*fixed info for 4th function in documentation

*added animage and kfar
*renamed docpak (to docpack)
*chess fixed by Yellow to use 70th function
*docpack, tetris, jpegview, trantest, desktop uses system colors, new functions of window drawing now
*removed old rd2hd and rd2fd

git-svn-id: svn://kolibrios.org@180 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
heavyiron 2006-10-11 23:19:10 +00:00
parent f9f3d06971
commit 7c8ba5ff40
52 changed files with 16495 additions and 1911 deletions

View File

@ -192,8 +192,8 @@
* ecx = 0xX0RRGGBB, ЃЄЅ
* RR, GG, BB Ї Є ют цЂЅт тЅЊст 
* X=ABnn (ЁЈты):
* nn § ¤ ¥â ¨á¯®«ì§ã¥¬ë© èà¨äâ: 0=á¨á⥬­ë© ¬®­®è¨à¨­­ë©,
1=á¨á⥬­ë© èà¨äâ ¯¥à¥¬¥­­®© è¨à¨­ë
* nn § ¤ ¥â ¨á¯®«ì§ã¥¬ë© èà¨äâ: 1=á¨á⥬­ë© ¬®­®è¨à¨­­ë©,
0=á¨á⥬­ë© èà¨äâ ¯¥à¥¬¥­­®© è¨à¨­ë
* A=0 - ЂыЂЎЄЈть esi сЈЌЂЎЋЎЂ, A=1 - ЂыЂЎЄЈть ASCIIZ-стрЎЊу
* B=1 - Ї Њр шЈЂ ть фЎ­ цЂЅтЎЌ edi
* edx = уЊ Ї тЅЋь ­  ­ ч ЋЎ стрЎЊЈ

View File

@ -189,8 +189,8 @@ Parameters:
* ecx = 0xX0RRGGBB, where
* RR, GG, BB specify text color
* X=ABnn (bits):
* nn specifies the used font: 0=system monospaced,
1=system font of variable width
* nn specifies the used font: 1=system monospaced,
0=system font of variable width
* A=0 - output esi characters, A=1 - output ASCIIZ-string
* B=1 - fill background with the color edi
* edx = pointer to the beginning of the string

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm trantest.asm trantest
@erase lang.inc
@pause

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm trantest.asm trantest
@erase lang.inc
@pause

View File

@ -12,8 +12,8 @@ use32
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x2000000 ; memory for app
dd 0x2000000 ; esp
dd 0x100000 ; memory for app
dd 0x100000 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
SCREEN_X equ 320 ;800
@ -24,11 +24,12 @@ include 'ascl.inc'
include 'ascgl.inc'
START:
red:
call draw_window
still:
scevent red,key,button
fps 280,8,cl_White,cl_Black
fps 290,8,cl_White,cl_Black
main_loop:
random SCREEN_X,eax
@ -63,9 +64,6 @@ xxx:
count dd 100
red:
call draw_window
jmp still
key:
mov eax,2
int 0x40
@ -81,21 +79,16 @@ exit:
;Draw window
draw_window:
mov eax,12 ;Start
mov ebx,1
int 0x40
mov eax,0 ;Draw window
mov ebx,100*65536+(SCREEN_X+9) ;x start*65536+x size
mov ecx,100*65536+(SCREEN_Y+26) ;y start*65536+y size
mov edx,0x03000000 ;0x03 use skinned window
int 0x40
mov eax,4 ;Out Text
mov ebx,8*65536+8 ;x start*65536+y start
mov ecx,0x00ffffff ;color White
mov edx,head_label
mov esi,hl_end-head_label
xor eax,eax ;Draw window
mov ebx,100*65536+(SCREEN_X+19) ;x start*65536+x size
mov ecx,100*65536+(SCREEN_Y+51) ;y start*65536+y size
mov edx,0x33000000 ;0x33 use skinned window
mov edi,header
int 0x40
mov eax,12 ;End
@ -103,8 +96,7 @@ draw_window:
int 0x40
ret
head_label: db "3D TEST SAMPLE FOR MENUETOS"
hl_end:
header db '3D TEST SAMPLE',0
outscr:

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm rd2hd.asm rd2hd
@fasm kfar.asm kfar
@erase lang.inc
@pause

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm rd2hd.asm rd2hd
@fasm kfar.asm kfar
@erase lang.inc
@pause

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@ -0,0 +1,934 @@
; int __stdcall DialogBox(DLGTEMPLATE* dlg, void* DlgProc);
; int __stdcall DlgProc(int msg, int param1, int param2);
virtual at 0
dlgtemplate:
.flags dd ?
.x dd ?
.y dd ?
.width dd ?
.height dd ?
.border_size_x dd ?
.border_size_y dd ?
.title dd ?
.main_color db ?
.border_color db ?
.header_color db ?
db ? ; align
end virtual
DialogBox:
pushad
; some checks
mov ebx, [esp+20h+4]
mov eax, [ebx+dlgtemplate.x]
cmp eax, 1
jl .sizeerr
add eax, [ebx+dlgtemplate.width]
cmp eax, [cur_width]
jge .sizeerr
mov eax, [ebx+dlgtemplate.y]
cmp eax, 1
jl .sizeerr
add eax, [ebx+dlgtemplate.height]
cmp eax, [cur_height]
jge .sizeerr
cmp [ebx+dlgtemplate.border_size_x], 1
jl .sizeerr
cmp [ebx+dlgtemplate.border_size_y], 1
jge .sizeok
.sizeerr:
popad
or eax, -1
ret 8
.sizeok:
; allocate memory for data under dialog
mov eax, [ebx+dlgtemplate.width]
add eax, [ebx+dlgtemplate.border_size_x]
add eax, [ebx+dlgtemplate.border_size_x]
inc eax
inc eax
mov edx, [ebx+dlgtemplate.height]
add edx, [ebx+dlgtemplate.border_size_y]
add edx, [ebx+dlgtemplate.border_size_y]
inc edx
mul edx
add eax, eax
call mf_alloc
test eax, eax
jnz @f
; TODO: add error message
popad
or eax, -1
ret 8
@@:
mov ebp, eax
; save data
mov eax, [ebx+dlgtemplate.y]
add eax, [ebx+dlgtemplate.height]
add eax, [ebx+dlgtemplate.border_size_y]
inc eax
push eax
mov eax, [ebx+dlgtemplate.x]
add eax, [ebx+dlgtemplate.width]
add eax, [ebx+dlgtemplate.border_size_x]
inc eax
inc eax
push eax
mov eax, [ebx+dlgtemplate.y]
sub eax, [ebx+dlgtemplate.border_size_y]
push eax
mov eax, [ebx+dlgtemplate.x]
sub eax, [ebx+dlgtemplate.border_size_x]
push eax
call save_console_data
; draw shadow
mov eax, [ebx+dlgtemplate.x]
sub eax, [ebx+dlgtemplate.border_size_x]
ja @f
xor eax, eax
@@:
push eax ; save real window left
inc eax
inc eax
mov edx, [ebx+dlgtemplate.y]
sub edx, [ebx+dlgtemplate.border_size_y]
ja @f
xor edx, edx
@@:
push edx ; save real window top
inc edx
call get_console_ptr
mov ecx, [ebx+dlgtemplate.y]
add ecx, [ebx+dlgtemplate.height]
add ecx, [ebx+dlgtemplate.border_size_y]
inc ecx
cmp ecx, [cur_height]
jb @f
mov ecx, [cur_height]
@@:
sub ecx, edx
mov edx, ecx
mov ecx, [ebx+dlgtemplate.x]
add ecx, [ebx+dlgtemplate.width]
add ecx, [ebx+dlgtemplate.border_size_x]
inc ecx
inc ecx
cmp ecx, [cur_width]
jb @f
mov ecx, [cur_width]
@@:
sub ecx, eax
mov eax, ecx
.shadow_loop:
mov ecx, eax
push edi
.sl1:
inc edi
test byte [edi], 0x0F
jnz @f
or byte [edi], 8
@@:
and byte [edi], 0x0F
inc edi
loop .sl1
pop edi
add edi, [cur_width]
add edi, [cur_width]
dec edx
jnz .shadow_loop
; draw area background
pop edx
pop eax
call get_console_ptr
mov ecx, [ebx+dlgtemplate.x]
add ecx, [ebx+dlgtemplate.width]
add ecx, [ebx+dlgtemplate.border_size_x]
cmp ecx, [cur_width]
jb @f
mov ecx, [cur_width]
@@:
sub ecx, eax
mov esi, ecx
mov ecx, [ebx+dlgtemplate.y]
add ecx, [ebx+dlgtemplate.height]
add ecx, [ebx+dlgtemplate.border_size_y]
cmp ecx, [cur_height]
jb @f
mov ecx, [cur_height]
@@:
sub ecx, edx
mov edx, ecx
mov al, ' '
mov ah, [ebx+dlgtemplate.border_color]
.1:
mov ecx, esi
push edi
rep stosw
pop edi
add edi, [cur_width]
add edi, [cur_width]
dec edx
jnz .1
; draw border
mov eax, [ebx+dlgtemplate.x]
dec eax
mov edx, [ebx+dlgtemplate.y]
dec edx
call get_console_ptr
mov edx, [ebx+dlgtemplate.height]
inc edx
inc edx
mov ah, [ebx+dlgtemplate.border_color]
push ebx
mov ebx, [ebx+dlgtemplate.width]
inc ebx
inc ebx
call draw_border
pop ebx
; draw header
mov esi, [ebx+dlgtemplate.title]
test esi, esi
jz .noheader
cmp byte [esi], 0
jz .noheader
push esi
@@: lodsb
test al, al
jnz @b
mov eax, esi
pop esi
sub eax, esi
inc eax ; eax = äëèíà çàãîëîâêà + 2
mov ecx, [ebx+dlgtemplate.width]
cmp eax, ecx
jbe .fullhea
sub ecx, 5
jb .noheader
xor edx, edx
jmp .drawhea
.fullhea:
mov edx, ecx
sub edx, eax
shr edx, 1
.drawhea:
mov eax, [ebx+dlgtemplate.x]
add eax, edx
mov edx, [ebx+dlgtemplate.y]
dec edx
call get_console_ptr
mov ah, [ebx+dlgtemplate.header_color]
mov al, ' '
stosw
dec ecx
.2:
jecxz .3
lodsb
test al, al
jz .4
stosw
jmp .2
.3:
mov al, '.'
stosw
stosw
stosw
.4:
mov al, ' '
stosw
.noheader:
; draw window background
mov eax, [ebx+dlgtemplate.x]
mov edx, [ebx+dlgtemplate.y]
call get_console_ptr
mov ah, [ebx+dlgtemplate.main_color]
mov al, ' '
mov edx, [ebx+dlgtemplate.height]
@@:
mov ecx, [ebx+dlgtemplate.width]
push edi
rep stosw
pop edi
add edi, [cur_width]
add edi, [cur_width]
dec edx
jnz @b
; send redraw message
mov eax, [esp+20h+8]
push ebx ebp
push 0
push 0
push 1
call eax
call draw_image
pop ebp ebx
; message loop
.event:
push 10
pop eax
int 40h
dec eax
jz .redraw
dec eax
jz .key
or eax, -1
int 40h
.redraw:
push ebx ebp
call draw_window
pop ebp ebx
jmp .event
.key:
mov al, 2
int 40h
shr eax, 8
cmp al, 0xE0
jnz @f
mov [bWasE0], 1
jmp .event
@@:
xchg ah, [bWasE0]
cmp al, 0x1D
jz .ctrl_down
cmp al, 0x9D
jz .ctrl_up
cmp al, 0x2A
jz .lshift_down
cmp al, 0xAA
jz .lshift_up
cmp al, 0x36
jz .rshift_down
cmp al, 0xB6
jz .rshift_up
cmp al, 0x38
jz .alt_down
cmp al, 0xB8
jz .alt_up
mov ecx, [esp+20h+8]
push ebx ebp
push 0
push eax
push 2
call ecx
pop ebp ebx
test eax, eax
jz .event
mov [esp+28], eax
jmp .exit
.ctrl_down:
test ah, ah
jnz .rctrl_down
or [ctrlstate], 4
jmp .event
.rctrl_down:
or [ctrlstate], 8
jmp .event
.ctrl_up:
test ah, ah
jnz .rctrl_up
and [ctrlstate], not 4
jmp .event
.rctrl_up:
and [ctrlstate], not 8
jmp .event
.lshift_down:
test ah, ah
jnz @f
or [ctrlstate], 1
@@: jmp .event
.lshift_up:
test ah, ah
jnz @b
and [ctrlstate], not 1
jmp @b
.rshift_down:
or [ctrlstate], 2
jmp .event
.rshift_up:
and [ctrlstate], not 2
jmp .event
.alt_down:
test ah, ah
jnz .ralt_down
or [ctrlstate], 0x10
jmp .event
.ralt_down:
or [ctrlstate], 0x20
jmp .event
.alt_up:
test ah, ah
jnz .ralt_up
and [ctrlstate], not 0x10
jmp .event
.ralt_up:
and [ctrlstate], not 0x20
jmp .event
.exit:
; restore data
mov eax, [ebx+dlgtemplate.y]
add eax, [ebx+dlgtemplate.height]
add eax, [ebx+dlgtemplate.border_size_y]
inc eax
push eax
mov eax, [ebx+dlgtemplate.x]
add eax, [ebx+dlgtemplate.width]
add eax, [ebx+dlgtemplate.border_size_x]
inc eax
inc eax
push eax
mov eax, [ebx+dlgtemplate.y]
sub eax, [ebx+dlgtemplate.border_size_y]
push eax
mov eax, [ebx+dlgtemplate.x]
sub eax, [ebx+dlgtemplate.border_size_x]
push eax
call restore_console_data
call draw_keybar
mov eax, ebp
call mf_free
call draw_image
popad
ret 8
save_console_data:
cmp dword [esp+4], 0
jge @f
and dword [esp+4], 0
@@:
cmp dword [esp+8], 0
jge @f
and dword [esp+8], 0
@@:
mov eax, [esp+12]
cmp eax, [cur_width]
jbe @f
mov eax, [cur_width]
@@:
sub eax, [esp+4]
ja @f
ret 16
@@:
mov [esp+12], eax
mov eax, [esp+16]
cmp eax, [cur_height]
jbe @f
mov eax, [cur_height]
@@:
sub eax, [esp+8]
ja @f
ret 16
@@:
mov [esp+16], eax
mov eax, [esp+4]
mov edx, [esp+8]
call get_console_ptr
mov esi, edi
mov edi, ebp
.l:
mov ecx, [esp+12]
push esi
shr ecx, 1
rep movsd
adc ecx, ecx
rep movsw
pop esi
add esi, [cur_width]
add esi, [cur_width]
dec dword [esp+16]
jnz .l
ret 16
restore_console_data:
cmp dword [esp+4], 0
jge @f
and dword [esp+4], 0
@@:
cmp dword [esp+8], 0
jge @f
and dword [esp+8], 0
@@:
mov eax, [esp+12]
cmp eax, [cur_width]
jbe @f
mov eax, [cur_width]
@@:
sub eax, [esp+4]
ja @f
ret 16
@@:
mov [esp+12], eax
mov eax, [esp+16]
cmp eax, [cur_height]
jbe @f
mov eax, [cur_height]
@@:
sub eax, [esp+8]
ja @f
ret 16
@@:
mov [esp+16], eax
mov eax, [esp+4]
mov edx, [esp+8]
call get_console_ptr
mov esi, ebp
.l:
mov ecx, [esp+12]
push edi
shr ecx, 1
rep movsd
adc ecx, ecx
rep movsw
pop edi
add edi, [cur_width]
add edi, [cur_width]
dec dword [esp+16]
jnz .l
ret 16
; int __stdcall menu(void* variants, const char* title, unsigned flags);
; variants 㪠§ë¢ ¥â ­  ⥪ã騩 í«¥¬¥­â ¢ ¤¢ãá¢ï§­®¬ «¨­¥©­®¬ ᯨ᪥
menu:
pop eax
push [cur_height]
push [cur_width]
push 0
push 0
push eax
; int __stdcall menu_centered_in(unsigned left, unsigned top, unsigned width, unsigned height,
; void* variants, const char* title, unsigned flags);
menu_centered_in:
pushad
mov eax, 56
; 36 bytes for dlgtemplate + additional:
; +36: dd cur_variant
; +40: dd num_variants
; +44: dd begin_variant
; +48: dd end_variant
; +52: dd cur_variant_idx
call mf_alloc
test eax, eax
jnz @f
.ret_bad:
popad
or eax, -1
ret 28
@@:
mov ebx, eax
mov eax, 1
test byte [esp+20h+28], 1
jz @f
mov al, 3
@@:
mov [ebx+dlgtemplate.border_size_x], eax
inc eax
shr eax, 1
mov [ebx+dlgtemplate.border_size_y], eax
; <EFBFBD> å®¤¨¬ è¨à¨­ã ¨ ¢ëá®âã ®ª­ 
xor eax, eax
xor ecx, ecx
mov esi, [esp+20h+20]
mov [ebx+36], esi
and dword [ebx+52], 0
@@:
cmp dword [esi+4], 0
jz .find_width
mov esi, [esi+4]
inc dword [ebx+52]
jmp @b
.find_width:
mov [ebx+44], esi
add esi, 8
push esi
xor edx, edx
.fw1:
cmp byte [esi], '&'
jnz @f
mov dl, 1
@@:
inc esi
cmp byte [esi-1], 0
jnz .fw1
sub esi, [esp]
sub esi, edx
dec esi
cmp eax, esi
ja @f
mov eax, esi
@@:
inc ecx
pop esi
mov esi, [esi-8]
test esi, esi
jnz .find_width
add eax, 3
add eax, [ebx+dlgtemplate.border_size_x]
add eax, [ebx+dlgtemplate.border_size_x]
cmp eax, [cur_width]
jb @f
mov eax, [cur_width]
@@:
sub eax, [ebx+dlgtemplate.border_size_x]
sub eax, [ebx+dlgtemplate.border_size_x]
mov [ebx+dlgtemplate.width], eax
mov [ebx+dlgtemplate.height], ecx
mov [ebx+40], ecx
sub eax, [esp+20h+12]
neg eax
sar eax, 1
add eax, [esp+20h+4]
cmp eax, [ebx+dlgtemplate.border_size_x]
jge @f
mov eax, [ebx+dlgtemplate.border_size_x]
@@:
push eax
add eax, [ebx+dlgtemplate.width]
add eax, [ebx+dlgtemplate.border_size_x]
cmp eax, [cur_width]
jbe @f
pop eax
mov eax, [cur_width]
sub eax, [ebx+dlgtemplate.width]
sub eax, [ebx+dlgtemplate.border_size_x]
push eax
@@:
pop [ebx+dlgtemplate.x]
sub ecx, [esp+20h+16]
neg ecx
sar ecx, 1
add ecx, [esp+20h+8]
cmp ecx, [ebx+dlgtemplate.border_size_y]
jge @f
mov ecx, [ebx+dlgtemplate.border_size_y]
@@:
push ecx
add ecx, [ebx+dlgtemplate.height]
add ecx, [ebx+dlgtemplate.border_size_y]
cmp ecx, [cur_height]
jbe @f
pop ecx
mov ecx, [cur_height]
sub ecx, [ebx+dlgtemplate.height]
sub ecx, [ebx+dlgtemplate.border_size_y]
push ecx
@@:
pop [ebx+dlgtemplate.y]
mov eax, [cur_height]
sub eax, 6
cmp [ebx+dlgtemplate.height], eax
jbe .small_height
mov [ebx+dlgtemplate.height], eax
mov [ebx+dlgtemplate.y], 3
.small_height:
mov ecx, [ebx+dlgtemplate.height]
mov eax, [ebx+36]
mov [ebx+44], eax
dec ecx
jz .skip
push ecx
@@:
cmp dword [eax+4], 0
jz @f
mov eax, [eax+4]
loop @b
@@:
mov [ebx+44], eax
pop ecx
.loop:
mov eax, [eax]
loop .loop
.skip:
mov [ebx+48], eax
mov eax, [esp+20h+24]
mov [ebx+dlgtemplate.title], eax
mov al, [menu_normal_color]
mov [ebx+dlgtemplate.main_color], al
mov al, [menu_border_color]
mov [ebx+dlgtemplate.border_color], al
mov al, [menu_header_color]
mov [ebx+dlgtemplate.header_color], al
push MenuDlgProc
push ebx
call DialogBox
mov [esp+28], eax
mov eax, ebx
call mf_free
popad
ret 28
MenuDlgProc:
mov eax, [esp+4]
cmp al, 1
jz .draw
cmp al, 2
jz .key
ret 12
.draw:
call .dodraw
ret 12
.key:
mov al, [esp+8]
cmp al, 0x48
jz .prev
cmp al, 0x4B
jz .prev
cmp al, 0x4D
jz .next
cmp al, 0x50
jz .next
cmp al, 0x1C
jz .enter
cmp al, 1
jz .esc
cmp al, 0x47
jz .home
cmp al, 0x4F
jz .end
cmp al, 0x51
jz .pgdn
cmp al, 0x49
jz .pgup
mov edx, [ebx+36]
@@:
cmp dword [edx+4], 0
jz @f
mov edx, [edx+4]
jmp @b
@@:
.l:
lea esi, [edx+7]
@@:
inc esi
cmp byte [esi], 0
jz .n
cmp byte [esi], '&'
jnz @b
movzx ecx, byte [esi+1]
cmp [ascii2scan+ecx], al
jnz .n
mov eax, edx
ret 12
.n:
mov edx, [edx]
test edx, edx
jnz .l
.ret:
xor eax, eax
ret 12
.pgup:
mov eax, [ebx+36]
mov ecx, [ebx+dlgtemplate.height]
.pgupl:
cmp dword [eax+4], 0
jz .posret
call .line_prev
loop .pgupl
jmp .posret
.prev:
mov eax, [ebx+36]
cmp dword [eax+4], 0
jz .end
call .line_prev
.posret:
mov [ebx+36], eax
.redraw:
call .dodraw
call draw_image
xor eax, eax
ret 12
.next:
mov eax, [ebx+36]
cmp dword [eax], 0
jz .home
call .line_next
jmp .posret
.pgdn:
mov eax, [ebx+36]
mov ecx, [ebx+dlgtemplate.height]
.pgdnl:
cmp dword [eax], 0
jz .posret
call .line_next
loop .pgdnl
jmp .posret
.home:
mov eax, [ebx+36]
@@:
cmp dword [eax+4], 0
jz @f
mov eax, [eax+4]
jmp @b
@@:
mov [ebx+44], eax
push eax
mov ecx, [ebx+dlgtemplate.height]
dec ecx
jz .h1
.h2:
mov eax, [eax]
loop .h2
.h1:
mov [ebx+48], eax
pop eax
and dword [ebx+52], 0
jmp .posret
.end:
mov eax, [ebx+36]
@@:
cmp dword [eax], 0
jz @f
mov eax, [eax]
jmp @b
@@:
mov [ebx+48], eax
push eax
mov ecx, [ebx+dlgtemplate.height]
dec ecx
jz .e1
.e2:
mov eax, [eax+4]
loop .e2
.e1:
mov [ebx+44], eax
mov eax, [ebx+40]
dec eax
mov [ebx+52], eax
pop eax
jmp .posret
.esc:
or eax, -1
ret 12
.enter:
mov eax, [ebx+36]
ret 12
.line_prev:
cmp eax, [ebx+44]
jnz @f
mov edx, [ebx+44]
mov edx, [edx+4]
mov [ebx+44], edx
mov edx, [ebx+48]
mov edx, [edx+4]
mov [ebx+48], edx
@@:
mov eax, [eax+4]
dec dword [ebx+52]
ret
.line_next:
cmp eax, [ebx+48]
jnz @f
mov edx, [ebx+44]
mov edx, [edx]
mov [ebx+44], edx
mov edx, [ebx+48]
mov edx, [edx]
mov [ebx+48], edx
@@:
mov eax, [eax]
inc dword [ebx+52]
ret
.dodraw:
mov eax, [ebx+dlgtemplate.x]
mov edx, [ebx+dlgtemplate.y]
call get_console_ptr
mov esi, [ebx+44]
.0:
xor edx, edx
mov ah, [menu_selected_color]
cmp esi, [ebx+36]
jz @f
mov ah, [menu_normal_color]
@@:
push edi
mov ecx, [ebx+dlgtemplate.width]
mov al, ' '
stosw
dec ecx
stosw
dec ecx
dec ecx
push esi
add esi, 8
@@:
lodsb
test al, al
jz @f
cmp al, '&'
jnz .noamp
test dl, dl
jnz .noamp
mov dl, 1
lodsb
push eax
mov ah, [menu_selected_highlight_color]
push ecx
mov ecx, [esp+8]
cmp ecx, [ebx+36]
pop ecx
jz .amp1
mov ah, [menu_highlight_color]
.amp1:
stosw
pop eax
jmp .amp2
.noamp:
stosw
.amp2:
loop @b
mov al, ' '
cmp byte [esi], 0
jnz .1
lodsb
jmp .1
@@:
mov al, ' '
.1:
stosw
mov al, ' '
rep stosw
pop esi edi
add edi, [cur_width]
add edi, [cur_width]
cmp esi, [ebx+48]
jz @f
mov esi, [esi]
test esi, esi
jnz .0
@@:
; ‹¨­¥©ª  ¯à®ªàã⪨
mov ecx, [ebx+dlgtemplate.height]
cmp ecx, [ebx+40]
jz .noscrollbar
sub ecx, 2
jbe .noscrollbar
mov eax, [ebx+52]
mul ecx
div dword [ebx+40]
push eax
mov eax, [ebx+dlgtemplate.x]
add eax, [ebx+dlgtemplate.width]
mov edx, [ebx+dlgtemplate.y]
call get_console_ptr
pop edx
inc edx
mov al, 0x1E
mov ah, [menu_scrollbar_color]
mov [edi], ax
add edi, [cur_width]
add edi, [cur_width]
.2:
mov al, 0xB2
dec edx
jz @f
mov al, 0xB0
@@:
mov [edi], ax
add edi, [cur_width]
add edi, [cur_width]
loop .2
mov al, 0x1F
stosw
.noscrollbar:
ret

