FPlay: let's type something

git-svn-id: svn://kolibrios.org@3068 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge) 2012-11-28 12:06:34 +00:00
parent 263a9a4c7d
commit b77955312f
37 changed files with 1324 additions and 527 deletions

View File

@ -14,8 +14,13 @@
astream_t astream;
extern uint8_t *decoder_buffer;
int resampler_size;
volatile int sound_level_0;
volatile int sound_level_1;
extern volatile enum player_state player_state;
volatile enum player_state player_state;
volatile enum player_state decoder_state;
volatile enum player_state sound_state;
extern volatile uint32_t driver_lock;
@ -46,7 +51,7 @@ int init_audio(int format)
mutex_unlock(&driver_lock);
printf("sound version 0x%x\n", version);
// printf("sound version 0x%x\n", version);
if( (SOUND_VERSION>(version&0xFFFF)) ||
(SOUND_VERSION<(version >> 16)))
@ -67,6 +72,11 @@ exit_whith_error:
return 0;
};
void set_audio_volume(int left, int right)
{
SetVolume(hBuff, left, right);
};
static uint64_t samples_lost;
static double audio_delta;
static double last_time_stamp;
@ -89,7 +99,7 @@ int decode_audio(AVCodecContext *ctx, queue_t *qa)
int data_size=0;
if( astream.count > AVCODEC_MAX_AUDIO_FRAME_SIZE*7)
return 1;
return -1;
if( get_packet(qa, &pkt) == 0 )
return 0;
@ -161,8 +171,16 @@ static void sync_audio(SNDBUF hbuff, int buffsize)
mutex_lock(&astream.lock);
{
if(astream.count < buffsize)
{
memset(astream.buffer+astream.count,
0, buffsize-astream.count);
astream.count = buffsize;
};
SetBuffer(hbuff, astream.buffer, offset, buffsize);
samples_written+= buffsize/4;
astream.count -= buffsize;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize, astream.count);
@ -174,7 +192,6 @@ static void sync_audio(SNDBUF hbuff, int buffsize)
};
int audio_thread(void *param)
{
SND_EVENT evnt;
@ -192,7 +209,7 @@ int audio_thread(void *param)
goto exit_whith_error;
};
SetVolume(hBuff,-1000,-1000);
SetVolume(hBuff,-1875,-1875);
if((err = GetBufferSize(hBuff, &buffsize)) != 0)
{
@ -200,79 +217,39 @@ int audio_thread(void *param)
goto exit_whith_error;
};
buffsize = buffsize/2;
resampler_size = buffsize = buffsize/2;
samples = buffsize/4;
while( (astream.count < buffsize*2) &&
(player_state != CLOSED) )
yield();
mutex_lock(&astream.lock);
{
SetBuffer(hBuff, astream.buffer, 0, buffsize);
samples_written+= buffsize/4;
astream.count -= buffsize;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize, astream.count);
mutex_unlock(&astream.lock);
};
while( player_state != CLOSED)
{
uint32_t offset;
double event_stamp, wait_stamp;
int too_late = 0;
if((player_state == PAUSE) ||
(player_state == PLAY_INIT) )
switch(sound_state)
{
if( active )
{
StopBuffer(hBuff);
active = 0;
};
delay(1);
continue;
}
else if(player_state == REWIND)
{
if( active )
{
StopBuffer(hBuff);
active = 0;
};
mutex_lock(&astream.lock);
astream.count = 0;
mutex_unlock(&astream.lock);
delay(1);
continue;
}
else if(player_state == PAUSE_2_PLAY)
{
// SetTimeBase(hBuff, audio_base);
GetTimeStamp(hBuff, &last_time_stamp);
// printf("last_time_stamp %f\n", last_time_stamp);
case PREPARE:
if((err = PlayBuffer(hBuff, 0)) !=0 )
mutex_lock(&astream.lock);
if(astream.count < buffsize*2)
{
errstr = "Cannot play buffer\n\r";
goto exit_whith_error;
memset(astream.buffer+astream.count,
0, buffsize*2-astream.count);
astream.count = buffsize*2;
};
active = 1;
sync_audio(hBuff, buffsize);
player_state = PLAY;
printf("render: set audio latency to %f\n", audio_delta);
}
else if(player_state == REWIND_2_PLAY)
{
while( (astream.count < buffsize*2) &&
(player_state != CLOSED) )
yield();
SetBuffer(hBuff, astream.buffer, 0, buffsize*2);
astream.count -= buffsize*2;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize*2, astream.count);
mutex_unlock(&astream.lock);
SetTimeBase(hBuff, audio_base);
case PAUSE_2_PLAY:
GetTimeStamp(hBuff, &last_time_stamp);
printf("last audio time stamp %f\n", last_time_stamp);
// printf("last audio time stamp %f\n", last_time_stamp);
if((err = PlayBuffer(hBuff, 0)) !=0 )
{
@ -281,10 +258,12 @@ int audio_thread(void *param)
};
active = 1;
sync_audio(hBuff, buffsize);
player_state = PLAY;
printf("render: set audio latency to %f\n", audio_delta);
};
sound_state = PLAY;
// printf("render: set audio latency to %f\n", audio_delta);
/* breaktrough */
case PLAY:
GetNotify(&evnt);
if(evnt.code != 0xFF000001)
@ -300,39 +279,68 @@ int audio_thread(void *param)
continue;
};
GetTimeStamp(hBuff, &event_stamp);
offset = evnt.offset;
while( (astream.count < buffsize) &&
(player_state != CLOSED) )
{
yield();
GetTimeStamp(hBuff, &wait_stamp);
if( (wait_stamp - event_stamp) >
samples*1500/sample_rate )
{
samples_lost+= samples;
audio_delta = (double)samples_lost*1000/sample_rate;
// printf("audio delta %f\n", audio_delta);
too_late = 1;
break;
}
};
if((too_late == 1) || (player_state == CLOSED))
{
too_late = 0;
continue;
};
mutex_lock(&astream.lock);
if(astream.count < buffsize)
{
memset(astream.buffer+astream.count,
0, buffsize-astream.count);
astream.count = buffsize;
};
SetBuffer(hBuff, astream.buffer, offset, buffsize);
{
double val = 0;
int16_t *src = (int16_t*)astream.buffer;
int samples = buffsize/2;
int i;
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
sound_level_0 = val; //sqrt(val / (samples/2));
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
sound_level_1 = val; //sqrt(val / (samples/2));
// printf("%d\n", sound_level);
};
samples_written+= buffsize/4;
astream.count -= buffsize;
if(astream.count)
memcpy(astream.buffer, astream.buffer+buffsize, astream.count);
mutex_unlock(&astream.lock);
break;
case PLAY_2_STOP:
if( active )
{
ResetBuffer(hBuff, SND_RESET_ALL);
audio_base = -1.0;
active = 0;
}
sound_state = STOP;
break;
case PLAY_2_PAUSE:
if( active )
{
StopBuffer(hBuff);
};
sound_state = PAUSE;
case PAUSE:
case STOP:
delay(1);
};
}
StopBuffer(hBuff);

