kolibrios/programs/develop/info3ds/info_o3d.inc

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;
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD>㭪樨 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3d <EFBFBD><EFBFBD>ꥪ⮢
;
offs_zbuf_pbuf equ 24 ;const. from 'zbuffer.inc'
struct obj_3d
poi_data dd ? ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
poi_count dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
tri_data dd ? ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
tri_count dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
normals_poi_data dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
normals_poi_count dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
normals_tri_data dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
normals_tri_count dd ? ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
x_max dd ?
x_min dd ?
x_centr dd ?
x_scale dd ?
y_max dd ?
y_min dd ?
y_centr dd ?
y_scale dd ?
z_max dd ?
z_min dd ?
z_centr dd ?
z_scale dd ?
ends
offs_obj_poi_data equ 0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
offs_obj_poi_count equ 4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
offs_obj_tri_data equ 8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
offs_obj_tri_count equ 12 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
offs_obj_normals_poi_data equ 16
offs_obj_normals_poi_count equ 20
offs_obj_normals_tri_data equ 24
offs_obj_normals_tri_count equ 28
offs_obj_x_max equ 32
offs_obj_x_min equ 36
offs_obj_x_centr equ 40
offs_obj_x_scale equ 44
offs_obj_y_max equ 48
offs_obj_y_min equ 52
offs_obj_y_centr equ 56
offs_obj_y_scale equ 60
offs_obj_z_max equ 64
offs_obj_z_min equ 68
offs_obj_z_centr equ 72
offs_obj_z_scale equ 76
bit_vertexes equ 0
bit_faces equ 1
bit_faces_fill equ 2
bit_light equ 3
ini_name db 'info3ds.ini',0
ini_sec_w3d db 'Window 3d',0
key_dv db 'draw_vertices',0
key_df db 'draw_faces',0
key_dff db 'draw_faces_fill',0
key_dl db 'draw_light',0
key_ox db 'col_ox',0
key_oy db 'col_oy',0
key_oz db 'col_oz',0
key_bk db 'col_bkgnd',0
key_vert db 'col_vertices',0
key_face db 'col_faces',0
key_select db 'col_select',0
rad_c dd 150 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
proc obj_clear_param uses edi, o_data:dword
mov edi,[o_data]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ꥪ⮢
mov dword[edi+offs_obj_poi_data],0
mov dword[edi+offs_obj_poi_count],0
mov dword[edi+offs_obj_tri_data],0
mov dword[edi+offs_obj_tri_count],0
mov dword[edi+offs_obj_normals_tri_count],0
mov dword[edi+offs_obj_normals_poi_count],0
stdcall mem.Free,[edi+offs_obj_normals_tri_data]
stdcall mem.Free,[edi+offs_obj_normals_poi_data]
mov dword[edi+offs_obj_normals_tri_data],0
mov dword[edi+offs_obj_normals_poi_data],0
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>⮡ࠦ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
call mnu_reset_settings
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;input:
;eax - <EFBFBD> <EFBFBD>
;output:
;eax - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> (<EFBFBD><EFBFBD><EFBFBD> 0 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
align 4
proc found_block_data uses ebx ecx edx, tlist:dword
mov edx,[tlist]
mov ecx,eax
stdcall [tl_node_poi_get_info], edx,0
@@:
mov ebx,eax
stdcall [tl_node_poi_get_data], edx,ebx
cmp eax,ecx
je @f ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
stdcall [tl_node_poi_get_next_info], edx,ebx
cmp eax,0
jne @b
jmp .end
@@:
mov eax,ebx
.end:
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc obj_set_sizes uses eax ebx esi edi, o_data:dword
mov edi,[o_data]
cmp dword[edi+offs_obj_poi_count],0
je .end
finit
mov eax,[edi+offs_obj_poi_data]
mov ebx,dword[eax]
mov [edi+offs_obj_x_min],ebx
mov [edi+offs_obj_x_max],ebx
mov ebx,dword[eax+4]
mov [edi+offs_obj_y_min],ebx
mov [edi+offs_obj_y_max],ebx
