forked from KolibriOS/kolibrios
ataka: fix window height, translate to English, move to ISO
piano: translate to English git-svn-id: svn://kolibrios.org@7650 a494cfbc-eb01-0410-851d-a64ba20cac60
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0b5dbe568e
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1ce31fbdb8
@ -200,7 +200,6 @@ extra_files = {
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{"kolibrios/games/mun/mun", "common/games/mun/mun"},
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{"kolibrios/games/pig/", "common/games/pig/*"},
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{"kolibrios/games/soko/", "common/games/soko/*"},
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{"kolibrios/games/sstartrek/", "common/games/sstartrek/*"},
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{"kolibrios/games/the_bus/menu.png", PROGS .. "/cmm/the_bus/menu.png"},
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{"kolibrios/games/the_bus/objects.png", PROGS .. "/cmm/the_bus/objects.png"},
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{"kolibrios/games/the_bus/road.png", PROGS .. "/cmm/the_bus/road.png"},
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@ -269,11 +268,13 @@ if build_type == "rus" then tup.append_table(extra_files, {
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{"HD_Load/9x2klbr/", PROGS .. "/hd_load/9x2klbr/readme_win.txt"},
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{"HD_Load/mtldr/", PROGS .. "/hd_load/mtldr/install.txt"},
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{"HD_Load/USB_Boot/", PROGS .. "/hd_load/usb_boot/readme.txt"},
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{"kolibrios/games/ataka", "common/games/ataka/ataka_ru"},
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{"kolibrios/games/Dungeons/Resources/Textures/Environment/", PROGS .. "/games/Dungeons/Resources/Textures/Environment/*"},
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{"kolibrios/games/Dungeons/Resources/Textures/Objects/", PROGS .. "/games/Dungeons/Resources/Textures/Objects/*"},
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{"kolibrios/games/Dungeons/Resources/Textures/HUD/", PROGS .. "/games/Dungeons/Resources/Textures/HUD/*"},
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{"kolibrios/games/Dungeons/Resources/Textures/", PROGS .. "/games/Dungeons/Resources/Textures/Licenses.txt"},
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{"kolibrios/games/Dungeons/", PROGS .. "/games/Dungeons/readme_ru.txt"},
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{"kolibrios/games/sstartrek/", "common/games/sstartrek/SStarTrek_ru"},
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{"kolibrios/games/WHOWTBAM/", build_type .. "/games/whowtbam"},
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{"kolibrios/games/WHOWTBAM/", build_type .. "/games/appdata.dat"},
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{"kolibrios/media/zsea/zsea_keys.txt", PROGS .. "/media/zsea/Docs/zSea_keys_rus.txt"},
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@ -288,6 +289,8 @@ if build_type == "rus" then tup.append_table(extra_files, {
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{"HD_Load/9x2klbr/", PROGS .. "/hd_load/9x2klbr/readme.txt"},
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{"HD_Load/mtldr/install.txt", PROGS .. "/hd_load/mtldr/install_eng.txt"},
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{"HD_Load/USB_Boot/readme.txt", PROGS .. "/hd_load/usb_boot/readme_eng.txt"},
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{"kolibrios/games/ataka", "common/games/ataka/ataka_en"},
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{"kolibrios/games/sstartrek/", "common/games/sstartrek/SStarTrek_en"},
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{"kolibrios/media/zsea/zsea_keys.txt", PROGS .. "/media/zsea/Docs/zSea_keys_eng.txt"},
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}) end
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--[[
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@ -452,6 +455,7 @@ tup.append_table(img_files, {
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{"MEDIA/MIDAMP", PROGS .. "/media/midamp/trunk/midamp"},
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{"MEDIA/MP3INFO", PROGS .. "/media/mp3info/mp3info"},
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{"MEDIA/PALITRA", PROGS .. "/media/palitra/trunk/palitra"},
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{"MEDIA/PIANO", PROGS .. "/media/piano/piano"},
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{"MEDIA/STARTMUS", PROGS .. "/media/startmus/trunk/STARTMUS"},
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{"NETWORK/PING", PROGS .. "/network/ping/ping"},
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{"NETWORK/NETCFG", PROGS .. "/network/netcfg/netcfg"},
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@ -550,7 +554,6 @@ tup.append_table(extra_files, {
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if build_type == "rus" then tup.append_table(img_files, {
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{"PERIOD", PROGS .. "/other/period/trunk/period"},
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{"DEVELOP/TESTCON2", PROGS .. "/develop/libraries/console_coff/examples/testcon2_rus"},
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{"MEDIA/PIANO", PROGS .. "/media/piano/piano"},
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}) else tup.append_table(img_files, {
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{"DEVELOP/TESTCON2", PROGS .. "/develop/libraries/console_coff/examples/testcon2_eng"},
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}) end
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BIN
data/common/games/ataka/ataka_en
Normal file
BIN
data/common/games/ataka/ataka_en
Normal file
Binary file not shown.