View File

@ -0,0 +1,48 @@
fontname equ 'font8x16.bmp'
virtual at 0
file fontname, 3Eh
; sanity check
load a1 word from 0
load a2 dword from 0xE
if (a1 <> 'BM') | (a2 <> 0x28)
error 'not BMP file!'
end if
load a1 dword from 0x12
load a2 dword from 0x16
if (a1 and 0xF) | (a2 and 0xF) | (a1 > 16*16)
error 'font: invalid width or height'
end if
font_width = a1 shr 4
font_bmp_scanline = (font_width*2 + 3) and not 3
font_height = a2 shr 4
load a1 dword from 0x1A
if a1 <> 0x10001
error 'font: not monochrome bitmap'
end if
end virtual
font:
repeat font_height
cur_scan = %
repeat 256
virtual at 0
a2 = (font_width+14) shr 3
if cur_scan=1 & %=0x10
a2 = (font_width+7) shr 3
end if
file fontname:3Eh + font_bmp_scanline*(font_height*(16-((%-1) shr 4))-cur_scan) + ((((%-1) and 0xF)*font_width) shr 3), a2
dd 0
load a1 dword from 0
a1 = ((a1 and 0x55555555) shl 1) or ((a1 and 0xAAAAAAAA) shr 1)
a1 = ((a1 and 0x33333333) shl 2) or ((a1 and 0xCCCCCCCC) shr 2)
a1 = ((a1 and 0x0F0F0F0F) shl 4) or ((a1 and 0xF0F0F0F0) shr 4)
end virtual
a1 = (a1 shr (((%-1)*font_width) and 7)) and ((1 shl font_width) - 1)
a1 = a1 xor ((1 shl font_width) - 1)
if font_width > 8
dw a1
else
db a1
end if
end repeat
end repeat

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@ -0,0 +1,50 @@
;------------------------------------------------------------------
; use "iglobal" for inserting initialized global data definitions.
;------------------------------------------------------------------
macro iglobal {
IGlobals equ IGlobals,
macro __IGlobalBlock { }
;-------------------------------------------------------------
; use 'uglobal' for inserting uninitialized global definitions.
; even when you define some data values, these variables
; will be stored as uninitialized data.
;-------------------------------------------------------------
macro uglobal {
UGlobals equ UGlobals,
macro __UGlobalBlock { }
endg fix } ; Use endg for ending iglobal and uglobal blocks.
macro IncludeIGlobals{
macro IGlobals dummy,[n] \{ __IGlobalBlock
purge __IGlobalBlock \}
match I, IGlobals \{ I \} }
macro IncludeUGlobals{
macro UGlobals dummy,[n] \{
\common
\local begin, size
begin = $
virtual at $
\forward
__UGlobalBlock
purge __UGlobalBlock
\common
size = $ - begin
end virtual
rb size
\}
match U, UGlobals \{ U \} }
macro IncludeAllGlobals {
IncludeIGlobals
IncludeUGlobals
}
iglobal
endg
uglobal
endg

View File

@ -0,0 +1,517 @@
if ~ used memalloc_inc
memalloc_inc_fix:
memalloc_inc fix memalloc_inc_fix
;kglobals.inc required.
;multithread: ;uncomment this for thread-safe version
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Memory allocator for MenuetOS ;;
;; Halyavin Andrey halyavin@land.ru, 2006 ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; allocated mem block structure ;;
;; +0: bit 0 - used flag ;;
;; bits 31..1 - block size ;;
;; +4: address of prev block ;;
;; +8 .. +(blocksize) - allocated memory ;;
;; +(blocksize) - next block ;;
;; ;;
;; free mem block structure ;;
;; +0: bit 0 - used flag ;;
;; bits 31..1 - block size ;;
;; +4: address of prev block ;;
;; +8: prev free block ;;
;; +12: next free block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
memblock.size=0
memblock.prevblock=4
memblock.prevfreeblock=8
memblock.nextfreeblock=12
uglobal
heapsmallblocks rd 1
heapstart rd 1
heapend rd 1
heapfreelist rd 1
heapmutex rd 1
heaplastblock rd 1
endg
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; mf_init ;;
;; Initialize memory map for dynamic use ;;
;; input: eax: starting address or 0 ;;
;; output: none ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
mf_init:
push ebx
push ecx
test eax,eax
jnz .noautodet
sub esp,1024
mov ebx,esp
mov ecx,-1
mov eax,9
int 0x40
mov eax,[esp+26]
add esp,1024
.noautodet:
add eax,15
and eax,not 15
mov [heapsmallblocks],eax
add eax,2048
mov [heapstart],eax
mov [heapfreelist],eax
mov [heaplastblock],eax
mov ecx,eax
if defined heapstartsize
add ecx,heapstartsize
else
add ecx,4096
end if
add ecx,4095
and ecx,not 4095
push eax
mov eax,64
mov ebx,1
int 0x40
pop eax
mov [eax+memblock.prevblock],dword 0
mov [heapend],ecx
mov [eax+memblock.size],ecx
sub [eax+memblock.size],eax
xor ebx,ebx
mov dword [eax+memblock.prevfreeblock],heapfreelist-memblock.nextfreeblock
mov [eax+memblock.nextfreeblock],ebx
mov [heapmutex],ebx
push edi
mov edi,[heapsmallblocks]
mov ecx,512
xor eax,eax
rep stosd
pop edi
pop ecx
pop ebx
ret
if defined multithread
heaplock:
push eax
push ebx
mov eax,68
mov ebx,1
.loop:
xchg eax,[heapmutex]
test eax,eax
jz .endloop
int 0x40 ;change task
jmp .loop
.endloop:
pop ebx
pop eax
ret
heapunlock:
mov [heapmutex],dword 0
ret
end if
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_split_block ;;
;; Split free block to allocated block and free one. ;;
;; input: ;;
;; eax - size of allocated block ;;
;; ebx - block ;;
;; output: ;;
;; eax - real size of allocated block ;;
;; ebx - pointer to new block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_split_block:
push ecx
mov ecx,[ebx+memblock.size]
sub ecx,16
cmp ecx,eax
jge .norm
inc dword [ebx+memblock.size]
mov eax,ecx
xor ebx,ebx
pop ecx
ret
.norm:
add ecx,16
mov [ebx+memblock.size],eax
inc dword [ebx+memblock.size]
mov [ebx+eax+memblock.prevblock],ebx
add ebx,eax
sub ecx,eax
mov [ebx+memblock.size],ecx
mov ecx,eax
mov eax,ebx
call heap_fix_right
mov eax,ecx
pop ecx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_add_free_block ;;
;; Add free block to one of free block lists. ;;
;; input: ;;
;; eax - address of free block ;;
;; output: ;;
;; none ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_add_free_block:
cmp dword [eax+memblock.size],4096
push ebx
jge .bigblock
mov ebx,[eax+memblock.size]
shr ebx,1
add ebx,[heapsmallblocks]
push dword [ebx]
pop dword [eax+memblock.nextfreeblock]
mov [ebx],eax
mov dword [eax+memblock.prevfreeblock],ebx
sub dword [eax+memblock.prevfreeblock],memblock.nextfreeblock
mov ebx,[eax+memblock.nextfreeblock]
test ebx,ebx
jz .no_next_block
mov [ebx+memblock.prevfreeblock],eax
.no_next_block:
pop ebx
ret
.bigblock:
mov ebx,[heapfreelist]
mov [eax+memblock.nextfreeblock],ebx
mov [heapfreelist],eax
mov dword [eax+memblock.prevfreeblock],heapfreelist-memblock.nextfreeblock
; mov ebx,[eax+memblock.nextfreeblock]
test ebx,ebx
jz .no_next_big_block
mov [ebx+memblock.prevfreeblock],eax
.no_next_big_block:
pop ebx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_remove_block ;;
;; Remove free block from the list of free blocks. ;;
;; input: ;;
;; eax - free block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_remove_block:
push ebx
push ecx
mov ecx,[eax+memblock.prevfreeblock]
mov ebx,[eax+memblock.nextfreeblock]
mov [ecx+memblock.nextfreeblock],ebx
test ebx,ebx
jz .no_next_block
mov [ebx+memblock.prevfreeblock],ecx
.no_next_block:
pop ecx
pop ebx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; mf_alloc
;; allocates a block of memory in heap
;; intput: eax: size of block
;; output: eax: address of allocated memory block or 0 if there's no mem.
;; allocator will not create new nodes that contain less that 8b of space,
;; and minimal allocation is actually 16 bytes - 8 for node and 8 for user.
;; allocator will never create non-aligned memory blocks.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
mf_alloc:
test eax,eax
jg .not_null ; test that we are not allocating null size block
xor eax,eax
ret
.not_null:
if defined multithread
call heaplock
end if
push edi
; push edx
push ecx
push ebx
add eax,7
and eax,not 7 ; make sure that block size is aligned
lea edi,[eax+8] ; desired block size
cmp edi,4096
jge .general_cycle
mov ebx,[heapsmallblocks]
xor ecx,ecx
shr edi,1
.smallloop:
cmp [ebx+edi],ecx
jnz .smallblockfound
add edi,4
cmp edi,2048
jl .smallloop
lea edi,[eax+8]
jmp .general_cycle
.smallblockfound:
lea ecx,[eax+8]
mov eax,[ebx+edi]
call heap_remove_block
mov ebx,eax
xchg eax,ecx
call heap_split_block
test ebx,ebx
jz .perfect_small_block
mov eax,ebx
call heap_add_free_block
.perfect_small_block:
lea eax,[ecx+8]
jmp .ret
.general_cycle:
;edi - size needed
mov eax,[heapfreelist]
.loop:
test eax,eax
jz .new_mem
cmp [eax+memblock.size],edi
jge .blockfound
mov eax,[eax+memblock.nextfreeblock]
jmp .loop
.blockfound:
call heap_remove_block
mov ebx,eax
mov ecx,eax
mov eax,edi
call heap_split_block
test ebx,ebx
jz .perfect_block
mov eax,ebx
call heap_add_free_block
.perfect_block:
lea eax,[ecx+8]
.ret:
if defined multithread
call heapunlock
end if
pop ebx
pop ecx
; pop edx
pop edi
ret
.new_mem:
mov eax,edi
add eax,4095
and eax,not 4095
mov ecx,[heapend]
add [heapend],eax
push eax
mov eax,64
push ebx
push ecx
mov ecx,[heapend]
mov ebx,1
int 0x40
pop ecx
pop ebx
pop eax
mov [ecx+memblock.size],eax
mov eax,[heaplastblock]
mov [ecx+memblock.prevblock],eax
mov [heaplastblock],ecx
mov eax,ecx
call heap_add_free_block
jmp .general_cycle
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_fix_right ;;
;; input: ;;
;; eax - pointer to free block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_fix_right:
push ebx
mov ebx,eax
add ebx,[eax+memblock.size]
cmp ebx,[heapend]
jz .endblock
mov [ebx+memblock.prevblock],eax
pop ebx
ret
.endblock:
mov [heaplastblock],eax
pop ebx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_merge_left ;;
;; input: ;;
;; eax - pointer to free block ;;
;; output: ;;
;; eax - pointer to merged block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_merge_left:
push ebx
mov ebx,[eax+memblock.prevblock]
test ebx,ebx
jz .ret
test byte [ebx+memblock.size],1
jnz .ret
xchg eax,ebx
call heap_remove_block
mov ebx,[ebx+memblock.size]
add [eax+memblock.size],ebx
call heap_fix_right
.ret:
pop ebx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_merge_right ;;
;; input: ;;
;; eax - pointer to free block ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_merge_right:
push ebx
mov ebx,eax
add ebx,[eax+memblock.size]
cmp ebx,[heapend]
jz .ret
test byte [ebx+memblock.size],1
jnz .ret
xchg eax,ebx
call heap_remove_block
xchg eax,ebx
mov ebx,[ebx+memblock.size]
add [eax+memblock.size],ebx
call heap_fix_right
.ret:
pop ebx
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; mf_free ;;
;; input: ;;
;; eax - pointer ;;
;; output: ;;
;; eax=1 - ok ;;
;; eax=0 - failed ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
mf_free:
test eax,eax
jnz .no_null
inc eax
ret
.no_null:
if defined multithread
call heaplock
end if
sub eax,8
dec dword [eax+memblock.size]
call heap_merge_left
call heap_merge_right
call heap_add_free_block
.ret:
if defined multithread
call heapunlock
end if
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; heap_try_reloc
;; input:
;; eax - address
;; ebx - new size
;; output:
;; ebx=1 - ok
;; ebx=0 - failed
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
heap_try_reloc:
push eax
sub eax,8
add ebx,15
dec dword [eax+memblock.size]
and ebx,not 7
cmp [eax+memblock.size],ebx
jge .truncate
push ebx
mov ebx,eax
add ebx,[eax+memblock.size]
cmp ebx,[heapend]
jz .fail ;todo: we can allocate new mem here
test [ebx+memblock.size],byte 1
jnz .fail
xchg eax,ebx
call heap_remove_block
mov eax,[eax+memblock.size]
add [ebx+memblock.size],eax
mov eax,ebx
call heap_fix_right
pop ebx
.truncate:
xchg eax,ebx
call heap_split_block
test ebx,ebx
jz .no_last_block
mov eax,ebx
call heap_add_free_block
call heap_merge_right
.no_last_block:
xor ebx,ebx
pop eax
inc ebx
ret
.fail:
pop ebx
xor ebx,ebx
pop eax
inc dword [eax-8+memblock.size]
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; mf_realloc
;; input:
;; eax - pointer
;; ebx - new size
;; output:
;; eax - new pointer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
mf_realloc:
push ebx
if defined multithread
call heaplock
end if
call heap_try_reloc
test ebx,ebx
jnz .ret
;allocate new memory
push eax
mov eax,[esp+4]
call mf_alloc
test eax,eax
jz .fail
push esi
push edi
push ecx
mov edi,eax
mov esi,[esp+12]
mov ecx,[esi-8+memblock.size]
shr ecx,2
rep movsd
pop ecx
pop edi
pop esi
xchg eax,[esp]
call mf_free
.fail:
pop eax
.ret:
if defined multithread
call heapunlock
end if
pop ebx
ret
end if

View File

@ -0,0 +1,67 @@
; ‘®àâ¨à®¢ª  dword'®¢ ¢ ª®«¨ç¥á⢥ ecx ¯®  ¤à¥áã edx, äã­ªæ¨ï áà ¢­¥­¨ï ¢ ebx
; <EFBFBD> §àãè ¥â eax, ecx, esi, edi
sort:
jecxz .done
mov eax, ecx
@@:
push eax
call .restore
pop eax
dec eax
jnz @b
@@:
cmp ecx, 1
jz .done
mov esi, 1
mov edi, ecx
call .exchange
dec ecx
mov eax, 1
call .restore
jmp @b
.done:
ret
.exchange:
push eax ecx
mov eax, [edx+esi*4-4]
mov ecx, [edx+edi*4-4]
mov [edx+esi*4-4], ecx
mov [edx+edi*4-4], eax
pop ecx eax
ret
.restore:
lea esi, [eax+eax]
cmp esi, ecx
ja .doner
push esi
mov esi, [edx+esi*4-4]
mov edi, [edx+eax*4-4]
call ebx
pop esi
ja .need_xchg
cmp esi, ecx
jae .doner
push esi
mov esi, [edx+esi*4]
mov edi, [edx+eax*4-4]
call ebx
pop esi
jbe .doner
.need_xchg:
cmp esi, ecx
jz .do_xchg
push esi
mov edi, [edx+esi*4-4]
mov esi, [edx+esi*4]
call ebx
pop esi
sbb esi, -1
.do_xchg:
mov edi, eax
call .exchange
mov eax, esi
jmp .restore
.doner:
ret

