forked from KolibriOS/kolibrios
Make invaders code a little less horrible.
git-svn-id: svn://kolibrios.org@5188 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -1,115 +0,0 @@
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd START ; start of code
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dd IM_END ; size of image
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dd I_END+1000 ; memory for app
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dd I_END+1000 ; esp
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dd 0x0 , 0x0 ; I_Param , I_Icon
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KEY_RIGHT equ 179
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KEY_LEFT equ 176
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KEY_UP equ 178
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KEY_P equ 'p'
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KEY_DOWN equ 177
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KEY_ENTER equ 13
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KEY_ESC equ 27
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START:
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mov [drawroutine], draw_picture_kolibri
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call draw_window
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jmp decodegif
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draw_picture_kolibri:
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mov eax,7 ; Draw buffer to screen
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mov ebx,vscreen+8
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mov ecx,SCREEN_X*65536+SCREEN_Y
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mov edx,SCREEN_X_POS*65536+SCREEN_Y_POS
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int 0x40
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ret
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waitandgetkey:
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mov eax, 5
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mov ebx, 1
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int 0x40
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mov eax, 11 ; check for event (no wait)
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int 0x40
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cmp eax,1 ; redraw request ?
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je red
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cmp eax,2 ; key in buffer ?
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je key
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cmp eax,3 ; button in buffer ?
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je button
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xor ax,ax
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ret
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red: ; redraw
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call draw_window
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jmp waitandgetkey
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key: ; key
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mov eax,2 ; read it
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int 0x40
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mov al, ah
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ret
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button: ; button
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mov eax,17 ; get id
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int 0x40
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cmp ah,1 ; button id=1 ?
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jne noclose
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exit:
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mov eax,-1 ; close this program
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int 0x40
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noclose:
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jmp waitandgetkey
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draw_window:
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,1 ; 1, start of draw
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int 0x40
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; DRAW WINDOW
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mov eax,0 ; function 0 : define and draw window
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mov ebx,WINDOW_X*65536+10+SCREEN_X ; [x start] *65536 + [x size]
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mov ecx,WINDOW_Y*65536+30+SCREEN_Y ; [y start] *65536 + [y size]
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mov edx,0x04000000 ; color of work area RRGGBB,8->color gl
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mov esi,0x805080d0 ; color of grab bar RRGGBB,8->color gl
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mov edi,0x005080d0 ; color of frames RRGGBB
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int 0x40
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mov eax,71
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mov ebx,1
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mov ecx,header
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int 0x40
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call [drawroutine]
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mov eax,12 ; function 12:tell os about windowdraw
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mov ebx,2 ; 2, end of draw
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int 0x40
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ret
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load_highscores:
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ret
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save_highscores:
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ret
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header db 'Invaders',0
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