kolibrios-fun/programs/cmm/lib/kolibri.h

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//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence.
#ifndef INCLUDE_KOLIBRI_H
#define INCLUDE_KOLIBRI_H
#pragma option OST
#pragma option ON
#pragma option cri-
#pragma option -CPA
#initallvar 0
#jumptomain FALSE
#startaddress 0
#code32 TRUE
char os_name[8] = {'M','E','N','U','E','T','0','1'};
dword os_version = 0x00000001;
dword start_addr = #______INIT______;
dword final_addr = #______STOP______+32;
dword alloc_mem = MEMSIZE;
dword x86esp_reg = MEMSIZE;
dword I_Param = #param;
dword I_Path = #program_path;
char param[4096];
char program_path[4096];
#define bool int
#define NULL 0
#define OLD -1
#define true 1
#define false 0
//Process Events
#define evReDraw 1
#define evKey 2
#define evButton 3
#define evExit 4
#define evDesktop 5
#define evMouse 6
#define evIPC 7
#define evNetwork 8
#define evDebug 9
//Event mask bits for function 40
#define EVM_REDRAW 1b
#define EVM_KEY 10b
#define EVM_BUTTON 100b
#define EVM_EXIT 1000b
#define EVM_DESKTOPBG 10000b
#define EVM_MOUSE 100000b
#define EVM_IPC 1000000b
#define EVM_STACK 10000000b
#define EVM_DEBUG 100000000b
#define EVM_STACK2 1000000000b
#define EVM_MOUSE_FILTER 0x80000000
#define EVM_CURSOR_FILTER 0x40000000
//Button options
#define BT_DEL 0x80000000
#define BT_HIDE 0x40000000
#define BT_NOFRAME 0x20000000
#define CLOSE_BTN 1
//-------------------------------------------------------------------------
#include "../lib/system.h"
#include "../lib/mouse.h"
#include "../lib/keyboard.h"
inline fastcall dword calc(EAX) { return EAX; }
:struct raw_image {
dword w, h, data;
};
//------------------------------------------------------------------------------
inline fastcall dword WaitEvent()
{
$mov eax,10
$int 0x40
}
inline fastcall dword CheckEvent()
{
$mov eax,11
$int 0x40
}
inline fastcall dword WaitEventTimeout(EBX)
{
EAX = 23;
$int 0x40
}
inline fastcall dword SetEventMask(EBX)
{
$mov eax,40
$int 0x40
}
inline fastcall pause(EBX)
{
$mov eax, 5
$int 0x40
}
inline fastcall word GetButtonID()
{
$mov eax,17
$int 0x40
$shr eax,8
}
inline fastcall dword GetFreeRAM()
{
$mov eax, 18
$mov ebx, 16
$int 0x40
//return eax = free RAM size in Kb
}
inline fastcall dword GetTotalRAM()
{
$mov eax, 18
$mov ebx, 17
$int 0x40
//return eax = total RAM size in Kb
}
inline fastcall int GetCpuIdleCount()
{
EAX = 18;
EBX = 4;
$int 0x40
}
inline fastcall int GetCpuFrequency()
{
EAX = 18;
EBX = 5;
$int 0x40
}
inline fastcall dword LoadDriver(ECX) //ECX - èìÿ äðàéâåðà
{
$mov eax, 68
$mov ebx, 16
$int 0x40
//return 0 - íåóäà÷à, èíà÷å eax = õýíäë äðàéâåðà
}
inline fastcall dword RuleDriver(ECX) //óêàçàòåëü íà óïðàâëÿþùóþ ñòðóêòóðó
{
$mov eax, 68
$mov ebx, 17
$int 0x40
//return eax = îïðåäåëÿåòñÿ äðàéâåðîì
}
struct proc_info
{
#define SelfInfo -1
dword use_cpu;
word pos_in_stack,slot,rezerv1;
unsigned char name[11];
char rezerv2;
dword adress,use_memory,ID,left,top,width,height;
word status_slot,rezerv3;
dword work_left,work_top,work_width,work_height;
char status_window;