View File

@ -15,7 +15,9 @@
#include "sound.h"
#include "fplay.h"
volatile enum player_state player_state;
volatile enum player_state player_state = STOP;
volatile enum player_state decoder_state = PREPARE;
volatile enum player_state sound_state = STOP;
uint32_t win_width, win_height;
@ -33,6 +35,8 @@ int audioStream;
int have_sound = 0;
uint8_t *decoder_buffer;
extern int resampler_size;
extern int sample_rate;
char *movie_file;
@ -66,7 +70,7 @@ int main( int argc, char *argv[])
movie_file = argv[1];
/* register all codecs, demux and protocols */
// av_log_set_level(AV_LOG_INFO);
av_log_set_level(AV_LOG_FATAL);
avcodec_register_all();
avdevice_register_all();
@ -133,8 +137,6 @@ int main( int argc, char *argv[])
return -1; // Didn't find a video stream
}
player_state = PLAY_INIT;
// __asm__ __volatile__("int3");
// Get a pointer to the codec context for the video stream
@ -232,91 +234,165 @@ int main( int argc, char *argv[])
}
static int fill_queue()
static int load_frame()
{
int eof = 0;
AVPacket packet;
while( !eof)
{
int err;
// __asm__ __volatile__("int3");
if(q_video.size+q_audio.size < 2*1024*1024)
{
err = av_read_frame(pFormatCtx, &packet);
if( err < 0)
if( err == 0)
{
eof = 1;
if (err != AVERROR_EOF)
printf("av_read_frame: error %x\n", err);
break;
}
if(packet.stream_index==videoStream)
{
put_packet(&q_video, &packet);
}
else if( (packet.stream_index == audioStream) &&
(have_sound != 0) )
{
put_packet(&q_audio, &packet);
if(audio_base == -1.0)
{
if (packet.dts != AV_NOPTS_VALUE)
audio_base = get_audio_base() * packet.dts;
if (packet.pts != AV_NOPTS_VALUE)
audio_base = get_audio_base() * packet.pts;
// printf("audio base %f\n", audio_base);
};
}
else
{
av_free_packet(&packet);
};
else av_free_packet(&packet);
}
else break;
};
else if (err != AVERROR_EOF)
printf("av_read_frame: error %x\n", err);
return eof;
return err;
}
static int fill_queue()
{
int err = 0;
AVPacket packet;
// __asm__ __volatile__("int3");
while( (q_video.size+q_audio.size < 2*1024*1024) &&
!err )
err = load_frame();
return err;
};
static void flush_all()
{
AVPacket packet;
avcodec_flush_buffers(pCodecCtx);
avcodec_flush_buffers(aCodecCtx);
while( get_packet(&q_video, &packet) != 0)
av_free_packet(&packet);
while( get_packet(&q_audio, &packet)!= 0)
av_free_packet(&packet);
flush_video();
astream.count = 0;
};
void decoder()
{
int eof;
AVPacket packet;
int ret;
int64_t min_pos, max_pos;
eof = fill_queue();
while( player_state != CLOSED && !eof)
while( player_state != CLOSED )
{
int err;
// __asm__ __volatile__("int3");
if( player_state == PAUSE )
switch(decoder_state)
{
delay(1);
continue;
case PREPARE:
eof = fill_queue();
do
{
if( (q_video.size+q_audio.size < 4*1024*1024) &&
(eof == 0) )
{
eof = load_frame();
}
decode_video(pCodecCtx, &q_video);
ret = decode_audio(aCodecCtx, &q_audio);
}while(astream.count < resampler_size*2 &&
ret == 1);
sound_state = PREPARE;
decoder_state = PLAY;
player_state = PLAY;
case PLAY:
if( (q_video.size+q_audio.size < 4*1024*1024) &&
(eof == 0) )
{
eof = load_frame();
if(eof) printf("eof\n");
}
ret = decode_video(pCodecCtx, &q_video);
ret|= decode_audio(aCodecCtx, &q_audio);
if( eof && !ret)
{
decoder_state = STOP;
// printf("stop decoder\n");
};
if( player_state == REWIND )
{
// int64_t timestamp = 0;
// int stream_index = av_find_default_stream_index(pFormatCtx);
case STOP:
delay(1);
break;
// __asm__ __volatile__("int3");
case PLAY_2_STOP:
while(sound_state != STOP)
delay(1);
flush_all();
if (pFormatCtx->start_time != AV_NOPTS_VALUE)
rewind_pos = pFormatCtx->start_time;
else
rewind_pos = 0;
ret = avformat_seek_file(pFormatCtx, -1, INT64_MIN,
rewind_pos, INT64_MAX, 0);
decoder_state = STOP;
break;
case REWIND:
while(sound_state != STOP)
yield();
flush_all();
int opts = 0;
if(rewind_pos < 0)
{
rewind_pos = -rewind_pos;
opts = AVSEEK_FLAG_BACKWARD;
};
if (pFormatCtx->start_time != AV_NOPTS_VALUE)
rewind_pos += pFormatCtx->start_time;
printf("rewind %8"PRId64"\n", rewind_pos);
// printf("rewind %8"PRId64"\n", rewind_pos);
min_pos = rewind_pos - 1000000;
max_pos = rewind_pos + 1000000;
ret = avformat_seek_file(pFormatCtx, -1, INT64_MIN,
rewind_pos, INT64_MAX, 0);
// ret = avformat_seek_file(pFormatCtx, -1, 0,
// 0, INT64_MAX, 0);
// ret = avformat_seek_file(pFormatCtx, -1, min_pos,
// rewind_pos, max_pos, opts);
// __asm__ __volatile__("int3");
if (ret < 0)
@ -324,61 +400,11 @@ void decoder()
printf("could not seek to position %f\n",
(double)rewind_pos / AV_TIME_BASE);
}
else
{
avcodec_flush_buffers(pCodecCtx);
avcodec_flush_buffers(aCodecCtx);
while( get_packet(&q_video, &packet) != 0)
av_free_packet(&packet);
while( get_packet(&q_audio, &packet)!= 0)
av_free_packet(&packet);
audio_base = -1.0;
// __asm__ __volatile__("int3");
eof = fill_queue();
};
yield();
flush_video();
player_state = REWIND_2_PLAY;
printf("restart\n");
continue;
};
if(q_video.size+q_audio.size < 4*1024*1024)
{
err = av_read_frame(pFormatCtx, &packet);
if( err < 0)
{
eof = 1;
if (err != AVERROR_EOF)
printf("av_read_frame: error %x\n", err);
continue;
// printf("restart\n");
decoder_state = PREPARE;
break;
}
if(packet.stream_index==videoStream)
{
put_packet(&q_video, &packet);
}
else if( (packet.stream_index == audioStream) &&
(have_sound != 0) )
{
put_packet(&q_audio, &packet);
}
else
{
av_free_packet(&packet);
};
decode_video(pCodecCtx, &q_video);
decode_audio(aCodecCtx, &q_audio);
continue;
};
decode_video(pCodecCtx, &q_video);
decode_audio(aCodecCtx, &q_audio);
delay(1);
};
ret = 1;

View File

@ -52,13 +52,25 @@ struct render
};
enum player_state
{ CLOSED=0,PLAY_INIT,
STOP, PAUSE, PLAY, REWIND,
PAUSE_2_PLAY, REWIND_2_PLAY
{
CLOSED = 0,
PREPARE,
STOP,
PAUSE,
PLAY,
REWIND,
PLAY_2_STOP,
PLAY_2_PAUSE,
PAUSE_2_PLAY,
REWIND_2_PLAY,
};
#define ID_PLAY 100
#define ID_PROGRESS 101
#define ID_STOP 101
#define ID_PROGRESS 102
#define ID_VOL_LEVEL 103
#define ID_VOL_CTRL 104
typedef struct
{
volatile uint32_t lock;
@ -112,6 +124,7 @@ void render_draw_client(render_t *render);
int init_audio(int format);
int audio_thread(void *param);
void set_audio_volume(int left, int right);
int init_video(AVCodecContext *ctx);
int video_thread(void *param);
@ -178,4 +191,4 @@ int resize_bitmap(bitmap_t *bitmap);
int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
int w, int h);
int init_fontlib();

