kolibrios-fun/contrib/sdk/sources/SDL-1.2.2/docs/html/sdlfreesurface.html

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>SDL_FreeSurface</A
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>Name</H2
>SDL_FreeSurface&nbsp;--&nbsp;Frees (deletes) a SDL_Surface</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_FreeSurface</B
></CODE
>(SDL_Surface *surface);</CODE
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><H2
>Description</H2
><P
>Frees the resources used by a previously created <SPAN
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>SDL_Surface</SPAN
>. If the surface was created using
<A
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>SDL_CreateRGBSurfaceFrom</A
> then the pixel data is not freed.</P
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>See Also</H2
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>SDL_CreateRGBSurface</TT
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>
<A
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><TT
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>SDL_CreateRGBSurfaceFrom</TT
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