#ifndef KOLIBRI_BUF2D_H #define KOLIBRI_BUF2D_H #include #include #include typedef struct { unsigned int* buf_pointer; uint16_t left; uint16_t top; unsigned int width; unsigned int height; unsigned int bgcolor; uint8_t color_bit; } __attribute__((__packed__)) buf2d_struct; enum BUF2D_ALGORITM_FILTR { SIERRA_LITE, FLOYD_STEINBERG, BURKERS, HEAVYIRON_MOD, ATKINSON }; enum BUF2D_OPT_CROP { BUF2D_OPT_CROP_TOP = 1, BUF2D_OPT_CROP_LEFT = 2, BUF2D_OPT_CROP_BOTTOM = 4, BUF2D_OPT_CROP_RIGHT = 8 }; DLLAPI void __stdcall buf2d_create_asm(buf2d_struct*); DLLAPI void __stdcall buf2d_curve_bezier_asm(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int); buf2d_struct* buf2d_create(uint16_t tlx, uint16_t tly, unsigned int sizex, unsigned int sizey, unsigned int font_bgcolor, uint8_t color_bit) { buf2d_struct* new_buf2d_struct = (buf2d_struct*)_ksys_alloc(sizeof(buf2d_struct)); new_buf2d_struct->left = tlx; new_buf2d_struct->top = tly; new_buf2d_struct->width = sizex; new_buf2d_struct->height = sizey; new_buf2d_struct->bgcolor = font_bgcolor; new_buf2d_struct->color_bit = color_bit; buf2d_create_asm(new_buf2d_struct); return new_buf2d_struct; } void buf2d_curve_bezier(buf2d_struct* buf, unsigned int p0_x, unsigned int p0_y, unsigned int p1_x, unsigned int p1_y, unsigned int p2_x, unsigned int p2_y, unsigned int color) { buf2d_curve_bezier_asm(buf, (p0_x << 16) + p0_y, (p1_x << 16) + p1_y, (p2_x << 16) + p2_y, color); } DLLAPI void __stdcall buf2d_draw(buf2d_struct*); DLLAPI void __stdcall buf2d_clear(buf2d_struct*, unsigned int); DLLAPI void __stdcall buf2d_delete(buf2d_struct*); DLLAPI void __stdcall buf2d_rotate(buf2d_struct*, unsigned int); DLLAPI void __stdcall buf2d_resize(buf2d_struct*, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_line(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_line_sm(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_rect_by_size(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_filled_rect_by_size(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_circle(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_img_hdiv2(buf2d_struct*); DLLAPI void __stdcall buf2d_img_wdiv2(buf2d_struct*); DLLAPI void __stdcall buf2d_conv_24_to_8(buf2d_struct*, unsigned int); DLLAPI void __stdcall buf2d_conv_24_to_32(buf2d_struct*, unsigned int); DLLAPI void __stdcall buf2d_bit_blt_transp(buf2d_struct*, unsigned int, unsigned int, buf2d_struct*); DLLAPI void __stdcall buf2d_bit_blt_alpha(buf2d_struct*, unsigned int, unsigned int, buf2d_struct*); DLLAPI void __stdcall buf2d_convert_text_matrix(buf2d_struct*); DLLAPI void __stdcall buf2d_draw_text(buf2d_struct*, buf2d_struct*, const char*, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_crop_color(buf2d_struct*, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_offset_h(buf2d_struct*, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_flood_fill(buf2d_struct*, unsigned int, unsigned int, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_set_pixel(buf2d_struct*, unsigned int, unsigned int, unsigned int); DLLAPI unsigned __stdcall buf2d_get_pixel(buf2d_struct*, unsigned int, unsigned int); DLLAPI void __stdcall buf2d_flip_h(buf2d_struct*); DLLAPI void __stdcall buf2d_flip_v(buf2d_struct*); DLLAPI void __stdcall buf2d_filter_dither(buf2d_struct*, unsigned int); #endif /* KOLIBRI_BUF2D_H */