View File

@ -1,11 +1,22 @@
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
//#include <libavcodec/avcodec.h>
//#include <libavformat/avformat.h>
//#include <libswscale/swscale.h>
#include <stdio.h>
#include <fcntl.h>
//#include <fcntl.h>
#include "../winlib/winlib.h"
#include "fplay.h"
//#include "fplay.h"
#include "system.h"
typedef struct
{
uint32_t width;
uint32_t height;
uint32_t pitch;
uint32_t handle;
uint8_t *data;
}bitmap_t;
#define DISPLAY_VERSION 0x0200 /* 2.00 */
@ -13,17 +24,48 @@
#define SRV_GET_CAPS 3
#define SRV_CREATE_SURFACE 10
#define SRV_DESTROY_SURFACE 11
#define SRV_LOCK_SURFACE 12
#define SRV_BLIT_VIDEO 20
#define SRV_UNLOCK_SURFACE 13
#define SRV_RESIZE_SURFACE 14
#define SRV_BLIT_BITMAP 15
#define SRV_BLIT_TEXTURE 16
#define SRV_BLIT_VIDEO 17
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
//void InitPixlib(uint32_t flags);
#define HW_BIT_BLIT (1<<0) /* BGRX blitter */
#define HW_TEX_BLIT (1<<1) /* stretch blit */
#define HW_VID_BLIT (1<<2) /* planar and packed video */
uint32_t InitPixlib(uint32_t flags);
int create_bitmap(bitmap_t *bitmap);
int lock_bitmap(bitmap_t *bitmap);
int resize_bitmap(bitmap_t *bitmap);
int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
int w, int h);
static uint32_t service;
static uint32_t blit_caps;
static uint32_t screen_width;
static uint32_t screen_height;
typedef struct
{
unsigned handle;
unsigned io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
typedef struct
{
@ -38,6 +80,17 @@ typedef struct
};
}hwcaps_t;
static inline uint32_t GetScreenSize()
{
uint32_t retval;
__asm__ __volatile__(
"int $0x40"
:"=a"(retval)
:"a"(61), "b"(1));
return retval;
}
static uint32_t get_service(char *name)
{
uint32_t retval = 0;
@ -68,11 +121,16 @@ static int call_service(ioctl_t *io)
uint32_t InitPixlib(uint32_t caps)
{
uint32_t api_version;
uint32_t screensize;
hwcaps_t hwcaps;
ioctl_t io;
// __asm__ __volatile__("int3");
screensize = GetScreenSize();
screen_width = screensize >> 16;
screen_height = screensize & 0xFFFF;
service = get_service("DISPLAY");
if(service == 0)
goto fail;
@ -153,8 +211,8 @@ int create_bitmap(bitmap_t *bitmap)
io_10.width = bitmap->width;
io_10.height = bitmap->height;
io_10.max_width = 0;
io_10.max_height = 0;
io_10.max_width = screen_width;
io_10.max_height = screen_height;
io_10.format = 0;
io.handle = service;
@ -201,22 +259,19 @@ int create_bitmap(bitmap_t *bitmap)
int lock_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
int err = 0;
if( blit_caps & HW_BIT_BLIT )
{
struct __attribute__((packed)) /* SRV_CREATE_SURFACE */
struct __attribute__((packed)) /* SRV_LOCK_SURFACE */
{
uint32_t handle; // ignored
void *data; // ignored
uint32_t width;
uint32_t height;
uint32_t pitch; // ignored
uint32_t handle;
void *data;
uint32_t pitch;
}io_12;
ioctl_t io;
int err;
io_12.handle = bitmap->handle;
io_12.pitch = 0;
@ -225,7 +280,7 @@ int lock_bitmap(bitmap_t *bitmap)
io.handle = service;
io.io_code = SRV_LOCK_SURFACE;
io.input = &io_12;
io.inp_size = BUFFER_SIZE(5);
io.inp_size = BUFFER_SIZE(3);
io.output = NULL;
io.out_size = 0;
@ -236,33 +291,16 @@ int lock_bitmap(bitmap_t *bitmap)
bitmap->data = io_12.data;
// printf("Lock hardware surface %x pitch %d, buffer %x\n",
// bitmap->handle, bitmap->pitch, bitmap->data);
return 0;
};
};
return err;
};
return 0;
};
struct blit_call
{
int dstx;
int dsty;
int w;
int h;
int srcx;
int srcy;
int srcw;
int srch;
unsigned char *bitmap;
int stride;
};
int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
int w, int h)
{
int err;
if( blit_caps & HW_BIT_BLIT )
{
@ -280,22 +318,21 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
int src_y;
uint32_t w;
uint32_t h;
}io_20;
}io_15;
ioctl_t io;
int err;
io_20.handle = bitmap->handle;
io_20.dst_x = dst_x;
io_20.dst_y = dst_y;
io_20.src_x = 0;
io_20.src_y = 0;
io_20.w = w;
io_20.h = h;
io_15.handle = bitmap->handle;
io_15.dst_x = dst_x;
io_15.dst_y = dst_y;
io_15.src_x = 0;
io_15.src_y = 0;
io_15.w = w;
io_15.h = h;
io.handle = service;
io.io_code = SRV_BLIT_VIDEO;
io.input = &io_20;
io.io_code = SRV_BLIT_BITMAP;
io.input = &io_15;
io.inp_size = BUFFER_SIZE(7);
io.output = NULL;
io.out_size = 0;
@ -303,17 +340,10 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
// printf("do blit %x pitch %d\n",bitmap->handle,
// bitmap->pitch);
err = call_service(&io);
if (call_service(&io)==0)
{
//bitmap->data = NULL; Not now, Serge
// printf("blit done\n");
// delay(1);
return 0;
};
return err;
};
volatile struct blit_call bc;
struct blit_call bc;
bc.dstx = dst_x;
bc.dsty = dst_y;
@ -328,32 +358,49 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0x00),"c"(&bc)
:"=a"(err)
:"a"(73),"b"(0x00),"c"(&bc)
:"memory");
return 0;
return err;
};
static inline void* user_realloc(void *mem, size_t size)
{
void *val;
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
return val;
}
int resize_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
if( blit_caps & HW_BIT_BLIT )
{
/* work in progress */
struct __attribute__((packed))
{
uint32_t handle;
char *data;
uint32_t new_w;
uint32_t new_h;
uint32_t pitch;
}io_14;
ioctl_t io;
int err;
io_14.handle = bitmap->handle;
io_14.new_w = bitmap->width;
io_14.new_h = bitmap->height;
io.handle = service;
io.io_code = SRV_RESIZE_SURFACE;
io.input = &io_14;
io.inp_size = BUFFER_SIZE(5);
io.output = NULL;
io.out_size = 0;
err = call_service(&io);
if(err==0)
{
bitmap->pitch = io_14.pitch;
bitmap->data = io_14.data;
};
return err;
};
uint32_t size;

View File

@ -74,6 +74,7 @@ extern "C"
#define SND_SETTIMEBASE 18
#define SND_GETTIMESTAMP 19
#define SND_RESET_ALL 3
#define PLAY_SYNC 0x80000000

View File

@ -264,6 +264,18 @@ uint32_t set_cursor(uint32_t cursor)
return old;
}
static inline
int destroy_cursor(uint32_t cursor)
{
int ret;
__asm__ __volatile__(
"int $0x40"
:"=a"(ret)
:"a"(37), "b"(6), "c"(cursor)
:"memory");
return ret;
};
static inline void get_proc_info(char *info)
{
__asm__ __volatile__(
@ -279,7 +291,7 @@ void* user_realloc(void *mem, size_t size)
__asm__ __volatile__(
"int $0x40"
:"=a"(val)
:"a"(68),"b"(12),"c"(size),"d"(mem)
:"a"(68),"b"(20),"c"(size),"d"(mem)
:"memory");
return val;

View File

@ -46,8 +46,8 @@ int put_packet(queue_t *q, AVPacket *pkt)
AVPacketList *q_pkt;
/* duplicate the packet */
if (av_dup_packet(pkt) < 0)
return -1;
// if (av_dup_packet(pkt) < 0)
// return -1;
q_pkt = av_malloc(sizeof(AVPacketList));
if (!q_pkt)

