//#define LANG_RUS #define NDEBUG #include #include #include #include #include // sprintf is too heavy int itoa(char* dst, int number) { int result = 0; if (number < 0) { result++; *dst++ = '-'; number = -number; } char digits[16]; int ndigits = 0; do { digits[ndigits++] = number % 10; number /= 10; } while (number); result += ndigits; for (; ndigits--; ) *dst++ = digits[ndigits] + '0'; return result; } #include "gr-draw.h" #include "board.h" #include "player.h" #include "buttons.h" #include "sysproc.h" char *strskipref(char *s1, char *s2) { int L = strlen(s2); if (strncmp(s1, s2, L) == 0) return s1 + L; else return 0; } class TPlayArray { public: TPlayArray(int d = 10) : play(0), nplay(0), mplay(0) {} ~TPlayArray() {Clear();} void Clear(); void Add(const PlayWrite &pl); PlayWrite &operator[](int i) {return play[i];} int GetNPlay() const {return nplay;} #ifndef NO_FILES int OpenFile(const char *name, int kind); int MsgOpenFile(const char *name, int kind); int SaveFile(const char *name, int num, int kind); int MsgSaveFile(const char *name, int num, int kind); #endif void Del(int n); protected: void Extend(int n = -1); PlayWrite *play; int nplay, mplay; protected: #ifndef NO_FILES static const char *const search[]; static int AnalizeKind(FILE *f, const int w[], const char *smb = 0); static int ReadFileTo(FILE *f, char c); static int ReadFileTo(FILE *f, const char *c); static int ReadTheText(FILE *f, const char *s); #endif }; #ifdef LANG_RUS //Pending Russian Translations #define CHECKERS_CANT_OPEN_STR "\nШашки: Не могу открыть файл \"%s\".\n" #define CHECKERS_FILE_EMPTY_STR "\nШашки: Файл \"%s\" пуст.\n" #define CHECKERS_INVALID_FILE_STR "\nШашки: Файл \"%s\" ошибочный.\n" #define FILE_WRONG_TYPE_STR "\nШашки: Файл \"%s\" имеет неверный тип.\n" #define ERROR_OPENING_FILE_STR "\nШашки: Ошибка открытия файла \"%s\".\n" #define FILE_HAS_NO_GAMES_STR "\nШашки: Файл \"%s\" не содержит игр.\n" #define CANT_OPEN_FILE_STR "\nШашки: Не могу открыть файл \"%s\" на запись.\n" #define CHECKERS_STR "Шашки" #define FILE_SAVED_STR "\nШашки: Файл \"%s\" сохранён.\n" #define ERROR_SAVING_FILE_STR "\nШашки: Ошибка сохранения файла \"%s\".\n" #define NOT_ENOUGH_MEM_STR "\nШашки: Не достаточно памяти для сохранения файла \"%s\".\n" #define KIND_EQ2 "kind = 2\n" #define END_STR "[end]" #define PLAYV11_STR "[play_v1.1]" #define CHECKERS_PLAY_STR "checkers-play:text\n" #define CHECKERS_BIN_STR "checkers-play:bin_1.0\n" #define BLUE_STR "blue: " #define RED_STR "red: " #define INPUT_STR "input" #define COMPUTER_STR "computer" #define NEW_GAME_STR "new game" #define LIST_STR "list" #define DELETE_STR "delete" #define CLEAR_STR "clear" #define SAVE_STR "save" #define ROTATE_BOARD_STR "rotate board" #define EXIT_STR "exit" #define CHECKERS_INVALID_STR "Checkers: Invalid key %s\n" #ifndef NO_FILES const char *const TPlayArray::search[] = {"checkers-", "play:", "text", "bin_1.0\n", "history_", "1.0", "1.1"}; #endif #else /*For all other languages except RUS*/ #define CHECKERS_CANT_OPEN_STR "\nCheckers: Can't open the file \"%s\".\n" #define CHECKERS_FILE_EMPTY_STR "\nCheckers: The file \"%s\" is empty.\n" #define CHECKERS_INVALID_FILE_STR "\nCheckers: Invalid file \"%s\".\n" #define FILE_WRONG_TYPE_STR "\nCheckers: The file \"%s\" has the wrong type.\n" #define ERROR_OPENING_FILE_STR "\nCheckers: Error opening the file \"%s\".\n" #define FILE_HAS_NO_GAMES_STR "\nCheckers: File \"%s\" doesn't contain games.