack dw 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 4, 0, 3, 0, 2, 1, 1, 2, 0, 3, 0, 5, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0
|
|||
|
|
|||
|
_level4_city dw 0, 0, 0,12,12,12, 3,12,12,12, 3, 1, 1, 6,12,18, 18,12, 6, 1, 1, 3,12,12,12, 3,12,12,12, 0, 0, 0
|
|||
|
_level4_ackack dw 0, 0, 0, 0, 5, 0, 1, 0, 0, 0, 1, 0, 3, 0, 0, 2, 6, 0, 0, 3, 0, 1, 0, 4, 0, 1, 0, 0, 0, 0, 0, 0
|
|||
|
|
|||
|
_level5_city dw 0, 5,10,10,10,10,15,15,15,15,17,17,17,17, 1,15, 15, 1,17,17,17,17,15,15,15,15,10,10,10,10, 5, 0
|
|||
|
_level5_ackack dw 0, 8, 0, 9, 9, 0, 3, 3, 3, 3, 0, 0, 0, 0, 5, 1, 2, 5, 0, 0, 0, 0, 4, 4, 4, 4, 0,10,10, 0, 7, 0
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_count_sounds dd ?
|
|||
|
_array_sounds rd 2*MAX_SOUNDS
|
|||
|
|
|||
|
_channel_sound_plane dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_channel_sound_arw dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_array_bombsoundchannels rd MAX_BOMBS ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
_set_volume dd 8 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0..8
|
|||
|
|
|||
|
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
_s_current_dir rb 4096 ; <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
|
|||
|
file_info: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
_fi_func dd ?
|
|||
|
_fi_pos dd ?
|
|||
|
dd 0
|
|||
|
_fi_size dd ?
|
|||
|
_fi_pbuff dd ?
|
|||
|
db 0
|
|||
|
_fi_pfilename dd ?
|
|||
|
|
|||
|
|
|||
|
;include 'ruslang.inc'
|
|||
|
include 'englang.inc'
|
|||
|
|
|||
|
bmp_plane:
|
|||
|
file "plane.bmp":54
|
|||
|
|
|||
|
bmp_bomb:
|
|||
|
file "bomb.bmp":54
|
|||
|
|
|||
|
bmp_tile:
|
|||
|
file "tile.bmp":54
|
|||
|
|
|||
|
bmp_ackack:
|
|||
|
file "ackack.bmp":54
|
|||
|
|
|||
|
|
|||
|
align 16
|
|||
|
rb 0x100 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>.
|
|||
|
|
|||
|
i_end:
|
|||
|
|