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View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm chess.asm chess
@erase lang.inc
@pause

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm chess.asm chess
@erase lang.inc
@pause

View File

@ -4,25 +4,36 @@
; Compile with FASM for Menuet
;
appname equ 'Chess Client for Chessclub.com '
version equ '0.2'
use32
org 0x0
org 0x0
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
; esp = 0x7FFF0
dd 0x00000000 ; reserved=no extended header
db 'MENUET00' ; 8 byte id
dd 38 ; required os
dd START ; program start
dd I_END ; program image size
dd 0x100000 ; required amount of memory
; esp = 0x7FFF0
dd 0x00000000 ; reserved=no extended header
include 'lang.inc'
include 'macros.inc'
file_info:
;file_info:
;
; dd 0,0,-1,0x4000,0x20000
; db '/rd/1/chess.bmp',0
dd 0,0,-1,0x4000,0x20000
db '/rd/1/chess.bmp',0
file_info:
dd 0
dd 0
dd 0
dd -1
dd 0x4000
db '/rd/1/chess.bmp',0
pawn_color:
@ -50,9 +61,11 @@ texts equ board_old+80*30
text equ texts+80*32*4
START: ; start of execution
START: ; start of execution
mov eax,58
; mov eax,58
mov eax,70
; mov ebx,file_info
mov ebx,file_info
int 0x40
@ -92,7 +105,7 @@ START: ; start of execution
inc ecx
cmp ecx,279
jb newp
jb newp
; Clear the screen memory
mov eax, ' '
@ -122,21 +135,21 @@ still:
mov [socket_status], eax
cmp eax, ebx
je waitev
je waitev
call display_status
waitev:
mov eax,23 ; wait here for event
mov eax,23 ; wait here for event
mov ebx,20
int 0x40
cmp eax,1 ; redraw request ?
je red
cmp eax,2 ; key in buffer ?
je key
cmp eax,3 ; button in buffer ?
je button
cmp eax,1 ; redraw request ?
je red
cmp eax,2 ; key in buffer ?
je key
cmp eax,3 ; button in buffer ?
je button
; any data from the socket?
@ -184,13 +197,13 @@ check_for_board:
news:
add esi,80
cmp esi,text+80*10
je board_not_found
je board_not_found
cmp [esi+12],dword '----'
je cfb1
je cfb1
jmp news
cfb1:
cmp [esi+16*80+12],dword '----'
je cfb2
je cfb2
jmp news
cfb2:
cmp [esi+2*80+12],dword '+---'
@ -213,21 +226,21 @@ check_for_board:
ret
yst dd 150
textx equ 10
ysts equ 410
yst dd 150
textx equ 10
ysts equ 410
boardx dd 45
boardy dd 45
boardx dd 45
boardy dd 45
boardxs dd 44
boardys dd 44
conx equ 420
cony equ 118
conx equ 420
cony equ 118
dconx equ 420
dcony equ 148
dconx equ 420
dcony equ 148
statusx equ 420
statusy equ 178
@ -355,10 +368,10 @@ board_changed:
add eax,[esi]
add esi,4
cmp esi,chess_board+19*80
jb bcl1
jb bcl1
cmp eax,[checksum]
je bcl2
je bcl2
mov [changed],1
bcl2:
mov [checksum],eax
@ -454,7 +467,7 @@ draw_board:
mov edx,[wcolor]
int 0x40
mov eax,4 ; numbers at left
mov eax,4 ; numbers at left
mov ebx,[boardx]
sub ebx,14
shl ebx,16
@ -483,7 +496,7 @@ draw_board:
mov edx,[wcolor]
int 0x40
mov eax,4 ; letters at bottom
mov eax,4 ; letters at bottom
mov ebx,[boardx]
add ebx,3
shl ebx,16
@ -579,11 +592,11 @@ handle_data:
mov al, [telnetstate]
cmp al, 0
je state0
je state0
cmp al, 1
je state1
je state1
cmp al, 2
je state2
je state2
jmp hd001
state0:
@ -612,7 +625,7 @@ state2:
ret
hd001:
cmp bl,13 ; BEGINNING OF LINE
cmp bl,13 ; BEGINNING OF LINE
jne nobol
mov ecx,[pos]
add ecx,1
@ -631,7 +644,7 @@ hd001:
jmp newdata
nobol:
cmp bl,10 ; LINE DOWN
cmp bl,10 ; LINE DOWN
jne nolf
addx1:
add [pos],dword 1
@ -645,13 +658,13 @@ hd001:
jmp cm1
nolf:
cmp bl,9 ; TAB
cmp bl,9 ; TAB
jne notab
add [pos],dword 8
jmp newdata
notab:
cmp bl,8 ; BACKSPACE
cmp bl,8 ; BACKSPACE
jne nobasp
mov eax,[pos]
dec eax
@ -661,7 +674,7 @@ hd001:
jmp newdata
nobasp:
cmp bl,15 ; CHARACTER
cmp bl,15 ; CHARACTER
jbe newdata
mov eax,[pos]
mov [eax+text],bl
@ -671,7 +684,7 @@ hd001:
mov ebx,[scroll+4]
imul ebx,80
cmp eax,ebx
jb noeaxz
jb noeaxz
mov esi,text+80
mov edi,text
mov ecx,ebx
@ -685,20 +698,20 @@ hd001:
ret
red: ; REDRAW WINDOW
red: ; REDRAW WINDOW
call draw_window
jmp still
key: ; KEY
mov eax,2 ; send to modem
key: ; KEY
mov eax,2 ; send to modem
int 0x40
mov ebx, [socket_status]
cmp ebx, 4 ; connection open?
jne still ; no, so ignore key
cmp ebx, 4 ; connection open?
jne still ; no, so ignore key
shr eax,8
cmp eax,178 ; ARROW KEYS
cmp eax,178 ; ARROW KEYS
jne noaup
mov al,'A'
call arrow
@ -728,10 +741,10 @@ hd001:
jmp still
button: ; BUTTON
button: ; BUTTON
mov eax,17
int 0x40
cmp ah,1 ; CLOSE PROGRAM
cmp ah,1 ; CLOSE PROGRAM
jne noclose
mov eax,53
@ -743,18 +756,18 @@ hd001:
int 0x40
noclose:
cmp ah, 4 ; connect
cmp ah, 4 ; connect
jne notcon
mov eax, [socket_status]
cmp eax, 4
je still
je still
call connect
jmp still
notcon:
cmp ah,5 ; disconnect
cmp ah,5 ; disconnect
jne notdiscon
call disconnect
@ -794,7 +807,7 @@ tm_000:
pop bx
mov al, [echo]
cmp al, 0
je tm_001
je tm_001
push bx
call handle_data
@ -827,17 +840,17 @@ disconnect:
connect:
pusha
mov ecx, 1000 ; local port starting at 1000
mov ecx, 1000 ; local port starting at 1000
getlp:
inc ecx
inc ecx
push ecx
mov eax, 53
mov ebx, 9
int 0x40
pop ecx
cmp eax, 0 ; is this local port in use?
jz getlp ; yes - so try next
mov eax, 53
mov ebx, 9
int 0x40
pop ecx
cmp eax, 0 ; is this local port in use?
jz getlp ; yes - so try next
mov eax,53
mov ebx,5
@ -849,7 +862,7 @@ getlp:
shl edx, 8
mov dl, [ip_address]
mov esi, edx
movzx edx, word [port] ; telnet port id
movzx edx, word [port] ; telnet port id
mov edi,1 ; active open
int 0x40
mov [socket], eax
@ -892,31 +905,23 @@ draw_window:
shl ebx,16
shl ecx,16
mov eax,0 ; DRAW WINDOW
mov eax,0 ; DRAW WINDOW
mov bx,550
mov cx,470
mov edx,[wcolor]
add edx,0x03000000
mov esi,0x80557799
mov edi,0x00557799
int 0x40
mov eax,4 ; WINDOW LABEL
mov ebx,8*65536+8
mov ecx,0x10ffffff
mov edx,labelt
mov esi,labellen-labelt
add edx,0x13000000
mov edi,header
int 0x40
call display_status
mov eax,8 ; BUTTON 4: Connect
mov eax,8 ; BUTTON 4: Connect
mov ebx,conx*65536+80
mov ecx,cony*65536+15
mov esi,[wbutton]
mov edx,4
int 0x40
mov eax,4 ; Button text
mov eax,4 ; Button text
mov ebx,(conx+4)*65536+cony+4
mov ecx,0xffffff
mov edx,cont
@ -924,13 +929,13 @@ draw_window:
int 0x40
mov eax,8 ; BUTTON 5: disconnect
mov eax,8 ; BUTTON 5: disconnect
mov ebx,dconx*65536+80
mov ecx,dcony*65536+15
mov edx,5
mov esi,[wbutton]
int 0x40
mov eax,4 ; Button text
mov eax,4 ; Button text
mov ebx,(dconx+4)*65536+dcony+4
mov ecx,0x00ffffff
mov edx,dist
@ -988,15 +993,15 @@ display_status:
mov edx, [wcolor]
int 0x40
mov esi,contlen-contt ; display connected status
mov esi,contlen-contt ; display connected status
mov edx, contt
mov eax, [socket_status]
cmp eax, 4 ; 4 is connected
je pcon
cmp eax, 4 ; 4 is connected
je pcon
mov esi,discontlen-discontt
mov edx, discontt
pcon:
mov eax,4 ; status text
mov eax,4 ; status text
mov ebx,statusx*65536+statusy+2
mov ecx,[tcolor]
int 0x40
@ -1037,19 +1042,19 @@ draw_text:
dtl1:
cmp [esi],dword 'logi'
je add_text
je add_text
cmp [esi],dword 'aics'
je add_text
je add_text
cmp [esi],dword 'You '
je add_text
je add_text
cmp [esi],dword 'Your'
je add_text
je add_text
cmp [esi],dword 'Game'
je add_text
je add_text
cmp [esi],dword 'Ille'
je add_text
je add_text
cmp [esi],dword 'No s'
je add_text
je add_text
sub esi,80
cmp esi,text
@ -1075,7 +1080,7 @@ draw_text:
add edx,80
add ebx,10
cmp edx,texts+4*80
jb dtl3
jb dtl3
ret
@ -1094,7 +1099,7 @@ draw_text:
sub edi,80
cmp edi,texts
jb dtl2
jb dtl2
jmp dtl1
@ -1119,11 +1124,11 @@ read_string:
int 0x40
shr eax,8
cmp eax,13
je read_done
je read_done
cmp eax,8
jnz nobsl
cmp edi,string
jz f11
jz f11
sub edi,1
mov [edi],byte '_'
call print_text
@ -1132,7 +1137,7 @@ read_string:
cmp eax,dword 31
jbe f11
cmp eax,dword 95
jb keyok
jb keyok
sub eax,32
keyok:
mov [edi],al
@ -1183,124 +1188,124 @@ print_text:
; DATA AREA
telnetrep db 0xff,0xfc,0x00
telnetstate db 0
telnetrep db 0xff,0xfc,0x00
telnetstate db 0
string_length dd 16
string_x dd 200
string_y dd 60
string db '________________'
string db '________________'
tx_buff db 0, 10
ip_address db 204,178,125,65
port dw 5051 ; 0,0
echo db 1
socket dd 0x0
socket_status dd 0x0
pos dd 80 * 22
scroll dd 1
dd 24
tx_buff db 0, 10
ip_address db 204,178,125,65
port dw 5051 ; 0,0
echo db 1
socket dd 0x0
socket_status dd 0x0
pos dd 80 * 22
scroll dd 1
dd 24
wbutton dd 0x336688
wbutton dd 0x336688
wtcom dd 0x336688 ; 0x666666
wtxt dd 0xffffff
wtcom dd 0x336688 ; 0x666666
wtxt dd 0xffffff
wcolor dd 0xe0e0e0
tcolor dd 0x000000
wcolor dd 0xe0e0e0
tcolor dd 0x000000
sq_black dd 0x336688 ; 666666
sq_white dd 0xffffff
sq_black dd 0x336688 ; 666666
sq_white dd 0xffffff
labelt db 'Chess Client for Chessclub.com - v0.1'
labellen:
setipt db ' . . .'
header db appname,version,0
setipt db ' . . .'
setiplen:
setportt db ' '
setportt db ' '
setportlen:
cont db 'Connect'
cont db 'Connect'
conlen:
dist db 'Disconnect'
dist db 'Disconnect'
dislen:
contt db 'Connected'
contt db 'Connected'
contlen:
discontt db 'Disconnected'
discontt db 'Disconnected'
discontlen:
echot db 'Echo On'
echot db 'Echo On'
echolen:
echoot db 'Echo Off'
echoot db 'Echo Off'
echoolen:
quick_start:
db '( OPPONENT ) '
db '( OPPONENT ) '
times 16 db ' 1'
db 'Quick start: '
db ' '
db '1 Connect '
db '2 login: "guest" '
db '3 aics% "seek 10 0" '
db ' (for a player) '
db ' (wait) '
db '4 Play eg. "e7e5" '
db ' or "d2d4" '
db '5 aics% "resign" '
db ' (quit game) '
db '6 Disconnect '
db 'Quick start: '
db ' '
db '1 Connect '
db '2 login: "guest" '
db '3 aics% "seek 10 0" '
db ' (for a player) '
db ' (wait) '
db '4 Play eg. "e7e5" '
db ' or "d2d4" '
db '5 aics% "resign" '
db ' (quit game) '
db '6 Disconnect '
times 5 db ' '
db '( YOU ) '
db '( YOU ) '
db 'x'
db 'x'
chess_board:
times 80 db 0
times 80 db 0
db ' 8 *R *N *B *Q *K *B *N *R'
db ' '
times 80 db 0
times 80 db 0
db ' 7 *P *P *P *P *P *P *P *P'
db ' '
times 80 db 0
times 80 db 0
db ' 6 '
db ' '
times 80 db 0
times 80 db 0
db ' 5 '
db ' '
times 80 db 0
times 80 db 0
db ' 4 '
db ' '
times 80 db 0
times 80 db 0
db ' 3 '
db ' '
times 80 db 0
times 80 db 0
db ' 2 P P P P P P P P '
db ' '
times 80 db 0
times 80 db 0
db ' 1 R N B Q K B N R '
db ' '
times 80 db 0
times 80 db 0
db ' a b c d e f g h '
db ' '

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm tetris.asm tetris
@erase lang.inc
@pause

View File

@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm tetris.asm tetris
@erase lang.inc
@pause

View File

@ -123,8 +123,10 @@ macro mpack dest, hsrc, lsrc
end if
}
macro __mov reg,a { ; mike.dld
if ~a eq
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
@ -144,7 +146,6 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>