\n" #define CANT_OPEN_FILE_STR "\nCheckers: Can't open the file \"%s\" to write.\n" #define NOT_ENOUGH_MEM_STR "\nCheckers: Not enough memory to save the file \"%s\".\n" #define ERROR_SAVING_FILE_STR "\nCheckers: Error saving the file \"%s\".\n" #define FILE_SAVED_STR "\nCheckers: File \"%s\" saved.\n" #define CHECKERS_STR "Checkers" #define KIND_EQ2 "kind = 2\n" #define END_STR "[end]" #define PLAYV11_STR "[Play_v1.1]" #define CHECKERS_PLAY_STR "checkers-play:text\n" #define CHECKERS_BIN_STR "checkers-play:bin_1.0\n" #define BLUE_STR "blue: " #define RED_STR "red: " #define INPUT_STR "input" #define COMPUTER_STR "computer" #define NEW_GAME_STR "new game" #define LIST_STR "list" #define DELETE_STR "delete" #define CLEAR_STR "clear" #define SAVE_STR "save" #define ROTATE_BOARD_STR "rotate board" #define EXIT_STR "exit" #define CHECKERS_INVALID_STR "Checkers: Invalid key %s\n" #ifndef NO_FILES const char *const TPlayArray::search[] = {"checkers-", "play:", "text", "bin_1.0\n", "history_", "1.0", "1.1"}; #endif #endif void TPlayArray::Clear() { if (play) delete[] play; play = 0; nplay = 0; mplay = 0; } void TPlayArray::Extend(int n) { if (n < 0) n = nplay + 1; if (mplay < n) { PlayWrite *p_old = play; int m_old = mplay; mplay = n * 2; play = new PlayWrite[mplay]; if (p_old) { for (int i = 0; i < m_old; i++) play[i] = p_old[i]; delete[] p_old; } } } void TPlayArray::Add(const PlayWrite &pl) { Extend(); play[nplay] = pl; nplay++; } #ifndef NO_FILES int TPlayArray::AnalizeKind(FILE *f, const int w[], const char *smb) { int i, L, was1 = 1; unsigned char ch; int fnd[NELEM(search)]; for (i = 0; i < NELEM(search); i++) fnd[i] = 1; for (L = 0; was1; L++) { was1 = 0; if (fread(&ch, 1, 1, f) != 1) return (L == 0) ? -2 : -1; for (i = 0; w[i] >= 0; i++) if (fnd[i]) { if (tolower(ch) != tolower(search[w[i]][L])) fnd[i] = 0; else { was1 = 1; if (search[w[i]][L+1] == 0) { if (smb && smb[0] && fread(&ch, 1, 1, f) == 1) { ungetc(ch, f); if (strchr(smb, tolower(ch)) || isalpha(ch) && strchr(smb, toupper(ch))) { break; } } return i; } } } } return -10 - L; } int TPlayArray::ReadFileTo(FILE *f, char c) { char ch; do { if (fread(&ch, 1, 1, f) != 1) return 0; } while(ch != c); return 1; } int TPlayArray::ReadFileTo(FILE *f, const char *c) { char ch; do { if (fread(&ch, 1, 1, f) != 1) return 0; } while(!strchr(c, ch)); return 1; } int TPlayArray::ReadTheText(FILE *f, const char *s) { char ch; while (*s) { if (fread(&ch, 1, 1, f) != 1 || ch != *s) return 0; s++; } return 1; } int TPlayArray::OpenFile(const char *name, int kind) { int k_fnd = 0; FILE *f = fopen(name, "rb"); if (!f) return -1; if (kind == -1) { const int w[] = {0, -1}; int r = AnalizeKind(f, w); if (r >= 0) {kind = w[r]; k_fnd = 1;} else if (r == -11) {kind = 3; k_fnd = 3;} else {fclose(f); return (kind == -2) ? -2 : -10;} } if (kind == 0) { if (k_fnd < 1 && !ReadFileTo(f, '-')) {fclose(f); return -10;} k_fnd = 1; const int w[] = {1, 4, -1}; int r = AnalizeKind(f, w); if (r >= 0) {kind = w[r]; k_fnd = 2;} else {fclose(f); return -10;} } if (kind == 1) { if (k_fnd < 2 && !ReadFileTo(f, ':')) {fclose(f); return -10;} k_fnd = 2; const int w[] = {2, 3, -1}; int r = AnalizeKind(f, w); if (r >= 0) {kind = w[r]; k_fnd = 3;} else {fclose(f); return -10;} } if (kind == 4) { if (k_fnd < 2 && !ReadFileTo(f, '_')) {fclose(f); return -10;} k_fnd = 2; const int w[] = {5, 6, -1}; int r = AnalizeKind(f, w, ".1234567890"); if (r >= 0) {kind = w[r]; k_fnd = 