forked from KolibriOS/kolibrios
editbox update by Prohor N.
git-svn-id: svn://kolibrios.org@7919 a494cfbc-eb01-0410-851d-a64ba20cac60
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fc19507247
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e8665a7cf1
@ -22,6 +22,7 @@ include '../../../../KOSfuncs.inc'
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include 'bl_sys.mac'
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include 'box_lib.mac' ;macro which should make life easier :)
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;include '../../../../debug.inc'
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include 'keys.inc'
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;-----------------------------------------------------------------------------
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mem.alloc dd ? ;ôóíêöèÿ äëÿ âûäåëåíèÿ ïàìÿòè
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@ -112,7 +113,7 @@ ret
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align 4
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proc draw_edge uses eax ebx ecx edx edi esi, box_l:dword, box_t:dword, box_w:dword, box_h:dword,\
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col_0:dword, col_1:dword, col_2:dword
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col_0:dword, col_1:dword, col_2:dword
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mov esi,dword[col_1]
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and esi,111111101111111011111110b
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@ -130,7 +131,7 @@ proc draw_edge uses eax ebx ecx edx edi esi, box_l:dword, box_t:dword, box_w:dwo
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inc ecx
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mov edi,3 ;for cycle
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@@:
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@@:
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;calculate colors
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and edx,111111101111111011111110b
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add edx,esi
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@ -155,7 +156,7 @@ proc draw_edge uses eax ebx ecx edx edi esi, box_l:dword, box_t:dword, box_w:dwo
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add ecx,dword[box_h]
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mov edi,3 ;for cycle
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@@:
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@@:
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;calculate colors
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and edx,111111101111111011111110b
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add edx,esi
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@ -179,7 +180,7 @@ proc draw_edge uses eax ebx ecx edx edi esi, box_l:dword, box_t:dword, box_w:dwo
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inc ecx
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mov edi,3 ;for cycle
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@@:
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@@:
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;calculate colors
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and edx,111111101111111011111110b
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add edx,esi
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@ -203,7 +204,7 @@ proc draw_edge uses eax ebx ecx edx edi esi, box_l:dword, box_t:dword, box_w:dwo
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add ecx,dword[box_h]
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mov edi,3 ;for cycle
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@@:
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@@:
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;calculate colors
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and edx,111111101111111011111110b
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add edx,esi
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@ -432,7 +433,7 @@ sz_ted_but_paste db 'ted_but_paste',0
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sz_ted_but_undo db 'ted_but_undo',0
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sz_ted_but_redo db 'ted_but_redo',0
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sz_ted_but_reverse db 'ted_but_reverse',0
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sz_ted_but_find db 'ted_but_find',0
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sz_ted_but_find db 'ted_but_find',0
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sz_ted_but_replace db 'ted_but_replace',0
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sz_ted_text_colored db 'ted_text_colored',0
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sz_ted_go_to_position db 'ted_go_to_position',0
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@ -444,7 +445,7 @@ szVersion_frame db 'version_frame',0
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sz_progressbar_draw db 'progressbar_draw', 0
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sz_progressbar_progress db 'progressbar_progress', 0
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sz_tooltip_init db 'tooltip_init', 0
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sz_tooltip_init db 'tooltip_init', 0
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sz_tooltip_delete db 'tooltip_delete', 0
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sz_tooltip_test_show db 'tooltip_test_show', 0
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sz_tooltip_mouse db 'tooltip_mouse', 0
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File diff suppressed because it is too large
Load Diff
181
programs/develop/libraries/box_lib/trunk/keys.inc
Normal file
181
programs/develop/libraries/box_lib/trunk/keys.inc
Normal file
@ -0,0 +1,181 @@
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; Key scan codes
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SCAN_CODE_ESCAPE = $01
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SCAN_CODE_1 = $02
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SCAN_CODE_2 = $03
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SCAN_CODE_3 = $04
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SCAN_CODE_4 = $05
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SCAN_CODE_5 = $06
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SCAN_CODE_6 = $07