View File

@ -42,7 +42,7 @@ UP_KEY equ 130+48
DOWN_KEY equ 129+48
LEFT_KEY equ 128+48
RIGHT_KEY equ 131+48
BACKGROUND equ 03000080h
;BACKGROUND equ 03000080h
_MAXBLOCKS_ = 7*4
@ -220,7 +220,7 @@ button: ; button
jmp still
end_program:
mov eax,0xffffffff ; close this program
mov eax,-1 ; close this program
int 0x40
go_new_game:
@ -241,64 +241,51 @@ jmp still
draw_window:
mov eax,48
mov ebx,3
mov ecx,sc
mov edx,sizeof.system_colors
int 0x40
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
xor eax,eax ; function 0 : define and draw window
mov ebx,320*65536+(LEN_X-BORDER_LEFT-BORDER_RIGHT)*ADOBE_SIZE+X_LOCATION*2
mov ecx,25*65536+ (LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION+30
mov edx,BACKGROUND ; color of work area RRGGBB
mov esi,0x006688ee;99bbff ; color of grab bar RRGGBB,8->col
mov edi,0x007799ff;99bbee ; color of frames RRGGBB
mov edx,[sc.work] ; color of work area RRGGBB
or edx,0x13000000
mov edi,header ; WINDOW LABEL
int 0x40
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+8 ; [x start] *65536 + [y start]
mov ecx,0x10ffffff ; color of text RRGGBB
mov edx,labelt ; pointer to text beginning
mov esi,labellen-labelt ; text length
int 0x40
; CLOSE BUTTON
; mov eax,8 ; function 8 : define and draw button
; mov ebx,243*65536+12 ; [x start] *65536 + [x size]
; mov ecx,5*65536+12 ; [y start] *65536 + [y size]
; mov edx,1 ; button id
; mov esi,0x5580cc;22aacc ; button color RRGGBB
; int 0x40
mov eax,8
mov ebx,30*65536+102
mov ebx,30*65536+100
mov ecx,378*65536+18
mov edx,2
mov esi,0xA24466;5580cc;22aacc
mov esi,[sc.work_button]
int 0x40
;/////////////////////////////////////////////// Wildwest's 'Pause' button
mov eax,8
;mov eax,8
mov ebx,132*65536+102
mov ecx,378*65536+18
mov edx,3
mov esi,0x0FA0F0;
mov esi,[sc.work_button];
int 0x40
mov eax,4 ; function 4 : write text to window
mov ebx,164*65536+384 ; [x start] *65536 + [y start]
mov ecx,0x10ffffff ; color of text RRGGBB
mov edx,labe ; pointer to text beginning
mov esi,labelen-labe ; text length
mov ebx,164*65536+384 ; [x start] *65536 + [y start]
mov ecx,[sc.work_button_text] ; color of text RRGGBB
or ecx,0x90000000
mov edx,labe ; pointer to text
int 0x40
;///////////////////////////////////////////////
mov eax,4
;mov eax,4
mov ebx,49*65536+384
xor ecx,ecx
mov ecx,0x10ffffff
mov edx,game_finished
mov esi,size_of_game_finished-game_finished
int 0x40
call draw_table
movzx edx,byte [current_block_color]
@ -306,9 +293,9 @@ draw_window:
cld
mov ebx,38*65536+35 ; draw info text with function 4
mov ecx,0x10ffffff ; color
mov ecx,[sc.work_text] ; color
or ecx,0x90000000
mov edx,text
mov esi,7
mov eax,4
int 0x40
@ -454,7 +441,7 @@ x_draw: push edi
; mov ebx,10
; int 0x40
; popa
mov ax,13
mov eax,13
movzx edx,byte [esi]
mov edx,[color_table+edx*4]
int 0x40
@ -655,16 +642,12 @@ write_score:
mov eax,[score]
call number_to_str
mov ebx,100*65536+100 ;clear box to write new score
mov ecx,35*65536+15
mov edx,BACKGROUND
mov eax,13
int 40h
mov ebx,100*65536+35 ; draw info text with function 4
mov ecx,0xffff00 ; color
mov ebx,90*65536+35 ; draw info text with function 4
mov ecx,[sc.work_text] ; color
or ecx,0x50000000
mov edx,number_str
mov esi,[size_of_number_str]
mov edi,[sc.work]
mov eax,4
int 0x40
ret
@ -842,27 +825,17 @@ block_table:
if lang eq ru
labelt:
db '<E280A6>ˆ 1.6 - <E28098>Šˆ ˆ <20><>Ž<EFBFBD>'
labellen:
labe:
db '<27>€“‡€'
labelen:
text: db 'Žçª¨: '
game_finished: db ' <20>€—€œ'
size_of_game_finished:
header db '<E280A6>ˆ 1.61 - <E28098>Šˆ ˆ <20><>Ž<EFBFBD>',0
labe db '<27>€“‡€',0
text db 'Žçª¨:',0
game_finished: db '<27>Ž€Ÿ',0
else
labelt:
db 'TETRIS 1.6 - ARROWS & SPACE'
labellen:
labe:
db 'PAUSE'
labelen:
text: db 'Score: '
game_finished: db 'NEW GAME'
size_of_game_finished:
header db 'TETRIS 1.61 - ARROWS & SPACE',0
labe db 'PAUSE',0
text db 'Score:',0
game_finished: db 'NEW GAME',0
end if
@ -880,6 +853,8 @@ number_str: db 0,0,0,0,0,0,0,0,0
end_number_str:
size_of_number_str dd 9
delay: db 40
sc system_colors
table_tetris:
I_END:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,715 @@
;**************************************************************************
;**********************DECODING BMP FILE(1,4,8,24 bits)*********************
;***************************************************************************
; BMPTOIMG -Convert BMP format TO IMG format
;***************************************************************************
bmptoimg:
mov [bmp_load_area],esi
mov [img_dest_area],edi
xor eax,eax
mov ax,word[esi+28]
mov ebx,[esi+14]
mov ecx,[esi+18]
mov edx,[esi+22]
mov [bmp_bits_per_pixel],ax
mov [bmp_first_structure_size],ebx
mov [Bmp_SizeY],edx
mov [Bmp_SizeX],ecx
xor eax,eax
mov ax,[esi+28]
mul dword [esi+18]
add eax,31
shr eax,5
mov dword [bmptoimg_data_area_dwps],eax ;dwps-doublewords per string
shl eax,2
mov dword [bmptoimg_data_area_bps],eax ;bps-bytes per string
cmp dword [esi+34],0
jne yespicsize ;if picture size is defined
mul dword [esi+22]
mov dword [esi+34],eax
yespicsize:
mov eax,[bmp_load_area]
add eax, [esi+10] ;how mach bytes to begin bitmap
add eax, [esi+34] ;size of bitmap in BMP file
mov dword [bmptoimg_data_area_eop],eax ;eop-end of picture in file
;calculate bytes per string
mov eax, [esi+18]
lea eax,[eax+2*eax] ;3x pixels in eax
mov [bmp_bytes_per_string],eax
mov esi,dword [bmptoimg_data_area_eop]
sub esi,dword [bmptoimg_data_area_bps]
mov ebp,[img_dest_area]
mov edi,[img_dest_area]
mov ebx,[bmp_load_area]
add ebx, [bmp_first_structure_size]
add ebx,14 ;in ebx start of color table
cmp [bmp_bits_per_pixel],24
je convert_to_24bpp
cmp [bmp_bits_per_pixel],8
je convert_to_8bpp
cmp [bmp_bits_per_pixel],4
je convert_to_4bpp
cmp [bmp_bits_per_pixel],1
je convert_to_1bpp
jmp end_bmp
;--------------------------------------------------
;-----------Decoding 24 bit BMP file---------------
;--------------------------------------------------
convert_to_24bpp:
mov ebx,[Bmp_SizeY]
loop_convert_to_24bpp_y:
mov edi,ebp
mov ecx,[bmptoimg_data_area_dwps]
loop_convert_to_24bpp_x:
mov edx,[esi]
mov [edi],edx
add esi,4
add edi,4
dec ecx
jnz loop_convert_to_24bpp_x
sub esi,[bmptoimg_data_area_bps]
sub esi,[bmptoimg_data_area_bps]
add ebp,eax
dec ebx
jnz loop_convert_to_24bpp_y
jmp end_bmp
;-----------------------------------------------------
;--------------Decoding 8 bits BMP file---------------
;-----------------------------------------------------
convert_to_8bpp:
mov ebp,[Bmp_SizeY]
loop_convert_8bpp_y:
mov ecx,[bmptoimg_data_area_bps]
push edi
loop_convert_8bpp_x:
xor eax,eax
mov al,byte [esi]
call converttable
inc esi
add edi,3
dec ecx
jnz loop_convert_8bpp_x
pop edi
add edi,[bmp_bytes_per_string]
sub esi,[bmptoimg_data_area_bps]
sub esi,[bmptoimg_data_area_bps]
dec ebp
jnz loop_convert_8bpp_y
jmp end_bmp
;-----------------------------------------------------
;--------------Decoding 4 bits BMP file---------------
;-----------------------------------------------------
convert_to_4bpp:
mov ebp,[Bmp_SizeY]
loop_convert_4bpp_y:
mov ecx,[bmptoimg_data_area_bps]
push edi
loop_convert_4bpp_x:
mov [Bmp_save1],ecx
xor eax,eax
mov al,byte [esi]
xor ecx,ecx
mov cl,al
shr al,4 ;first pixel in byte
and cl,0xf ;second pixel in byte
call converttable ;draw first pixel of byte
mov eax,ecx ;move second pixel to register al and draw
add edi,3
call converttable ;draw second pixel of byte
add edi,3
mov ecx,[Bmp_save1]
inc esi
dec ecx
jnz loop_convert_4bpp_x
pop edi
add edi,[bmp_bytes_per_string]
sub esi,[bmptoimg_data_area_bps]
sub esi,[bmptoimg_data_area_bps]
dec ebp
jnz loop_convert_4bpp_y
jmp end_bmp
;-----------------------------------------------------
;---------------Decoding 1 bit BMP file---------------
;-----------------------------------------------------
convert_to_1bpp:
mov ebp,[Bmp_SizeY]
loop_convert_1bpp_y:
mov ecx,[bmptoimg_data_area_bps]
push edi
loop_convert_1bpp_x:
xor eax,eax
mov al,byte [esi]
mov [Bmp_save1],ecx
mov ecx,eax
mov edx,7
nextbit:
xor eax,eax
bt ecx,edx
jnc noaddelem
inc eax
noaddelem:
push edx
call converttable
pop edx
add edi,3
dec edx
jns nextbit
mov ecx,[Bmp_save1]
inc esi
dec ecx
jnz loop_convert_1bpp_x
pop edi
add edi,[bmp_bytes_per_string]
sub esi,[bmptoimg_data_area_bps]
sub esi,[bmptoimg_data_area_bps]
dec ebp
jnz loop_convert_1bpp_y
jmp end_bmp
;-----------------------------------------------------
converttable:
shl eax,2
add eax,ebx
mov edx, dword [eax]
mov [edi],edx
ret
;-----------------------------------------------------
; DATA AREA
bmptoimg_data_area_bps dd 0
bmptoimg_data_area_dwps dd 0
bmptoimg_data_area_eop dd 0
bmp_load_area dd 0
img_dest_area dd 0
bmp_bits_per_pixel dw 0
bmp_first_structure_size dd 0
bmp_bytes_per_string dd 0
end_bmp:
ret
;***************************************************************************
;*******************CODING BMP FILE(1,4,8,24 bits)**************************
;***************************************************************************
;-------------------------autor andrew_programmer---------------------------
coding_bmp:
mov [PointerToImage],ebx
mov [WhereCodingBMP],ecx
mov [BmpPalette],edx
mov [Bmp_SizeX],esi
mov [Bmp_SizeY],edi
;**********************************************
;******************1 bit BMP*******************
;**********************************************
cmp eax,2
ja no_monohrom_colors
mov esi,[BmpPalette]
mov edi,[WhereCodingBMP]
add edi,54
mov eax,[esi] ;first color
mov ebx,[esi+4] ;second color
mov [edi],eax
mov [edi+4],ebx
;coding image to bmp 1 bit format
mov esi,[PointerToImage]
mov edx,[WhereCodingBMP]
mov ebx,[Bmp_SizeX]
add ebx,31 ;picture_size_x+31
shr ebx,5 ;((picture_size_x)+31)/32
mov [Bmp_doublewords],ebx ;double words in string
shl ebx,2
mov [Bmp_bytes_per_string],ebx ;bytes per string
mov ecx,[Bmp_SizeY]
dec ecx
imul ebx,ecx
add edx,54+8
add edx,ebx ;in edx pointer to area for coding
mov ebp,[Bmp_bytes_per_string]
mov ebx,[Bmp_SizeY]
mov esi,[PointerToImage]
mov edi,edx
mov edx,[Bmp_SizeX]
lea edx,[edx+edx*2]
mov [Bmp_Counter],7
and [Bmp_Counter2],0
copy_lines_1:
push esi
mov ecx,[Bmp_bytes_per_string]
shl ecx,3 ;(Bmp_bytes_per_string)*8
rep_movsb_1:
mov eax,[esi]
and eax,0xffffff
push esi
push ecx
push ebx
mov esi,[BmpPalette]
xor ecx,ecx
find_color_in_palette_1:
mov ebx,[esi]
and ebx,0xffffff
cmp eax,ebx ;color fined ?
je color_fined_1
add esi,4
inc ecx
cmp ecx,256
jl find_color_in_palette_1
color_fined_1:
mov [Bmp_Counter3],ecx ;number color in palette
pop ebx
pop ecx
pop esi
mov eax,[Bmp_Counter3]
test eax,eax
jz no_change_bit_in_byte
push ecx
mov ecx,[Bmp_Counter]
bts [Bmp_Counter2],ecx
pop ecx
no_change_bit_in_byte:
dec [Bmp_Counter]
jns no_minus_in_counter
push eax
mov eax,[Bmp_Counter2]
mov [edi],al
inc edi
mov [Bmp_Counter],7
and [Bmp_Counter2],0 ;obnulyaem byte
pop eax
no_minus_in_counter:
add esi,3
dec ecx
jnz rep_movsb_1
pop esi
add esi,edx
sub edi,ebp
sub edi,ebp
dec ebx
jnz copy_lines_1
mov edi,[WhereCodingBMP]
mov ebx,[Bmp_bytes_per_string]
imul ebx,[Bmp_SizeY]
add ebx,(54+8)
;crate list of bmp description
mov [edi],word 'BM'
mov [edi+2],ebx
mov [edi+10],dword 54+8 ;where bigin bmp imige
mov [edi+14],dword 40
mov edx,[Bmp_SizeX]
mov ecx,[Bmp_SizeY]
mov [edi+18],edx ;picture size x
mov [edi+22],ecx ;picture size y
mov [edi+26],word 1
mov [edi+28],word 1 ;bits per pixel
mov [edi+30],dword 0
mov edx,[Bmp_bytes_per_string]
imul edx,ecx
mov [edi+34],edx
mov [edi+38],dword 0
mov [edi+42],dword 0
mov [edi+46],dword 0
ret
no_monohrom_colors:
;**********************************************
;*****************4 bits BMP*******************
;**********************************************
cmp eax,16
ja no_16_colors
;copy 16 colors palette
mov esi,[BmpPalette]
mov edi,[WhereCodingBMP]
add edi,54
mov ecx,16
rep movsd
;coding image to bmp 4 bits format
mov esi,[PointerToImage]
mov edx,[WhereCodingBMP]
mov ebx,[Bmp_SizeX]
shl ebx,2 ;4*(picture_size_x)
add ebx,31 ;4*(picture_size_x)+31
shr ebx,5 ;(4*(picture_size_x)+31)/32
mov [Bmp_doublewords],ebx ;double words in string
shl ebx,2
mov [Bmp_bytes_per_string],ebx ;bytes per string
mov ecx,[Bmp_SizeY]
dec ecx
imul ebx,ecx
add edx,54+64
add edx,ebx
mov ebp,[Bmp_bytes_per_string]
mov ebx,[Bmp_SizeY]
mov [Bmp_Counter2],ebx
mov edi,edx
xor ebx,ebx
copy_lines_4:
mov ecx,[Bmp_bytes_per_string]
shl ecx,1
and [Bmp_Counter3],0
push esi
rep_movsb_4:
mov eax,[esi]
and eax,0xffffff
mov [Bmp_save1],esi
mov [Bmp_save2],ecx
mov [Bmp_save3],ebx
mov esi,[BmpPalette]
xor ecx,ecx
find_color_in_palette_:
mov ebx,[esi]
and ebx,0xffffff
cmp eax,ebx ;color fined ?
je color_fined_
add esi,4
inc ecx
cmp ecx,16
jl find_color_in_palette_
color_fined_:
mov [Bmp_Counter],ecx ;number color in palette
mov esi,[Bmp_save1]
mov ecx,[Bmp_save2]
mov ebx,[Bmp_save3]
xor eax,eax
mov eax,[Bmp_Counter]
shl bl,4
add bl,al
mov eax,[Bmp_Counter3]
and eax,1b
test eax,eax ;next block ready ?
jz no_ready
mov [edi],bl ;4 bit color
inc edi
no_ready:
add esi,3
inc [Bmp_Counter3]
dec ecx
jnz rep_movsb_4
pop esi
add esi,[Bmp_SizeX]
add esi,[Bmp_SizeX]
add esi,[Bmp_SizeX]
sub edi,ebp
sub edi,ebp
dec [Bmp_Counter2]
jnz copy_lines_4
;total size of bmp file
mov edi,[WhereCodingBMP]
mov ebx,[Bmp_bytes_per_string]
imul ebx,[Bmp_SizeY]
add ebx,(54+64)
;crate list of bmp description
mov [edi],word 'BM'
mov [edi+2],ebx
mov [edi+10],dword 54+64
mov [edi+14],dword 40
mov edx,[Bmp_SizeX]
mov ecx,[Bmp_SizeY]
mov [edi+18],edx
mov [edi+22],ecx
mov [edi+26],word 1
mov [edi+28],word 4
mov [edi+30],dword 0
mov edx,[Bmp_bytes_per_string]
imul edx,ecx
mov [edi+34],edx
mov [edi+38],dword 0
mov [edi+42],dword 0
mov [edi+46],dword 0
ret
no_16_colors:
;**********************************************
;******************8 bits BMP******************
;**********************************************
cmp eax,256
ja no_8_bits_per_pixel
;copy palette
mov esi,[BmpPalette]
mov edi,[WhereCodingBMP]
add edi,54
mov ecx,256
rep movsd
;coding image to bmp 8 bits format
mov esi,[PointerToImage]
mov edx,[WhereCodingBMP]
mov ebx,[Bmp_SizeX]
shl ebx,3 ;8*(picture_size_x)
add ebx,31 ;8*(picture_size_x)+31
shr ebx,5 ;(8*(picture_size_x)+31)/32
mov [Bmp_doublewords],ebx ;double words in string
shl ebx,2
mov [Bmp_bytes_per_string],ebx ;bytes per string
mov ecx,[Bmp_SizeY]
dec ecx
imul ebx,ecx
add edx,(1024+54)
add edx,ebx ;in edx pointer to copy bitmap arrea
mov ebp,[Bmp_bytes_per_string]
shl ebp,1
mov ebx,[Bmp_SizeY]
mov edi,edx
copy_lines_8:
mov ecx,[Bmp_bytes_per_string]
mov [Bmp_save1],esi
rep_movsb_8:
mov eax,[esi]
and eax,0xffffff
push esi
push ecx
push ebx
mov esi,[BmpPalette]
xor ecx,ecx
find_color_in_palette:
mov ebx,[esi]
and ebx,0xffffff
cmp eax,ebx ;color fined ?
je color_fined
add esi,4
inc ecx
cmp ecx,256
jl find_color_in_palette
color_fined:
mov [Bmp_Counter],ecx ;number color in palette
pop ebx
pop ecx
pop esi
mov eax,[Bmp_Counter]
mov [edi],al ;8 bit color
add esi,3
inc edi
dec ecx
jnz rep_movsb_8
mov esi,[Bmp_save1]
add esi,[Bmp_SizeX]
add esi,[Bmp_SizeX]
add esi,[Bmp_SizeX]
sub edi,ebp
dec ebx
jnz copy_lines_8
;total size of bmp file
mov edi,[WhereCodingBMP]
mov ebx,[Bmp_bytes_per_string]
imul ebx,[Bmp_SizeY]
add ebx,54+1024
;crate list of bmp description
mov [edi],word 'BM'
mov [edi+2],ebx
mov [edi+10],dword 54+1024
mov [edi+14],dword 40
mov edx,[Bmp_SizeX]
mov ecx,[Bmp_SizeY]
mov [edi+18],edx
mov [edi+22],ecx
mov [edi+26],word 1
mov [edi+28],word 8
mov [edi+30],dword 0
mov edx,[Bmp_bytes_per_string]
imul edx,ecx
mov [edi+34],edx
mov [edi+38],dword 0
mov [edi+42],dword 0
mov [edi+46],dword 0
ret
no_8_bits_per_pixel:
;**********************************************
;*******************24 bit BMP*****************
;**********************************************
cmp eax,256
jle no_32_bits_per_pixel
;copy picture
mov esi,[PointerToImage]
mov edx,[WhereCodingBMP]
mov ebx,[Bmp_SizeX]
shl ebx,3 ;8*(picture_size_x)
lea ebx,[ebx+ebx*2] ;3*8*(picture_size_x)
add ebx,31 ;3*8*(picture_size_x)+31
shr ebx,5 ;(3*8*(picture_size_x)+31)/32
mov [Bmp_doublewords],ebx ;double words in string
shl ebx,2
mov [Bmp_bytes_per_string],ebx ;bytes per string
mov ecx,[Bmp_SizeY]
dec ecx
imul ebx,ecx
add edx,54
add edx,ebx ;in edx pointer to start of copy bit map
mov ebp,[Bmp_bytes_per_string]
shl ebp,1
mov ebx,[Bmp_SizeY]
mov esi,[PointerToImage]
mov edi,edx
mov edx,[Bmp_SizeX]
lea edx,[edx+edx*2]
copy_lines_24:
push esi
mov ecx,[Bmp_doublewords]
rep_movsb_24:
mov eax,[esi]
mov [edi],eax
add esi,4
add edi,4
dec ecx
jnz rep_movsb_24
pop esi
add esi,edx
sub edi,ebp
dec ebx
jnz copy_lines_24
;total size of bmp fille
mov edi,[WhereCodingBMP]
mov ebx,[Bmp_bytes_per_string]
imul ebx,[Bmp_SizeY]
add ebx,54
;write info to structure of bmp file
mov [edi],word 'BM'
mov [edi+2],ebx
mov [edi+10],dword 54 ;where begin bmp imige
mov [edi+14],dword 40 ;total size of structure number two
mov edx,[Bmp_SizeX]
mov ecx,[Bmp_SizeY]
mov [edi+18],edx
mov [edi+22],ecx
mov [edi+26],word 1
mov [edi+28],word 24 ;bytes per pixel
mov [edi+30],dword 0
mov edx,[Bmp_bytes_per_string]
imul edx,ecx
mov [edi+34],edx ;size of bmp image
mov [edi+38],dword 0
mov [edi+42],dword 0
mov [edi+46],dword 0
ret
no_32_bits_per_pixel:
ret
PointerToImage dd 0
WhereCodingBMP dd 0
BmpPalette dd 0
Bmp_SizeX dd 0
Bmp_SizeY dd 0
Bmp_Counter dd 0
Bmp_Counter2 dd 0
Bmp_Counter3 dd 0
Bmp_save1 dd 0
Bmp_save2 dd 0
Bmp_save3 dd 0
Bmp_bytes_per_string dd 0
Bmp_doublewords dd 0

