kolibrios-fun/programs/rb/trunk/@RB.ASM

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NASM
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;
; DESKTOP CONTEXT MENU
; written by Ivan Poddubny
;
; <20><><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E3A1AD>
; e-mail: ivan-yar@bk.ru
;
; Compile with flat assembler
;
include 'lang.inc'
include 'macros.inc'
meos_app_start
code
mov [start_info.mode], 16
mov [start_info.params], 0
mov [start_info.workarea], work_area
mov eax,40 ; <20><><EFBFBD><E2A0AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><>
mov ebx,100000b ; <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ⮫쪮 <20><><EFBFBD><EFBFBD>
int 0x40
still: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,10 ; <20><><EFBFBD><EFBFBD><><E1AEA1><EFBFBD><EFBFBD>
int 0x40
cmp eax,6 ; <20><><EFBFBD><EFBFBD>?
jne still
mov eax,37 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>?
mov ebx,2
int 0x40
cmp eax,2 ; <20><20><> <20><EFBFBD><E0A0A2>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
jne still
;---<2D><><EFBFBD><EFBFBD>!---
; mov eax,37 ; <20><><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E2ABA0><EFBFBD> - <20><20><><EFBFBD><EFBFBD> <20> <20><>窥 (0;0), <20><><EFBFBD><EFBFBD><E0AEA5><EFBFBD>
; xor ebx,ebx
; int 0x40
; test eax,eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><>窥 (0;0), <20>.<2E>. eax = 0
; je exit
mov eax,9 ; <20><><EFBFBD><EFBFBD><20><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20> <20><><EFBFBD><EFBFBD>
mov ebx,procinfo
xor ecx,ecx
int 0x40
inc eax ; ⥯<><E2A5AF><EFBFBD> <20> eax ᮤ<><EFBFBD><E0A6A8><EFBFBD> <20><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ᮢ + 1
mov [processes],eax
mov ecx,1
new_process:
pushad
mov eax,9 ; <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><E0ACA0><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>; <20><><EFBFBD><EFBFBD><EFBFBD> - <20> ecx
mov ebx,procinfo
int 0x40
mov eax,37 ; <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
xor ebx,ebx
int 0x40
mov ebx,eax ; eax = cursor_x
shr eax,16 ; ebx = cursor_y
and ebx,0xffff
mov [curx1],eax ; curx1 = cursor_x
mov [cury1],ebx ; cury1 = cursor_y
mov eax,[procinfo.x_start] ; eax = wnd_x_start
mov ebx,[procinfo.y_start] ; ebx = wnd_y_start
mov ecx,[procinfo.x_size]
add ecx,eax ; ecx = wnd_x_end
mov edx,[procinfo.y_size]
add edx,ebx ; ecx = wnd_y_end
cmp eax,[curx1] ; wnd_x_start > cursor_x => <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jg ne_goden
cmp ecx,[curx1] ; wnd_x_end < cursor_x => <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0A2> <20><><EFBFBD><EFBFBD>
jl ne_goden
cmp ebx,[cury1] ; wnd_y_start > cursor_y => <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jg ne_goden
cmp edx,[cury1] ; wnd_y_end < cursor_y => <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jl ne_goden
goden: ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
popad
jmp still
ne_goden: ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><><20><><EFBFBD><EFBFBD><EFBFBD><E0A8A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD>
popad
inc ecx
cmp ecx,[processes]
jl new_process ; <20><><EFBFBD><EFBFBD> ᬮਬ ᫥<><E1ABA5><EFBFBD><20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E1AAA0> <20><><EFBFBD><EFBFBD>
@@: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><ECA7AE><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><20><EFBFBD><E0A0A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov eax,37
mov ebx,2 ; <20><EFBFBD><E3ADAA><EFBFBD> 37-2:
int 0x40 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>?
cmp eax,ebx ; <20><20><><EFBFBD><EFBFBD><EFBFBD>⨫, (eax != 2)
jnz @f ; <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E6A8AA>
mov eax,5 ; <20><><EFBFBD><EFBFBD><EFBFBD>
mov ebx,2 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 2 <20><>
int 0x40
jmp @b ; <20> <20><EFBFBD><20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
@@:
; <20>᫨ 㦥 <20><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><E0AEA5><EFBFBD>:
@@:
cmp [menu_opened],0
je @f
mov eax,5
mov ebx,3 ; <20><><EFBFBD><EFBFBD> 3 <20><>
int 0x40
jmp @b
@@:
mov eax,51 ; <20><><E2A5AF><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><><E1ACA5> <20><><EFBFBD><EFBFBD><EFBFBD><E1AAA0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><>⮪) <20><><EFBFBD><EFBFBD>
mov ebx,1 ; ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><>⮪ (thread)
mov ecx,start_wnd ; <20><><20><EFBFBD> <20><><EFBFBD>
mov edx,stack_wnd ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>
int 0x40
jmp still
exit_menu: ; <20><20><><EFBFBD><E5AEA4> <20><> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> [menu_opened] 0
mov [menu_opened],0
exit: ; <20><20><> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E5AEA4> <20><> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
or eax,-1 ; eax = -1
int 0x40
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
start_wnd:
mov [menu_opened],1
call draw_window
mov eax,40 ; <20><><EFBFBD><E2A0AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><20><><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,100101b ; <20><><EFBFBD><EFBFBD> + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> + <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E1AEA2>
int 0x40
still2: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov eax,10 ; <20><><EFBFBD><EFBFBD><><E1AEA1><EFBFBD><EFBFBD>
int 0x40
cmp eax,1 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E1AEA2>?