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SCAN_CODE_7 = $08
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SCAN_CODE_8 = $09
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SCAN_CODE_9 = $0A
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SCAN_CODE_0 = $0B
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SCAN_CODE_MINUS = $0C
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SCAN_CODE_PLUS = $0D
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SCAN_CODE_BACK = $0E
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SCAN_CODE_TAB = $0F
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SCAN_CODE_Q = $10
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SCAN_CODE_W = $11
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SCAN_CODE_E = $12
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SCAN_CODE_R = $13
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SCAN_CODE_T = $14
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SCAN_CODE_Y = $15
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SCAN_CODE_U = $16
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SCAN_CODE_I = $17
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SCAN_CODE_O = $18
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SCAN_CODE_P = $19
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SCAN_CODE_RETURN = $1C
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SCAN_CODE_A = $1E
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SCAN_CODE_S = $1F
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SCAN_CODE_D = $20
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SCAN_CODE_F = $21
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SCAN_CODE_G = $22
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SCAN_CODE_H = $23
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SCAN_CODE_J = $24
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SCAN_CODE_K = $25
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SCAN_CODE_L = $26
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SCAN_CODE_Z = $2C
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SCAN_CODE_X = $2D
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SCAN_CODE_C = $2E
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SCAN_CODE_V = $2F
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SCAN_CODE_B = $30
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SCAN_CODE_N = $31
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SCAN_CODE_M = $32
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SCAN_CODE_DIVIDE = $35 ; Numpad divide (has ASCII $2F)
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SCAN_CODE_MULTIPLY = $37 ; Numpad multiply (has ASCII $2A)
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SCAN_CODE_SNAPSHOT = $37 ; Print Screen (has ASCII $34)
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SCAN_CODE_SPACE = $39
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SCAN_CODE_CAPITAL_PRESSED = $3A ; Caps Lock
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SCAN_CODE_F1 = $3B
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SCAN_CODE_F2 = $3C
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SCAN_CODE_F3 = $3D
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SCAN_CODE_F4 = $3E
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SCAN_CODE_F5 = $3F
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SCAN_CODE_F6 = $40
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SCAN_CODE_F7 = $41
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SCAN_CODE_F8 = $42
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SCAN_CODE_F9 = $43
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SCAN_CODE_F10 = $44
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SCAN_CODE_NUMLOCK_PRESSED = $45
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SCAN_CODE_SCROLL_PRESSED = $46 ; Scroll Lock
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SCAN_CODE_CANCEL_PRESSED = $46 ; Ctrl+Break ; share with scroll lock ASCII & scan code, but require 2 buttons Ctrl & Pause Break to be pressed same time, while scroll lock only 1 button
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SCAN_CODE_NUMPAD_7 = $47
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SCAN_CODE_HOME = $47
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SCAN_CODE_NUMPAD_8 = $48
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SCAN_CODE_UP = $48
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SCAN_CODE_NUMPAD_9 = $49
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SCAN_CODE_PGUP = $49
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SCAN_CODE_SUBTRACT = $4A ; Numpad substract (has ASCII $4A)
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SCAN_CODE_NUMPAD_4 = $4B
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SCAN_CODE_LEFT = $4B
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SCAN_CODE_NUMPAD_5 = $4C
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SCAN_CODE_CLEAR = $4C ; Numpad unlocked 5(has ASCII $37)
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SCAN_CODE_NUMPAD_6 = $4D
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SCAN_CODE_RIGHT = $4D
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SCAN_CODE_ADD = $4E ; Numpad add (has ASCII $2B)
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SCAN_CODE_NUMPAD_1 = $4F
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SCAN_CODE_END = $4F
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SCAN_CODE_NUMPAD_2 = $50
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SCAN_CODE_DOWN = $50
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SCAN_CODE_NUMPAD_3 = $51
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SCAN_CODE_PGDN = $51
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SCAN_CODE_NUMPAD_0 = $52
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SCAN_CODE_INSERT = $52
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SCAN_CODE_DECIMAL = $53 ; Numpad loced decimal separator
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SCAN_CODE_DELETE = $53
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SCAN_CODE_LWIN_PRESSED = $5B
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SCAN_CODE_RWIN_PRESSED = $5C
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SCAN_CODE_CONTEXT = $5D ; right mouse button analog
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SCAN_CODE_CAPITAL_RELEASED = $BA ; Caps Lock
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SCAN_CODE_NUMLOCK_RELEASED = $C5