3;} else {fclose(f); return -10;} } if (kind == 5) {kind = 3; k_fnd = 0;} if (kind == 6) { if (!ReadFileTo(f, "\n\r")) {fclose(f); return -4;} k_fnd = 3; PlayWrite *pl = 0; int np = THistory::HRead(f, pl); if (np > 0 && pl) { int i; Extend(nplay + np); for (i = 0; i < np; i++) { if (pl[i].GetN() >= 3) play[nplay++] = pl[i]; } } if (pl) delete[] pl; fclose(f); return 1; } if (kind == 2) { printf(KIND_EQ2); unsigned char ch; do { if (fread(&ch, 1, 1, f) != 1) {fclose(f); return -10;} } while(!isspace(ch)); PlayWrite pl; char word[101]; int i, kind = 0; for (;;) { do { if (fread(&ch, 1, 1, f) != 1) break; } while(ch == 0 || isspace(ch)); if (feof(f)) strcpy(word, END_STR); else { i = 0; while(ch != 0 && !isspace(ch)) { if (i < 100) word[i++] = ch; if (fread(&ch, 1, 1, f) != 1) break; } word[i] = 0; } if (word[0] != '[') { if (kind == 1) { if (word[0] != '#' && word[0] != '$' && word[0] != '%') { Position pos; pos.Read(word, 1); pl.Clear(); pl.Add(0, pos); kind = 2; } } else if (kind == 2) { if (word[0] != '#' && word[0] != '$' && word[0] != '%') { for (i = 0; word[i] && word[i] != '.' && word[i] != ','; i++) { if (!isdigit((unsigned char)word[i])) {i = -1; break;} } if (i == -1) { PlayWrite::PMv pmv; if (pl.GetPosL(pmv.pos) < 0) kind = 3; else if (!pmv.pos.ReadMv(pmv.mv, word, 1)) kind = 3; else if (pl.Add(pmv.mv) != 0) kind = 3; } } } } else { char end_literal[] = END_STR; char playv11_literal[] = PLAYV11_STR; if (kind == 2 || kind == 3) { if (pl.GetN() > 0) Add(pl); pl.Clear(); } kind = 0; for (i = 0; word[i]; i++) { word[i] = (char)tolower((unsigned char)word[i]); } if (strskipref(word, end_literal)) break; else if (strskipref(word, playv11_literal)) kind = 1; } } fclose(f); return 1; } if (kind == 3) { char ch[LEN_WPOS]; if (k_fnd < 3 && !ReadFileTo(f, '\n')) {fclose(f); return -10;} k_fnd = 3; do { PlayWrite pl; for (;;) { int i; for (i = 0; i < LEN_WPOS; i++) { if (fread(ch + i, 1, 1, f) != 1 || ch[i] < 0) break; } if (i < LEN_WPOS) break; PlayWrite::PMv pmv0, pmv1; pmv1.pos.Read(ch); pmv1.pos.Reverse(); if (pl.GetPMvL(pmv0) >= 0) { TComputerPlayer::Z z; z.FindAllMoves(pmv0); int r; for (r = 0; r < z.narr; r++) { if (memcmp(z.array[r].pos.SH, pmv1.pos.SH, sizeof(pmv1.pos.SH)) == 0) { pmv1 = z.array[r]; break; } } if (r < z.narr) pl.Add(pmv1); else {fclose(f); return -3;} } else pl.Add(0, pmv1.pos); } if (pl.GetN() > 0) Add(pl); } while(!feof(f)); fclose(f); return 1; } fclose(f); return -10; } int TPlayArray::MsgOpenFile(const char *name, int kind) { int n0 = nplay, no_games = 0; int r = OpenFile(name, kind); if (r <= 0) { if (r == -1) { printf(CHECKERS_CANT_OPEN_STR, name); return 0; } else if (r == -2) { printf(CHECKERS_FILE_EMPTY_STR, name); return 0; } else if (r == -3) { printf(CHECKERS_INVALID_FILE_STR, name); return 0; } else if (r == -4) no_games = 1; else if (r == -10) { printf(FILE_WRONG_TYPE_STR, name); return 0; } else { printf(ERROR_OPENING_FILE_STR, name); return 0; } } if (!no_games && nplay > n0) return 1; else { printf(FILE_HAS_NO_GAMES_STR, name); return 0; } } int TPlayArray::SaveFile(const char *name, int num, int kind) { FILE *f = 0; if (kind == 0 || kind == 1 || kind == 2) { f = fopen(name, "wt"); if (!f) return -1; fprintf(f, CHECKERS_PLAY_STR); int i0 = num, i; if (num < 0) {i0 = 0; num = nplay-1;} for (i = i0; i <= num; i++) if (play[i].GetN() > 0) { PlayWrite::PMv pmv; if (play[i].GetPos(pmv.pos, 0) < 0) return -9; char *str = new char[10 + NUM_CELL]; if (!str) return -5; pmv.pos.Write(str, 1); fprintf(f, "\n"PLAYV11_STR"#%d %s\n", i - i0 + 1, str); delete[] str; int j; for (j = 1; j < play[i].GetN(); j++) { if (play[i].GetPos(pmv.pos, j - 1) < 0) return -9; if (play[i].GetMove(pmv.mv, j) < 0) return -9; str = new char[pmv.pos.GetLenMvEx(pmv.mv, 11)]; if (!str) return -5; pmv.pos.WriteMvEx(pmv.mv, str, 11); if (j % 2 == 1) { int nbytes = fprintf(f, "%d. ", (j + 1) / 2); while(nbytes++ < 5) fprintf(f, " "); } fprintf(f, "%s", str); if (j % 2 == 0 || j == play[i].GetN() - 1) fprintf(f, "\n"); else fprintf(f, " ,\t"); delete[] str; } } fclose(f); return 1; } else if (kind == -1 || kind == 3) { f = fopen(name, "wb"); if (!f) return -1; if (kind == 3) fprintf(f, CHECKERS_BIN_STR); int i = num; if (num < 0) {i = 0; num = nplay-1;} for (; i <= num; i++) { char ch[LEN_WPOS]; Position pos; play[i].GetPosL(pos); if (!pos.AllCanEat() && !pos.AllCanMove()) { ch[0] = (pos.wmove == 0) ? char(-3) : char(-1); } else ch[0] = char(-2); fwrite(ch, 1, 1, f); int j; for (j = 0; j < play[i].GetN(); j++) { Position pos; play[i].GetPos(pos, j); pos.Reverse(); pos.Write(ch); fwrite(ch, LEN_WPOS, 1, f); } } fclose(f); return 1; } if (f) fclose(f); return -10; } int TPlayArray::MsgSaveFile(const char *name, int num, int kind) { int r = SaveFile(name, num, kind); if (r <= 0) { if (r == -1) { printf(CANT_OPEN_FILE_STR, name); } else if (r == -5) { printf(NOT_ENOUGH_MEM_STR, name); } else if (r == -10) { printf(FILE_WRONG_TYPE_STR, name); } else { printf(ERROR_SAVING_FILE_STR, name); } return 0; } else { printf(FILE_SAVED_STR, name); return 1; } } #endif void TPlayArray::Del(int n) { if (!play || n < 0 || n >= nplay) return; else if (nplay <= 1) {Clear(); return;} int i; for (i = n; i < nplay - 1; i++) play[i] = play[i+1]; play[nplay - 1].Clear(); nplay--; } void SetPlayerString(char *str, int c, TChPlayer *p) { strcpy(str, c ? BLUE_STR : RED_STR); if (!p) strcat(str, INPUT_STR); else strcat(str, COMPUTER_STR); } class TMainDraw : public TSomeDraw { public: TMainDraw() : undo_redo(0), ur_type(-1), cur_play(0), def_savefile("save.che"), def_savekind(2) {InitButton();} virtual void Draw(TGraphDraw *drw, int w, int h) { int d = button.GetDelt(); int hh = button.GetHeight(w - 2*d); if (hh != 0) hh += d; drw->SetColor(drw->GetBlackColor()); button.Draw(drw, d, h - hh, w - 2*d); } virtual void DrawB(TGraphDraw *drw, TChBoard &board) { int urt = (board.GetCurMoveN() <= 0) + 2*(board.GetCurMoveN() >= board.GetNumMove()); if (ur_type != urt) SetButtonKind(board); Draw(drw, board.GetW(), board.GetH()); } virtual TIntPoint GetDSize(int w, int h) { int d = button.GetDelt(); int hh = button.GetHeight(w - 2*d); if (hh != 0) hh += d; return TIntPoint(0, hh); } virtual int ButtonPnt(int xp, int yp, int w, int h, int &n, int k = 0) { int d = button.GetDelt(); int hh = button.GetHeight(w - 2*d); if (hh != 0) hh += d; return button.ButtonPnt(xp - d, yp - (h - hh), w - 2*d, n, k); } void InitButton(); void SetButtonKind(const TChBoard &board); void PressUR(int n, TChBoard &board, TGraphDraw *drw); void PressLS(int n, TChBoard &board, TGraphDraw *drw); void CurPlayNorm() { if (cur_play < 0 || cur_play >= play.GetNPlay()) cur_play = 0; } TXButtonArray button; TMultiButton *undo_redo, *play_list; char player_str[2][50], play_num[2][10]; TPlayArray play; int cur_play; char *def_savefile; int def_savekind; protected: int ur_type; }; void TMainDraw::InitButton() { static char