je red
cmp eax,3 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>?
je button
cmp eax,6 ; <20><><EFBFBD><EFBFBD>?
je mouse
jmp still2 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E6A8AA>
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mouse: ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><ECA7AE><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><E0AEA5><EFBFBD>
mov eax,37
mov ebx,2 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>?
int 0x40
test eax,eax ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>? - ⮣<><E2AEA3> <20><EFBFBD><E0A5AA>᭮! <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><>
jz still2
jmp exit_menu ; <20> <20><20><><EFBFBD>-⠪<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
red:
call draw_window
jmp still2
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
button:
mov eax,17 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A8AA><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int 0x40
cmp ah,10 ; <20><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 10
jl nofuncbtns ; <20><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EBA2A0> <20><><EFBFBD><EFBFBD>
add ah,-10 ; <20><><EFBFBD><20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A8AA><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 10
movzx ebx,ah ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC> <20> ᯨ᪥ <20> ebx
lea esi, [startapps + ebx*4]
lea edi, [start_info.path]
mov esi, [esi]
cld
@@:
lodsb
stosb
test al, al
jnz @b
mcall 58, start_info
; mov eax,5 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; mov ebx,1 ; <20> <20><> <20><> <20><><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E1AEA2><EFBFBD> (<28><><EFBFBD> <20> <20><><EFBFBD><EFBFBD>???)
; int 0x40 ; <20><><EFBFBD><E1AAAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>, <20><20> <20><><EFBFBD> <20><EFBFBD><E0AEA1><EFBFBD><EFBFBD>
; <20> <20><><EFBFBD><EFBFBD><EFBFBD><E1AEA2><EFBFBD>
nofuncbtns: ; <20><><EFBFBD><EFBFBD><EFBFBD><EBA2A0> <20><><EFBFBD><EFBFBD>
jmp exit_menu
_BTNS_ = 8 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ("<22>㭪⮢ <20><><EFBFBD><EFBFBD>")
if lang eq ru
font = 0x00000000
string_length = 20 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
wnd_x_size = 133 ; <20><><EFBFBD> <20><><EFBFBD><EFBFBD>
header_pos = 36 shl 16 + 7
else
font = 0x10000000
string_length = 12 ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
wnd_x_size = 105 ; <20><><EFBFBD> <20><><EFBFBD><EFBFBD>
header_pos = 23 shl 16 + 7
end if
;*******************************
;******** <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> ********
;*******************************
draw_window:
mov eax,12 ; <20><><EFBFBD><E7A8AD><EFBFBD> "<22><><EFBFBD><E1AEA2><EFBFBD>"
mov ebx,1
int 0x40
mov eax,[curx1] ; ⥪<><20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov [curx],eax ; <20><><EFBFBD><EFBFBD><20> <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov eax,[cury1]
mov [cury],eax
; ⥯<><E2A5AF><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><EFBFBD> <20><><EFBFBD> <20><> <20><20><><EFBFBD> <20><> <20><EFBFBD><EBABA5><EFBFBD>
mov eax,14 ; <20><><EFBFBD><EFBFBD>稬 ࠧ<><E0A0A7><EFBFBD> <20><><EFBFBD>
int 0x40
mov ebx,eax
shr eax,16 ; <20> eax - x_screen
and ebx,0xffff ; <20> ebx - y_screen
add eax,-wnd_x_size ; eax = [x_screen - <20><><EFBFBD> <20><><EFBFBD><EFBFBD>]
add ebx,-_BTNS_*15-21 ; ebx = [y_screen - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>]
cmp eax,[curx]
jg .okx ; <20><20><><EFBFBD><EFBFBD> ᫨誮<E1ABA8> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><E0A0A2><EFBFBD> <20><><EFBFBD><EFBFBD>,
add [curx],-wnd_x_size ; ᤢ<><E1A4A2><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> 100
.okx:
cmp ebx, [cury]
jg .oky ; <20><> <20><><EFBFBD><EFBFBD><E2A8AA><EFBFBD> <20><>筮 ⠪<><E2A0AA>
add [cury], -_BTNS_*15-21
.oky:
mov eax, 48 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
mov ebx, 3
mov ecx, sc ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov edx, sizeof.system_colors ; <20> <20><><><E0A0A7><EFBFBD>
int 0x40
xor eax, eax ; <20><EFBFBD><E3ADAA><EFBFBD> 0 - ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov ebx, [curx] ; ebx = [<5B><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> x] shl 16 + [<5B><><EFBFBD>]
shl ebx, 16
add ebx, wnd_x_size
mov ecx, [cury] ; ecx = [<5B><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> y] shl 16 + [<5B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
shl ecx, 16
add ecx, _BTNS_*15+21
mov edx, [sc.work] ; 梥<><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov esi, [sc.grab] ; 梥<> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