View File

@ -8,8 +8,7 @@
#include "../winlib/winlib.h"
#include "sound.h"
#include "fplay.h"
#define CAPTION_HEIGHT 24
#include <math.h>
extern int res_pause_btn[];
extern int res_pause_btn_pressed[];
@ -18,6 +17,8 @@ extern int res_play_btn[];
extern int res_play_btn_pressed[];
extern int64_t stream_duration;
extern volatile int sound_level_0;
extern volatile int sound_level_1;
typedef struct
{
@ -27,6 +28,7 @@ typedef struct
}vframe_t;
vframe_t frames[4];
volatile int frames_count = 0;
struct SwsContext *cvt_ctx = NULL;
@ -54,6 +56,7 @@ void flush_video()
frames[i].pts = 0;
frames[i].ready = 0;
};
frames_count = 0;
vfx = 0;
dfx = 0;
};
@ -65,16 +68,12 @@ int init_video(AVCodecContext *ctx)
width = ctx->width;
height = ctx->height;
printf("w = %d h = %d\n\r", width, height);
printf("w = %d h = %d\n\r", ctx->width, ctx->height);
// __asm__ __volatile__("int3");
main_render = create_render(ctx->width, ctx->height,
ctx->pix_fmt, HW_BIT_BLIT|HW_TEX_BLIT);
// render = create_render(ctx->width, ctx->height,
// ctx->pix_fmt, 0);
//
if( main_render == NULL)
{
printf("Cannot create render\n\r");
@ -121,11 +120,12 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
double current_clock;
if(frames[dfx].ready != 0 )
return 1;
return -1;
if( get_packet(qv, &pkt) == 0 )
return 0;
/*
current_clock = -90.0 + get_master_clock();
if( pkt.dts == AV_NOPTS_VALUE &&
@ -138,7 +138,7 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
pts *= av_q2d(video_time_base)*1000.0;
*/
if( 1 /*pts > current_clock*/)
{
frameFinished = 0;
@ -181,6 +181,7 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
dfx++;
dfx&= 3;
frames_count++;
};
};
av_free_packet(&pkt);
@ -189,10 +190,35 @@ int decode_video(AVCodecContext *ctx, queue_t *qv)
}
extern volatile enum player_state player_state;
extern volatile enum player_state decoder_state;
extern volatile enum player_state sound_state;
//rect_t win_rect;
extern int64_t rewind_pos;
static void player_stop()
{
window_t *win;
win = main_render->win;
rewind_pos = 0;
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
win->panel.prg->current = rewind_pos;
send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
player_state = STOP;
decoder_state = PLAY_2_STOP;
sound_state = PLAY_2_STOP;
render_draw_client(main_render);
// printf("stop player\n");
};
int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
window_t *win;
@ -211,13 +237,15 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
break;
case MSG_LBTNDOWN:
if(player_state == PAUSE)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
player_state = PAUSE_2_PLAY;
send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
player_state = PLAY;
sound_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
@ -225,8 +253,9 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
win->panel.play_btn->img_default = res_play_btn;
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
send_message(win->panel.play_btn, MSG_PAINT, 0, 0);
send_message(&win->panel.play_btn->ctrl, MSG_PAINT, 0, 0);
player_state = PAUSE;
sound_state = PLAY_2_PAUSE;
}
break;
@ -239,7 +268,8 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
player_state = PAUSE_2_PLAY;
player_state = PLAY;
sound_state = PAUSE_2_PLAY;
}
else if(player_state == PLAY)
{
@ -247,24 +277,66 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
win->panel.play_btn->img_hilite = res_play_btn;
win->panel.play_btn->img_pressed = res_play_btn_pressed;
player_state = PAUSE;
sound_state = PLAY_2_PAUSE;
}
else if(player_state == STOP)
{
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
rewind_pos = 0;
send_message(&win->panel.ctrl, MSG_PAINT, 0, 0);
player_state = PLAY;
decoder_state = PREPARE;
}
break;
case 101: //ID_PROGRESS:
case ID_STOP:
player_stop();
break;
case ID_PROGRESS:
if(player_state != REWIND)
{
progress_t *prg = (progress_t*)arg2;
rewind_pos = (int64_t)prg->pos *
(prg->max - prg->min)/prg->ctrl.w;
rewind_pos = (prg->max - prg->min)*prg->pos/prg->ctrl.w;
// printf("progress action %f\n", (double)rewind_pos);
// printf("progress action pos: %d time: %f\n", prg->pos, (double)rewind_pos);
player_state = REWIND;
main_render->win->panel.prg->current = rewind_pos;
send_message(&main_render->win->panel.ctrl, MSG_PAINT, 0, 0);
decoder_state = REWIND;
sound_state = PLAY_2_STOP;
if(rewind_pos < prg->current)
{
prg->current = rewind_pos;
rewind_pos = -rewind_pos;
}
else
prg->current = rewind_pos;
win->panel.play_btn->img_default = res_pause_btn;
win->panel.play_btn->img_hilite = res_pause_btn;
win->panel.play_btn->img_pressed = res_pause_btn_pressed;
send_message(&prg->ctrl, MSG_PAINT, 0, 0);
};
break;
case ID_VOL_CTRL:
{
slider_t *sld = (slider_t*)arg2;
int peak;
int level;
peak = sld->min + sld->pos * (sld->max - sld->min)/(96);
// level = (log2(peak+16384)*10000.0)/15 - 10000;
level = peak;
// printf("level %d\n", level);
set_audio_volume(level, level);
send_message(&sld->ctrl, MSG_PAINT, 0, 0);
win->panel.lvl->vol = level;
}
default:
break;
}
@ -280,6 +352,9 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
void render_time(render_t *render)
{
progress_t *prg = main_render->win->panel.prg;
level_t *lvl = main_render->win->panel.lvl;
double ctime; /* milliseconds */
double fdelay; /* milliseconds */
@ -290,12 +365,23 @@ void render_time(render_t *render)
render->win->win_command = WIN_CLOSED;
return;
}
else if(player_state == REWIND)
{
yield();
return;
}
else if (decoder_state == STOP && frames_count == 0 &&
player_state != STOP)
{
player_stop();
}
else if(player_state != PLAY)
{
yield();
return;
};
#ifdef VERSION_A
if(frames[vfx].ready == 1 )
{
@ -324,8 +410,16 @@ void render_time(render_t *render)
// sys_time*10, frames[vfx].pts, ctime, fdelay);
main_render->draw(main_render, &frames[vfx].picture);
main_render->win->panel.prg->current = frames[vfx].pts*1000;
send_message(&render->win->panel.prg->ctrl, MSG_PAINT, 0, 0);
prg->current = frames[vfx].pts*1000;
// printf("current %f\n", prg->current);
lvl->current = vfx & 1 ? sound_level_1 : sound_level_0;
send_message(&prg->ctrl, PRG_PROGRESS, 0, 0);
if(main_render->win->panel.layout)
send_message(&lvl->ctrl, MSG_PAINT, 0, 0);
frames_count--;
frames[vfx].ready = 0;
vfx++;
vfx&= 3;
@ -396,8 +490,6 @@ void render_time(render_t *render)
}
extern char *movie_file;
int video_thread(void *param)
@ -407,7 +499,7 @@ int video_thread(void *param)
init_winlib();
MainWindow = create_window(movie_file,0,
10,10,width,height+29+55,MainWindowProc);
10,10,width,height+CAPTION_HEIGHT+PANEL_HEIGHT,MainWindowProc);
MainWindow->panel.prg->max = stream_duration;
// printf("MainWindow %x\n", MainWindow);
@ -417,11 +509,12 @@ int video_thread(void *param)
show_window(MainWindow, NORMAL);
render_draw_client(main_render);
player_state = PAUSE_2_PLAY;
player_state = PLAY;
run_render(MainWindow, main_render);
// printf("exit thread\n");
fini_winlib();
player_state = CLOSED;
return 0;
};
@ -473,6 +566,8 @@ int render_set_size(render_t *render, int width, int height)
render->rcvideo.r = width;
render->rcvideo.b = height;
// printf("render width %d height %d\n",width, height);
if( render->win_height > height )
{
int yoffs;
@ -561,9 +656,12 @@ void render_adjust_size(render_t *render, window_t *win)
uint32_t s, sw, sh;
uint8_t state;
right = win->w;
bottom = win->h-CAPTION_HEIGHT-55;
bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
// printf("window width %d height %d\n",
// right, bottom);
render->win_state = win->win_state;
if(render->win_state == MINIMIZED)
@ -579,25 +677,19 @@ void render_adjust_size(render_t *render, window_t *win)
new_w = bottom*render->ctx_width/render->ctx_height;
new_h = right*render->ctx_height/render->ctx_width;
// printf("new_w %d new_h %d\n", new_w, new_h);
s = right * bottom;
sw = right * new_h;
sh = bottom * new_w;
if( abs(s-sw) > abs(s-sh))
new_h = bottom;
else
new_w = right;
if(new_w < 64)
if(new_w > right)
{
new_w = 64;
new_h = 64*render->ctx_height/render->ctx_width;
new_w = right;
new_h = right*render->ctx_height/render->ctx_width;
};
if(new_h > bottom)
{
new_h = bottom;
new_w = bottom*render->ctx_width/render->ctx_height;
};
render->win_width = win->w;
render->win_height = win->h-CAPTION_HEIGHT-55;
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
render_set_size(render, new_w, new_h);
};
@ -620,8 +712,8 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
}
else
{
dst_width = render->win_width;
dst_height = render->win_height;
dst_width = render->rcvideo.r;
dst_height = render->rcvideo.b;
};
cvt_ctx = sws_getCachedContext(cvt_ctx,
@ -639,7 +731,7 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
ret = lock_bitmap(bitmap);
if( ret != 0)
{
printf("Cannot lock the bitmap!\n");
printf("Cannot lock bitmap!\n");
return ;
}
@ -661,12 +753,13 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
blit_bitmap(bitmap, render->rcvideo.l,
CAPTION_HEIGHT+render->rcvideo.t,
render->rcvideo.r, render->rcvideo.b);
render->last_bitmap = bitmap;
// printf("blit_bitmap\n");
render->target++;
render->target&= 3;
// render->target++;
// render->target&= 3;
}
void draw_sw_picture(render_t *render, AVPicture *picture)
@ -715,14 +808,18 @@ void render_draw_client(render_t *render)
render->win_state == ROLLED)
return;
if((player_state == PAUSE) ||
(player_state == PLAY_INIT) )
if(player_state == PAUSE)
{
if(frames[vfx].ready == 1 )
main_render->draw(main_render, &frames[vfx].picture);
else
draw_bar(0, CAPTION_HEIGHT, render->win_width,
render->rcvideo.b, 0);
}
else if( player_state == STOP )
{
draw_bar(0, CAPTION_HEIGHT, render->win_width,
render->rcvideo.b, 0);
};
if(render->layout & HAS_TOP)