newgame_literal[] = NEW_GAME_STR; static char list_literal[] = LIST_STR; static char delete_literal[] = DELETE_STR; static char clear_literal[] = CLEAR_STR; static char save_literal[] = SAVE_STR; static char rotateboard_literal[] = ROTATE_BOARD_STR; static char exit_literal[] = EXIT_STR; static char one_literal[] = "1"; static char dash_literal[] = "-"; static char plus_literal[] = "+"; static char leftshift_literal[] = "<<"; static char rightshift_literal[] = ">>"; static char lessthan_literal[] = "<"; static char greaterthan_literal[] = ">"; static char xor_literal[] = "^"; button.Add(1, 80, 22, newgame_literal); button.Add(6, 60, 22, list_literal); button.Add(7, 60, 22, delete_literal); play_list = new TMultiButton(20); play_list->a.Add(26, 20, 22, one_literal); play_list->a.Add(21, 20, 22, dash_literal); play_list->a.Add(23, 37, 22, play_num[0], -2); play_list->a.Add(22, 20, 22, plus_literal); play_list->a.Add(27, 37, 22, play_num[1]); play_list->SetDefW(); button.Add(play_list); button.Add(24, 50, 22, clear_literal); #ifndef NO_FILES button.Add(25, 50, 22, save_literal); #endif button.Add(2, 120, 22, player_str[0]); button.Add(3, 120, 22, player_str[1]); button.Add(4, 110, 22, rotateboard_literal); undo_redo = new TMultiButton(10); undo_redo->a.Add(11, 27, 22, leftshift_literal); undo_redo->a.Add(12, 20, 22, lessthan_literal); undo_redo->a.Add(15, 20, 22, xor_literal); undo_redo->a.Add(13, 20, 22, greaterthan_literal); undo_redo->a.Add(14, 27, 22, rightshift_literal); undo_redo->SetDefW(); button.Add(undo_redo); button.Add(5, 60, 22, exit_literal); } void TMainDraw::SetButtonKind(const TChBoard &board) { int thick; TextButton *txb; TXButton *bt1; ur_type = 0; SetPlayerString(player_str[0], 0, board.GetPlayer(0)); SetPlayerString(player_str[1], 1, board.GetPlayer(1)); int is_drw = !board.GetPViewStatus(); bt1 = button.GetButton(2); if (bt1) bt1->drw = is_drw; bt1 = button.GetButton(3); if (bt1) bt1->drw = is_drw; if (board.GetCurMoveN() <= 0) {ur_type++; thick = 0;} else thick = 3; // txb = dynamic_cast(undo_redo->a.GetButton(11)); // if (txb) txb->thick = thick; // txb = dynamic_cast(undo_redo->a.GetButton(12)); // if (txb) txb->thick = thick; // we can use simple static cast ((TextButton*)(undo_redo->a.GetButton(11)))->thick = thick; ((TextButton*)(undo_redo->a.GetButton(12)))->thick = thick; if (board.GetCurMoveN() >= board.GetNumMove()) {ur_type += 2; thick = 0;} else thick = 3; // txb = dynamic_cast(undo_redo->a.GetButton(13)); // if (txb) txb->thick = thick; // txb = dynamic_cast(undo_redo->a.GetButton(14)); // if (txb) txb->thick = thick; ((TextButton*)(undo_redo->a.GetButton(13)))->thick = thick; ((TextButton*)(undo_redo->a.GetButton(14)))->thick = thick; if (board.GetCurMoveN() < board.GetNumMove() || (board.GetPViewStatus() && board.GetGameEnd() <= 0)) { thick = 3; } else thick = 0; // txb = dynamic_cast(undo_redo->a.GetButton(15)); // if (txb) txb->thick = thick; ((TextButton*)(undo_redo->a.GetButton(15)))->thick = thick; if (play.GetNPlay() == 0) is_drw = 1; bt1 = button.GetButton(6); if (bt1) bt1->drw = is_drw; bt1 = button.GetButton(7); if (bt1) bt1->drw = !is_drw; #ifndef NO_FILES bt1 = button.GetButton(25); if (bt1) bt1->drw = !is_drw; #endif is_drw = board.GetPViewStatus() && play.GetNPlay() > 1; bt1 = button.GetButton(20); if (bt1) bt1->drw = is_drw; bt1 = button.GetButton(24); if (bt1) bt1->drw = is_drw; if (is_drw) { play_num[0][0] = 0; play_num[1][0] = 0; if (cur_play >= 0) itoa(play_num[0], cur_play + 1); itoa(play_num[1], play.GetNPlay()); thick = (cur_play <= 0) ? 