Kernel: Smoothing image code from Mario79, build scripts for skin and drivers/build.bat

Programs: fasm updated to 1.67.14, small fixes in desktop, stackcfg, calc, board, pipes, freecell, big cleanup of unused programs, added some applications from 0.6.3.0 distr...

git-svn-id: svn://kolibrios.org@205 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
heavyiron 2006-11-02 14:18:23 +00:00
parent e7139a65a7
commit 3eda462807
286 changed files with 22308 additions and 29776 deletions

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@ -0,0 +1,4 @@
@fasm unisound.asm unisound.obj
@fasm sis.asm sis.obj
@fasm infinity.asm infinity.obj
@pause

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@ -0,0 +1,2 @@
@fasm default.asm default.skn
@pause

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@ -1032,45 +1032,110 @@ vesa20_drawbackground_stretch:
call calculate_edi call calculate_edi
sdp3: ; MAIN LOOP sdp3: ; MAIN LOOP
cmp [edi+WinMapAddress],byte 1 ; ptrBuffer^<>byte(1)
jne snbgp
push eax
push ebx
mov eax,dword [WinMapAddress-8]
imul eax, [esp+4] ;4
xor edx,edx
mov ebx,[ScreenWidth]
div ebx
mov cx,dx
lea esi,[eax+eax*2]
mov eax,dword [WinMapAddress-4]
imul eax, [esp+0] ;0
xor edx,edx
mov ebx,[ScreenHeight]
div ebx
shl ecx,16
mov cx,dx
imul eax, [esp+8] ;8
add esi,eax
mov eax,[esi+0x300000]
push eax
ror ecx,16
xor eax,eax
mov ax,cx
shl eax,1 ; óìíîæåíèå íà 2
lea eax,[eax+eax*4] ; óìíîæåíèå íà 5
xor edx,edx
mov ebx,[ScreenWidth]
div ebx
cmp eax,5
pop eax
jb @f
mov ebx,[esi+0x300000+3]
call overlapping_of_points
@@:
push eax
ror ecx,16
xor eax,eax
mov ax,cx
shl eax,1 ; óìíîæåíèå íà 2
lea eax,[eax+eax*4] ; óìíîæåíèå íà
xor edx,edx
mov ebx,[ScreenHeight]
div ebx
cmp eax,5
pop eax
jb @f
mov ebx,[display_data-8]
shl ebx,1
add ebx,[display_data-8]
add ebx,0x300000
add ebx,esi
mov ebx,[ebx]
call overlapping_of_points
@@:
and eax,0xffffff
xchg edi, ebp
stosw
shr eax,16
stosb
xchg ebp, edi ; ebp+=3
cmp [ScreenBPP],byte 24 ; 24 or 32 bpp ? - x size
jz @f
inc ebp ; +1
@@:
pop ebx
pop eax
jmp shook1
cmp [edi+WinMapAddress],byte 1 ; ptrBuffer^<>byte(1) overlapping_of_points:
jne snbgp push ecx edi
mov ecx,eax
push eax mov edx,ebx
push ebx xor eax,eax
mov al,cl
mov eax,dword [WinMapAddress-8] xor ebx,ebx
imul eax, [esp+4] ;4 mov bl,dl
xor edx,edx add eax,ebx
mov ebx,[ScreenWidth] rcr eax,1
div ebx xor edi,edi
lea esi,[eax+eax*2] mov di,ax
mov eax,dword [WinMapAddress-4] xor eax,eax
imul eax, [esp+0] ;0 mov al,ch
xor edx,edx xor ebx,ebx
mov ebx,[ScreenHeight] mov bl,dh
div ebx add eax,ebx
imul eax, [esp+8] ;8 rcr eax,1
add esi,eax ror edi,8
add edi,eax
mov eax,[esi+0x300000] ror ecx,8
and eax,0xffffff ror edx,8
xor eax,eax
xchg edi, ebp mov al,ch
stosw xor ebx,ebx
shr eax,16 mov bl,dh
stosb add eax,ebx
xchg ebp, edi ; ebp+=3 rcr eax,1
cmp [ScreenBPP],byte 24 ; 24 or 32 bpp ? - x size ror edi,8
jz @f add eax,edi
inc ebp ; +1 ror eax,16
@@: pop edi ecx
ret
pop ebx
pop eax
jmp shook1
snbgp: snbgp:
add ebp,3 ; +3 add ebp,3 ; +3

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@ -123,8 +123,10 @@ macro mpack dest, hsrc, lsrc
end if end if
} }
macro __mov reg,a { ; mike.dld macro __mov reg,a,b { ; mike.dld
if ~a eq if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a mov reg,a
end if end if
} }
@ -141,11 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; language for programs
lang fix ru ; ru en fr ge fi
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -177,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -221,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -4,7 +4,7 @@
; ;
; Created: December 16, 2004 ; Created: December 16, 2004
; ;
; Last changed: February 2, 2005 ; Last changed: August 27, 2006
; ;
; Compile with FASM ; Compile with FASM
@ -237,18 +237,16 @@ _BGIfont_Prepare:
mov esi,edi ; esi->FontName mov esi,edi ; esi->FontName
mov [.dest],edi ; ptr to load font mov [.dest],edi ; ptr to load font
if ~ BGI_LEVEL eq KERNEL if ~ BGI_LEVEL eq KERNEL
mov [.fsize],1 mov eax, 70
mov eax,58 mov ebx, .fontattr
int 0x40
test eax, eax
jnz .fail
dps2 '1'
mov eax, [.fileattr+32]
mov [.fsize], eax
mov ebx,.fontinfo mov ebx,.fontinfo
int 0x40 mov eax,70
test eax,eax
jnz .fail
dps2 '1'
shr ebx,9
inc ebx
mov [.fsize],ebx
mov ebx,.fontinfo
mov eax,58
int 0x40 ; ebx - file size int 0x40 ; ebx - file size
else else
push edi esi edx push edi esi edx
@ -340,11 +338,22 @@ if ~ BGI_LEVEL eq KERNEL
.fontinfo: .fontinfo:
dd 0 dd 0
dd 0 dd 0
dd 0
.fsize dd 0 .fsize dd 0
.dest dd 0 .dest dd 0
dd 0x10000 .fontfullname:
db BGIFONT_PATH db BGIFONT_PATH
.font db 'FONT.CHR',0 .font db 'FONT.CHR',0
.fontattr:
dd 5
dd 0
dd 0
dd 0
dd .fileattr
db 0
dd .fontfullname
.fileattr rd 40/4
else else
.dest dd 0 .dest dd 0
.font db 'FONT CHR' .font db 'FONT CHR'
@ -479,6 +488,7 @@ end if
loop .next loop .next
mov ecx,edx ; ecx - x size mov ecx,edx ; ecx - x size
movzx dx,byte[edi+6] movzx dx,byte[edi+6]
mov [BGIheight],dx
mov ebx,[esp+36] mov ebx,[esp+36]
and ebx,BGI_HAMASK and ebx,BGI_HAMASK
cmp ebx,BGI_HARIGHT cmp ebx,BGI_HARIGHT
@ -690,7 +700,7 @@ end if
.color dd ? .color dd ?
.vec_end dd ? .vec_end dd ?
BGIfont_Ptr dd 0 BGIfont_Ptr dd 0
width dd ? BGIheight dw ?
deform dd ? deform dd ?
BGIangle dd ? BGIangle dd ?
Xscale dd ? Xscale dd ?

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@ -7,7 +7,7 @@
; Last changed: February 2, 2005 ; Last changed: February 2, 2005
; ;
BGIFONT_PATH equ '/RD/1/' BGIFONT_PATH equ '/RD/1/FONTS/'
_X equ 340 _X equ 340
_Y equ 240 _Y equ 240
@ -35,8 +35,8 @@ macro ListFonts
mcall 47,0x80100,,,0x10ffffff mcall 47,0x80100,,,0x10ffffff
jecxz .nofont jecxz .nofont
lea ebx,[edx+80 shl 16+12] lea ebx,[edx+80 shl 16+12]
mov edx,_BGIfont_Prepare.dest+8 mov edx,_BGIfont_Prepare.fontfullname
mov esi,BGIfont_Coo-1 mov esi,_BGIfont_Prepare.fontattr-1
sub esi,edx sub esi,edx
add ecx,0x3b800b8 add ecx,0x3b800b8
BGIfont_Outtext BGIfont_Outtext

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@ -143,10 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -178,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -222,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -1,206 +0,0 @@
;
; COLOR TABLE
;
; Compile with FASM for Menuet
;
use32
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x1000 ; required amount of memory
dd 0x1000 ; esp = 0x7FFF0
dd 0x00000000 ; reserved=no extended header
include 'lang.inc'
include 'macros.inc'
START: ; start of execution
call shape_window
call draw_window ; at first, draw the window
still:
mov eax,10 ; wait here for event
int 0x40
cmp eax,1 ; redraw request ?
jz red
cmp eax,2 ; key in buffer ?
jz key
cmp eax,3 ; button in buffer ?
jz button
jmp still
red: ; redraw
call draw_window
jmp still
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
jmp still
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jnz noclose
mov eax,0xffffffff ; close this program
int 0x40
noclose:
jmp still
shape_window:
pusha
mov eax,50 ; give the address of reference area
mov ebx,0
mov ecx,shape_reference
int 0x40
mov eax,50 ; give the scaling ( 5 -> 2^5 )
mov ebx,1
mov ecx,5
int 0x40
popa
ret
shape_reference:
db 1,0,1,0,1,0,1,0
db 0,1,0,1,0,1,0,1
db 1,0,1,0,1,0,1,0
db 0,1,0,1,0,1,0,1
db 1,0,1,0,1,0,1,0
db 0,1,0,1,0,1,0,1
db 1,0,1,0,1,0,1,0
db 0,1,0,1,0,1,0,1
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+255 ; [x start] *65536 + [x size]
mov ecx,100*65536+255 ; [y start] *65536 + [y size]
mov edx,0x00000000
mov esi,0x8099bbff ; color of grab bar RRGGBB,8->color glide
mov edi,0x0099bbee ; color of frames RRGGBB
int 0x40
call draw_colors
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,5*65536+12 ; [x start] *65536 + [x size]
mov ecx,5*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,0xccaa22 ; button color RRGGBB
int 0x40
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
draw_colors:
pusha
mov [bar],dword 0
mov eax,-1
mov ebx,0
mov ecx,0
mov edx,0
mov edi,0
dc1:
add eax,1
cmp eax,256
jb na1
mov eax,0
add ebx,1
cmp ebx,256
jb na1
mov ebx,0
add ecx,5
na1:
mov dl,al
shl edx,8
mov dl,bl
shl edx,8
mov dl,cl
na2:
pusha
push edx
xor edx,edx
mov eax,edi
mov ebx,256
div ebx
mov ebx,edx
mov ecx,eax
add ebx,[addx]
add ecx,[addy]
pop edx
mov eax,1
int 0x40
popa
add edi,1
cmp edi,256*256
jb dc1
popa
ret
; DATA AREA
I_END:
bar dd ?
add1 dd ?
add2 dd ?
addx dd ?
addy dd ?

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@ -20,7 +20,7 @@ use32
db "MENUET01" db "MENUET01"
dd 0x01 dd 0x01
dd ENTRANCE dd ENTRANCE
dd I_END dd EYES_END
dd 0x3000 dd 0x3000
dd 0x3000 dd 0x3000
dd 0x0 dd 0x0
@ -30,9 +30,280 @@ include 'macros.inc'
ENTRANCE: ; start of code ENTRANCE: ; start of code
; ==== main ==== ; ==== main ====
call prepare_eyes
call shape_window
still:
call draw_eyes ; draw those funny "eyes"
mov eax,23 ; wait for event with timeout
mov ebx,TIMEOUT
int 0x40
cmp eax,1 ; redraw ?
jnz no_draw
call redraw_overlap
no_draw:
cmp eax,2 ; key ?
jz key
cmp eax,3 ; button ?
jz button
jmp still ; loop
; EVENTS
key:
mov eax,2 ; just read and ignore
int 0x40
jmp still
button: ; analyze button
mov eax,-1 ; this is button 1 - we have only one button :-)
int 0x40
jmp still
; -====- declarations -====-
imagedata equ EYES_END
skindata equ EYES_END+925
winref equ EYES_END+6325
; -====- shape -====-
shape_window:
mov eax,50 ; set up shape reference area
mov ebx,0
mov ecx,winref
int 0x40
ret
; -====- redrawing -====-
draw_eyes: ; check mousepos to disable blinking
mov eax,37
xor ebx,ebx
int 0x40
cmp dword [mouse],eax
jne redraw_ok
ret
redraw_ok:
mov [mouse],eax
redraw_overlap: ; label for redraw event (without checkmouse)
mov eax,12
mov ebx,1
int 0x40
xor eax,eax ; define window
mov ebx,[win_ebx]
mov ecx,[win_ecx]
xor edx,edx
xor esi,esi
xor edi,edi
int 0x40
mov eax,8 ; define closebutton
mov ebx,60
mov ecx,45
mov edx,1
int 0x40
mov eax,7
mov ebx,skindata
mov ecx,60*65536+30
mov edx,15
int 0x40
mov eax,15
mov ebx,30
call draw_eye_point
add eax,30
call draw_eye_point
mov eax,12
mov ebx,2
int 0x40
ret
draw_eye_point: ; draw eye point (EAX=X, EBX=Y)
pusha
mov ecx, [mouse] ; ecx = mousex, edx = mousey
mov edx,ecx
shr ecx,16
and edx,0xFFFF
; ===> calculate position
push eax
push ebx
mov byte [sign1],0
mov esi, [win_ebx]
shr esi,16
add eax,esi
sub ecx,eax ; ECX=ECX-EAX (signed) , ECX=|ECX|
jnc abs_ok_1
neg ecx
mov byte [sign1],1
abs_ok_1:
mov [temp1],ecx
mov byte [sign2],0
mov esi,[win_ecx]
shr esi,16
add ebx,esi
sub edx,ebx ; EDX=EDX-EBX (signed) , EDX=|EDX|
jnc abs_ok_2
neg edx
mov byte [sign2],1
abs_ok_2:
mov [temp2],edx
pop ebx
pop eax
push eax ; ECX*=ECX
push edx
xor eax,eax
xor edx,edx
mov ax,cx
mul cx
shl edx,16
or eax,edx
mov ecx,eax
pop edx
pop eax
push eax ; EDX*=EDX
push ecx
mov ecx,edx
xor eax,eax
xor edx,edx
mov ax,cx
mul cx
shl edx,16
or eax,edx
mov edx,eax
pop ecx
pop eax
push ebx
push ecx
push edx
push eax
mov ebx,ecx ; EBX=ECX+EDX
add ebx,edx
xor edi,edi ; ESI=SQRT(EBX)
mov ecx,edi
mov edx,edi
inc edi
mov eax,edi
inc edi
sqrt_loop:
add ecx,eax
add eax,edi
inc edx
cmp ecx,ebx
jbe sqrt_loop
dec edx
mov esi,edx
mov ax,si ; ESI=ESI/7
mov dl,7
div dl
and ax,0xFF
mov si,ax ; ESI ? 0 : ESI=1
jnz nozeroflag1
mov si,1
nozeroflag1:
pop eax
pop edx
pop ecx
pop ebx
push eax ; ECX=[temp1]/ESI
push edx
mov eax,[temp1]
mov dx,si
div dl
mov cl,al
and ecx,0xFF
pop edx
pop eax
cmp byte [sign1],1
je subtract_1
add eax,ecx ; EAX=EAX+ECX
jmp calc_ok_1
subtract_1:
sub eax,ecx ; EAX=EAX-ECX
calc_ok_1:
push eax ; EDX=[temp2]/ESI
push ecx
mov eax,[temp2]
mov dx,si
div dl
mov dl,al
and dx,0xFF
pop ecx
pop eax
cmp byte [sign2],1
je subtract_2
add ebx,edx ; EBX=EBX+EDX
jmp calc_ok_2
subtract_2:
sub ebx,edx ; EBX=EBX-EDX
calc_ok_2:
; <===
mov ecx,ebx ; draw point
mov ebx,eax
mov eax,13
dec ecx
dec ecx
dec ebx
dec ebx
shl ecx,16
add ecx,4
shl ebx,16
add ebx,4
mov eax,13
xor edx,edx
int 0x40
popa
ret
; -====- working on images and window -====-
prepare_eyes: prepare_eyes:
mov esi,imagedata ; transform grayscale to putimage format ;mov eax,6 ; load EYES.RAW
;mov ebx,graphix
;mov ecx,0x00000000
;mov edx,0xFFFFFFFF
;mov esi,imagedata
;int 0x40
;cmp eax,0xFFFFFFFF
;jnz filefound
;mov eax,-1 ; file not exists...
;int 0x40
;filefound:
mov esi,imagedata+25 ; transform grayscale to putimage format
mov edi,skindata mov edi,skindata
mov ecx,30 mov ecx,30
transform_loop: transform_loop:
@ -63,7 +334,7 @@ sub eax,30*65536
mov [win_ebx],eax mov [win_ebx],eax
mov [win_ecx],dword 10*65536+44 mov [win_ecx],dword 10*65536+44
mov esi,imagedata ; calculate shape reference area mov esi,imagedata+25 ; calculate shape reference area
mov edi,winref mov edi,winref
mov ecx,900 ; disable drag bar mov ecx,900 ; disable drag bar
mov al,0 mov al,0
@ -80,203 +351,19 @@ call copy_line
pop ecx pop ecx
loop shape_loop loop shape_loop
; -====- shape -====-
shape_window:
mov eax,50 ; set up shape reference area
xor ebx,ebx
mov ecx,winref
int 0x40
call draw_window
still:
call draw_eyes ; draw those funny "eyes"
_wait:
mov eax,23 ; wait for event with timeout
mov ebx,TIMEOUT
int 0x40
dec eax
jz redraw
dec eax
jz key
dec eax
jnz still
button:
or eax, -1
int 0x40
key:
mov al, 2
int 0x40
jmp still
redraw:
call draw_window
call redraw_eyes
jmp _wait
; -====- redrawing -====-
draw_eyes: ; check mousepos to disable blinking
mov eax,37
xor ebx,ebx
int 0x40
cmp dword [mouse],eax
jne redraw_ok
ret ret
redraw_ok:
mov [mouse],eax
redraw_eyes:
mov eax,7
mov ebx,skindata
mov ecx,60*65536+30
mov edx,15
int 0x40
mov eax,15
mov ebx,30
call draw_eye_point
add eax,30
call draw_eye_point
ret
draw_window:
mov eax,12
mov ebx,1
int 0x40
xor eax,eax ; define window
mov ebx,[win_ebx]
mov ecx,[win_ecx]
xor edx,edx
xor esi,esi
xor edi,edi
int 0x40
mov eax,8 ; define closebutton
mov ebx,60
mov ecx,45
mov edx,1
int 0x40
mov eax,12
mov ebx,2
int 0x40
ret
draw_eye_point: ; draw eye point (EAX=X, EBX=Y)
pusha
movzx ecx, word [mouse+2] ; ecx = mousex, esi = mousey
movzx esi, word [mouse]
; ===> calculate position
push eax
push ebx
mov byte [sign1],0
mov edx, [win_ebx]
shr edx,16
add eax,edx
sub ecx,eax ; ECX=ECX-EAX (signed) , ECX=|ECX|
jnc abs_ok_1
neg ecx
mov byte [sign1],1
abs_ok_1:
push ecx ; save x distance
mov byte [sign2],0
mov edx,[win_ecx]
shr edx,16
add ebx,edx
sub esi,ebx ; EDX=EDX-EBX (signed) , EDX=|EDX|
jnc abs_ok_2
neg esi
mov byte [sign2],1
abs_ok_2:
mov [temp2],esi
; ESI = ECX*ECX+ESI*ESI
imul ecx, ecx
imul esi, esi
add esi, ecx
xor ecx,ecx ; EDX=SQRT(EBX)
xor edx,edx
mov eax,1
sqrt_loop:
; in this moment ecx=edx*edx, eax=1+2*edx
add ecx,eax
inc eax
inc eax
inc edx
cmp ecx,esi
jbe sqrt_loop
dec edx
mov eax,edx ; EDX=EDX/7
mov dl,7
div dl
and eax,0xFF
mov edx,eax ; EDX ? 0 : EDX=1
jnz nozeroflag1
inc edx
nozeroflag1:
pop eax ; EAX = x distance
; ECX=EAX/EDX
div dl
movzx ecx,al
pop ebx
pop eax
cmp byte [sign1], 0
jz @f
neg ecx
@@:
add eax, ecx
push eax ; ESI=[temp2]/EDX
mov eax,[temp2]
div dl
movzx esi,al
pop eax
cmp byte [sign2], 0
jz @f
neg esi
@@:
add ebx, esi
; <===
; draw point
lea ecx, [ebx-2]
lea ebx, [eax-2]
shl ecx,16
add ecx,4
shl ebx,16
add ebx,4
mov eax,13
xor edx,edx
int 0x40
popa
ret
; -====- working on images and window -====-
copy_line: ; copy single line to shape reference area copy_line: ; copy single line to shape reference area
mov ecx,30 mov ecx,30
cpl_loop: cpl_loop:
lodsb lodsb
; input is image: 0xFF = white pixel, 0 = black pixel cmp al,0xFF
; output is membership boolean: 0 = pixel no, 1 = pixel ok jnz set_one
inc eax mov al,0
jmp cpl_ok
set_one:
mov al,1
cpl_ok:
stosb stosb
loop cpl_loop loop cpl_loop
ret ret
@ -288,19 +375,14 @@ ret
win_ebx dd 0x0 win_ebx dd 0x0
win_ecx dd 0x0 win_ecx dd 0x0
mouse dd 0xFFFFFFFF mouse dd 0xFFFFFFFF
;graphix db "EYES.RAW "
EYES_END: ; end of code
imagedata:
; texture is 900 bytes starting from 25th
file "eyes.raw":25,900
I_END:
; temporary storage for math routines ; temporary storage for math routines
sign1 db ? temp1 dd 0
sign2 db ? temp2 dd 0
align 4 sign1 db 0
temp2 dd ? sign2 db 0
skindata rb 60*30*3 EYES_END: ; end of code
winref rb 45*60 file "EYES.RAW"

