2017-09-20 14:22:47 +02:00
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#define MEMSIZE 731935 + 200200
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#include "..\lib\strings.h"
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#include "..\lib\file_system.h"
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2017-09-20 14:51:50 +02:00
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char app_name[] = "KingsBounty";
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2017-09-20 14:22:47 +02:00
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//file_listing.h must be generated using generate_file_listing.bat
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#include "file_listing.h"
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:dword makepath(dword basic_path, relative_path)
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{
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char absolute_path[4096];
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strcpy(#absolute_path, basic_path);
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strcat(#absolute_path, relative_path);
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return #absolute_path;
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}
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void main()
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{
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2017-09-20 14:51:50 +02:00
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if (dir_exists("/kolibrios")==false) {
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die(
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"'/kolibrios/ folder is not mounted!\nPlease run APP+ on desktop.\nYou must use ISO distro.'E");
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}
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CreateDir("/tmp0/1/DOS");
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CreateDir(sprintf(#param, "/tmp0/1/DOS/%s", #app_name));
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if (EAX!=0) {
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die("'/tmp0/1/ is not mounted!\nPlease run TMPDISK to add it.'E");
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}
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WriteFile(sizeof(file0), #file0, makepath("/tmp0/1/DOS/", FILE_NAME_0));
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WriteFile(sizeof(file1), #file1, makepath("/tmp0/1/DOS/", FILE_NAME_1));
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#ifdef FILE_NAME_2
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WriteFile(sizeof(file2), #file2, makepath("/tmp0/1/DOS/", FILE_NAME_2));
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#endif
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#ifdef FILE_NAME_3
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WriteFile(sizeof(file3), #file3, makepath("/tmp0/1/DOS/", FILE_NAME_3));
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#endif
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#ifdef FILE_NAME_4
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WriteFile(sizeof(file4), #file4, makepath("/tmp0/1/DOS/", FILE_NAME_4));
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#endif
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#ifdef FILE_NAME_5
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WriteFile(sizeof(file5), #file5, makepath("/tmp0/1/DOS/", FILE_NAME_5));
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#endif
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#ifdef FILE_NAME_6
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WriteFile(sizeof(file6), #file6, makepath("/tmp0/1/DOS/", FILE_NAME_6));
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#endif
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#ifdef FILE_NAME_7
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WriteFile(sizeof(file7), #file7, makepath("/tmp0/1/DOS/", FILE_NAME_7));
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#endif
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#ifdef FILE_NAME_8
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WriteFile(sizeof(file8), #file8, makepath("/tmp0/1/DOS/", FILE_NAME_8));
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#endif
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#ifdef FILE_NAME_9
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WriteFile(sizeof(file9), #file9, makepath("/tmp0/1/DOS/", FILE_NAME_9));
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#endif
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notify(sprintf(#param, "'%s\nInstalled to /tmp0/1/DOS/\nEnjoy the game!'tO", #app_name));
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RunProgram("/sys/@open", sprintf(#param, "/tmp0/1/DOS/%s/PLAY.sh", #app_name));
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ExitProcess();
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2017-09-20 14:22:47 +02:00
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}
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stop:
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