0 : 3; txb = static_cast(play_list->a.GetButton(21)); if (txb) txb->thick = thick; txb = static_cast(play_list->a.GetButton(26)); if (txb) txb->thick = thick; thick = (cur_play >= play.GetNPlay() - 1) ? 0 : 3; txb = static_cast(play_list->a.GetButton(22)); if (txb) txb->thick = thick; txb = static_cast(play_list->a.GetButton(27)); if (txb) txb->thick = thick; } } void TMainDraw::PressUR(int n, TChBoard &board, TGraphDraw *drw) { int mv; if (n == 11) mv = 0; else if (n == 12) mv = board.GetCurMoveN() - 1; else if (n == 13) mv = board.GetCurMoveN() + 1; else mv = board.GetNumMove(); if (board.SetCurMoveN(mv)) { SetButtonKind(board); if (drw && drw->IsDraw()) { drw->DrawClear(); board.Draw(drw); } } else Draw(drw, board.GetW(), board.GetH()); } void TMainDraw::PressLS(int n, TChBoard &board, TGraphDraw *drw) { int need_redraw = 0; if (n == 6) { if (!board.GetPViewStatus() || play.GetNPlay() == 0) { PlayWrite cur_pw = board.GetPlay(); if (cur_pw.GetN() > 2 || play.GetNPlay() == 0) play.Add(board.GetPlay()); cur_play = play.GetNPlay() - 1; board.SetPlay(play[cur_play]); need_redraw = 1; } } else if (n == 7) { if (board.GetPViewStatus() && play.GetNPlay() != 0) { play.Del(cur_play); if (play.GetNPlay() >= 1) { if (cur_play >= play.GetNPlay()) cur_play--; board.SetPlay(play[cur_play]); } need_redraw = 1; } } else if (n == 21) { if (cur_play > 0) {board.SetPlay(play[--cur_play]); need_redraw = 1;} } else if (n == 22) { if (cur_play < play.GetNPlay() - 1) { board.SetPlay(play[++cur_play]); need_redraw = 1; } } else if (n == 26) { if (cur_play > 0) { cur_play = 0; board.SetPlay(play[cur_play]); need_redraw = 1; } } else if (n == 27) { if (cur_play < play.GetNPlay() - 1) { cur_play = play.GetNPlay() - 1; board.SetPlay(play[cur_play]); need_redraw = 1; } } else if (n == 24) {play.Clear(); cur_play = 0; need_redraw = 1;} #ifndef NO_FILES else if (n == 25) { if (play.GetNPlay() > 0) play.MsgSaveFile(def_savefile, -1, def_savekind); } else if (n == 28) { if (play.GetNPlay() > 0) play.MsgSaveFile(def_savefile, cur_play, def_savekind); } #endif if (need_redraw) { SetButtonKind(board); if (drw && drw->IsDraw()) { drw->DrawClear(); board.Draw(drw); } } else Draw(drw, board.GetW(), board.GetH()); } struct TTimerDraw { TTimerDraw(TChBoard *brd, TGraphDraw *drw) : brd(brd), drw(drw) {} TChBoard *brd; clock_t st, ut, dt; double x0; TGraphDraw *drw; static void draw(void *v, int k = 0); }; void TTimerDraw::draw(void *v, int k) { TTimerDraw &d = *(TTimerDraw*)v; clock_t t = clock(); if (k == 0 && t - d.ut < CLOCKS_PER_SEC * 0.01) return; if (k > 0) { d.st = t; if (!d.drw || !d.drw->IsDraw()) return; d.drw->DrawClear(); d.brd->Draw(d.drw); d.dt = t; } else if (!d.drw || !d.drw->IsDraw()) return; double xold = d.x0; if (k >= 0) { d.x0 = (1 - cos(2.0 * (t - d.st) / CLOCKS_PER_SEC)) / 2; d.brd->DrawTimer(d.drw, d.x0, 0); d.ut = t; if (k == 0 && t - d.dt > CLOCKS_PER_SEC * 0.5) { d.brd->Draw(d.drw); d.dt = t; } } if (k <= 0) d.brd->DrawTimer(d.drw, xold, 1); } struct TMainData { TChBoard board; TComputerPlayer player; TMainDraw main_draw; TMainData(int id = 0); void InitDef(); static int EventFunction(const TGraphDraw::event &ev); void NewGame(TGraphDraw *drw); void RotateBoard(TGraphDraw *drw); void PlayerPress(int np, TGraphDraw *drw); void GoToCurMove(TGraphDraw *drw); }; TMainData::TMainData(int