#ifndef RECT_H #define RECT_H #include "defines.h" typedef struct { short x; short y; short width; short height; } rect; typedef struct { short x; short y; } point; // Draw rect filled with color void rect_draw(rect* r, __u32 color); // Make transformation step // Rect 'from' will be changed // Return 'true' if transformation ends ('from' == 'to') __u8 rect_transform(rect* from, rect* to, __u16 step); // Draw text at the rect center void rect_draw_text(rect* r, char* txt, __u32 len, __u32 color, __u32 frame_color); // Draw value as text at the rect center void rect_draw_value(rect* r, __u32 v, __u32 color, __u32 frame_color); #endif // RECT_H