forked from KolibriOS/kolibrios
git-svn-id: svn://kolibrios.org@8209 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
00dc749656
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21
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/Makefile
Executable file
21
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/Makefile
Executable file
@ -0,0 +1,21 @@
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CC = kos32-gcc
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LD = kos32-ld
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SDK_DIR = ../../../
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LDFLAGS = -nostdlib -static --image-base 0 -T $(SDK_DIR)/sources/newlib/app.lds
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CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -fno-ident -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32
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INCLUDES = -I $(SDK_DIR)/sources/newlib/libc/include -I ../include/
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LIBPATH = -L $(SDK_DIR)/lib -L /home/autobuild/tools/win32/mingw32/lib
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default: fire
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fire: $(OBJECTS) Makefile
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$(CC) $(CFLAGS) $(INCLUDES) -o sdlfire.o fire.c
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$(LD) $(LDFLAGS) $(LIBPATH) --subsystem native -o sdlfire sdlfire.o -lgcc -lSDL -lc.dll -lc -lsound
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kos32-strip -s sdlfire -o sdlfire
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objcopy sdlfire -O binary
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rm sdlfire.o
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clean:
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rm sdlfire
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5
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/README
Executable file
5
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/README
Executable file
@ -0,0 +1,5 @@
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Fire demo by David Ashley.
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dash@xdr.com
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http://www.xdr.com/dash
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See the start of the fire.c program for more details.
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508
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/fire.c
Executable file
508
contrib/sdk/sources/SDL-1.2.2_newlib/fire-1.0/fire.c
Executable file
@ -0,0 +1,508 @@
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/* Fireworks demo written by Dave Ashley */
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/* dash@xdr.com */
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/* http://www.xdr.com/dash */
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/* Sat Jun 13 02:46:09 PDT 1998 */
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/* This is my first attempt at an SDL program */
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/* See the SDL home page http://www.devolution.com/~slouken/projects/SDL/ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include "SDL.h"
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#define XSIZE 640
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#define YSIZE 480
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SDL_Surface *thescreen;
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unsigned char *vmem1, *vmem2;
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int mousex,mousey;
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SDL_Color themap[256];
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int scrlock()
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{
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if(SDL_MUSTLOCK(thescreen))
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{
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if ( SDL_LockSurface(thescreen) < 0 )
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{
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SDL_printf("Couldn't lock display surface: %s\n",
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SDL_GetError());
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return -1;
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}
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}
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return 0;
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}
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void scrunlock(void)
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{
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if(SDL_MUSTLOCK(thescreen))
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SDL_UnlockSurface(thescreen);
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SDL_UpdateRect(thescreen, 0, 0, 0, 0);
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}
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#define MOUSEFRAC 2
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#define MAXBLOBS 512
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#define BLOBFRAC 6
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#define BLOBGRAVITY 5
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#define THRESHOLD 20
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#define SMALLSIZE 3
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#define BIGSIZE 6
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#define ABS(x) ((x)<0 ? -(x) : (x))
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int explodenum;
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char sizes[]={2,3,4,5,8,5,4,3};
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struct blob {
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struct blob *blobnext;
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int blobx;
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int bloby;
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int blobdx;
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int blobdy;
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int bloblife;
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int blobsize;
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} *blobs,*freeblobs,*activeblobs;
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unsigned char **mul640;
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int oldmode;
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char sqrttab[]={
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0,1,1,1,2,2,2,2,2,3,3,3,3,3,3,3,
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4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,
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5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,
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6,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
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9,9,9,9,10,10,10,10,10,10,10,10,10,10,10,10,
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10,10,10,10,10,10,10,10,10,11,11,11,11,11,11,11,
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11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,
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12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,
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12,12,12,12,12,12,12,12,12,13,13,13,13,13,13,13,
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13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,
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13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,14,
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14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,
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14,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
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15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15
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};
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void nomem(void)
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{
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SDL_printf("Not enough low memory!\n");
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SDL_Quit();
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exit(1);
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}
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void fire(unsigned char *p1,unsigned char *p2,int pitch,char *map)
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{
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int x,y;
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unsigned char *p3, *p4;
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for(y=2;y<YSIZE;y++)
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{
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for(x=0;x<XSIZE;x++)
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{
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p3 = p1+y*XSIZE+x;
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p4 = p2+y*pitch+x;
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*p4=map[*p3+p3[-XSIZE]+p3[-XSIZE-1]+p3[-XSIZE+1]+p3[-1]+p3[1]+p3[-XSIZE-XSIZE-1]+p3[-XSIZE-XSIZE]+p3[-XSIZE-XSIZE+1]];
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}
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}
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}
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void disk(x,y,rad)
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{
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unsigned char *p;
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int i,j,k,aj;
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int rad2=rad*rad;
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int w;
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for(j=-rad;j<=rad;j++)
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{
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w=sqrttab[rad2-j*j];
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aj=ABS(j)<<2;
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if(w)
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{
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p=mul640[y+j]+x-w;
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k=w+w+1;
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i=-w;
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while(k--) {*p++=255-(ABS(i)<<2)-aj;i++;}
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}
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}
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}
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void trydisk(void)
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{
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if(mousex>10 && mousex<XSIZE-10 && mousey>10 && mousey<YSIZE-10)
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disk(mousex,mousey,8);
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}
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void addblob(void)
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{
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int dx,dy;
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struct blob *ablob;
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if(!freeblobs) return;
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dx=(rand()&255)-128;
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dy=(rand()%200)+340;
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ablob=freeblobs;
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freeblobs=freeblobs->blobnext;
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ablob->bloblife=(rand()&511)+256;
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ablob->blobdx=dx;
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ablob->blobdy=dy;
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ablob->blobx=(256+(rand()&127))<<BLOBFRAC;
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ablob->bloby=2<<BLOBFRAC;
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ablob->blobnext=activeblobs;
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ablob->blobsize=BIGSIZE;
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activeblobs=ablob;
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}
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void moveblobs(void)
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{
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struct blob **lastblob,*ablob;
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int x,y;
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lastblob=&activeblobs;
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while(ablob=*lastblob)
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{
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x=ablob->blobx>>BLOBFRAC;
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y=ablob->bloby>>BLOBFRAC;
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if(!--ablob->bloblife || y<0 || x<10 || x>XSIZE-10)
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{
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*lastblob=ablob->blobnext;
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ablob->blobnext=freeblobs;
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freeblobs=ablob;
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continue;
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}
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ablob->blobx+=ablob->blobdx;
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ablob->bloby+=ablob->blobdy;
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ablob->blobdy-=BLOBGRAVITY;
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lastblob=&ablob->blobnext;
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}
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}
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void putblobs(void)
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{
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struct blob *ablob,*ablob2,*temp;
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int x,y,dy;
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int i,size;
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long x2,y2,vel;
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ablob=activeblobs;
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activeblobs=0;
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while(ablob)
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{
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dy=ablob->blobdy;
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if(ablob->blobsize!=SMALLSIZE && (dy>-THRESHOLD && dy<THRESHOLD && !(rand()&7) || (rand()&127)==63))
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{
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i=explodenum;
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while(i-- && freeblobs)
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{
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ablob2=freeblobs;
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freeblobs=freeblobs->blobnext;
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ablob2->blobx=ablob->blobx;
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ablob2->bloby=ablob->bloby;
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for(;;)
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{
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x2=(rand()&511)-256;
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y2=(rand()&511)-256;
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vel=x2*x2+y2*y2;
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if(vel>0x3000 && vel<0x10000L) break;
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}
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ablob2->blobdx=ablob->blobdx+x2;
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ablob2->blobdy=ablob->blobdy+y2;
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ablob2->bloblife=16+(rand()&31);
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ablob2->blobsize=SMALLSIZE;
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ablob2->blobnext=activeblobs;
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activeblobs=ablob2;
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ablob->bloblife=1;
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}
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}
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x=ablob->blobx>>BLOBFRAC;
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y=ablob->bloby>>BLOBFRAC;
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size=ablob->blobsize;
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if(size==BIGSIZE && ablob->blobdy>0 && ablob->blobdy<200)
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size=sizes[ablob->bloblife&7];
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if(x>10 && x<XSIZE-10 && y>10 && y<YSIZE-10)
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disk(x,YSIZE-1-y,size);
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temp=ablob;
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ablob=ablob->blobnext;
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temp->blobnext=activeblobs;
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activeblobs=temp;
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}
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}
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#define RATE 1
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void normal(char *map)
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{
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int i,j;
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for(i=0;i<8192;i++)
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{
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j=i/9;
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map[i]=j<256 ? (j>=RATE ? j-RATE : 0) : 255;
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}
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}
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void bright(char *map)
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{
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int i;
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for(i=0;i<8192;i++) map[i]=i>>3<255 ? (i>>3) : 255;
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}
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void updatemap(void)
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{
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SDL_SetColors(thescreen, themap, 0, 256);
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}
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void loadcolor(int n,int r,int g,int b)
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{
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themap[n].r=r<<2;
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themap[n].g=g<<2;
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themap[n].b=b<<2;
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}
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void loadcolors(unsigned int which)
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{
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int i,j;
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int r,g,b;
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which%=11;
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for(i=0;i<256;i++)
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{
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switch(which)
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{
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case 0:
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if(i<64) loadcolor(i,0,0,0);
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else if(i<128) loadcolor(i,i-64,0,0);
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else if(i<192) loadcolor(i,63,i-128,0);
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else loadcolor(i,63,63,i-192);
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break;
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case 1:
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if(i<64) loadcolor(i,0,0,0);
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else if(i<128) loadcolor(i,0,0,i-64);
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else loadcolor(i,(i-128)>>1,(i-128)>>1,63);
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break;
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case 2:
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loadcolor(i,i>>2,i>>2,i>>2);
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break;
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case 3:
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r=rand()&0x3f;
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g=rand()&0x3f;
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b=rand()&0x3f;
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loadcolor(i,r*i>>8,g*i>>8,b*i>>8);
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break;
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case 4:
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loadcolor(i,i>>2,0,0);
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break;
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case 5:
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loadcolor(i,0,i>>2,0);
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break;
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case 6:
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loadcolor(i,0,0,i>>2);
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break;
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case 7:
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j=i&15;
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if(i&16) j=15-j;
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j=(i>>2)*j/16;
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loadcolor(i,j,j,j);
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break;
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case 8:
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j=0;
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if(i>8 && i<128) j=63;
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loadcolor(i,j,j,j);
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break;
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case 9:
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j=31-(i&31)<<1;
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r=i&32 ? j : 0;
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g=i&64 ? j : 0;
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b=i&128 ? j : 0;
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loadcolor(i,r,g,b);
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break;
|
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case 10:
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j=(i&15)<<2;
|
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if(i&16) j=63-j;
|
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r=i&32 ? j : 0;
|
||||
g=i&64 ? j : 0;
|
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b=i&128 ? j : 0;
|
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loadcolor(i,r,g,b);
|
||||
break;
|
||||
}
|
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}
|
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updatemap();
|
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}
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int i,k;
|
||||
char *remap,*remap2;
|
||||
unsigned char *p1, *p2;
|
||||
long frames;
|
||||
int flash;
|
||||
int whichmap;
|
||||
int key;
|
||||
int ispaused;
|
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unsigned long videoflags;
|
||||
int done;
|
||||
int now;
|
||||
SDL_Event event;
|
||||
long starttime;
|
||||
int buttonstate;
|
||||
|
||||
srand(time(NULL));
|
||||
if ( SDL_Init(SDL_INIT_VIDEO) < 0 )
|
||||
{
|
||||
SDL_printf("Couldn't initialize SDL: %s\n",SDL_GetError());
|
||||
exit(1);
|
||||
}
|
||||
videoflags = SDL_SWSURFACE;
|
||||
|
||||
thescreen = SDL_SetVideoMode(XSIZE, YSIZE, 8, videoflags);
|
||||
if ( thescreen == NULL )
|
||||
{
|
||||
SDL_printf("Couldn't set display mode: %s\n",
|
||||
SDL_GetError());
|
||||
SDL_Quit();
|
||||
exit(5);
|
||||
}
|
||||
|
||||
vmem1=NULL;
|
||||
vmem2=malloc(XSIZE*YSIZE);
|
||||
if(!vmem2) nomem();
|
||||
mul640=malloc(YSIZE*sizeof(char *));
|
||||
if(!mul640) nomem();
|
||||
remap=malloc(16384);
|
||||
if(!remap) nomem();
|
||||
remap2=malloc(16384);
|
||||
if(!remap2) nomem();
|
||||
blobs=malloc(MAXBLOBS*sizeof(struct blob));
|
||||
if(!blobs) nomem();
|
||||
|
||||
SDL_printf("Fire demo by David Ashley (dash@xdr.com)");
|
||||
SDL_printf("1 = Change color map");
|
||||
SDL_printf("2 = Randomly change color map");
|
||||
SDL_printf("p = Pause");
|
||||
SDL_printf("spc = Fire");
|
||||
SDL_printf("esc = Exit");
|
||||
SDL_printf("Left mouse button = paint");
|
||||
SDL_printf("Right mouse button, CR = ignite atmosphere");
|
||||
|
||||
freeblobs=activeblobs=0;
|
||||
for(i=0;i<MAXBLOBS;i++)
|
||||
{
|
||||
blobs[i].blobnext=freeblobs;
|
||||
freeblobs=blobs+i;
|
||||
}
|
||||
|
||||
normal(remap);
|
||||
bright(remap2);
|
||||
|
||||
|
||||
flash=0;
|
||||
whichmap=0;
|
||||
loadcolors(whichmap);
|
||||
frames=0;
|
||||
ispaused=0;
|
||||
addblob();
|
||||
done = 0;
|
||||
now=0;
|
||||
starttime=SDL_GetTicks();
|
||||
buttonstate=0;
|
||||
mousex=mousey=0;
|
||||
|
||||
while(!done)
|
||||
{
|
||||
if ( scrlock() < 0 ) continue;
|
||||
frames++;
|
||||
if ( vmem1 != (unsigned char *)thescreen->pixels )
|
||||
{
|
||||
p1=vmem1=thescreen->pixels;
|
||||
for (i=0;i<YSIZE;i++)
|
||||
{
|
||||
mul640[i]=i*thescreen->pitch+vmem1;
|
||||
memset(p1,0,XSIZE);
|
||||
p1+=thescreen->pitch;
|
||||
}
|
||||
}
|
||||
if(!ispaused)
|
||||
{
|
||||
now++;
|
||||
if(!flash)
|
||||
{
|
||||
if(explodenum>96 && explodenum<160 && !(rand()&511) || (buttonstate&8))
|
||||
flash=60;
|
||||
} else --flash;
|
||||
explodenum=(now>>4)+1;if(explodenum==320) now=0;
|
||||
if(explodenum>256) explodenum=256;
|
||||
if(!(rand()&31))
|
||||
addblob();
|
||||
moveblobs();
|
||||
putblobs();
|
||||
if(buttonstate&2) trydisk();
|
||||
p1=vmem1;
|
||||
p2=vmem2;
|
||||
k=thescreen->pitch;
|
||||
for(i=0;i<YSIZE;i++)
|
||||
{
|
||||
memcpy(p2,p1,XSIZE);
|
||||
p2+=XSIZE;
|
||||
p1+=k;
|
||||
}
|
||||
fire(vmem2,vmem1,k,flash ? remap2 :remap);
|
||||
}
|
||||
scrunlock();
|
||||
|
||||
while(SDL_PollEvent(&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if ( event.button.state == SDL_PRESSED )
|
||||
buttonstate|=1<<event.button.button;
|
||||
else
|
||||
buttonstate&=~(1<<event.button.button);
|
||||
mousex=event.button.x;
|
||||
mousey=event.button.y;
|
||||
if(!ispaused && buttonstate&2) trydisk();
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
mousex=event.motion.x;
|
||||
mousey=event.motion.y;
|
||||
if(!ispaused && buttonstate&2) trydisk();
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
key=event.key.keysym.sym;
|
||||
if(key==SDLK_RETURN) {flash=60;break;}
|
||||
if(key==SDLK_1 || key==SDLK_2)
|
||||
{
|
||||
if(key==SDLK_1)
|
||||
++whichmap;
|
||||
else
|
||||
whichmap=rand();
|
||||
loadcolors(whichmap);
|
||||
break;
|
||||
}
|
||||
if(key==SDLK_ESCAPE) {done=1;break;}
|
||||
if(key==SDLK_SPACE && !ispaused) {addblob();break;}
|
||||
if(key==SDLK_p) {ispaused=!ispaused;break;}
|
||||
break;
|
||||
case SDL_QUIT:
|
||||
done = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
starttime=SDL_GetTicks()-starttime;
|
||||
if(!starttime) starttime=1;
|
||||
SDL_Quit();
|
||||
SDL_printf("fps = %d\n",1000*frames/starttime);
|
||||
exit(0);
|
||||
}
|
97
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL.h
Executable file
97
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL.h
Executable file
@ -0,0 +1,97 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Main include header for the SDL library */
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_getenv.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_byteorder.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* As of version 0.5, SDL is loaded dynamically into the application */
|
||||
|
||||
/* These are the flags which may be passed to SDL_Init() -- you should
|
||||
specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_CDROM 0x00000100
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /* Don't catch fatal signals */
|
||||
#define SDL_INIT_EVENTTHREAD 0x01000000 /* Not supported on all OS's */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
|
||||
/* This function loads the SDL dynamically linked library and initializes
|
||||
* the subsystems specified by 'flags' (and those satisfying dependencies)
|
||||
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
|
||||
*/
|
||||
extern DECLSPEC int SDL_Init(Uint32 flags);
|
||||
|
||||
/* This function initializes specific SDL subsystems */
|
||||
extern DECLSPEC int SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function cleans up specific SDL subsystems */
|
||||
extern DECLSPEC void SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/* This function returns mask of the specified subsystems which have
|
||||
been initialized.