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@ -143,10 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -178,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -222,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -0,0 +1,2 @@
@fasm fire.asm fire
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm fire.asm fire
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm fire.asm fire
@pause

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@ -13,7 +13,6 @@ use32
dd mem_end dd mem_end
dd 0,0 ; no parameters, no path dd 0,0 ; no parameters, no path
;include 'lang.inc'
include 'macros.inc' include 'macros.inc'
START: START:

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@ -143,10 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -178,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -222,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -0,0 +1,2 @@
@fasm fire2.asm fire2
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm fire2.asm fire2
@pause

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@ -9,7 +9,6 @@ use32
dd mem_end dd mem_end
dd 0x0, 0x0 dd 0x0, 0x0
;include 'lang.inc'
START: START:
mov edi, my_img mov edi, my_img

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@ -143,9 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -177,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -221,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -1,153 +1,153 @@
; ;
; CPU SPEED INDICATIOR ; CPU SPEED INDICATIOR
; ;
; Compile with FASM for Menuet ; Compile with FASM for Menuet
; ;
use32 use32
org 0x0 org 0x0
db 'MENUET00' ; 8 byte id db 'MENUET00' ; 8 byte id
dd 38 ; required os dd 38 ; required os
dd START ; program start dd START ; program start
dd I_END ; program image size dd I_END ; program image size
dd 0x1000 ; required amount of memory dd 0x1000 ; required amount of memory
dd 0x1000 ; esp dd 0x1000 ; esp
dd 0x00000000 ; reserved=no extended header dd 0x00000000 ; reserved=no extended header
include 'lang.inc' include 'lang.inc'
include 'macros.inc' include 'macros.inc'
START: ; start of execution START: ; start of execution
mov eax,18 mov eax,18
mov ebx,5 mov ebx,5
int 0x40 int 0x40
xor edx,edx xor edx,edx
mov ebx,1000000 mov ebx,1000000
div ebx div ebx
mov ebx,10 mov ebx,10
mov edi,text+19 mov edi,text+19
mov ecx,5 mov ecx,5
newnum: newnum:
xor edx,edx xor edx,edx
mov ebx,10 mov ebx,10
div ebx div ebx
add dl,48 add dl,48
mov [edi],dl mov [edi],dl
sub edi,1 sub edi,1
loop newnum loop newnum
call draw_window ; at first, draw the window call draw_window ; at first, draw the window
still: still:
mov eax,10 ; wait here for event mov eax,10 ; wait here for event
int 0x40 int 0x40
cmp eax,1 ; redraw request ? cmp eax,1 ; redraw request ?
jz red jz red
cmp eax,2 ; key in buffer ? cmp eax,2 ; key in buffer ?
jz key jz key
cmp eax,3 ; button in buffer ? cmp eax,3 ; button in buffer ?
jz button jz button
jmp still jmp still
red: ; redraw red: ; redraw
call draw_window call draw_window
jmp still jmp still
key: ; key key: ; key
mov eax,2 ; just read it and ignore mov eax,2 ; just read it and ignore
int 0x40 int 0x40
jmp still jmp still
button: ; button button: ; button
mov eax,17 ; get id mov eax,17 ; get id
int 0x40 int 0x40
cmp ah,1 ; button id=1 ? cmp ah,1 ; button id=1 ?
jnz still jnz still
mov eax,-1 ; close this program mov eax,-1 ; close this program
int 0x40 int 0x40
; ********************************************* ; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ******** ; ******* WINDOW DEFINITIONS AND DRAW ********
; ********************************************* ; *********************************************
draw_window: draw_window:
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw mov ebx,1 ; 1, start of draw
int 0x40 int 0x40
mov eax,48 mov eax,48
mov ebx,3 mov ebx,3
mov ecx,sc mov ecx,sc
mov edx,sizeof.system_colors mov edx,sizeof.system_colors
int 0x40 int 0x40
; DRAW WINDOW ; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+200 ; [x start] *65536 + [x size] mov ebx,100*65536+200 ; [x start] *65536 + [x size]
mov ecx,100*65536+65 ; [y start] *65536 + [y size] mov ecx,100*65536+65 ; [y start] *65536 + [y size]
mov edx,[sc.work] ; color of work area RRGGBB,8->color glide mov edx,[sc.work] ; color of work area RRGGBB,8->color glide
mov esi,[sc.grab] ; color of grab bar RRGGBB,8->color mov esi,[sc.grab] ; color of grab bar RRGGBB,8->color
or esi,0x80000000 or esi,0x80000000
mov edi,[sc.frame] ; color of frames RRGGBB mov edi,[sc.frame] ; color of frames RRGGBB
int 0x40 int 0x40
; WINDOW LABEL ; WINDOW LABEL
mov eax,4 ; function 4 : write text to window mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start] mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,[sc.grab_text] ; color of text RRGGBB mov ecx,[sc.grab_text] ; color of text RRGGBB
or ecx,0x10000000 or ecx,0x10000000
mov edx,labelt ; pointer to text beginning mov edx,labelt ; pointer to text beginning
mov esi,labellen-labelt ; text length mov esi,labellen-labelt ; text length
int 0x40 int 0x40
; CLOSE BUTTON ; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button mov eax,8 ; function 8 : define and draw button
mov ebx,(200-17)*65536+12 ; [x start] *65536 + [x size] mov ebx,(200-17)*65536+12 ; [x start] *65536 + [x size]
mov ecx,5*65536+12 ; [y start] *65536 + [y size] mov ecx,5*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id mov edx,1 ; button id
mov esi,[sc.grab_button] ; button color RRGGBB mov esi,[sc.grab_button] ; button color RRGGBB
int 0x40 int 0x40
mov ebx,25*65536+35 ; draw info text with function 4 mov ebx,25*65536+35 ; draw info text with function 4
mov ecx,[sc.work_text] mov ecx,[sc.work_text]
mov edx,text mov edx,text
mov esi,40 mov esi,40
newline: newline:
mov eax,4 mov eax,4
int 0x40 int 0x40
add ebx,10 add ebx,10
add edx,40 add edx,40
cmp [edx],byte 'x' cmp [edx],byte 'x'
jnz newline jnz newline
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw mov ebx,2 ; 2, end of draw
int 0x40 int 0x40
ret ret
; DATA AREA ; DATA AREA
text: text:
db 'CPU RUNNING AT MHZ ' db 'CPU RUNNING AT MHZ '
db 'x' ; <- END MARKER, DONT DELETE db 'x' ; <- END MARKER, DONT DELETE
labelt: labelt:
db 'CPU SPEED' db 'CPU SPEED'
labellen: labellen:
I_END: I_END:
sc system_colors sc system_colors

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@ -1,266 +1,266 @@
; new application structure ; new application structure
macro meos_app_start macro meos_app_start
{ {
use32 use32
org 0x0 org 0x0
db 'MENUET01' db 'MENUET01'
dd 0x01 dd 0x01
dd __start dd __start
dd __end dd __end
dd __memory dd __memory
dd __stack dd __stack
if used __params & ~defined __params if used __params & ~defined __params
dd __params dd __params
else else
dd 0x0 dd 0x0
end if end if
dd 0x0 dd 0x0
} }
MEOS_APP_START fix meos_app_start MEOS_APP_START fix meos_app_start
macro code macro code
{ {
__start: __start:
} }
CODE fix code CODE fix code
macro data macro data
{ {
__data: __data:
} }
DATA fix data DATA fix data
macro udata macro udata
{ {
if used __params & ~defined __params if used __params & ~defined __params
__params: __params:
db 0 db 0
__end: __end:
rb 255 rb 255
else else
__end: __end:
end if end if
__udata: __udata:
} }
UDATA fix udata UDATA fix udata
macro meos_app_end macro meos_app_end
{ {
align 32 align 32
rb 2048 rb 2048
__stack: __stack:
__memory: __memory:
} }
MEOS_APP_END fix meos_app_end MEOS_APP_END fix meos_app_end
; macro for defining multiline text data ; macro for defining multiline text data
struc mstr [sstring] struc mstr [sstring]
{ {
forward forward
local ssize local ssize
virtual at 0 virtual at 0
db sstring db sstring
ssize = $ ssize = $
end virtual end virtual
dd ssize dd ssize
db sstring db sstring
common common
dd -1 dd -1
} }
; strings ; strings
macro sz name,[data] { ; from MFAR [mike.dld] macro sz name,[data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if used name if used name
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
macro lsz name,[lng,data] { ; from MFAR [mike.dld] macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if (used name)&(lang eq lng) if (used name)&(lang eq lng)
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
; easy system call macro ; easy system call macro
macro mpack dest, hsrc, lsrc macro mpack dest, hsrc, lsrc
{ {
if (hsrc eqtype 0) & (lsrc eqtype 0) if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc mov dest, (hsrc) shl 16 + lsrc
else else
if (hsrc eqtype 0) & (~lsrc eqtype 0) if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16 mov dest, (hsrc) shl 16
add dest, lsrc add dest, lsrc
else else
mov dest, hsrc mov dest, hsrc
shl dest, 16 shl dest, 16
add dest, lsrc add dest, lsrc
end if end if
end if end if
} }
macro __mov reg,a,b { ; mike.dld macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq) if (~a eq)&(~b eq)
mpack reg,a,b mpack reg,a,b
else if (~a eq)&(b eq) else if (~a eq)&(b eq)
mov reg,a mov reg,a
end if end if
} }
macro mcall a,b,c,d,e,f { ; mike.dld macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a __mov eax,a
__mov ebx,b __mov ebx,b
__mov ecx,c __mov ecx,c
__mov edx,d __mov edx,d
__mov esi,e __mov esi,e
__mov edi,f __mov edi,f
int 0x40 int 0x40
} }
; optimize the code for size ; optimize the code for size
__regs equ <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs equ <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2 macro add arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
inc arg1 inc arg1
else else
add arg1,arg2 add arg1,arg2
end if end if
else else
add arg1,arg2 add arg1,arg2
end if end if
} }
macro sub arg1,arg2 macro sub arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
dec arg1 dec arg1
else else
sub arg1,arg2 sub arg1,arg2
end if end if
else else
sub arg1,arg2 sub arg1,arg2
end if end if
} }
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
xor arg1,arg1 xor arg1,arg1
inc arg1 inc arg1
else if (arg2) = -1 else if (arg2) = -1
or arg1,-1 or arg1,-1
else if (arg2) > -128 & (arg2) < 128 else if (arg2) > -128 & (arg2) < 128
push arg2 push arg2
pop arg1 pop arg1
else else
mov arg1,arg2 mov arg1,arg2
end if end if
else else
mov arg1,arg2 mov arg1,arg2
end if end if
} }
macro struct name macro struct name
{ {
virtual at 0 virtual at 0
name name name name
sizeof.#name = $ - name sizeof.#name = $ - name
end virtual end virtual
} }
; structures used in MeOS ; structures used in MeOS
struc process_information struc process_information
{ {
.cpu_usage dd ? ; +0 .cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4 .window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6 .window_stack_value dw ? ; +6
.not_used1 dw ? ; +8 .not_used1 dw ? ; +8
.process_name rb 12 ; +10 .process_name rb 12 ; +10
.memory_start dd ? ; +22 .memory_start dd ? ; +22
.used_memory dd ? ; +26 .used_memory dd ? ; +26
.PID dd ? ; +30 .PID dd ? ; +30
.x_start dd ? ; +34 .x_start dd ? ; +34
.y_start dd ? ; +38 .y_start dd ? ; +38
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) rb (1024-52)
} }
struct process_information struct process_information
struc system_colors struc system_colors
{ {
.frame dd ? .frame dd ?
.grab dd ? .grab dd ?
.grab_button dd ? .grab_button dd ?
.grab_button_text dd ? .grab_button_text dd ?
.grab_text dd ? .grab_text dd ?
.work dd ? .work dd ?
.work_button dd ? .work_button dd ?
.work_button_text dd ? .work_button_text dd ?
.work_text dd ? .work_text dd ?
.work_graph dd ? .work_graph dd ?
} }
struct system_colors struct system_colors
; constants ; constants
; events ; events
EV_IDLE = 0 EV_IDLE = 0
EV_TIMER = 0 EV_TIMER = 0
EV_REDRAW = 1 EV_REDRAW = 1
EV_KEY = 2 EV_KEY = 2
EV_BUTTON = 3 EV_BUTTON = 3
EV_EXIT = 4 EV_EXIT = 4
EV_BACKGROUND = 5 EV_BACKGROUND = 5
EV_MOUSE = 6 EV_MOUSE = 6
EV_IPC = 7 EV_IPC = 7
EV_STACK = 8 EV_STACK = 8
; event mask bits for function 40 ; event mask bits for function 40
EVM_REDRAW = 1b EVM_REDRAW = 1b
EVM_KEY = 10b EVM_KEY = 10b
EVM_BUTTON = 100b EVM_BUTTON = 100b
EVM_EXIT = 1000b EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b EVM_MOUSE = 100000b
EVM_IPC = 1000000b EVM_IPC = 1000000b
EVM_STACK = 10000000b EVM_STACK = 10000000b

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@ -1,268 +1,268 @@
; ;
; INFRARED ; INFRARED
; ;
; Compile with FASM for Menuet ; Compile with FASM for Menuet
; ;
use32 use32
org 0x0 org 0x0
db 'MENUET01' ; 8 byte id db 'MENUET01' ; 8 byte id
dd 1 ; required os dd 1 ; required os
dd START ; program start dd START ; program start
dd I_END ; program image size dd I_END ; program image size
dd 0x1000 ; required amount of memory dd 0x1000 ; required amount of memory
dd 0x1000 ; esp = 0x7FFF0 dd 0x1000 ; esp = 0x7FFF0
dd 0, 0 dd 0, 0
include 'macros.inc' include 'macros.inc'
START: ; start of execution START: ; start of execution
set_variables: set_variables:
mov eax,46 ; reserve ports 0x3f0 - 0x3ff mov eax,46 ; reserve ports 0x3f0 - 0x3ff
mov ebx,0 mov ebx,0
mov ecx,0x3f0 mov ecx,0x3f0
mov edx,0x3ff mov edx,0x3ff
int 0x40 int 0x40
mov eax,45 ; reserve irq 4 mov eax,45 ; reserve irq 4
mov ebx,0 mov ebx,0
mov ecx,4 mov ecx,4
int 0x40 int 0x40
mov eax,44 ; set read ports for irq 4 mov eax,44 ; set read ports for irq 4
mov ebx,irqtable mov ebx,irqtable
; mov ecx,4 ; mov ecx,4
int 0x40 int 0x40
mov dh, 3 ; all ports have number 3xx hex mov dh, 3 ; all ports have number 3xx hex
mov dl, 0xf3+8 mov dl, 0xf3+8
mov al, 0x80 mov al, 0x80
out dx, al out dx, al
mov dl, 0xf1+8 mov dl, 0xf1+8
mov al, 0 mov al, 0
out dx, al out dx, al
mov dl, 0xf0+8 mov dl, 0xf0+8
mov al, 0x30 / 4 mov al, 0x30 / 4
out dx, al out dx, al
mov dl, 0xf3+8 mov dl, 0xf3+8
mov al, 3 mov al, 3
out dx, al out dx, al
mov dl, 0xf4+8 mov dl, 0xf4+8
mov al, 0xB mov al, 0xB
out dx, al out dx, al
mov dl, 0xf1+8 mov dl, 0xf1+8
mov al, 1 mov al, 1
out dx, al out dx, al
mov eax,5 mov eax,5
mov ebx,100 mov ebx,100
int 0x40 int 0x40
mov dl, 0xf8 mov dl, 0xf8
mov al, 'I' mov al, 'I'
out dx, al out dx, al
mov eax,5 mov eax,5
mov ebx,10 mov ebx,10
int 0x40 int 0x40
mov al, 'R' mov al, 'R'
out dx, al out dx, al
mov eax,40 ; get com 1 data with irq 4 mov eax,40 ; get com 1 data with irq 4
mov ebx,0000000000010000b shl 16 + 101b mov ebx,0000000000010000b shl 16 + 101b
int 0x40 int 0x40
red: red:
call draw_window call draw_window
still: still:
mov eax,10 ; wait here for event mov eax,10 ; wait here for event
int 0x40 int 0x40
dec eax dec eax
jz red jz red
dec eax dec eax
dec eax dec eax
jnz readir jnz readir
button: ; button button: ; button
mov al,17 ; get id mov al,17 ; get id
int 0x40 int 0x40
; we have only one button, close ; we have only one button, close
mov eax,45 ; free irq mov eax,45 ; free irq
mov ebx,1 mov ebx,1
mov ecx,4 mov ecx,4
int 0x40 int 0x40
mov eax,46 ; free ports 0x3f0-0x3ff mov eax,46 ; free ports 0x3f0-0x3ff
mov ebx,1 mov ebx,1
mov ecx,0x3f0 mov ecx,0x3f0
mov edx,0x3ff mov edx,0x3ff
int 0x40 int 0x40
or eax,-1 ; close this program or eax,-1 ; close this program
int 0x40 int 0x40
pos dd 0x0 pos dd 0x0
cdplayer: cdplayer:
dd 7 dd 7
dd 0 dd 0
dd 0 dd 0
dd 0 dd 0
dd 0 dd 0
db '/RD/1/CDP',0 db '/RD/1/CDP',0
readir: readir:
mov eax,42 mov eax,42
mov ebx,4 mov ebx,4
int 0x40 int 0x40
cmp ebx,80 cmp ebx,80
jne nocd jne nocd
mov eax,70 mov eax,70
mov ebx,cdplayer mov ebx,cdplayer
int 0x40 int 0x40
nocd: nocd:
push ebx push ebx
mov eax,[pos] mov eax,[pos]
add eax,1 add eax,1
cmp eax,10*20+1 cmp eax,10*20+1
jb noeaxz jb noeaxz
mov esi,text+10*4 mov esi,text+10*4
mov edi,text mov edi,text
mov ecx,10*21*4 mov ecx,10*21*4
cld cld
rep movsb rep movsb
mov eax,13 mov eax,13
mov ebx,20*65536+260 mov ebx,20*65536+260
mov ecx,22*65536+220 mov ecx,22*65536+220
mov edx,[wcolor] mov edx,[wcolor]
int 0x40 int 0x40
mov eax,10*19+1 mov eax,10*19+1
noeaxz: noeaxz:
mov [pos],eax mov [pos],eax
pop ebx pop ebx
and ebx,0xff and ebx,0xff
call draw_data call draw_data
jmp still jmp still
draw_data: draw_data:
pusha pusha
xchg eax,ebx xchg eax,ebx
mov ecx,10 mov ecx,10
shl ebx,2 shl ebx,2
mov esi,3 mov esi,3
newnum: newnum:
xor edx,edx xor edx,edx
div ecx div ecx
add edx,48 add edx,48
mov [ebx+text-1],dl mov [ebx+text-1],dl
dec ebx dec ebx
dec esi dec esi
jnz newnum jnz newnum
call draw_text call draw_text
popa popa
ret ret
irqtable: irqtable:
dd 0x3f8+0x01000000 ; + 01 = read byte, 02 read word dd 0x3f8+0x01000000 ; + 01 = read byte, 02 read word
dd 0 dd 0
; ********************************************* ; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ******** ; ******* WINDOW DEFINITIONS AND DRAW ********
; ********************************************* ; *********************************************
draw_window: draw_window:
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw mov ebx,1 ; 1, start of draw
int 0x40 int 0x40
; DRAW WINDOW ; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+300 ; [x start] *65536 + [x size] mov ebx,100*65536+300 ; [x start] *65536 + [x size]
mov ecx,100*65536+250 ; [y start] *65536 + [y size] mov ecx,100*65536+250 ; [y start] *65536 + [y size]
mov edx,[wcolor] ; color of work area RRGGBB,8->color mov edx,[wcolor] ; color of work area RRGGBB,8->color
mov edi,labelt ; caption string mov edi,labelt ; caption string
int 0x40 int 0x40
; ; WINDOW LABEL ; ; WINDOW LABEL
; mov eax,4 ; function 4 : write text to window ; mov eax,4 ; function 4 : write text to window
; mov ebx,8*65536+8 ; [x start] *65536 + [y start] ; mov ebx,8*65536+8 ; [x start] *65536 + [y start]
; mov ecx,0x00ffffff ; color of text RRGGBB ; mov ecx,0x00ffffff ; color of text RRGGBB
; mov edx,labelt ; pointer to text beginning ; mov edx,labelt ; pointer to text beginning
; mov esi,labellen-labelt ; text length ; mov esi,labellen-labelt ; text length
; int 0x40 ; int 0x40
; CLOSE BUTTON ; CLOSE BUTTON
; mov eax,8 ; function 8 : define and draw button ; mov eax,8 ; function 8 : define and draw button
; mov ebx,(300-19)*65536+12 ; [x start] *65536 + [x size] ; mov ebx,(300-19)*65536+12 ; [x start] *65536 + [x size]
; mov ecx,5*65536+12 ; [y start] *65536 + [y size] ; mov ecx,5*65536+12 ; [y start] *65536 + [y size]
; mov edx,1 ; button id ; mov edx,1 ; button id
; mov esi,0x5599cc ; button color RRGGBB ; mov esi,0x5599cc ; button color RRGGBB
; int 0x40 ; int 0x40
draw_text: draw_text:
mov ebx,25*65536+35 ; draw info text with function 4 mov ebx,25*65536+35 ; draw info text with function 4
mov ecx,0xffffff mov ecx,0xffffff
mov edx,text mov edx,text
mov esi,40 mov esi,40
mov edi,20 mov edi,20
newline: newline:
mov eax,4 mov eax,4
int 0x40 int 0x40
add ebx,10 add ebx,10
add edx,esi add edx,esi
dec edi dec edi
jne newline jne newline
mov eax,12 mov eax,12
mov ebx,2 mov ebx,2
int 0x40 int 0x40
ret ret
; DATA AREA ; DATA AREA
wcolor dd 0x13000000 wcolor dd 0x13000000
labelt db 'INFRARED RECEIVER FOR IRMAN IN COM 1',0 labelt db 'INFRARED RECEIVER FOR IRMAN IN COM 1',0
text: text:
I_END: I_END:

View File

@ -1,267 +1,267 @@
; new application structure ; new application structure
macro meos_app_start macro meos_app_start
{ {
use32 use32
org 0x0 org 0x0
db 'MENUET01' db 'MENUET01'
dd 0x01 dd 0x01
dd __start dd __start
dd __end dd __end
dd __memory dd __memory
dd __stack dd __stack
if used __params & ~defined __params if used __params & ~defined __params
dd __params dd __params
else else
dd 0x0 dd 0x0
end if end if
dd 0x0 dd 0x0
} }
MEOS_APP_START fix meos_app_start MEOS_APP_START fix meos_app_start
macro code macro code
{ {
__start: __start:
} }
CODE fix code CODE fix code
macro data macro data
{ {
__data: __data:
} }
DATA fix data DATA fix data
macro udata macro udata
{ {
if used __params & ~defined __params if used __params & ~defined __params
__params: __params:
db 0 db 0
__end: __end:
rb 255 rb 255
else else
__end: __end:
end if end if
__udata: __udata:
} }
UDATA fix udata UDATA fix udata
macro meos_app_end macro meos_app_end
{ {
align 32 align 32
rb 2048 rb 2048
__stack: __stack:
__memory: __memory:
} }
MEOS_APP_END fix meos_app_end MEOS_APP_END fix meos_app_end
; macro for defining multiline text data ; macro for defining multiline text data
struc mstr [sstring] struc mstr [sstring]
{ {
forward forward
local ssize local ssize
virtual at 0 virtual at 0
db sstring db sstring
ssize = $ ssize = $
end virtual end virtual
dd ssize dd ssize
db sstring db sstring
common common
dd -1 dd -1
} }
; strings ; strings
macro sz name,[data] { ; from MFAR [mike.dld] macro sz name,[data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if used name if used name
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
macro lsz name,[lng,data] { ; from MFAR [mike.dld] macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if (used name)&(lang eq lng) if (used name)&(lang eq lng)
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
; easy system call macro ; easy system call macro
macro mpack dest, hsrc, lsrc macro mpack dest, hsrc, lsrc
{ {
if (hsrc eqtype 0) & (lsrc eqtype 0) if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc mov dest, (hsrc) shl 16 + lsrc
else else
if (hsrc eqtype 0) & (~lsrc eqtype 0) if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16 mov dest, (hsrc) shl 16
add dest, lsrc add dest, lsrc
else else
mov dest, hsrc mov dest, hsrc
shl dest, 16 shl dest, 16
add dest, lsrc add dest, lsrc
end if end if
end if end if
} }
macro __mov reg,a,b { ; mike.dld macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq) if (~a eq)&(~b eq)
mpack reg,a,b mpack reg,a,b
else if (~a eq)&(b eq) else if (~a eq)&(b eq)
mov reg,a mov reg,a
end if end if
} }
macro mcall a,b,c,d,e,f { ; mike.dld macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a __mov eax,a
__mov ebx,b __mov ebx,b
__mov ecx,c __mov ecx,c
__mov edx,d __mov edx,d
__mov esi,e __mov esi,e
__mov edi,f __mov edi,f
int 0x40 int 0x40
} }
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2 macro add arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
inc arg1 inc arg1
else else
add arg1,arg2 add arg1,arg2
end if end if
else else
add arg1,arg2 add arg1,arg2
end if end if
} }
macro sub arg1,arg2 macro sub arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
dec arg1 dec arg1
else else
sub arg1,arg2 sub arg1,arg2
end if end if
else else
sub arg1,arg2 sub arg1,arg2
end if end if
} }
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
xor arg1,arg1 xor arg1,arg1
inc arg1 inc arg1
else if (arg2) = -1 else if (arg2) = -1
or arg1,-1 or arg1,-1
else if (arg2) > -128 & (arg2) < 128 else if (arg2) > -128 & (arg2) < 128
push arg2 push arg2
pop arg1 pop arg1
else else
mov arg1,arg2 mov arg1,arg2
end if end if
else else
mov arg1,arg2 mov arg1,arg2
end if end if
} }
macro struct name macro struct name
{ {
virtual at 0 virtual at 0
name name name name
sizeof.#name = $ - name sizeof.#name = $ - name
end virtual end virtual
} }
; structures used in MeOS ; structures used in MeOS
struc process_information struc process_information
{ {
.cpu_usage dd ? ; +0 .cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4 .window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6 .window_stack_value dw ? ; +6
.not_used1 dw ? ; +8 .not_used1 dw ? ; +8
.process_name rb 12 ; +10 .process_name rb 12 ; +10
.memory_start dd ? ; +22 .memory_start dd ? ; +22
.used_memory dd ? ; +26 .used_memory dd ? ; +26
.PID dd ? ; +30 .PID dd ? ; +30
.x_start dd ? ; +34 .x_start dd ? ; +34
.y_start dd ? ; +38 .y_start dd ? ; +38
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) rb (1024-52)
} }
struct process_information struct process_information
struc system_colors struc system_colors
{ {
.frame dd ? .frame dd ?
.grab dd ? .grab dd ?
.grab_button dd ? .grab_button dd ?
.grab_button_text dd ? .grab_button_text dd ?
.grab_text dd ? .grab_text dd ?
.work dd ? .work dd ?
.work_button dd ? .work_button dd ?
.work_button_text dd ? .work_button_text dd ?
.work_text dd ? .work_text dd ?
.work_graph dd ? .work_graph dd ?
} }
struct system_colors struct system_colors
; constants ; constants
; events ; events
EV_IDLE = 0 EV_IDLE = 0
EV_TIMER = 0 EV_TIMER = 0
EV_REDRAW = 1 EV_REDRAW = 1
EV_KEY = 2 EV_KEY = 2
EV_BUTTON = 3 EV_BUTTON = 3
EV_EXIT = 4 EV_EXIT = 4
EV_BACKGROUND = 5 EV_BACKGROUND = 5
EV_MOUSE = 6 EV_MOUSE = 6
EV_IPC = 7 EV_IPC = 7
EV_STACK = 8 EV_STACK = 8
; event mask bits for function 40 ; event mask bits for function 40
EVM_REDRAW = 1b EVM_REDRAW = 1b
EVM_KEY = 10b EVM_KEY = 10b
EVM_BUTTON = 100b EVM_BUTTON = 100b
EVM_EXIT = 1000b EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b EVM_MOUSE = 100000b
EVM_IPC = 1000000b EVM_IPC = 1000000b
EVM_STACK = 10000000b EVM_STACK = 10000000b