View File

@ -0,0 +1,3 @@
@fasm animage.asm animage
@mtappack animage
@pause

View File

@ -0,0 +1,333 @@
;-----------------------------------------------------
draw_volume_rectangle:
mov [line_x],eax
mov [line_y],ebx
mov [line_size_x],ecx
mov [line_size_y],edx
cmp esi,1
jne no_volume_light_rectangle
mov [color_rectangle],9350878
mov [color_line1],5669590
mov [color_line2],12508927
mov [color_line3],9350878
jmp exit_colors
no_volume_light_rectangle:
cmp esi,2
jne no_pressed_rectangle
mov [color_rectangle],9089258
mov [color_line1],5669590
mov [color_line2],9089258
mov [color_line3],9089258
jmp exit_colors
no_pressed_rectangle:
cmp esi,3
jne no_pressed_panel
mov [color_rectangle],9350878
mov [color_line1],5669590
mov [color_line2],7000
mov [color_line3],12508927
jmp exit_colors
no_pressed_panel:
cmp esi,4
jne no_pressed_light_panel
mov [color_rectangle],0xffffff
mov [color_line1],5669590
mov [color_line2],7000
mov [color_line3],12508927
jmp exit_colors
no_pressed_light_panel:
cmp esi,5
jne no_light_pressed_rectangle
mov [color_rectangle],9089258
mov [color_line1],5669590
mov [color_line2],9089258
mov [color_line3],9089258
jmp exit_colors
no_light_pressed_rectangle:
cmp esi,6
jne no_work_rectangle
mov [color_rectangle],9350878
mov [color_line1],5669590
mov [color_line2],9350878
mov [color_line3],9350878
jmp exit_colors
no_work_rectangle:
cmp esi,7
jne no_work_rectangle_2
mov [color_rectangle],9350878
mov [color_line1],9350878
mov [color_line2],9350878
mov [color_line3],9350878
jmp exit_colors
no_work_rectangle_2:
exit_colors:
;draw rectangle
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_size_x]
add ecx,[line_size_y]
mov edx,[color_rectangle]
call draw_rectangle
;line 1
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
call draw_line
;line 2
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ecx,[line_size_y]
call draw_line
;line 3
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
add ecx,[line_size_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
add ecx,[line_size_y]
call draw_line
;line 4
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
add ebx,[line_size_x]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
add ecx,[line_size_y]
call draw_line
;light line 1
mov edx,[color_line2]
mov ebx,[line_x]
mov ecx,[line_y]
inc ebx
inc ecx
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
dec ebx
inc ecx
call draw_line
;light line 2
mov edx,[color_line2]
mov ebx,[line_x]
mov ecx,[line_y]
inc ebx
inc ecx
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ecx,[line_size_y]
dec ecx
inc ebx
call draw_line
;light line 3
mov edx,[color_line3]
mov ebx,[line_x]
mov ecx,[line_y]
add ebx,[line_size_x]
dec ebx
inc ecx
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
add ecx,[line_size_y]
dec ebx
dec ecx
call draw_line
;light line 4
mov edx,[color_line3]
mov ebx,[line_x]
mov ecx,[line_y]
add ecx,[line_size_y]
inc ebx
dec ecx
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ecx,[line_size_y]
add ebx,[line_size_x]
dec ecx
dec ebx
call draw_line
ret
;----------------------------------------------------------
rectangle:
no_light_rectangle:
mov [line_x],eax
mov [line_y],ebx
mov [line_size_x],ecx
mov [line_size_y],edx
mov edx,esi
mov eax,13
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_size_x]
add ecx,[line_size_y]
int 0x40
ret
;----------------------------------------------------------
draw_conture:
mov [line_x],eax
mov [line_y],ebx
mov [line_size_x],ecx
mov [line_size_y],edx
mov [color_line1],5669590
;line 1
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
call draw_line
;line 2
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ecx,[line_size_y]
call draw_line
;line 3
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
add ecx,[line_size_y]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
add ecx,[line_size_y]
call draw_line
;line 4
mov edx,[color_line1]
mov ebx,[line_x]
mov ecx,[line_y]
add ebx,[line_size_x]
shl ebx,16
shl ecx,16
add ebx,[line_x]
add ecx,[line_y]
add ebx,[line_size_x]
add ecx,[line_size_y]
call draw_line
ret
;----------------------------------------------------------
columnus:
sub eax,ecx
jns no_columnus
neg eax
cmp eax,esi
ja no_columnus
sub ebx,edx
jns no_columnus
neg ebx
cmp ebx,edi
ja no_columnus
mov eax,1
jmp columnus_true
no_columnus:
xor eax,eax
columnus_true:
ret
;----------------------------------------------------------
print_text:
mov [text_x],eax
mov [text_y],ebx
mov eax,4
mov ebx,[text_x]
shl ebx,16
add ebx,[text_y]
int 0x40
ret
;----------------------------------------------------------
draw_rectangle:
mov eax,13
int 0x40
ret
;------------------------
draw_line:
mov eax,38
int 0x40
ret
;----------------------------------------------------------
;lightlin 12508927
;lines 5669590
;workpan 9350878
;btnpress 9089258
line_x dd 0
line_y dd 0
line_size_x dd 0
line_size_y dd 0
color_line1 dd 0
color_line2 dd 0
color_line3 dd 0
color_rectangle dd 0
;--------------------
text_x dd 0
text_y dd 0
;--------------------

View File

@ -0,0 +1,423 @@
macro opendialog redproc,openoff,erroff,path
{
local new_d, get_loops, dlg_pid_get, DLGPID, num_of_proc
local run_fileinfo, param
local getmesloop, loox, mred, mkey, mbutton, mgetmes
local dlg_is_work, ready, procinfo
;
; STEP 1 Run SYSXTREE with parametrs MYPID 4 bytes in dec,
; 1 byte space, 1 byte type of dialog (O - Open ,S - Save)
;
cld
;; mov esi,path
mov edi,path
mov eax,0
mov ecx,200
rep stosb
;mov [get_loops],0
mov [dlg_pid_get],0
; Get my PID in dec format 4 bytes
mov eax,9
mov ebx,procinfo
mov ecx,-1
int 0x40
; convert eax bin to param dec
mov eax,dword [procinfo+30] ;offset of myPID
mov edi,param+4-1 ;offset to 4 bytes
mov ecx,4
mov ebx,10
cld
new_d:
xor edx,edx
div ebx
add dl,'0'
mov [edi],dl
dec edi
loop new_d
; wirite 1 byte space to param
mov [param+4],byte 32 ;Space for next parametr
; and 1 byte type of dialog to param
mov [param+5],byte 'O' ;Get Open dialog (Use 'S' for Save dialog)
;
; STEP2 prepare IPC area for get messages
;
; prepare IPC area
mov [path],dword 0
mov [path+4],dword 8
; define IPC memory
mov eax,60
mov ebx,1 ; define IPC
mov ecx,path ; offset of area
mov edx,150 ; size 150 bytes
int 0x40
; change wanted events list 7-bit IPC event
mov eax,40
mov ebx,01000111b
int 0x40
;
; STEP 3 run SYSTEM XTREE with parameters
;
mov eax,58
mov ebx,run_fileinfo
int 0x40
call redproc
mov [get_loops],0
getmesloop:
mov eax,23
mov ebx,50 ;0.5 sec
int 0x40
cmp eax,1
je mred
cmp eax,2
je mkey
cmp eax,3
je mbutton
cmp eax,7
je mgetmes
; Get number of procces
mov ebx,procinfo
mov ecx,-1
mov eax,9
int 0x40
mov ebp,eax
loox:
mov eax,9
mov ebx,procinfo
mov ecx,ebp
int 0x40
mov eax,[DLGPID]
cmp [procinfo+30],eax ;IF Dialog find
je dlg_is_work ;jmp to dlg_is_work
dec ebp
jnz loox
jmp erroff
dlg_is_work:
cmp [procinfo+50],word 9 ;If slot state 9 - dialog is terminated
je erroff ;TESTODP2 terminated too
cmp [dlg_pid_get],dword 1
je getmesloop
inc [get_loops]
cmp [get_loops],4 ;2 sec if DLG_PID not get, TESTOP2 terminated
jae erroff
jmp getmesloop
mred:
call redproc
jmp getmesloop
mkey:
mov eax,2
int 0x40 ; read (eax=2)
jmp getmesloop
mbutton:
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne getmesloop
mov eax,-1 ; close this program
int 0x40
mgetmes:
; If dlg_pid_get then second message get jmp to still
cmp [dlg_pid_get],dword 1
je ready
; First message is number of PID SYSXTREE dialog
; convert PID dec to PID bin
movzx eax,byte [path+16]
sub eax,48
imul eax,10
movzx ebx,byte [path+16+1]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+2]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+3]
add eax,ebx
sub eax,48
mov [DLGPID],eax
; Claear and prepare IPC area for next message
mov [path],dword 0
mov [path+4],dword 8
mov [path+8],dword 0
mov [path+12],dword 0
mov [path+16],dword 0
; Set dlg_pid_get for get next message
mov [dlg_pid_get],dword 1
call redproc ;show DLG_PID
jmp getmesloop
ready:
;
; The second message get
; Second message is 100 bytes path to SAVE/OPEN file
; shl path string on 16 bytes
;
cld
mov esi,path+16
mov edi,path
mov ecx,200
rep movsb
mov [edi],byte 0
jmp openoff
; DATA AREA
get_loops dd 0
dlg_pid_get dd 0
DLGPID dd 0
param:
dd 0 ; My dec PID
dd 0,0 ; Type of dialog
run_fileinfo:
dd 16
dd 0
dd param
dd 0
dd procinfo ; 0x10000
;run_filepath
db '/RD/1/SYSXTREE',0
procinfo:
times 1024 db 0
}
macro savedialog redproc,openoff,erroff,path
{
local new_d, get_loops, dlg_pid_get, DLGPID, num_of_proc
local run_fileinfo, run_filepath, param
local getmesloop, loox, mred, mkey, mbutton, mgetmes
local dlg_is_work, ready, procinfo
;
; STEP 1 Run SYSXTREE with parametrs MYPID 4 bytes in dec,
; 1 byte space, 1 byte type of dialog (O - Open ,S - Save)
;
cld
;; mov esi,path
mov edi,path
mov eax,0
mov ecx,200
rep stosb
;mov [get_loops],0
mov [dlg_pid_get],0
; Get my PID in dec format 4 bytes
mov eax,9
mov ebx,procinfo
mov ecx,-1
int 0x40
; convert eax bin to param dec
mov eax,dword [procinfo+30] ;offset of myPID
mov edi,param+4-1 ;offset to 4 bytes
mov ecx,4
mov ebx,10
cld
new_d:
xor edx,edx
div ebx
add dl,'0'
mov [edi],dl
dec edi
loop new_d
; wirite 1 byte space to param
mov [param+4],byte 32 ;Space for next parametr
; and 1 byte type of dialog to param
mov [param+5],byte 'S' ;Get Open dialog (Use 'S' for Save dialog)
;
; STEP2 prepare IPC area for get messages
;
; prepare IPC area
mov [path],dword 0
mov [path+4],dword 8
; define IPC memory
mov eax,60
mov ebx,1 ; define IPC
mov ecx,path ; offset of area
mov edx,150 ; size 150 bytes
int 0x40
; change wanted events list 7-bit IPC event
mov eax,40
mov ebx,01000111b
int 0x40
;
; STEP 3 run SYSTEM XTREE with parameters
;
mov eax,58
mov ebx,run_fileinfo
int 0x40
call redproc
mov [get_loops],0
getmesloop:
mov eax,23
mov ebx,50 ;0.5 sec
int 0x40
cmp eax,1
je mred
cmp eax,2
je mkey
cmp eax,3
je mbutton
cmp eax,7
je mgetmes
; Get number of procces
mov ebx,procinfo
mov ecx,-1
mov eax,9
int 0x40
mov ebp,eax
loox:
mov eax,9
mov ebx,procinfo
mov ecx,ebp
int 0x40
mov eax,[DLGPID]
cmp [procinfo+30],eax ;IF Dialog find
je dlg_is_work ;jmp to dlg_is_work
dec ebp
jnz loox
jmp erroff
dlg_is_work:
cmp [procinfo+50],word 9 ;If slot state 9 - dialog is terminated
je erroff ;TESTODP2 terminated too
cmp [dlg_pid_get],dword 1
je getmesloop
inc [get_loops]
cmp [get_loops],4 ;2 sec if DLG_PID not get, TESTOP2 terminated
jae erroff
jmp getmesloop
mred:
call redproc
jmp getmesloop
mkey:
mov eax,2
int 0x40 ; read (eax=2)
jmp getmesloop
mbutton:
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
jne getmesloop
mov eax,-1 ; close this program
int 0x40
mgetmes:
; If dlg_pid_get then second message get jmp to still
cmp [dlg_pid_get],dword 1
je ready
; First message is number of PID SYSXTREE dialog
; convert PID dec to PID bin
movzx eax,byte [path+16]
sub eax,48
imul eax,10
movzx ebx,byte [path+16+1]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+2]
add eax,ebx
sub eax,48
imul eax,10
movzx ebx,byte [path+16+3]
add eax,ebx
sub eax,48
mov [DLGPID],eax
; Claear and prepare IPC area for next message
mov [path],dword 0
mov [path+4],dword 8
mov [path+8],dword 0
mov [path+12],dword 0
mov [path+16],dword 0
; Set dlg_pid_get for get next message
mov [dlg_pid_get],dword 1
call redproc ;show DLG_PID
jmp getmesloop
ready:
;
; The second message get
; Second message is 100 bytes path to SAVE/OPEN file
; shl path string on 16 bytes
;
cld
mov esi,path+16
mov edi,path
mov ecx,200
rep movsb
mov [edi],byte 0
jmp openoff
; DATA AREA
get_loops dd 0
dlg_pid_get dd 0
DLGPID dd 0
param:
dd 0 ; My dec PID
dd 0,0 ; Type of dialog
run_fileinfo:
dd 16
dd 0
dd param
dd 0
dd procinfo
;run_filepath:
db '/RD/1/SYSXTREE',0
procinfo:
times 1024 db 0
}
;-----------------------------------------------------------

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@ -0,0 +1,241 @@
dialog_line:
mov [string_x],eax
mov [string_y],ebx
mov [MaxSizeString],ecx
and [position],0
mov eax,string_
mov ebx,64/4
next_byte_cleare:
mov [eax],dword 0
add eax,4
dec ebx
jnz next_byte_cleare
call print_line
call print_cursor
opros:
mov eax,10
int 0x40
cmp eax,1
je exit_cycle
cmp eax,2
jne opros
mov eax,2
int 0x40
shr eax,8
cmp eax,13
je exit_cycle
cmp eax,8
je backspace
cmp eax,176
je left
cmp eax,179
je right
cmp eax,32
je probel
inc [position]
inc [MaxSizeString]
call MinMaxCorrect
dec [MaxSizeString]
test ecx,ecx
jz no_maximum_position
jmp opros
no_maximum_position:
mov ebx,[position]
dec ebx
mov [string_+ebx],al
call print_line
call print_cursor
jmp opros
backspace:
dec [position]
call MinMaxCorrect
mov ebx,[position]
mov [string_+ebx],byte ' '
call print_line
call print_cursor
jmp opros
left:
dec [position]
call MinMaxCorrect
call print_line
call print_cursor
jmp opros
right:
inc [position]
call MinMaxCorrect
call print_line
call print_cursor
jmp opros
probel:
mov ebx,[position]
mov [string_+ebx],byte ' '
inc [position]
call MinMaxCorrect
call print_line
call print_cursor
jmp opros
exit_cycle:
inc [position]
mov ebx,[position]
mov [string_+ebx],byte 13
exit_opros:
call print_line
ret
;---------------------------------------------------------------
print_line:
mov eax,13
mov ebx,[string_x]
mov ecx,[string_y]
mov edx,[MaxSizeString]
shl ebx,16
shl ecx,16
imul edx,6
add ebx,edx
add ebx,2
add ecx,10
mov edx,0xffffff
int 0x40
mov eax,4
mov ebx,[string_x]
shl ebx,16
add ebx,[string_y]
mov ecx,0
mov edx,string_
mov esi,[MaxSizeString]
int 0x40
ret
print_cursor:
mov eax,13
mov ebx,[position]
mov ecx,[string_y]
imul ebx,6
add ebx,[string_x]
shl ebx,16
shl ecx,16
add ebx,2
add ecx,8
mov edx,0xff6c58
int 0x40
ret
;----------------------------------------------------------
MinMaxCorrect:
mov ebx,[MaxSizeString]
xor ecx,ecx
cmp [position],ebx
jl no_maximum_length_string
mov [position],ebx
mov ecx,1 ;maximul position
no_maximum_length_string:
cmp [position],0
jns no_minimum_length_string
and [position],0
no_minimum_length_string:
ret
;----------------------------------------------------------
string_ rb 65
position dd 0
MaxSizeString dd 0
string_x dd 0
string_y dd 0
;**********************************************************
;----------------------------------------------------------
value:
xor edx,edx
cycle_value_:
xor ebx,ebx
mov bl,byte[eax]
cmp bl,'0'
jne no_0
mov ebx,0
jmp exit_v
no_0:
cmp bl,'1'
jne no_1
mov ebx,1
jmp exit_v
no_1:
cmp bl,'2'
jne no_2
mov ebx,2
jmp exit_v
no_2:
cmp bl,'3'
jne no_3
mov ebx,3
jmp exit_v
no_3:
cmp bl,'4'
jne no_4
mov ebx,4
jmp exit_v
no_4:
cmp bl,'5'
jne no_5
mov ebx,5
jmp exit_v
no_5:
cmp bl,'6'
jne no_6
mov ebx,6
jmp exit_v
no_6:
cmp bl,'7'
jne no_7
mov ebx,7
jmp exit_v
no_7:
cmp bl,'8'
jne no_8
mov ebx,8
jmp exit_v
no_8:
cmp bl,'9'
jne no_9
mov ebx,9
jmp exit_v
no_9:
xor edx,edx
jmp error
exit_v:
mov ecx,[length_number]
dec ecx
test ecx,ecx
jz no_stepen
next_mul:
imul ebx,10
dec ecx
jne next_mul
no_stepen:
add edx,ebx
inc eax
dec [length_number]
jnz cycle_value_
error:
mov eax,edx
ret
;----------------------------------------------------------
length_number dd 0

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@ -0,0 +1,331 @@
; GIF LITE v2.0 by Willow
; Written in pure assembler by Ivushkin Andrey aka Willow
;
; This include file will contain functions to handle GIF image format
;
; Created: August 15, 2004
; Last changed: September 9, 2004
; Change COLOR_ORDER in your program
; if colors are displayed improperly
COLOR_ORDER equ MENUETOS
if ~ (COLOR_ORDER in <MENUETOS,OTHER>)
; This message may not appear under MenuetOS, so watch...
display 'Please define COLOR_ORDER: MENUETOS or OTHER',13,10
end if
; virtual structure, used internally
struc GIF_list
{
.NextImg rd 1
.Left rw 1
.Top rw 1
.Width rw 1
.Height rw 1
}
struc GIF_info
{
.Left rw 1
.Top rw 1
.Width rw 1
.Height rw 1
}
_null fix 0x1000
; ****************************************
; FUNCTION GetGIFinfo - retrieve Nth image info
; ****************************************
; in:
; esi - pointer to image list header
; ecx - image_index (0...img_count-1)
; edi - pointer to GIF_info structure to be filled
; out:
; eax - pointer to RAW data, or 0, if error
GetGIFinfo:
push esi ecx edi
xor eax,eax
jecxz .eloop
.lp:
mov esi,[esi]
test esi,esi
jz .error
loop .lp
.eloop:
add esi,4
movsd
movsd
mov eax,esi
.error:
pop edi ecx esi
ret
; ****************************************
; FUNCTION ReadGIF - unpacks GIF image
; ****************************************
; in:
; esi - pointer to GIF file in memory
; edi - pointer to output image list
; eax - pointer to work area (MIN 16 KB!)
; out:
; eax - 0, all OK;
; eax - 1, invalid signature;
; eax >=8, unsupported image attributes
;
; ecx - number of images
ReadGIF:
push esi edi
mov [.table_ptr],eax
mov [.cur_info],edi
xor eax,eax
mov [.globalColor],eax
mov [.img_count],eax
inc eax
cmp dword[esi],'GIF8'
jne .er ; signature
mov ecx,[esi+0xa]
inc eax
add esi,0xd
mov edi,esi
bt ecx,7
jnc .nextblock
mov [.globalColor],esi
call .Gif_skipmap
.nextblock:
cmp byte[edi],0x21
jne .noextblock
inc edi
cmp byte[edi],0xf9 ; Graphic Control Ext
jne .no_gc
add edi,7
jmp .nextblock
.no_gc:
cmp byte[edi],0xfe ; Comment Ext
jne .no_comm
inc edi
.block_skip:
movzx eax,byte[edi]
lea edi,[edi+eax+1]
cmp byte[edi],0
jnz .block_skip
inc edi
jmp .nextblock
.no_comm:
cmp byte[edi],0xff ; Application Ext
jne .nextblock
add edi,13
jmp .block_skip
.noextblock:
cmp byte[edi],0x2c ; image beginning
jne .er
inc [.img_count]
inc edi
mov esi,[.cur_info]
add esi,4
xchg esi,edi
movsd
movsd
push edi
movzx ecx,word[esi]
inc esi
bt ecx,7
jc .uselocal
push [.globalColor]
mov edi,esi
jmp .setPal
.uselocal:
call .Gif_skipmap
push esi
.setPal:
movzx ecx,byte[edi]
inc ecx
mov [.codesize],ecx
dec ecx
pop [.Palette]
lea esi,[edi+1]
mov edi,[.table_ptr]
xor eax,eax
cld
lodsb ; eax - block_count
add eax,esi
mov [.block_ofs],eax
mov [.bit_count],8
mov eax,1
shl eax,cl
mov [.CC],eax
inc eax
mov [.EOI],eax
lea ecx,[eax-1]
mov eax, _null shl 16
.filltable:
stosd
inc eax
loop .filltable
pop edi
mov [.img_start],edi
.reinit:
mov edx,[.EOI]
inc edx
push [.codesize]
pop [.compsize]
call .Gif_get_sym
cmp eax,[.CC]
je .reinit
call .Gif_output
.cycle:
movzx ebx,ax
call .Gif_get_sym
cmp eax,edx
jae .notintable
cmp eax,[.CC]
je .reinit
cmp eax,[.EOI]
je .end
call .Gif_output
.add:
push eax
mov eax,[.table_ptr]
mov [eax+edx*4],ebx
pop eax
cmp edx,0xFFF
jae .cycle
inc edx
bsr ebx,edx
cmp ebx,[.compsize]
jne .noinc
inc [.compsize]
.noinc:
jmp .cycle
.notintable:
push eax
mov eax,ebx
call .Gif_output
push ebx
movzx eax,bx
call .Gif_output
pop ebx eax
jmp .add
.er:
pop edi
jmp .ex
.end:
mov eax,[.cur_info]
mov [eax],edi
mov [.cur_info],edi
add esi,2
xchg esi,edi
.nxt:
cmp byte[edi],0
jnz .continue
inc edi
jmp .nxt
.continue:
cmp byte[edi],0x3b
jne .nextblock
xor eax,eax
stosd
mov ecx,[.img_count]
.ex:
pop edi esi
ret
.Gif_skipmap:
; in: ecx - image descriptor, esi - pointer to colormap
; out: edi - pointer to area after colormap
and ecx,111b
inc ecx ; color map size
mov ebx,1
shl ebx,cl
lea ebx,[ebx*2+ebx]
lea edi,[esi+ebx]
ret
.Gif_get_sym:
mov ecx,[.compsize]
push ecx
xor eax,eax
.shift:
ror byte[esi],1
rcr eax,1
dec [.bit_count]
jnz .loop1
inc esi
cmp esi,[.block_ofs]
jb .noblock
push eax
xor eax,eax
lodsb
test eax,eax
jnz .nextbl
mov eax,[.EOI]
sub esi,2
add esp,8
jmp .exx
.nextbl:
add eax,esi
mov [.block_ofs],eax
pop eax
.noblock:
mov [.bit_count],8
.loop1:
loop .shift
pop ecx
rol eax,cl
.exx:
xor ecx,ecx
ret
.Gif_output:
push esi eax edx
mov edx,[.table_ptr]
.next:
push word[edx+eax*4]
mov ax,word[edx+eax*4+2]
inc ecx
cmp ax,_null
jnz .next
shl ebx,16
mov bx,[esp]
.loop2:
pop ax
lea esi,[eax+eax*2]
add esi,[.Palette]
if COLOR_ORDER eq MENUETOS
mov esi,[esi]
bswap esi
shr esi,8
mov [edi],esi
add edi,3
else
movsw
movsb
end if
loop .loop2
pop edx eax esi
ret
.globalColor rd 1
.img_count rd 1
.cur_info rd 1 ; image table pointer
.img_start rd 1
.codesize rd 1
.compsize rd 1
.bit_count rd 1
.CC rd 1
.EOI rd 1
.Palette rd 1
.block_ofs rd 1
.table_ptr rd 1

