forked from KolibriOS/kolibrios
518d1e922a
- load / save highscore testing TODO: - optimize tile drawing: maybe separate canvas for every tile - game over screen - last game save / load git-svn-id: svn://kolibrios.org@5232 a494cfbc-eb01-0410-851d-a64ba20cac60 |
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contrib | ||
data | ||
drivers | ||
kernel | ||
programs | ||
skins | ||
build.txt | ||
tup.config.template |