Binary file not shown.

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@ -2,8 +2,14 @@
#include "system.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "winlib.h"
extern int res_level[];
extern int res_slider[];
extern int res_vol_slider[];
extern int res_progress_bar[];
extern int res_prg_level[];
extern ctrl_t *mouse_capture;
uint32_t main_cursor;
@ -11,6 +17,39 @@ uint32_t main_cursor;
static int button_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
static int spinbtn_proc(ctrl_t *btn, uint32_t msg, uint32_t arg1, uint32_t arg2);
ctrl_t *create_control(size_t size, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
ctrl_t *ctrl;
if( !parent )
return NULL;
ctrl = (ctrl_t*)malloc(size);
link_initialize(&ctrl->link);
list_initialize(&ctrl->child);
ctrl->parent = parent;
ctrl->ctx = parent->ctx;
ctrl->id = id;
ctrl->rc.l = x;
ctrl->rc.t = y ;
ctrl->rc.r = x + w;
ctrl->rc.b = y + h;
ctrl->w = w;
ctrl->h = h;
list_append(&ctrl->link, &parent->child);
return ctrl;
};
button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
@ -21,29 +60,9 @@ button_t *create_button(char *caption, int id, int x, int y,
if( !parent )
return NULL;
btn = (button_t*)malloc(sizeof(button_t));
link_initialize(&btn->link);
list_initialize(&btn->child);
btn->handler = button_proc;
btn->parent = parent;
btn->ctx = parent->ctx;
btn->id = id;
btn->style = 0;
btn->rc.l = x;
btn->rc.t = y ;
btn->rc.r = x + w;
btn->rc.b = y + h;
btn->w = w;
btn->h = h;
btn = (button_t*)create_control(sizeof(button_t), id, x, y, w, h, parent);
btn->ctrl.handler = button_proc;
btn->state = 0;
btn->caption = caption;
if( !caption )
@ -62,8 +81,6 @@ button_t *create_button(char *caption, int id, int x, int y,
btn->img_hilite = NULL;
btn->img_pressed = NULL;
list_append(&btn->link, &parent->child);
return btn;
};
@ -108,10 +125,10 @@ int draw_button_cairo(button_t *btn)
int i, j;
int x, y;
ctx = btn->ctx;
ctx = btn->ctrl.ctx;
x = btn->rc.l - ctx->offset_x;
y = btn->rc.t - ctx->offset_y;
x = btn->ctrl.rc.l - ctx->offset_x;
y = btn->ctrl.rc.t - ctx->offset_y;
pixmap = ctx->pixmap;
@ -124,12 +141,12 @@ int draw_button_cairo(button_t *btn)
else if(btn->state & bHighlight)
src = btn->img_hilite;
for(i=0; i < btn->h ;i++)
for(i=0; i < btn->ctrl.h ;i++)
{
for(j=0; j<btn->w; j++)
for(j = 0; j < btn->ctrl.w; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+=btn->w;
src+= btn->ctrl.w;
};
return 0;
@ -163,14 +180,14 @@ int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
case MSG_MOUSEENTER:
// printf("mouse enter\n");
btn->state|= bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSELEAVE:
// printf("mouse leave\n");
if( (ctrl_t*)btn != mouse_capture) {
btn->state &= ~bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
break;
@ -179,7 +196,7 @@ int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
// printf("push button\n");
capture_mouse((ctrl_t*)btn);
btn->state|= bPressed;
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_LBTNUP:
@ -193,16 +210,16 @@ int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect( &btn->rc, x, y) )
if( pt_in_rect( &btn->ctrl.rc, x, y) )
state = bHighlight;
else
state = 0;
if(action)
send_message(btn->parent,MSG_COMMAND,btn->id,(int)btn);
send_message(btn->ctrl.parent,MSG_COMMAND,btn->ctrl.id,(int)btn);
btn->state = state;
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
break;
case MSG_MOUSEMOVE:
@ -216,7 +233,7 @@ int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
if( ! (btn->state & bHighlight))
{
btn->state|= bHighlight;
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
};
if( (ctrl_t*)btn != mouse_capture)
@ -227,45 +244,63 @@ int button_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
old_state = btn->state;
if( pt_in_rect(&btn->rc, x, y) )
if( pt_in_rect(&btn->ctrl.rc, x, y) )
btn->state |= bPressed;
else
btn->state &= ~bPressed;
if( old_state ^ btn->state)
send_message(btn, MSG_PAINT, 0, 0);
send_message(&btn->ctrl, MSG_PAINT, 0, 0);
}
return 0;
};
int draw_progress(progress_t *prg)
int draw_progress(progress_t *prg, int background)
{
int *pixmap, src;
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int len;
int len = prg->ctrl.w;
ctx = prg->ctrl.ctx;
x = prg->ctrl.rc.l - ctx->offset_x;
y = prg->ctrl.rc.t - ctx->offset_y;
if( background )
{
src = res_progress_bar;
len = prg->current*prg->ctrl.w/(prg->max - prg->min);
pixmap = ctx->pixmap;
pixmap+= y * ctx->stride/4 + x;
src = 0x32ebfb; //btn->img_default;
for(i=0; i < 10; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = *src;
pixmap+= ctx->stride/4;
src++;
};
};
len = prg->current*prg->ctrl.w/(prg->max - prg->min);
src = res_prg_level;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < prg->ctrl.h ;i++)
{
for(j=0; j < len; j++)
pixmap[j] = src;
pixmap[j] = *src;
pixmap+= ctx->stride/4;
src++;
};
return 0;
@ -280,7 +315,7 @@ int prg_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
switch( msg )
{
case MSG_PAINT:
draw_progress(prg);
draw_progress(prg, 1);
update_rect(ctrl);
break;
@ -289,6 +324,11 @@ int prg_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
break;
case PRG_PROGRESS:
draw_progress(prg, 0);
update_rect(ctrl);
break;
default:
break;
}
@ -305,33 +345,273 @@ progress_t *create_progress(char *caption, int id, int x, int y,
if( !parent )
return NULL;
prg = (progress_t*)malloc(sizeof(progress_t));
link_initialize(&prg->ctrl.link);
list_initialize(&prg->ctrl.child);
prg = (progress_t*)create_control(sizeof(progress_t), id, x, y, w, h, parent);
prg->ctrl.handler = prg_proc;
prg->ctrl.parent = parent;
prg->ctrl.ctx = parent->ctx;
prg->ctrl.id = id;
prg->ctrl.rc.l = x;
prg->ctrl.rc.t = y ;
prg->ctrl.rc.r = x + w;
prg->ctrl.rc.b = y + h;
prg->ctrl.w = w;
prg->ctrl.h = h;
prg->min = 0;
prg->max = 1;
prg->current = 0;
prg->pos = 0;
list_append(&prg->ctrl.link, &parent->child);
return prg;
};
int draw_level(level_t *lvl)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int len;
double level;
ctx = lvl->ctrl.ctx;
x = lvl->ctrl.rc.l - ctx->offset_x;
y = lvl->ctrl.rc.t - ctx->offset_y;
level = (log2(lvl->current+1)-7)*12 + lvl->vol/50 ;
len = level;
if(len < 0)
len = 0;
if(len > 96)
len = 96;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
// for(i=0; i < prg->ctrl.h ;i++)
// {
// for(j=0; j < len; j++)
// pixmap[j] = src;
// pixmap+= ctx->stride/4;
// };
src = lvl->img_level;
for(i=0; i < 10; i++)
{
for(j = 0; j < 96; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->stride/4;
};
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < 10; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 96;
};
return 0;
};
int lvl_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
level_t *lvl = (level_t*)ctrl;
// int pos;
switch( msg )
{
case MSG_PAINT:
if(lvl->visible)
{
draw_level(lvl);
update_rect(ctrl);
};
break;
// case MSG_LBTNDOWN:
// prg->pos = ((pos_t)arg2).x - ctrl->rc.l;
// send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
// break;
default:
break;
}
return 0;
};
level_t *create_level(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
level_t *lvl;
if( !parent )
return NULL;
lvl = (level_t*)create_control(sizeof(level_t), id, x, y, w, h, parent);
lvl->ctrl.handler = lvl_proc;
lvl->min = 0;
lvl->max = 1;
lvl->current = 0;
lvl->pos = 0;
lvl->visible = 0;
lvl->img_level = res_level;
return lvl;
};
int draw_slider(slider_t *sld)
{
int *pixmap, *src;
ctx_t *ctx;
int i, j;
int x, y;
int32_t len;
double level;
ctx = sld->ctrl.ctx;
x = sld->ctrl.rc.l - ctx->offset_x;
y = sld->ctrl.rc.t - ctx->offset_y;
len = 96 + 12;
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x;
for(i=0; i < 11; i++)
{
for(j = 0; j < len; j++)
pixmap[j] = 0xFF1C1C1C;
pixmap+= ctx->stride/4;
};
pixmap = ctx->pixmap;
pixmap+= (y+4)*ctx->stride/4 + x + 6;
src = sld->img_vol_slider;
for(i = 0; i < 4; i++)
{
for(j = 0; j < 96; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 96;
};
pixmap = ctx->pixmap;
pixmap+= y*ctx->stride/4 + x + sld->pos;
src = res_slider;
for(i = 0; i < 11; i++)
{
for(j = 0; j < 12; j++)
pixmap[j] = src[j];
pixmap+= ctx->stride/4;
src+= 12;
};
return 0;
};
int sld_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
slider_t *sld = (slider_t*)ctrl;
int pos;
switch( msg )
{
case MSG_PAINT:
draw_slider(sld);
update_rect(ctrl);
break;
case MSG_LBTNDOWN:
capture_mouse(ctrl);
sld->mode = 1;
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
};
break;
case MSG_LBTNUP:
if(sld->mode)
{
release_mouse();
sld->mode = 0;
};
break;
case MSG_MOUSEMOVE:
if(sld->mode)
{
pos = ((pos_t)arg2).x - ctrl->rc.l - 6;
if( pos < 0 )
pos = 0;
else if(pos > 96)
pos = 96;
if( sld->pos != pos)
{
sld->pos = pos;
// printf("slider pos %d\n", sld->pos);
send_message(ctrl->parent,MSG_COMMAND,ctrl->id,(int)ctrl);
}
};
break;
case MSG_MOUSEENTER:
panel_set_layout(ctrl->parent, 1);
// printf("level on\n");
break;
case MSG_MOUSELEAVE:
panel_set_layout(ctrl->parent, 0);
// printf("level off\n");
break;
default:
break;
}
return 0;
};
slider_t *create_slider(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent)
{
slider_t *sld;
if( !parent )
return NULL;
sld = (slider_t*)create_control(sizeof(slider_t), id, x, y, w, h, parent);
sld->ctrl.handler = sld_proc;
sld->min = -5000;
sld->max = 0;
sld->current = 0;
sld->pos = 60;
sld->mode = 0;
sld->img_vol_slider = res_vol_slider;
return sld;
};