View File

@ -0,0 +1,956 @@
; mov [pointer_to_screen],eax
; mov [output_array],ebx
; mov [screen_size_x],ecx
;setpixel (pixel_x,pixel_y)
setpixel:
mov ecx,[output_array]
mov eax,[pixel_y]
mov ebx,[screen_size_x]
imul eax,ebx
add eax,[pixel_x]
lea eax,[eax+eax*2]
add eax,[pointer_to_screen]
mov [ecx],eax
add [output_array],4
ret
; procedure <<<<<<PutPixel>>>>>>
; IN
; eax - pointer to picture
; ebx - picture size x
; ecx - color of pixel
; esi - x coordinat of pixel
; edi - y coordinat of pixel
; OUT
; not returned value
PutPixel:
imul ebx,edi
add ebx,esi
lea ebx,[ebx+ebx*2]
add eax,ebx
mov ebx,ecx
shr ebx,16
mov [eax],cx
mov [eax+2],bl
ret
; function <<<<<<GetColorOfPixel>>>>>>
; IN
; eax - pointer to picture
; ebx - picture size x
; esi - x coordinat of pixel
; edi - y coordinat of pixel
; OUT
; eax - color of pixel in coordinats (x,y)
GetColorOfPixel:
imul ebx,edi
add ebx,esi
lea ebx,[ebx+ebx*2]
add eax,ebx
mov ebx,[eax]
and ebx,0xffffff
mov eax,ebx
ret
;procedure <<<<calculate line>>>>
; IN
;eax - pointer to screen
;ebx - output array
;ecx - (screen size x)*bytes per pixel
;edx - x1*65536+y1
;esi x2
;edi - y2
; OUT
;eax - number of pixels
calculate_line:
mov [pointer_to_screen],eax
mov [output_array],ebx
mov [screen_size_x],ecx
mov eax,edx
and eax,0xffff
shr edx,16
mov [x_l],edx ;x=x1
mov [y_l],eax ;y=y1
mov [sx],1
mov [sy],1
mov edx,[output_array]
sub esi,[x_l] ;esi=x2-x1
jnz no_0_x
and esi,0
jmp x_no_minus
no_0_x:
jns x_no_minus
neg esi
mov [sx],-1 ;sx=-sx
x_no_minus:
sub edi,[y_l] ;edi=y2-y1
jnz no_0_y
and edi,0
jmp y_no_minus
no_0_y:
jns y_no_minus
neg edi
mov [sy],-1 ;sy=-sy
y_no_minus:
mov [_dx],esi
mov [_dy],edi
cmp [_dx],0 ;if (dx=0 & dy=0) { }
jnz no_null_d
cmp [_dy],0
jnz no_null_d
mov eax,[x_l]
mov ebx,[y_l]
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel ;setpixel(x1,y1)
mov eax,1
ret
no_null_d:
cmp edi,esi ;if (dy>dx) { }
jle no_bigger
mov eax,[_dx]
mov [z],eax ;z=dx
mov eax,[_dy]
mov [_dx],eax ;dx=dy
mov eax,[z]
mov [_dy],eax ;dy=z
mov [_ch],dword 1 ;ch=true
jmp exit_if2
no_bigger: ;else {}
and [_ch],0
exit_if2:
mov eax,[_dy]
shl eax,1
sub eax,[_dx]
mov [e],eax ;e=2*dy-dx
mov esi,1 ;counter
mov edi,[sx]
mov ebp,[sy]
do:
mov eax,[x_l]
mov ebx,[y_l]
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
cmp [e],0
js while_e
mov eax,[_ch]
test eax,eax
jz ch_else
add [x_l],edi
jmp exit_if3
ch_else:
add [y_l],ebp
exit_if3:
mov eax,[_dx]
shl eax,1
sub [e],eax ;e=e-2*dx
while_e:
mov eax,[_ch]
test eax,eax
jz ch_else2
add [y_l],ebp
jmp exit_if4
ch_else2:
add [x_l],edi
exit_if4:
mov eax,[_dy]
shl eax,1
add [e],eax ;e=e+2*dy
inc esi
mov ecx,[_dx]
cmp esi,ecx
jle do ;while (i<=dx)
mov eax,[x_l]
mov ebx,[y_l]
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[output_array]
sub eax,edx
shr eax,2
ret
;---------------------------
;procedure calculate <<<<<rectangle>>>>>>>
; IN
;eax - pointer to screen
;ebx - output array
;ecx - (screen size x)
;edx - x1*65536+y1
;esi x2
;edi - y2
; OUT
;eax - number of pixels
calculate_rectangle:
mov [pointer_to_screen],eax
mov [output_array],ebx
mov [screen_size_x],ecx
mov eax,edx
and eax,0xffff
shr edx,16
mov [x_l],edx ;x=x1
mov [y_l],eax ;y=y1
mov [x2],esi ;x2
mov [y2],edi ;y2
mov [sx],1
mov [sy],1
mov edx,[output_array]
sub esi,[x_l] ;esi=x2-x1
jnz no_0_x_r
and esi,0
jmp x_no_minus_r
no_0_x_r:
jns x_no_minus_r
neg esi
mov [sx],-1 ;sx=-sx
x_no_minus_r:
sub edi,[y_l] ;edi=y2-y1
jnz no_0_y_r
and edi,0
jmp y_no_minus_r
no_0_y_r:
jns y_no_minus_r
neg edi
mov [sy],-1 ;sy=-sy
y_no_minus_r:
mov [_dx],esi
mov [_dy],edi
cmp [_dx],0 ;if (dx=0 & dy=0) { }
jnz no_null_r
cmp [_dy],0
jnz no_null_r
mov eax,[x_l]
mov ebx,[y_l]
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel ;setpixel(x1,y1)
mov eax,1
ret
no_null_r:
mov edi,[_dx]
mov esi,[x_l] ;x1
horizontal_lines:
mov eax,esi ;x
mov ebx,[y_l] ;y1
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,esi ;x
mov ebx,[y2] ;y2
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
add esi,[sx]
dec edi
jns horizontal_lines
mov edi,[_dy]
mov esi,[y_l] ;y1
vertical_lines:
mov eax,[x_l] ;x1
mov ebx,esi ;y
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;x2
mov ebx,esi ;y
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
add esi,[sy]
dec edi
jns vertical_lines
mov eax,[output_array]
sub eax,edx
shr eax,2
ret
;procedure <<<<<<calculate_circle>>>>>>
; IN
;eax - pointer to screen
;ebx - output array
;ecx - (screen size x)*bytes per pixel
;edx - x_c*65536+y_c
;esi r
; OUT
;eax - number of pixels
calculate_circle:
mov [pointer_to_screen],eax
mov [output_array],ebx
mov [screen_size_x],ecx
mov eax,edx
and eax,0xffff
shr edx,16
mov [x2],edx ;circle centr x
mov [y2],eax ;circle centr y
mov [r],esi ;radius of cicrle
mov edx,[output_array]
mov [x_l],0 ;x=0
mov [y_l],esi ;y=r
mov [d],3
mov eax,[r]
shl eax,1
sub [d],eax ;d=3-2*r
while_circle:
mov esi,[y_l]
mov edi,[x_l]
sub esi,edi ;while y>=x
js exit_while_circle
mov eax,[x_l] ;x
mov ebx,[y_l] ;y
add eax,[x2] ;x+xc
add ebx,[y2] ;y+yc
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x_l] ;x
mov ebx,[y2] ;yc
add eax,[x2] ;x+xc
sub ebx,[y_l] ;yc-y
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
sub eax,[x_l] ;xc-x
add ebx,[y_l] ;yc+y
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
sub eax,[x_l] ;xc-x
sub ebx,[y_l] ;yc-y
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
add eax,[y_l] ;xc+y
add ebx,[x_l] ;yc+x
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
add eax,[y_l] ;xc+y
sub ebx,[x_l] ;yc-x
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
sub eax,[y_l] ;xc-y
add ebx,[x_l] ;x+yc
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[x2] ;xc
mov ebx,[y2] ;yc
sub eax,[y_l] ;xc-y
sub ebx,[x_l] ;yc-x
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
cmp [d],0
jns if1_d
mov eax,[x_l]
shl eax,2
add eax,6
add [d],eax ;d=d+4*x+6
jmp exit_if1_d
if1_d:
mov eax,[x_l]
sub eax,[y_l]
shl eax,2
add eax,10
add [d],eax ;d=d+4*(x-y)+10
dec [y_l]
exit_if1_d:
inc [x_l]
jmp while_circle
exit_while_circle:
mov eax,[output_array]
sub eax,edx
shr eax,2
ret
;procedure <<<<<<flood fill>>>>>
;IN
;eax - pointer to screen
;ebx - pointer to output array
;ecx - picture size x
;edx - x0*65536+y0
;esi - x_max*65536+y_max
;edi - color of flood fill arrea
flood_fill:
mov [pointer_to_screen],eax
mov [output_array],ebx
mov [screen_size_x],ecx
mov eax,edx
and edx,0xffff
shr eax,16
mov [sx],eax ;x0
mov [sy],edx ;y0
mov eax,esi
and esi,0xffff
shr eax,16
mov [m_x],eax ;maximum x size of picture
mov [m_y],esi ;maximum y size of picture
mov [c_f],edi ;color of feel
mov eax,[output_array] ; stek
mov [eax],dword 1 ; number of pointes in stek
mov esi,[sx]
mov edi,[sy]
mov [eax+4],si ;x0
mov [eax+4+2],di ;y0
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
call GetColorOfPixel
mov [c],eax
cmp eax,[c_f]
jne can_flood_fill
mov eax,[output_array]
mov [eax],dword 0
ret
can_flood_fill:
while_no_null:
;¨§¢«¥ª ¥¬ ª®®à¤¨­ âë ¨§ á⥪ 
mov eax,[output_array]
mov ebx,[eax]
dec ebx
shl ebx,2 ;ebx=ebx*8
add ebx,4 ;ebx=ebx*8+4
xor esi,esi
xor edi,edi
mov si,[eax+ebx] ;x
mov di,[eax+ebx+2] ;y
mov [x2],esi
mov [y2],edi
mov [sy],edi
mov eax,[output_array]
mov ebx,[eax]
dec ebx
mov [eax],ebx ;
; go to right until color=c or until x<MaxXPicture
mov edx,[x2]
go_to_right:
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov esi,edx;
mov edi,[sy]
call GetColorOfPixel
cmp eax,[c]
jne not_color_of_feeling_arrea_right
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov ecx,[c_f] ;color of filinf flood
mov esi,edx
mov edi,[sy]
call PutPixel
inc edx
mov eax,edx
cmp eax,[m_x]
jle go_to_right
not_color_of_feeling_arrea_right:
mov eax,edx
dec eax ;----------------------------------
mov [x_r],eax ; save right absciss
; go to left until color=c or until x>0
mov esi,[x2]
mov edi,[y2]
dec esi
mov edx,esi
mov [sy],edi
go_to_left:
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov esi,edx
mov edi,[sy]
call GetColorOfPixel
cmp eax,[c]
jne not_color_of_feeling_arrea_left
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov ecx,[c_f] ;color of filing flood
mov esi,edx
mov edi,[sy]
call PutPixel
dec edx
jns go_to_left
not_color_of_feeling_arrea_left:
mov eax,edx
inc eax ;----------------------------------------
mov [x_l],eax ; save left absciss
mov edi,[y2]
dec edi
jns no_null_1_floodfill
mov edi,1
no_null_1_floodfill:
mov [sy],edi
mov eax,[output_array]
mov ebx,[eax]
mov [l_s],ebx ; save total number of points in stek
mov [l_c],-1 ; last color = -1
mov edx,[x_l]
analizing_from_left_to_right_upper:
; ­ «¨§¨à㥬 ¯¨ªá¥«¨ ­ ¤ «¨­¨¥© á «¥¢®£® ªà ï
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov esi,edx
mov edi,[sy]
call GetColorOfPixel
push eax
cmp eax,[c] ;¥á«¨ 梥⠯஢¥àאַ£® ¯¨ªá¥«ï ­¥ à ¢¥­ á,â® ­¥ § ­®á¨¬ ¥£® ¢ á⥪
jne no_fill_1
mov ebx,[l_c]
cmp ebx,[c]
jne no_fill_1
mov edi,[sy]
mov eax,[output_array]
mov ebx,[eax]
inc ebx
mov [eax],ebx
dec ebx
shl ebx,2
add ebx,4
mov esi,edx
dec esi
mov [eax+ebx],si
mov [eax+ebx+2],di
no_fill_1:
pop [l_c]
inc edx
cmp edx,[x_r]
jle analizing_from_left_to_right_upper
mov ebx,[l_c]
cmp ebx,[c] ;last color is c(color of filing arrea) ?
jne have_changes_in_stek_1
;save last color in stek
mov edi,[sy]
mov eax,[output_array]
mov ebx,[eax]
inc ebx
mov [eax],ebx
dec ebx
shl ebx,2
add ebx,4
mov esi,edx
dec esi
mov [eax+ebx],si
mov [eax+ebx+2],di
have_changes_in_stek_1:
mov edi,[y2]
inc edi
cmp edi,[m_y]
jle no_max_1_floodfill
mov edi,[m_y]
no_max_1_floodfill:
mov [sy],edi
mov eax,[output_array]
mov ebx,[eax]
mov [l_s],ebx ; save total number of points in stek
mov [l_c],-1 ; last color = -1
mov edx,[x_l]
analizing_from_left_to_right_down:
; ­ «¨§¨à㥬 ¯¨ªá¥«¨ ¯®¤ «¨­¨¥© á «¥¢®£® ªà ï
mov eax,[pointer_to_screen]
mov ebx,[screen_size_x]
mov esi,edx
mov edi,[sy]
call GetColorOfPixel
push eax
cmp eax,[c] ;¥á«¨ 梥⠯஢¥àאַ£® ¯¨ªá¥«ï ­¥ à ¢¥­ á,â® ­¥ § ­®á¨¬ ¥£® ¢ á⥪
je no_fill_3
mov ebx,[l_c]
cmp ebx,[c]
jne no_fill_3
mov edi,[sy]
mov eax,[output_array]
mov ebx,[eax]
inc ebx
mov [eax],ebx
dec ebx
shl ebx,2
add ebx,4
mov esi,edx
dec esi
mov [eax+ebx],si
mov [eax+ebx+2],di
no_fill_3:
pop [l_c]
inc edx
cmp edx,[x_r]
jle analizing_from_left_to_right_down
mov ebx,[l_c]
cmp ebx,[c] ;last color is c(color of filing arrea) ?
jne have_changes_in_stek_2
;save last color in stek
mov edi,[sy]
mov eax,[output_array]
mov ebx,[eax]
inc ebx
mov [eax],ebx
dec ebx
shl ebx,2
add ebx,4
mov esi,edx
dec esi
mov [eax+ebx],si
mov [eax+ebx+2],di
have_changes_in_stek_2:
mov ebx,[output_array] ;while stek have points ¯®ª  ¢ á⥪¥ ¥áâì â®çª¨(ª®®à¤¨­ âë)
mov ecx,[ebx]
test ecx,ecx
jnz while_no_null
ret
; procedure <<<<<<calculate ellips>>>>>>
; IN
; eax - pointer to picture
; ebx - output array
; ecx - picture size x
; edx - x0*65536+y0
; esi - a*65536+b
; edi - color
; OUT
; procedure not return value
calculate_ellips:
mov [pointer_to_screen],eax
mov [output_array],ebx
mov [screen_size_x],ecx
mov [e],ebx
mov eax,edx
and eax,0xffff
shr edx,16
mov [x2],edx ; centr x
mov [y2],eax ; centr y
mov eax,esi
and eax,0xffff ;eax=b
shr esi,16 ;esi=a
mov [a],esi
mov [b],eax
mov [c],edi ;color
mov [row],eax ;b
imul esi,esi ;a*a
imul eax,eax ;b*b
mov [a_square],esi
mov [b_square],eax
and [col],0
shl esi,1
shl eax,1
mov [two_a_square],esi
mov [two_b_square],eax
shl esi,1
shl eax,1
mov [four_a_square],esi
mov [four_b_square],eax
mov eax,[row] ;eax=row
mov ebx,eax
dec ebx ;ebx=(row-1)
imul ebx,eax ;ebx=(row-1)*row
imul ebx,[two_a_square] ;ebx=two_a_square*((row-1)*row)
mov ecx,[a_square] ;ecx=a_square
mov eax,1
sub eax,ecx ;eax=(1-a_square)
imul eax,[two_b_square] ;eax=two_b_square*(1-a_square)
add ebx,[a_square] ;ebx=two_a_square*((row-1)*row)+a_square
add eax,ebx ;eax=two_a_square*((row-1)*row)+a_square+two_b_square*(1-a_square)
mov [d],eax
mov edx,[x2] ;x
mov ebp,[y2] ;y
while_ellips_1:
mov esi,[a_square]
mov edi,[b_square]
imul esi,[row]
imul edi,[col]
cmp esi,edi
jle no_while_ellips_1
mov eax,edx ;x
mov ebx,ebp ;y
add eax,[col] ;x+col
add ebx,[row] ;y+row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
add eax,[col] ;x+col
sub ebx,[row] ;y-row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
sub eax,[col] ;x-col
add ebx,[row] ;y+row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
sub eax,[col] ;x-col
sub ebx,[row] ;y-row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[d]
cmp eax,0
js lab33 ;>=0
dec [row]
mov ebx,[four_a_square]
mov ecx,[row]
imul ebx,ecx ;ebx=four_a_square*(row)
sub [d],ebx ;d=d-four_a_square*(row)
lab33:
mov eax,[col]
shl eax,1
add eax,3
imul eax,[two_b_square]
add [d],eax ;d=d+two_b_square*(3+(col*2))
inc [col]
jmp while_ellips_1
no_while_ellips_1:
mov eax,[col]
inc eax
imul eax,[col]
imul eax,[two_b_square] ;eax=two_b_square*((col+1)*col)
mov ebx,[row]
sub ebx,2
imul ebx,[row]
inc ebx
imul ebx,[two_a_square] ;ebx=two_a_square*((row-2)*row+1)
mov ecx,1
sub ecx,[two_a_square]
imul ecx,[b_square] ;ecx=(1-two_a_square)*b_square
add eax,ebx
add eax,ecx
mov [d],eax ;two_b_square*(col+1)*col+two_a_square*(row*(row-2)+1)+(1-two_a_square)*b_square
mov edx,[x2] ;x
mov ebp,[y2] ;y
while_ellips_2:
mov esi,[row]
inc esi
test esi,esi
jz no_while_ellips_2
mov eax,edx ;x
mov ebx,ebp ;y
add eax,[col] ;x+col
add ebx,[row] ;y+row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
add eax,[col] ;x+col
sub ebx,[row] ;y-row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
sub eax,[col] ;x-col
add ebx,[row] ;y+row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,edx ;x
mov ebx,ebp ;y
sub eax,[col] ;x-col
sub ebx,[row] ;y-row
mov [pixel_x],eax
mov [pixel_y],ebx
call setpixel
mov eax,[d]
cmp eax,0
jns lab34
inc [col]
mov ebx,[col]
imul ebx,[four_b_square]
add [d],ebx ;d=d+four_b_square*col
lab34:
dec [row]
mov ebx,[row]
shl ebx,1
mov eax,3
sub eax,ebx
imul eax,[two_a_square]
add [d],eax ;d=d+two_b_square*(3-(row*2))
jmp while_ellips_2
no_while_ellips_2:
mov eax,[output_array]
sub eax,[e]
shr eax,2
ret
;---------------------------
x_l dd ?
y_l dd ?
x_r dd ?
y_r dd ?
_dx dd ?
_dy dd ?
sx dd ?
sy dd ?
z dd ?
e dd ?
i dd ?
_ch dd ?
x2 dd ?
y2 dd ?
d dd ?
r dd ?
m_x dd ?
m_y dd ?
c dd ?
c_f dd ?
l_c dd ?
l_s dd ?
;---------------------------
pointer_to_screen dd 0
screen_size_x dd 0
output_array dd 0
pixel_x dd 0
pixel_y dd 0
;---------------------------
a dd 0
b dd 0
col dd 0
row dd 0
bnew dd 0
a_square dd 0
b_square dd 0
two_a_square dd 0
two_b_square dd 0
four_a_square dd 0
four_b_square dd 0
;-----------------------------