|
||||
If 'flags' is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDL_WasInit(Uint32 flags);
|
||||
|
||||
/* This function cleans up all initialized subsystems and unloads the
|
||||
* dynamically linked library. You should call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
60
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_active.h
Executable file
60
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_active.h
Executable file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_active.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL application focus event handling */
|
||||
|
||||
#ifndef _SDL_active_h
|
||||
#define _SDL_active_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The available application states */
|
||||
#define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
|
||||
#define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */
|
||||
#define SDL_APPACTIVE 0x04 /* The application is active */
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* This function returns the current state of the application, which is a
|
||||
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
|
||||
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
|
||||
* see your application, otherwise it has been iconified or disabled.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDL_GetAppState(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_active_h */
|
260
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_audio.h
Executable file
260
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_audio.h
Executable file
@ -0,0 +1,260 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_audio.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Access to the raw audio mixing buffer for the SDL library */
|
||||
|
||||
#ifndef _SDL_audio_h
|
||||
#define _SDL_audio_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_byteorder.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The calculated values in this structure are calculated by SDL_OpenAudio() */
|
||||
typedef struct {
|
||||
int freq; /* DSP frequency -- samples per second */
|
||||
Uint16 format; /* Audio data format */
|
||||
Uint8 channels; /* Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /* Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /* Audio buffer size in samples */
|
||||
Uint16 padding; /* Necessary for some compile environments */
|
||||
Uint32 size; /* Audio buffer size in bytes (calculated) */
|
||||
/* This function is called when the audio device needs more data.
|
||||
'stream' is a pointer to the audio data buffer
|
||||
'len' is the length of that buffer in bytes.
|
||||
Once the callback returns, the buffer will no longer be valid.
|
||||
Stereo samples are stored in a LRLRLR ordering.
|
||||
*/
|
||||
void (*callback)(void *userdata, Uint8 *stream, int len);
|
||||
void *userdata;
|
||||
} SDL_AudioSpec;
|
||||
|
||||
/* Audio format flags (defaults to LSB byte order) */
|
||||
#define AUDIO_U8 0x0008 /* Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /* Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /* Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /* Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /* As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /* As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
|
||||
/* Native audio byte ordering */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#endif
|
||||
|
||||
|
||||
/* A structure to hold a set of audio conversion filters and buffers */
|
||||
typedef struct SDL_AudioCVT {
|
||||
int needed; /* Set to 1 if conversion possible */
|
||||
Uint16 src_format; /* Source audio format */
|
||||
Uint16 dst_format; /* Target audio format */
|
||||
double rate_incr; /* Rate conversion increment */
|
||||
Uint8 *buf; /* Buffer to hold entire audio data */
|
||||
int len; /* Length of original audio buffer */
|
||||
int len_cvt; /* Length of converted audio buffer */
|
||||
int len_mult; /* buffer must be len*len_mult big */
|
||||
double len_ratio; /* Given len, final size is len*len_ratio */
|
||||
void (*filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
|
||||
int filter_index; /* Current audio conversion function */
|
||||
} SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the audio driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
extern DECLSPEC int SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDL_AudioQuit(void);
|
||||
|
||||
/* This function fills the given character buffer with the name of the
|
||||
* current audio driver, and returns a pointer to it if the audio driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char *SDL_AudioDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/*
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* When filling in the desired audio spec structure,
|
||||
* 'desired->freq' should be the desired audio frequency in samples-per-second.
|
||||
* 'desired->format' should be the desired audio format.
|
||||
* 'desired->samples' is the desired size of the audio buffer, in samples.
|
||||
* This number should be a power of two, and may be adjusted by the audio
|
||||
* driver to a value more suitable for the hardware. Good values seem to
|
||||
* range between 512 and 8096 inclusive, depending on the application and
|
||||
* CPU speed. Smaller values yield faster response time, but can lead
|
||||
* to underflow if the application is doing heavy processing and cannot
|
||||
* fill the audio buffer in time. A stereo sample consists of both right
|
||||
* and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: ms = (samples*1000)/freq
|
||||
* 'desired->size' is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* 'desired->silence' is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* 'desired->callback' should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code.
|
||||
* 'desired->userdata' is passed as the first parameter to your callback
|
||||
* function.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*/
|
||||
extern DECLSPEC int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
|
||||
|
||||
/*
|
||||
* Get the current audio state:
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_audiostatus;
|
||||
extern DECLSPEC SDL_audiostatus SDL_GetAudioStatus(void);
|
||||
|
||||
/*
|
||||
* This function pauses and unpauses the audio callback processing.
|
||||
* It should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
extern DECLSPEC void SDL_PauseAudio(int pause_on);
|
||||
|
||||
/*
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if 'freesrc' is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* 'audio_buf' to a malloc()'d buffer containing the audio data,
|
||||
* and sets 'audio_len' to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec *SDL_LoadWAV_RW(SDL_RWops *src, int freesrc,
|
||||
SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
|
||||
|
||||
/* Compatibility convenience function -- loads a WAV from a file */
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/*
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDL_FreeWAV(Uint8 *audio_buf);
|
||||
|
||||
/*
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the 'cvt' structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
|
||||
Uint16 src_format, Uint8 src_channels, int src_rate,
|
||||
Uint16 dst_format, Uint8 dst_channels, int dst_rate);
|
||||
|
||||
/* Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer cvt->buf, and filled it with cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* cvt->buf should be allocated after the cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long.
|
||||
*/
|
||||
extern DECLSPEC int SDL_ConvertAudio(SDL_AudioCVT *cvt);
|
||||
|
||||
/*
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
extern DECLSPEC void SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
|
||||
|
||||
/*
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a LockAudio/UnlockAudio pair, you can be guaranteed that the
|
||||
* callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
extern DECLSPEC void SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDL_UnlockAudio(void);
|
||||
|
||||
/*
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDL_CloseAudio(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_audio_h */
|
52
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_byteorder.h
Executable file
52
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_byteorder.h
Executable file
@ -0,0 +1,52 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_byteorder.h,v 1.3 2001/05/10 20:25:51 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Macros for determining the byte-order of this platform */
|
||||
|
||||
#ifndef _SDL_byteorder_h
|
||||
#define _SDL_byteorder_h
|
||||
|
||||
/* The two types of endianness */
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
|
||||
/* Pardon the mess, I'm trying to determine the endianness of this host.
|
||||
I'm doing it by preprocessor defines rather than some sort of configure
|
||||
script so that application code can use this too. The "right" way would
|
||||
be to dynamically generate this file on install, but that's a lot of work.
|
||||
*/
|
||||
#if defined(__i386__) || defined(__ia64__) || defined(WIN32UNDEFINED) || \
|
||||
(defined(__alpha__) || defined(__alpha)) || \
|
||||
defined(__arm__) || \
|
||||
(defined(__mips__) && defined(__MIPSEL__)) || \
|
||||
defined(__LITTLE_ENDIAN__)
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_byteorder_h */
|
175
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_cdrom.h
Executable file
175
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_cdrom.h
Executable file
@ -0,0 +1,175 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_cdrom.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* This is the CD-audio control API for Simple DirectMedia Layer */
|
||||
|
||||
#ifndef _SDL_cdrom_h
|
||||
#define _SDL_cdrom_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* In order to use these functions, SDL_Init() must have been called
|
||||
with the SDL_INIT_CDROM flag. This causes SDL to scan the system
|
||||
for CD-ROM drives, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/* The maximum number of CD-ROM tracks on a disk */
|
||||
#define SDL_MAX_TRACKS 99
|
||||
|
||||
/* The types of CD-ROM track possible */
|
||||
#define SDL_AUDIO_TRACK 0x00
|
||||
#define SDL_DATA_TRACK 0x04
|
||||
|
||||
/* The possible states which a CD-ROM drive can be in. */
|
||||
typedef enum {
|
||||
CD_TRAYEMPTY,
|
||||
CD_STOPPED,
|
||||
CD_PLAYING,
|
||||
CD_PAUSED,
|
||||
CD_ERROR = -1
|
||||
} CDstatus;
|
||||
|
||||
/* Given a status, returns true if there's a disk in the drive */
|
||||
#define CD_INDRIVE(status) ((int)status > 0)
|
||||
|
||||
typedef struct {
|
||||
Uint8 id; /* Track number */
|
||||
Uint8 type; /* Data or audio track */
|
||||
Uint16 unused;
|
||||
Uint32 length; /* Length, in frames, of this track */
|
||||
Uint32 offset; /* Offset, in frames, from start of disk */
|
||||
} SDL_CDtrack;
|
||||
|
||||
/* This structure is only current as of the last call to SDL_CDStatus() */
|
||||
typedef struct SDL_CD {
|
||||
int id; /* Private drive identifier */
|
||||
CDstatus status; /* Current drive status */
|
||||
|
||||
/* The rest of this structure is only valid if there's a CD in drive */
|
||||
int numtracks; /* Number of tracks on disk */
|
||||
int cur_track; /* Current track position */
|
||||
int cur_frame; /* Current frame offset within current track */
|
||||
SDL_CDtrack track[SDL_MAX_TRACKS+1];
|
||||
} SDL_CD;
|
||||
|
||||
/* Conversion functions from frames to Minute/Second/Frames and vice versa */
|
||||
#define CD_FPS 75
|
||||
#define FRAMES_TO_MSF(f, M,S,F) { \
|
||||
int value = f; \
|
||||
*(F) = value%CD_FPS; \
|
||||
value /= CD_FPS; \
|
||||
*(S) = value%60; \
|
||||
value /= 60; \
|
||||
*(M) = value; \
|
||||
}
|
||||
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
|
||||
|
||||
/* CD-audio API functions: */
|
||||
|
||||
/* Returns the number of CD-ROM drives on the system, or -1 if
|
||||
SDL_Init() has not been called with the SDL_INIT_CDROM flag.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CDNumDrives(void);
|
||||
|
||||
/* Returns a human-readable, system-dependent identifier for the CD-ROM.
|
||||
Example:
|
||||
"/dev/cdrom"
|
||||
"E:"
|
||||
"/dev/disk/ide/1/master"
|
||||
*/
|
||||
extern DECLSPEC const char * SDL_CDName(int drive);
|
||||
|
||||
/* Opens a CD-ROM drive for access. It returns a drive handle on success,
|
||||
or NULL if the drive was invalid or busy. This newly opened CD-ROM
|
||||
becomes the default CD used when other CD functions are passed a NULL
|
||||
CD-ROM handle.
|
||||
Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
|
||||
*/
|
||||
extern DECLSPEC SDL_CD * SDL_CDOpen(int drive);
|
||||
|
||||
/* This function returns the current status of the given drive.
|
||||
If the drive has a CD in it, the table of contents of the CD and current
|
||||
play position of the CD will be stored in the SDL_CD structure.
|
||||
*/
|
||||
extern DECLSPEC CDstatus SDL_CDStatus(SDL_CD *cdrom);
|
||||
|
||||
/* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
||||
tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
||||
until the end of the CD. This function will skip data tracks.
|
||||
This function should only be called after calling SDL_CDStatus() to
|
||||
get track information about the CD.
|
||||
For example:
|
||||
// Play entire CD:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
|
||||
// Play last track:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
|
||||
SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
|
||||
}
|
||||
// Play first and second track and 10 seconds of third track:
|
||||
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
|
||||
|
||||
This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CDPlayTracks(SDL_CD *cdrom,
|
||||
int start_track, int start_frame, int ntracks, int nframes);
|
||||
|
||||
/* Play the given CD starting at 'start' frame for 'length' frames.
|
||||
It returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CDPlay(SDL_CD *cdrom, int start, int length);
|
||||
|
||||
/* Pause play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDL_CDPause(SDL_CD *cdrom);
|
||||
|
||||
/* Resume play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDL_CDResume(SDL_CD *cdrom);
|
||||
|
||||
/* Stop play -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDL_CDStop(SDL_CD *cdrom);
|
||||
|
||||
/* Eject CD-ROM -- returns 0, or -1 on error */
|
||||
extern DECLSPEC int SDL_CDEject(SDL_CD *cdrom);
|
||||
|
||||
/* Closes the handle for the CD-ROM drive */
|
||||
extern DECLSPEC void SDL_CDClose(SDL_CD *cdrom);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
27
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_copying.h
Executable file
27
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_copying.h
Executable file
@ -0,0 +1,27 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_copying.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
138
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_endian.h
Executable file
138
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_endian.h
Executable file
@ -0,0 +1,138 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_endian.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Functions for reading and writing endian-specific values */
|
||||
|
||||
#ifndef _SDL_endian_h
|
||||
#define _SDL_endian_h
|
||||
|
||||
/* These functions read and write data of the specified endianness,
|
||||
dynamically translating to the host machine endianness.
|
||||
|
||||
e.g.: If you want to read a 16 bit value on big-endian machine from
|
||||
an open file containing little endian values, you would use:
|
||||
value = SDL_ReadLE16(rp);
|
||||
Note that the read/write functions use SDL_RWops pointers
|
||||
instead of FILE pointers. This allows you to read and write
|
||||
endian values from large chunks of memory as well as files
|
||||
and other data sources.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_byteorder.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Use inline functions for compilers that support them, and static
|
||||
functions for those that do not. Because these functions become
|
||||
static for compilers that do not support inline functions, this
|
||||
header should only be included in files that actually use them.
|
||||
*/
|
||||
#ifndef SDL_Swap16
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 D) {
|
||||
return((D<<8)|(D>>8));
|
||||
}
|
||||
#endif
|
||||
#ifndef SDL_Swap32
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 D) {
|
||||
return((D<<24)|((D<<8)&0x00FF0000)|((D>>8)&0x0000FF00)|(D>>24));
|
||||
}
|
||||
#endif
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
#ifndef SDL_Swap64
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 val) {
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = (Uint32)(val&0xFFFFFFFF);
|
||||
val >>= 32;
|
||||
hi = (Uint32)(val&0xFFFFFFFF);
|
||||
val = SDL_Swap32(lo);
|
||||
val <<= 32;
|
||||
val |= SDL_Swap32(hi);
|
||||
return(val);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
#ifndef SDL_Swap64
|
||||
/* This is mainly to keep compilers from complaining in SDL code.
|
||||
If there is no real 64-bit datatype, then compilers will complain about
|
||||
the fake 64-bit datatype that SDL provides when it compiles user code.
|
||||
*/
|
||||
#define SDL_Swap64(X) (X)
|
||||
#endif
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
|
||||
|
||||
/* Byteswap item from the specified endianness to the native endianness */
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#endif
|
||||
|
||||
/* Read an item of the specified endianness and return in native format */
|
||||
extern DECLSPEC Uint16 SDL_ReadLE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint16 SDL_ReadBE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDL_ReadLE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDL_ReadBE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDL_ReadLE64(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDL_ReadBE64(SDL_RWops *src);
|
||||
|
||||
/* Write an item of native format to the specified endianness */
|
||||
extern DECLSPEC int SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
|
||||
extern DECLSPEC int SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_endian_h */
|
62
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_error.h
Executable file
62
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_error.h
Executable file
@ -0,0 +1,62 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_error.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Simple error message routines for SDL */
|
||||
|
||||
#ifndef _SDL_error_h
|
||||
#define _SDL_error_h
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Public functions */
|
||||
extern DECLSPEC void SDL_SetError(const char *fmt, ...);
|
||||
extern DECLSPEC char * SDL_GetError(void);
|
||||
extern DECLSPEC void SDL_ClearError(void);
|
||||
|
||||
/* Private error message function - used internally */
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
typedef enum {
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
extern void SDL_Error(SDL_errorcode code);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_error_h */
|
335
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_events.h
Executable file
335
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_events.h
Executable file
@ -0,0 +1,335 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_events.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL event handling */
|
||||
|
||||
#ifndef _SDL_events_h
|
||||
#define _SDL_events_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_active.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_quit.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Event enumerations */
|
||||
enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
|
||||
SDL_ACTIVEEVENT, /* Application loses/gains visibility */
|
||||
SDL_KEYDOWN, /* Keys pressed */
|
||||
SDL_KEYUP, /* Keys released */
|
||||
SDL_MOUSEMOTION, /* Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /* Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /* Mouse button released */
|
||||
SDL_JOYAXISMOTION, /* Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /* Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /* Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /* Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /* Joystick button released */
|
||||
SDL_QUIT, /* User-requested quit */
|
||||
SDL_SYSWMEVENT, /* System specific event */
|
||||
SDL_EVENT_RESERVEDA, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVEDB, /* Reserved for future use.. */
|
||||
SDL_VIDEORESIZE, /* User resized video mode */
|
||||
SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */
|
||||
SDL_EVENT_RESERVED2, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED3, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED4, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED5, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED6, /* Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED7, /* Reserved for future use.. */
|
||||
/* Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
|
||||
SDL_USEREVENT = 24,
|
||||
SDL_PAINT_WND = 31,
|
||||
/* This last event is only for bounding internal arrays
|
||||
It is the number of bits in the event mask datatype -- Uint32
|
||||
*/
|
||||
SDL_NUMEVENTS = 32
|
||||
};
|
||||
|
||||
/* Predefined event masks */
|
||||
#define SDL_EVENTMASK(X) (1<<(X))
|
||||
enum {
|
||||
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
|
||||
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
|
||||
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
|
||||
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
|
||||
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
|
||||
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
|
||||
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
|
||||
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
|
||||
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBALLMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYHATMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE),
|
||||
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
|
||||
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
|
||||
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
|
||||
};
|
||||
#define SDL_ALLEVENTS 0xFFFFFFFF
|
||||
|
||||
/* Application visibility event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_ACTIVEEVENT */
|
||||
Uint8 gain; /* Whether given states were gained or lost (1/0) */
|
||||
Uint8 state; /* A mask of the focus states */
|
||||
} SDL_ActiveEvent;
|
||||
|
||||
/* Keyboard event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_KEYDOWN or SDL_KEYUP */
|
||||
Uint8 which; /* The keyboard device index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
SDL_keysym keysym;
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
/* Mouse motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_MOUSEMOTION */
|
||||
Uint8 which; /* The mouse device index */
|
||||
Uint8 state; /* The current button state */
|
||||
Uint16 x, y; /* The X/Y coordinates of the mouse */
|
||||
Sint16 xrel; /* The relative motion in the X direction */
|
||||
Sint16 yrel; /* The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/* Mouse button event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
|
||||
Uint8 which; /* The mouse device index */
|
||||
Uint8 button; /* The mouse button index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
Uint16 x, y; /* The X/Y coordinates of the mouse at press time */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/* Joystick axis motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYAXISMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 axis; /* The joystick axis index */
|
||||
Sint16 value; /* The axis value (range: -32768 to 32767) */
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/* Joystick trackball motion event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYBALLMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 ball; /* The joystick trackball index */
|
||||
Sint16 xrel; /* The relative motion in the X direction */
|
||||
Sint16 yrel; /* The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/* Joystick hat position change event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYHATMOTION */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 hat; /* The joystick hat index */
|
||||
Uint8 value; /* The hat position value:
|
||||
8 1 2
|
||||
7 0 3
|
||||
6 5 4
|
||||
Note that zero means the POV is centered.