View File

@ -1,445 +1,445 @@
; <20>ਬ¥à ॠ«¨§ æ¨¨ £¥­¥à â®à  MD5 - å¥è  ; <20>ਬ¥à ॠ«¨§ æ¨¨ £¥­¥à â®à  MD5 - å¥è 
; ;
; MD5 Generator ; MD5 Generator
; ;
; €¢â®à: Hex ; €¢â®à: Hex
; ‘ ©â: www.mestack.narod.ru ; ‘ ©â: www.mestack.narod.ru
; ˆ¤¥ï, ॠ«¨§ æ¨ï ¨ ®â« ¤ª . ; ˆ¤¥ï, ॠ«¨§ æ¨ï ¨ ®â« ¤ª .
; ;
; €¢â®à: Halyavin ; €¢â®à: Halyavin
; ‘ ©â: www.shade.msu.ru/~msu-se/home.html ; ‘ ©â: www.shade.msu.ru/~msu-se/home.html
; „®à ¡®âª , ®â« ¤ª  ¨ ®¯â¨¬¨§ æ¨ï. ; „®à ¡®âª , ®â« ¤ª  ¨ ®¯â¨¬¨§ æ¨ï.
; ;
; Š®¬¯¨«¨àã¥âìáï Fasm'®¬ ¤«ï Œ¥­ãí⎑ ; Š®¬¯¨«¨àã¥âìáï Fasm'®¬ ¤«ï Œ¥­ãí⎑
include 'lang.inc' include 'lang.inc'
macro diff16 title,l2 macro diff16 title,l2
{ {
local s,d,l1 local s,d,l1
s = l2 s = l2
display title,': 0x' display title,': 0x'
repeat 8 repeat 8
d = 48 + s shr ((8-%) shl 2) and $0F d = 48 + s shr ((8-%) shl 2) and $0F
if d > 57 if d > 57
d = d + 65-57-1 d = d + 65-57-1
end if end if
display d display d
end repeat end repeat
display 13,10 display 13,10
} }
use32 use32
org 0x0 org 0x0
db 'MENUET01' ; 8-¡ ©â­ë© ¨¤¥­â¨ä¨ª â®à MenuetOS db 'MENUET01' ; 8-¡ ©â­ë© ¨¤¥­â¨ä¨ª â®à MenuetOS
dd 0x01 ; ¢¥àá¨ï § £®«®¢ª  (¢á¥£¤  1) dd 0x01 ; ¢¥àá¨ï § £®«®¢ª  (¢á¥£¤  1)
dd START ;  ¤à¥á ¯¥à¢®© ª®¬ ­¤ë dd START ;  ¤à¥á ¯¥à¢®© ª®¬ ­¤ë
dd I_END ; à §¬¥à ¯à®£à ¬¬ë dd I_END ; à §¬¥à ¯à®£à ¬¬ë
dd 0x100000 ; ª®«¨ç¥á⢮ ¯ ¬ï⨠dd 0x100000 ; ª®«¨ç¥á⢮ ¯ ¬ïâ¨
dd 0x100000 ;  ¤à¥á ¢¥à設ë áâíª  dd 0x100000 ;  ¤à¥á ¢¥à設ë áâíª 
dd 0x0 ;  ¤à¥á ¡ãä¥à  ¤«ï ¯ à ¬¥â஢ (­¥ ¨á¯®«ì§ã¥âáï) dd 0x0 ;  ¤à¥á ¡ãä¥à  ¤«ï ¯ à ¬¥â஢ (­¥ ¨á¯®«ì§ã¥âáï)
dd 0x0 ; § à¥§¥à¢¨à®¢ ­® dd 0x0 ; § à¥§¥à¢¨à®¢ ­®
START: ; <20> ç «® ¢ë¯®«­¥­¨ï ¯à®£à ¬¬ë START: ; <20> ç «® ¢ë¯®«­¥­¨ï ¯à®£à ¬¬ë
call draw_window ; ‘¯¥à¢  ¯¥à¥à¨á㥬 ®ª­® call draw_window ; ‘¯¥à¢  ¯¥à¥à¨á㥬 ®ª­®
still: still:
mov eax,23 ; Ž¦¨¤ ¥¬ ᮡë⨩ mov eax,23 ; Ž¦¨¤ ¥¬ ᮡë⨩
mov ebx,1 mov ebx,1
int 0x40 int 0x40
cmp eax,1 ; ‡ ¯à®á ­  ¯¥à¥à¨á®¢ªã ? cmp eax,1 ; ‡ ¯à®á ­  ¯¥à¥à¨á®¢ªã ?
jz red jz red
cmp eax,2 ; ­ ¦ â  ª« ¢¨è¨ ? cmp eax,2 ; ­ ¦ â  ª« ¢¨è¨ ?
jz key jz key
cmp eax,3 ; ­ ¦ â  ª­®¯ª  ? cmp eax,3 ; ­ ¦ â  ª­®¯ª  ?
jz button jz button
jmp still jmp still
red: red:
call draw_window call draw_window
jmp still jmp still
key: key:
mov eax,2 mov eax,2
int 0x40 int 0x40
jmp still jmp still
button: button:
mov eax,17 mov eax,17
int 0x40 int 0x40
cmp ah,1 ; id ª­®¯ª¨ = 1 ? cmp ah,1 ; id ª­®¯ª¨ = 1 ?
jnz noclose jnz noclose
mov eax,-1 mov eax,-1
int 0x40 int 0x40
noclose: noclose:
cmp ah,2 ; ƒ¥­¥à¨à®¢ âì? cmp ah,2 ; ƒ¥­¥à¨à®¢ âì?
je procMD5hash je procMD5hash
jmp still jmp still
procMD5hash: procMD5hash:
; phase I - padding ; phase I - padding
mov edi,ptBuffer mov edi,ptBuffer
mov eax,[dtBufferLength] mov eax,[dtBufferLength]
inc eax inc eax
add edi,eax add edi,eax
mov byte [edi-1],0x80 mov byte [edi-1],0x80
xor edx,edx xor edx,edx
mov ebx,64 mov ebx,64
div ebx div ebx
neg edx neg edx
add edx,64 add edx,64
cmp edx,8 cmp edx,8
jae @f jae @f
add edx,64 add edx,64
@@: mov ecx,edx @@: mov ecx,edx
xor al,al xor al,al
rep stosb rep stosb
mov eax,[dtBufferLength] mov eax,[dtBufferLength]
inc edx inc edx
add [dtBufferLength],edx add [dtBufferLength],edx
xor edx,edx xor edx,edx
mov ebx,8 mov ebx,8
mul ebx mul ebx
mov [edi-8],eax mov [edi-8],eax
mov [edi-4],edx mov [edi-4],edx
mov edx,[dtBufferLength] mov edx,[dtBufferLength]
mov edi,ptBuffer mov edi,ptBuffer
; phase II - chaining variables initialization ; phase II - chaining variables initialization
mov dword [dtA],067452301h mov dword [dtA],067452301h
mov dword [dtB],0efcdab89h mov dword [dtB],0efcdab89h
mov dword [dtC],098badcfeh mov dword [dtC],098badcfeh
mov dword [dtD],010325476h mov dword [dtD],010325476h
mov esi,ptMD5Result mov esi,ptMD5Result
hashloop: hashloop:
;diff16 "hashloop",hashloop ;diff16 "hashloop",hashloop
mov eax,[dtA] mov eax,[dtA]
mov [dta],eax mov [dta],eax
mov eax,[dtB] mov eax,[dtB]
mov [dtb],eax mov [dtb],eax
mov eax,[dtC] mov eax,[dtC]
mov [dtc],eax mov [dtc],eax
mov eax,[dtD] mov eax,[dtD]
mov [dtd],eax mov [dtd],eax
macro ff dta,dtb,dtc,dtd,data,shift,cc macro ff dta,dtb,dtc,dtd,data,shift,cc
{ {
mov eax,dtb mov eax,dtb
mov ebx,dtc mov ebx,dtc
mov ecx,dtd mov ecx,dtd
and ebx,eax and ebx,eax
not eax not eax
and eax,ecx and eax,ecx
or eax,ebx or eax,ebx
add eax,dta add eax,dta
add eax,data add eax,data
add eax,cc add eax,cc
rol eax,shift rol eax,shift
add eax,dtb add eax,dtb
mov dta,eax mov dta,eax
} }
macro gg dta,dtb,dtc,dtd,data,shift,cc macro gg dta,dtb,dtc,dtd,data,shift,cc
{ {
mov eax,dtb mov eax,dtb
mov ebx,dtc mov ebx,dtc
mov ecx,dtd mov ecx,dtd
and eax,ecx and eax,ecx
not ecx not ecx
and ecx,ebx and ecx,ebx
or eax,ecx or eax,ecx
add eax,dta add eax,dta
add eax,data add eax,data
add eax,cc add eax,cc
rol eax,shift rol eax,shift
add eax,dtb add eax,dtb
mov dta,eax mov dta,eax
} }
macro hh dta,dtb,dtc,dtd,data,shift,cc macro hh dta,dtb,dtc,dtd,data,shift,cc
{ {
mov eax,dtb mov eax,dtb
mov ebx,dtc mov ebx,dtc
mov ecx,dtd mov ecx,dtd
xor eax,ebx xor eax,ebx
xor eax,ecx xor eax,ecx
add eax,dta add eax,dta
add eax,data add eax,data
add eax,cc add eax,cc
rol eax,shift rol eax,shift
add eax,dtb add eax,dtb
mov dta,eax mov dta,eax
} }
macro ii dta,dtb,dtc,dtd,data,shift,cc macro ii dta,dtb,dtc,dtd,data,shift,cc
{ {
mov eax,dtb mov eax,dtb
mov ebx,dtc mov ebx,dtc
mov ecx,dtd mov ecx,dtd
not ecx not ecx
or eax,ecx or eax,ecx
xor eax,ebx xor eax,ebx
add eax,dta add eax,dta
add eax,data add eax,data
add eax,cc add eax,cc
rol eax,shift rol eax,shift
add eax,dtb add eax,dtb
mov dta,eax mov dta,eax
} }
; round 1 ; round 1
ff [dta],[dtb],[dtc],[dtd],dword [edi+00*4],07,0xd76aa478 ff [dta],[dtb],[dtc],[dtd],dword [edi+00*4],07,0xd76aa478
ff [dtd],[dta],[dtb],[dtc],dword [edi+01*4],12,0xe8c7b756 ff [dtd],[dta],[dtb],[dtc],dword [edi+01*4],12,0xe8c7b756
ff [dtc],[dtd],[dta],[dtb],dword [edi+02*4],17,0x242070db ff [dtc],[dtd],[dta],[dtb],dword [edi+02*4],17,0x242070db
ff [dtb],[dtc],[dtd],[dta],dword [edi+03*4],22,0xc1bdceee ff [dtb],[dtc],[dtd],[dta],dword [edi+03*4],22,0xc1bdceee
ff [dta],[dtb],[dtc],[dtd],dword [edi+04*4],07,0xf57c0faf ff [dta],[dtb],[dtc],[dtd],dword [edi+04*4],07,0xf57c0faf
ff [dtd],[dta],[dtb],[dtc],dword [edi+05*4],12,0x4787c62a ff [dtd],[dta],[dtb],[dtc],dword [edi+05*4],12,0x4787c62a
ff [dtc],[dtd],[dta],[dtb],dword [edi+06*4],17,0xa8304613 ff [dtc],[dtd],[dta],[dtb],dword [edi+06*4],17,0xa8304613
ff [dtb],[dtc],[dtd],[dta],dword [edi+07*4],22,0xfd469501 ff [dtb],[dtc],[dtd],[dta],dword [edi+07*4],22,0xfd469501
ff [dta],[dtb],[dtc],[dtd],dword [edi+08*4],07,0x698098d8 ff [dta],[dtb],[dtc],[dtd],dword [edi+08*4],07,0x698098d8
ff [dtd],[dta],[dtb],[dtc],dword [edi+09*4],12,0x8b44f7af ff [dtd],[dta],[dtb],[dtc],dword [edi+09*4],12,0x8b44f7af
ff [dtc],[dtd],[dta],[dtb],dword [edi+10*4],17,0xffff5bb1 ff [dtc],[dtd],[dta],[dtb],dword [edi+10*4],17,0xffff5bb1
ff [dtb],[dtc],[dtd],[dta],dword [edi+11*4],22,0x895cd7be ff [dtb],[dtc],[dtd],[dta],dword [edi+11*4],22,0x895cd7be
ff [dta],[dtb],[dtc],[dtd],dword [edi+12*4],07,0x6b901122 ff [dta],[dtb],[dtc],[dtd],dword [edi+12*4],07,0x6b901122
ff [dtd],[dta],[dtb],[dtc],dword [edi+13*4],12,0xfd987193 ff [dtd],[dta],[dtb],[dtc],dword [edi+13*4],12,0xfd987193
ff [dtc],[dtd],[dta],[dtb],dword [edi+14*4],17,0xa679438e ff [dtc],[dtd],[dta],[dtb],dword [edi+14*4],17,0xa679438e
ff [dtb],[dtc],[dtd],[dta],dword [edi+15*4],22,0x49b40821 ff [dtb],[dtc],[dtd],[dta],dword [edi+15*4],22,0x49b40821
; round 2 ; round 2
gg [dta],[dtb],[dtc],[dtd],dword [edi+01*4],05,0xf61e2562 gg [dta],[dtb],[dtc],[dtd],dword [edi+01*4],05,0xf61e2562
gg [dtd],[dta],[dtb],[dtc],dword [edi+06*4],09,0xc040b340 gg [dtd],[dta],[dtb],[dtc],dword [edi+06*4],09,0xc040b340
gg [dtc],[dtd],[dta],[dtb],dword [edi+11*4],14,0x265e5a51 gg [dtc],[dtd],[dta],[dtb],dword [edi+11*4],14,0x265e5a51
gg [dtb],[dtc],[dtd],[dta],dword [edi+00*4],20,0xe9b6c7aa gg [dtb],[dtc],[dtd],[dta],dword [edi+00*4],20,0xe9b6c7aa
gg [dta],[dtb],[dtc],[dtd],dword [edi+05*4],05,0xd62f105d gg [dta],[dtb],[dtc],[dtd],dword [edi+05*4],05,0xd62f105d
gg [dtd],[dta],[dtb],[dtc],dword [edi+10*4],09,0x02441453 gg [dtd],[dta],[dtb],[dtc],dword [edi+10*4],09,0x02441453
gg [dtc],[dtd],[dta],[dtb],dword [edi+15*4],14,0xd8a1e681 gg [dtc],[dtd],[dta],[dtb],dword [edi+15*4],14,0xd8a1e681
gg [dtb],[dtc],[dtd],[dta],dword [edi+04*4],20,0xe7d3fbc8 gg [dtb],[dtc],[dtd],[dta],dword [edi+04*4],20,0xe7d3fbc8
gg [dta],[dtb],[dtc],[dtd],dword [edi+09*4],05,0x21e1cde6 gg [dta],[dtb],[dtc],[dtd],dword [edi+09*4],05,0x21e1cde6
gg [dtd],[dta],[dtb],[dtc],dword [edi+14*4],09,0xc33707d6 gg [dtd],[dta],[dtb],[dtc],dword [edi+14*4],09,0xc33707d6
gg [dtc],[dtd],[dta],[dtb],dword [edi+03*4],14,0xf4d50d87 gg [dtc],[dtd],[dta],[dtb],dword [edi+03*4],14,0xf4d50d87
gg [dtb],[dtc],[dtd],[dta],dword [edi+08*4],20,0x455a14ed gg [dtb],[dtc],[dtd],[dta],dword [edi+08*4],20,0x455a14ed
gg [dta],[dtb],[dtc],[dtd],dword [edi+13*4],05,0xa9e3e905 gg [dta],[dtb],[dtc],[dtd],dword [edi+13*4],05,0xa9e3e905
gg [dtd],[dta],[dtb],[dtc],dword [edi+02*4],09,0xfcefa3f8 gg [dtd],[dta],[dtb],[dtc],dword [edi+02*4],09,0xfcefa3f8
gg [dtc],[dtd],[dta],[dtb],dword [edi+07*4],14,0x676f02d9 gg [dtc],[dtd],[dta],[dtb],dword [edi+07*4],14,0x676f02d9
gg [dtb],[dtc],[dtd],[dta],dword [edi+12*4],20,0x8d2a4c8a gg [dtb],[dtc],[dtd],[dta],dword [edi+12*4],20,0x8d2a4c8a
; round 3 ; round 3
hh [dta],[dtb],[dtc],[dtd],dword [edi+05*4],04,0xfffa3942 hh [dta],[dtb],[dtc],[dtd],dword [edi+05*4],04,0xfffa3942
hh [dtd],[dta],[dtb],[dtc],dword [edi+08*4],11,0x8771f681 hh [dtd],[dta],[dtb],[dtc],dword [edi+08*4],11,0x8771f681
hh [dtc],[dtd],[dta],[dtb],dword [edi+11*4],16,0x6d9d6122 hh [dtc],[dtd],[dta],[dtb],dword [edi+11*4],16,0x6d9d6122
hh [dtb],[dtc],[dtd],[dta],dword [edi+14*4],23,0xfde5380c hh [dtb],[dtc],[dtd],[dta],dword [edi+14*4],23,0xfde5380c
hh [dta],[dtb],[dtc],[dtd],dword [edi+01*4],04,0xa4beea44 hh [dta],[dtb],[dtc],[dtd],dword [edi+01*4],04,0xa4beea44
hh [dtd],[dta],[dtb],[dtc],dword [edi+04*4],11,0x4bdecfa9 hh [dtd],[dta],[dtb],[dtc],dword [edi+04*4],11,0x4bdecfa9
hh [dtc],[dtd],[dta],[dtb],dword [edi+07*4],16,0xf6bb4b60 hh [dtc],[dtd],[dta],[dtb],dword [edi+07*4],16,0xf6bb4b60
hh [dtb],[dtc],[dtd],[dta],dword [edi+10*4],23,0xbebfbc70 hh [dtb],[dtc],[dtd],[dta],dword [edi+10*4],23,0xbebfbc70
hh [dta],[dtb],[dtc],[dtd],dword [edi+13*4],04,0x289b7ec6 hh [dta],[dtb],[dtc],[dtd],dword [edi+13*4],04,0x289b7ec6
hh [dtd],[dta],[dtb],[dtc],dword [edi+00*4],11,0xeaa127fa hh [dtd],[dta],[dtb],[dtc],dword [edi+00*4],11,0xeaa127fa
hh [dtc],[dtd],[dta],[dtb],dword [edi+03*4],16,0xd4ef3085 hh [dtc],[dtd],[dta],[dtb],dword [edi+03*4],16,0xd4ef3085
hh [dtb],[dtc],[dtd],[dta],dword [edi+06*4],23,0x04881d05 hh [dtb],[dtc],[dtd],[dta],dword [edi+06*4],23,0x04881d05
hh [dta],[dtb],[dtc],[dtd],dword [edi+09*4],04,0xd9d4d039 hh [dta],[dtb],[dtc],[dtd],dword [edi+09*4],04,0xd9d4d039
hh [dtd],[dta],[dtb],[dtc],dword [edi+12*4],11,0xe6db99e5 hh [dtd],[dta],[dtb],[dtc],dword [edi+12*4],11,0xe6db99e5
hh [dtc],[dtd],[dta],[dtb],dword [edi+15*4],16,0x1fa27cf8 hh [dtc],[dtd],[dta],[dtb],dword [edi+15*4],16,0x1fa27cf8
hh [dtb],[dtc],[dtd],[dta],dword [edi+02*4],23,0xc4ac5665 hh [dtb],[dtc],[dtd],[dta],dword [edi+02*4],23,0xc4ac5665
; round 4 ; round 4
ii [dta],[dtb],[dtc],[dtd],dword [edi+00*4],06,0xf4292244 ii [dta],[dtb],[dtc],[dtd],dword [edi+00*4],06,0xf4292244
ii [dtd],[dta],[dtb],[dtc],dword [edi+07*4],10,0x432aff97 ii [dtd],[dta],[dtb],[dtc],dword [edi+07*4],10,0x432aff97
ii [dtc],[dtd],[dta],[dtb],dword [edi+14*4],15,0xab9423a7 ii [dtc],[dtd],[dta],[dtb],dword [edi+14*4],15,0xab9423a7
ii [dtb],[dtc],[dtd],[dta],dword [edi+05*4],21,0xfc93a039 ii [dtb],[dtc],[dtd],[dta],dword [edi+05*4],21,0xfc93a039
ii [dta],[dtb],[dtc],[dtd],dword [edi+12*4],06,0x655b59c3 ii [dta],[dtb],[dtc],[dtd],dword [edi+12*4],06,0x655b59c3
ii [dtd],[dta],[dtb],[dtc],dword [edi+03*4],10,0x8f0ccc92 ii [dtd],[dta],[dtb],[dtc],dword [edi+03*4],10,0x8f0ccc92
ii [dtc],[dtd],[dta],[dtb],dword [edi+10*4],15,0xffeff47d ii [dtc],[dtd],[dta],[dtb],dword [edi+10*4],15,0xffeff47d
ii [dtb],[dtc],[dtd],[dta],dword [edi+01*4],21,0x85845dd1 ii [dtb],[dtc],[dtd],[dta],dword [edi+01*4],21,0x85845dd1
ii [dta],[dtb],[dtc],[dtd],dword [edi+08*4],06,0x6fa87e4f ii [dta],[dtb],[dtc],[dtd],dword [edi+08*4],06,0x6fa87e4f
ii [dtd],[dta],[dtb],[dtc],dword [edi+15*4],10,0xfe2ce6e0 ii [dtd],[dta],[dtb],[dtc],dword [edi+15*4],10,0xfe2ce6e0
ii [dtc],[dtd],[dta],[dtb],dword [edi+06*4],15,0xa3014314 ii [dtc],[dtd],[dta],[dtb],dword [edi+06*4],15,0xa3014314
ii [dtb],[dtc],[dtd],[dta],dword [edi+13*4],21,0x4e0811a1 ii [dtb],[dtc],[dtd],[dta],dword [edi+13*4],21,0x4e0811a1
ii [dta],[dtb],[dtc],[dtd],dword [edi+04*4],06,0xf7537e82 ii [dta],[dtb],[dtc],[dtd],dword [edi+04*4],06,0xf7537e82
ii [dtd],[dta],[dtb],[dtc],dword [edi+11*4],10,0xbd3af235 ii [dtd],[dta],[dtb],[dtc],dword [edi+11*4],10,0xbd3af235
ii [dtc],[dtd],[dta],[dtb],dword [edi+02*4],15,0x2ad7d2bb ii [dtc],[dtd],[dta],[dtb],dword [edi+02*4],15,0x2ad7d2bb
ii [dtb],[dtc],[dtd],[dta],dword [edi+09*4],21,0xeb86d391 ii [dtb],[dtc],[dtd],[dta],dword [edi+09*4],21,0xeb86d391
mov eax,[dta] mov eax,[dta]
add [dtA],eax add [dtA],eax
mov eax,[dtb] mov eax,[dtb]
add [dtB],eax add [dtB],eax
mov eax,[dtc] mov eax,[dtc]
add [dtC],eax add [dtC],eax
mov eax,[dtd] mov eax,[dtd]
add [dtD],eax add [dtD],eax
add edi,64 add edi,64
sub edx,64 sub edx,64
jnz hashloop jnz hashloop
; phase IV - results ; phase IV - results
mov ecx,4 mov ecx,4
mov esi,ptMD5Result mov esi,ptMD5Result
@@: mov eax,[esi] @@: mov eax,[esi]
xchg al,ah xchg al,ah
rol eax,16 rol eax,16
xchg al,ah xchg al,ah
mov [esi],eax mov [esi],eax
add esi,4 add esi,4
loop @b loop @b
translate: translate:
;diff16 "translate",translate ;diff16 "translate",translate
mov esi,ptMD5Result-5 mov esi,ptMD5Result-5
mov edi,hexresult mov edi,hexresult
mov ecx,16 mov ecx,16
@@: @@:
test ecx,3 test ecx,3
jnz .nojmp jnz .nojmp
add esi,8 add esi,8
.nojmp: .nojmp:
xor eax,eax xor eax,eax
mov al,byte [esi] mov al,byte [esi]
mov edx,eax mov edx,eax
shr eax,4 shr eax,4
mov bl,byte [table+eax] mov bl,byte [table+eax]
mov [edi],bl mov [edi],bl
inc edi inc edi
and edx,15 and edx,15
mov bl,byte [table+edx] mov bl,byte [table+edx]
mov [edi],bl mov [edi],bl
dec esi dec esi
inc edi inc edi
loop @b loop @b
mov esi,hexresult mov esi,hexresult
mov [text], esi mov [text], esi
mov eax,32 mov eax,32
mov [textlen], eax mov [textlen], eax
call draw_window call draw_window
jmp still jmp still
; ********************************************* ; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ******** ; ******* WINDOW DEFINITIONS AND DRAW ********
; ********************************************* ; *********************************************
draw_window: draw_window:
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw mov ebx,1 ; 1, start of draw
int 0x40 int 0x40
; DRAW WINDOW ; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+230 ; [x start] *65536 + [x size] mov ebx,100*65536+230 ; [x start] *65536 + [x size]
mov ecx,60*65536+100 ; [y start] *65536 + [y size] mov ecx,60*65536+100 ; [y start] *65536 + [y size]
mov edx,0x03ffffff ; color of work area RRGGBB mov edx,0x03ffffff ; color of work area RRGGBB
mov esi,0x80aabbcc ; color of grab bar RRGGBB,8->color gl mov esi,0x80aabbcc ; color of grab bar RRGGBB,8->color gl
mov edi,0x00aabbcc ; color of frames RRGGBB mov edi,0x00aabbcc ; color of frames RRGGBB
int 0x40 int 0x40
; WINDOW LABEL ; WINDOW LABEL
mov eax,4 ; function 4 : write text to window mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start] mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x00ffffff ; color of text RRGGBB mov ecx,0x00ffffff ; color of text RRGGBB
mov edx,labeltext ; pointer to text beginning mov edx,labeltext ; pointer to text beginning
mov esi,lte-labeltext ; text length mov esi,lte-labeltext ; text length
int 0x40 int 0x40
; <20>¨á㥬 ª­®¯ªã ¤«ï £¥­¥à æ¨¨ ; <20>¨á㥬 ª­®¯ªã ¤«ï £¥­¥à æ¨¨
mov eax,8 ; function 8 : define and draw button mov eax,8 ; function 8 : define and draw button
mov ebx,20*65536+80 ; [x start] *65536 + [x size] mov ebx,20*65536+80 ; [x start] *65536 + [x size]
mov ecx,34*65536+14 ; [y start] *65536 + [y size] mov ecx,34*65536+14 ; [y start] *65536 + [y size]
mov edx,2 ; button id mov edx,2 ; button id
mov esi,0x5588dd ; button color RRGGBB mov esi,0x5588dd ; button color RRGGBB
int 0x40 int 0x40
; <20> §¢ ­¨¥ ­  ª­®¯ªã ; <20> §¢ ­¨¥ ­  ª­®¯ªã
mov eax,4 ; function 4 : write text to window mov eax,4 ; function 4 : write text to window
mov ebx,23*65536+38 ; [x start] *65536 + [y start] mov ebx,23*65536+38 ; [x start] *65536 + [y start]
mov ecx,0x000000 ; color of text RRGGBB mov ecx,0x000000 ; color of text RRGGBB
mov edx,gen_txt ; pointer to text beginning mov edx,gen_txt ; pointer to text beginning
mov esi,gen_len-gen_txt ; text length mov esi,gen_len-gen_txt ; text length
int 0x40 int 0x40
mov eax,4 ; draw info text with function 4 mov eax,4 ; draw info text with function 4
mov ebx,20*65536+70 mov ebx,20*65536+70
mov ecx,0x000000 mov ecx,0x000000
mov edx,[text] mov edx,[text]
xor eax,eax xor eax,eax
mov al, [textlen] mov al, [textlen]
mov esi,eax mov esi,eax
mov eax,4 mov eax,4
int 0x40 int 0x40
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw mov ebx,2 ; 2, end of draw
int 0x40 int 0x40
ret ret
;Ž¡« áâì ¤ ­­ëå ;Ž¡« áâì ¤ ­­ëå
labeltext: db 'MD5 Generator' labeltext: db 'MD5 Generator'
lte: lte:
text: dd 0 text: dd 0
textlen: dd 0 textlen: dd 0
gen_txt: db '‘£¥­¥à¨à®¢ âì' gen_txt: db '‘£¥­¥à¨à®¢ âì'
gen_len: gen_len:
InputMD5Rez: dd 0 InputMD5Rez: dd 0
InputMD5Rezlen: InputMD5Rezlen:
ptBuffer: db '123' ;‡ ¬¥­¨âì ­  £¥­¥à¨à㥬®¥ á«®¢® ptBuffer: db '123' ;‡ ¬¥­¨âì ­  £¥­¥à¨à㥬®¥ á«®¢®
rb 61 rb 61
dtBufferLength: dd 3 ;<3B> §¬¥à ptBuffer dtBufferLength: dd 3 ;<3B> §¬¥à ptBuffer
ptMD5Result: ptMD5Result:
dtA: dd 0 dtA: dd 0
dtB: dd 0 dtB: dd 0
dtC: dd 0 dtC: dd 0
dtD: dd 0 dtD: dd 0
dta: dd 0 dta: dd 0
dtb: dd 0 dtb: dd 0
dtc: dd 0 dtc: dd 0
dtd: dd 0 dtd: dd 0
x: dd 0 x: dd 0
s: dd 0 s: dd 0
t: dd 0 t: dd 0
table: db '0123456789abcdef' table: db '0123456789abcdef'
hexresult db 32 hexresult db 32
I_END: I_END:

View File

@ -1,267 +1,266 @@
; new application structure ; new application structure
macro meos_app_start macro meos_app_start
{ {
use32 use32
org 0x0 org 0x0
db 'MENUET01' db 'MENUET01'
dd 0x01 dd 0x01
dd __start dd __start
dd __end dd __end
dd __memory dd __memory
dd __stack dd __stack
if used __params & ~defined __params if used __params & ~defined __params
dd __params dd __params
else else
dd 0x0 dd 0x0
end if end if
dd 0x0 dd 0x0
} }
MEOS_APP_START fix meos_app_start MEOS_APP_START fix meos_app_start
macro code macro code
{ {
__start: __start:
} }
CODE fix code CODE fix code
macro data macro data
{ {
__data: __data:
} }
DATA fix data DATA fix data
macro udata macro udata
{ {
if used __params & ~defined __params if used __params & ~defined __params
__params: __params:
db 0 db 0
__end: __end:
rb 255 rb 255
else else
__end: __end:
end if end if
__udata: __udata:
} }
UDATA fix udata UDATA fix udata
macro meos_app_end macro meos_app_end
{ {
align 32 align 32
rb 2048 rb 2048
__stack: __stack:
__memory: __memory:
} }
MEOS_APP_END fix meos_app_end MEOS_APP_END fix meos_app_end
; macro for defining multiline text data ; macro for defining multiline text data
struc mstr [sstring] struc mstr [sstring]
{ {
forward forward
local ssize local ssize
virtual at 0 virtual at 0
db sstring db sstring
ssize = $ ssize = $
end virtual end virtual
dd ssize dd ssize
db sstring db sstring
common common
dd -1 dd -1
} }
; strings ; strings
macro sz name,[data] { ; from MFAR [mike.dld] macro sz name,[data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if used name if used name
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
macro lsz name,[lng,data] { ; from MFAR [mike.dld] macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
end if end if
forward forward
if (used name)&(lang eq lng) if (used name)&(lang eq lng)
db data db data
end if end if
common common
if used name if used name
.size = $-name .size = $-name
end if end if
} }
; easy system call macro ; easy system call macro
macro mpack dest, hsrc, lsrc macro mpack dest, hsrc, lsrc
{ {
if (hsrc eqtype 0) & (lsrc eqtype 0) if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc mov dest, (hsrc) shl 16 + lsrc
else else
if (hsrc eqtype 0) & (~lsrc eqtype 0) if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16 mov dest, (hsrc) shl 16
add dest, lsrc add dest, lsrc
else else
mov dest, hsrc mov dest, hsrc
shl dest, 16 shl dest, 16
add dest, lsrc add dest, lsrc
end if end if
end if end if
} }
macro __mov reg,a,b { ; mike.dld macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq) if (~a eq)&(~b eq)
mpack reg,a,b mpack reg,a,b
else if (~a eq)&(b eq) else if (~a eq)&(b eq)
mov reg,a mov reg,a
end if end if
} }
macro mcall a,b,c,d,e,f { ; mike.dld macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a __mov eax,a
__mov ebx,b __mov ebx,b
__mov ecx,c __mov ecx,c
__mov edx,d __mov edx,d
__mov esi,e __mov esi,e
__mov edi,f __mov edi,f
int 0x40 int 0x40
} }
; optimize the code for size
; optimize the code for size __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2
macro add arg1,arg2 {
{ if (arg2 eqtype 0)
if (arg2 eqtype 0) if (arg2) = 1
if (arg2) = 1 inc arg1
inc arg1 else
else add arg1,arg2
add arg1,arg2 end if
end if else
else add arg1,arg2
add arg1,arg2 end if
end if }
}
macro sub arg1,arg2
macro sub arg1,arg2 {
{ if (arg2 eqtype 0)
if (arg2 eqtype 0) if (arg2) = 1
if (arg2) = 1 dec arg1
dec arg1 else
else sub arg1,arg2
sub arg1,arg2 end if
end if else
else sub arg1,arg2
sub arg1,arg2 end if
end if }
}
macro mov arg1,arg2
macro mov arg1,arg2 {
{ if (arg1 in __regs) & (arg2 eqtype 0)
if (arg1 in __regs) & (arg2 eqtype 0) if (arg2) = 0
if (arg2) = 0 xor arg1,arg1
xor arg1,arg1 else if (arg2) = 1
else if (arg2) = 1 xor arg1,arg1
xor arg1,arg1 inc arg1
inc arg1 else if (arg2) = -1
else if (arg2) = -1 or arg1,-1
or arg1,-1 else if (arg2) > -128 & (arg2) < 128
else if (arg2) > -128 & (arg2) < 128 push arg2
push arg2 pop arg1
pop arg1 else
else mov arg1,arg2
mov arg1,arg2 end if
end if else
else mov arg1,arg2
mov arg1,arg2 end if
end if }
}
macro struct name
macro struct name {
{ virtual at 0
virtual at 0 name name
name name sizeof.#name = $ - name
sizeof.#name = $ - name end virtual
end virtual }
}
; structures used in MeOS
; structures used in MeOS struc process_information
struc process_information {
{ .cpu_usage dd ? ; +0
.cpu_usage dd ? ; +0 .window_stack_position dw ? ; +4
.window_stack_position dw ? ; +4 .window_stack_value dw ? ; +6
.window_stack_value dw ? ; +6 .not_used1 dw ? ; +8
.not_used1 dw ? ; +8 .process_name rb 12 ; +10
.process_name rb 12 ; +10 .memory_start dd ? ; +22
.memory_start dd ? ; +22 .used_memory dd ? ; +26
.used_memory dd ? ; +26 .PID dd ? ; +30
.PID dd ? ; +30 .x_start dd ? ; +34
.x_start dd ? ; +34 .y_start dd ? ; +38
.y_start dd ? ; +38 .x_size dd ? ; +42
.x_size dd ? ; +42 .y_size dd ? ; +46
.y_size dd ? ; +46 .slot_state dw ? ; +50
.slot_state dw ? ; +50 rb (1024-52)
rb (1024-52) }
} struct process_information
struct process_information
struc system_colors
struc system_colors {
{ .frame dd ?
.frame dd ? .grab dd ?
.grab dd ? .grab_button dd ?
.grab_button dd ? .grab_button_text dd ?
.grab_button_text dd ? .grab_text dd ?
.grab_text dd ? .work dd ?
.work dd ? .work_button dd ?
.work_button dd ? .work_button_text dd ?
.work_button_text dd ? .work_text dd ?
.work_text dd ? .work_graph dd ?
.work_graph dd ? }
} struct system_colors
struct system_colors
; constants
; constants
; events
; events EV_IDLE = 0
EV_IDLE = 0 EV_TIMER = 0
EV_TIMER = 0 EV_REDRAW = 1
EV_REDRAW = 1 EV_KEY = 2
EV_KEY = 2 EV_BUTTON = 3
EV_BUTTON = 3 EV_EXIT = 4
EV_EXIT = 4 EV_BACKGROUND = 5
EV_BACKGROUND = 5 EV_MOUSE = 6
EV_MOUSE = 6 EV_IPC = 7
EV_IPC = 7 EV_STACK = 8
EV_STACK = 8
; event mask bits for function 40
; event mask bits for function 40 EVM_REDRAW = 1b
EVM_REDRAW = 1b EVM_KEY = 10b
EVM_KEY = 10b EVM_BUTTON = 100b
EVM_BUTTON = 100b EVM_EXIT = 1000b
EVM_EXIT = 1000b EVM_BACKGROUND = 10000b
EVM_BACKGROUND = 10000b EVM_MOUSE = 100000b
EVM_MOUSE = 100000b EVM_IPC = 1000000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b EVM_STACK = 10000000b