mov ebx,dword[eax+8]
mov [edi+offs_obj_z_min],ebx
mov [edi+offs_obj_z_max],ebx
mov ebx,[edi+offs_obj_poi_data]
mov esi,[edi+offs_obj_poi_count]
align 4
.cycle_0: ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> x
fld dword[ebx]
fld dword[edi+offs_obj_x_min]
fcomp
fstsw ax
sahf
jb @f
mov eax,[ebx]
mov [edi+offs_obj_x_min],eax
ffree st0
fincstp
jmp .next_x
@@:
fld dword[edi+offs_obj_x_max]
fcompp
fstsw ax
sahf
ja .next_x
mov eax,[ebx]
mov [edi+offs_obj_x_max],eax
.next_x:
add ebx,12
dec esi
jnz .cycle_0
fld1
fld dword[edi+offs_obj_x_max]
fsub dword[edi+offs_obj_x_min]
fst dword[edi+offs_obj_x_centr]
fdivp ;1/size.x
fstp dword[edi+offs_obj_x_scale]
fld dword[edi+offs_obj_x_centr]
fld1
fld1
faddp
fdivp ;centr.x = size.x/2
fadd dword[edi+offs_obj_x_min]
fchs
fstp dword[edi+offs_obj_x_centr]
mov ebx,[edi+offs_obj_poi_data]
mov esi,[edi+offs_obj_poi_count]
align 4
.cycle_1: ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> y
fld dword[ebx+4]
fld dword[edi+offs_obj_y_min]
fcomp
fstsw ax
sahf
jb @f
mov eax,[ebx+4]
mov [edi+offs_obj_y_min],eax
ffree st0
fincstp
jmp .next_y
@@:
fld dword[edi+offs_obj_y_max]
fcompp
fstsw ax
sahf
ja .next_y
mov eax,[ebx+4]
mov [edi+offs_obj_y_max],eax
.next_y:
add ebx,12
dec esi
jnz .cycle_1
fld1
fld dword[edi+offs_obj_y_max]
fsub dword[edi+offs_obj_y_min]
fst dword[edi+offs_obj_y_centr]
fdivp ;1/size.y
fstp dword[edi+offs_obj_y_scale]
fld dword[edi+offs_obj_y_centr]
fld1
fld1
faddp
fdivp ;centr.y = size.y/2
fadd dword[edi+offs_obj_y_min]
fchs
fstp dword[edi+offs_obj_y_centr]
mov ebx,[edi+offs_obj_poi_data]
mov esi,[edi+offs_obj_poi_count]
align 4
.cycle_2: ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> z
fld dword[ebx+8]
fld dword[edi+offs_obj_z_min]
fcomp
fstsw ax
sahf
jb @f
mov eax,[ebx+8]
mov [edi+offs_obj_z_min],eax
ffree st0
fincstp
jmp .next_z
@@:
fld dword[edi+offs_obj_z_max]
fcompp
fstsw ax
sahf
ja .next_z
mov eax,[ebx+8]
mov [edi+offs_obj_z_max],eax
.next_z:
add ebx,12
dec esi
jnz .cycle_2
fld1
fld dword[edi+offs_obj_z_max]
fsub dword[edi+offs_obj_z_min]
fst dword[edi+offs_obj_z_centr]
fdivp ;1/size.z
fstp dword[edi+offs_obj_z_scale]
fld dword[edi+offs_obj_z_centr]
fld1
fld1
faddp
fdivp ;centr.z = size.z/2
fadd dword[edi+offs_obj_z_min]
fchs
fstp dword[edi+offs_obj_z_centr]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fld dword[edi+offs_obj_x_max]
fsub dword[edi+offs_obj_x_min]
fld dword[edi+offs_obj_y_max]
fsub dword[edi+offs_obj_y_min]
faddp
fild dword[rad_c]
fdivp ;radius=(size.x+size.y)/rad_c
fstp dword[sph_radius]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> x <EFBFBD> y, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fld dword[edi+offs_obj_y_scale]
fdiv dword[ratio] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fcomp dword[edi+offs_obj_x_scale]
fstsw ax
sahf
jb @f
;ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> y
fld dword[edi+offs_obj_x_scale]
fmul dword[ratio]
fstp dword[edi+offs_obj_y_scale] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y = <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
jmp .end
@@:
;ᦠ⨥ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> x >...<
fld dword[edi+offs_obj_x_scale]
fdiv dword[ratio]
fstp dword[edi+offs_obj_x_scale]
.end:
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
proc obj_set_normals, o_data:dword
locals
tbl1 rd 9 ;ebp-72
tbl2 rd 9 ;ebp-36
endl
pushad
mov ecx,[o_data]
cmp dword[ecx+offs_obj_poi_count],0
je .end
mov eax,[ecx+offs_obj_tri_count]
mov [ecx+offs_obj_normals_tri_count],eax ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1 <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp eax,0
je .end
finit
imul eax,12
stdcall mem.Alloc, eax
mov [ecx+offs_obj_normals_tri_data],eax
mov edx,[ecx+offs_obj_tri_data]
mov ebx,[ecx+offs_obj_tri_count]
mov ecx,[ecx+offs_obj_poi_data]