View File

@ -0,0 +1,172 @@
*******************************English version*********************************
Hi! (:-) )
1) My name is Andrey(or an english Andrew) Ignatyev( nik andrew_programmer).
2) ANIMAGE(Animation and Image or animation of image) is graphics editor written
in pure assembler for Kolibri operation system.
3) My email polynki@mail.ru You can send my some quation or help my :) with deve-
lopment(for example write decoder or coder some graphics formats).
Offten I'm be a forum meos.sysbin.com
Sorry,but documantation only an rassian,because i'm can a litl speake an
english.
But i'm done interface of program anderstandly.
********************************Russian version********************************
*******************************************************************************
*********************************…„…<EFBFBD>ˆ**************************************
*******************************************************************************
‡¤à ¢áâ¢ã©â¥.
1) Œ¥­ï §®¢ãâ €­¤à¥© ˆ£­ â쥢(­¨ª andrew_programmer).
2) ANIMAGE íâ® £à ä¨ç¥áª¨© । ªâ®à ­ ¯¨á ­­ë© ­  ç¨á⮬  áᥬ¡«¥à¥ ¤«ï ®¯¥à -
樮­­®© á¨áâ¥¬ë Š®«¨¡à¨(«ãçè ï ®¯¥à æ¨®­­ ï á¨á⥬  ¢ ¬¨à¥).
3) ‚ë ¬®¦¥â¥ ¯®áë« âì ¬­¥ ¢®¯à®áë ¨«¨ ¯®¬®çì ¬­¥ ¢ ࠧࠡ®âª¥-­ ¯à¨¬¥à ­ ¯¨á âì
¤¥ª®¤¥à ¨«¨ ª®¤¥à ª ª®£®-­¨¡ã¤ì £à ä¨ç¥áª®£® ä®à¬ â .„«ï ⮣® çâ®¡ë ­ ¯¨á âì
¤¥ª®¤¥à ¢ ¬ ¢®®¡é¥ ­¥ ­ ¤® §­ âì ª ª à ¡®â ¥â £à ä¨ç¥áª¨© । ªâ®à.…¤¨­á⢥­­®¥
çâ® ¢ ¬ ­¥®¡å®¤¨¬® §­ âì - íâ® â®,çâ® ¢ esi ­ å®¤¨âìáï 㪠§ â¥«ì ­  à á¯ ª®¢ë¢ -
¥¬ë© ä ©«,  ¢ edi 㪠§ â¥«ì ­  ®¡« áâì ªã¤  ­ã¦­® à á¯ ª®¢ë¢ âì ä ©«.„«ï à ¡®âë
¤¥ª®¤¥à /ª®¤¥à  ç¥à¥§ eax ¯¥à¥¤ ¥âáï 㪠§ â¥«ì ­  ®¡« áâì ¢ 64 ª¨«®¡ ©â .
‚ë ¬®¦¥â¥ á¢ï§ âìáï á® ¬­®© ¯® í«¥ªâà®­­®© ¯®ç⥠polynki@mail.ru .ˆ ¥é¥ ï ç áâ®
¡ë¢ î ­  ä®à㬥 meos.sysbin.com
******************************************************************************
****************—⮠㬥¥â ¤¥« âì £à ä¨ç¥áª¨© । ªâ®à*************************
******************************************************************************
ˆ§ ¨ª®­®ª ­  ¯ ­¥«¨ £à ä¨ç¥áª®£® । ªâ®à  ­¥à ¡®â îâ ⮫쪮: ¢ë¤¥«¥­¨¥ ®¡« áâ¨
¯à®¨§¢®«ì­®© ä®à¬ë(¯®ª ç⮠ॠ«¨§®¢ ­  à ¡®â  ⮫쪮 á ¯àאַ㣮«ì­®© ®¡« áâìî),
¢ë¢®¤ ⥪áâ (­¥®¡å®¤¨¬® ¯à®¤ã¬ âì à ¡®âã èà¨ä⮢),£à ¤¨¥­â­ ï § «¨¢ª (­ã¦­® ¯à®
¤ã¬ âì à §«¨ç­ë¥ ¢ à¨ ­âë § «¨¢®ª),¨­áâà㬥­â ïમáâì(¢®§¬®¦­® ¥£® ­ã¦­® ¢ª«îç¨â
¢ ¯®¤¬¥­î 䨫ìâàë),¯®¢®à®â ª à⨭ª¨ ­  ¯à®¨§¢®«ì­ë© 㣮«(§­ ç®ª ¯®«ãªà㣠 á®
áâ५ª®©).‚áñ ®áâ «ì­®¥ à ¡®â ¥â.
⥪á⮢®¬ ¬¥­î ¯®«­®áâìî à ¡®â ¥â ¬¥­î FILE ¨ EDIT. ¬¥­î EDIT ᥩç á 5 ¯ã­ªâ®¢,
­® á® ¢à¥¬¥­¥¬ ¯®ï¢ïâìáï ¤à㣨¥ ¯®¤¯ã­ªâë.Žáâ «ì­ë¥ ¬¥­î ­¥ ॠ«¨§®¢ ­ë.
************************************************************************
<<<<<<<<<<<<<<<<<<„®ªã¬¥­â æ¨ï ª £à ä¨ç¥áª®¬ã । ªâ®àã>>>>>>>>>>>>>>>>>
************************************************************************
***********************⥪á⮢ ï ¯ ­¥«ì ¬¥­î****************************
Œ¥­î FILE:
NEW - ᮧ¤ ­¨¥ à ¡®ç¥© ®¡« á⨠¤«ï à¨á®¢ ­¨ï.‚ë ¢¢®¤¨â¥ ¢ ¯®«¥ X à §¬¥à ª à⨭-
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OPEN - ®âªàë⨥ ä ©«  á ¤¨áª .<EFBFBD>®á«¥ ­ ¦ â¨ï ­  íâã ª­®¯ªã ¢ë 㢨¤¥ ®ª­® ¬¨­¨
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á⢠(¥á«¨ Š®«¨¡à¨ ¨å ®¡­ à㦨â). ¯®¬®éìî í⮣® ¡à ã§¥à  § å®¤¨â¥ ­  ¤¨áª ¨
¢ë¡¨à ¥â¥ ­ã¦­ë© ¢ ¬ £à ä¨ç¥áª¨© ¢ ©«.<EFBFBD>  ¤ ­­ë© ¬®¬¥­â £à ä¨ç¥áª¨© । ªâ®à
¬®¦¥â ç¨â âì ä ©«ë £à ä¨ç¥áª¨å ä®à¬ â®¢ BMP ¨ GIF.…᫨ ®¡ê¥¬ ä ©«  ¤®áâ â®ç­®
¡®«ì让(­¥áª®«ìª® ¬¥£ ¡ ©â ¨ ¡®«¥¥),â® ä ©« ®âªà뢠¥âáï ­¥áà §ã   ç¥à¥§ ­¥á-
ª®«ìª® ᥪ㭤.
SAVE AS- á®åà ­¥­¨¥ ä ©«  ­  ¤¨áª®¢®¬ ãáâனá⢥.<EFBFBD>®á«¥ ­ ¦ â¨ï ­  íâã ª­®¯ªã
¯®ï¢«ï¥âáï ®ª­® ¬¨­¨¡à ã§¥à ,®¯¨á ­­®£® ¢ëè¥.‚ë â ª¦¥ ¢ë¡¨à ¥â¥ á ¯®¬®éî
¡à ã§¥à  ­ã¦­ë© ¢ ¬ ª â «®£ ¨ 饫ª ¥â¥ ­  ¯®«®áªã á ¤¥à¨ªâ®à¨¥ ª ä ©«ã,ª®â®-
à ï ®â®¡à ¦ ¥âáï á­¨§ã ¡à ã§¥à .<EFBFBD>¥à¥¤¢¨­ã¢ ªãàá®à ¢ ª®­¥æ áâ®à®ª¨ á ª â «®£®¬,
¢ë ¢¢®¤¨â¥ ¨¬ï ä ©«  á à áè¨à¥­¨¥¬.
;-----------------------------------------------------------------------------
<EFBFBD>  ¤ ­­ë© ¬®¬¥­â ॠ«¨§®¢ ­® ¯®«­®æ¥­­®¥
á®åà ­¥­¨¥ ¨ ç⥭¨¥ ä®à¬ â  BMP(24,8,4,1 ¡¨â ­  ¯¨ªá¥«ì).
;-----------------------------------------------------------------------------
SAVE - íâ  ®¯æ¨ï ¨á¯®«ì§ã¥âáï ¢ ⮬ á«ãç ¥,ª®£¤  ä ©« ¡ë« á®åà ­¥­ á ¯®¬®-
éêî SAVE AS.‚ è ä ©« á®åà ­ï¥âáï á ⥬ ¦¥ ¨¬¥­¥¬ ¨ ¢â®¬ ¦¥ ª â «®£¥,ª®â®àë© ¢ë
¢¢¥«¨ à ­¥¥,¨á¯®«ì§ãï SAVE AS.
EXIT - íâ® ª­®¯ª  ¢ë室  ¨§ ¯à®£à ¬¬ë.Ž­  ¯à®¤ã¡«¨à®¢ ­  ª« ¢¨è¥© ESC ­  ª« ¢¨-
 âãà¥.
Œ¥­î EDIT:
UNDO - ®â¬¥­  ¤¥©á⢨ï.<EFBFBD>â  ®¯æ¨ï ¯®§¢®«ï¥â ¤¥« âì ®â¬¥­ã ¯®á«¥¤­¨å ¤¥©á⢨©.<EFBFBD>  ¤ ­
­ë© ¬®¬¥­â ç¨á«® ®âª â®¢ á®áâ ¢«ï¥â ¤¢ .
COPY - ª®¯¨àã¥â ¢ë¤¥«¥­­ãî á ¯®¬®éìî ¨­áâà㬥­â  „…<EFBFBD>ˆ(®­ ­ å®¤¨âìáï ­  ¯ ­¥«¨
¢¢¨¤¥ ¨ª®­ª¨ ¯àאַ㣮«ì­¨ª ,­ à¨á®¢ ­­®£® ¯ã­ªâ¨à­®© «¨­¨¥©) ®¡« áâì ¢ ¡ãä¥à.
PASTE - ¢áâ ¢«ï¥â ᪮¯¨à®¢ ­­ãî ᯮ¬®éìî ¨­áâà㬥­â  COPY ®¡« áâì.
CUT - ¢ë१ ¥â ¢ë¤¥«¥­­ãî ®¡« áâì(®­  áâ ­®¢¨âìáï ¡¥«®©).
CLEARE SCREEN - ®ç¨é ¥â à ¡®çãî ®¡« áâì(®­  áâ ­®¢¨âìáï ¡¥«®©).
******************************ˆŠŽ<EFBFBD>Šˆ ˆ<EFBFBD><EFBFBD>“Œ…<EFBFBD>Ž*******************************
********Š¨áâ¨***************
<EFBFBD>¥à¢ë¥ 5 ¨ª®­®ª ¨§®¡à ¦ îâ 5 ⨯®¢ ª¨á⥩.<EFBFBD>à¨ç¥¬ à §¬¥à ª¨á⨠¢ â®ç­®á⨠ᮮâ-
¢¥âáâ¢ã¥â ⮬ã,ª®â®àë© ¨§®¡à ¦¥­ ­  ¨ª®­ª¥.„«ï à¨á®¢ ­¨ï ª¨áâìî ¢ ¬ ­ã¦­® «¨¡®
­ ¦ âì ­  ¨§®¡à ¦¥­¨¥ ⨯  ª¨áâ¨,«¨¡® ­  á ¬ ¨­áâà㬥­â Šˆ‘’œ,ª®â®àë© ¨§®¡à ¦¥­
¢¢¨¤¥ ஧®¢®£® 㪠§ â¥«ï ¬ëè¨.
******Š à ­¤ è**************
„«ï à¨á®¢ ­¨ï ¨­áâà㬥­â®¬ Š à ­¤ è,¢ ¬ ­ã¦­® 饫ª­ãâì ­  ¨ª®­ª¥ á ¥£® ¨§®¡à ¦¥-
­¨¥¬ ¨ ®­ áࠧ㠦¥ ¡ã¤¥â  ªâ¨¢¨à®¢ ­.ˆ­áâà㬥­â ª à ­¤ è à¨áã¥â ¯® ®â¤¥«ì­ë¬
¯¨ªá¥«ï¬(®­ ­¥§ ¬¥­¨¬ ¯à¨ ᮧ¤ ­¨¨ ¯¨ªá¥«ì­®© £à ä¨ª¨).
******<EFBFBD> «¨âà ***************
<EFBFBD> «¨âà  ¨§®¡à ¦¥­  ­  ¯ ­¥«¨ ¢¢¨¤¥ ¨ª®­ª¨ ¨§ 梥â­ëå ª¢ ¤à â¨ª®¢.„«ï ¢ë¡à 
æ¢¥â  à¨á®¢ ­¨ï ¢ ¬ ­¥®¡å®¤¨¬® 饫ª­ãâì ­  ¨ª®­ª¥, ¨ ¢ ¯®ï¢¨¢è¥©áï ¯ «¨âà¥
¢ë¡à âì ­ã¦­ë© æ¢¥â à¨á®¢ ­¨ï.<EFBFBD> «¨âà  á®¤¥à¦¨â 256 梥⮢.
******<EFBFBD>¨¯¥âª ***************
ˆ­áâà㬥­â <EFBFBD>¨¯¥âª  ¯®§¢®«ï¥â ãáâ ­®¢¨âì 梥⮬ à¨á®¢ ­¨ï 梥â ⮣® ¯¨ªá¥«ï ­ 
ª®â®àë© ¢ë ­ ¢¥«¨ ¯¨¯¥âªã(¯ à¨ í⮬ ­ã¦­® ­ ¦ âì «¥¢ãî ª­®¯ªã ¬ëè¨).
******“¢¥«¨ç¥­¨¥************
ˆ­áâà㬥­â “¢¥«¨ç¥­¨¥ ­¥®¡å®¤¨¬ ¤«ï 㢥«¨ç¥­¨ï ¬ áèâ ¡  ª à⨭ª¨(íâ® ®ç¥­ì
­ã¦­® ¯à¨ ᮧ¤ ­¨¨ ¯¨ªá¥«ì­®© £à ä¨ª¨).<EFBFBD>â®â ¨­áâà㬥­â ¨§®¡à ¦¥­ ¢¢¨¤¥ ç¥âëà¥å
¨ª®­®ª: "x1","x2","x4","x8","x16".—⮠ᮮ⢥âáâ¢ã¥â 㢥«¨ç¥­¨î ¢:
1x1,2x2,4x4,8x8,16x16 à §.
„¥©á⢨¥ íâ¨å ¨ª®­®ª ¯à®¤ã¡«¨à®¢ ­® á ª« ¢¨ âãàë ª« ¢¨è ¬¨:"1","2","4","8","0".
********‹ á⨪**************
ˆ­áâà㬥­â ‹ á⨪ áâ¨à ¥â ç áâì ª à⨪¨,§ ªà è¨¢ ï ¥ñ 梥⮬ ä®­ .<EFBFBD>  á ¬®¬ ¤¥«¥
¨­áâà㬥­ « á⨪ - íâ® ª¨áâì à¨áãîé ï ¡¥«ë¬ 梥⮬.<EFBFBD>®í⮬㠬¥­ïâì ä®à¬ã « á⨪ 
¬®¦­® 饫ª ï ¯® ¨§®¡à ¦¥­¨ï¬ ⨯®¢ ª¨á⥩.
<EFBFBD>  ¯ ­¥«¨ ­ å®¤¨âìáï ¥é¥ ¬­®£® ¤àã£¨å ¨­áâà㬥­â®¢,­® ¯¨á âì ¤®ªã¬¥­â æ¨î ¤ «ìè¥ -
¬­¥ ­¥å®ç¥âìáï,⥬ ¡®«¥¥,çâ® ¥ñ ¬ «® ªâ® ç¨â ¥â(­ à®¤ ¯à¥¤¯®ç¨â ¥â ¨áá«¥¤®¢ âì
¢áñ ¬¥â®¤®¬ â몠).