dword cwidth,cheight;
byte reserved[1024-71-8];
};
:void GetProcessInfo(dword _process_struct_pointer, _process_id)
{
skin_height = GetSkinHeight();
EAX = 9;
EBX = _process_struct_pointer;
ECX = _process_id;
$int 0x40
DSDWORD[EBX+71] = DSDWORD[EBX+42] - 9; //set cwidth
DSDWORD[EBX+75] = DSDWORD[EBX+46] - skin_height - 4; //set cheight
}
inline fastcall int GetPointOwner( EBX, ECX) //ebx=m.x, ecx=m.y
{
$mov eax,34
$int 0x40
}
inline fastcall int GetProcessSlot( ECX)
{
EAX = 18;
EBX = 21;
$int 0x40
}
inline fastcall int GetActiveProcess()
{
EAX = 18;
EBX = 7;
$int 0x40
}
:int CheckActiveProcess(int Form_ID)
{
int id9=GetProcessSlot(Form_ID);
if (id9==GetActiveProcess()) return 1;
return 0;
}
inline fastcall void ActivateWindow( ECX) //ECX - slot
{
EAX = 18;
EBX = 3;
$int 0x40
}
:void RefreshWindow(dword ID_REFRESH,ID_ACTIVE)
{
ActivateWindow(ID_REFRESH);
ActivateWindow(ID_ACTIVE);
}
inline fastcall int MinimizeWindow()
{
EAX = 18;
EBX = 10;
$int 0x40
}
inline fastcall int CreateThread(ECX,EDX)
{
$mov eax,51
$mov ebx,1
$int 0x40
}
inline fastcall void SwitchToAnotherThread()
{
$mov eax,68
$mov ebx,1
$int 0x40
}
inline fastcall int SendWindowMessage( ECX, EDX)
{
$mov eax, 72
$mov ebx, 1
$int 0x40
}
inline fastcall int KillProcess( ECX)
{
$mov eax,18;
$mov ebx,18;
$int 0x40
}
#define TURN_OFF 2
#define REBOOT 3
#define KERNEL 4
inline fastcall int ExitSystem( ECX)
{
$mov eax, 18
$mov ebx, 9
$int 0x40
}
inline fastcall ExitProcess()
{
$mov eax,-1;
$int 0x40
}
//------------------------------------------------------------------------------
//eax = ÿçûê ñèñòåìû (1=eng, 2=fi, 3=ger, 4=rus)
///SYSFUNC DOESN'T WORK!!! => https://bit.ly/2XNdiTD
#define SYS_LANG_ENG 1
#define SYS_LANG_FIN 2
#define SYS_LANG_GER 3
#define SYS_LANG_RUS 4
inline fastcall int GetSystemLanguage()
{
EAX = 26;
EBX = 5;
$int 0x40
}
#define BUTTON_STYLE_FLAT 0
#define BUTTON_STYLE_GRADIENT 1
inline fastcall SetButtonStyle(ECX) //ECX - button style
{
$mov eax,48
$mov ebx,1
int 64
}
inline fastcall GetSkinHeight()
{
$push ebx
$mov eax,48
$mov ebx,4
$int 0x40
$pop ebx
}
inline fastcall void SetSystemSkin( ECX)
{
EAX = 48;
EBX = 8;
$int 0x40
}
inline fastcall int GetScreenWidth()
{
$mov eax, 14
$int 0x40
$shr eax, 16
}
inline fastcall int GetScreenHeight()
{
$mov eax, 14
$int 0x40
$and eax,0x0000FFFF
}
inline fastcall int GetClientTop()
{
$mov eax, 48
$mov ebx, 5
$int 0x40
$mov eax, ebx
$shr eax, 16
}
inline fastcall int GetClientHeight()
{
$mov eax, 48
$mov ebx, 5
$int 0x40
$mov eax, ebx
}
inline fastcall dword LoadLibrary( ECX)
{
$mov eax, 68
$mov ebx, 19
$int 0x40
}
inline fastcall int TestBit( EAX, CL)
{
$shr eax,cl
$and eax,1
}
:void SetClientScreenArea(dword _left, _right, _top, _bottom)
{
EAX = 48;
EBX = 6;
ECX = _left * 65536 + _right;
EDX = _top * 65536 + _bottom;
$int 64;
}
//------------------------------------------------------------------------------
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
{
EAX = 12; // function 12:tell os about windowdraw
EBX = 1;
$int 0x40
$xor EAX,EAX
EBX = _x << 16 + _w;
ECX = _y << 16 + _h;