|
||||
*/
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/* Joystick button event structure */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
|
||||
Uint8 which; /* The joystick device index */
|
||||
Uint8 button; /* The joystick button index */
|
||||
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/* The "window resized" event
|
||||
When you get this event, you are responsible for setting a new video
|
||||
mode with the new width and height.
|
||||
*/
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_VIDEORESIZE */
|
||||
int w; /* New width */
|
||||
int h; /* New height */
|
||||
} SDL_ResizeEvent;
|
||||
|
||||
/* The "screen redraw" event */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_VIDEOEXPOSE */
|
||||
} SDL_ExposeEvent;
|
||||
|
||||
/* The "quit requested" event */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_QUIT */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/* A user-defined event type */
|
||||
typedef struct {
|
||||
Uint8 type; /* SDL_USEREVENT through SDL_NUMEVENTS-1 */
|
||||
int code; /* User defined event code */
|
||||
void *data1; /* User defined data pointer */
|
||||
void *data2; /* User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
/* If you want to use this event, you should include SDL_syswm.h */
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
typedef struct {
|
||||
Uint8 type;
|
||||
SDL_SysWMmsg *msg;
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/* General event structure */
|
||||
typedef union {
|
||||
Uint8 type;
|
||||
SDL_ActiveEvent active;
|
||||
SDL_KeyboardEvent key;
|
||||
SDL_MouseMotionEvent motion;
|
||||
SDL_MouseButtonEvent button;
|
||||
SDL_JoyAxisEvent jaxis;
|
||||
SDL_JoyBallEvent jball;
|
||||
SDL_JoyHatEvent jhat;
|
||||
SDL_JoyButtonEvent jbutton;
|
||||
SDL_ResizeEvent resize;
|
||||
SDL_ExposeEvent expose;
|
||||
SDL_QuitEvent quit;
|
||||
SDL_UserEvent user;
|
||||
SDL_SysWMEvent syswm;
|
||||
} SDL_Event;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* Pumps the event loop, gathering events from the input devices.
|
||||
This function updates the event queue and internal input device state.
|
||||
This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDL_PumpEvents(void);
|
||||
|
||||
/* Checks the event queue for messages and optionally returns them.
|
||||
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
||||
the back of the event queue.
|
||||
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
||||
of the event queue, matching 'mask', will be returned and will not
|
||||
be removed from the queue.
|
||||
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
||||
of the event queue, matching 'mask', will be returned and will be
|
||||
removed from the queue.
|
||||
This function returns the number of events actually stored, or -1
|
||||
if there was an error. This function is thread-safe.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
/* */
|
||||
extern DECLSPEC int SDL_PeepEvents(SDL_Event *events, int numevents,
|
||||
SDL_eventaction action, Uint32 mask);
|
||||
|
||||
/* Polls for currently pending events, and returns 1 if there are any pending
|
||||
events, or 0 if there are none available. If 'event' is not NULL, the next
|
||||
event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDL_PollEvent(SDL_Event *event);
|
||||
|
||||
/* Waits indefinitely for the next available event, returning 1, or 0 if there
|
||||
was an error while waiting for events. If 'event' is not NULL, the next
|
||||
event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDL_WaitEvent(SDL_Event *event);
|
||||
|
||||
/* Add an event to the event queue.
|
||||
This function returns 0, or -1 if the event couldn't be added to
|
||||
the event queue. If the event queue is full, this function fails.
|
||||
*/
|
||||
extern DECLSPEC int SDL_PushEvent(SDL_Event *event);
|
||||
|
||||
/*
|
||||
This function sets up a filter to process all events before they
|
||||
change internal state and are posted to the internal event queue.
|
||||
|
||||
The filter is protypted as:
|
||||
*/
|
||||
typedef int (*SDL_EventFilter)(const SDL_Event *event);
|
||||
/*
|
||||
If the filter returns 1, then the event will be added to the internal queue.
|
||||
If it returns 0, then the event will be dropped from the queue, but the
|
||||
internal state will still be updated. This allows selective filtering of
|
||||
dynamically arriving events.
|
||||
|
||||
WARNING: Be very careful of what you do in the event filter function, as
|
||||
it may run in a different thread!
|
||||
|
||||
There is one caveat when dealing with the SDL_QUITEVENT event type. The
|
||||
event filter is only called when the window manager desires to close the
|
||||
application window. If the event filter returns 1, then the window will
|
||||
be closed, otherwise the window will remain open if possible.
|
||||
If the quit event is generated by an interrupt signal, it will bypass the
|
||||
internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDL_SetEventFilter(SDL_EventFilter filter);
|
||||
|
||||
/*
|
||||
Return the current event filter - can be used to "chain" filters.
|
||||
If there is no event filter set, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_EventFilter SDL_GetEventFilter(void);
|
||||
|
||||
/*
|
||||
This function allows you to set the state of processing certain events.
|
||||
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
||||
from the event queue and will not event be filtered.
|
||||
If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
||||
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
||||
current processing state of the specified event.
|
||||
*/
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
extern DECLSPEC Uint8 SDL_EventState(Uint8 type, int state);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_events_h */
|
30
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_getenv.h
Executable file
30
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_getenv.h
Executable file
@ -0,0 +1,30 @@
|
||||
|
||||
/* Not all environments have a working getenv()/putenv() */
|
||||
|
||||
#if defined(macintosh) || defined(_WIN32_WCE)
|
||||
#define NEED_SDL_GETENV
|
||||
#endif
|
||||
|
||||
#ifdef NEED_SDL_GETENV
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Put a variable of the form "name=value" into the environment */
|
||||
extern DECLSPEC int SDL_putenv(const char *variable);
|
||||
// #define putenv(X) SDL_putenv(X)
|
||||
|
||||
/* Retrieve a variable named "name" from the environment */
|
||||
extern DECLSPEC char *SDL_getenv(const char *name);
|
||||
#define getenv(X) SDL_getenv(X)
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* NEED_GETENV */
|
171
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_joystick.h
Executable file
171
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_joystick.h
Executable file
@ -0,0 +1,171 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_joystick.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL joystick event handling */
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
#define _SDL_joystick_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* In order to use these functions, SDL_Init() must have been called
|
||||
with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
for joysticks, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/* The joystick structure used to identify an SDL joystick */
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
extern DECLSPEC int SDL_NumJoysticks(void);
|
||||
|
||||
/*
|
||||
* Get the implementation dependent name of a joystick.
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDL_JoystickName(int device_index);
|
||||
|
||||
/*
|
||||
* Open a joystick for use - the index passed as an argument refers to
|
||||
* the N'th joystick on the system. This index is the value which will
|
||||
* identify this joystick in future joystick events.
|
||||
*
|
||||
* This function returns a joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDL_JoystickOpen(int device_index);
|
||||
|
||||
/*
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickOpened(int device_index);
|
||||
|
||||
/*
|
||||
* Get the device index of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickIndex(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of general axis controls on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of trackballs on a joystick
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of POV hats on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
||||
|
||||
/*
|
||||
* Update the current state of the open joysticks.
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDL_JoystickUpdate(void);
|
||||
|
||||
/*
|
||||
* Enable/disable joystick event polling.
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
* The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickEventState(int state);
|
||||
|
||||
/*
|
||||
* Get the current state of an axis control on a joystick
|
||||
* The state is a value ranging from -32768 to 32767.
|
||||
* The axis indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
|
||||
|
||||
/*
|
||||
* Get the current state of a POV hat on a joystick
|
||||
* The return value is one of the following positions:
|
||||
*/
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/*
|
||||
* The hat indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
|
||||
|
||||
/*
|
||||
* Get the ball axis change since the last poll
|
||||
* This returns 0, or -1 if you passed it invalid parameters.
|
||||
* The ball indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
|
||||
|
||||
/*
|
||||
* Get the current state of a button on a joystick
|
||||
* The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
|
||||
|
||||
/*
|
||||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_joystick_h */
|
124
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_keyboard.h
Executable file
124
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_keyboard.h
Executable file
@ -0,0 +1,124 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_keyboard.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL keyboard event handling */
|
||||
|
||||
#ifndef _SDL_keyboard_h
|
||||
#define _SDL_keyboard_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_keysym.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Keysym structure
|
||||
- The scancode is hardware dependent, and should not be used by general
|
||||
applications. If no hardware scancode is available, it will be 0.
|
||||
|
||||
- The 'unicode' translated character is only available when character
|
||||
translation is enabled by the SDL_EnableUNICODE() API. If non-zero,
|
||||
this is a UNICODE character corresponding to the keypress. If the
|
||||
high 9 bits of the character are 0, then this maps to the equivalent
|
||||
ASCII character:
|
||||
char ch;
|
||||
if ( (keysym.unicode & 0xFF80) == 0 ) {
|
||||
ch = keysym.unicode & 0x7F;
|
||||
} else {
|
||||
An international character..
|
||||
}
|
||||
*/
|
||||
typedef struct {
|
||||
Uint8 scancode; /* hardware specific scancode */
|
||||
SDLKey sym; /* SDL virtual keysym */
|
||||
SDLMod mod; /* current key modifiers */
|
||||
Uint16 unicode; /* translated character */
|
||||
} SDL_keysym;
|
||||
|
||||
/* This is the mask which refers to all hotkey bindings */
|
||||
#define SDL_ALL_HOTKEYS 0xFFFFFFFF
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Enable/Disable UNICODE translation of keyboard input.
|
||||
* This translation has some overhead, so translation defaults off.
|
||||
* If 'enable' is 1, translation is enabled.
|
||||
* If 'enable' is 0, translation is disabled.
|
||||
* If 'enable' is -1, the translation state is not changed.
|
||||
* It returns the previous state of keyboard translation.
|
||||
*/
|
||||
extern DECLSPEC int SDL_EnableUNICODE(int enable);
|
||||
|
||||
/*
|
||||
* Enable/Disable keyboard repeat. Keyboard repeat defaults to off.
|
||||
* 'delay' is the initial delay in ms between the time when a key is
|
||||
* pressed, and keyboard repeat begins.
|
||||
* 'interval' is the time in ms between keyboard repeat events.
|
||||
*/
|
||||
#define SDL_DEFAULT_REPEAT_DELAY 500
|
||||
#define SDL_DEFAULT_REPEAT_INTERVAL 30
|
||||
/*
|
||||
* If 'delay' is set to 0, keyboard repeat is disabled.
|
||||
*/
|
||||
extern DECLSPEC int SDL_EnableKeyRepeat(int delay, int interval);
|
||||
|
||||
/*
|
||||
* Get a snapshot of the current state of the keyboard.
|
||||
* Returns an array of keystates, indexed by the SDLK_* syms.
|
||||
* Used:
|
||||
* Uint8 *keystate = SDL_GetKeyState(NULL);
|
||||
* if ( keystate[SDLK_RETURN] ) ... <RETURN> is pressed.
|
||||
*/
|
||||
extern DECLSPEC Uint8 * SDL_GetKeyState(int *numkeys);
|
||||
|
||||
/*
|
||||
* Get the current key modifier state
|
||||
*/
|
||||
extern DECLSPEC SDLMod SDL_GetModState(void);
|
||||
|
||||
/*
|
||||
* Set the current key modifier state
|
||||
* This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDL_SetModState(SDLMod modstate);
|
||||
|
||||
/*
|
||||
* Get the name of an SDL virtual keysym
|
||||
*/
|
||||
extern DECLSPEC char * SDL_GetKeyName(SDLKey key);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_keyboard_h */
|
315
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_keysym.h
Executable file
315
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_keysym.h
Executable file
@ -0,0 +1,315 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_keysym.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_keysym_h
|
||||
#define _SDL_keysym_h
|
||||
|
||||
/* What we really want is a mapping of every raw key on the keyboard.
|
||||
To support international keyboards, we use the range 0xA1 - 0xFF
|
||||
as international virtual keycodes. We'll follow in the footsteps of X11...