View File

@ -1,235 +1,235 @@
; ;
; COMMUNICATING WITH MODEM: PORTS & IRQ ; COMMUNICATING WITH MODEM: PORTS & IRQ
; ;
; Compile with FASM for Menuet ; Compile with FASM for Menuet
; ;
include "lang.inc" include "lang.inc"
include "macros.inc" include "macros.inc"
use32 use32
org 0x0 org 0x0
db 'MENUET01' ; 8 byte id db 'MENUET01' ; 8 byte id
dd 0x01 ; header version dd 0x01 ; header version
dd START ; start of code dd START ; start of code
dd I_END ; size of image dd I_END ; size of image
dd 0x1000 ; memory for app dd 0x1000 ; memory for app
dd 0x1000 ; esp dd 0x1000 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon dd 0x0 , 0x0 ; I_Param , I_Icon
START: ; start of execution START: ; start of execution
mov eax,45 ; reserve irq 4 mov eax,45 ; reserve irq 4
mov ebx,0 mov ebx,0
mov ecx,4 mov ecx,4
int 0x40 int 0x40
mov eax,46 ; reserve ports 0x3f8-0x3ff mov eax,46 ; reserve ports 0x3f8-0x3ff
mov ebx,0 mov ebx,0
mov ecx,0x3f8 mov ecx,0x3f8
mov edx,0x3ff mov edx,0x3ff
int 0x40 int 0x40
mov eax,44 ; read these ports at interrupt/irq 4 mov eax,44 ; read these ports at interrupt/irq 4
mov ebx,irqtable mov ebx,irqtable
mov ecx,4 mov ecx,4
int 0x40 int 0x40
mov eax,40 ; enable event for interrupt/irq 4 mov eax,40 ; enable event for interrupt/irq 4
mov ebx,10000b shl 16 + 111b mov ebx,10000b shl 16 + 111b
int 0x40 int 0x40
call program_com1 call program_com1
call draw_window call draw_window
still: still:
mov eax,10 ; wait here for event mov eax,10 ; wait here for event
int 0x40 int 0x40
cmp eax,1 ; redraw request ? cmp eax,1 ; redraw request ?
je red je red
cmp eax,2 ; key in buffer ? cmp eax,2 ; key in buffer ?
je key je key
cmp eax,3 ; button in buffer ? cmp eax,3 ; button in buffer ?
je button je button
cmp eax,16+4 ; data read by interrupt ? cmp eax,16+4 ; data read by interrupt ?
je irq4 je irq4
jmp still jmp still
red: ; redraw red: ; redraw
call draw_window call draw_window
jmp still jmp still
key: ; key key: ; key
mov eax,2 ; just read it and ignore mov eax,2 ; just read it and ignore
int 0x40 int 0x40
mov al,ah mov al,ah
mov dx,0x3f8 mov dx,0x3f8
out dx,al out dx,al
jmp still jmp still
button: ; button button: ; button
or eax,-1 ; close this program or eax,-1 ; close this program
int 0x40 int 0x40
irq4: irq4:
mov eax,42 mov eax,42
mov ebx,4 mov ebx,4
int 0x40 int 0x40
; eax = number of bytes left ; eax = number of bytes left
; ecx = 0 success, =1 fail ; ecx = 0 success, =1 fail
; bl = byte ; bl = byte
inc [pos] inc [pos]
and [pos],31 and [pos],31
mov eax,[pos] mov eax,[pos]
mov [string+eax], bl mov [string+eax], bl
call draw_string call draw_string
jmp still jmp still
baudrate_9600 equ 12 baudrate_9600 equ 12
baudrate_57600 equ 2 baudrate_57600 equ 2
program_com1: program_com1:
mov dx,0x3f8+3 mov dx,0x3f8+3
mov al,0x80 mov al,0x80
out dx,al out dx,al
mov dx,0x3f8+1 mov dx,0x3f8+1
mov al,0x00 mov al,0x00
out dx,al out dx,al
mov dx,0x3f8+0 mov dx,0x3f8+0
mov al,baudrate_9600 mov al,baudrate_9600
out dx,al out dx,al
mov dx,0x3f8+3 mov dx,0x3f8+3
mov al,0x3 mov al,0x3
out dx,al out dx,al
mov dx,0x3f8+4 mov dx,0x3f8+4
mov al,0xb mov al,0xb
out dx,al out dx,al
mov dx,0x3f8+1 mov dx,0x3f8+1
mov al,0x1 mov al,0x1
out dx,al out dx,al
ret ret
; ********************************************* ; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ******** ; ******* WINDOW DEFINITIONS AND DRAW ********
; ********************************************* ; *********************************************
draw_window: draw_window:
mov eax, 48 mov eax, 48
mov ebx, 3 mov ebx, 3
mov ecx, sc mov ecx, sc
mov edx, sizeof.system_colors mov edx, sizeof.system_colors
int 0x40 int 0x40
mov eax, 12 ; function 12:tell os about windowdraw mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw mov ebx, 1 ; 1, start of draw
int 0x40 int 0x40
; DRAW WINDOW ; DRAW WINDOW
mov eax, 0 ; function 0 : define and draw window mov eax, 0 ; function 0 : define and draw window
mov ebx, 100*65536+250 ; [x start] *65536 + [x size] mov ebx, 100*65536+250 ; [x start] *65536 + [x size]
mov ecx, 100*65536+85 ; [y start] *65536 + [y size] mov ecx, 100*65536+85 ; [y start] *65536 + [y size]
mov edx, [sc.work] mov edx, [sc.work]
or edx, 0x03000000 ; color of work area RRGGBB,8->color gl or edx, 0x03000000 ; color of work area RRGGBB,8->color gl
int 0x40 int 0x40
; WINDOW LABEL ; WINDOW LABEL
mov eax, 4 ; function 4 : write text to window mov eax, 4 ; function 4 : write text to window
mov ebx, 8*65536+8 ; [x start] *65536 + [y start] mov ebx, 8*65536+8 ; [x start] *65536 + [y start]
mov ecx, [sc.grab_text] mov ecx, [sc.grab_text]
or ecx, 0x10000000 ; font 1 & color ( 0xF0RRGGBB ) or ecx, 0x10000000 ; font 1 & color ( 0xF0RRGGBB )
mov edx, header ; pointer to text beginning mov edx, header ; pointer to text beginning
mov esi, header.len ; text length mov esi, header.len ; text length
int 0x40 int 0x40
mov eax, 4 ; draw text mov eax, 4 ; draw text
mov ebx, 20*65536+33 mov ebx, 20*65536+33
mov ecx, [sc.work_text] mov ecx, [sc.work_text]
mov edx, text+4 mov edx, text+4
.nextstr: .nextstr:
mov esi, [edx-4] mov esi, [edx-4]
test esi, 0xFF000000 test esi, 0xFF000000
jnz .finstr jnz .finstr
int 0x40 int 0x40
add edx, esi add edx, esi
add edx, 4 add edx, 4
add ebx, 10 add ebx, 10
jmp .nextstr jmp .nextstr
.finstr: .finstr:
call draw_string call draw_string
mov eax,12 ; function 12:tell os about windowdraw mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw mov ebx,2 ; 2, end of draw
int 0x40 int 0x40
ret ret
draw_string: draw_string:
mov eax, 4 mov eax, 4
mov ebx, 20*65536+65 mov ebx, 20*65536+65
mov ecx, [sc.work_text] mov ecx, [sc.work_text]
mov edx, string mov edx, string
mov esi, 32 mov esi, 32
int 0x40 int 0x40
ret ret
; DATA AREA ; DATA AREA
if lang eq ru if lang eq ru
text mstr "‚‚Ž„ˆŒ›… ‘ˆŒ‚Ž‹› <20><EFBFBD>…„€žŸ ŒŽ„…Œ“.",\ text mstr "‚‚Ž„ˆŒ›… ‘ˆŒ‚Ž‹› <20><EFBFBD>…„€žŸ ŒŽ„…Œ“.",\
"<EFBFBD><EFBFBD> Ž ŒŽŒ ˆžŸ <EFBFBD>Ž",\ "<EFBFBD><EFBFBD> Ž ŒŽŒ ˆžŸ <EFBFBD>Ž",\
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˆž IRQ4 ˆ ŽŽ<EFBFBD><EFBFBD>žŸ <EFBFBD>ˆ." "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˆž IRQ4 ˆ ŽŽ<EFBFBD><EFBFBD>žŸ <EFBFBD>ˆ."
header: header:
db 'ŒŽ„…Œ <20>€ COM1' db 'ŒŽ„…Œ <20>€ COM1'
.len = $ - header .len = $ - header
else else
text mstr "TYPED CHARACTERS ARE SENT TO MODEM.",\ text mstr "TYPED CHARACTERS ARE SENT TO MODEM.",\
"DATA FROM MODEM IS READ BY IRQ4",\ "DATA FROM MODEM IS READ BY IRQ4",\
"INTERRUPT AND DISPLAYED BELOW." "INTERRUPT AND DISPLAYED BELOW."
header: header:
db 'MODEM AT COM1' db 'MODEM AT COM1'
.len = $ - header .len = $ - header
end if end if
pos dd 0x0 pos dd 0x0
irqtable: irqtable:
; port ; 1=byte, 2=word ; port ; 1=byte, 2=word
dd 0x3f8 +0x01000000 ; read byte from port 0x3f8 at interrupt/irq 4 dd 0x3f8 +0x01000000 ; read byte from port 0x3f8 at interrupt/irq 4
dd 0x0 ; no more ports ( max 15 ) to read dd 0x0 ; no more ports ( max 15 ) to read
I_END: I_END:
string rb 32 string rb 32
sc system_colors sc system_colors

View File

@ -2,7 +2,7 @@
; flat assembler core ; flat assembler core
; Copyright (c) 1999-2006, Tomasz Grysztar. ; Copyright (c) 1999-2006, Tomasz Grysztar.
; All rights reserved. ; All rights reserved.
convert_expression: convert_expression:
push ebp push ebp
call get_fp_value call get_fp_value

View File

@ -22,7 +22,7 @@ APP_MEMORY = 0x00800000
;; Menuet header ;; Menuet header
appname equ "FASM " appname equ "flat assembler "
use32 use32
@ -392,11 +392,11 @@ text:
s_compile db 'COMPILE' s_compile db 'COMPILE'
s_run db ' RUN ' s_run db ' RUN '
infile db 'EXAMPLE.ASM' infile db 'example.asm'
times MAX_PATH+$-infile db 0 times MAX_PATH+$-infile db 0
outfile db 'EXAMPLE' outfile db 'example'
times MAX_PATH+$-outfile db 0 times MAX_PATH+$-outfile db 0
path db '/RD/1/' path db '/rd/1/'
times MAX_PATH+$-path db 0 times MAX_PATH+$-path db 0
lf db 13,10,0 lf db 13,10,0

View File

@ -1,4 +1,4 @@
; flat assembler core ; flat assembler core
; Copyright (c) 1999-2006, Tomasz Grysztar. ; Copyright (c) 1999-2006, Tomasz Grysztar.
; All rights reserved. ; All rights reserved.

View File

@ -33,7 +33,7 @@
; cannot simply be copied and put under another distribution licence ; cannot simply be copied and put under another distribution licence
; (including the GNU Public Licence). ; (including the GNU Public Licence).
VERSION_STRING equ "1.67.13" VERSION_STRING equ "1.67.14"
VERSION_MAJOR = 1 VERSION_MAJOR = 1
VERSION_MINOR = 67 VERSION_MINOR = 67

View File

@ -223,6 +223,10 @@ basic_instruction:
cdq cdq
cmp ecx,edx cmp ecx,edx
jne value_out_of_range jne value_out_of_range
cmp [value_type],4
jne get_simm32_ok
mov [value_type],2
get_simm32_ok:
ret ret
basic_reg: basic_reg:
lods byte [esi] lods byte [esi]
@ -6019,6 +6023,9 @@ get_address:
mov edx,[symbol_identifier] mov edx,[symbol_identifier]
mov [address_symbol],edx mov [address_symbol],edx
mov edx,eax mov edx,eax
ror ecx,16
mov cl,[value_type]
rol ecx,16
mov bx,0FF00h mov bx,0FF00h
address_ok: address_ok:
ret ret

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@ -0,0 +1,2 @@
@fasm mtdbg.asm mtdbg
@pause

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,203 @@
Введение.
mtdbg представляет собой отладчик для операционной системы Kolibri. Данная
документация описывает возможности отладчика и работу с ним. Если нужны
какие-то возможности отладчика, которых ещё нет, либо обращайтесь на форум
meos.sysbin.com (раздел "Программы"), либо мыльте мне на адрес, указанный в
конце данного файла.
Общее описание.
В каждый момент времени mtdbg может отлаживать только одну программу. Назовём
такую программу загруженной для отладки. Если никакая программа не загружена,
абсолютное большинство действий по отладке недоступно.
mtdbg управляется командной строкой, вводимой с клавиатуры. Командная строка
изображается в нижней части окна отладчика. Обрабатываются стандартные клавиши
ввода Backspace,Delete,Home,End,стрелки влево/вправо.
Команды нечувствительны к регистру символов. В качестве разделителя
используется произвольное ненулевое число пробелов.
В любой момент отладчик можно завершить командой "quit" (без аргументов).
Впрочем, можно и просто нажать на кнопку закрытия в левом верхнем углу окна.
Запуск отладчика без параметров командной строки приводит к тому, что
никакая программа не загружена. Также mtdbg можно запускать с командной
строкой, в этом случае он попытается загрузить программу с именем, указанным
как первый аргумент командной строки, и параметрами, указанными как
последующие (если они есть).
Если никакая программа не загружена, то можно загрузить программу командой
load <полное имя исполняемого файла> [<аргументы>]
Например:
load /rd/1/example
LOAD /rd/1/aclock w200 h200
LoaD /hd0/1/menuetos/dosbox/dosbox
Всё, что стоит после первого пробела после имени исполняемого файла, дословно
передаётся программе в качестве командной строки.
Команда load сообщает о результате в окне сообщений (немного выше окна
командной строки). Если программу удалось загрузить, то об этом появится
соответствующее сообщение; если не удалось, то в сообщении будет указана
причина ошибки. Наиболее вероятная - "file not found", если неправильно указано
имя файла.
Может случиться так, что загруженная программа упакована. Общий принцип
упаковки программ следующий: сначала исходный файл пакуется (каким-нибудь
алгоритмом сжатия), потом приписывается небольшой по размеру код, который
получает управление при запуске программы, распаковывает в памяти исходный код,
после чего передаёт ему управление. Если программа упакована, то её "настоящий"
код не виден и для отладки нужно предварительно пройти код распаковщика.
mtdbg определяет большинство существующих упаковщиков (mxp,mxp_lzo,mxp_nrv,
mtappack) и в этом случае предлагает автоматически пройти до "настоящего" кода.
Рекомендуется согласиться (нажать 'y' или <Enter>), но можно и отказаться.
При отказе и в случае, когда программа упакована чем-то неизвестным, можно
использовать команду "unpack" (без аргументов). Вызывайте её только в случае,
когда вы уверены, что программа упакована и что управление ещё не дошло до
основного кода!
Загруженную программу можно прибить командой "terminate" (без аргументов).
Команда "detach" (без аргументов) отключается от программы, после чего
программа продолжает выполняться нормально, как если бы отладчика не было.
После обеих этих команд программа перестаёт быть отлаживаемой.
Можно заново загрузить программу для отладки командой "reload" (без
аргументов). Если уже есть загруженная программа, то она прибивается и
запускается (с самого начала) новый экземпляр (с той же командной строкой),
в этом случае команда аналогична командам
terminate
load <last program name> <last program arguments>
В противном случае заново загружается программа, которую отлаживали последней
(в текущем сеансе работы с mtdbg) (с той же командной строкой), т.е. почти то
же самое, что и
load <last program name> <last program arguments>,
но команда reload в обоих случаях короче и удобнее; кроме того, load считает,
что загружается новая программа, и переводит окно данных (см. ниже) на
нулевой адрес, а reload сохраняет текущий адрес.
Всегда доступна команда "help", которую можно сокращать до "h".
Все команды разбиты на группы.
help без аргументов показывает список групп команд.
help с указанием группы выводит список команд этой группы с краткими
комментариями.
help с указанием команды выводит информацию о заданной команде.
Например:
help
help control
h LoaD
Окно отладчика состоит из следующих элементов, перечисляемых сверху вниз:
- строка состояния. При наличии загруженной программы показывает ее имя и
состояние ("Running"/"Paused"), при отсутствии сообщает "No program loaded".
- окно регистров - показывает значения регистров общего назначения, регистра
eip и регистра флагов. Последний записан двумя способами: полное hex-значение
и состояния отдельных флагов: CF,PF,AF,ZF,SF,DF,OF: если флаг сброшен, то
изображается маленькая буква, если установлен, то заглавная.
Регистры, изменившиеся с предыдущего момента, подсвечиваются зеленым.
- окно данных (окно дампа) - показывает содержимое памяти загруженной программы
- окно кода (окно дизассемблера) - показывает код программы в виде
дизассемблированных инструкций
- окно сообщений
- окно командной строки
В окне дампа можно просматривать данные, начиная с любого адреса, для этого
есть команда
d <выражение>
Команда d без аргументов пролистывает окно дампа вниз.
То же самое относится к окну кода и команде
u <выражение>
или просто u.
Например:
d esi - показывает данные, находящиеся по адресу esi (например, полезна перед
выполнением инструкции rep movsb)
d esp - показывает стек
u eip - дизассемблирует инструкции, начиная с текущей
Выражения в mtdbg могут включать
- шестнадцатеричные константы
- имена всех регистров общего назначения (8 32-битных, 8 16-битных и
8 8-битных) и регистра eip; значения 16- и 8-битных регистров расширяются
нулями до 32 бит
- четыре арифметические операции +,-,*,/ (со стандартными приоритетами) и
скобки.
Все вычисления производятся по модулю 2^32.
Примеры выражений:
eax
eip+2
ecx-esi-1F
al+AH*bl
ax + 2* bH*(eip+a73)
3*esi*di/EAX
Команда
? <выражение>
вычисляет значение указанного выражения.
Значения регистров загруженной программы можно изменять командой r, имеющей
две абсолютно эквивалентные формы:
r <регистр> <выражение>
r <регистр>=<выражение>
(в обоих случаях можно расставлять пробелы по вкусу). В качестве регистра можно
указывать любой из вышеупомянутых - 24 регистра общего назначения и eip.
Допустим, команда load успешно загрузила программу для отладки.
Сразу после загрузки программа приостановлена и не выполняется.
Нажатие Ctrl+F7 (аналог командной строки - команда "s") делает один шаг в
загруженной программе, после чего управление возвращается отладчику, который
показывает новое содержимое регистров и памяти. Системный вызов int 40h при
этом считается одним шагом.
Нажатие Ctrl+F8 (аналог командной строки - команда "p") также делает шаг в
загруженной программе, но при этом вызовы процедур, строковые операции с
префиксом rep/repz/repnz и циклы loop выполняются как один шаг.
Команды пошагового выполнения используются, как правило, на отдельных участках
программы, когда нужно, например, регулярно отслеживать значения регистров
и/или каких-то переменных в памяти.
Команда
g <выражение>
возобновляет выполнение программы и ждёт, пока управление дойдёт до
eip=соответствующему адресу, а в этот момент приостанавливает программу.
Команда "g" без аргументов просто возобновляет выполнение программы.
Приостановить выполнение программы можно командой "stop" (без аргументов).
Обычно требуется, чтобы программа нормально выполнялась, но при наступлении
определённых условий программа приостанавалась и управление получал отладчик.
Соответствующие условия называются точками останова, breakpoint(s), в
просторечии - бряками. Простейший тип точек останова - на конкретный адрес,
т.е. прерывать выполнение при eip=<заданное значение>. Такие точки останова
устанавливаются командой
bp <выражение>
Замечание. Если есть только одна такая точка останова, удобнее вместо неё
использовать команду "g" с аргументом.
Другой тип точек останова - по обращению к заданному участку памяти.
Таких точек останова может быть не больше четырёх (поскольку используются
аппаратные возможности процессоров x86, где допускаются только 4 таких точки).
bpm <выражение> - брякается на любой доступ к байту по указанному адресу
bpm w <выражение> - брякается на запись байта по указанному адресу
bpmb,bpmw,bpmd <выражение> - брякаются на доступ к соответственно байту, слову
и двойному слову по указанному адресу. bpm и bpmb - синонимы. При использовании
bpmw,bpmd адрес должен быть выровнен соответственно на границу слова (т.е. быть
чётным) или на границу двойного слова (т.е. делиться на 4).
bpmb,bpmw,bpmd w <выражение> - аналогично для бряка на запись.
Список установленных точек останова можно просмотреть командой "bl", информацию
о конкретной точке останова можно получить с помощью "bl <номер>". Ненужные
точки останова удаляются командой "bc <номер>", временно ненужные можно
запретить командой "bd <номер>", когда они станут снова нужны, используйте
команду "be <номер>".
Замечания.
1. При отладке собственных программ можно вставлять в код инструкции
int3 (обратите внимание на отсутствие пробела!). Такая инструкция вызывает
исключение при нормальном запуске, что приведёт к завершению процесса,
но при работе под отладчиком просто активизируется отладчик (с сообщением
"int3 command at xxx"). Это позволяет не думать о том, какие адреса
использовать в командах g и/или bp.
2. Весь вывод и весь ввод ориентирован на 16-ричную систему счисления.
3. Когда программа выполняется, окна регистров и данных показывают информацию,
относящуюся к моменту до возобновления; установка значений регистров в
этом режиме невозможна. Впрочем, команда "d" в этом режиме показывает
информацию, верную в момент выдачи команды.
diamond
mailto:diamondz@land.ru