View File

@ -5,7 +5,6 @@
#include <stdio.h>
#include "winlib.h"
#define CAPTION_HEIGHT 24
#define CAPTION_CORNER_W 8
extern int res_caption_left[];
@ -20,6 +19,8 @@ extern int res_minimize_btn[];
extern int res_minimize_btn_hl[];
extern int res_minimize_btn_pressed[];
extern uint32_t main_cursor;
void update_caption_size(window_t *win);
int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2);
@ -38,6 +39,8 @@ int init_caption(window_t *win)
cpt->ctrl.handler = caption_proc;
cpt->ctrl.parent = (ctrl_t*)win;
cpt->text = win->caption_txt;
ctx->pixmap = user_alloc(1920*CAPTION_HEIGHT*4);
if(!ctx->pixmap)
{
@ -102,16 +105,26 @@ void update_caption_size(window_t *win)
cpt->ctrl.h = CAPTION_HEIGHT;
win->client.t = CAPTION_HEIGHT;
cpt->close_btn->rc.l = win->w - 25;
cpt->close_btn->rc.r = cpt->close_btn->rc.l +
cpt->close_btn->w;
cpt->close_btn->ctrl.rc.l = win->w - 25;
cpt->close_btn->ctrl.rc.r = cpt->close_btn->ctrl.rc.l +
cpt->close_btn->ctrl.w;
cpt->minimize_btn->rc.l = win->w - 25 - 16 - 5;
cpt->minimize_btn->rc.r = cpt->minimize_btn->rc.l +
cpt->minimize_btn->w;
cpt->minimize_btn->ctrl.rc.l = win->w - 25 - 16 - 5;
cpt->minimize_btn->ctrl.rc.r = cpt->minimize_btn->ctrl.rc.l +
cpt->minimize_btn->ctrl.w;
};
typedef struct
{
uint32_t width;
uint32_t height;
uint32_t pitch;
uint32_t handle;
uint8_t *data;
}bitmap_t;
extern int win_font;
void draw_caption(caption_t *cpt)
{
@ -157,6 +170,13 @@ void draw_caption(caption_t *cpt)
src+= CAPTION_CORNER_W;
};
bitmap_t bitmap;
bitmap.data = cpt->ctx.pixmap;
bitmap.pitch = cpt->ctx.stride;
draw_text(&bitmap, win_font, cpt->text, 8, 18, 0xFFFFFFFF);
ctrl_t *child;
child = (ctrl_t*)cpt->ctrl.child.next;
@ -193,18 +213,19 @@ int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
send_message(child, msg, 0, arg2);
else
send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2);
}
else if( child )
send_message(child, MSG_MOUSEENTER, 0, arg2);
};
win->child_over = child;
if( child )
{
send_message(child, MSG_MOUSEENTER, 0, arg2);
send_message(child,msg,0,arg2);
// else if(main_cursor != 0)
// {
// set_cursor(0);
// main_cursor = 0;
// }
}
else if(main_cursor != 0)
{
set_cursor(0);
main_cursor = 0;
}
break;

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@ -0,0 +1 @@
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View File