or esi, 0x81000000
mov edi, [sc.frame] ; 梥<><><E0A0AC>
int 0x40
mov eax, 4 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx, header_pos ; [x] shl 16 + [y]
mov ecx, [sc.grab_text]; <20><><EFBFBD><EFBFBD><EFBFBD> <20><> (<28><><EFBFBD><EFBFBD><EFBFBD>)
add ecx, -0x333333
or ecx, 0x10000000
mov edx, header ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov esi, header.size ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ("M E N U")
int 0x40
add ecx, 0x333333 ; 梥<> <20><><EFBFBD><EFBFBD><EFBFBD>
add ebx, 1 shl 16 ; ᤢ<><E1A4A2><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> 1
int 0x40
mov ebx, 1*65536+wnd_x_size-2 ; <20><><EFBFBD><E7A8AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ecx, 20*65536+15
mov edx, 10 or 0x40000000 ; <20><><EFBFBD> 30 <20><><EFBFBD><E2A0AD><EFBFBD><EFBFBD><EFBFBD> => <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov edi,_BTNS_ ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD><EFBFBD>稪)
newbtn: ; <20><><EFBFBD><><E6A8AA>
mov eax,8 ; ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int 0x40
; <20><>襬 ⥪<><E2A5AA> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pushad ; ᯠᠥ<E1AFA0><><E0A5A3><EFBFBD><EFBFBD><EFBFBD>
shr ecx, 16
and ebx, 0xffff0000
add ebx, ecx ; ebx = [x] shl 16 + [y];
add ebx, 10*65536+4 ; ebx += ᬥ饭<E1ACA5><E9A5AD> <20><EFBFBD><E2ADAE>⥫쭮 <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
mov ecx, [sc.work_text] ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><>
or ecx, font
add edx, -10 ; edx = <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>;
imul edx, string_length ; edx *= <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>;
add edx, text ; edx += text; ⥯<><E2A5AF><EFBFBD> <20> edx <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
mov esi, string_length ; <20> esi - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
mov eax, 4 ; <20><EFBFBD><E3ADAA><EFBFBD> 4 - <20><EFBFBD><><E2A5AA><EFBFBD>
int 0x40
popad
inc edx ; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>++;
add ecx,15*65536 ; 㢥<><E3A2A5>稬 ᬥ饭<E1ACA5><E9A5AD> <20><> y
dec edi ; 㬥<><E3ACA5><20><><EFBFBD><EFBFBD>
jnz newbtn ; <20><20><> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD> <20><><EFBFBD>
mov eax,12 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><E1AEA2><EFBFBD>"
mov ebx,2
int 0x40
ret ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
DATA
macro strtbl name, [string]
{
common
label name dword
forward
local str
dd str
forward
str db string
}
strtbl startapps ,\
<"/RD/1/PIC4",0> ,\
<"/RD/1/DESKTOP",0> ,\
<"/RD/1/MV",0> ,\
<"/RD/1/JPEGVIEW",0> ,\
<"/RD/1/CPU",0> ,\
<"/RD/1/SPANEL",0> ,\
<"/RD/1/ICONMNGR",0> ,\
<"/RD/1/VRR",0>
; header: ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; db 'M E N U'
; header_len = $ - header
; text: ; ⥪<><E2A5AA> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; db 'Background '; 12
; db 'Colors '
; db 'MeView '
; db 'Processes '
; db 'Panel setup '
; db 'Icon manager'
sz header, "MenuetOS"
lsz text,\
en, 'Background ',\
en, 'Colors ',\
en, 'MeView ',\
en, 'JpegView ',\
en, 'Processes ',\
en, 'Panel setup ',\
en, 'Icon manager',\
en, 'VRR ',\
\
ru, '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> ',\
ru, '<27><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5> ',\
ru, '<27><><EFBFBD><EFBFBD><E1ACAE> BMP ',\
ru, '<27><><EFBFBD><EFBFBD><E1ACAE> JPEG ',\
ru, '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
ru, '<27><><EFBFBD><EFBFBD><EFBFBD><E0AEA9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
ru, '<27><><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ',\
ru, '<27><><EFBFBD><EFBFBD><EFBFBD><E0AEA9> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> '
; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
UDATA
processes dd ? ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20> <20><><EFBFBD><EFBFBD>
curx1 dd ? ; <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cury1 dd ?
curx dd ? ; <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
cury dd ?
menu_opened db ? ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>? (1-<2D><>, 0-<2D><><EFBFBD>)
align 32
start_info:
.mode dd ?
dd ?
.params dd ?
dd ?
.workarea dd ?
.path:
rb 256
sc system_colors ; <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
procinfo process_information ; <20><><EFBFBD><EFBFBD><EFBFBD><E0ACA0><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
work_area:
rb 0x1000
rb 1024 ; <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> - 墠<><E5A2A0><EFBFBD> <20> 1 <20><>
align 32
stack_wnd:
MEOS_APP_END
; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>