|
||||
The names of the keys
|
||||
*/
|
||||
|
||||
typedef enum {
|
||||
/* The keyboard syms have been cleverly chosen to map to ASCII */
|
||||
SDLK_UNKNOWN = 0,
|
||||
SDLK_FIRST = 0,
|
||||
SDLK_BACKSPACE = 8,
|
||||
SDLK_TAB = 9,
|
||||
SDLK_CLEAR = 12,
|
||||
SDLK_RETURN = 13,
|
||||
SDLK_PAUSE = 19,
|
||||
SDLK_ESCAPE = 27,
|
||||
SDLK_SPACE = 32,
|
||||
SDLK_EXCLAIM = 33,
|
||||
SDLK_QUOTEDBL = 34,
|
||||
SDLK_HASH = 35,
|
||||
SDLK_DOLLAR = 36,
|
||||
SDLK_AMPERSAND = 38,
|
||||
SDLK_QUOTE = 39,
|
||||
SDLK_LEFTPAREN = 40,
|
||||
SDLK_RIGHTPAREN = 41,
|
||||
SDLK_ASTERISK = 42,
|
||||
SDLK_PLUS = 43,
|
||||
SDLK_COMMA = 44,
|
||||
SDLK_MINUS = 45,
|
||||
SDLK_PERIOD = 46,
|
||||
SDLK_SLASH = 47,
|
||||
SDLK_0 = 48,
|
||||
SDLK_1 = 49,
|
||||
SDLK_2 = 50,
|
||||
SDLK_3 = 51,
|
||||
SDLK_4 = 52,
|
||||
SDLK_5 = 53,
|
||||
SDLK_6 = 54,
|
||||
SDLK_7 = 55,
|
||||
SDLK_8 = 56,
|
||||
SDLK_9 = 57,
|
||||
SDLK_COLON = 58,
|
||||
SDLK_SEMICOLON = 59,
|
||||
SDLK_LESS = 60,
|
||||
SDLK_EQUALS = 61,
|
||||
SDLK_GREATER = 62,
|
||||
SDLK_QUESTION = 63,
|
||||
SDLK_AT = 64,
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = 91,
|
||||
SDLK_BACKSLASH = 92,
|
||||
SDLK_RIGHTBRACKET = 93,
|
||||
SDLK_CARET = 94,
|
||||
SDLK_UNDERSCORE = 95,
|
||||
SDLK_BACKQUOTE = 96,
|
||||
SDLK_a = 97,
|
||||
SDLK_b = 98,
|
||||
SDLK_c = 99,
|
||||
SDLK_d = 100,
|
||||
SDLK_e = 101,
|
||||
SDLK_f = 102,
|
||||
SDLK_g = 103,
|
||||
SDLK_h = 104,
|
||||
SDLK_i = 105,
|
||||
SDLK_j = 106,
|
||||
SDLK_k = 107,
|
||||
SDLK_l = 108,
|
||||
SDLK_m = 109,
|
||||
SDLK_n = 110,
|
||||
SDLK_o = 111,
|
||||
SDLK_p = 112,
|
||||
SDLK_q = 113,
|
||||
SDLK_r = 114,
|
||||
SDLK_s = 115,
|
||||
SDLK_t = 116,
|
||||
SDLK_u = 117,
|
||||
SDLK_v = 118,
|
||||
SDLK_w = 119,
|
||||
SDLK_x = 120,
|
||||
SDLK_y = 121,
|
||||
SDLK_z = 122,
|
||||
SDLK_DELETE = 127,
|
||||
/* End of ASCII mapped keysyms */
|
||||
|
||||
/* International keyboard syms */
|
||||
SDLK_WORLD_0 = 160, /* 0xA0 */
|
||||
SDLK_WORLD_1 = 161,
|
||||
SDLK_WORLD_2 = 162,
|
||||
SDLK_WORLD_3 = 163,
|
||||
SDLK_WORLD_4 = 164,
|
||||
SDLK_WORLD_5 = 165,
|
||||
SDLK_WORLD_6 = 166,
|
||||
SDLK_WORLD_7 = 167,
|
||||
SDLK_WORLD_8 = 168,
|
||||
SDLK_WORLD_9 = 169,
|
||||
SDLK_WORLD_10 = 170,
|
||||
SDLK_WORLD_11 = 171,
|
||||
SDLK_WORLD_12 = 172,
|
||||
SDLK_WORLD_13 = 173,
|
||||
SDLK_WORLD_14 = 174,
|
||||
SDLK_WORLD_15 = 175,
|
||||
SDLK_WORLD_16 = 176,
|
||||
SDLK_WORLD_17 = 177,
|
||||
SDLK_WORLD_18 = 178,
|
||||
SDLK_WORLD_19 = 179,
|
||||
SDLK_WORLD_20 = 180,
|
||||
SDLK_WORLD_21 = 181,
|
||||
SDLK_WORLD_22 = 182,
|
||||
SDLK_WORLD_23 = 183,
|
||||
SDLK_WORLD_24 = 184,
|
||||
SDLK_WORLD_25 = 185,
|
||||
SDLK_WORLD_26 = 186,
|
||||
SDLK_WORLD_27 = 187,
|
||||
SDLK_WORLD_28 = 188,
|
||||
SDLK_WORLD_29 = 189,
|
||||
SDLK_WORLD_30 = 190,
|
||||
SDLK_WORLD_31 = 191,
|
||||
SDLK_WORLD_32 = 192,
|
||||
SDLK_WORLD_33 = 193,
|
||||
SDLK_WORLD_34 = 194,
|
||||
SDLK_WORLD_35 = 195,
|
||||
SDLK_WORLD_36 = 196,
|
||||
SDLK_WORLD_37 = 197,
|
||||
SDLK_WORLD_38 = 198,
|
||||
SDLK_WORLD_39 = 199,
|
||||
SDLK_WORLD_40 = 200,
|
||||
SDLK_WORLD_41 = 201,
|
||||
SDLK_WORLD_42 = 202,
|
||||
SDLK_WORLD_43 = 203,
|
||||
SDLK_WORLD_44 = 204,
|
||||
SDLK_WORLD_45 = 205,
|
||||
SDLK_WORLD_46 = 206,
|
||||
SDLK_WORLD_47 = 207,
|
||||
SDLK_WORLD_48 = 208,
|
||||
SDLK_WORLD_49 = 209,
|
||||
SDLK_WORLD_50 = 210,
|
||||
SDLK_WORLD_51 = 211,
|
||||
SDLK_WORLD_52 = 212,
|
||||
SDLK_WORLD_53 = 213,
|
||||
SDLK_WORLD_54 = 214,
|
||||
SDLK_WORLD_55 = 215,
|
||||
SDLK_WORLD_56 = 216,
|
||||
SDLK_WORLD_57 = 217,
|
||||
SDLK_WORLD_58 = 218,
|
||||
SDLK_WORLD_59 = 219,
|
||||
SDLK_WORLD_60 = 220,
|
||||
SDLK_WORLD_61 = 221,
|
||||
SDLK_WORLD_62 = 222,
|
||||
SDLK_WORLD_63 = 223,
|
||||
SDLK_WORLD_64 = 224,
|
||||
SDLK_WORLD_65 = 225,
|
||||
SDLK_WORLD_66 = 226,
|
||||
SDLK_WORLD_67 = 227,
|
||||
SDLK_WORLD_68 = 228,
|
||||
SDLK_WORLD_69 = 229,
|
||||
SDLK_WORLD_70 = 230,
|
||||
SDLK_WORLD_71 = 231,
|
||||
SDLK_WORLD_72 = 232,
|
||||
SDLK_WORLD_73 = 233,
|
||||
SDLK_WORLD_74 = 234,
|
||||
SDLK_WORLD_75 = 235,
|
||||
SDLK_WORLD_76 = 236,
|
||||
SDLK_WORLD_77 = 237,
|
||||
SDLK_WORLD_78 = 238,
|
||||
SDLK_WORLD_79 = 239,
|
||||
SDLK_WORLD_80 = 240,
|
||||
SDLK_WORLD_81 = 241,
|
||||
SDLK_WORLD_82 = 242,
|
||||
SDLK_WORLD_83 = 243,
|
||||
SDLK_WORLD_84 = 244,
|
||||
SDLK_WORLD_85 = 245,
|
||||
SDLK_WORLD_86 = 246,
|
||||
SDLK_WORLD_87 = 247,
|
||||
SDLK_WORLD_88 = 248,
|
||||
SDLK_WORLD_89 = 249,
|
||||
SDLK_WORLD_90 = 250,
|
||||
SDLK_WORLD_91 = 251,
|
||||
SDLK_WORLD_92 = 252,
|
||||
SDLK_WORLD_93 = 253,
|
||||
SDLK_WORLD_94 = 254,
|
||||
SDLK_WORLD_95 = 255, /* 0xFF */
|
||||
|
||||
/* Numeric keypad */
|
||||
SDLK_KP0 = 256,
|
||||
SDLK_KP1 = 257,
|
||||
SDLK_KP2 = 258,
|
||||
SDLK_KP3 = 259,
|
||||
SDLK_KP4 = 260,
|
||||
SDLK_KP5 = 261,
|
||||
SDLK_KP6 = 262,
|
||||
SDLK_KP7 = 263,
|
||||
SDLK_KP8 = 264,
|
||||
SDLK_KP9 = 265,
|
||||
SDLK_KP_PERIOD = 266,
|
||||
SDLK_KP_DIVIDE = 267,
|
||||
SDLK_KP_MULTIPLY = 268,
|
||||
SDLK_KP_MINUS = 269,
|
||||
SDLK_KP_PLUS = 270,
|
||||
SDLK_KP_ENTER = 271,
|
||||
SDLK_KP_EQUALS = 272,
|
||||
|
||||
/* Arrows + Home/End pad */
|
||||
SDLK_UP = 273,
|
||||
SDLK_DOWN = 274,
|
||||
SDLK_RIGHT = 275,
|
||||
SDLK_LEFT = 276,
|
||||
SDLK_INSERT = 277,
|
||||
SDLK_HOME = 278,
|
||||
SDLK_END = 279,
|
||||
SDLK_PAGEUP = 280,
|
||||
SDLK_PAGEDOWN = 281,
|
||||
|
||||
/* Function keys */
|
||||
SDLK_F1 = 282,
|
||||
SDLK_F2 = 283,
|
||||
SDLK_F3 = 284,
|
||||
SDLK_F4 = 285,
|
||||
SDLK_F5 = 286,
|
||||
SDLK_F6 = 287,
|
||||
SDLK_F7 = 288,
|
||||
SDLK_F8 = 289,
|
||||
SDLK_F9 = 290,
|
||||
SDLK_F10 = 291,
|
||||
SDLK_F11 = 292,
|
||||
SDLK_F12 = 293,
|
||||
SDLK_F13 = 294,
|
||||
SDLK_F14 = 295,
|
||||
SDLK_F15 = 296,
|
||||
|
||||
/* Key state modifier keys */
|
||||
SDLK_NUMLOCK = 300,
|
||||
SDLK_CAPSLOCK = 301,
|
||||
SDLK_SCROLLOCK = 302,
|
||||
SDLK_RSHIFT = 303,
|
||||
SDLK_LSHIFT = 304,
|
||||
SDLK_RCTRL = 305,
|
||||
SDLK_LCTRL = 306,
|
||||
SDLK_RALT = 307,
|
||||
SDLK_LALT = 308,
|
||||
SDLK_RMETA = 309,
|
||||
SDLK_LMETA = 310,
|
||||
SDLK_LSUPER = 311, /* Left "Windows" key */
|
||||
SDLK_RSUPER = 312, /* Right "Windows" key */
|
||||
SDLK_MODE = 313, /* "Alt Gr" key */
|
||||
SDLK_COMPOSE = 314, /* Multi-key compose key */
|
||||
|
||||
/* Miscellaneous function keys */
|
||||
SDLK_HELP = 315,
|
||||
SDLK_PRINT = 316,
|
||||
SDLK_SYSREQ = 317,
|
||||
SDLK_BREAK = 318,
|
||||
SDLK_MENU = 319,
|
||||
SDLK_POWER = 320, /* Power Macintosh power key */
|
||||
SDLK_EURO = 321, /* Some european keyboards */
|
||||
|
||||
/* Add any other keys here */
|
||||
|
||||
SDLK_LAST
|
||||
} SDLKey;
|
||||
|
||||
/* Enumeration of valid key mods (possibly OR'd together) */
|
||||
typedef enum {
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT= 0x0001,
|
||||
KMOD_RSHIFT= 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LMETA = 0x0400,
|
||||
KMOD_RMETA = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDLMod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
|
||||
|
||||
#endif /* _SDL_keysym_h */
|
97
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_main.h
Executable file
97
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_main.h
Executable file
@ -0,0 +1,97 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_main.h,v 1.3 2001/06/07 14:28:11 hercules Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_main_h
|
||||
#define _SDL_main_h
|
||||
|
||||
/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
|
||||
|
||||
#if defined(WIN32UNDEFINED) || (defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||
defined(macintosh) || defined(__APPLE__)
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* The application's main() function must be called with C linkage,
|
||||
and should be declared like this:
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
#endif
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
}
|
||||
*/
|
||||
#define main SDL_main
|
||||
|
||||
/* The prototype for the application's main() function */
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/* From the SDL library code -- needed for registering the app on Win32 */
|
||||
#if defined(WIN32UNDEFINED)
|
||||
#include "SDL_types.h"
|
||||
#include "begin_code.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This should be called from your WinMain() function, if any */
|
||||
extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
|
||||
/* From the SDL library code -- needed for registering QuickDraw on MacOS */
|
||||
#if defined(macintosh)
|
||||
#include "begin_code.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Forward declaration so we don't need to include QuickDraw.h */
|
||||
struct QDGlobals;
|
||||
|
||||
/* This should be called from your main() function, if any */
|
||||
extern DECLSPEC void SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
|
||||
#endif /* Need to redefine main()? */
|
||||
|
||||
#endif /* _SDL_main_h */
|
136
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_mouse.h
Executable file
136
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_mouse.h
Executable file
@ -0,0 +1,136 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_mouse.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL mouse event handling */
|
||||
|
||||
#ifndef _SDL_mouse_h
|
||||
#define _SDL_mouse_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct WMcursor WMcursor; /* Implementation dependent */
|
||||
typedef struct {
|
||||
SDL_Rect area; /* The area of the mouse cursor */
|
||||
Sint16 hot_x, hot_y; /* The "tip" of the cursor */
|
||||
Uint8 *data; /* B/W cursor data */
|
||||
Uint8 *mask; /* B/W cursor mask */
|
||||
Uint8 *save[2]; /* Place to save cursor area */
|
||||
WMcursor *wm_cursor; /* Window-manager cursor */
|
||||
} SDL_Cursor;
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* current mouse cursor position. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/*
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/*
|
||||
* Set the position of the mouse cursor (generates a mouse motion event)
|
||||
*/
|
||||
extern DECLSPEC void SDL_WarpMouse(Uint16 x, Uint16 y);
|
||||
|
||||
/*
|
||||
* Create a cursor using the specified data and mask (in MSB format).
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* data mask resulting pixel on screen
|
||||
* 0 1 White
|
||||
* 1 1 Black
|
||||
* 0 0 Transparent
|
||||
* 1 0 Inverted color if possible, black if not.
|
||||
*
|
||||
* Cursors created with this function must be freed with SDL_FreeCursor().
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDL_CreateCursor
|
||||
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
|
||||
|
||||
/*
|
||||
* Set the currently active cursor to the specified one.
|
||||
* If the cursor is currently visible, the change will be immediately
|
||||
* represented on the display.
|
||||
*/
|
||||
extern DECLSPEC void SDL_SetCursor(SDL_Cursor *cursor);
|
||||
|
||||
/*
|
||||
* Returns the currently active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDL_GetCursor(void);
|
||||
|
||||
/*
|
||||
* Deallocates a cursor created with SDL_CreateCursor().
|
||||
*/
|
||||
extern DECLSPEC void SDL_FreeCursor(SDL_Cursor *cursor);
|
||||
|
||||
/*
|
||||
* Toggle whether or not the cursor is shown on the screen.
|
||||
* The cursor start off displayed, but can be turned off.
|
||||
* SDL_ShowCursor() returns 1 if the cursor was being displayed
|
||||
* before the call, or 0 if it was not. You can query the current
|
||||
* state by passing a 'toggle' value of -1.
|
||||
*/
|
||||
extern DECLSPEC int SDL_ShowCursor(int toggle);
|
||||
|
||||
/* Used as a mask when testing buttons in buttonstate
|
||||
Button 1: Left mouse button
|
||||
Button 2: Middle mouse button
|
||||
Button 3: Right mouse button
|
||||
*/
|
||||
#define SDL_BUTTON(X) (SDL_PRESSED<<(X-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
163
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_mutex.h
Executable file
163
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_mutex.h
Executable file
@ -0,0 +1,163 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_mutex.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_mutex_h
|
||||
#define _SDL_mutex_h
|
||||
|
||||
/* Functions to provide thread synchronization primitives
|
||||
|
||||
These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Synchronization functions which can time out return this value
|
||||
if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/* This is the timeout value which corresponds to never time out */
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Mutex functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL mutex structure, defined in SDL_mutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/* Create a mutex, initialized unlocked */
|
||||
extern DECLSPEC SDL_mutex * SDL_CreateMutex(void);
|
||||
|
||||
/* Lock the mutex (Returns 0, or -1 on error) */
|
||||
#define SDL_LockMutex(m) SDL_mutexP(m)
|
||||
extern DECLSPEC int SDL_mutexP(SDL_mutex *mutex);
|
||||
|
||||
/* Unlock the mutex (Returns 0, or -1 on error) */
|
||||
#define SDL_UnlockMutex(m) SDL_mutexV(m)
|
||||
extern DECLSPEC int SDL_mutexV(SDL_mutex *mutex);
|
||||
|
||||
/* Destroy a mutex */
|
||||
extern DECLSPEC void SDL_DestroyMutex(SDL_mutex *mutex);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Semaphore functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL semaphore structure, defined in SDL_sem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/* Create a semaphore, initialized with value, returns NULL on failure. */
|
||||
extern DECLSPEC SDL_sem * SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/* Destroy a semaphore */
|
||||
extern DECLSPEC void SDL_DestroySemaphore(SDL_sem *sem);
|
||||
|
||||
/* This function suspends the calling thread until the semaphore pointed
|
||||
* to by sem has a positive count. It then atomically decreases the semaphore
|
||||
* count.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SemWait(SDL_sem *sem);
|
||||
|
||||
/* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
|
||||
SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SemTryWait(SDL_sem *sem);
|
||||
|
||||
/* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
|
||||
the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
|
||||
the allotted time, and -1 on error.
|
||||
On some platforms this function is implemented by looping with a delay
|
||||
of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
|
||||
|
||||
/* Atomically increases the semaphore's count (not blocking), returns 0,
|
||||
or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SemPost(SDL_sem *sem);
|
||||
|
||||
/* Returns the current count of the semaphore */
|
||||
extern DECLSPEC Uint32 SDL_SemValue(SDL_sem *sem);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* Condition variable functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* The SDL condition variable structure, defined in SDL_cond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
/* Create a condition variable */
|
||||
extern DECLSPEC SDL_cond * SDL_CreateCond(void);
|
||||
|
||||
/* Destroy a condition variable */
|
||||
extern DECLSPEC void SDL_DestroyCond(SDL_cond *cond);
|
||||
|
||||
/* Restart one of the threads that are waiting on the condition variable,
|
||||
returns 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CondSignal(SDL_cond *cond);
|
||||
|
||||
/* Restart all threads that are waiting on the condition variable,
|
||||
returns 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CondBroadcast(SDL_cond *cond);
|
||||
|
||||
/* Wait on the condition variable, unlocking the provided mutex.
|
||||
The mutex must be locked before entering this function!
|
||||
Returns 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
|
||||
|
||||
/* Waits for at most 'ms' milliseconds, and returns 0 if the condition
|
||||
variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
signaled in the allotted time, and -1 on error.
|
||||
On some platforms this function is implemented by looping with a delay
|
||||
of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mutex_h */
|
52
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_quit.h
Executable file
52
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_quit.h
Executable file
@ -0,0 +1,52 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_quit.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL quit event handling */
|
||||
|
||||
#ifndef _SDL_quit_h
|
||||
#define _SDL_quit_h
|
||||
|
||||
/*
|
||||
An SDL_QUITEVENT is generated when the user tries to close the application
|
||||
window. If it is ignored or filtered out, the window will remain open.
|
||||
If it is not ignored or filtered, it is queued normally and the window
|
||||
is allowed to close. When the window is closed, screen updates will
|
||||
complete, but have no effect.
|
||||
|
||||
SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
and SIGTERM (system termination request), if handlers do not already
|
||||
exist, that generate SDL_QUITEVENT events as well. There is no way
|
||||
to determine the cause of an SDL_QUITEVENT, but setting a signal
|
||||
handler in your application will override the default generation of
|
||||
quit events for that signal.
|
||||
*/
|
||||
|
||||
/* There are no functions directly affecting the quit event */
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
|
||||
|
||||
#endif /* _SDL_quit_h */
|
113
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_rwops.h
Executable file
113
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_rwops.h
Executable file
@ -0,0 +1,113 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_rwops.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* This file provides a general interface for SDL to read and write
|
||||
data sources. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_RWops_h
|
||||
#define _SDL_RWops_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This is the read/write operation structure -- very basic */
|
||||
|
||||
typedef struct SDL_RWops {
|
||||
/* Seek to 'offset' relative to whence, one of stdio's whence values:
|
||||
SEEK_SET, SEEK_CUR, SEEK_END
|
||||
Returns the final offset in the data source.
|
||||
*/
|
||||
int (*seek)(struct SDL_RWops *context, int offset, int whence);
|
||||
|
||||
/* Read up to 'num' objects each of size 'objsize' from the data
|
||||
source to the area pointed at by 'ptr'.
|
||||
Returns the number of objects read, or -1 if the read failed.
|
||||
*/
|
||||
int (*read)(struct SDL_RWops *context, void *ptr, int size, int maxnum);
|
||||
|
||||
/* Write exactly 'num' objects each of size 'objsize' from the area
|
||||
pointed at by 'ptr' to data source.
|
||||
Returns 'num', or -1 if the write failed.