@ -54,19 +54,7 @@ typedef struct timer
typedef struct
{
link_t link;
link_t child;
handler_t *handler;
ctrl_t *parent;
ctx_t *ctx;
uint32_t id;
uint32_t style;
rect_t rc;
int w;
int h;
ctrl_t ctrl;
uint32_t state;
ostimer_t timer;
@ -88,6 +76,30 @@ typedef struct
int pos;
}progress_t;
typedef struct
{
ctrl_t ctrl;
int min;
int max;
int current;
int pos;
int vol;
int visible;
void *img_level;
}level_t;
typedef struct
{
ctrl_t ctrl;
int min;
int max;
int current;
int pos;
int mode;
void *img_slider;
void *img_vol_slider;
}slider_t;
typedef struct
{
link_t link;
@ -148,11 +160,12 @@ typedef struct
#define MSG_COMMAND 0x030
#define MSG_TIMER 0x031
#define LBN_DBLCLK 0x100
#define LBOX_READDIR 0x100
#define LBOX_GETFILENAME 0x101
#define PRG_PROGRESS 0x102
#define ID_CLOSE 1
#define ID_MINIMIZE 2

View File

@ -0,0 +1,150 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <memory.h>
#include "font_droid.h"
#include <ft2build.h>
#include FT_FREETYPE_H
typedef unsigned int color_t;
typedef struct
{
uint32_t width;
uint32_t height;
uint32_t pitch;
uint32_t handle;
uint8_t *data;
}bitmap_t;
void my_draw_bitmap(bitmap_t *win, FT_Bitmap *bitmap, int dstx, int dsty, int col)
{
uint8_t *dst;
uint8_t *src, *tmpsrc;
uint32_t *tmpdst;
int i, j;
dst = win->data + dsty * win->pitch + dstx*4;
src = bitmap->buffer;
for( i = 0; i < bitmap->rows; i++ )
{
tmpdst = (uint32_t*)dst;
tmpsrc = src;
dst+= win->pitch;
src+= bitmap->pitch;
for( j = 0; j < bitmap->width; j++)
{
int a = *tmpsrc++;
int sr, sg, sb;
int dr, dg, db;
if( a != 0) a++;
db = *tmpdst & 0xFF;
dg = (*tmpdst >> 8) & 0xFF;
dr = (*tmpdst >> 16) &0xFF;
sb = col & 0xFF;
sg = (col >> 8) & 0xFF;
sr = (col >> 16) &0xFF;
db = (a*sb + db*(256-a))/256;
dg = (a*sg + dg*(256-a))/256;
dr = (a*sr + dr*(256-a))/256;
*tmpdst++ = 0xFF000000|(dr<<16)|(dg<<8)|db;
};
}
};
int draw_text(bitmap_t * winbitmap, FT_Face face, char *text, int x, int y, int color)
{
FT_UInt glyph_index;
FT_Bool use_kerning = 0;
FT_UInt previous;
char ch;
int err = 0;
use_kerning = FT_HAS_KERNING( face );
previous = 0;
x <<= 6;
while( ch = *text++ )
{
glyph_index = FT_Get_Char_Index( face, ch );
if ( use_kerning && previous && glyph_index )
{
FT_Vector delta;
FT_Get_Kerning( face, previous, glyph_index, FT_KERNING_DEFAULT, &delta );
x += delta.x ;
}
err = FT_Load_Glyph( face, glyph_index, FT_LOAD_DEFAULT );
if ( err )
continue;
err = FT_Render_Glyph( face->glyph, FT_RENDER_MODE_NORMAL );
if ( err )
continue;
my_draw_bitmap(winbitmap, &face->glyph->bitmap, (x >> 6) + face->glyph->bitmap_left,
y - face->glyph->bitmap_top, color);
x += face->glyph->advance.x;
previous = glyph_index;
};
return err;
};
int init_fontlib()
{
int err;
static FT_Library library;
FT_Face face = NULL;
err = FT_Init_FreeType( &library );
if ( err )
{
printf("an error occurred during FreeType initialization\n");
goto done;
}
err = FT_New_Face( library, "/hd0/1/istokweb.ttf", 0, &face );
// err = FT_New_Memory_Face( library, pdf_font_DroidSans, 139280, 0, &face );
if ( err == FT_Err_Unknown_File_Format )
{
printf("font format is unsupported\n");
goto done;
}
else if ( err )
{
printf("font file could not be read or broken\n");
goto done;
}
err = FT_Set_Char_Size( face, 0, 12*64, 96, 96 );
// err = FT_Set_Pixel_Sizes( face, 0, 100 );
done:
return (int)face;
};
// draw_text(face,"/hd0/1/demo", 10, 80, 0x00000000);

View File

@ -5,7 +5,6 @@
#include <stdio.h>
#include "winlib.h"
#define CAPTION_HEIGHT 29
#define CAPTION_CORNER_W 8
#define FRAME_WIDTH 7
@ -271,8 +270,8 @@ int frame_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
w = nrc.r - nrc.l;
h = nrc.b - nrc.t;
if(w < 150)
w = 150;
if(w <310)
w = 310;
if(h < 120)
h = 120;