align 4
@@:
mov edi,ebp
sub edi,36 ;tbl2
movzx esi,word[edx] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
movsd
movsd
movsd
movzx esi,word[edx+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
movsd
movsd
movsd
movzx esi,word[edx+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
movsd
movsd
movsd
mov esi,ebp
sub esi,72 ;tbl1
sub edi,36 ;tbl2
;v1 <-> v2
fld dword[edi+12]
fsub dword[edi]
fstp dword[esi] ;(x1-x2)
fld dword[edi+16]
fsub dword[edi+4]
fstp dword[esi+4] ;(y1-y2)
fld dword[edi+20]
fsub dword[edi+8]
fstp dword[esi+8] ;(z1-z2)
;v2 <-> v3
fld dword[edi+24]
fsub dword[edi+12]
fstp dword[esi+12] ;(x2-x3)
fld dword[edi+28]
fsub dword[edi+16]
fstp dword[esi+16] ;(y2-y3)
fld dword[edi+32]
fsub dword[edi+20]
fstp dword[esi+20] ;(z2-z3)
;v3 <-> v1
fld dword[edi]
fsub dword[edi+24]
fstp dword[esi+24] ;(x3-x1)
fld dword[edi+4]
fsub dword[edi+28]
fstp dword[esi+28] ;(y3-y1)
fld dword[edi+8]
fsub dword[edi+32]
fstp dword[esi+32] ;(z3-z1)
;a1,a2,a3
fld dword[esi+4]
fmul dword[esi+8]
fstp dword[edi] ;a1=(y1-y2)*(z1-z2)
fld dword[esi+16]
fmul dword[esi+20]
fstp dword[edi+4] ;a2=(y2-y3)*(z2-z3)
fld dword[esi+28]
fmul dword[esi+32]
fstp dword[edi+8] ;a3=(y3-y1)*(z3-z1)
;b1,b2,b3
fld dword[esi]
fmul dword[esi+8]
fstp dword[edi+12] ;b1=(x1-x2)*(z1-z2)
fld dword[esi+12]
fmul dword[esi+20]
fstp dword[edi+16] ;b2=(x2-x3)*(z2-z3)
fld dword[esi+24]
fmul dword[esi+32]
fstp dword[edi+20] ;b3=(x3-x1)*(z3-z1)
;c1,<EFBFBD>2,<EFBFBD>3
fld dword[esi]
fmul dword[esi+4]
fstp dword[edi+24] ;c1=(x1-x2)*(y1-y2)
fld dword[esi+12]
fmul dword[esi+16]
fstp dword[edi+28] ;c2=(x2-x3)*(y2-y3)
fld dword[esi+24]
fmul dword[esi+28]
fstp dword[edi+32] ;c3=(x3-x1)*(y3-y1)
fld dword[edi]
fadd dword[edi+4]
fadd dword[edi+8]
fstp dword[eax] ;set normal.a
fld dword[edi+12]
fadd dword[edi+16]
fadd dword[edi+20]
fstp dword[eax+4] ;set normal.b
fld dword[edi+24]
fadd dword[edi+28]
fadd dword[edi+32]
fstp dword[eax+8] ;set normal.c
add edx,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
add eax,12
dec ebx
jnz @b
.end:
popad
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> 3d
align 4
proc draw_3d uses eax ebx ecx edi, o_data:dword
mov edi,[o_data]
cmp dword[edi+offs_obj_poi_count],2
jl .end_f
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [glPushMatrix]
bt dword[draw_mode],bit_light
jnc @f
call SetLight
jmp .end_l
@@:
stdcall [glDisable],GL_LIGHTING
.end_l:
stdcall [glTranslatef], 0.0,0.0,0.5 ;correct for z
stdcall [glScalef], [edi+offs_obj_x_scale],[edi+offs_obj_y_scale],[edi+offs_obj_z_scale]
stdcall [glScalef], 1.0,1.0,0.7 ;correct for z
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
stdcall [glTranslatef], [edi+offs_obj_x_centr],[edi+offs_obj_y_centr],[edi+offs_obj_z_centr]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
bt dword[draw_mode],bit_vertexes
jnc .end_points
stdcall [glColor3ub],[color_vert+2],[color_vert+1],[color_vert]
stdcall [glBegin],GL_POINTS
mov eax,[edi+offs_obj_poi_data]
mov ebx,[edi+offs_obj_poi_count]
@@:
stdcall [glVertex3f], [eax],[eax+4],[eax+8]
add eax,12
dec ebx
jnz @b
stdcall [glEnd]
.end_points:
if version_edit eq 1
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
stdcall [tl_node_get_data],tree3
cmp eax,0
je @f
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
mov eax,[eax]
stdcall [glBegin],GL_LINES
stdcall [glColor3ub], [color_ox+2],[color_ox+1],[color_ox]
stdcall [glVertex3f], [edi+offs_obj_x_min],[eax+4],[eax+8]
stdcall [glVertex3f], [edi+offs_obj_x_max],[eax+4],[eax+8]
stdcall [glColor3ub], [color_oy+2],[color_oy+1],[color_oy]
stdcall [glVertex3f], [eax],[edi+offs_obj_y_min],[eax+8]
stdcall [glVertex3f], [eax],[edi+offs_obj_y_max],[eax+8]
stdcall [glColor3ub], [color_oz+2],[color_oz+1],[color_oz]
stdcall [glVertex3f], [eax],[eax+4],[edi+offs_obj_z_min]
stdcall [glVertex3f], [eax],[eax+4],[edi+offs_obj_z_max]