id) : board(id) { board.SetCheckResize(1); board.SetPlayer(1, &player); board.SetBottomColor(0); board.SetSomeDraw(&main_draw); board.SetMinWSize(90, 140); } void TMainData::InitDef() { if (main_draw.play.GetNPlay() > 0) { main_draw.CurPlayNorm(); board.SetPlay(main_draw.play[main_draw.cur_play]); } main_draw.SetButtonKind(board); } void TMainData::NewGame(TGraphDraw *drw) { board.NewGame(); main_draw.SetButtonKind(board); if (drw && drw->IsDraw()) {drw->DrawClear(); board.Draw(drw);} } void TMainData::RotateBoard(TGraphDraw *drw) { board.SetBottomColor(3 - board.GetBottomColor()); if (drw && drw->IsDraw()) {drw->DrawClear(); board.Draw(drw);} } void TMainData::PlayerPress(int np, TGraphDraw *drw) { if (np != 0 && np != 1) return; if (board.GetPlayer(np)) board.SetPlayer(np, 0); else board.SetPlayer(np, &player); if (board.GetPlayer(0) && !board.GetPlayer(1)) { board.SetBottomColor(1); } if (board.GetPlayer(1) && !board.GetPlayer(0)) { board.SetBottomColor(0); } main_draw.SetButtonKind(board); if (drw && drw->IsDraw()) {drw->DrawClear(); board.Draw(drw);} } void TMainData::GoToCurMove(TGraphDraw *drw) { board.GoToCurMove(); main_draw.SetButtonKind(board); if (drw && drw->IsDraw()) {drw->DrawClear(); board.Draw(drw);} } int TMainData::EventFunction(const TGraphDraw::event &ev) { if (!ev.any.drw->data) return -100; TMainData &data = *(TMainData*)ev.any.drw->data; int nbutton, ret = 0; switch(ev.type) { case TGraphDraw::event::button_down: if (ev.button.n != 1) break; ev.button.drw->OpenDraw(); if (data.main_draw.ButtonPnt(ev.button.x, ev.button.y, data.board.GetW(), data.board.GetH(), nbutton, 1) > 0) { data.main_draw.Draw(ev.button.drw, data.board.GetW(), data.board.GetH()); ret |= TGraphDraw::ret_setcapture; } else data.board.MouseClick(ev.button.drw, ev.button.x, ev.button.y); ev.button.drw->CloseDraw(); break; case TGraphDraw::event::mouse_move: if (ev.button.n >= 0 && ev.button.n != 1) break; ev.button.drw->OpenDraw(); if (data.main_draw.ButtonPnt(ev.button.x, ev.button.y, data.board.GetW(), data.board.GetH(), nbutton, 2) >= 1000) { data.main_draw.Draw(ev.button.drw, data.board.GetW(), data.board.GetH()); } ev.button.drw->CloseDraw(); break; case TGraphDraw::event::button_up: if (ev.button.n != 1) break; ev.button.drw->OpenDraw(); if (data.main_draw.ButtonPnt(ev.button.x, ev.button.y, data.board.GetW(), data.board.GetH(), nbutton, 3) > 0) { switch(nbutton) { case 1: data.NewGame(ev.button.drw); break; case 2: case 3: data.PlayerPress(nbutton - 2, ev.button.drw); break; case 4: data.RotateBoard(ev.button.drw); break; case 5: data.main_draw.Draw(ev.button.drw, data.board.GetW(), data.board.GetH()); ev.button.drw->Quit(); break; case 11: case 12: case 13: case 14: data.main_draw.PressUR(nbutton, data.board, ev.button.drw); break; case 15: data.GoToCurMove(ev.button.drw); break; case 6: case 7: case 21: case 22: case 23: case 24: case 25: case 26: case 27: data.main_draw.PressLS(nbutton, data.board, ev.button.drw); break; default: data.main_draw.Draw(ev.button.drw, data.board.GetW(), data.board.GetH()); break; } } ev.button.drw->CloseDraw(); break; case TGraphDraw::event::draw: ev.button.drw->OpenDraw(); data.board.Draw(ev.button.drw); ev.button.drw->CloseDraw(); break; case TGraphDraw::event::key_down: ev.button.drw->OpenDraw(); if (ev.key.k == XK_Left) data.board.PKeyEvent(ev.button.drw, TChBoard::PLeft); else if (ev.key.k == XK_Right) data.board.PKeyEvent(ev.button.drw, TChBoard::PRight); else