EDX = _window_type << 24 | _bgcolor;
EDI = _title;
ESI = _flags;
$int 0x40
EAX = 12; // function 12:tell os about windowdraw
EBX = 2;
$int 0x40
}
inline fastcall MoveSize( EBX,ECX,EDX,ESI)
{
$mov eax, 67
$int 0x40
}
inline fastcall void DrawTitle( ECX)
{
EAX = 71;
EBX = 1;
$int 0x40;
}
// @EDX is a process id, -1 for self
// @ESI is a new LayerBehaviour
// @RETURN: EAX, 0 is fail, 1 is success
#define ZPOS_DESKTOP -2
#define ZPOS_ALWAYS_BACK -1
#define ZPOS_NORMAL 0
#define ZPOS_ALWAYS_TOP 1
inline fastcall dword SetWindowLayerBehaviour(EDX, ESI)
{
EAX = 18;
EBX = 25;
ECX = 2;
$int 64
}
:void WriteTextB(dword x,y,byte fontType, dword color, str_offset)
{
EAX = 4;
EBX = x<<16+y;
ECX = fontType<<24+color;
EDX = str_offset;
ESI = 0;
$int 0x40;
$add ebx, 1<<16
$int 0x40
}
:void WriteText(dword x,y,byte fontType, dword color, str_offset)
{
EAX = 4;
EBX = x<<16+y;
ECX = fontType<<24+color;
EDX = str_offset;
$int 0x40;
}
:dword WriteBufText(dword x,y,byte fontType, dword color, str_offset, buf_offset)
{
EDI = buf_offset;
WriteText(x,y, fontType, color, str_offset);
}
:void WriteTextWithBg(dword x,y,byte fontType, dword color, str_offset, bgcolor)
{
EDI = bgcolor;
WriteText(x,y, fontType, color, str_offset);
}
:void WriteNumber(dword x,y,byte fontType, dword color, count, number_or_offset)
{
EAX = 47;
EBX = count<<16;
ECX = number_or_offset;
EDX = x<<16+y;
ESI = fontType<<24+color;
$int 0x40;
}
:void CopyScreen(dword dst_offset, x, y, w, h)
{
EAX = 36;
EBX = dst_offset;
ECX = w << 16 + h;
EDX = x << 16 + y;
$int 0x40;
}
:dword GetPixelColorFromScreen(dword _x, _y)
{
EAX = 35;
EBX = _y * screen.width + _x;
$int 64
}
#define DRAW_DESKTOP_BG_TILE 1
#define DRAW_DESKTOP_BG_STRETCH 2
:void SetBackgroundImage(dword w,h, image, mode)
{
$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
$mov ebx,4 // SSF_MODE_BG 4 - set drawing mode for the background
$mov ecx,mode // drawing mode - tile (1), stretch (2)
$int 64
$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
$mov ebx,1 // SSF_SIZE_BG=1 - set a size of the background image
$mov ecx,w // width
$mov edx,h // height
$int 64
$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
$mov ebx,5 // SSF_IMAGE_BG=5 - put block of pixels on the background image
$mov ecx,image // pointer to the data in the format BBGGRRBBGGRR...
$mov edx,0 // offset in data of the background image
ESI = 3*w*h; // size of data in bytes = 3 * number of pixels
$int 64
$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
$mov ebx,3 // SSF_REDRAW_BG=3 - redraw background
$int 64
}
:void _PutImage(dword x,y, w,h, data_offset)
{
EAX = 7;
EBX = data_offset;
ECX = w<<16+h;
EDX = x<<16+y;
$int 0x40
}
:void PutPaletteImage(dword inbuf,w,h,x,y,bits,pal)
{
EAX = 65;
EBX = inbuf;
ECX = w<<16+h;
EDX = x<<16+y;
ESI = bits;
EDI = pal;
EBP = 0;
$int 0x40
}
inline fastcall void PutPixel( EBX,ECX,EDX)
{
EAX=1;
$int 0x40
}
:void DrawBar(dword x,y,w,h,color)
{
if (h<=0) || (h>60000) || (w<=0) || (w>60000) return; //bad boy :)
EAX = 13;
EBX = x<<16+w;
ECX = y<<16+h;
EDX = color;
$int 0x40
}
