forked from KolibriOS/kolibrios
4daae89053
updated sysfunc.txt *programs new icons and logo for CPUID and ICON added new version of @ICON and ICONMNGR fixes in iconedit and calendar from DedOK new algoritm of fill background in pic4 all apps (fasm-writen only) rewriten to use common macros.inc for easy recompile in fastcall mode (there is a bug in https; run need rewrite to use common macros.inc) small fixes in build_all.bat script git-svn-id: svn://kolibrios.org@485 a494cfbc-eb01-0410-851d-a64ba20cac60
383 lines
6.7 KiB
NASM
383 lines
6.7 KiB
NASM
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; Pong Gaem 2Ver Mini Sample by Pavlushin Evgeni for ASCL
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; www.waptap@mail.ru
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;
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;******************************************************************************
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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dd 0x01 ; header version
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dd START ; start of code
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dd IM_END ; size of image
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dd 0x300000 ; memory for app
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dd 0x300000 ; esp
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dd temp_area , 0x0 ; I_Param , I_Icon
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;******************************************************************************
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;5941 ;4523(with new random)
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include 'lang.inc'
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include '..\..\..\macros.inc'
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include 'ascl.inc'
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include 'ascgl.inc'
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START: ; start of execution
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call draw_window
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loadbmp '/RD/1/MFAR.BMP',temp_area,I_END,tsoi
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bmptoimg I_END,tsoi,img
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loadbmp '/RD/1/COPY.BMP',temp_area,I_END,tsoi
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bmptoimg I_END,tsoi,img2
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loadbmp '/RD/1/SMILE.BMP',temp_area,I_END,tsoi
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bmptoimg I_END,tsoi,img3
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fullimg img4 , 32 ,32 ,0x00000000 ;black
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loadbmp '/RD/1/MBAR_I3.BMP',temp_area,I_END,tsoi
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bmptoimg I_END,tsoi,img5
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still:
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mov eax,11 ; scan event
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mcall
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cmp eax,1 ; redraw request ?
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je red
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cmp eax,2 ; key in buffer ?
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je key
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cmp eax,3 ; button in buffer ?
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je button
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out_scorea:
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mov eax,47
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mov ebx,5*65536
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mov ecx,[scorea]
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mov edx,300*65536+8
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mov esi,cl_Blue
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mcall
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out_scoreb:
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mov eax,47
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mov ebx,5*65536
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mov ecx,[scoreb]
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mov edx,350*65536+8
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mov esi,cl_Red
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mcall
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del_images:
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setimg dword [ply1x],dword [ply1y],img4
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setimg dword [ply2x],dword [ply2y],img4
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setimg dword [ballx],dword [bally],img4
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setimg dword [gravx],dword [gravy],img4
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move_images:
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x_move:
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mov eax,dword [ply1rx]
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cmp dword [ply1x],eax
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je no_m
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cmp dword [ply1x],eax
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ja m_m
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m_p:
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add dword [ply1x],4
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jmp no_m
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m_m:
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sub dword [ply1x],4
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no_m:
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y_move:
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mov eax,dword [ply1ry]
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cmp dword [ply1y],eax
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je no_m2
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cmp dword [ply1y],eax
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ja m_m2
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m_p2:
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add dword [ply1y],2
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jmp no_m2
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m_m2:
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sub dword [ply1y],2
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no_m2:
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;automove ball
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mov eax,dword [ballxv]
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add dword [ballx],eax
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mov eax,dword [ballyv]
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add dword [bally],eax
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;autoslow ball
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cmp dword [ballxv],0
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jl ballb
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balla:
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cmp dword [ballxv],2
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jng balln
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dec dword [ballxv]
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; mov dword [ballxv],2
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jmp balln
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ballb:
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cmp dword [ballxv],-2
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jng balln
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inc dword [ballxv]
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; mov dword [ballxv],-2
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jmp balln
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balln:
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cmp dword [ballyv],2
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jng by_n
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dec dword [ballyv]
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by_n:
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;test ball on collusion of screen
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; cmp dword [bally],480+16-32
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; jna ya_ok
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; neg dword [ballyv]
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;ya_ok:
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; cmp dword [bally],30
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; jnb yb_ok
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; neg dword [ballyv]
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;yb_ok:
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cmp dword [ballx],640-32
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jna xa_ok
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neg dword [ballxv]
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xa_ok:
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cmp dword [ballx],6
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jnb xb_ok
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neg dword [ballxv]
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xb_ok:
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;if ball far out of screen come back
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; is not work already
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cmp dword [bally],466
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jng yax_ok
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call draw_window
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inc dword [scoreb]
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mov dword [bally],240
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mov dword [ballx],310
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mov dword [ballyv],2
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random 5,dword [ballxv]
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sub dword [ballxv],2
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yax_ok:
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cmp dword [bally],30
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jnl yax_ok2
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call draw_window
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inc dword [scorea]
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mov dword [bally],240
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mov dword [ballx],310
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mov dword [ballyv],2
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random 5,dword [ballxv]
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sub dword [ballxv],2
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yax_ok2:
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xorx:
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cmp dword [ballxv],0
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jne norx
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random 5,dword [ballxv]
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sub dword [ballxv],2
