LIBRARY= libeglut IMPLIB= libeglut.dll.a CC = kos32-gcc AR = kos32-ar LD = kos32-ld CFLAGS = -U_Win32 -U_WIN32 -U__MINGW32__ -c -O2 -fomit-frame-pointer INCLUDES= -I. -I../newlib/include -I../Mesa/include -I../Mesa/src/gbm/main -I../libdrm/include LDFLAGS:= -shared -s -nostdlib -T ../newlib/dll.lds --entry _DllStartup --image-base=0 LDFLAGS+= --out-implib $(IMPLIB) LIBPATH:= -L../../lib LIBS:= -ldll -legl.dll -lGL.dll -lc.dll DEFINES= -D__unix__ -DMESA_EGL_NO_X11_HEADERS SOURCES = eglut.c \ eglut_screen.c\ render.c \ swap.c OBJECTS = $(patsubst %.c, %.o, $(SOURCES)) # targets all:$(LIBRARY).a $(LIBRARY).dll $(LIBRARY).a: $(OBJECTS) Makefile $(AR) crs $(LIBRARY).a $(OBJECTS) mv -f $(LIBRARY).a ../../lib $(LIBRARY).dll: $(OBJECTS) Makefile $(LD) $(LDFLAGS) $(LIBPATH) -o $@ $(OBJECTS) $(LIBS) mv -f $(LIBRARY).dll ../../bin mv -f $(IMPLIB) ../../lib %.o : %.c Makefile eglut.h eglutint.h render.h $(CC) $(CFLAGS) $(DEFINES) $(INCLUDES) -o $@ $< clean: -rm -f *.o