stdcall [glEnd]
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
stdcall [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
stdcall [gluSphere], [qObj], [sph_radius], 8,8
stdcall [glPopMatrix]
@@:
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
cmp dword[obj_poi_sel_c],0
je .end_select
mov ecx,dword[obj_poi_sel_c]
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
stdcall dword[tl_node_poi_get_info], tree3,0
@@:
cmp eax,0
je .end_select
mov ebx,eax
cmp word[ebx],ID_ICON_POINT_SEL
jne .next_sel
stdcall [tl_node_poi_get_data], tree3,ebx
mov eax,[eax]
stdcall [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
stdcall [gluSphere], [qObj], [sph_radius], 4,4
stdcall [glPopMatrix]
dec ecx
jz .end_select
.next_sel:
stdcall dword[tl_node_poi_get_next_info], tree3,ebx
jmp @b
.end_select:
end if
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
bt dword[draw_mode],bit_faces
jnc .end_triangles
cmp dword[edi+offs_obj_tri_count],0
je .end_triangles
cmp dword[edi+offs_obj_poi_count],0
je .end_triangles
bt dword[draw_mode],bit_faces_fill
jc @f
push GL_LINE
jmp .end_0
@@:
push GL_FILL
.end_0:
stdcall [glPolygonMode], GL_FRONT_AND_BACK ;mode - <EFBFBD> <EFBFBD><EFBFBD>
stdcall [glColor3ub],[color_face+2],[color_face+1],[color_face]
stdcall [glBegin],GL_TRIANGLES
mov eax,[edi+offs_obj_tri_data]
mov ecx,[edi+offs_obj_tri_count]
mov edx,[edi+offs_obj_normals_tri_data]
@@:
;
bt dword[draw_mode],bit_light
jnc .norm
;[obj_normals_tri_count]
stdcall [glNormal3fv], edx
add edx,12
.norm:
;
movzx ebx,word[eax] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
add eax,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
dec ecx
jnz @b
stdcall [glEnd]
.end_triangles:
stdcall [glPopMatrix]
if version_edit eq 1
cmp dword[obj_poi_sel_c],0
je @f
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_select_vert,5,3,[color_select]
@@:
end if
stdcall [kosglSwapBuffers]
.end_f:
ret
endp
align 4
SetLight:
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, light_position
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, light_dir
stdcall [glLightfv], GL_LIGHT0, GL_DIFFUSE, white_light
stdcall [glLightfv], GL_LIGHT0, GL_SPECULAR, white_light
stdcall [glEnable], GL_COLOR_MATERIAL
stdcall [glColorMaterial], GL_FRONT, GL_AMBIENT_AND_DIFFUSE
stdcall [glMaterialfv], GL_FRONT, GL_SPECULAR, mat_specular
stdcall [glMaterialf], GL_FRONT, GL_SHININESS, mat_shininess
stdcall [glLightModelfv], GL_LIGHT_MODEL_AMBIENT, lmodel_ambient
stdcall [glEnable],GL_LIGHTING
stdcall [glEnable],GL_LIGHT0
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
mnu_vertexes_on_off:
xor dword[draw_mode], 1 shl bit_vertexes
stdcall draw_3d, o3d
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
mnu_faces_on_off:
xor dword[draw_mode], 1 shl bit_faces
stdcall draw_3d, o3d
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
align 4
mnu_faces_fill_on_off:
xor dword[draw_mode], 1 shl bit_faces_fill
or dword[draw_mode], 1 shl bit_faces ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> (<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>)
stdcall draw_3d, o3d
ret
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ᢥ饭<EFBFBD><EFBFBD>
align 4
mnu_light_on_off:
xor dword[draw_mode], 1 shl bit_light
stdcall draw_3d, o3d
ret
align 4
mnu_reset_settings:
mov dword[angle_x],0.0
mov dword[angle_y],0.0
mov dword[angle_z],0.0
m2m dword[draw_mode],dword[def_dr_mode]
stdcall draw_3d, o3d
ret
align 4
draw_mode dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
def_dr_mode dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
delt_size dd 3.0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mouse_drag dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mouse_x dd 0
mouse_y dd 0
sph_radius dd 0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>