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SCAN_CODE_SCROLL_RELEASED = $C6 ; Scroll Lock
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SCAN_CODE_CANCEL_RELEASED = $C6 ; Ctrl+Break
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SCAN_CODE_LWIN_RELEASED = $DB
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SCAN_CODE_RWIN_RELEASED = $DC
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; ASCII key codes
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_ASCII equ $FF and
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_CTRL equ $A0 +
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ASCII_KEY_CANCEL = $01 ; ; Ctrl+Break ; share with scroll lock ASCII & scan code, but require 2 buttons Ctrl & Pause Break to be pressed same time, while scroll lock only 1 button
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ASCII_KEY_SCROLL = $01 ; ; Scroll Lock
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ASCII_KEY_NUMLOCK = $02
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ASCII_KEY_CAPITAL = $04 ; Caps Lock
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ASCII_KEY_BACK = $08
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ASCII_KEY_CTRL_BACK = _ASCII(_CTRL(ASCII_KEY_BACK))
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ASCII_KEY_TAB = $09
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ASCII_KEY_CTRL_TAB = _ASCII(_CTRL(ASCII_KEY_TAB))
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ASCII_KEY_RETURN = $0D
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ASCII_KEY_CTRL_RETURN = _ASCII(_CTRL(ASCII_KEY_RETURN))
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ASCII_KEY_ESCAPE = $1B
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ASCII_KEY_CTRL_ESCAPE = _ASCII(_CTRL(ASCII_KEY_ESCAPE))
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ASCII_KEY_SPACE = $20
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ASCII_KEY_CTRL_SPACE = _ASCII(_CTRL(ASCII_KEY_SPACE))
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ASCII_KEY_CTRL_0 = _ASCII(_CTRL('0'))
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ASCII_KEY_CTRL_1 = _ASCII(_CTRL('1'))
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ASCII_KEY_CTRL_2 = _ASCII(_CTRL('2'))
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ASCII_KEY_CTRL_3 = _ASCII(_CTRL('3'))
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ASCII_KEY_CTRL_4 = _ASCII(_CTRL('4'))
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ASCII_KEY_CTRL_5 = _ASCII(_CTRL('5'))
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ASCII_KEY_CTRL_6 = _ASCII(_CTRL('6'))
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ASCII_KEY_CTRL_7 = _ASCII(_CTRL('7'))
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ASCII_KEY_CTRL_8 = _ASCII(_CTRL('8'))
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ASCII_KEY_CTRL_9 = _ASCII(_CTRL('9'))
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ASCII_KEY_NUMPAD_0 = '0' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_0 = '0' ; numpad locked 0
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ASCII_KEY_NUMPAD_1 = '1' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_1 = '1' ; numpad locked 0
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ASCII_KEY_NUMPAD_2 = '2' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_2 = '2' ; numpad locked 0
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ASCII_KEY_NUMPAD_3 = '3' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_3 = '3' ; numpad locked 0
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ASCII_KEY_NUMPAD_4 = '4' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_4 = '4' ; numpad locked 0
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ASCII_KEY_NUMPAD_5 = '5' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_5 = '5' ; numpad locked 0
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ASCII_KEY_NUMPAD_6 = '6' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_6 = '6' ; numpad locked 0
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ASCII_KEY_NUMPAD_7 = '7' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_7 = '7' ; numpad locked 0
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ASCII_KEY_NUMPAD_8 = '8' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_8 = '8' ; numpad locked 0
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ASCII_KEY_NUMPAD_9 = '9' ; numpad locked 0
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ASCII_KEY_CTRL_NUMPAD_9 = '9' ; numpad locked 0
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ASCII_KEY_CLEAR = $37 ; Numpad unlocked 5
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ASCII_KEY_CTRL_CLEAR = _ASCII(_CTRL(ASCII_KEY_CLEAR))
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ASCII_KEY_LEFT = $B0
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ASCII_KEY_CTRL_LEFT = _ASCII(_CTRL(ASCII_KEY_LEFT))
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ASCII_KEY_DOWN = $B1
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ASCII_KEY_CTRL_DOWN = _ASCII(_CTRL(ASCII_KEY_DOWN))
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ASCII_KEY_UP = $B2
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ASCII_KEY_CTRL_UP = _ASCII(_CTRL(ASCII_KEY_UP))
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ASCII_KEY_RIGHT = $B3
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ASCII_KEY_CTRL_RIGHT = _ASCII(_CTRL(ASCII_KEY_RIGHT))
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ASCII_KEY_HOME = $B4
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ASCII_KEY_CTRL_HOME = _ASCII(_CTRL(ASCII_KEY_HOME))
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ASCII_KEY_END = $B5
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ASCII_KEY_CTRL_END = _ASCII(_CTRL(ASCII_KEY_END))
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ASCII_KEY_DELETE = $B6
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ASCII_KEY_CTRL_DELETE = _ASCII(_CTRL(ASCII_KEY_DELETE))
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ASCII_KEY_PGDN = $B7
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ASCII_KEY_CTRL_PGDN = _ASCII(_CTRL(ASCII_KEY_PGDN))
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ASCII_KEY_PGUP = $B8
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ASCII_KEY_CTRL_PGUP = _ASCII(_CTRL(ASCII_KEY_PGUP))
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ASCII_KEY_INSERT = $B9
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ASCII_KEY_CTRL_INSERT = _ASCII(_CTRL(ASCII_KEY_INSERT))
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