kolibrios-fun/programs/games/2048/paint.c

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C
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#include "paint.h"
typedef struct {
char b;
char g;
char r;
} rgb;
struct {
rect area;
rgb* image;
} canvas = {0};
__u32 canvas_index(__u16 row, __u16 column) {
return column + row * canvas.area.width;
}
point canvas_position(__u32 index) {
point p = {
.x = index % canvas.area.width,
.y = index / canvas.area.width
};
return p;
}
void canvas_init(rect *r)
{
canvas.area = *r;
canvas_delete();
canvas.image = malloc(r->width * r->height * sizeof(rgb));
}
void canvas_delete()
{
if (canvas.image)
free(canvas.image);
}
void canvas_fill(__u32 color)
{
if (canvas.image)
{
__u32 i = 0;
__u32 len = canvas.area.width * canvas.area.height;
for (i = 0; i < len; i++)
{
canvas.image[i] = *((rgb*)(&color));
}
}
}
void canvas_draw_rect(rect *r, __u32 color)
{
if (canvas.image)
{
__u32 row = 0;
__u32 column = 0;
rgb* c = (rgb*)(&color);
for (row = 0; row < r->height; row++)
{
for (column = 0; column < (r->width); column++)
{
canvas.image[canvas_index(row + r->y - canvas.area.y,
column + r->x - canvas.area.x)] = *c;
}
}
}
}
void canvas_draw_text(rect* r, char* txt, __u32 len, __u32 color)
{
__u32 w;
__u32 h;
char* mem;
h = FONT_HEIGHT;
w = len * FONT_WIDTH + len;
mem = malloc(sizeof(__u32) * 2 + h * w * sizeof(__u32));
memset(mem,0,sizeof(__u32) * 2 + h * w * sizeof(__u32));
((__u32*)mem)[0] = w;
((__u32*)mem)[1] = h;
__asm__ __volatile__("int $0x40"::
"a"(4),
"b"(0),
"c"(color | (8 << 24)),
"d"((__u32)txt),
"S"(len),
"D"((__u32)(mem)));
__u16 x = r->x + (r->width - (len * FONT_WIDTH + len) * 2) / 2 - canvas.area.x;
__u16 y = r->y + (r->height - FONT_HEIGHT * 2) / 2 - canvas.area.y;
int row = 0;
int column = 0;
__u32* __mem = (__u32*)(mem + 8);
for (row = 0; row < h; row++)
{
for (column = 0; column < w; column++)
{
__u32 c = __mem[column + row * w];
if (c & 0xFF000000)
{
canvas.image[canvas_index(row * 2 + y,column * 2 + x)] = *((rgb*)&c);
canvas.image[canvas_index(row * 2 + y,column * 2 + 1 + x)] = *((rgb*)&c);
canvas.image[canvas_index(row * 2 + 1 + y,column * 2 + x)] = *((rgb*)&c);
canvas.image[canvas_index(row * 2 + 1 + y,column * 2 + 1 + x)] = *((rgb*)&c);
}
}
}
memset(mem,0,sizeof(__u32) * 2 + h * w * sizeof(__u32));
free(mem);
}
void canvas_draw_value(rect* r, __u32 v, __u32 color)
{
char buffer[16] = {0};
__u32 length = strlen(itoa(v,buffer,10));
canvas_draw_text(r,buffer,length,color);
}
void canvas_paint()
{
if (canvas.image)
{
__menuet__putimage(canvas.area.x,
canvas.area.y,
canvas.area.width,
canvas.area.height,
(char*)canvas.image);
}
}