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@ -0,0 +1 @@
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@ -0,0 +1 @@
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@ -4,11 +4,14 @@
#include <stdio.h>
#include "winlib.h"
#define PANEL_HEIGHT 55
#define PANEL_CORNER_W 16
#define PANEL_CORNER_W 8
#define FRAME_WIDTH 7
#define ID_PLAY 100
#define ID_STOP 101
#define ID_PROGRESS 102
#define ID_VOL_LEVEL 103
#define ID_VOL_CTRL 104
extern uint32_t main_cursor;
@ -22,6 +25,9 @@ extern int res_play_btn_pressed[];
extern int res_pause_btn[];
extern int res_pause_btn_pressed[];
extern int res_stop_btn[];
extern int res_stop_btn_pressed[];
//extern int res_minimize_btn[];
//extern int res_minimize_btn_hl[];
//extern int res_minimize_btn_pressed[];
@ -34,6 +40,8 @@ int init_panel(window_t *win)
{
button_t *btn;
progress_t *prg;
level_t *lvl;
slider_t *sld;
panel_t *panel = &win->panel;
ctx_t *ctx = &panel->ctx;
@ -44,6 +52,8 @@ int init_panel(window_t *win)
panel->ctrl.handler = panel_proc;
panel->ctrl.parent = (ctrl_t*)win;
panel->layout = 0;
ctx->pixmap = user_alloc(1920*PANEL_HEIGHT*4);
if(!ctx->pixmap)
{
@ -63,9 +73,23 @@ int init_panel(window_t *win)
btn->img_hilite = res_pause_btn;
btn->img_pressed = res_pause_btn_pressed;
prg = create_progress(NULL,101,0,4,0,8,&panel->ctrl);
btn = create_button(NULL, ID_STOP,0,19,24,24,&panel->ctrl);
panel->stop_btn = btn;
btn->img_default = res_stop_btn;
btn->img_hilite = res_stop_btn;
btn->img_pressed = res_stop_btn_pressed;
prg = create_progress(NULL,ID_PROGRESS,0,4,0,10,&panel->ctrl);
panel->prg = prg;
lvl = create_level(NULL, ID_VOL_LEVEL, 0, 20, 96, 10, &panel->ctrl);
lvl->vol = -1875;
panel->lvl = lvl;
sld = create_slider(NULL, ID_VOL_CTRL, 0, 20, 96+12, 12, &panel->ctrl);
panel->sld = sld;
// btn = create_button(NULL, ID_MINIMIZE,0,5,16,18,(ctrl_t*)cpt);
// cpt->minimize_btn = btn;
@ -73,11 +97,60 @@ int init_panel(window_t *win)
// btn->img_hilite = res_minimize_btn_hl;
// btn->img_pressed = res_minimize_btn_pressed;
update_panel_size(win);
return 1;
};
static void panel_update_layout(panel_t *panel)
{
progress_t *prg = panel->prg;
level_t *lvl = panel->lvl;
if(panel->layout == 0)
{
prg->ctrl.rc.l = panel->ctrl.rc.l;
prg->ctrl.rc.t = panel->ctrl.rc.t+7;
prg->ctrl.rc.r = panel->ctrl.rc.r;
prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
lvl->ctrl.rc.l = panel->ctrl.rc.l;
lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
lvl->ctrl.rc.r = panel->lvl->ctrl.rc.l + panel->lvl->ctrl.w;
lvl->ctrl.rc.b = panel->lvl->ctrl.rc.t + panel->lvl->ctrl.h;
}
else
{
lvl->ctrl.rc.l = panel->ctrl.rc.l;
lvl->ctrl.rc.t = panel->ctrl.rc.t+7;
lvl->ctrl.rc.r = lvl->ctrl.rc.l + lvl->ctrl.w;
lvl->ctrl.rc.b = lvl->ctrl.rc.t + lvl->ctrl.h;
prg->ctrl.rc.l = lvl->ctrl.rc.r;
prg->ctrl.rc.t = panel->ctrl.rc.t+7;
prg->ctrl.rc.r = panel->ctrl.rc.r;
prg->ctrl.rc.b = prg->ctrl.rc.t + prg->ctrl.h;
prg->ctrl.w = prg->ctrl.rc.r - prg->ctrl.rc.l;
};
};
void panel_set_layout(panel_t *panel, int layout)
{
panel->layout = layout;
panel->lvl->visible = layout;
panel_update_layout(panel);
send_message(&panel->prg->ctrl, MSG_PAINT, 0, 0);
if(layout)
send_message(&panel->lvl->ctrl, MSG_PAINT, 0, 0);
};
void update_panel_size(window_t *win)
{
panel_t *panel = &win->panel;
@ -115,25 +188,22 @@ void update_panel_size(window_t *win)
panel->ctrl.h = PANEL_HEIGHT;
win->client.b = win->h-PANEL_HEIGHT;
panel->play_btn->rc.l = win->w/2 - 16;
panel->play_btn->rc.t = panel->ctrl.rc.t+19;
panel->play_btn->rc.r = panel->play_btn->rc.l + panel->play_btn->w;
panel->play_btn->rc.b = panel->play_btn->rc.t + panel->play_btn->h;
panel->play_btn->ctrl.rc.l = win->w/2 - 16;
panel->play_btn->ctrl.rc.t = panel->ctrl.rc.t+19;
panel->play_btn->ctrl.rc.r = panel->play_btn->ctrl.rc.l + panel->play_btn->ctrl.w;
panel->play_btn->ctrl.rc.b = panel->play_btn->ctrl.rc.t + panel->play_btn->ctrl.h;
panel->prg->ctrl.rc.l = 8;
panel->prg->ctrl.rc.t = panel->ctrl.rc.t+7;
panel->prg->ctrl.rc.r = panel->ctrl.rc.r-8;
panel->prg->ctrl.rc.b = panel->prg->ctrl.rc.t+8;
panel->prg->ctrl.w = panel->prg->ctrl.rc.r -
panel->prg->ctrl.rc.l;
panel->stop_btn->ctrl.rc.l = win->w/2 - 44;
panel->stop_btn->ctrl.rc.t = panel->ctrl.rc.t+23;
panel->stop_btn->ctrl.rc.r = panel->stop_btn->ctrl.rc.l + panel->stop_btn->ctrl.w;
panel->stop_btn->ctrl.rc.b = panel->stop_btn->ctrl.rc.t + panel->stop_btn->ctrl.h;
panel->prg->ctrl.h = panel->prg->ctrl.rc.b -
panel->prg->ctrl.rc.t;
// cpt->minimize_btn->rc.l = win->w - 25 - 16 - 5;
// cpt->minimize_btn->rc.r = cpt->minimize_btn->rc.l +
// cpt->minimize_btn->w;
panel->sld->ctrl.rc.l = panel->ctrl.rc.l;
panel->sld->ctrl.rc.t = panel->ctrl.rc.t+28;
panel->sld->ctrl.rc.r = panel->sld->ctrl.rc.l + panel->sld->ctrl.w;
panel->sld->ctrl.rc.b = panel->sld->ctrl.rc.t + panel->sld->ctrl.h;
panel_update_layout(panel);
};
@ -234,7 +304,9 @@ int panel_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
switch((short)arg1)
{
case ID_PLAY:
case 101:
case ID_STOP:
case ID_PROGRESS:
case ID_VOL_CTRL:
win = get_parent_window(ctrl);
send_message(win, msg, arg1, arg2);
break;

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@ -25,14 +25,26 @@ public _res_play_btn_pressed
public _res_pause_btn
public _res_pause_btn_pressed
public _res_stop_btn
public _res_stop_btn_pressed
public _res_cursor_ns
public _res_cursor_we
public _res_cursor_nwse
public _res_cursor_nesw
section '.rdata' data readable align 16
;public _res_logo
public _res_level
public _res_slider
public _res_vol_slider
public _res_progress_bar
public _res_prg_level
section '.rdata' data readable align 16
_res_caption_left: file 'cptleft.raw'
_res_caption_right: file 'cptright.raw'
@ -54,6 +66,9 @@ _res_play_btn_pressed: file 'playbp.raw'
_res_pause_btn: file 'pausebtn.raw'
_res_pause_btn_pressed: file 'pausebp.raw'
_res_stop_btn: file 'stopbtn.raw'
_res_stop_btn_pressed: file 'stopbtnp.raw'
_res_minimize_btn: file 'minbn.raw'
_res_minimize_btn_hl: file 'minbhl.raw'
@ -63,3 +78,12 @@ _res_cursor_ns: file 'size_ns.cur'
_res_cursor_we: file 'size_we.cur'
_res_cursor_nwse: file 'size_nwse.cur'
_res_cursor_nesw: file 'size_nesw.cur'
;_res_logo: file 'logo.raw'
_res_level: file 'vol_level.raw'
_res_vol_slider: file 'vol_slider.raw'
_res_slider: file 'slider.raw'
_res_progress_bar: file 'pbar.raw'
_res_prg_level: file 'prg_level.raw'

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@ -0,0 +1 @@
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@ -16,6 +16,9 @@ uint32_t cursor_we;
uint32_t cursor_nwse;
uint32_t cursor_nesw;
int win_font;
static pos_t old_pos;
ctrl_t *mouse_capture = NULL;
@ -514,9 +517,26 @@ int init_resources()
cursor_we = load_cursor(res_cursor_we, LOAD_FROM_MEM);
cursor_nwse = load_cursor(res_cursor_nwse, LOAD_FROM_MEM);
cursor_nesw = load_cursor(res_cursor_nesw, LOAD_FROM_MEM);
win_font = init_fontlib();
return 1;
}
int fini_winlib()
{
int ret;
ret = destroy_cursor(cursor_nesw);
ret |= destroy_cursor(cursor_nwse);
ret |= destroy_cursor(cursor_we);
ret |= destroy_cursor(cursor_ns);
return ret;
};
void init_winlib(void)
{
__asm__ __volatile__(
@ -569,7 +589,7 @@ void Blit(void *bitmap, int dst_x, int dst_y,
__asm__ __volatile__(
"int $0x40"
::"a"(73),"b"(0),"c"(&bc.dstx));
::"a"(73),"b"(0x20),"c"(&bc.dstx));
};

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@ -3,6 +3,9 @@
#include "control.h"
#define CAPTION_HEIGHT 24
#define PANEL_HEIGHT 55
typedef struct
{
link_t link;
@ -31,6 +34,7 @@ typedef struct
{
ctrl_t ctrl;
ctx_t ctx;
char *text;
ctrl_t *child_over;
button_t *close_btn;
button_t *minimize_btn;
@ -43,8 +47,12 @@ typedef struct
ctx_t ctx;
rect_t draw;
ctrl_t *child_over;
int layout;
progress_t *prg;
level_t *lvl;
slider_t *sld;
button_t *play_btn;
button_t *stop_btn;
}panel_t;
typedef struct
@ -111,7 +119,8 @@ button_t *create_button(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
progress_t *create_progress(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
level_t *create_level(char *caption, int id, int x, int y,
int w, int h, ctrl_t *parent);
scroller_t *create_scroller(uint32_t style, int id, int x, int y,
int w, int h, ctrl_t *parent);