|
||||
*/
|
||||
int (*write)(struct SDL_RWops *context, const void *ptr, int size, int num);
|
||||
|
||||
/* Close and free an allocated SDL_FSops structure */
|
||||
int (*close)(struct SDL_RWops *context);
|
||||
|
||||
Uint32 type;
|
||||
union {
|
||||
struct {
|
||||
int autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
struct {
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct {
|
||||
void *data1;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/* Functions to create SDL_RWops structures from various data sources */
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDL_RWFromFile(const char *file, const char *mode);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDL_RWFromFP(FILE *fp, int autoclose);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDL_RWFromMem(void *mem, int size);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDL_FreeRW(SDL_RWops *area);
|
||||
|
||||
/* Macros to easily read and write from an SDL_RWops structure */
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_RWops_h */
|
165
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_syswm.h
Executable file
165
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_syswm.h
Executable file
@ -0,0 +1,165 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_syswm.h,v 1.5 2001/07/08 09:00:06 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Include file for SDL custom system window manager hooks */
|
||||
|
||||
#ifndef _SDL_syswm_h
|
||||
#define _SDL_syswm_h
|
||||
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Your application has access to a special type of event 'SDL_SYSWMEVENT',
|
||||
which contains window-manager specific information and arrives whenever
|
||||
an unhandled window event occurs. This event is ignored by default, but
|
||||
you can enable it with SDL_EventState()
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if (defined(unix) || defined(__unix__) || defined(_AIX) || defined(__OpenBSD__)) && \
|
||||
(!defined(DISABLE_X11) && !defined(__CYGWIN32__))
|
||||
/* AIX is unix, of course, but the native compiler CSet doesn't define unix */
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
/* These are the various supported subsystems under UNIX */
|
||||
typedef enum {
|
||||
SDL_SYSWM_X11
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/* The UNIX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
XEvent xevent;
|
||||
} event;
|
||||
};
|
||||
|
||||
/* The UNIX custom window manager information structure.
|
||||
When this structure is returned, it holds information about which
|
||||
low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
struct {
|
||||
Display *display; /* The X11 display */
|
||||
Window window; /* The X11 display window */
|
||||
/* These locking functions should be called around
|
||||
any X11 functions using the display variable.
|
||||
They lock the event thread, so should not be
|
||||
called around event functions or from event filters.
|
||||
*/
|
||||
void (*lock_func)(void);
|
||||
void (*unlock_func)(void);
|
||||
|
||||
/* Introduced in SDL 1.0.2 */
|
||||
Window fswindow; /* The X11 fullscreen window */
|
||||
Window wmwindow; /* The X11 managed input window */
|
||||
} x11;
|
||||
} info;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(ENABLE_NANOX)
|
||||
#include <microwin/nano-X.h>
|
||||
|
||||
/* The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/* The windows custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version ;
|
||||
GR_WINDOW_ID window ; /* The display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(WIN32UNDEFINED)
|
||||
#include <windows.h>
|
||||
|
||||
/* The windows custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
HWND hwnd; /* The window for the message */
|
||||
UINT msg; /* The type of message */
|
||||
WPARAM wParam; /* WORD message parameter */
|
||||
LPARAM lParam; /* LONG message parameter */
|
||||
};
|
||||
|
||||
/* The windows custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
HWND window; /* The Win32 display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#else
|
||||
|
||||
/* The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/* The generic custom window manager information structure */
|
||||
typedef struct {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#endif /* OS type */
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
/* Function prototypes */
|
||||
/*
|
||||
* This function gives you custom hooks into the window manager information.
|
||||
* It fills the structure pointed to by 'info' with custom information and
|
||||
* returns 1 if the function is implemented. If it's not implemented, or
|
||||
* the version member of the 'info' structure is invalid, it returns 0.
|
||||
*/
|
||||
extern DECLSPEC int SDL_GetWMInfo(SDL_SysWMinfo *info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_syswm_h */
|
79
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_thread.h
Executable file
79
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_thread.h
Executable file
@ -0,0 +1,79 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_thread.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_thread_h
|
||||
#define _SDL_thread_h
|
||||
|
||||
/* Header for the SDL thread management routines
|
||||
|
||||
These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/* Create a thread */
|
||||
extern DECLSPEC SDL_Thread * SDL_CreateThread(int (*fn)(void *), void *data);
|
||||
|
||||
/* Get the 32-bit thread identifier for the current thread */
|
||||
extern DECLSPEC Uint32 SDL_ThreadID(void);
|
||||
|
||||
/* Get the 32-bit thread identifier for the specified thread,
|
||||
equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDL_GetThreadID(SDL_Thread *thread);
|
||||
|
||||
/* Wait for a thread to finish.
|
||||
The return code for the thread function is placed in the area
|
||||
pointed to by 'status', if 'status' is not NULL.
|
||||
*/
|
||||
extern DECLSPEC void SDL_WaitThread(SDL_Thread *thread, int *status);
|
||||
|
||||
/* Forcefully kill a thread without worrying about its state */
|
||||
extern DECLSPEC void SDL_KillThread(SDL_Thread *thread);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_thread_h */
|
118
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_timer.h
Executable file
118
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_timer.h
Executable file
@ -0,0 +1,118 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_timer.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
#ifndef _SDL_timer_h
|
||||
#define _SDL_timer_h
|
||||
|
||||
/* Header for the SDL time management routines */
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* This is the OS scheduler timeslice, in milliseconds */
|
||||
#define SDL_TIMESLICE 10
|
||||
|
||||
/* This is the maximum resolution of the SDL timer on all platforms */
|
||||
#define TIMER_RESOLUTION 10 /* Experimentally determined */
|
||||
|
||||
/* Get the number of milliseconds since the SDL library initialization.
|
||||
* Note that this value wraps if the program runs for more than ~49 days.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDL_GetTicks(void);
|
||||
|
||||
/* Wait a specified number of milliseconds before returning */
|
||||
extern DECLSPEC void SDL_Delay(Uint32 ms);
|
||||
|
||||
/* Function prototype for the timer callback function */
|
||||
typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
|
||||
|
||||
/* Set a callback to run after the specified number of milliseconds has
|
||||
* elapsed. The callback function is passed the current timer interval
|
||||
* and returns the next timer interval. If the returned value is the
|
||||
* same as the one passed in, the periodic alarm continues, otherwise a
|
||||
* new alarm is scheduled. If the callback returns 0, the periodic alarm
|
||||
* is cancelled.
|
||||
*
|
||||
* To cancel a currently running timer, call SDL_SetTimer(0, NULL);
|
||||
*
|
||||
* The timer callback function may run in a different thread than your
|
||||
* main code, and so shouldn't call any functions from within itself.
|
||||
*
|
||||
* The maximum resolution of this timer is 10 ms, which means that if
|
||||
* you request a 16 ms timer, your callback will run approximately 20 ms
|
||||
* later on an unloaded system. If you wanted to set a flag signaling
|
||||
* a frame update at 30 frames per second (every 33 ms), you might set a
|
||||
* timer for 30 ms:
|
||||
* SDL_SetTimer((33/10)*10, flag_update);
|
||||
*
|
||||
* If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
|
||||
*
|
||||
* Under UNIX, you should not use raise or use SIGALRM and this function
|
||||
* in the same program, as it is implemented using setitimer(). You also
|
||||
* should not use this function in multi-threaded applications as signals
|
||||
* to multi-threaded apps have undefined behavior in some implementations.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
|
||||
|
||||
/* New timer API, supports multiple timers
|
||||
* Written by Stephane Peter <megastep@lokigames.com>
|
||||
*/
|
||||
|
||||
/* Function prototype for the new timer callback function.
|
||||
* The callback function is passed the current timer interval and returns
|
||||
* the next timer interval. If the returned value is the same as the one
|
||||
* passed in, the periodic alarm continues, otherwise a new alarm is
|
||||
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
||||
*/
|
||||
typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param);
|
||||
|
||||
/* Definition of the timer ID type */
|
||||
typedef struct _SDL_TimerID *SDL_TimerID;
|
||||
|
||||
/* Add a new timer to the pool of timers already running.
|
||||
Returns a timer ID, or NULL when an error occurs.
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
|
||||
|
||||
/* Remove one of the multiple timers knowing its ID.
|
||||
* Returns a boolean value indicating success.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDL_RemoveTimer(SDL_TimerID t);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_timer_h */
|
87
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_types.h
Executable file
87
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_types.h
Executable file
@ -0,0 +1,87 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_types.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* General data types used by the SDL library */
|
||||
|
||||
#ifndef _SDL_types_h
|
||||
#define _SDL_types_h
|
||||
|
||||
/* The number of elements in a table */
|
||||
#define SDL_TABLESIZE(table) (sizeof(table)/sizeof(table[0]))
|
||||
|
||||
/* Basic data types */
|
||||
typedef enum {
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
typedef unsigned char Uint8;
|
||||
typedef signed char Sint8;
|
||||
typedef unsigned short Uint16;
|
||||
typedef signed short Sint16;
|
||||
typedef unsigned int Uint32;
|
||||
typedef signed int Sint32;
|
||||
|
||||
/* Figure out how to support 64-bit datatypes */
|
||||
#if !defined(__STRICT_ANSI__)
|
||||
#if defined(__GNUC__) || defined(__MWERKS__) /* MJS */
|
||||
#define SDL_HAS_64BIT_TYPE long long
|
||||
#elif defined(_MSC_VER) /* VC++ */
|
||||
#define SDL_HAS_64BIT_TYPE __int64
|
||||
#endif
|
||||
#endif /* !__STRICT_ANSI__ */
|
||||
|
||||
/* The 64-bit datatype isn't supported on all platforms */
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
typedef unsigned SDL_HAS_64BIT_TYPE Uint64;
|
||||
typedef SDL_HAS_64BIT_TYPE Sint64;
|
||||
#else
|
||||
/* This is really just a hack to prevent the compiler from complaining */
|
||||
typedef struct {
|
||||
Uint32 hi;
|
||||
Uint32 lo;
|
||||
} Uint64, Sint64;
|
||||
#endif
|
||||
|
||||
/* Make sure the types really have the right sizes */
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
|
||||
#undef SDL_COMPILE_TIME_ASSERT
|
||||
|
||||
/* General keyboard/mouse state definitions */
|
||||
enum { SDL_PRESSED = 0x01, SDL_RELEASED = 0x00 };
|
||||
|
||||
#endif
|
90
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_version.h
Executable file
90
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_version.h
Executable file
@ -0,0 +1,90 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_version.h,v 1.3 2001/06/19 13:35:05 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* This header defines the current SDL version */
|
||||
|
||||
#ifndef _SDL_version_h
|
||||
#define _SDL_version_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 1
|
||||
#define SDL_MINOR_VERSION 2
|
||||
#define SDL_PATCHLEVEL 2
|
||||
|
||||
typedef struct {
|
||||
Uint8 major;
|
||||
Uint8 minor;
|
||||
Uint8 patch;
|
||||
} SDL_version;
|
||||
|
||||
/* This macro can be used to fill a version structure with the compile-time
|
||||
* version of the SDL library.
|
||||
*/
|
||||
#define SDL_VERSION(X) \
|
||||
{ \
|
||||
(X)->major = SDL_MAJOR_VERSION; \
|
||||
(X)->minor = SDL_MINOR_VERSION; \
|
||||
(X)->patch = SDL_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/* This macro turns the version numbers into a numeric value:
|
||||
(1,2,3) -> (1203)
|
||||
This assumes that there will never be more than 100 patchlevels
|
||||
*/
|
||||
#define SDL_VERSIONNUM(X, Y, Z) \
|
||||
(X)*1000 + (Y)*100 + (Z)
|
||||
|
||||
/* This is the version number macro for the current SDL version */
|
||||
#define SDL_COMPILEDVERSION \
|
||||
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
|
||||
|
||||
/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
|
||||
#define SDL_VERSION_ATLEAST(X, Y, Z) \
|
||||
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
||||
|
||||
/* This function gets the version of the dynamically linked SDL library.
|
||||
it should NOT be used to fill a version structure, instead you should
|
||||
use the SDL_Version() macro.
|
||||
*/
|
||||
extern DECLSPEC const SDL_version * SDL_Linked_Version(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_version_h */
|
891
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_video.h
Executable file
891
contrib/sdk/sources/SDL-1.2.2_newlib/include/SDL_video.h
Executable file
@ -0,0 +1,891 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_video.h,v 1.3 2001/06/07 14:28:11 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Header file for access to the SDL raw framebuffer window */
|
||||
|
||||
#ifndef _SDL_video_h
|
||||
#define _SDL_video_h
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Transparency definitions: These define alpha as the opacity of a surface */
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
|
||||
/* Useful data types */
|
||||
typedef struct {
|
||||
Sint16 x, y;
|
||||
Uint16 w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
typedef struct {
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 unused;
|
||||
} SDL_Color;
|
||||
|
||||
typedef struct {
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
} SDL_Palette;
|
||||
|
||||
/* Everything in the pixel format structure is read-only */
|
||||
typedef struct SDL_PixelFormat {
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
|
||||
/* RGB color key information */
|
||||
Uint32 colorkey;
|
||||
/* Alpha value information (per-surface alpha) */
|
||||
Uint8 alpha;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/* typedef for private surface blitting functions */
|
||||
struct SDL_Surface;
|
||||
typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect,
|
||||
struct SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* This structure should be treated as read-only, except for 'pixels',
|
||||
which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface {
|
||||
Uint32 flags; /* Read-only */
|
||||
SDL_PixelFormat *format; /* Read-only */
|
||||
int w, h; /* Read-only */
|
||||
Uint16 pitch; /* Read-only */
|
||||
void *pixels; /* Read-write */
|
||||
int offset; /* Private */
|
||||
|
||||
/* Hardware-specific surface info */
|
||||
struct private_hwdata *hwdata;
|
||||
|
||||
/* clipping information */
|
||||
SDL_Rect clip_rect; /* Read-only */
|
||||
Uint32 unused1; /* for binary compatibility */
|
||||
|
||||
/* Allow recursive locks */
|
||||
Uint32 locked; /* Private */
|
||||
|
||||
/* info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /* Private */
|
||||
|
||||
/* format version, bumped at every change to invalidate blit maps */
|
||||
unsigned int format_version; /* Private */
|
||||
|
||||
/* Reference count -- used when freeing surface */
|
||||
int refcount; /* Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/* These are the currently supported flags for the SDL_surface */
|
||||
/* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
|
||||
#define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
|
||||
#define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */
|
||||
#define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */
|
||||
/* Available for SDL_SetVideoMode() */
|
||||
#define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */
|
||||
#define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
|
||||
#define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */
|
||||
#define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */
|
||||
#define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */
|
||||
#define SDL_OPENGLBLIT 0x0000000A /* Create an OpenGL rendering context and use it for blitting */
|
||||
#define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */
|
||||
#define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */
|
||||
/* Used internally (read-only) */
|
||||
#define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */
|
||||
#define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */
|
||||
#define SDL_RLEACCELOK 0x00002000 /* Private flag */
|
||||
#define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */
|
||||
#define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */
|
||||
#define SDL_PREALLOC 0x01000000 /* Surface uses preallocated memory */
|
||||
|
||||
/* Evaluates to true if the surface needs to be locked before access */
|
||||
#define SDL_MUSTLOCK(surface) \
|
||||
(surface->offset || \
|
||||
((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
|
||||
|
||||
|
||||
/* Useful for determining the video hardware capabilities */
|
||||
typedef struct {
|
||||
Uint32 hw_available :1; /* Flag: Can you create hardware surfaces? */
|
||||
Uint32 wm_available :1; /* Flag: Can you talk to a window manager? */
|
||||
Uint32 UnusedBits1 :6;
|
||||
Uint32 UnusedBits2 :1;
|
||||
Uint32 blit_hw :1; /* Flag: Accelerated blits HW --> HW */
|
||||
Uint32 blit_hw_CC :1; /* Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_hw_A :1; /* Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_sw :1; /* Flag: Accelerated blits SW --> HW */
|
||||
Uint32 blit_sw_CC :1; /* Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_sw_A :1; /* Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_fill :1; /* Flag: Accelerated color fill */
|
||||
Uint32 UnusedBits3 :16;
|
||||
Uint32 video_mem; /* The total amount of video memory (in K) */
|
||||
SDL_PixelFormat *vfmt; /* Value: The format of the video surface */
|
||||
} SDL_VideoInfo;
|
||||
|
||||
|
||||
/* The most common video overlay formats.
|
||||
For an explanation of these pixel formats, see:
|
||||
http://www.webartz.com/fourcc/indexyuv.htm
|
||||
|
||||
For information on the relationship between color spaces, see:
|
||||
http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
|
||||
*/
|
||||
#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */
|
||||
#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */
|
||||
#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
|
||||
/* The YUV hardware video overlay */
|
||||
typedef struct SDL_Overlay {
|
||||
Uint32 format; /* Read-only */
|
||||
int w, h; /* Read-only */
|
||||
int planes; /* Read-only */
|
||||
Uint16 *pitches; /* Read-only */
|
||||
Uint8 **pixels; /* Read-write */
|
||||
|
||||
/* Hardware-specific surface info */
|
||||
struct private_yuvhwfuncs *hwfuncs;
|
||||
struct private_yuvhwdata *hwdata;
|
||||
|
||||
/* Special flags */
|
||||
Uint32 hw_overlay :1; /* Flag: This overlay hardware accelerated? */
|
||||
Uint32 UnusedBits :31;
|
||||
} SDL_Overlay;
|
||||
|
||||
|
||||
/* Public enumeration for setting the OpenGL window attributes. */
|
||||
typedef enum {
|
||||
SDL_GL_RED_SIZE,
|
||||
SDL_GL_GREEN_SIZE,
|
||||
SDL_GL_BLUE_SIZE,
|
||||
SDL_GL_ALPHA_SIZE,
|
||||
SDL_GL_BUFFER_SIZE,
|
||||
SDL_GL_DOUBLEBUFFER,
|
||||
SDL_GL_DEPTH_SIZE,
|
||||
SDL_GL_STENCIL_SIZE,
|
||||
SDL_GL_ACCUM_RED_SIZE,
|
||||
SDL_GL_ACCUM_GREEN_SIZE,
|
||||
SDL_GL_ACCUM_BLUE_SIZE,
|
||||
SDL_GL_ACCUM_ALPHA_SIZE
|
||||
} SDL_GLattr;
|
||||
|
||||
/* flags for SDL_SetPalette() */
|
||||
#define SDL_LOGPAL 0x01
|
||||
#define SDL_PHYSPAL 0x02
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the video driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*
|
||||
* SDL_VideoInit() initializes the video subsystem -- sets up a connection
|
||||
* to the window manager, etc, and determines the current video mode and
|
||||
* pixel format, but does not initialize a window or graphics mode.
