forked from KolibriOS/kolibrios
65 lines
1.3 KiB
Makefile
65 lines
1.3 KiB
Makefile
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NAME= Fplay
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FASM= fasm.exe
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CC = kos32-gcc
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AR = kos32-ar
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LD = kos32-ld
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CPP= kos32-g++
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STRIP = kos32-strip
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CFLAGS = -U_Win32 -U_WIN32 -U__MINGW32__ -c -O2 -fno-ident -fomit-frame-pointer
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ARFLAG = crs
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SDK_DIR:= $(abspath ../../sdk)
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LIB_DIR:= $(SDK_DIR)/lib
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INCLUDES= -I. -I$(SDK_DIR)/sources/newlib/libc/include -I$(SDK_DIR)/sources/ffmpeg -I$(SDK_DIR)/sources/freetype/include
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LIBS:= -lavdevice.dll -lavformat.dll -lavcodec.dll -lavutil.dll -lswscale.dll
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LIBS+= -lswresample.dll -lsound -lpixlib.dll -lfreetype.dll -lgcc -lc.dll -lapp
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LIBPATH:= -L$(LIB_DIR) -L/home/autobuild/tools/win32/mingw32/lib
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LDFLAGS = -static -nostdlib --stack 0x200000 -T$(SDK_DIR)/sources/newlib/app.lds --image-base 0
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SOURCES = opendial.asm \
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audio.c \
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fplay.c \
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utils.c \
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video.c \
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skin/skin.asm \
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winlib/button.c \
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winlib/caption.c \
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winlib/fontlib.c \
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winlib/frame.c \
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winlib/panel.c \
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winlib/window.c
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OBJECTS = $(patsubst %.asm, %.o, $(patsubst %.c, %.o, $(SOURCES)))
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# targets
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all:$(NAME)
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$(NAME): $(OBJECTS) Makefile
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$(LD) $(LDFLAGS) $(LIBPATH) -o $@ $(OBJECTS) $(LIBS)
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kos32-objcopy $@ -O binary
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%.o : %.c Makefile
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$(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o $@ $<
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%.o : %.asm Makefile
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$(FASM) $< $@
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clean:
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-rm -f *.o
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