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

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@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm jpegview.asm jpegview
@erase lang.inc
@pause

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@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm jpegview.asm jpegview
@erase lang.inc
@pause

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@ -26,6 +26,9 @@
org 0
PARAMS = memsize - 1024
appname equ 'Jpegview '
version equ '0.15'
use32
db 'MENUET01' ; 8 byte id
@ -271,30 +274,10 @@ dw_002:
xor eax,eax ; DRAW WINDOW
mov edx,[wcolor]
add edx,0x02000000
mov esi,0x80557799
mov edi,0x00557799
add edx,0x13000000
mov edi,header ; WINDOW LABEL
int 0x40
mov eax,4 ; WINDOW LABEL
mov ebx,8*65536+8
mov ecx,0x00ffffff
mov edx,labelt
mov esi,labellen-labelt
int 0x40
mov eax,8 ; CLOSE BUTTON
mov bx, [winxs]
sub bx, 19
shl ebx, 16
add ebx, 12
mov ecx,5*65536+12
mov edx,1
mov esi,0x557799
int 0x40
; draw status bar
mov eax, 13
@ -528,8 +511,7 @@ include 'jpeglib.asm'
; DATA AREA
wcolor dd 0x000000
labelt db 'Jpegview v0.15'
labellen:
header db appname,version,0
setname db 'SLIDESHOW'
setnamelen:

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@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm desktop.asm desktop
@erase lang.inc
@pause

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@ -1,4 +1,5 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm desktop.asm desktop
@erase lang.inc
@pause

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@ -799,37 +799,13 @@ draw_window:
mov eax,14
int 0x40
sub eax,60*65536
mov ebx,eax
mov bx,40
; DRAW WINDOW
; DRAW WINDOW
mov eax,0 ; function 0 : define and draw window
mov ebx,110*65536+555 ; [x start] *65536 + [x size]
mov ecx,50*65536+255 ; [y start] *65536 + [y size]
mov edx,[w_work] ; color of work area RRGGBB,8->color
or edx,0x02000000
mov esi,[w_grab] ; color of grab bar RRGGBB,8->color gl
or esi,0x80000000
mov edi,[w_frame] ; color of frames RRGGBB
int 0x40
; WINDOW LABEL
mov eax,4 ; function 4 : write text to window
mov ebx,8*65536+7 ;8 ; [x start] *65536 + [y start]
mov ecx,[w_grab_text] ; color of text RRGGBB
if lang eq ru
or ecx,0x10000000
end if
mov edx,labelt ; pointer to text beginning
mov esi,labelt.size ; text length
int 0x40
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,(555-19)*65536+12 ; [x start] *65536 + [x size]
mov ecx,4*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,[w_grab_button] ; button color RRGGBB
or edx,0x13000000
mov edi,header ; WINDOW LABEL
int 0x40
if lang eq ru
@ -844,10 +820,11 @@ else
apply_w = (5*2+6*7)
end if
; mov eax,8 ; FILENAME BUTTON
mov eax,8 ; FILENAME BUTTON
mov ebx,5*65536+545
mov ecx,212*65536+10
mov edx,0x4000000B
mov esi,[w_grab_button] ; button color RRGGBB
int 0x40
; mov eax,8 ; LOAD BUTTON
@ -1034,12 +1011,15 @@ lsz button_text,\
ru, '’¥ªáâ ­  ª­®¯ª¥',\
en, 'Button text'
lsz labelt,\
ru, '<27><E28098>Ž‰Š€ –‚…’Ž‚',\
en, 'DESKTOP COLOURS - DEFINE COLOR AND CLICK ON TARGET'
sz default_skn, '/RD/1/DEFAULT.SKN',0
if lang eq ru
header db '<27><E28098>Ž‰Š€ ŽŠŽ<C5A0>',0
else
header db 'WINDOWS SETTINGS - DEFINE COLOR AND CLICK ON TARGET',0
end if
color dd 0
I_END:

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@ -0,0 +1,3 @@
fasm docpack.asm docpack
mtappack docpack
pause

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@ -21,7 +21,7 @@ macro embed_file fn
label2:
FILE_COUNT=FILE_COUNT+1
}
appname equ 'Doc Pack'
use32
org 0x0
db 'MENUET01' ; 8 byte id
@ -85,13 +85,27 @@ start:
red:
mov [my_param],'a'
mov eax,48
mov ebx,3
mov ecx,sc
mov edx,sizeof.system_colors
int 0x40
mcall 12,1
mcall 0,<220,120>,<30,FILECOUNT*16+35>,0x3b0b0b0
mcall 4,<8,8>,0x10ffffff,title,titlen-title
xor eax,eax
mov ebx,220*65536+120
mov ecx,30*65536+FILECOUNT*16+35
mov edx,[sc.work]
or edx,0x33000000
mov edi,header
int 0x40
mov ecx,FILECOUNT
mov ebx,10 shl 16+100
mov esi,0xb0b0b0
mov edi,27 shl 16+14
mov ebx,5 shl 16+100
mov esi,[sc.work_button]
mov edi,5 shl 16+14
mov edx,10
mov eax,8
.btnlp:
@ -104,18 +118,18 @@ red:
mov ecx,FILECOUNT
mov edx,embedded
xor edi,edi
mov ebx,30 shl 16+30
mov ebx,25 shl 16+8
mov eax,4
.list:
lea edx,[edx+edi+8]
mov edi,[edx-8]
pusha
sub ebx,15 shl 16
mcall ,,0xff,my_param,1
mcall ,,0xff0000,my_param,1
inc [my_param]
popa
push ecx
mcall ,,0xffffff,,[edx-4]
mcall ,,[sc.work_button_text],,[edx-4]
pop ecx
add edx,esi
add ebx,16
@ -145,14 +159,13 @@ still:
movzx ecx,ah
jmp start.open
title db 'Doc Pack'
titlen:
header db appname,0
fileinfo:
dd 7
dd 0
dd param
dd 0, 0
dd 0 ,0
db '/RD/1/TINYPAD',0
param db '*'
@ -174,7 +187,7 @@ embedded:
embed_file 'SYSFUNCR.TXT' ;g
embed_file 'PPP_RUS.TXT' ;h
embed_file 'STACK_RU.TXT' ;i
embed_file 'GROBFAR.TXT' ;j
embed_file 'GROBFAR.TXT' ;j
; -- End of embedding area -------
dd 0
@ -187,3 +200,5 @@ FILECOUNT = FILE_COUNT
my_param db 0
rb 256
I_END:
sc system_colors

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@ -143,7 +143,8 @@ macro mcall a,b,c,d,e,f { ; mike.dld
; language for programs
lang fix ru ; ru en fr ge fi

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix en >lang.inc
@fasm rd2fd.asm rd2fd
@pause

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@ -1,4 +0,0 @@
@erase lang.inc
@echo lang fix ru >lang.inc
@fasm rd2fd.asm rd2fd
@pause

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@ -1,266 +0,0 @@
; new application structure
macro meos_app_start
{
use32
org 0x0
db 'MENUET01'
dd 0x01
dd __start
dd __end
dd __memory
dd __stack
if used __params & ~defined __params
dd __params
else
dd 0x0
end if
dd 0x0
}
MEOS_APP_START fix meos_app_start
macro code
{
__start:
}
CODE fix code
macro data
{
__data:
}
DATA fix data
macro udata
{
if used __params & ~defined __params
__params:
db 0
__end:
rb 255
else
__end:
end if
__udata:
}
UDATA fix udata
macro meos_app_end
{
align 32
rb 2048
__stack:
__memory:
}
MEOS_APP_END fix meos_app_end
; macro for defining multiline text data
struc mstr [sstring]
{
forward
local ssize
virtual at 0
db sstring
ssize = $
end virtual
dd ssize
db sstring
common
dd -1
}
; strings
macro sz name,[data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if used name
db data
end if
common
if used name
.size = $-name
end if
}
macro lsz name,[lng,data] { ; from MFAR [mike.dld]
common
if used name
label name
end if
forward
if (used name)&(lang eq lng)
db data
end if
common
if used name
.size = $-name
end if
}
; easy system call macro
macro mpack dest, hsrc, lsrc
{
if (hsrc eqtype 0) & (lsrc eqtype 0)
mov dest, (hsrc) shl 16 + lsrc
else
if (hsrc eqtype 0) & (~lsrc eqtype 0)
mov dest, (hsrc) shl 16
add dest, lsrc
else
mov dest, hsrc
shl dest, 16
add dest, lsrc
end if
end if
}
macro __mov reg,a,b { ; mike.dld
if (~a eq)&(~b eq)
mpack reg,a,b
else if (~a eq)&(b eq)
mov reg,a
end if
}
macro mcall a,b,c,d,e,f { ; mike.dld
__mov eax,a
__mov ebx,b
__mov ecx,c
__mov edx,d
__mov esi,e
__mov edi,f
int 0x40
}
; optimize the code for size
__regs fix <eax,ebx,ecx,edx,esi,edi,ebp,esp>
macro add arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
inc arg1
else
add arg1,arg2
end if
else
add arg1,arg2
end if
}
macro sub arg1,arg2
{
if (arg2 eqtype 0)
if (arg2) = 1
dec arg1
else
sub arg1,arg2
end if
else
sub arg1,arg2
end if
}
macro mov arg1,arg2
{
if (arg1 in __regs) & (arg2 eqtype 0)
if (arg2) = 0
xor arg1,arg1
else if (arg2) = 1
xor arg1,arg1
inc arg1
else if (arg2) = -1
or arg1,-1
else if (arg2) > -128 & (arg2) < 128
push arg2
pop arg1
else
mov arg1,arg2
end if
else
mov arg1,arg2
end if
}
macro struct name
{
virtual at 0
name name
sizeof.#name = $ - name
end virtual
}
; structures used in MeOS
struc process_information
{
.cpu_usage dd ? ; +0
.window_stack_position dw ? ; +4
.window_stack_value dw ? ; +6
.not_used1 dw ? ; +8
.process_name rb 12 ; +10
.memory_start dd ? ; +22
.used_memory dd ? ; +26
.PID dd ? ; +30
.x_start dd ? ; +34
.y_start dd ? ; +38
.x_size dd ? ; +42
.y_size dd ? ; +46
.slot_state dw ? ; +50
rb (1024-52)
}
struct process_information
struc system_colors
{
.frame dd ?
.grab dd ?
.grab_button dd ?
.grab_button_text dd ?
.grab_text dd ?
.work dd ?
.work_button dd ?
.work_button_text dd ?
.work_text dd ?
.work_graph dd ?
}
struct system_colors
; constants
; events
EV_IDLE = 0
EV_TIMER = 0
EV_REDRAW = 1
EV_KEY = 2
EV_BUTTON = 3
EV_EXIT = 4
EV_BACKGROUND = 5
EV_MOUSE = 6
EV_IPC = 7
EV_STACK = 8
; event mask bits for function 40
EVM_REDRAW = 1b
EVM_KEY = 10b
EVM_BUTTON = 100b
EVM_EXIT = 1000b
EVM_BACKGROUND = 10000b
EVM_MOUSE = 100000b
EVM_IPC = 1000000b
EVM_STACK = 10000000b

View File

@ -1,228 +0,0 @@
;WARNING! Spaghetti code, size optimized
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x1000 ; memory for app
dd 0x1000 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
include "lang.inc"
include "macros.inc" ; - 30 bytes !!!
START:
red: ; redraw
call draw_window
still:
mov eax,10 ; wait here for event
int 0x40
cmp eax,1 ; redraw request ?
je red
cmp eax,2 ; key in buffer ?
je key
cmp eax,3 ; button in buffer ?
je button
; jmp still
key: ; key
; just read it and ignore
int 0x40
jmp still
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
je close
cmp ah,2
je ramdiskcopy
cmp ah,3
je ramdiskupdate
jmp togglewrite
close:
or eax,-1 ; close this program
jmp callsys
ramdiskcopy:
mov eax,16
xor ebx,ebx
inc ebx
jmp callsys
ramdiskupdate:
mov eax,16
xor ebx,ebx
inc ebx
inc ebx
jmp callsys
togglewrite:
call togglefdcwrite
callsys:
int 0x40
jmp still
; get fdc settings for writing & invert them.
togglefdcwrite:
mov eax,16
mov ebx,4
int 0x40
xchg ecx,eax
xor ecx,1
mov eax,16
dec ebx
int 0x40
mov [esp], dword still ; change return address !
;run trough drawwindow :]
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax,12 ; function 12:tell os about windowdraw
xor ebx,ebx ; 1, start of draw
inc ebx
int 0x40
; DRAW WINDOW
xor eax,eax ; function 0 : define and draw win
mov ebx,100*65536+250 ; [x start] *65536 + [x size]
mov ecx,100*65536+120 ; [y start] *65536 + [y size]
mov edx,0x03ffffff ; color of work area RRGGBB,8->color gl
int 0x40
;The important part, the buttons & text.
mov ebx,9*65536+36
mov ecx,41*65536+14
xor edx,edx
inc edx
inc edx
;mov edx,2
call clickbox
mov ebx,67*65536+49
inc edx
call clickbox
mov ebx,12*65536+12
mov ecx,81*65536+12
inc edx
call clickbox
mov ecx,96*65536+12
xor edx,edx
call clickbox
mov edi,0x10000000
mov edx,titlebar
mov ebx,9*65536+9
mov ecx,0x10ffffff
call print
; mov edx,h1
mov ebx,11*65536+28
mov ecx,0x10808080
call print
; mov edx,comtext
add ebx,15
xchg ecx,edi
call print
; mov edx,h2
add ebx,25
xchg ecx,edi
call print
; mov edx,setwrite
add ebx,15
xchg ecx,edi
call print
; mov edx,setread
add ebx,15
xchg ecx,edi
call print
mov eax,16
mov ebx,4
int 0x40
test al,1
je nowritex
; mov edx,xsign
mov ebx,14*65536+83
xchg ecx,edi
call print
nowritex:
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
clickbox:
pusha
mov edi,edx
cmp edx, 0
je .disabledbox
mov eax,8 ; function 8 : define and draw button
int 0x40
.disabledbox:
inc ecx
inc ebx
mov eax,13
mov edx, 0x808080
int 0x40
cmp edi,0
je .grayed
mov edx,0x80
.grayed:
sub ebx,65536
sub ecx,65536
int 0x40
add ebx,65534
add ecx,65534
mov edx,0xffffff
int 0x40
popa
ret
print:
mov eax,edx
xor esi,esi
addchar:
inc eax
inc esi
cmp [eax],byte 0
jne addchar
mov eax,4
int 0x40
add edx,esi
inc edx
ret
; DATA AREA
titlebar: db 'RD2FD',0
h1: db 'Commands',0
comtext: db 'Copy or Update ramdisk to floppy',0
h2: db 'Settings',0
setwrite: db ' Write directly to floppy',0
setread: db ' Read directly from floppy',0
xsign: db 'X',0
I_END:

View File

@ -1,161 +0,0 @@
;
; Save Ramdisk to HD
;
; Compile with FASM for Menuet
;
include 'lang.inc'
include 'macros.inc'
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x1000 ; memory for app
dd 0x1000 ; esp
dd 0x0 ; , 0x0 ; I_Param , I_Icon
;******************************************************************************
START: ; start of execution
xor eax,eax
mov edi,bootpath
mov ecx,128
rep stosd
mcall 6,filename,0,-1,bootpath
mov esi,bootpath+1
mov cx,512
start_search:
lodsb
cmp al,"'"
jz set_end_path
dec cx
cmp cx,0
ja start_search
set_end_path:
mov [esi-1],byte 0
mov eax,40
mov ebx,101b
int 0x40
red:
call draw_window
still:
mov eax, 10 ; wait here for event
int 0x40
dec eax ; redraw request ?
je red
; dec eax
; dec eax ; button in buffer ?
; je button
button: ; button
mov eax,17 ; get id
int 0x40
cmp ah,2
jne ah_3
mcall 18,6,1
jmp red
ah_3:
cmp ah,3
jne ah_4
mcall 18,6,2
jmp red
ah_4:
cmp ah,4
jne ah_1
mcall 18,6,3,bootpath+1
jmp red
ah_1:
cmp ah,1
je exit
jmp still
exit:
or eax,-1 ; close this program
int 0x40
; *********************************************
; ******* WINDOW DEFINITIONS AND DRAW ********
; *********************************************
draw_window:
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax, 0 ; function 0 : define and draw window
mov ebx, 200*65536+220 ; [x start] *65536 + [x size]
mov ecx, 200*65536+150 ; [y start] *65536 + [y size]
mov edx, 0x03ccddee ; color of work area RRGGBB,8->color gl
int 0x40
; WINDOW LABEL
mov eax, 4 ; function 4 : write text to window
mov ebx, 8*65536+8 ; [x start] *65536 + [y start]
mov ecx, 0x10ffffff ; font 1 & color ( 0xF0RRGGBB )
mov edx, header ; pointer to text beginning
mov esi, header.size ; text length
int 0x40
xor edx,edx
mcall 13,<15,20>,<30,20>
mcall 13, ,<60,20>
mcall 13, ,<90,20>
mcall 8,<16,17>,<31,17>,2,0xdd7700
inc edx
mcall 8, ,<61,17>, ,0xbb00
inc edx
mcall 8, ,<91,17>, ,0xcc5555
mcall 4,<22,36>,0x10ffffff,text_123,1
add bx,30
add edx,1
mcall 4
add bx,30
add edx,1
mcall 4
mcall 4,<45,36>,0,text_1,text_1.size
add bx,30
mcall 4, ,0,text_2,text_2.size
add bx,30
mcall 4, ,0,text_3,text_3.size
mcall 4,<20,120>,0,text_4,text_4.size
mcall 4,<40,130>,0,text_5,text_5.size
mcall 4,<40,46>,0,text_6,text_6.size
mcall 4,<40,106>,0,text_6,text_6.size
mov eax,12 ; function 12:tell os about windowdraw
mov ebx,2 ; 2, end of draw
int 0x40
ret
sz header, "RD2HD á®åà ­¨âì IMG>HD"
text_123 db '123'
sz text_1, ' ¯ ¯ªã /KOLIBRI'
sz text_2, ' ª®à¥­ì ¤¨áª '
sz text_3, '<27>ãâì ¢ ä ©«¥ RD2HD.TXT'
sz text_4, '¯.3 ¤«ï १¥à¢­®£® á®åà ­¥­¨ï,'
sz text_5, 'â.ª. ¢ ï¤à¥ ¥£® ­¥â.'
sz text_6, '(¯ ¯ª  ¤®«¦­  ¯à¨áãâá⢮¢ âì)'
filename db 'RD2HD TXT'
I_END:
bootpath:

View File

@ -11,13 +11,13 @@ use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
db 'MENUET01' ; 8 byte id
dd 0x01 ; header version
dd START ; start of code
dd I_END ; size of image
dd 0x5000 ; memory for app
dd 0x5000 ; memory for app
dd 0x4ff0 ; esp
dd 0x0 , 0x0 ; I_Param , I_Icon
dd 0x0 , 0x0 ; I_Param , I_Icon
include 'macros.inc'
START: ; start of execution
@ -48,6 +48,7 @@ vrr_00:
mov eax,[currvm]
mov [oldvm],eax
call get_pid
red:
call draw_window ; at first, draw the window
still:
@ -64,12 +65,8 @@ still:
call get_pid
jmp still
red: ; redraw
call draw_window
jmp still
key: ; key
mov eax,2 ; just read it
mov al,2 ; just read it
int 0x40
cmp ah,'1'
jne key_loc_00
@ -143,7 +140,7 @@ key_loc_07:
jmp red
button: ; button
mov eax,17 ; get id
mov al,17 ; get id
int 0x40
cmp ah,1 ; button id=1 ?
@ -203,29 +200,17 @@ dw_continue:
mov eax,0 ; function 0 : define and draw window
mov ebx,100*65536+400 ; [x start] *65536 + [x size]
mov ecx,100*65536+200 ; [y start] *65536 + [y size]
mov edx,0x020020C0;0x00000040 ; color of work area RRGGBB,8->color glide
mov esi,0x805080d0 ; color of grab bar RRGGBB,8->color glide
mov edi,0x00ffffff ; color of frames RRGGBB
int 0x40
; WINDOW LABEL
call print_my_title
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,(400-19)*65536+12 ; [x start] *65536 + [x size]
mov ecx,5*65536+12 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,0x5599cc ; button color RRGGBB
mov edx,0x130020C0;0x00000040 ; color of work area RRGGBB,8->color glide
mov edi,header
int 0x40
; BUTTONS
xor eax,eax
mov edx,eax
mov al,8
mov eax,8
mov edx,0
mov ebx,330*65536+20
mov ecx,84*65536+48
mov dl,2
mov esi,0x5599cc ; button color RRGGBB
int 40h ; Button '+'Width
add ebx,30*65536
mov dl,3
@ -849,31 +834,6 @@ rs_loc_01:
rs_loc_00:
retn
print_my_title:
pusha
xor eax,eax
mov ecx,eax
mov cl,labellen-labelt
mov al,4
mov edx,labelt
mov ebx,8*65536+8
mov edi,00ff0000h
xor esi,esi
inc esi
pmt_loc_00:
push ecx
mov ecx,edi
int 40h
inc edx
sub edi,4*65536
add edi,4*256
add ebx,6*65536
pop ecx
loop pmt_loc_00
popa
retn
draw_face:
call draw_table
;
@ -968,8 +928,7 @@ warning_window:
mov ebx,1 ; 1, start of draw
int 0x40
; DRAW WARNING WINDOW
mov eax,0 ; function 0 : define and draw window
; mov ebx,100*65536+400 ; [x start] *65536 + [x size]
xor eax,eax ; function 0 : define and draw window
mov ebx,[oldX]
shr ebx,1
sub ebx,200
@ -981,22 +940,13 @@ warning_window:
sub ecx,100
shl ecx,16
mov cx,200
mov edx,0x02808080 ; color of work area RRGGBB,8->color glide
mov esi,0x40300010 ; color of grab bar RRGGBB,8->color glide
mov edi,0x00ff0000 ; color of frames RRGGBB
int 0x40
; WARNING WINDOW LABEL
call print_my_title
; CLOSE BUTTON
mov eax,8 ; function 8 : define and draw button
mov ebx,(200-36)*65536+72 ; [x start] *65536 + [x size]
mov ecx,(160-9)*65536+18 ; [y start] *65536 + [y size]
mov edx,1 ; button id
mov esi,0x00800010 ; button color RRGGBB
mov edx,0x13808080 ; color of work area RRGGBB,8->color glide
mov edi,header
int 0x40
; WARNING TEXT
mov eax,4 ; function 4 : write text to window
mov ebx,(200-(len_warn00/2)*6)*65536+60 ; [x start] *65536 + [y
mov ebx,(200-(len_warn00/2)*6)*65536+60 ; [x start] *65536 + [y
;]
mov ecx,0xf0ff0000 ; color of text RRGGBB
mov edx,warn00 ; pointer to text beginning
@ -1095,9 +1045,7 @@ blinkcol dd 0ffh
;_m3 dw 0,0,0,0,0
;_m4 dw 0,0,0,0,0
labelt:
db 'Vertical Refresh Rate, ver.2.0, Copileft 2003 ;) TRANS'
labellen:
header db 'Vertical Refresh Rate v2.0 (C) 2003 TRANS',0
_m1280x1024 db '1280x1024'
_m1024x768 db '1024x768 '