// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // $Log:$ // // DESCRIPTION: // DOOM graphics stuff for SDL library // //----------------------------------------------------------------------------- static const char rcsid[] = "$Id: i_x.c,v 1.6 1997/02/03 22:45:10 b1 Exp $"; #include //#include "SDL.h" //#include "m_swap.h" #include "doomstat.h" #include "i_system.h" #include "v_video.h" #include "m_argv.h" #include "d_main.h" #include "doomdef.h" #define WIN32_LEAN_AND_MEAN #include typedef struct SURFACE { int w, h; int pitch; unsigned char *pixels; int offset; } SURFACE; SURFACE screen; // Fake mouse handling. boolean grabMouse; // Blocky mode, // replace each 320x200 pixel with multiply*multiply pixels. // According to Dave Taylor, it still is a bonehead thing // to use .... static int multiply=2; void WinError(char *msg); int BPP; byte *hicolortable; short hicolortransmask1,hicolortransmask2; int X_width; int X_height; static int disableVerticalMouse = 0; static int closed=0; static int windowActive = 0; HWND win; static HINSTANCE inst; static HDC dibDC; static LOGPALETTE *palette; static HPALETTE dibPal; BITMAPINFO *bminfo; static unsigned char *dibData; static int bits8; int palette_color[256]; static int lastmousex = 0; static int lastmousey = 0; boolean mousemoved = false; boolean shmFinished; // // Translates the key // /******* int xlatekey(SDL_keysym *key) { int rc; switch(key->sym) { case SDLK_LEFT: rc = KEY_LEFTARROW; break; case SDLK_RIGHT: rc = KEY_RIGHTARROW; break; case SDLK_DOWN: rc = KEY_DOWNARROW; break; case SDLK_UP: rc = KEY_UPARROW; break; case SDLK_ESCAPE: rc = KEY_ESCAPE; break; case SDLK_RETURN: rc = KEY_ENTER; break; case SDLK_TAB: rc = KEY_TAB; break; case SDLK_F1: rc = KEY_F1; break; case SDLK_F2: rc = KEY_F2; break; case SDLK_F3: rc = KEY_F3; break; case SDLK_F4: rc = KEY_F4; break; case SDLK_F5: rc = KEY_F5; break; case SDLK_F6: rc = KEY_F6; break; case SDLK_F7: rc = KEY_F7; break; case SDLK_F8: rc = KEY_F8; break; case SDLK_F9: rc = KEY_F9; break; case SDLK_F10: rc = KEY_F10; break; case SDLK_F11: rc = KEY_F11; break; case SDLK_F12: rc = KEY_F12; break; case SDLK_BACKSPACE: case SDLK_DELETE: rc = KEY_BACKSPACE; break; case SDLK_PAUSE: rc = KEY_PAUSE; break; case SDLK_EQUALS: rc = KEY_EQUALS; break; case SDLK_KP_MINUS: case SDLK_MINUS: rc = KEY_MINUS; break; case SDLK_LSHIFT: case SDLK_RSHIFT: rc = KEY_RSHIFT; break; case 'z': case SDLK_LCTRL: case SDLK_RCTRL: rc = KEY_RCTRL; break; case SDLK_LALT: case SDLK_LMETA: case SDLK_RALT: case SDLK_RMETA: rc = KEY_RALT; break; default: rc = key->sym; break; } return rc; } **********/ void I_ShutdownGraphics(void) { // SDL_Quit(); } // // I_StartFrame // void I_StartFrame (void) { // er? } /* This processes SDL events */ /***** void I_GetEvent(SDL_Event *Event) { Uint8 buttonstate; event_t event; switch (Event->type) { case SDL_KEYDOWN: event.type = ev_keydown; event.data1 = xlatekey(&Event->key.keysym); D_PostEvent(&event); break; case