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cmp dword [ballxv],0
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je xorx
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norx:
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;test on collusion ply1 of ball
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collusion_test:
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collimg img,[ply1x],[ply1y],img3,[ballx],[bally],eax
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cmp eax,1
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jne not_coll
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neg dword [ballyv]
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add dword [bally],18
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; neg dword [ballxv]
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not_coll:
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;test on collusion com of ball
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collusion_com:
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collimg img,[ply2x],[ply2y],img3,[ballx],[bally],eax
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cmp eax,1
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jne not_collcom
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neg dword [ballyv]
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sub dword [bally],18
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; neg dword [ballxv]
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not_collcom:
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;test on collusion gravity of ball
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collusion_grav:
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collimg img,[gravx],[gravy],img3,[ballx],[bally],eax
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cmp eax,1
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jne not_collg
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neg dword [ballyv]
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; mov dword [ballxv],-20
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cmp dword [ballyv],0
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jl ab
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jg bf
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jmp not_collgx
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ab:
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sub dword [ballyv],30
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jmp not_collgx
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bf:
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add dword [ballyv],30
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not_collgx:
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cmp dword [ballxv],0
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jl abx
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jg bfx
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jmp not_collg
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abx:
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sub dword [ballxv],10
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jmp not_collg
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bfx:
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add dword [ballxv],10
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; mov dword [ballyv],20
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not_collg:
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;com move
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cx_move:
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cmp dword [bally],200
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jna cno_m
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mov eax,dword [ballx]
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cmp dword [ply2x],eax
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je cno_m
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cmp dword [ply2x],eax
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ja cm_m
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cm_p:
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add dword [ply2x],3
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jmp cno_m
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cm_m:
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sub dword [ply2x],3
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cno_m:
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gravity:
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cmp dword [gravtime],0
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je no_dg
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dec dword [gravtime]
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no_dg:
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draw_gravity:
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cmp dword [gravtime],0
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je nograv
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mov eax,dword [ply1x]
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mov ebx,dword [ply1y]
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add ebx,20
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mov dword [gravx],eax
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mov dword [gravy],ebx
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jmp endgrav
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nograv:
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mov dword [gravx],1000
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mov dword [gravy],1000
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endgrav:
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redraw_images:
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setimg dword [ply1x],dword [ply1y],img
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setimg dword [ply2x],dword [ply2y],img2 ;2
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setimg dword [ballx],dword [bally],img3
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setimg dword [gravx],dword [gravy],img5
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delay 2 ;don't generate delay for fast speed programm
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jmp still
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red:
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call draw_window
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jmp still
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key: ; key
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mov eax,2
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mcall
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cmp ah,key_Left
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jne no_l
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sub dword [ply1rx],16
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no_l:
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cmp ah,key_Right
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jne no_r
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add dword [ply1rx],16
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no_r:
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cmp ah,key_Up
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jne no_u
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sub dword [ply1ry],16
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no_u:
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cmp ah,key_Down
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jne no_d
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add dword [ply1ry],16
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no_d:
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cmp ah,key_Space
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jne no_sp
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mov dword [gravtime],100
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no_sp:
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jmp still
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button: ; button
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mov eax,17 ; get id
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mcall
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cmp ah,1 ; button id=1 ?
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jne noclose
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mov eax,-1 ; close this program
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mcall
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noclose:
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jmp still
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draw_window:
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startwd
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window 0,0,640+8,480+24,window_Skinned
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label 12,8,'PONG: USE ARROW KEYS SCORE',cl_White+font_Big
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endwd
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ret
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; DATA AREA
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xt dd 100
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yt dd 100
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gravtime dd 10
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gravx dd 1000
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gravy dd 1000
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ply1rx dd 200
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ply1ry dd 50
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ply1x dd 200
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ply1y dd 50
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ply2x dd 200
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ply2y dd 400
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ballx dd 200
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bally dd 200
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ballyv dd 3
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ballxv dd 3
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scorea dd 0
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scoreb dd 0
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counter dd 0
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tsoi dd 0
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IM_END:
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img:
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rd 32*32*3+8
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img2:
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rb 32*32*3+8
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img3:
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rb 32*32*3+8
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img4:
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rb 32*32*3+8
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img5:
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rb 32*32*3+8
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temp_area:
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rb 0x15000
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I_END:
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