|
||||
* Note that event handling is activated by this routine.
|
||||
*
|
||||
* If you use both sound and video in your application, you need to call
|
||||
* SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
|
||||
* you won't be able to set full-screen display modes.
|
||||
*/
|
||||
extern DECLSPEC int SDL_VideoInit(const char *driver_name, Uint32 flags);
|
||||
extern DECLSPEC void SDL_VideoQuit(void);
|
||||
|
||||
/* This function fills the given character buffer with the name of the
|
||||
* video driver, and returns a pointer to it if the video driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char *SDL_VideoDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/*
|
||||
* This function returns a pointer to the current display surface.
|
||||
* If SDL is doing format conversion on the display surface, this
|
||||
* function returns the publicly visible surface, not the real video
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDL_GetVideoSurface(void);
|
||||
|
||||
/*
|
||||
* This function returns a read-only pointer to information about the
|
||||
* video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt'
|
||||
* member of the returned structure will contain the pixel format of the
|
||||
* "best" video mode.
|
||||
*/
|
||||
extern DECLSPEC const SDL_VideoInfo * SDL_GetVideoInfo(void);
|
||||
|
||||
/*
|
||||
* Check to see if a particular video mode is supported.
|
||||
* It returns 0 if the requested mode is not supported under any bit depth,
|
||||
* or returns the bits-per-pixel of the closest available mode with the
|
||||
* given width and height. If this bits-per-pixel is different from the
|
||||
* one used when setting the video mode, SDL_SetVideoMode() will succeed,
|
||||
* but will emulate the requested bits-per-pixel with a shadow surface.
|
||||
*
|
||||
* The arguments to SDL_VideoModeOK() are the same ones you would pass to
|
||||
* SDL_SetVideoMode()
|
||||
*/
|
||||
extern DECLSPEC int SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Return a pointer to an array of available screen dimensions for the
|
||||
* given format and video flags, sorted largest to smallest. Returns
|
||||
* NULL if there are no dimensions available for a particular format,
|
||||
* or (SDL_Rect **)-1 if any dimension is okay for the given format.
|
||||
*
|
||||
* If 'format' is NULL, the mode list will be for the format given
|
||||
* by SDL_GetVideoInfo()->vfmt
|
||||
*/
|
||||
extern DECLSPEC SDL_Rect ** SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Set up a video mode with the specified width, height and bits-per-pixel.
|
||||
*
|
||||
* If 'bpp' is 0, it is treated as the current display bits per pixel.
|
||||
*
|
||||
* If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
|
||||
* requested bits-per-pixel, but will return whatever video pixel format is
|
||||
* available. The default is to emulate the requested pixel format if it
|
||||
* is not natively available.
|
||||
*
|
||||
* If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
|
||||
* video memory, if possible, and you may have to call SDL_LockSurface()
|
||||
* in order to access the raw framebuffer. Otherwise, the video surface
|
||||
* will be created in system memory.
|
||||
*
|
||||
* If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
|
||||
* updates asynchronously, but you must always lock before accessing pixels.
|
||||
* SDL will wait for updates to complete before returning from the lock.
|
||||
*
|
||||
* If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
|
||||
* that the colors set by SDL_SetColors() will be the colors you get.
|
||||
* Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
|
||||
* of the colors exactly the way they are requested, and you should look
|
||||
* at the video surface structure to determine the actual palette.
|
||||
* If SDL cannot guarantee that the colors you request can be set,
|
||||
* i.e. if the colormap is shared, then the video surface may be created
|
||||
* under emulation in system memory, overriding the SDL_HWSURFACE flag.
|
||||
*
|
||||
* If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
|
||||
* a fullscreen video mode. The default is to create a windowed mode
|
||||
* if the current graphics system has a window manager.
|
||||
* If the SDL library is able to set a fullscreen video mode, this flag
|
||||
* will be set in the surface that is returned.
|
||||
*
|
||||
* If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
|
||||
* two surfaces in video memory and swap between them when you call
|
||||
* SDL_Flip(). This is usually slower than the normal single-buffering
|
||||
* scheme, but prevents "tearing" artifacts caused by modifying video
|
||||
* memory while the monitor is refreshing. It should only be used by
|
||||
* applications that redraw the entire screen on every update.
|
||||
*
|
||||
* If SDL_RESIZABLE is set in 'flags', the SDL library will allow the
|
||||
* window manager, if any, to resize the window at runtime. When this
|
||||
* occurs, SDL will send a SDL_VIDEORESIZE event to you application,
|
||||
* and you must respond to the event by re-calling SDL_SetVideoMode()
|
||||
* with the requested size (or another size that suits the application).
|
||||
*
|
||||
* If SDL_NOFRAME is set in 'flags', the SDL library will create a window
|
||||
* without any title bar or frame decoration. Fullscreen video modes have
|
||||
* this flag set automatically.
|
||||
*
|
||||
* This function returns the video framebuffer surface, or NULL if it fails.
|
||||
*
|
||||
* If you rely on functionality provided by certain video flags, check the
|
||||
* flags of the returned surface to make sure that functionality is available.
|
||||
* SDL will fall back to reduced functionality if the exact flags you wanted
|
||||
* are not available.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDL_SetVideoMode
|
||||
(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/*
|
||||
* Makes sure the given list of rectangles is updated on the given screen.
|
||||
* If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
|
||||
* screen.
|
||||
* These functions should not be called while 'screen' is locked.
|
||||
*/
|
||||
extern DECLSPEC void SDL_UpdateRects
|
||||
(SDL_Surface *screen, int numrects, SDL_Rect *rects);
|
||||
extern DECLSPEC void SDL_UpdateRect
|
||||
(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
|
||||
|
||||
/*
|
||||
* On hardware that supports double-buffering, this function sets up a flip
|
||||
* and returns. The hardware will wait for vertical retrace, and then swap
|
||||
* video buffers before the next video surface blit or lock will return.
|
||||
* On hardware that doesn not support double-buffering, this is equivalent
|
||||
* to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
|
||||
* The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
|
||||
* setting the video mode for this function to perform hardware flipping.
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_Flip(SDL_Surface *screen);
|
||||
|
||||
/*
|
||||
* Set the gamma correction for each of the color channels.
|
||||
* The gamma values range (approximately) between 0.1 and 10.0
|
||||
*
|
||||
* If this function isn't supported directly by the hardware, it will
|
||||
* be emulated using gamma ramps, if available. If successful, this
|
||||
* function returns 0, otherwise it returns -1.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetGamma(float red, float green, float blue);
|
||||
|
||||
/*
|
||||
* Set the gamma translation table for the red, green, and blue channels
|
||||
* of the video hardware. Each table is an array of 256 16-bit quantities,
|
||||
* representing a mapping between the input and output for that channel.
|
||||
* The input is the index into the array, and the output is the 16-bit
|
||||
* gamma value at that index, scaled to the output color precision.
|
||||
*
|
||||
* You may pass NULL for any of the channels to leave it unchanged.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
|
||||
|
||||
/*
|
||||
* Retrieve the current values of the gamma translation tables.
|
||||
*
|
||||
* You must pass in valid pointers to arrays of 256 16-bit quantities.
|
||||
* Any of the pointers may be NULL to ignore that channel.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
|
||||
|
||||
/*
|
||||
* Sets a portion of the colormap for the given 8-bit surface. If 'surface'
|
||||
* is not a palettized surface, this function does nothing, returning 0.
|
||||
* If all of the colors were set as passed to SDL_SetColors(), it will
|
||||
* return 1. If not all the color entries were set exactly as given,
|
||||
* it will return 0, and you should look at the surface palette to
|
||||
* determine the actual color palette.
|
||||
*
|
||||
* When 'surface' is the surface associated with the current display, the
|
||||
* display colormap will be updated with the requested colors. If
|
||||
* SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
|
||||
* will always return 1, and the palette is guaranteed to be set the way
|
||||
* you desire, even if the window colormap has to be warped or run under
|
||||
* emulation.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetColors(SDL_Surface *surface,
|
||||
SDL_Color *colors, int firstcolor, int ncolors);
|
||||
|
||||
/*
|
||||
* Sets a portion of the colormap for a given 8-bit surface.
|
||||
* 'flags' is one or both of:
|
||||
* SDL_LOGPAL -- set logical palette, which controls how blits are mapped
|
||||
* to/from the surface,
|
||||
* SDL_PHYSPAL -- set physical palette, which controls how pixels look on
|
||||
* the screen
|
||||
* Only screens have physical palettes. Separate change of physical/logical
|
||||
* palettes is only possible if the screen has SDL_HWPALETTE set.
|
||||
*
|
||||
* The return value is 1 if all colours could be set as requested, and 0
|
||||
* otherwise.
|
||||
*
|
||||
* SDL_SetColors() is equivalent to calling this function with
|
||||
* flags = (SDL_LOGPAL|SDL_PHYSPAL).
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetPalette(SDL_Surface *surface, int flags,
|
||||
SDL_Color *colors, int firstcolor,
|
||||
int ncolors);
|
||||
|
||||
/*
|
||||
* Maps an RGB triple to an opaque pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDL_MapRGB
|
||||
(SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b);
|
||||
|
||||
/*
|
||||
* Maps an RGBA quadruple to a pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDL_MapRGBA(SDL_PixelFormat *format,
|
||||
Uint8 r, Uint8 g, Uint8 b, Uint8 a);
|
||||
|
||||
/*
|
||||
* Maps a pixel value into the RGB components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDL_GetRGB(Uint32 pixel, SDL_PixelFormat *fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b);
|
||||
|
||||
/*
|
||||
* Maps a pixel value into the RGBA components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDL_GetRGBA(Uint32 pixel, SDL_PixelFormat *fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
|
||||
|
||||
/*
|
||||
* Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* The 'flags' tell what kind of surface to create.
|
||||
* SDL_SWSURFACE means that the surface should be created in system memory.
|
||||
* SDL_HWSURFACE means that the surface should be created in video memory,
|
||||
* with the same format as the display surface. This is useful for surfaces
|
||||
* that will not change much, to take advantage of hardware acceleration
|
||||
* when being blitted to the display surface.
|
||||
* SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
|
||||
* this surface, but you must always lock it before accessing the pixels.
|
||||
* SDL will wait for current blits to finish before returning from the lock.
|
||||
* SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
|
||||
* If the hardware supports acceleration of colorkey blits between
|
||||
* two surfaces in video memory, SDL will try to place the surface in
|
||||
* video memory. If this isn't possible or if there is no hardware
|
||||
* acceleration available, the surface will be placed in system memory.
|
||||
* SDL_SRCALPHA means that the surface will be used for alpha blits and
|
||||
* if the hardware supports hardware acceleration of alpha blits between
|
||||
* two surfaces in video memory, to place the surface in video memory
|
||||
* if possible, otherwise it will be placed in system memory.
|
||||
* If the surface is created in video memory, blits will be _much_ faster,
|
||||
* but the surface format must be identical to the video surface format,
|
||||
* and the only way to access the pixels member of the surface is to use
|
||||
* the SDL_LockSurface() and SDL_UnlockSurface() calls.
|
||||
* If the requested surface actually resides in video memory, SDL_HWSURFACE
|
||||
* will be set in the flags member of the returned surface. If for some
|
||||
* reason the surface could not be placed in video memory, it will not have
|
||||
* the SDL_HWSURFACE flag set, and will be created in system memory instead.
|
||||
*/
|
||||
#define SDL_AllocSurface SDL_CreateRGBSurface
|
||||
extern DECLSPEC SDL_Surface *SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width, int height, int depth, int pitch,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC void SDL_FreeSurface(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* SDL_LockSurface() sets up a surface for directly accessing the pixels.
|
||||
* Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
|
||||
* to and read from 'surface->pixels', using the pixel format stored in
|
||||
* 'surface->format'. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change. In particular, if the
|
||||
* SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
|
||||
* will not need to lock the display surface before accessing it.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*/
|
||||
extern DECLSPEC int SDL_LockSurface(SDL_Surface *surface);
|
||||
extern DECLSPEC void SDL_UnlockSurface(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* Load a surface from a seekable SDL data source (memory or file.)
|
||||
* If 'freesrc' is non-zero, the source will be closed after being read.
|
||||
* Returns the new surface, or NULL if there was an error.
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDL_LoadBMP_RW(SDL_RWops *src, int freesrc);
|
||||
|
||||
/* Convenience macro -- load a surface from a file */
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/*
|
||||
* Save a surface to a seekable SDL data source (memory or file.)
|
||||
* If 'freedst' is non-zero, the source will be closed after being written.
|
||||
* Returns 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SaveBMP_RW
|
||||
(SDL_Surface *surface, SDL_RWops *dst, int freedst);
|
||||
|
||||
/* Convenience macro -- save a surface to a file */
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/*
|
||||
* Sets the color key (transparent pixel) in a blittable surface.
|
||||
* If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
|
||||
* 'key' will be the transparent pixel in the source image of a blit.
|
||||
* SDL_RLEACCEL requests RLE acceleration for the surface if present,
|
||||
* and removes RLE acceleration if absent.
|
||||
* If 'flag' is 0, this function clears any current color key.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetColorKey
|
||||
(SDL_Surface *surface, Uint32 flag, Uint32 key);
|
||||
|
||||
/*
|
||||
* This function sets the alpha value for the entire surface, as opposed to
|
||||
* using the alpha component of each pixel. This value measures the range
|
||||
* of transparency of the surface, 0 being completely transparent to 255
|
||||
* being completely opaque. An 'alpha' value of 255 causes blits to be
|
||||
* opaque, the source pixels copied to the destination (the default). Note
|
||||
* that per-surface alpha can be combined with colorkey transparency.
|
||||
*
|
||||
* If 'flag' is 0, alpha blending is disabled for the surface.
|
||||
* If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
|
||||
* OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
|
||||
* surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed.
|
||||
*/
|
||||
extern DECLSPEC int SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
|
||||
|
||||
/*
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect);
|
||||
|
||||
/*
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
* 'rect' must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
|
||||
|
||||
/*
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*
|
||||
* This function is used internally by SDL_DisplayFormat().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDL_ConvertSurface
|
||||
(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
|
||||
|
||||
/*
|
||||
* This performs a fast blit from the source surface to the destination
|
||||
* surface. It assumes that the source and destination rectangles are
|
||||
* the same size. If either 'srcrect' or 'dstrect' are NULL, the entire
|
||||
* surface (src or dst) is copied. The final blit rectangles are saved
|
||||
* in 'srcrect' and 'dstrect' after all clipping is performed.
|
||||
* If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without alpha and colorkey
|
||||
* are defined as follows:
|
||||
*
|
||||
* RGBA->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using alpha-channel).
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value);
|
||||
* set destination alpha to opaque.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB, set destination alpha to opaque.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* RGBA->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source alpha channel) the RGB values;
|
||||
* leave destination alpha untouched. [Note: is this correct?]
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy all of RGBA to the destination.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value).
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* If either of the surfaces were in video memory, and the blit returns -2,
|
||||
* the video memory was lost, so it should be reloaded with artwork and
|
||||
* re-blitted:
|
||||
while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
|
||||
while ( SDL_LockSurface(image) < 0 )
|
||||
Sleep(10);
|
||||
-- Write image pixels to image->pixels --
|
||||
SDL_UnlockSurface(image);
|
||||
}
|
||||
* This happens under DirectX 5.0 when the system switches away from your
|
||||
* fullscreen application. The lock will also fail until you have access
|
||||
* to the video memory again.
|
||||
*/
|
||||
/* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/* This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDL_UpperBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
/* This is a semi-private blit function and it performs low-level surface
|
||||
blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDL_LowerBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/*
|
||||
* This function performs a fast fill of the given rectangle with 'color'
|
||||
* The given rectangle is clipped to the destination surface clip area
|
||||
* and the final fill rectangle is saved in the passed in pointer.
|
||||
* If 'dstrect' is NULL, the whole surface will be filled with 'color'
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
* This function returns 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDL_FillRect
|
||||
(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
|
||||
|
||||
/*
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer, suitable for fast
|
||||
* blitting onto the display surface. It calls SDL_ConvertSurface()
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDL_DisplayFormat(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer (if possible),
|
||||
* suitable for fast alpha blitting onto the display surface.
|
||||
* The new surface will always have an alpha channel.