SDL_KEYUP: event.type = ev_keyup; event.data1 = xlatekey(&Event->key.keysym); D_PostEvent(&event); break; case SDL_QUIT: I_Quit(); break; } } *******/ void I_GetEvent(void) { MSG msg; POINT point; static LONG prevX, prevY; static int hadMouse = 0; event_t event; RECT rect; int lb, rb; static int prevlb = 0, prevrb = 0; /* Dispatch all messages: */ while ( PeekMessage(&msg, NULL, 0, 0xFFFFFFFF, PM_REMOVE) ) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } /* Check mouse and generate events if necessary: */ if ( !GetCursorPos(&point) ) WinError("GetCursorPos() failed"); if ( hadMouse && windowActive) { lb = (GetAsyncKeyState(VK_LBUTTON) < 0); rb = (GetAsyncKeyState(VK_RBUTTON) < 0); if ( (prevX != point.x) || (prevY != point.y) || (prevlb != lb) || (prevrb != rb) ) { event.type = ev_mouse; event.data1 = lb | (rb << 1); event.data2 = (point.x - prevX)*9; if ( disableVerticalMouse ) event.data3 = 0; else event.data3 = (prevY - point.y)*9; prevX = point.x; prevY = point.y; prevlb = lb; prevrb = rb; D_PostEvent(&event); } if ( grabMouse ) { GetWindowRect(win, &rect); if ( !SetCursorPos((rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2) ) WinError("SetCursorPos() failed"); prevX = (rect.left + rect.right) / 2; prevY = (rect.top + rect.bottom) / 2; } } else { prevX = point.x; prevY = point.y; hadMouse = 1; } } // // I_StartTic // void I_StartTic (void) { // SDL_Event Event; // while ( SDL_PollEvent(&Event) ) // I_GetEvent(&Event); I_GetEvent(); } // // I_UpdateNoBlit // void I_UpdateNoBlit (void) { // what is this? } // // I_ReadScreen // void I_ReadScreen (byte* scr) { memcpy (scr, screens[0], SCREENWIDTH*SCREENHEIGHT); } // // I_SetPalette // typedef struct SDL_Color { byte r; byte g; byte b; byte unused; } SDL_Color; SDL_Color colors[256]; void I_SetPalette (byte* palette) { int i; RGBQUAD *rgb; // // for ( i=0; i<256; ++i ) { // colors[i].r = gammatable[usegamma][*palette++]; // colors[i].g = gammatable[usegamma][*palette++]; // colors[i].b = gammatable[usegamma][*palette++]; // colors[i].unused = 0; // } // SDL_SetColors(screen, colors, 0, 256); rgb = bminfo->bmiColors; for ( i = 0; i < 256; i++ ) { rgb->rgbRed = gammatable[usegamma][*palette++]; rgb->rgbGreen = gammatable[usegamma][*palette++]; rgb->rgbBlue = gammatable[usegamma][*palette++]; rgb->rgbReserved = 0; rgb++; }; } int makecol(int r, int g, int b) { // assert(BPP==2); return (b >> 3) | ((g >> 3) << 5) | ((r >> 3) << 10); } int TranslateKey(unsigned k) { /*wtf? if ( (k >= VK_0) && (k <= VK_9) )*/ if ( (k >= 0x30) && (k <= 0x39) ) return (k - 0x30 + '0'); if ( (k >= 0x41) && (k <= 0x5a) ) return (k - 0x41 + 'a'); #define K(a,b) case a: return b; switch ( k ) { K(VK_LEFT, KEY_LEFTARROW); K(VK_RIGHT, KEY_RIGHTARROW); K(VK_UP, KEY_UPARROW); K(VK_DOWN, KEY_DOWNARROW); K(VK_BACK, KEY_BACKSPACE); K(VK_TAB, KEY_TAB); K(VK_RETURN, KEY_ENTER); K(VK_SHIFT, KEY_RSHIFT); K(VK_CONTROL, KEY_RCTRL); K(VK_MENU, KEY_RALT); K(VK_PAUSE, KEY_PAUSE); K(VK_ESCAPE, KEY_ESCAPE); K(VK_SPACE, ' '); K(VK_DELETE, KEY_BACKSPACE); K(VK_ADD, '+'); K(VK_SUBTRACT, KEY_MINUS); K(0xBC, ','); K(0xBE, '.'); K(VK_F1, KEY_F1); K(VK_F2, KEY_F2); K(VK_F3, KEY_F3); K(VK_F4, KEY_F4); K(VK_F5, KEY_F5); K(VK_F6, KEY_F6); K(VK_F7, KEY_F7); K(VK_F8, KEY_F8); K(VK_F9, KEY_F9); K(VK_F10, KEY_F10); K(VK_F11, KEY_F11); K(VK_F12, KEY_F12); } return 0; } void WinError(char *msg) { printf("Windows Error: %s, GetLastError(): %u\n", msg, GetLastError()); exit(EXIT_FAILURE); } static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam); void BlitDIB(void) { RECT rect; GetClientRect(win, &rect); if ( StretchDIBits(dibDC, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, SCREENWIDTH*2, SCREENHEIGHT*2, dibData, bminfo, DIB_RGB_COLORS, SRCCOPY) == GDI_ERROR ) WinError("StrecthDIBits failed"); GdiFlush(); } void I_InitGraphics(void) { static int firsttime=1; WNDCLASS wc; unsigned i, x, y, j; WORD *d; unsigned char *b; int bits; int frameX, frameY, capY; RECT rect; int width, height; RGBQUAD *rgb; int retval; if (!firsttime) return; firsttime = 0; if (M_CheckParm("-2")) multiply = 2; if (M_CheckParm("-3")) multiply = 3; if (M_CheckParm("-4")) multiply = 4; X_width = SCREENWIDTH * multiply; X_height = SCREENHEIGHT * multiply; // check if the user wants to grab the mouse (quite unnice) grabMouse = !!M_CheckParm("-grabmouse"); /* [Petteri] New: Option to disable mouse vertical movement - useful for players used to Quake: */ disableVerticalMouse = !!M_CheckParm("-novertmouse"); /* Build and initialize the window: */ inst = (HINSTANCE) GetModuleHandle(NULL); frameX = GetSystemMetrics(SM_CXFRAME); frameY = GetSystemMetrics(SM_CYFRAME); capY = GetSystemMetrics(SM_CYCAPTION); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = inst; wc.hIcon = NULL; if ( grabMouse ) wc.hCursor = LoadCursor( 0, IDC_ARROW ); else wc.hCursor = LoadCursor( 0, IDC_ARROW ); /*wc.hbrBackground = GetStockObject( WHITE_BRUSH );*/ wc.hbrBackground = NULL; wc.lpszMenuName = NULL; wc.lpszClassName = "DoomWindowClass"; retval= RegisterClass(&wc); width = X_width + 2*frameX; height = X_height + 2*frameY + capY; win = CreateWindow("DoomWindowClass", "NTDOOM", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 200, 200, width, height, NULL, NULL, inst, NULL); /* Display the window: */ ShowWindow(win, SW_SHOW); UpdateWindow(win); GetClientRect(win, &rect); printf("I_InitGraphics: Client area: %ux%u\n", rect.right-rect.left, rect.bottom-rect.top); if ( (rect.right-rect.left) != X_width ) { printf("I_InitGraphics: Fixing width\n"); width += X_width - (rect.right-rect.left); MoveWindow(win, 0, 0, width, height, TRUE); } if ( (rect.bottom-rect.top) != X_height ) { printf("I_InitGraphics: Fixing height\n"); height += X_height - (rect.bottom-rect.top); MoveWindow(win, 0, 0, width, height, TRUE); } GetClientRect(win, &rect); printf("I_InitGraphics: Client area: %ux%u\n", rect.right-rect.left, rect.bottom-rect.top); dibDC = GetDC(win); BPP=1; bits = 8; //GetDeviceCaps(dibDC, BITSPIXEL); printf("I_InitGraphics: %i bpp screen\n", bits); if ( BPP == 1 ) bminfo = malloc(sizeof(BITMAPINFOHEADER) + 4*256); else bminfo = malloc(sizeof(BITMAPINFOHEADER)); if ( BPP == 1 ) { rgb = bminfo->bmiColors; for ( i = 0; i < 256; i++ ) { rgb->rgbRed = i; rgb->rgbGreen = i; rgb->rgbBlue = i; rgb->rgbReserved = 0; rgb++; } } bminfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bminfo->bmiHeader.biWidth = 640; X_width; bminfo->bmiHeader.biHeight = -400 ;X_height; bminfo->bmiHeader.biPlanes = 1; if ( BPP == 1 ) bminfo->bmiHeader.biBitCount = 8; else bminfo->bmiHeader.biBitCount = 16; bminfo->bmiHeader.biCompression = BI_RGB; bminfo->bmiHeader.biSizeImage = 0; bminfo->bmiHeader.biXPelsPerMeter = 0; bminfo->bmiHeader.biYPelsPerMeter = 0; bminfo->bmiHeader.biClrUsed = 0; bminfo->bmiHeader.biClrImportant = 0; dibData = malloc(640*400*BPP); // BlitDIB(); screen.pixels=(unsigned char *) (dibData); screen.h=400; screen.w=640; screen.pitch=640; // screens[0] = malloc(320*200); /* Build magic highcolor table: */ if (BPP==2) { byte *tempptr, *tempptr2; tempptr=hicolortable=(byte *)malloc(256*32*9); for (i=0;i<32;i++) { for (j=0;j<256;j++) { *tempptr=j*gammatable[3][i*(256/32)]/256; tempptr++; } } for (i=1;i<=8;i++) { tempptr2=hicolortable; for (j=0;j<(256*32);j++) { *tempptr=(byte)(((int)(*tempptr2))*(8-i)/8); tempptr++; tempptr2++; } } hicolortransmask1=makecol(127,127,127); hicolortransmask2=makecol(63,63,63); } } static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { event_t event; RECT rect; switch ( message ) { case WM_DESTROY: if ( grabMouse ) { ClipCursor(NULL); ShowCursor(TRUE); } printf("WM_DESTROY\n"); PostQuitMessage(0); closed = 1; break; case WM_MOVE: GetWindowRect(win, &rect); printf("%u,%u - %u, %u\n", rect.left,rect.top,rect.right,rect.bottom); ClipCursor(&rect); break; case WM_ACTIVATE: printf("WM_ACTIVATE %u\n", (unsigned) LOWORD(wparam)); if ( LOWORD(wparam) ) { if ( !windowActive ) { if ( grabMouse ) { ClipCursor(NULL); /* helps with Win95? */ GetWindowRect(win, &rect); printf("%u,%u - %u, %u\n", rect.left,rect.top,rect.right,rect.bottom); ClipCursor(&rect); ShowCursor(FALSE); } } windowActive = 1; if ( bits8 ) { if ( SetPaletteEntries(dibPal, 0, 256, palette->palPalEntry) != 256 ) WinError("SetPaletteEntries failed"); if ( !UnrealizeObject(dibPal) ) WinError("UnrealizeObject failed"); if ( SelectPalette(dibDC, dibPal, FALSE) == NULL ) WinError("SelectPalette failed"); } } else { if ( grabMouse ) { ClipCursor(NULL); ShowCursor(TRUE); } windowActive = 0; } return DefWindowProc(hwnd, message, wparam, lparam); case WM_KEYDOWN: event.type = ev_keydown; event.data1 = TranslateKey(wparam); if ( event.data1 != 0 ) D_PostEvent(&event); break; case WM_KEYUP: event.type = ev_keyup; event.data1 = TranslateKey(wparam); if ( event.data1 != 0 ) D_PostEvent(&event); break; default: return(DefWindowProc(hwnd, message, wparam, lparam)); } return 0; } // // I_FinishUpdate // void I_FinishUpdate (void) { static int lasttic; int tics; int i; // draws little dots on the bottom of the screen if (devparm) { i = I_GetTime(); tics = i - lasttic; lasttic = i; if (tics > 20) tics = 20; for (i=0 ; i>8) & 0xffff00) | ((fouripixels>>16) & 0xff); twomoreopixels = ((fouripixels<<16) & 0xff000000) | ((fouripixels<<8) & 0xffff00) | (fouripixels & 0xff); *olineptrs[0]++ = twomoreopixels; *olineptrs[1]++ = twomoreopixels; *olineptrs[0]++ = twoopixels; *olineptrs[1]++ = twoopixels; } while (x-=4); olineptrs[0] += screen.pitch/4; olineptrs[1] += screen.pitch/4; } } else if (multiply == 3) { unsigned int *olineptrs[3]; unsigned int *ilineptr; int x, y, i; unsigned int fouropixels[3]; unsigned int fouripixels; ilineptr = (unsigned int *) (screens[0]); for (i=0 ; i<3 ; i++) { olineptrs[i] = (unsigned int *)&((byte *)screen.pixels)[i*screen.pitch]; } y = SCREENHEIGHT; while (y--) { x = SCREENWIDTH; do { fouripixels = *ilineptr++; fouropixels[0] = (fouripixels & 0xff000000) | ((fouripixels>>8) & 0xff0000) | ((fouripixels>>16) & 0xffff); fouropixels[1] = ((fouripixels<<8) & 0xff000000) | (fouripixels & 0xffff00) | ((fouripixels>>8) & 0xff); fouropixels[2] = ((fouripixels<<16) & 0xffff0000) | ((fouripixels<<8) & 0xff00) | (fouripixels & 0xff); *olineptrs[0]++ = fouropixels[2]; *olineptrs[1]++ = fouropixels[2]; *olineptrs[2]++ = fouropixels[2]; *olineptrs[0]++ = fouropixels[1]; *olineptrs[1]++ = fouropixels[1]; *olineptrs[2]++ = fouropixels[1]; *olineptrs[0]++ = fouropixels[0]; *olineptrs[1]++ = fouropixels[0]; *olineptrs[2]++ = fouropixels[0]; } while (x-=4); olineptrs[0] += 2*screen.pitch/4; olineptrs[1] += 2*screen.pitch/4; olineptrs[2] += 2*screen.pitch/4; } } BlitDIB(); } /** void I_InitGraphics(void) { static int firsttime=1; int video_w, video_h, w, h; byte video_bpp; unsigned int video_flags; if (!firsttime) return; firsttime = 0; video_flags = (SDL_SWSURFACE|SDL_HWPALETTE); if (!!M_CheckParm("-fullscreen")) video_flags |= SDL_FULLSCREEN; if (M_CheckParm("-2")) multiply = 2; if (M_CheckParm("-3")) multiply = 3; // check if the user wants to grab the mouse (quite unnice) grabMouse = !!M_CheckParm("-grabmouse"); video_w = w = SCREENWIDTH * multiply; video_h = h = SCREENHEIGHT * multiply; video_bpp = 8; if ( multiply > 3 ) { I_Error("Smallest available mode (%dx%d) is too large!", video_w, video_h); } screen = SDL_SetVideoMode(video_w, video_h, 8, video_flags); if ( screen == NULL ) { I_Error("Could not set %dx%d video mode: %s", video_w, video_h, SDL_GetError()); } SDL_ShowCursor(0); SDL_WM_SetCaption("MenuetOS-DOOM", "doom"); w = SCREENWIDTH * multiply; h = SCREENHEIGHT * multiply; if (multiply == 1 && !SDL_MUSTLOCK(screen) ) { screens[0] = (unsigned char *) screen->pixels; } else { screens[0] = (unsigned char *) malloc (SCREENWIDTH * SCREENHEIGHT); if ( screens[0] == NULL ) I_Error("Couldn't allocate screen memory"); } } *****/