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm mview.asm mview
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm mview.asm mview
@pause

File diff suppressed because it is too large Load Diff

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@ -8,7 +8,7 @@
; ; ; ;
; On base SYSTREE FILE COPIER 1.02 ; ; On base SYSTREE FILE COPIER 1.02 ;
; Ivan Poddubny ivan-yar@bk.ru ; ; Ivan Poddubny ivan-yar@bk.ru ;
; ; ; ;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;„ ­­ ï ¯à®£  ¥é¥ áëà ï ¨ £«îç­ ï ­® 㦥 ª®¥ ª ª à ¡®â ¥â ;„ ­­ ï ¯à®£  ¥é¥ áëà ï ¨ £«îç­ ï ­® 㦥 ª®¥ ª ª à ¡®â ¥â

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@ -143,9 +143,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -177,7 +174,7 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
@ -221,7 +218,13 @@ struc process_information
.x_size dd ? ; +42 .x_size dd ? ; +42
.y_size dd ? ; +46 .y_size dd ? ; +46
.slot_state dw ? ; +50 .slot_state dw ? ; +50
rb (1024-52) dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
} }
struct process_information struct process_information

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm hexhd.asm hexhd
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm hexhd.asm hexhd
@pause

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@ -1,235 +0,0 @@
;
; EXAMPLE APPLICATION
;
; Compile with FASM for Menuet
;
use32
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x5000 ; required amount of memory
dd 0x5000 ; esp = 0x7FFF0
dd 0x00000000 ; reserved=no extended header
include 'lang.inc'
include 'macros.inc'
START: ; start of execution
call open_file
call draw_window ; at first, draw the window
still:
mov eax,10 ; wait here for event
int 0x40
cmp eax,1 ; redraw request ?
je red
cmp eax,2 ; key in buffer ?
je key
cmp eax,3 ; button in buffer ?
je button
jmp still
red: ; redraw
call draw_window
jmp still
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
jmp still
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne noclose
mov eax,-1 ; close this program
int 0x40
noclose:
cmp ah,2
jne noexam
jmp still
noexam:
cmp ah,3
jne noback
mov edi,block
cmp dword [edi],0
je nonext
dec dword [edi]
call open_file
call draw_window
noback:
cmp ah,4
jne nonext
mov edi,block
inc dword [edi]
call open_file
call draw_window
nonext:
jmp still
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,0*65536+400 ; [x start] *65536 + [x size]
mov ecx,0*65536+270+200 ; [y start] *65536 + [y size]
mov edx,0x038899aa;1111cc ; color of work area RRGGBB,8->c
int 0x40
mov eax,4 ; function 4 : write text to window
mov ebx,144*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x00ffffff ; color of text RRGGBB
mov edx,labelt ; pointer to text beginning
mov esi,labellen-labelt ; text length
int 0x40
mov eax,47 ;decimal
mov ecx,[block]
mov edx,64*65536+34
mov ebx,10
shl ebx,16
mov esi,0x00ffffff
int 0x40
add edx,128*65536 ;hex
mov bh,1
int 0x40
mov eax,8
mov ebx,280*65536+16*6
mov ecx,30*65536+14
mov edx,2
mov esi,0x3f49df;5599cc
int 0x40
mov ebx,15*65536+32
add edx,1
mov eax,8
int 0x40
add ebx,127*65536
add edx,1
mov eax,8
int 0x40
mov eax,4
mov ebx,14*65536+33
mov ecx,0xffffff
mov edx,buttons
mov esi,blen-buttons
int 0x40
mov ebx,280*65536+65 ; draw info text with function 4
mov ecx,0xffffff
mov edx,text
mov esi,16
mov edi,16*2
newline:
pusha ; hext
mov edi,16
mov ecx,edx
mov edx,ebx
sub edx,265*65536
newhex:
mov eax,47
mov ebx,0x00020101
xor esi,0xffff00
int 0x40
add edx,16*65536
add ecx,1
dec edi
jne newhex
popa
mov eax,4 ; text
int 0x40
add ebx,12
add edx,16
dec edi
jnz newline
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
open_file:
pusha
mov eax,58
mov ebx,fileinfo
int 0x40
popa
ret
; DATA AREA
fileinfo:
dd 8
block dd 0
dd 1
dd text
dd os
db '/HARDDISK/FIRST',0
labelt:
db 'EDITOR HEXADECIMAL'
labellen:
buttons db ' << >> << OPTIONS >> '
blen:
os:
times 16384 db ?
text:
I_END:

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@ -1,265 +0,0 @@
; new application structure
macro meos_app_start
{
use32
org 0x0
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
dd 0x0
}
MEOS_APP_START fix meos_app_start
macro code
{
__start:
}
CODE fix code
macro data
{
__data:
}
DATA fix data
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
}
UDATA fix udata
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
}
MEOS_APP_END fix meos_app_end
; macro for defining multiline text data
struc mstr [sstring]
{
forward
local ssize
virtual at 0
db sstring
ssize = $
end virtual
dd ssize
db sstring
common
dd -1
}
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if used name
db data
end if
common
if used name
.size = $-name
end if
}
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if (used name)&(lang eq lng)
db data
end if
common
if used name
.size = $-name
end if
}
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
macro __mov reg,a { ; mike.dld
if ~a eq
mov reg,a
end if
}
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
macro mov arg1,arg2
{
if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
macro struct name
{
virtual at 0
name name
sizeof.#name = $ - name
end virtual
}
; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
rb (1024-52)
}
struct process_information
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors
; constants
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b

View File

@ -3596,12 +3596,14 @@ associations:
dd aJpg, jpegview dd aJpg, jpegview
dd aJpeg, jpegview dd aJpeg, jpegview
dd aGif, gifview dd aGif, gifview
dd aWav, ac97wav dd aWav, ac97
dd aMp3, ac97wav dd aMp3, ac97
dd aMid, midamp dd aMid, midamp
dd aBmp, mv dd aBmp, mv
dd aPng, archer dd aPng, archer
dd aRtf, rtfread dd aRtf, rtfread
dd a3ds, view3ds
dd aLif, life2
associations_end: associations_end:
aAsm db 'asm',0 aAsm db 'asm',0
@ -3618,7 +3620,7 @@ gifview db '/rd/1/GIFVIEW',0
aWav db 'wav',0 aWav db 'wav',0
aMp3 db 'mp3',0 aMp3 db 'mp3',0
ac97wav db '/rd/1/AC97WAV',0 ac97 db '/rd/1/AC97SND',0
aMid db 'mid',0 aMid db 'mid',0
midamp db '/rd/1/MIDAMP',0 midamp db '/rd/1/MIDAMP',0
@ -3632,6 +3634,12 @@ archer db '/rd/1/@rcher',0
aRtf db 'rtf',0 aRtf db 'rtf',0
rtfread db '/rd/1/RtfRead',0 rtfread db '/rd/1/RtfRead',0
a3ds db '3ds',0
view3ds db '/rd/1/3d/view3ds',0
aLif db 'lif',0
life2 db '/rd/1/demos/life2',0
bConfirmDelete db 1 bConfirmDelete db 1
; ‡¤¥áì § ª ­ç¨¢ îâáï ª®­ä¨£ãà æ¨®­­ë¥ ¤ ­­ë¥ ; ‡¤¥áì § ª ­ç¨¢ îâáï ª®­ä¨£ãà æ¨®­­ë¥ ¤ ­­ë¥

View File

@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm rdfdel.asm rdfdel
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm rdfdel.asm rdfdel
@pause

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@ -1,232 +0,0 @@
;
; FILE COPIER
;
; Compile with FASM for Menuet
;
use32
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x1000 ; required amount of memory
dd 0x1000
dd 0 ; reserved=no extended header
include "lang.inc"
include "macros.inc"
START: ; start of execution
call draw_window ; at first, draw the window
still:
mov eax,10 ; wait here for event
int 0x40
cmp eax,1 ; redraw request ?
jz red
cmp eax,2 ; key in buffer ?
jz key
cmp eax,3 ; button in buffer ?
jz button
jmp still
red: ; redraw
call draw_window
jmp still
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
jmp still
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jnz noclose
mov eax,0xffffffff ; close this program
int 0x40
noclose:
cmp ah,3 ; delete ?
jnz nodelete
mov eax,32
mov ebx,destination
int 0x40
jmp still
nodelete:
cmp ah,4
jz f2
jmp nof12
f2:
mov [addr],dword destination
mov [ya],dword 35
jmp rk
rk:
mov edi,[addr]
mov al,' '
mov ecx,11
rep stosb
call print_text
mov edi,[addr]
f11:
mov eax,10
int 0x40
cmp eax,2
jz fbu
jmp still
fbu:
mov eax,2
int 0x40
shr eax,8
cmp eax,8
jnz nobs
cmp edi,[addr]
jz f11
sub edi,1
mov [edi],byte 0
call print_text
jmp f11
nobs:
cmp eax,dword 31
jbe f11
cmp eax,dword 95
jb keyok
sub eax,32
keyok:
mov [edi],al
call print_text
add edi,1
mov esi,[addr]
add esi,11
cmp esi,edi
jnz f11
jmp still
print_text:
mov eax,13
mov ebx,109*65536+11*6
mov ecx,[ya]
shl ecx,16
mov cx,8
mov edx,0xffffff
int 0x40
mov eax,4
mov ebx,109*65536
add ebx,[ya]
mov ecx,0x000000
mov edx,[addr]
mov esi,11
int 0x40
ret
nof12:
jmp still
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+230 ; [x start] *65536 + [x size]
mov ecx,100*65536+105 ; [y start] *65536 + [y size]
mov edx,0x03ffffff ; color of work area RRGGBB
int 0x40
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x10ffffff ; color of text RRGGBB
mov edx,header ; pointer to text beginning
mov esi,header.len ; text length
int 0x40
mov esi,0xbbbbbb
mov eax,8 ; DELETE BUTTON
mov ebx,20*65536+190
mov ecx,63*65536+15
mov edx,3
int 0x40
mov eax,8
mov ebx,200*65536+10
mov ecx,33*65536+10
mov edx,4
int 0x40
mov esi,destination
mov edi,text+14
mov ecx,11
cld
rep movsb
mov ebx,25*65536+35 ; draw info text with function 4
mov ecx,0x0
mov edx,text
mov esi,40
newline:
mov eax,4
int 0x40
add ebx,16*2
add edx,40
cmp [edx],byte 'x'
jnz newline
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
; DATA AREA
destination db 'EXAMPLE.ASM'
addr dd 0x0
ya dd 0x0
text:
db 'FILENAME : yyyyyyyyyyy '
db ' DELETE FROM RAMDISK '
db 'x' ; <- END MARKER, DONT DELETE
header:
db 'RAMDISK FILE DELETE'
.len = $ - header
I_END:

View File

@ -1,15 +1,3 @@
; language for programs
lang fix en ; ru en fr ge fi
@^ fix macro comment {
^@ fix }
macro m2m dest,src {
push src
pop dest
}
; new application structure ; new application structure
macro meos_app_start macro meos_app_start
{ {
@ -86,73 +74,36 @@ struc mstr [sstring]
; strings ; strings
macro sz name,[data] { ; from MFAR [mike.dld] macro sz name,[data] { ; from MFAR [mike.dld]
common common
if used name if used name
name db data label name
.size = $-name end if
end if forward
if used name
db data
end if
common
if used name
.size = $-name
end if
} }
macro lsz name,[lng,data] { ; from MFAR [mike.dld] macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common common
if used name if used name
label name label name
forward end if
if lang eq lng forward
db data if (used name)&(lang eq lng)
end if db data
common end if
.size = $-name common
end if if used name
.size = $-name
end if
} }
macro szc name,elsz,[data] { ; from MFAR [mike.dld]
common
local s,m
m = 0
if used name
label name
virtual at 0
db data
s = $
end virtual
d#elsz s
if m < s
m = s
end if
db data
.size = $-name
.maxl = m
end if
}
macro lszc name,elsz,[lng,data] { ; from MFAR [mike.dld]
common
local s,m,c
m = 0
c = 0
if used name
label name
forward
if lang eq lng
virtual at 0
db data
s = $
end virtual
d#elsz s
if m < s
m = s
end if
db data
c = c+1
end if
common
.size = $-name
.maxl = m
.count = c
end if
}
; easy system call macro ; easy system call macro
@ -172,13 +123,7 @@ macro mpack dest, hsrc, lsrc
end if end if
} }
;macro __mov reg,a { ; mike.dld macro __mov reg,a,b { ; mike.dld
; if ~a eq
; mov reg,a
; end if
;}
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq) if (~a eq)&(~b eq)
mpack reg,a,b mpack reg,a,b
else if (~a eq)&(b eq) else if (~a eq)&(b eq)
@ -197,71 +142,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
} }
; -------------------------
macro header a,[b] {
common
use32
org 0
db 'MENUET',a
forward
if b eq
dd 0
else
dd b
end if }
macro section name { align 16
label name }
macro func name {
if ~used name
display 'FUNC NOT USED: ',`name,13,10
else
align 4
name:
;pushad
;pushfd
;dps `name
;newline
;mcall 5,1
;popfd
;popad
}
macro endf { end if }
macro diff16 title,l1,l2
{
local s,d
s = l2-l1
display title,': 0x'
repeat 8
d = '0' + s shr ((8-%) shl 2) and $0F
if d > '9'
d = d + 'A'-'9'-1
end if
display d
end repeat
display 13,10
}
macro diff10 title,l1,l2
{
local s,d,z,m
s = l2-l1
z = 0
m = 1000000000
display title,': '
repeat 10
d = '0' + s / m
s = s - (s/m)*m
m = m / 10
if d <> '0'
z = 1
end if
if z <> 0
display d
end if
end repeat
display 13,10
}
; optimize the code for size ; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp> __regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
@ -270,9 +150,9 @@ macro add arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
inc arg1 inc arg1
else else
add arg1,arg2 add arg1,arg2
end if end if
else else
add arg1,arg2 add arg1,arg2
@ -283,9 +163,9 @@ macro sub arg1,arg2
{ {
if (arg2 eqtype 0) if (arg2 eqtype 0)
if (arg2) = 1 if (arg2) = 1
dec arg1 dec arg1
else else
sub arg1,arg2 sub arg1,arg2
end if end if
else else
sub arg1,arg2 sub arg1,arg2
@ -294,19 +174,19 @@ macro sub arg1,arg2
macro mov arg1,arg2 macro mov arg1,arg2
{ {
if (arg1 in __regs) & (arg2 eqtype 0) if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0 if (arg2) = 0
xor arg1,arg1 xor arg1,arg1
else if (arg2) = 1 else if (arg2) = 1
xor arg1,arg1 xor arg1,arg1
inc arg1 inc arg1
else if (arg2) = -1 else if (arg2) = -1
or arg1,-1 or arg1,-1
else if (arg2) > -128 & (arg2) < 128 else if (arg2) > -128 & (arg2) < 128
push arg2 push arg2
pop arg1 pop arg1
else else
mov arg1,arg2 mov arg1,arg2
end if end if
else else
mov arg1,arg2 mov arg1,arg2
@ -314,230 +194,54 @@ macro mov arg1,arg2
} }
macro RGB [a] {
common
match (r=,g=,b),a \{
\dd ((r) shl 16) or ((g) shl 8) or (b)
\}
}
struc POINT _t,_dx,_dy {
.x _t _dx
.y _t _dy
}
; Macroinstructions for defining data structures
macro struct name macro struct name
{ fields@struct equ name {
match child parent, name \{ fields@struct equ child,fields@\#parent \} virtual at 0
sub@struct equ name name
struc db [val] \{ \common fields@struct equ fields@struct,.,db,<val> \} sizeof.#name = $ - name
struc dw [val] \{ \common fields@struct equ fields@struct,.,dw,<val> \} end virtual
struc du [val] \{ \common fields@struct equ fields@struct,.,du,<val> \} }
struc dd [val] \{ \common fields@struct equ fields@struct,.,dd,<val> \}
struc dp [val] \{ \common fields@struct equ fields@struct,.,dp,<val> \}
struc dq [val] \{ \common fields@struct equ fields@struct,.,dq,<val> \}
struc dt [val] \{ \common fields@struct equ fields@struct,.,dt,<val> \}
struc rb count \{ fields@struct equ fields@struct,.,db,count dup (?) \}
struc rw count \{ fields@struct equ fields@struct,.,dw,count dup (?) \}
struc rd count \{ fields@struct equ fields@struct,.,dd,count dup (?) \}
struc rp count \{ fields@struct equ fields@struct,.,dp,count dup (?) \}
struc rq count \{ fields@struct equ fields@struct,.,dq,count dup (?) \}
struc rt count \{ fields@struct equ fields@struct,.,dt,count dup (?) \}
macro db [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,db,<val> \}
macro dw [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,dw,<val> \}
macro du [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,du,<val> \}
macro dd [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,dd,<val> \}
macro dp [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,dp,<val> \}
macro dq [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,dq,<val> \}
macro dt [val] \{ \common \local anonymous
fields@struct equ fields@struct,anonymous,dt,<val> \}
macro rb count \{ \local anonymous
fields@struct equ fields@struct,anonymous,db,count dup (?) \}
macro rw count \{ \local anonymous
fields@struct equ fields@struct,anonymous,dw,count dup (?) \}
macro rd count \{ \local anonymous
fields@struct equ fields@struct,anonymous,dd,count dup (?) \}
macro rp count \{ \local anonymous
fields@struct equ fields@struct,anonymous,dp,count dup (?) \}
macro rq count \{ \local anonymous
fields@struct equ fields@struct,anonymous,dq,count dup (?) \}
macro rt count \{ \local anonymous
fields@struct equ fields@struct,anonymous,dt,count dup (?) \}
macro union \{ fields@struct equ fields@struct,,union,<
sub@struct equ union \}
macro struct \{ fields@struct equ fields@struct,,substruct,<
sub@struct equ substruct \}
virtual at 0 }
macro ends
{ match , sub@struct \{ restruc db,dw,du,dd,dp,dq,dt
restruc rb,rw,rd,rp,rq,rt
purge db,dw,du,dd,dp,dq,dt
purge rb,rw,rd,rp,rq,rt
purge union,struct
match name=,fields,fields@struct \\{ fields@struct equ
make@struct name,fields
fields@\\#name equ fields \\}
end virtual \}
match any, sub@struct \{ fields@struct equ fields@struct> \}
restore sub@struct }
macro make@struct name,[field,type,def]
{ common
if $
display 'Error: definition of ',`name,' contains illegal instructions.',0Dh,0Ah
err
end if
local define
define equ name
forward
local sub
match , field \{ make@substruct type,name,sub def
define equ define,.,sub, \}
match any, field \{ define equ define,.#field,type,<def> \}
common
match fields, define \{ define@struct fields \} }
macro define@struct name,[field,type,def]
{ common
local list
list equ
forward
if ~ field eq .
name#field type def
sizeof.#name#field = $ - name#field
else
rb sizeof.#type
end if
local value
match any, list \{ list equ list, \}
list equ list <value>
common
sizeof.#name = $
restruc name
match values, list \{
struc name value \\{
match any, fields@struct \\\{ fields@struct equ fields@struct,.,name,<values> \\\}
match , fields@struct \\\{ label .
forward
match , value \\\\{ field type def \\\\}
match any, value \\\\{ field type value
if ~ field eq .
rb sizeof.#name#field - ($-field)
end if \\\\}
common \\\} \\} \} }
macro enable@substruct
{ macro make@substruct substruct,parent,name,[field,type,def]
\{ \common
\local define
define equ parent,name
\forward
\local sub
match , field \\{ match any, type \\\{ enable@substruct
make@substruct type,name,sub def
purge make@substruct
define equ define,.,sub, \\\} \\}
match any, field \\{ define equ define,.\#field,type,<def> \\}
\common
match fields, define \\{ define@\#substruct fields \\} \} }
enable@substruct
macro define@union parent,name,[field,type,def]
{ common
virtual at 0
forward
if ~ field eq .
virtual at 0
parent#field type def
sizeof.#parent#field = $ - parent#field
end virtual
if sizeof.#parent#field > $
rb sizeof.#parent#field - $
end if
else if sizeof.#type > $
rb sizeof.#type - $
end if
common
sizeof.#name = $
end virtual
struc name [value] \{ \common
label .\#name
last@union equ
forward
match any, last@union \\{ virtual at .\#name
field type def
end virtual \\}
match , last@union \\{ match , value \\\{ field type def \\\}
match any, value \\\{ field type value \\\} \\}
last@union equ field
common rb sizeof.#name - ($ - .\#name) \} }
macro define@substruct parent,name,[field,type,def]
{ common
virtual at 0
forward
if ~ field eq .
parent#field type def
sizeof.#parent#field = $ - parent#field
else
rb sizeof.#type
end if
local value
common
sizeof.#name = $
end virtual
struc name value \{
label .\#name
forward
match , value \\{ field type def \\}
match any, value \\{ field type value
if ~ field eq .
rb sizeof.#parent#field - ($-field)
end if \\}
common \} }
; structures used in MeOS ; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
}
struct process_information struct process_information
cpu_usage dd ? ; +0
window_stack_position dw ? ; +4
window_stack_value dw ? ; +6
not_used1 dw ? ; +8
process_name rb 12 ; +10
memory_start dd ? ; +22
used_memory dd ? ; +26
PID dd ? ; +30
x_start dd ? ; +34
y_start dd ? ; +38
x_size dd ? ; +42
y_size dd ? ; +46
slot_state dw ? ; +50
rb (1024-52)
ends
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors struct system_colors
frame dd ?
grab dd ?
grab_button dd ?
grab_button_text dd ?
grab_text dd ?
work dd ?
work_button dd ?
work_button_text dd ?
work_text dd ?
work_graph dd ?
ends
; constants ; constants
@ -546,20 +250,20 @@ ends
EV_IDLE = 0 EV_IDLE = 0
EV_TIMER = 0 EV_TIMER = 0
EV_REDRAW = 1 EV_REDRAW = 1
EV_KEY = 2 EV_KEY = 2
EV_BUTTON = 3 EV_BUTTON = 3
EV_EXIT = 4 EV_EXIT = 4
EV_BACKGROUND = 5 EV_BACKGROUND = 5
EV_MOUSE = 6 EV_MOUSE = 6
EV_IPC = 7 EV_IPC = 7
EV_STACK = 8 EV_STACK = 8
; event mask bits for function 40 ; event mask bits for function 40
EVM_REDRAW = 1b EVM_REDRAW = 1b
EVM_KEY = 10b EVM_KEY = 10b
EVM_BUTTON = 100b EVM_BUTTON = 100b
EVM_EXIT = 1000b EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b EVM_MOUSE = 100000b
EVM_IPC = 1000000b EVM_IPC = 1000000b
EVM_STACK = 10000000b EVM_STACK = 10000000b