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDL_DisplayFormatAlpha(SDL_Surface *surface);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* YUV video surface overlay functions */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/* This function creates a video output overlay
|
||||
Calling the returned surface an overlay is something of a misnomer because
|
||||
the contents of the display surface underneath the area where the overlay
|
||||
is shown is undefined - it may be overwritten with the converted YUV data.
|
||||
*/
|
||||
extern DECLSPEC SDL_Overlay *SDL_CreateYUVOverlay(int width, int height,
|
||||
Uint32 format, SDL_Surface *display);
|
||||
|
||||
/* Lock an overlay for direct access, and unlock it when you are done */
|
||||
extern DECLSPEC int SDL_LockYUVOverlay(SDL_Overlay *overlay);
|
||||
extern DECLSPEC void SDL_UnlockYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/* Blit a video overlay to the display surface.
|
||||
The contents of the video surface underneath the blit destination are
|
||||
not defined.
|
||||
The width and height of the destination rectangle may be different from
|
||||
that of the overlay, but currently only 2x scaling is supported.
|
||||
*/
|
||||
extern DECLSPEC int SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect);
|
||||
|
||||
/* Free a video overlay */
|
||||
extern DECLSPEC void SDL_FreeYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* OpenGL support functions. */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*
|
||||
* Dynamically load a GL driver, if SDL is built with dynamic GL.
|
||||
*
|
||||
* SDL links normally with the OpenGL library on your system by default,
|
||||
* but you can compile it to dynamically load the GL driver at runtime.
|
||||
* If you do this, you need to retrieve all of the GL functions used in
|
||||
* your program from the dynamic library using SDL_GL_GetProcAddress().
|
||||
*
|
||||
* This is disabled in default builds of SDL.
|
||||
*/
|
||||
extern DECLSPEC int SDL_GL_LoadLibrary(const char *path);
|
||||
|
||||
/*
|
||||
* Get the address of a GL function (for extension functions)
|
||||
*/
|
||||
extern DECLSPEC void *SDL_GL_GetProcAddress(const char* proc);
|
||||
|
||||
/*
|
||||
* Set an attribute of the OpenGL subsystem before intialization.
|
||||
*/
|
||||
extern DECLSPEC int SDL_GL_SetAttribute(SDL_GLattr attr, int value);
|
||||
|
||||
/*
|
||||
* Get an attribute of the OpenGL subsystem from the windowing
|
||||
* interface, such as glX. This is of course different from getting
|
||||
* the values from SDL's internal OpenGL subsystem, which only
|
||||
* stores the values you request before initialization.
|
||||
*
|
||||
* Developers should track the values they pass into SDL_GL_SetAttribute
|
||||
* themselves if they want to retrieve these values.
|
||||
*/
|
||||
extern DECLSPEC int SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
|
||||
|
||||
/*
|
||||
* Swap the OpenGL buffers, if double-buffering is supported.
|
||||
*/
|
||||
extern DECLSPEC void SDL_GL_SwapBuffers(void);
|
||||
|
||||
/*
|
||||
* Internal functions that should not be called unless you have read
|
||||
* and understood the source code for these functions.
|
||||
*/
|
||||
extern DECLSPEC void SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
|
||||
extern DECLSPEC void SDL_GL_Lock(void);
|
||||
extern DECLSPEC void SDL_GL_Unlock(void);
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* These functions allow interaction with the window manager, if any. */
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*
|
||||
* Sets/Gets the title and icon text of the display window
|
||||
*/
|
||||
extern DECLSPEC void SDL_WM_SetCaption(const char *title, const char *icon);
|
||||
extern DECLSPEC void SDL_WM_GetCaption(char **title, char **icon);
|
||||
|
||||
/*
|
||||
* Sets the icon for the display window.
|
||||
* This function must be called before the first call to SDL_SetVideoMode().
|
||||
* It takes an icon surface, and a mask in MSB format.
|
||||
* If 'mask' is NULL, the entire icon surface will be used as the icon.
|
||||
*/
|
||||
extern DECLSPEC void SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
|
||||
|
||||
/*
|
||||
* This function iconifies the window, and returns 1 if it succeeded.
|
||||
* If the function succeeds, it generates an SDL_APPACTIVE loss event.
|
||||
* This function is a noop and returns 0 in non-windowed environments.
|
||||
*/
|
||||
extern DECLSPEC int SDL_WM_IconifyWindow(void);
|
||||
|
||||
/*
|
||||
* Toggle fullscreen mode without changing the contents of the screen.
|
||||
* If the display surface does not require locking before accessing
|
||||
* the pixel information, then the memory pointers will not change.
|
||||
*
|
||||
* If this function was able to toggle fullscreen mode (change from
|
||||
* running in a window to fullscreen, or vice-versa), it will return 1.
|
||||
* If it is not implemented, or fails, it returns 0.
|
||||
*
|
||||
* The next call to SDL_SetVideoMode() will set the mode fullscreen
|
||||
* attribute based on the flags parameter - if SDL_FULLSCREEN is not
|
||||
* set, then the display will be windowed by default where supported.
|
||||
*
|
||||
* This is currently only implemented in the X11 video driver.
|
||||
*/
|
||||
extern DECLSPEC int SDL_WM_ToggleFullScreen(SDL_Surface *surface);
|
||||
|
||||
/*
|
||||
* This function allows you to set and query the input grab state of
|
||||
* the application. It returns the new input grab state.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_GRAB_QUERY = -1,
|
||||
SDL_GRAB_OFF = 0,
|
||||
SDL_GRAB_ON = 1,
|
||||
SDL_GRAB_FULLSCREEN /* Used internally */
|
||||
} SDL_GrabMode;
|
||||
/*
|
||||
* Grabbing means that the mouse is confined to the application window,
|
||||
* and nearly all keyboard input is passed directly to the application,
|
||||
* and not interpreted by a window manager, if any.
|
||||
*/
|
||||
extern DECLSPEC SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);
|
||||
|
||||
/* Not in public API at the moment - do not use! */
|
||||
extern DECLSPEC int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
91
contrib/sdk/sources/SDL-1.2.2_newlib/include/begin_code.h
Executable file
91
contrib/sdk/sources/SDL-1.2.2_newlib/include/begin_code.h
Executable file
@ -0,0 +1,91 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
/* This file sets things up for C dynamic library function definitions,
|
||||
static inlined functions, and structures aligned at 4-byte alignment.
|
||||
If you don't like ugly C preprocessor code, don't look at this file. :)
|
||||
*/
|
||||
|
||||
/* This shouldn't be nested -- included it around code only. */
|
||||
#ifdef _begin_code_h
|
||||
#error Nested inclusion of begin_code.h
|
||||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
/* Some compilers use a special export keyword */
|
||||
#ifndef DECLSPEC
|
||||
# ifdef __BEOS__
|
||||
# if defined(__GNUC__)
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC __declspec(export)
|
||||
# endif
|
||||
# else
|
||||
# ifdef WIN32UNDEFINED
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Force structure packing at 4 byte alignment.
|
||||
This is necessary if the header is included in code which has structure
|
||||
packing set to an alternate value, say for loading structures from disk.
|
||||
The packing is reset to the previous value in close_code.h
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4103)
|
||||
#endif
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(push,4)
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
/* Set up compiler-specific options for inlining functions */
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#ifdef __GNUC__
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
/* Add any special compiler-specific cases here */
|
||||
#if defined(_MSC_VER)
|
||||
#define __inline__ __inline
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||||
#define __inline__ inline
|
||||
#define SDL_INLINE_OKAY
|
||||
#endif /* Not a funky compiler */
|
||||
#endif /* Visual C++ */
|
||||
#endif /* GNU C */
|
||||
#endif /* SDL_INLINE_OKAY */
|
||||
|
||||
/* If inlining isn't supported, remove "__inline__", turning static
|
||||
inlined functions into static functions (resulting in code bloat
|
||||
in all files which include the offending header files)
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#define __inline__
|
||||
#endif
|
||||
|
36
contrib/sdk/sources/SDL-1.2.2_newlib/include/close_code.h
Executable file
36
contrib/sdk/sources/SDL-1.2.2_newlib/include/close_code.h
Executable file
@ -0,0 +1,36 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
/* This file reverses the effects of begin_code.h and should be included
|
||||
after you finish any function and structure declarations in your headers
|
||||
*/
|
||||
|
||||
#undef _begin_code_h
|
||||
|
||||
/* Reset structure packing at previous byte alignment */
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(pop)
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
66
contrib/sdk/sources/SDL-1.2.2_newlib/src/Makefile
Executable file
66
contrib/sdk/sources/SDL-1.2.2_newlib/src/Makefile
Executable file
@ -0,0 +1,66 @@
|
||||
# SDL build makefile_test
|
||||
# writed by maxcodehack
|
||||
|
||||
|
||||
CC = kos32-gcc
|
||||
AR = kos32-ar
|
||||
LD = kos32-ld
|
||||
|
||||
SDK_DIR:= $(abspath ../../..)
|
||||
|
||||
endian_OBJS = endian/SDL_endian.o
|
||||
file_OBJS = file/SDL_rwops.o
|
||||
|
||||
hermes_OBJS = hermes/mmxp2_32.o hermes/mmx_main.o hermes/x86p_16.o \
|
||||
hermes/x86p_32.o hermes/x86_main.o
|
||||
|
||||
thread_OBJS = thread/SDL_syscond.o thread/SDL_sysmutex.o thread/SDL_syssem.o \
|
||||
thread/SDL_systhread.o thread/SDL_thread.o
|
||||
timer_OBJS = timer/SDL_timer.o timer/dummy/SDL_systimer.o
|
||||
event_OBJS = events/SDL_active.o events/SDL_events.o events/SDL_expose.o \
|
||||
events/SDL_keyboard.o events/SDL_mouse.o events/SDL_quit.o \
|
||||
events/SDL_resize.o
|
||||
video_OBJS = video/SDL_blit_0.o video/SDL_blit_1.o video/SDL_blit_A.o \
|
||||
video/SDL_blit.o video/SDL_blit_N.o video/SDL_bmp.o \
|
||||
video/SDL_cursor.o video/SDL_gamma.o video/SDL_pixels.o \
|
||||
video/SDL_RLEaccel.o video/SDL_stretch.o video/SDL_surface.o \
|
||||
video/SDL_video.o video/SDL_yuv.o video/SDL_yuv_mmx.o \
|
||||
video/SDL_yuv_sw.o video/menuetos/SDL_menuetevents.o \
|
||||
video/menuetos/SDL_menuetvideo.o
|
||||
audio_OBJS = audio/SDL_kolibri_audio.o
|
||||
|
||||
curr_OBJS = SDL.o SDL_error.o SDL_fatal.o SDL_getenv.o
|
||||
|
||||
OBJS = $(endian_OBJS) $(file_OBJS) $(hermes_OBJS) $(thread_OBJS) \
|
||||
$(timer_OBJS) $(event_OBJS) $(video_OBJS) $(curr_OBJS) $(audio_OBJS)
|
||||
|
||||
CFLAGS = -c -O2 -D_REENTRANT -I../include -I SYSCALL/include -I. -DPACKAGE=\"SDL\" -DVERSION=\"1.2.2\" \
|
||||
-fexpensive-optimizations -Wall -DENABLE_AUDIO -UDISABLE_AUDIO -DDISABLE_JOYSTICK \
|
||||
-DDISABLE_CDROM -DDISABLE_THREADS -DENABLE_TIMERS \
|
||||
-DUSE_ASMBLIT -Ihermes -Iaudio -Ivideo -Ievents \
|
||||
-Ijoystick -Icdrom -Ithread -Itimer -Iendian -Ifile -DENABLE_MENUETOS \
|
||||
-DNO_SIGNAL_H -DDISABLE_STDIO -DNEED_SDL_GETENV -DENABLE_FILE -UDISABLE_FILE \
|
||||
-D__MENUETOS__ -DDEBUG_VIDEO -UWIN32 -U_Win32 -U_WIN32 -U__MINGW32__ \
|
||||
-I../../newlib/libc/include/
|
||||
|
||||
|
||||
LDFLAGS = -shared -s -T../../newlib/libc/app.lds -nostdlib --image-base 0 -L /home/autobuild/tools/win32/mingw32/lib -lgcc -lz -ldll -lc.dll
|
||||
|
||||
ARFLAGS = crs
|
||||
|
||||
all: libSDL.a
|
||||
|
||||
install: libSDL.a
|
||||
mv -f libSDL.a $(SDK_DIR)/lib
|
||||
|
||||
libSDL.a: $(OBJS)
|
||||
$(AR) $(ARFLAGS) libSDL.a $(OBJS) SYSCALL/src/*.o
|
||||
|
||||
%.o : %.asm Makefile
|
||||
nasm -f coff $< $
|
||||
|
||||
%.o : %.c Makefile
|
||||
$(CC) $(CFLAGS) -o $@ $<
|
||||
|
||||
clean:
|
||||
rm -f */*.o \ rm *.o \ rm */*/*.o
|
232
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL.c
Executable file
232
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL.c
Executable file
@ -0,0 +1,232 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL.c,v 1.3 2001/05/23 23:35:09 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Initialization code for SDL */
|
||||
|
||||
#include <stdlib.h> /* For getenv() */
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_fatal.h"
|
||||
#ifndef DISABLE_VIDEO
|
||||
#include "SDL_leaks.h"
|
||||
#endif
|
||||
|
||||
/* Initialization/Cleanup routines */
|
||||
#ifndef DISABLE_JOYSTICK
|
||||
extern int SDL_JoystickInit(void);
|
||||
extern void SDL_JoystickQuit(void);
|
||||
#endif
|
||||
#ifndef DISABLE_CDROM
|
||||
extern int SDL_CDROMInit(void);
|
||||
extern void SDL_CDROMQuit(void);
|
||||
#endif
|
||||
#ifndef DISABLE_TIMERS
|
||||
extern void SDL_StartTicks(void);
|
||||
extern int SDL_TimerInit(void);
|
||||
extern void SDL_TimerQuit(void);
|
||||
#endif
|
||||
|
||||
/* The current SDL version */
|
||||
static SDL_version version =
|
||||
{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
|
||||
|
||||
/* The initialized subsystems */
|
||||
static Uint32 SDL_initialized = 0;
|
||||
static Uint32 ticks_started = 0;
|
||||
|
||||
#ifdef CHECK_LEAKS
|
||||
int surfaces_allocated = 0;
|
||||
#endif
|
||||
|
||||
int SDL_InitSubSystem(Uint32 flags)
|
||||
{
|
||||
#ifndef DISABLE_VIDEO
|
||||
/* Initialize the video/event subsystem */
|
||||
if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
|
||||
if ( SDL_VideoInit(getenv("SDL_VIDEODRIVER"),
|
||||
(flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_VIDEO;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_VIDEO ) {
|
||||
SDL_SetError("SDL not built with video support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_AUDIO
|
||||
/* Initialize the audio subsystem */
|
||||
if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
|
||||
if ( SDL_AudioInit(getenv("SDL_AUDIODRIVER")) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_AUDIO;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_AUDIO ) {
|
||||
SDL_SetError("SDL not built with audio support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_TIMERS
|
||||
/* Initialize the timer subsystem */
|
||||
if ( ! ticks_started ) {
|
||||
SDL_StartTicks();
|
||||
ticks_started = 1;
|
||||
}
|
||||
if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
|
||||
if ( SDL_TimerInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_TIMER;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_TIMER ) {
|
||||
SDL_SetError("SDL not built with timer support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_JOYSTICK
|
||||
/* Initialize the joystick subsystem */
|
||||
if ( (flags & SDL_INIT_JOYSTICK) &&
|
||||
!(SDL_initialized & SDL_INIT_JOYSTICK) ) {
|
||||
if ( SDL_JoystickInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_JOYSTICK;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_JOYSTICK ) {
|
||||
SDL_SetError("SDL not built with joystick support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_CDROM
|
||||
/* Initialize the CD-ROM subsystem */
|
||||
if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
|
||||
if ( SDL_CDROMInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_CDROM;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_CDROM ) {
|
||||
SDL_SetError("SDL not built with cdrom support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
return(0);
|
||||
}
|
||||
|
||||
int SDL_Init(Uint32 flags)
|
||||
{
|
||||
/* Clear the error message */
|
||||
SDL_ClearError();
|
||||
|
||||
/* Initialize the desired subsystems */
|
||||
if ( SDL_InitSubSystem(flags) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Everything is initialized */
|
||||
if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
|
||||
SDL_InstallParachute();
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_QuitSubSystem(Uint32 flags)
|
||||
{
|
||||
/* Shut down requested initialized subsystems */
|
||||
#ifndef DISABLE_CDROM
|
||||
if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
|
||||
SDL_CDROMQuit();
|
||||
SDL_initialized &= ~SDL_INIT_CDROM;
|
||||
}
|
||||
#endif
|
||||
#ifndef DISABLE_JOYSTICK
|
||||
if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
|
||||
SDL_JoystickQuit();
|
||||
SDL_initialized &= ~SDL_INIT_JOYSTICK;
|
||||
}
|
||||
#endif
|
||||
#ifndef DISABLE_TIMERS
|
||||
if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
|
||||
SDL_TimerQuit();
|
||||
SDL_initialized &= ~SDL_INIT_TIMER;
|
||||
}
|
||||
#endif
|
||||
#ifndef DISABLE_AUDIO
|
||||
if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
|
||||
SDL_AudioQuit();
|
||||
SDL_initialized &= ~SDL_INIT_AUDIO;
|
||||
}
|
||||
#endif
|
||||
#ifndef DISABLE_VIDEO
|
||||
if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
|
||||
SDL_VideoQuit();
|
||||
SDL_initialized &= ~SDL_INIT_VIDEO;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
Uint32 SDL_WasInit(Uint32 flags)
|
||||
{
|
||||
if ( ! flags ) {
|
||||
flags = SDL_INIT_EVERYTHING;
|
||||
}
|
||||
return (SDL_initialized&flags);
|
||||
}
|
||||
|
||||
void SDL_Quit(void)
|
||||
{
|
||||
/* Quit all subsystems */
|
||||
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
|
||||
|
||||
#ifdef CHECK_LEAKS
|
||||
/* Print the number of surfaces not freed */
|
||||
if ( surfaces_allocated != 0 ) {
|
||||
SDL_printf("SDL Warning: %d SDL surfaces extant\n",
|
||||
surfaces_allocated);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Uninstall any parachute signal handlers */
|
||||
SDL_UninstallParachute();
|
||||
}
|
||||
|
||||
/* Return the library version number */
|
||||
const SDL_version * SDL_Linked_Version(void)
|
||||
{
|
||||
return(&version);
|
||||
}
|
352
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_error.c
Executable file
352
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_error.c
Executable file
@ -0,0 +1,352 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_error.c,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* Simple error handling in SDL */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_getenv.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_error_c.h"
|
||||
#ifndef DISABLE_THREADS
|
||||
#include "SDL_thread_c.h"
|
||||
#endif
|
||||
|
||||
#ifdef DISABLE_THREADS
|
||||
/* The default (non-thread-safe) global error variable */
|
||||
static SDL_error SDL_global_error;
|
||||
|
||||
#define SDL_GetErrBuf() (&SDL_global_error)
|
||||
#endif /* DISABLE_THREADS */
|
||||
|
||||
#ifdef __CYGWIN__
|
||||
#define DISABLE_STDIO
|
||||
#endif
|
||||
|
||||
#define SDL_ERRBUFIZE 1024
|
||||
|
||||
/* Private functions */
|
||||
|
||||
static int vdprintf_help(unsigned c)
|
||||
{
|
||||
int d0;
|
||||
if(c=='\n')
|
||||
{
|
||||
c='\r';
|
||||
__asm__ __volatile__("int $0x40":"=&a"(d0):"0"(63),"b"(1),"c"(c));
|
||||
c='\n';
|
||||
__asm__ __volatile__("int $0x40":"=&a"(d0):"0"(63),"b"(1),"c"(c));
|
||||
return 0;
|
||||
}
|
||||
__asm__ __volatile__("int $0x40":"=&a"(d0):"0"(63),"b"(1),"c"(c));
|
||||
return 0 ;
|
||||
}
|
||||
|
||||
static void xputs(char * p)
|
||||
{
|
||||
for(;*p;p++) vdprintf_help((*p)&0xff);
|
||||
}
|
||||
|
||||
static char dbg_buf[1024];
|
||||
|
||||
void SDL_printf(const char * fmt,...)