BIN
data/common/games/ataka/ataka_ru
Normal file
BIN
data/common/games/ataka/ataka_ru
Normal file
Binary file not shown.
@ -33,14 +33,14 @@ Almaz=/k/games/almaz,81
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Tanks=games/tanks,67
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RocketForces=games/rforces,110
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Pig=/k/games/pig/pigex,120
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; Ataka=games/ataka,35 ;rus only
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Ataka=/k/games/ataka,35
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Donkey=/k/games/donkey
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Loderunner=/k/games/LRL/LRL,41
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; 21days=/k/games/21days,104 ;rus only
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BabyPainter=/k/games/BabyPainter,87
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Klavisha=games/klavisha,69
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Millioneer=/k/games/WHOWTBAM/whowtbam,114
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StarTrek71=/k/games/sstartrek/SStarTrek_en
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StarTrek71=/k/games/sstartrek/SStarTrek
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[3D Shooter]
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Quake=/k/games/quake/sdlquake,56
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Binary file not shown.
@ -33,14 +33,14 @@ Almaz=/k/games/almaz,81
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Tanks=games/tanks,67
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RocketForces=games/rforces,110
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Pig=/k/games/pig/pigex
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Ataka=games/ataka,35 ;rus only
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Ataka=/k/games/ataka,35
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Donkey=/k/games/donkey
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Loderunner=/k/games/LRL/LRL,41
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21days=/k/games/21days,104 ;rus only
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BabyPainter=/k/games/BabyPainter,87
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Klavisha=games/klavisha,69
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Millioneer=/k/games/WHOWTBAM/whowtbam,114
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StarTrek71=/k/games/sstartrek/SStarTrek_en
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StarTrek71=/k/games/sstartrek/SStarTrek
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[3D Shooter]
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Quake=/k/games/quake/sdlquake,56
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@ -1,3 +1,4 @@
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@fasm.exe piano.asm piano
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pause
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@echo lang fix en >lang.inc
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@fasm piano.asm piano
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@erase lang.inc
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@pause
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@ -37,6 +37,7 @@
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dd 0 ; ¤à¥á ¡ãä¥à ¤«ï ¯ à ¬¥â஢
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dd 0 ; § १¥à¢¨à®¢ ®
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include "lang.inc"
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include "../../macros.inc" ; ¬ ªà®áë ®¡«¥£ç îâ ¦¨§ì áᥬ¡«¥à騪®¢!
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;---------------------------------------------------------------------
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@ -839,7 +840,7 @@ draw_window:
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mov edx, [sc.work] ; 梥â ä®
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or edx, 0x33000000 ; ¨ ⨯ ®ª 3
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mcall 0, <20,WHITE_W*15+9>, <200,250>, , ,title
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mcall 0, <20,WHITE_W*15+9>, <200,250>, , ,caption
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mcall 8, <WHITE_W*0,WHITE_W>, <0,100>, 0x21, 0xff7a74
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mcall 8, <WHITE_W*1,WHITE_W>, <0,100>, 0x23, 0x907040
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@ -924,13 +925,23 @@ M:
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sc system_colors
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if lang eq ru
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message db '‘¯à ¢ª : éñ«ª¨â¥ 2 à § § £®«®¢ª¥.',0
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message1 db '<27> ¦¬¨â¥ «î¡ãî ª« ¢¨èã ¢ £«¨©áª®© à ᪫ ¤ª¥ - ',0
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message2 db '¤®«¦¥ §¢ãç âì ¢áâà®¥ë© ¤¨ ¬¨ª ª®¬¯ìîâ¥à (¥ ª®«®ª¨!)',0
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message3 db '<27>®â "„®" - ª« ¢¨è¨ V,Tab,U,Enter, ¯à¨ ¢ª«î票¨',0
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message4 db 'Caps Lock - ª« ¢¨è¨ V,Q,I.',0
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message3 db '<27>®â "„®" - ª« ¢¨è¨ V,Tab,U,Enter',0
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message4 db '¯à¨ ¢ª«î票¨ Caps Lock - ª« ¢¨è¨ V,Q,I.',0
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t_notes db '„Ž <20>… Œˆ ”€ ‘Ž‹œ ‹Ÿ ‘ˆ „Ž',0
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title db '„¥â᪮¥ ¯¨ ¨®',0
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caption db '„¥â᪮¥ ¯¨ ¨®',0
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else
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message db 'To see help click twice on the window header',0
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message1 db 'Press any key in English keyboard layout - ',0
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message2 db 'so you will hear the sound from the PC-speaker (Beeper)',0
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message3 db 'Note "C" is the key V,Tab,U,Enter',0
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message4 db 'and when Caps Lock is on then the keys V,Q,I.',0
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t_notes db 'C D E F G A B C ',0
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caption db 'Baby piano',0
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end if
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;---------------------------------------------------------------------
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