if (ev.key.k == XK_Up) data.board.PKeyEvent(ev.button.drw, TChBoard::PUp); else if (ev.key.k == XK_Down) data.board.PKeyEvent(ev.button.drw, TChBoard::PDown); else if (ev.key.k == XK_Return || ev.key.k == XK_space) { data.board.PKeyEvent(ev.button.drw, TChBoard::PEnter); } else if (ev.key.k == XK_Escape) ev.button.drw->Quit(); else if (ev.key.k == XK_less) data.main_draw.PressUR(11, data.board, ev.button.drw); else if (ev.key.k == XK_comma) data.main_draw.PressUR(12, data.board, ev.button.drw); else if (ev.key.k == XK_period) data.main_draw.PressUR(13, data.board, ev.button.drw); else if (ev.key.k == XK_greater) data.main_draw.PressUR(14, data.board, ev.button.drw); else if (ev.key.k == XK_minus) data.main_draw.PressLS(21, data.board, ev.button.drw); else if (ev.key.k == XK_equal) data.main_draw.PressLS(22, data.board, ev.button.drw); else if (ev.key.k == XK_underscore) data.main_draw.PressLS(26, data.board, ev.button.drw); else if (ev.key.k == XK_plus) data.main_draw.PressLS(27, data.board, ev.button.drw); else if (ev.key.k == XK_Delete) data.main_draw.PressLS(7, data.board, ev.button.drw); else if (ev.key.k == XK_F8) data.main_draw.PressLS(24, data.board, ev.button.drw); else if (ev.key.k == XK_l || ev.key.k == XK_L) data.main_draw.PressLS(6, data.board, ev.button.drw); #ifndef NO_FILES else if (ev.key.k == XK_F2) data.main_draw.PressLS(25, data.board, ev.button.drw); #endif else if (ev.key.k == XK_s || ev.key.k == XK_S) data.main_draw.PressLS(28, data.board, ev.button.drw); else if (ev.key.k == XK_slash || ev.key.k == XK_question) data.GoToCurMove(ev.button.drw); else if (ev.key.k == XK_n || ev.key.k == XK_N) data.NewGame(ev.button.drw); else if (ev.key.k == XK_t || ev.key.k == XK_T) data.RotateBoard(ev.button.drw); else if (ev.key.k == XK_r || ev.key.k == XK_R) data.PlayerPress(0, ev.button.drw); else if (ev.key.k == XK_b || ev.key.k == XK_B) data.PlayerPress(1, ev.button.drw); else if (ev.key.k == XK_f || ev.key.k == XK_F) { int w, h; ev.button.drw->GetSize(w, h); ev.button.drw->CloseDraw(); if (DuplicateProcess() == 0) { ev.button.drw->ResReinit(w, h); data.board.EraseHistory(); } } ev.button.drw->CloseDraw(); break; case TGraphDraw::event::close: ret = 1; break; } return ret; } int main(int argc, char **argv) { randomize(); #ifndef NO_FILES THistory::InitHFile(argv[0]); #endif TMainData data(-1); if (argv && argc >= 2) { int i, kx = 1; for (i = 1; i < argc; i++) { if (kx == 1 && argv[i][0] == '-') { if (strcmp(argv[i], "--") == 0) kx = 0; else if (strcmp(argv[i], "-ssf") == 0) ssf = 1; else if (strncmp(argv[i], "-save", 5) == 0) { int j = 5; if (argv[i][j]) { if (argv[i][j] != '=' || !argv[i][j+1]) { data.main_draw.def_savekind = atoi(argv[i] + j); while (argv[i][j] && argv[i][j] != '=') j++; if (argv[i][j] != '=' || !argv[i][j+1]) continue; } data.main_draw.def_savefile = argv[i] + j + 1; } } else printf(CHECKERS_INVALID_STR, argv[i]); } else if (kx == 0 || kx == 1) { #ifndef NO_FILES data.main_draw.play.MsgOpenFile(argv[i], -1); #endif } } } data.InitDef(); TMainGraphDraw graph(CHECKERS_STR); TTimerDraw timer_draw(&data.board, &graph); data.player.draw = TTimerDraw::draw; data.player.data = &timer_draw; graph.evfunc = TMainData::EventFunction; graph.data = &data; graph.SetAboutInfo(1); graph.Run(TGraphDraw::button_down_mask | TGraphDraw::button_up_mask | TGraphDraw::key_down_mask | TGraphDraw::mouse_drag_mask, 450 + 100 * ssf, 528); return 0; }