|
||||
{
|
||||
va_list ap;
|
||||
va_start(ap,fmt);
|
||||
vsprintf(dbg_buf,fmt,ap);
|
||||
va_end(ap);
|
||||
xputs(dbg_buf);
|
||||
}
|
||||
|
||||
static void SDL_LookupString(const Uint8 *key, Uint16 *buf, int buflen)
|
||||
{
|
||||
/* FIXME: Add code to lookup key in language string hash-table */
|
||||
|
||||
/* Key not found in language string hash-table */
|
||||
while ( *key && (--buflen > 0) ) {
|
||||
*buf++ = *key++;
|
||||
}
|
||||
*buf = 0; /* NULL terminate string */
|
||||
}
|
||||
|
||||
/* Public functions */
|
||||
|
||||
void SDL_SetError (const char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
SDL_error *error;
|
||||
|
||||
/* Copy in the key, mark error as valid */
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 1;
|
||||
strncpy((char *)error->key, fmt, sizeof(error->key));
|
||||
error->key[sizeof(error->key)-1] = '\0';
|
||||
|
||||
va_start(ap, fmt);
|
||||
error->argc = 0;
|
||||
while ( *fmt ) {
|
||||
if ( *fmt++ == '%' ) {
|
||||
switch (*fmt++) {
|
||||
case 0: /* Malformed format string.. */
|
||||
--fmt;
|
||||
break;
|
||||
#if 0 /* What is a character anyway? (UNICODE issues) */
|
||||
case 'c':
|
||||
error->args[error->argc++].value_c =
|
||||
va_arg(ap, unsigned char);
|
||||
break;
|
||||
#endif
|
||||
case 'd':
|
||||
error->args[error->argc++].value_i =
|
||||
va_arg(ap, int);
|
||||
break;
|
||||
case 'f':
|
||||
error->args[error->argc++].value_f =
|
||||
va_arg(ap, double);
|
||||
break;
|
||||
case 'p':
|
||||
error->args[error->argc++].value_ptr =
|
||||
va_arg(ap, void *);
|
||||
break;
|
||||
case 's':
|
||||
{
|
||||
int index = error->argc;
|
||||
strncpy((char *)error->args[index].buf,
|
||||
va_arg(ap, char *), ERR_MAX_STRLEN);
|
||||
error->args[index].buf[ERR_MAX_STRLEN-1] = 0;
|
||||
error->argc++;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if ( error->argc >= ERR_MAX_ARGS ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
va_end(ap);
|
||||
|
||||
SDL_printf("SDL_SetError: %s\n", SDL_GetError());
|
||||
}
|
||||
|
||||
/* Print out an integer value to a UNICODE buffer */
|
||||
static int PrintInt(Uint16 *str, unsigned int maxlen, int value)
|
||||
{
|
||||
char tmp[128];
|
||||
int len, i;
|
||||
|
||||
sprintf(tmp, "%d", value);
|
||||
len = 0;
|
||||
if ( strlen(tmp) < maxlen ) {
|
||||
for ( i=0; tmp[i]; ++i ) {
|
||||
*str++ = tmp[i];
|
||||
++len;
|
||||
}
|
||||
}
|
||||
return(len);
|
||||
}
|
||||
/* Print out a double value to a UNICODE buffer */
|
||||
static int PrintDouble(Uint16 *str, unsigned int maxlen, double value)
|
||||
{
|
||||
char tmp[128];
|
||||
int len, i;
|
||||
|
||||
sprintf(tmp, "%f", value);
|
||||
len = 0;
|
||||
if ( strlen(tmp) < maxlen ) {
|
||||
for ( i=0; tmp[i]; ++i ) {
|
||||
*str++ = tmp[i];
|
||||
++len;
|
||||
}
|
||||
}
|
||||
return(len);
|
||||
}
|
||||
/* Print out a pointer value to a UNICODE buffer */
|
||||
static int PrintPointer(Uint16 *str, unsigned int maxlen, void *value)
|
||||
{
|
||||
char tmp[128];
|
||||
int len, i;
|
||||
|
||||
sprintf(tmp, "%p", value);
|
||||
len = 0;
|
||||
if ( strlen(tmp) < maxlen ) {
|
||||
for ( i=0; tmp[i]; ++i ) {
|
||||
*str++ = tmp[i];
|
||||
++len;
|
||||
}
|
||||
}
|
||||
return(len);
|
||||
}
|
||||
|
||||
/* This function has a bit more overhead than most error functions
|
||||
so that it supports internationalization and thread-safe errors.
|
||||
*/
|
||||
Uint16 *SDL_GetErrorMsgUNICODE(Uint16 *errstr, unsigned int maxlen)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
/* Clear the error string */
|
||||
*errstr = 0; --maxlen;
|
||||
|
||||
/* Get the thread-safe error, and print it out */
|
||||
error = SDL_GetErrBuf();
|
||||
if ( error->error ) {
|
||||
Uint16 translated[ERR_MAX_STRLEN], *fmt, *msg;
|
||||
int len;
|
||||
int argi;
|
||||
|
||||
/* Print out the UNICODE error message */
|
||||
SDL_LookupString(error->key, translated, sizeof(translated));
|
||||
msg = errstr;
|
||||
argi = 0;
|
||||
for ( fmt=translated; *fmt && (maxlen > 0); ) {
|
||||
if ( *fmt == '%' ) {
|
||||
switch (fmt[1]) {
|
||||
case 'S': /* Special SKIP operand */
|
||||
argi += (fmt[2] - '0');
|
||||
++fmt;
|
||||
break;
|
||||
case '%':
|
||||
*msg++ = '%';
|
||||
maxlen -= 1;
|
||||
break;
|
||||
#if 0 /* What is a character anyway? (UNICODE issues) */
|
||||
case 'c':
|
||||
*msg++ = (unsigned char)
|
||||
error->args[argi++].value_c;
|
||||
maxlen -= 1;
|
||||
break;
|
||||
#endif
|
||||
case 'd':
|
||||
len = PrintInt(msg, maxlen,
|
||||
error->args[argi++].value_i);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'f':
|
||||
len = PrintDouble(msg, maxlen,
|
||||
error->args[argi++].value_f);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'p':
|
||||
len = PrintPointer(msg, maxlen,
|
||||
error->args[argi++].value_ptr);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 's': /* UNICODE string */
|
||||
{ Uint16 buf[ERR_MAX_STRLEN], *str;
|
||||
SDL_LookupString(error->args[argi++].buf, buf, sizeof(buf));
|
||||
str = buf;
|
||||
while ( *str && (maxlen > 0) ) {
|
||||
*msg++ = *str++;
|
||||
maxlen -= 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
fmt += 2;
|
||||
} else {
|
||||
*msg++ = *fmt++;
|
||||
maxlen -= 1;
|
||||
}
|
||||
}
|
||||
*msg = 0; /* NULL terminate the string */
|
||||
}
|
||||
return(errstr);
|
||||
}
|
||||
|
||||
Uint8 *SDL_GetErrorMsg(Uint8 *errstr, unsigned int maxlen)
|
||||
{
|
||||
Uint16 *errstr16;
|
||||
unsigned int i;
|
||||
|
||||
/* Allocate the UNICODE buffer */
|
||||
errstr16 = (Uint16 *)malloc(maxlen * (sizeof *errstr16));
|
||||
if ( ! errstr16 ) {
|
||||
strncpy((char *)errstr, "Out of memory", maxlen);
|
||||
errstr[maxlen-1] = '\0';
|
||||
return(errstr);
|
||||
}
|
||||
|
||||
/* Get the error message */
|
||||
SDL_GetErrorMsgUNICODE(errstr16, maxlen);
|
||||
|
||||
/* Convert from UNICODE to Latin1 encoding */
|
||||
for ( i=0; i<maxlen; ++i ) {
|
||||
errstr[i] = (Uint8)errstr16[i];
|
||||
}
|
||||
|
||||
/* Free UNICODE buffer (if necessary) */
|
||||
free(errstr16);
|
||||
|
||||
return(errstr);
|
||||
}
|
||||
|
||||
/* Available for backwards compatibility */
|
||||
char *SDL_GetError (void)
|
||||
{
|
||||
static char errmsg[SDL_ERRBUFIZE];
|
||||
|
||||
return((char *)SDL_GetErrorMsg((unsigned char *)errmsg, SDL_ERRBUFIZE));
|
||||
}
|
||||
|
||||
void SDL_ClearError(void)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 0;
|
||||
}
|
||||
|
||||
/* Very common errors go here */
|
||||
void SDL_Error(SDL_errorcode code)
|
||||
{
|
||||
switch (code) {
|
||||
case SDL_ENOMEM:
|
||||
SDL_SetError("Out of memory");
|
||||
break;
|
||||
case SDL_EFREAD:
|
||||
SDL_SetError("Error reading from datastream");
|
||||
break;
|
||||
case SDL_EFWRITE:
|
||||
SDL_SetError("Error writing to datastream");
|
||||
break;
|
||||
case SDL_EFSEEK:
|
||||
SDL_SetError("Error seeking in datastream");
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("Unknown SDL error");
|
||||
break;
|
||||
}
|
||||
}
|
62
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_error_c.h
Executable file
62
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_error_c.h
Executable file
@ -0,0 +1,62 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_error_c.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* This file defines a structure that carries language-independent
|
||||
error messages
|
||||
*/
|
||||
|
||||
#ifndef _SDL_error_c_h
|
||||
#define _SDL_error_c_h
|
||||
|
||||
#define ERR_MAX_STRLEN 128
|
||||
#define ERR_MAX_ARGS 5
|
||||
|
||||
typedef struct {
|
||||
/* This is a numeric value corresponding to the current error */
|
||||
int error;
|
||||
|
||||
/* This is a key used to index into a language hashtable containing
|
||||
internationalized versions of the SDL error messages. If the key
|
||||
is not in the hashtable, or no hashtable is available, the key is
|
||||
used directly as an error message format string.
|
||||
*/
|
||||
unsigned char key[ERR_MAX_STRLEN];
|
||||
|
||||
/* These are the arguments for the error functions */
|
||||
int argc;
|
||||
union {
|
||||
void *value_ptr;
|
||||
#if 0 /* What is a character anyway? (UNICODE issues) */
|
||||
unsigned char value_c;
|
||||
#endif
|
||||
int value_i;
|
||||
double value_f;
|
||||
unsigned char buf[ERR_MAX_STRLEN];
|
||||
} args[ERR_MAX_ARGS];
|
||||
} SDL_error;
|
||||
|
||||
#endif /* _SDL_error_c_h */
|
46
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_fatal.c
Executable file
46
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_fatal.c
Executable file
@ -0,0 +1,46 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
void SDL_printf_error(const char * fmt,...)
|
||||
{
|
||||
int pid;
|
||||
va_list args;
|
||||
va_start(args,fmt);
|
||||
vprintf(fmt,args);
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
|
||||
void SDL_InstallParachute(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void SDL_UninstallParachute(void)
|
||||
{
|
||||
return;
|
||||
}
|
32
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_fatal.h
Executable file
32
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_fatal.h
Executable file
@ -0,0 +1,32 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@devolution.com
|
||||
*/
|
||||
|
||||
#ifdef SAVE_RCSID
|
||||
static char rcsid =
|
||||
"@(#) $Id: SDL_fatal.h,v 1.2 2001/04/26 16:50:17 hercules Exp $";
|
||||
#endif
|
||||
|
||||
/* General fatal signal handling code for SDL */
|
||||
|
||||
extern void SDL_InstallParachute(void);
|
||||
extern void SDL_UninstallParachute(void);
|
||||
|
171
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_getenv.c
Executable file
171
contrib/sdk/sources/SDL-1.2.2_newlib/src/SDL_getenv.c
Executable file
@ -0,0 +1,171 @@
|
||||
|
||||
/* Not all environments have a working getenv()/putenv() */
|
||||
|
||||
#ifdef TEST_MAIN
|
||||
#define NEED_SDL_GETENV
|
||||
#endif
|
||||
|
||||
#include "SDL_getenv.h"
|
||||
|
||||
#ifdef NEED_SDL_GETENV
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
static char **SDL_env = (char **)0;
|
||||
|
||||
/* Put a variable of the form "name=value" into the environment */
|
||||
int SDL_putenv(const char *variable)
|
||||
{
|
||||
const char *name, *value;
|
||||
int added;
|
||||
int len, i;
|
||||
char **new_env;
|
||||
char *new_variable;
|
||||
|
||||
/* A little error checking */
|
||||
if ( ! variable ) {
|
||||
return(-1);
|
||||
}
|
||||
name = variable;
|
||||
for ( value=variable; *value && (*value != '='); ++value ) {
|
||||
/* Keep looking for '=' */ ;
|
||||
}
|
||||
if ( *value ) {
|
||||
++value;
|
||||
} else {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Allocate memory for the variable */
|
||||
new_variable = (char *)malloc(strlen(variable)+1);
|
||||
if ( ! new_variable ) {
|
||||
return(-1);
|
||||
}
|
||||
strcpy(new_variable, variable);
|
||||
|
||||
/* Actually put it into the environment */
|
||||
added = 0;
|
||||
i = 0;
|
||||
if ( SDL_env ) {
|
||||
/* Check to see if it's already there... */
|
||||
len = (value - name);
|
||||
for ( ; SDL_env[i]; ++i ) {
|
||||
if ( strncmp(SDL_env[i], name, len) == 0 ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
/* If we found it, just replace the entry */
|
||||
if ( SDL_env[i] ) {
|
||||
free(SDL_env[i]);
|
||||
SDL_env[i] = new_variable;
|
||||
added = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Didn't find it in the environment, expand and add */
|
||||
if ( ! added ) {
|
||||
new_env = realloc(SDL_env, (i+2)*sizeof(char *));
|
||||
if ( new_env ) {
|
||||
SDL_env = new_env;
|
||||
SDL_env[i++] = new_variable;
|
||||
SDL_env[i++] = (char *)0;
|
||||
added = 1;
|
||||
} else {
|
||||
free(new_variable);
|
||||
}
|
||||
}
|
||||
return (added ? 0 : -1);
|
||||
}
|
||||
|
||||
/* Retrieve a variable named "name" from the environment */
|
||||
char *SDL_getenv(const char *name)
|
||||
{
|
||||
int len, i;
|
||||
char *value;
|
||||
|
||||
value = (char *)0;
|
||||
if ( SDL_env ) {
|
||||
len = strlen(name);
|
||||
for ( i=0; SDL_env[i] && !value; ++i ) {
|
||||
if ( (strncmp(SDL_env[i], name, len) == 0) &&
|
||||
(SDL_env[i][len] == '=') ) {
|
||||
value = &SDL_env[i][len+1];
|
||||
}
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
#endif /* NEED_GETENV */
|
||||
|
||||
#ifdef TEST_MAIN
|
||||
#include <stdio.h>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
char *value;
|
||||
|
||||
printf("Checking for non-existent variable... ");
|
||||
fflush(stdout);
|
||||
if ( ! getenv("EXISTS") ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Setting FIRST=VALUE1 in the environment... ");
|
||||
fflush(stdout);
|
||||
if ( putenv("FIRST=VALUE1") == 0 ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Getting FIRST from the environment... ");
|
||||
fflush(stdout);
|
||||
value = getenv("FIRST");
|
||||
if ( value && (strcmp(value, "VALUE1") == 0) ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Setting SECOND=VALUE2 in the environment... ");
|
||||
fflush(stdout);
|
||||
if ( putenv("SECOND=VALUE2") == 0 ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Getting SECOND from the environment... ");
|
||||
fflush(stdout);
|
||||
value = getenv("SECOND");
|
||||
if ( value && (strcmp(value, "VALUE2") == 0) ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Setting FIRST=NOVALUE in the environment... ");
|
||||
fflush(stdout);
|
||||
if ( putenv("FIRST=NOVALUE") == 0 ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Getting FIRST from the environment... ");
|
||||
fflush(stdout);
|
||||
value = getenv("FIRST");
|
||||
if ( value && (strcmp(value, "NOVALUE") == 0) ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
printf("Checking for non-existent variable... ");
|
||||
fflush(stdout);
|
||||
if ( ! getenv("EXISTS") ) {
|
||||
printf("okay\n");
|
||||
} else {
|
||||
printf("failed\n");
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
#endif /* TEST_MAIN */
|
||||
|
5
contrib/sdk/sources/SDL-1.2.2_newlib/src/compile.sh
Executable file
5
contrib/sdk/sources/SDL-1.2.2_newlib/src/compile.sh
Executable file
@ -0,0 +1,5 @@
|
||||
cd SYSCALL/src
|
||||
make
|
||||
cd ../..
|
||||
make install
|
||||
make clean
|
Loading…
Reference in New Issue
Block a user