View File

@ -607,9 +607,11 @@ is_brow:
mov ebx, gifview mov ebx, gifview
cmp ecx, 'GIF' cmp ecx, 'GIF'
jz run jz run
mov ebx, ac97wav mov ebx, ac97
cmp ecx, 'WAV' cmp ecx, 'WAV'
jz run jz run
cmp ecx, 'MP3'
jz run
mov ebx, midamp mov ebx, midamp
cmp ecx, 'MID' cmp ecx, 'MID'
jz run jz run
@ -631,6 +633,12 @@ is_brow:
jz run jz run
cmp ecx, 'INC' cmp ecx, 'INC'
jz run jz run
mov ebx, life2
cmp ecx, 'LIF'
jz run
mov ebx, view3ds
cmp ecx, '3DS' and not 0x20202020
jz run
jmp still jmp still
execute: execute:
@ -2540,12 +2548,14 @@ editor db '/RD/1/TINYPAD',0
bmpview db '/RD/1/MV',0 bmpview db '/RD/1/MV',0
jpgview db '/RD/1/JPEGVIEW',0 jpgview db '/RD/1/JPEGVIEW',0
gifview db '/RD/1/GIFVIEW',0 gifview db '/RD/1/GIFVIEW',0
ac97wav db '/RD/1/AC97WAV',0 ac97 db '/RD/1/AC97SND',0
rtfread db '/RD/1/RTFREAD',0 rtfread db '/RD/1/RTFREAD',0
; //// Willow ; //// Willow
pngview db '/RD/1/@RCHER',0 pngview db '/RD/1/@RCHER',0
; //// Willow ; //// Willow
midamp db '/RD/1/MIDAMP',0 midamp db '/RD/1/MIDAMP',0
view3ds db '/RD/1/3D/VIEW3DS',0
life2 db '/RD/1/DEMOS/LIFE2',0
more_char db 10h more_char db 10h

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@ -0,0 +1,269 @@
; new application structure
macro meos_app_start
{
use32
org 0x0
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
dd 0x0
}
MEOS_APP_START fix meos_app_start
macro code
{
__start:
}
CODE fix code
macro data
{
__data:
}
DATA fix data
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
}
UDATA fix udata
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
}
MEOS_APP_END fix meos_app_end
; macro for defining multiline text data
struc mstr [sstring]
{
forward
local ssize
virtual at 0
db sstring
ssize = $
end virtual
dd ssize
db sstring
common
dd -1
}
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if used name
db data
end if
common
if used name
.size = $-name
end if
}
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if (used name)&(lang eq lng)
db data
end if
common
if used name
.size = $-name
end if
}
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
macro mov arg1,arg2
{
if (arg1 in __regs) & ((arg2 eqtype 0) | (arg2 eqtype '0'))
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
macro struct name
{
virtual at 0
name name
sizeof.#name = $ - name
end virtual
}
; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
dw ? ; +52 - reserved
.client_left dd ? ; +54
.client_top dd ? ; +58
.client_width dd ? ; +62
.client_height dd ? ; +66
.wnd_state db ? ; +70
rb (1024-71)
}
struct process_information
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors
; constants
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b

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@ -0,0 +1,2 @@
@fasm freecell.asm freecell
@pause

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@ -0,0 +1,26 @@
FreeCell.
You can find this games in Windows XP and Linux Mandrake 9.0 distributions.
Rules to FreeCell can be found in help files for those games but I place here
game rules from site www.freecell.org:
4 cells (top left) - storage locations for cards.
Only 1 card allowed in each cell.
8 tableau piles (below foundations and cells) - build down by alternate color.
Move groups of cards if they are in sequence down by alternate color and if
there are enough free cells that the cards could be moved individually.
Spaces can be filled by any card or legal group of cards (see KingOnly for
option). At the start of the game 7 cards are dealt face up to the leftmost 4
piles, 6 cards are dealt face up to the remaining piles.
Some features not implemented yet: moving groups of cards - you
can move only one card at one time, no automatic moving of
some cards in home.
You only need to copy the file freecell to the floppy; The rest of the
files are for assembling the code.
Alexandr Gorbovets gorsash@mail.ru

View File

@ -1,835 +0,0 @@
lang equ ru ; ru en fr ge fi
;
; Assembler
; SMALL
; CODE
; Libary
;
; Ver 0.14 By Pavlushin Evgeni (RUSSIA)
; www.waptap@mail.ru
;Please compile aplications on FASM ver1.54 or higer!!!
;InfoList
;0.01 scank,putpix,puttxt
;0.02 label,random,colors
;0.03 window,startwd,endwd,attributes
;0.04 close,delay,scevent ~30.04.2004
;0.05 small random, ~04.05.2004
;0.06 wtevent ~09.05.2004
;0.07 timeevent ~23.05.2004
;0.08 txtput ~14.06.2004
;0.09 opendialog,savedialog ~20.06.2004
;0.10 wordstoreg by halyavin, add at ~30.08.2004
; random bug deleted eax is use.
;0.11 loadfile from me +puttxt bug del ~07.09.2004
;0.12 open/save dialog ~13.09.2004
;0.13 dialogs bugs deleted
;0.14 drawlbut ~03.10.2004
; LOADFILE
; (SYNTAX) LOADFILE 'full_path_to_file',file_load_area,file_temp_area
; (SAMPLE) LOADFILE '/rd/1/clock.bmp',load_area,temp_area
macro loadfile file_name,file_load_area,file_temp_area
{
local open,fileinfo,string
jmp open
fileinfo:
dd 0
dd 0
dd 1
dd file_load_area
dd file_temp_area
string:
db file_name,0
open:
mov dword [fileinfo+8],1 ; how many blocks to read (1)
mov eax,58
mov ebx,fileinfo
int 0x40
mov eax,[file_load_area+2]
shr eax,9 ; ¯®¤¥«¨¬ ­  512 ¨ ¯à¨¡ ¢¨¬ 1 - ¯®«ã稬 ç¨á«® ¡«®ª®¢
inc eax
mov dword [fileinfo+8],eax
mov eax,58
mov ebx,fileinfo
int 0x40
}
macro wordstoreg reg,hiword,loword
{
if hiword eqtype 0 & loword eqtype 0
mov reg,hiword*65536+loword
else if hiword eqtype 12 & loword eqtype eax
mov reg,hiword*65536
add reg,loword
else if hiword eqtype 12 & loword eqtype [123]
mov reg,hiword*65536
add reg,loword
else
mov reg,hiword
shl reg,16
add reg,loword
end if
}
; DRAW BUTTON with label
macro drawlbut x,y,xs,ys,text,id,bcolor,tcolor
{
local asd,lab
jmp asd
lab db text ;arg label
asd:
wordstoreg ebx,x,xs
wordstoreg ecx,y,ys
mov edx,id
mov esi,bcolor
mov eax,8
int 0x40
mov eax,asd-lab ;calc size
mov ebx,6
mul ebx
mov esi,eax
mov eax,xs
sub eax,esi
shr eax,1
add eax,x
mov edx,ys
sub edx,7
shr edx,1
add edx,y
mov ebx,eax
shl ebx,16
add ebx,edx
mov ecx,tcolor ;arg4 color
mov edx,lab
mov esi,asd-lab ;calc size
mov eax,4
int 0x40
}
macro opendialog redproc,openoff,erroff,path
{
local new_d, get_loops, dlg_pid_get, DLGPID, num_of_proc
local run_fileinfo, param
local getmesloop, loox, mred, mkey, mbutton, mgetmes
local dlg_is_work, ready, procinfo
;
; STEP 1 Run SYSXTREE with parametrs MYPID 4 bytes in dec,
; 1 byte space, 1 byte type of dialog (O - Open ,S - Save)
;
cld
;; mov esi,path
mov edi,path
mov eax,0
mov ecx,200
rep stosb
;mov [get_loops],0
mov [dlg_pid_get],0
; Get my PID in dec format 4 bytes
mov eax,9
mov ebx,procinfo
mov ecx,-1
int 0x40
; convert eax bin to param dec
mov eax,dword [procinfo+30] ;offset of myPID
mov edi,param+4-1 ;offset to 4 bytes
mov ecx,4
mov ebx,10
cld
new_d:
xor edx,edx
div ebx
add dl,'0'
mov [edi],dl
dec edi
loop new_d
; wirite 1 byte space to param
mov [param+4],byte 32 ;Space for next parametr
; and 1 byte type of dialog to param
mov [param+5],byte 'O' ;Get Open dialog (Use 'S' for Save dialog)
;
; STEP2 prepare IPC area for get messages
;
; prepare IPC area
mov [path],dword 0
mov [path+4],dword 8
; define IPC memory
mov eax,60
mov ebx,1 ; define IPC
mov ecx,path ; offset of area
mov edx,150 ; size 150 bytes
int 0x40
; change wanted events list 7-bit IPC event
mov eax,40
mov ebx,01000111b
int 0x40
;
; STEP 3 run SYSTEM XTREE with parameters
;
mov eax,58
mov ebx,run_fileinfo
int 0x40
call redproc
mov [get_loops],0
getmesloop:
mov eax,23
mov ebx,50 ;0.5 sec
int 0x40
cmp eax,1
je mred
cmp eax,2
je mkey
cmp eax,3
je mbutton
cmp eax,7
je mgetmes
; Get number of procces
mov ebx,procinfo
mov ecx,-1
mov eax,9
int 0x40
mov ebp,eax
loox:
mov eax,9
mov ebx,procinfo
mov ecx,ebp
int 0x40
mov eax,[DLGPID]
cmp [procinfo+30],eax ;IF Dialog find
je dlg_is_work ;jmp to dlg_is_work
dec ebp
jnz loox
jmp erroff
dlg_is_work:
cmp [procinfo+50],word 9 ;If slot state 9 - dialog is terminated
je erroff ;TESTODP2 terminated too
cmp [dlg_pid_get],dword 1
je getmesloop
inc [get_loops]
cmp [get_loops],4 ;2 sec if DLG_PID not get, TESTOP2 terminated
jae erroff
jmp getmesloop
mred:
call redproc
jmp getmesloop
mkey:
mov eax,2
int 0x40 ; read (eax=2)
jmp getmesloop
mbutton:
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne getmesloop
mov eax,-1 ; close this program
int 0x40
mgetmes:
; If dlg_pid_get then second message get jmp to still
cmp [dlg_pid_get],dword 1
je ready
; First message is number of PID SYSXTREE dialog
; convert PID dec to PID bin
movzx eax,byte [path+16]
sub eax,48
imul eax,10
movzx ebx,byte [path+16+1]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+2]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+3]
add eax,ebx
sub eax,48
mov [DLGPID],eax
; Claear and prepare IPC area for next message
mov [path],dword 0
mov [path+4],dword 8
mov [path+8],dword 0
mov [path+12],dword 0
mov [path+16],dword 0
; Set dlg_pid_get for get next message
mov [dlg_pid_get],dword 1
call redproc ;show DLG_PID
jmp getmesloop
ready:
;
; The second message get
; Second message is 100 bytes path to SAVE/OPEN file
; shl path string on 16 bytes
;
cld
mov esi,path+16
mov edi,path
mov ecx,200
rep movsb
mov [edi],byte 0
jmp openoff
; DATA AREA
get_loops dd 0
dlg_pid_get dd 0
DLGPID dd 0
param:
dd 0 ; My dec PID
dd 0,0 ; Type of dialog
run_fileinfo:
dd 16
dd 0
dd param
dd 0
dd procinfo ; 0x10000
;run_filepath
db '/RD/1/SYSXTREE',0
procinfo:
times 256 db 0
}
macro savedialog redproc,openoff,erroff,path
{
local new_d, get_loops, dlg_pid_get, DLGPID, num_of_proc
local run_fileinfo, run_filepath, param
local getmesloop, loox, mred, mkey, mbutton, mgetmes
local dlg_is_work, ready, procinfo
;
; STEP 1 Run SYSXTREE with parametrs MYPID 4 bytes in dec,
; 1 byte space, 1 byte type of dialog (O - Open ,S - Save)
;
cld
;; mov esi,path
mov edi,path
mov eax,0
mov ecx,200
rep stosb
;mov [get_loops],0
mov [dlg_pid_get],0
; Get my PID in dec format 4 bytes
mov eax,9
mov ebx,procinfo
mov ecx,-1
int 0x40
; convert eax bin to param dec
mov eax,dword [procinfo+30] ;offset of myPID
mov edi,param+4-1 ;offset to 4 bytes
mov ecx,4
mov ebx,10
cld
new_d:
xor edx,edx
div ebx
add dl,'0'
mov [edi],dl
dec edi
loop new_d
; wirite 1 byte space to param
mov [param+4],byte 32 ;Space for next parametr
; and 1 byte type of dialog to param
mov [param+5],byte 'S' ;Get Open dialog (Use 'S' for Save dialog)
;
; STEP2 prepare IPC area for get messages
;
; prepare IPC area
mov [path],dword 0
mov [path+4],dword 8
; define IPC memory
mov eax,60
mov ebx,1 ; define IPC
mov ecx,path ; offset of area
mov edx,120 ; size 150 bytes
int 0x40
; change wanted events list 7-bit IPC event
mov eax,40
mov ebx,01000111b
int 0x40
;
; STEP 3 run SYSTEM XTREE with parameters
;
mov eax,58
mov ebx,run_fileinfo
int 0x40
call redproc
mov [get_loops],0
getmesloop:
mov eax,23
mov ebx,50 ;0.5 sec
int 0x40
cmp eax,1
je mred
cmp eax,2
je mkey
cmp eax,3
je mbutton
cmp eax,7
je mgetmes
; Get number of procces
mov ebx,procinfo
mov ecx,-1
mov eax,9
int 0x40
mov ebp,eax
loox:
mov eax,9
mov ebx,procinfo
mov ecx,ebp
int 0x40
mov eax,[DLGPID]
cmp [procinfo+30],eax ;IF Dialog find
je dlg_is_work ;jmp to dlg_is_work
dec ebp
jnz loox
jmp erroff
dlg_is_work:
cmp [procinfo+50],word 9 ;If slot state 9 - dialog is terminated
je erroff ;TESTODP2 terminated too
cmp [dlg_pid_get],dword 1
je getmesloop
inc [get_loops]
cmp [get_loops],4 ;2 sec if DLG_PID not get, TESTOP2 terminated
jae erroff
jmp getmesloop
mred:
call redproc
jmp getmesloop
mkey:
int 0x40 ; read (eax=2)
jmp getmesloop
mbutton:
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne getmesloop
mov eax,-1 ; close this program
int 0x40
mgetmes:
; If dlg_pid_get then second message get jmp to still
cmp [dlg_pid_get],dword 1
je ready
; First message is number of PID SYSXTREE dialog
; convert PID dec to PID bin
movzx eax,byte [path+16]
sub eax,48
imul eax,10
movzx ebx,byte [path+16+1]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+2]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+3]
add eax,ebx
sub eax,48
mov [DLGPID],eax
; Claear and prepare IPC area for next message
mov [path],dword 0
mov [path+4],dword 8
mov [path+8],dword 0
mov [path+12],dword 0
mov [path+16],dword 0
; Set dlg_pid_get for get next message
mov [dlg_pid_get],dword 1
call redproc ;show DLG_PID
jmp getmesloop
ready:
;
; The second message get
; Second message is 100 bytes path to SAVE/OPEN file
; shl path string on 16 bytes
;
cld
mov esi,path+16
mov edi,path
mov ecx,200
rep movsb
mov [edi],byte 0
jmp openoff
; DATA AREA
get_loops dd 0
dlg_pid_get dd 0
DLGPID dd 0
param:
rb 4 ; My dec PID
rb 6 ; Type of dialog
run_fileinfo:
dd 16
dd 0
dd param
dd 0
dd procinfo
run_filepath:
db '/RD/1/SYSXTREE',0
procinfo:
times 256 db 0
}
; RANDOM - generate random count (small)
; (SYNTAX) RANDOM MaxCount,OutArgument
; (SAMPLE) RANDOM 10000,eax
; ( NOTE ) Maxint<65536 ; use random 65536,eax for more combinations
randomuse = 0
macro random arg1,arg2
{
local rxproc
randomuse = randomuse + 1
jmp rxproc
if defined randomuse & randomuse = 1
randomproc:
jmp rnj
rsx1 dw 0x4321
rsx2 dw 0x1234
rnj:
; mov eax,arg1
push bx
push cx
push dx
push si
push di
mov cx,ax
mov ax,word ptr rsx1
mov bx,word ptr rsx2
mov si,ax
mov di,bx
mov dl,ah
mov ah,al
mov al,bh
mov bh,bl
xor bl,bl
rcr dl,1
rcr ax,1
rcr bx,1
add bx,di
adc ax,si
add bx,0x62e9
adc ax,0x3619
mov word ptr rsx1,bx
mov word ptr rsx2,ax
xor dx,dx
cmp ax,0
je nodiv
cmp cx,0
je nodiv
div cx
nodiv:
mov ax,dx
pop di
pop si
pop dx
pop cx
pop bx
and eax,0000ffffh
; mov arg2,0
; mov arg2,eax
ret
end if
rxproc:
mov eax,arg1
call randomproc
mov arg2,eax
}
macro scank
{
mov eax,10
int 0x40
}
macro putpix x,y,color
{
mov ebx,x
mov ecx,y
mov edx,color
mov eax,1
int 0x40
}
macro puttxt x,y,offs,size,color
{
; mov ebx,x
; shl ebx,16
; add ebx,y
wordstoreg ebx,x,y
mov ecx,color
mov edx,offs
mov esi,size
mov eax,4
int 0x40
}
macro outcount data, x, y, color, numtype
{
mov ecx,data
mov ebx,numtype
mov bl,0
; mov edx,x*65536+y
wordstoreg edx,x,y
mov esi,color
mov eax,47
int 0x40
}
; SCEVENT - Scan event
macro scevent red,key,but
{
mov eax,11
int 0x40
dec eax
jz red
dec eax
jz key
dec eax
jz but
}
; WTEVENT - Wait event
macro wtevent red,key,but
{
mov eax,10
int 0x40
dec eax
jz red
dec eax
jz key
dec eax
jz but
}
; TIMEEVENT - Wite for event with timeout
macro timeevent xfps,noevent,red,key,but
{
mov eax,23
mov ebx,xfps
int 0x40
cmp eax,0
je noevent
dec eax
jz red
dec eax
jz key
dec eax
jz but
}
; CLOSE - Close program
macro close
{
mov eax,-1
int 0x40
}
; DELAY - Create delay 1/100 sec
; (SYNTAX) Delay time
; (SAMPLE) Delay 100 ;delay 2 sec 1/100*200=2 sec
macro delay arg1
{
mov eax,5
mov ebx,arg1
int 0x40
}
; WINDOW - Draw window
; (SYNTAX) WINDOW Xstart,Ystart,'Text',Color
; (SAMPLE) WINDOW 10,10,640+8,480+24,window_Skinned
macro window arg1,arg2,arg3,arg4,arg5
{
; mov ebx,arg1*65536+arg3
; mov ecx,arg2*65536+arg4
wordstoreg ebx,arg1,arg3
wordstoreg ecx,arg2,arg4
mov edx,arg5
mov eax,0
int 0x40
}
macro colorwindow arg1,arg2,arg3,arg4,arg5,arg6,arg7
{
mov ebx,arg1*65536+arg3
mov ecx,arg2*65536+arg4
mov edx,arg5
mov esi,arg6
mov edi,arg7
mov eax,0
int 0x40
}
; STARTWD - Start of window draw
macro startwd
{
mov eax,12
mov ebx,1
int 0x40
}
; ENDWD - End window draw
macro endwd
{
mov eax,12
mov ebx,2
int 0x40
}
; LABEL - Put text to frame
; (SYNTAX) LABEL Xstart,Ystart,'Text',Color
; (SAMPLE) LABEL 10,12,'Hello World!',cl_Green+font_Big
macro label arg1,arg2,arg3,arg4
{
local asd,lab
jmp asd
lab db arg3 ;arg label
asd:
; mov ebx,arg1 ;arg1=y arg2=x
; shl ebx,16
; add ebx,arg2
wordstoreg ebx,arg1,arg2
mov ecx,arg4 ;arg4 color
mov edx,lab
mov esi,asd-lab ;calc size
mov eax,4
int 0x40
}
;Key's
key_Up equ 178
key_Down equ 177
key_Right equ 179
key_Left equ 176
key_Esc equ 27
key_Space equ 32
key_Enter equ 13
key_Bspace equ 8
key_F1 equ 50
key_F2 equ 51
key_F3 equ 52
key_F4 equ 53
key_F5 equ 54
key_F6 equ 55
key_F7 equ 56
key_F8 equ 57
key_F9 equ 48
key_F10 equ 49
key_F11 equ 68
key_F12 equ 255
key_Home equ 180
key_End equ 181
key_PgUp equ 184
key_PgDown equ 183
;Attributes
;Window Attributes
window_Skinned equ 0x03000000
window_Type2 equ 0x02000000
window_Type1 equ 0x00000000
window_Reserve equ 0x01000000
;Font Attributes
font_Big equ 0x10000000
;Colors
cl_White equ 0x00ffffff
cl_Black equ 0x00000000
cl_Grey equ 0x00888888
cl_Red equ 0x00ff0000
cl_Lime equ 0x0000ff00
cl_Green equ 0x0000af00
cl_Blue equ 0x000000ff
cl_Purple equ 0x008080ff
cl_Violet equ 0x008040ff
cl_Cyan equ 0x0040e0ff

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm life.asm life
@pause

View File

@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm life.asm life
@pause

View File

@ -1,190 +0,0 @@
;
; LIFE.ASM
;
; This program displays Conways game of life
;
; Compile with FASM for Menuet;
;
;
; Version 0.1 30th March 2004
; Mike Hibbett
;
; Version 0.2 23th May 2004
; Random generation dots with start
;
; Convert to ASCL Libary by Pavlushin Evgeni
;
; This is an experiment to see how small a usefull application can get
;
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x100000 ; memory for app
dd 0x100000 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
include 'ascl.inc'
macro setcell x,y { mov [esi + 512*(y)*3 + (x)*3], al }
START:
mov al, 0xFF
mov esi, I_END
; This is the seed pattern.
; Life needs a seed pattern, which is 'hardcode' at compile time
; The grid is 512 wide (x direction) by 512 deep (y direction)
; setcell take the arguments setcell x,y
; 0,0 is the top left corner.
setcell 200,120
setcell 201,120
setcell 200,121
setcell 199,121
setcell 200,122
setcell 70,120
setcell 71,120
setcell 70,121
setcell 69,121
setcell 70,122
call draw_window
;Random generation dots
mov ecx,20000
xxx:
push ecx
random 30000,edi ;up pice of screen
mov al,0xff
shl edi,3
; mov [I_END+edi],al
; random 50000,edi ;down pice of screen
; mov al,0xff
; shl edi,3
add edi,512*460 ;760
mov [I_END+edi],al
pop ecx
dec ecx
jnz xxx
still:
timeevent 5,nokey,red,key,button ;Wait EVENT with 5 fps
jmp still
red: ; REDRAW WINDOW
call draw_window
jmp still
key: ; KEY
mov eax,2 ; get it, but ignore
int 0x40
nokey:
; cycle life state
mov esi, I_END + 512*3
mov al, 0xFF
lifeloop:
mov ah, 0
cmp [esi - 3], al
jne t2
inc ah
t2:
cmp [esi + 3], al
jne t3
inc ah
t3:
cmp [esi - 512*3], al
jne t4
inc ah
t4:
cmp [esi + 512*3], al
jne t5
inc ah
t5:
cmp [esi - 512*3 - 3], al
jne t6
inc ah
t6:
cmp [esi - 512*3 + 3], al
jne t7
inc ah
t7:
cmp [esi + 512*3 - 3], al
jne t8
inc ah
t8:
cmp [esi + 512*3 + 3], al
jne tend
inc ah
tend:
; If cell is empty but has 3 neigbours, birth
; If cell is occupied and has 2,3 neigbours, live
; else die
cmp ah, 3
jne btest
mov [esi+1], al
jmp nextcell
btest:
cmp ah, 2
jne nextcell
cmp [esi], al
jne nextcell
mov [esi+1], al
nextcell:
add esi, 3
cmp esi, I_END + 512*512*3
jne lifeloop
; copy new generation across
mov ecx, 512*512*3
mov esi, I_END+1
mov edi, I_END
rep movsb ; copy the data across
mov ecx, 512*512
mov esi, I_END
nc1:
mov [esi+2], byte 0
add esi, 3
loop nc1
mov ebx, I_END
mov ecx, 512*65536+512
mov edx, 5*65536+20
mov eax,7
int 0x40
jmp still
button: ; BUTTON - only close supported
close
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
startwd
window 50,50,512+9,512+23,window_Skinned
label 8,8,'Life Screen',cl_White+font_Big
endwd
ret
I_END:

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@ -0,0 +1,2 @@
@fasm pipes.asm pipes
@pause

View File

@ -0,0 +1,649 @@
;
; pipes for menuet {and now kolibri}
; v1.2
; 2006 by Mario Birkner
;
; l.mod. 27.08.06/15:11
;
; Compile with FASM
;
bgcolor equ 0x0074744A ;thx
fgcolor equ 0x00E7C750 ;to
fg2color equ 0x00E0B0A0 ;colorref
fg3color equ 0x007F7F55
btcolor equ 0x005B6200
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x100000 ; memory for app
dd 0x7fff0 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
START: ; start of execution
call draw_window
call draw_board
still:
mov eax,10 ; wait here for event
int 0x40
cmp eax,1 ; redraw request ?
je red
cmp eax,2 ; key in buffer ?
je key
cmp eax,3 ; button in buffer ?
je button
jmp still
red: ; redraw
call draw_window
call draw_board
call draw_message
jmp still
key: ; key
mov eax,2 ; just read it and ignore
int 0x40
jmp still
button: ; button
call get_input
jmp still
get_input:
pusha
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne .noclose
mov eax,-1 ; close this program
int 0x40
.noclose:
cmp ah,4
jne .moderate
mov [diffic],1
jmp .enddiffic
.moderate:
cmp ah,3
jne .easy
mov [diffic],3
jmp .enddiffic
.easy:
cmp ah,2
jne .board
mov [diffic],5
.enddiffic:
mov [score],0
mov [speed],40
mov [level],1
mov [stat],0
mov [time],0
call draw_window
call scramble_board
call draw_board
call countdown
call wassermarsch
jmp .getno
.board:
cmp [stat],2
jge .getno
shr eax,8 ; -> 24bit id
cmp eax,10
jle .getno
cmp eax,150
jg .getno
sub eax,10
mov edi,eax
add edi,map
cmp [edi], byte 1
jg .nogerade
xor byte [edi], 1
call draw_board
jmp .getno
.nogerade:
cmp [edi], byte 6
jge .getno
cmp [edi], byte 5
jne .rota
sub byte [edi],4
.rota:
inc byte [edi]
call draw_board
.getno:
popa
ret
;//// end of event detection
get_direction: ;Setzt Richtungs-Konstanten
pusha ;IN:
mov eax,[esp+28] ;eax - Richtung IN
mov ebx,[esp+16] ;ebx - Teilchen (Map-Wert)
cmp ebx,0 ;OUT:
jne .no0 ;eax - Richtung OUT
cmp eax,14
jne .o0
jmp .setout
.o0:
cmp eax,-14
jne .col
jmp .setout
.no0:
cmp ebx,1
jne .no1
cmp eax,1
jne .o1
jmp .setout
.o1:
cmp eax,-1
jne .col
jmp .setout
.no1:
cmp ebx,2
jne .no2
cmp eax,14
jne .o2
sub eax,13
jmp .setout
.o2:
cmp eax,-1
jne .col
sub eax,13
jmp .setout
.no2:
cmp ebx,3
jne .no3
cmp eax,-14
jne .o3
add eax,15
jmp .setout
.o3:
cmp eax,-1
jne .col
add eax,15
jmp .setout
.no3:
cmp ebx,4
jne .no4
cmp eax,-14
jne .o4
add eax,13
jmp .setout
.o4:
cmp eax,1
jne .col
add eax,13
jmp .setout
.no4:
cmp ebx,5
jne .no5
cmp eax,14
jne .o5
sub eax,15
jmp .setout
.o5:
cmp eax,1
jne .col
sub eax,15
jmp .setout
.no5:
cmp ebx,6
jne .no6
jmp .setout
.no6:
cmp ebx,7
jne .no7
mov eax,14
jmp .setout
.no7:
cmp ebx,8
jne .no8
cmp eax,14
jne .col
mov [stat],1
jmp .setout
.no8:
cmp ebx,16 ; cross 2x
jne .col
add [score],10 ; + 10 bonus points
jmp .setout
.col:
xor eax,eax
.setout:
xor ebx,ebx
mov [esp+28],eax
mov [esp+16],ebx
popa
ret
countdown:
pusha
xor eax,eax
mov al,[diffic]
imul eax,10
mov [time],eax
.udown:
call show_score
mov ecx,10
.down:
mov eax,5
mov ebx,10
int 0x40
mov eax,11
int 0x40
cmp eax,1
jne .nored
call draw_window
call draw_board
jmp .nothing
.nored:
cmp eax,3
jne .nothing
call get_input
.nothing:
cmp [stat],0 ;bugfix 210806
jnz .exitsub ;bugfix 210806
dec ecx
jnz .down
dec [time]
jnz .udown
.exitsub: ;bugfix 210806
popa
ret
wassermarsch:
pusha
.restart:
mov esi,map+16 ;start position
mov eax, 14 ;start-richtung
.findway:
movzx ebx, byte [esi]
call get_direction
test eax,eax
jz .collision
push eax
xor eax,eax
mov al,6
sub al,[diffic]
add [score],eax ;points/item = 6 - difficulty
mov ecx,dword [speed]
add byte [esi],10
.down:
mov eax,5
mov ebx,2
int 0x40
mov eax,11
int 0x40
cmp eax,1
jne .nored
call draw_window
.nored:
cmp eax,3
jne .noevnt
call get_input
.noevnt:
dec ecx
jnz .down
pop eax
add esi,eax
call draw_board
call show_score
jmp .findway
.collision:
cmp [stat],1
jne .loose
call draw_message
mov eax,5
mov ebx,500
int 0x40
mov [stat],0
inc [level]
cmp [speed],6 ;waterflowdelay < 6 ?
jle .skipsub
sub [speed],2
.skipsub:
call draw_window
call scramble_board
call draw_board
call countdown
jmp .restart
.loose:
mov [stat],2
call draw_message
popa
ret
show_score:
pusha
mov eax,13 ;clear time and score area
mov ebx,50 shl 16 +15
mov ecx,395 shl 16 +15
mov edx,bgcolor
int 0x40
add ebx,60 shl 16 + 20
int 0x40
add ebx,80 shl 16
int 0x40
mov eax,47
mov ebx,0x20000
mov ecx,[time]
mov edx,50*65536+398
mov esi,fg2color
int 0x40
mov ebx,0x50000
mov ecx,[score]
add edx,60 shl 16
int 0x40
mov ebx,0x20000
mov ecx,[level]
add edx,80 shl 16
int 0x40
popa
ret
scramble_board:
pusha
mov edi,map+16 ;startpunkt
mov eax,7 ;wieder-
stosb ;herstellen
mov ebx, 0x00000007 ;modul m max-wert
.loop_through:
mov esi,edi
lodsb
cmp eax, 9
je .skip
inc eax
xor edx, edx
div ebx ;modulo -> edx
mov eax, edx
cmp eax,6
jne .skip
dec [half]
movzx eax, byte [half]
jnz .skip
mov [half], byte 7
.skip:
stosb
cmp edi,map+125 ;endpunkt erhalten
jge .exit
jmp .loop_through
.exit:
mov eax,8
stosb
popa
ret
gen_image:
pusha
xor ebx,ebx ;default: kein wasser
movzx eax,byte [map] ;erstes byte der map lesen (position)
inc byte [map] ;position inkrementieren
add eax,map ;zur position die map-adresse addieren
movzx esi,byte [eax]
cmp esi,10
jl .nowater
sub esi,10 ;map-werte+10 sind mit wasser gefuellt
mov ebx,1
cmp esi,16
jne .nowater
sub esi,10
.nowater:
imul esi,3072 ;mapwert * 32*32*3 = image-adresse
add esi,images
mov edi,0x10000
mov ecx,32*32*3
.gendd: ;RGB-Image im Speicher generieren
mov eax,dword [esi] ;byte aus imagemap lesen
shl eax,8
shr eax,8
cmp ebx,0
jz .nowcolor
mov ebx,eax
cmp ebx,0x00B0B5B0
jne .nog1
jmp .wcolor
.nog1:
cmp ebx,0x00A0A5A0
jne .nog2
jmp .wcolor
.nog2:
cmp ebx,0x00909590
jne .nog3
jmp .wcolor
.nog3:
cmp ebx,0x00808580
jne .nog4
jmp .wcolor
.nog4:
cmp ebx,0x00707570
jne .nowcolor
jmp .wcolor
.wcolor:
add eax,0x40
.nowcolor:
add esi,3
stosd
dec edi
loop .gendd
popa
ret
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_message:
pusha
cmp [stat],0
je .nomessage
cmp [stat],3
je .nomessage
mov eax,13
mov ebx,146 shl 16 + 200
mov ecx,190 shl 16 + 40
mov edx,0x0
int 0x40
add ebx,2 shl 16 - 4
add ecx,2 shl 16 - 4
mov edx,fgcolor
int 0x40
cmp [stat],1
je .winmessage
mov eax,4
mov ebx,186 shl 16 +200
mov edx,lbl_gameover+1
movzx esi,byte [lbl_gameover]
mov ecx,btcolor
add ecx,0x10000000
int 0x40
add ebx,8 shl 16 +17
mov edx,lbl_yscore+1
movzx esi,byte [lbl_yscore]
mov ecx,btcolor
int 0x40
mov esi,ecx ;color
mov edx,ebx ;pos
add edx,80 shl 16
mov ebx,0x50000 ;type
mov ecx,[score] ;inp
mov eax,47
int 0x40
jmp .nomessage
.winmessage:
mov eax,4
mov ebx,152 shl 16 +200
mov edx,lbl_win+1
movzx esi,byte [lbl_win]
mov ecx,btcolor
add ecx,0x10000000
int 0x40
mov ebx,152 shl 16 +217
add edx,esi
mov ecx,btcolor
int 0x40
.nomessage:
popa
ret
draw_board:
pusha
mov ebx,15*65536+32
mov ecx,50*65536+32
mov edx,15*65536+50 ;Spielfeldposition
mov esi,10 ;Spielfeldgroesse Y
.vloop:
mov edi,14 ;Spielfeldgroesse X
.hloop:
call gen_image
push edx
mov eax,8
movsx edx, byte [map]
add edx,9 ;button-id = map-pos + 10;gen_image inkrements
add edx,0x50000000 ;no button image - no esi need
int 0x40
pop edx
push ebx
push ecx
mov eax,7
mov ebx,0x10000
mov ecx,32 shl 16 +32
int 0x40
pop ecx
pop ebx
add edx,33 shl 16
add ebx,33 shl 16
dec edi
jnz .hloop
sub edx,14*(33 shl 16) ;Spielfeldgroesse X
sub ebx,14*(33 shl 16)
add edx,33
add ecx,33 shl 16
dec esi
jnz .vloop
mov [map], byte 1 ;Map-Position zuruecksetzen
popa
ret
draw_window:
pusha
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+492 ; [x start] *65536 + [x size]
mov ecx,100*65536+420 ; [y start] *65536 + [y size]
mov edx,bgcolor ; color of work area RRGGBB,8->color gl
or edx,0x13000000
mov edi,header
int 0x40
mov eax,8
mov ebx,84*65536+72
mov ecx,28*65536+15
mov edx,2
mov esi,btcolor
int 0x40
add ebx,76 shl 16
inc edx
int 0x40
add ebx,76 shl 16
inc edx
int 0x40
mov eax,4
mov ebx,26 shl 16 +32
mov ecx,fgcolor
mov edx,lbl_toolbar+1
movsx esi, byte [lbl_toolbar]
int 0x40
mov ebx,18 shl 16 +398
mov edx,lbl_score+1
movsx esi, byte [lbl_score]
int 0x40
mov ebx,350 shl 16 +405
mov ecx,fg3color
mov edx,lbl_copy+1
movsx esi,byte [lbl_copy]
int 0x40
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
popa
ret
; DATA AREA
header db 'PIPES',0
lbl_gameover:
db 19
db 'G a m e O v e r !'
lbl_win:
db 32
db ' G r e a t ! '
db " Let's goin'on! "
lbl_yscore:
db 11
db 'Your Score:'
lbl_toolbar:
db 43
db 'New Game: Easy Moderate Hard'
lbl_copy:
db 23
db 'v1.2 2006,Mario Birkner'
lbl_score:
db 28
db 'Time: Score: Level:'
stat db 3 ;0=gameplay 1=won 2-lost 3=stopped
speed db 0
time dd 0
diffic db 0 ;1=hard 3=moderate 5=easy 8=dedicated to Wildwest - try it out!
score dd 0
level dd 1
half db 1 ;reduces the random-crosses
map: ;14*10 blocks + position
db 1 ;<- act. position
db 9,9,9,9,9,9,9,9,9,9,9,9,9,9
db 9,7,1,3,2,0,1,1,0,3,4,4,3,9
db 9,5,0,2,2,1,3,0,3,1,1,6,4,9
db 9,4,0,4,6,0,3,3,2,6,0,1,2,9
db 9,3,0,1,2,4,6,4,5,1,2,4,1,9
db 9,5,3,2,6,3,2,1,2,1,2,6,0,9
db 9,4,0,2,3,0,4,1,2,3,2,3,4,9
db 9,2,0,4,5,6,3,1,3,0,4,1,0,9
db 9,1,0,3,5,4,2,2,4,1,6,0,8,9
db 9,9,9,9,9,9,9,9,9,9,9,9,9,9
images:
file 'pipes.raw'
I_END:

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@ -220,7 +220,7 @@ button: ; button
jmp still jmp still
end_program: end_program:
mov eax,-1 ; close this program or eax,-1 ; close this program
int 0x40 int 0x40
go_new_game: go_new_game:

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