:void DefineButton(dword x,y,w,h,id,color)
{
EAX = 8;
EDX = id + BT_DEL;
$int 0x40;
EDX = id;
ESI = color;
EBX = x<<16+w;
ECX = y<<16+h;
$int 0x40
}
:void UnsafeDefineButton(dword x,y,w,h,id,color)
{
EAX = 8;
EBX = x<<16+w;
ECX = y<<16+h;
EDX = id;
ESI = color;
$int 0x40
}
:void DefineDragableWindow(dword _x, _y, _w, _h)
{
DefineAndDrawWindow(_x, _y, _w, _h, 0x41,0x000000,NULL,0b);
}
:void DefineUnDragableWindow(dword _x, _y, _w, _h)
{
DefineAndDrawWindow(_x, _y, _w, _h, 0x01, 0, 0, 0x01fffFFF);
}
:void EventDragWindow()
{
proc_info Form1;
dword tmp_x,tmp_y;
dword z1,z2;
tmp_x = mouse.x;
tmp_y = mouse.y;
do {
GetProcessInfo(#Form1, SelfInfo);
mouse.get();
if (tmp_x!=mouse.x) || (tmp_y!=mouse.y)
{
z1 = Form1.left + mouse.x - tmp_x;
z2 = Form1.top + mouse.y - tmp_y;
if(z1<=10) || (z1>20000) z1=0; else if(z1>screen.width-Form1.width-10)z1=screen.width-Form1.width;
if(z2<=10) || (z2>20000) z2=0; else if(z2>screen.height-Form1.height-10)z2=screen.height-Form1.height;
MoveSize(z1 , z2, OLD, OLD);
draw_window();
}
pause(1);
} while (mouse.lkm);
}
:void DefineHiddenButton(dword _x, _y, _w, _h, _id)
{
DefineButton(_x, _y, _w, _h, _id + BT_HIDE, 0);
}
inline fastcall void DeleteButton( EDX)
{
EAX = 8;
EDX += BT_DEL;
$int 0x40
}
inline fastcall dword GetStartTime()
{
$mov eax,26
$mov ebx,9
$int 0x40
}
:dword X_EventRedrawWindow,Y_EventRedrawWindow;
:void _EventRedrawWindow()
{
DefineAndDrawWindow(X_EventRedrawWindow,Y_EventRedrawWindow,1,1,0x34,0xFFFFFF,NULL,0);
//pause(10);
ExitProcess();
}
:char REDRAW_BUFF_EVENT_[4096];
:void EventRedrawWindow(dword x,y)
{
X_EventRedrawWindow = x;
Y_EventRedrawWindow = y;
CreateThread(#_EventRedrawWindow,#REDRAW_BUFF_EVENT_+4092);
}
:struct _screen
{
dword width,height;
} screen;
:byte skin_height;
:void DrawDate(dword x, y, color, in_date)
{
EDI = in_date;
EAX = 47;
EBX = 2<<16;
EDX = x<<16+y;
ESI = 0x90<<24+color;
ECX = EDI.date.day;
$int 0x40;
EDX += 20<<16;
ECX = EDI.date.month;
$int 0x40;
EDX += 20<<16;
EBX = 4<<16;
ECX = EDI.date.year;
$int 0x40;
DrawBar(x+17,y+10,2,2,color);
DrawBar(x+37,y+10,2,2,color);
}
:void __path_name__(dword BUF,PATH)
{
dword beg = PATH;
dword pos = PATH;
dword sav = PATH;
dword i;
while(DSBYTE[pos])
{
if(DSBYTE[pos]=='/')sav = pos;
pos++;
}
i = sav-beg;
while(i)
{
DSBYTE[BUF] = DSBYTE[beg];
beg++;
BUF++;
i--;
}
/*while(DSBYTE[beg])
{
DSBYTE[BUF1] = DSBYTE[beg];
beg++;
BUF1++;
}*/
//DSBYTE[BUF1] = 0;
DSBYTE[BUF] = 0;
}
char __BUF_DIR__[4096];
:struct SELF
{
dword dir;
dword file;
dword path;
} self;
dword __generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
:dword program_path_length;
//The initialization of the initial data before running
void ______INIT______()
{
//if (program_path[0]!='/') I_Path++;
self.dir = #__BUF_DIR__;
self.file = 0;
self.path = I_Path;
__path_name__(#__BUF_DIR__,I_Path);
skin_height = GetSkinHeight();
screen.width = GetScreenWidth()+1;
screen.height = GetScreenHeight()+1;
__generator = GetStartTime();
mem_init();
main();
ExitProcess();
}
______STOP______:
#endif
#ifndef INCLUDE_MEM_H
#include "../lib/mem.h"
#endif
#ifndef INCLUDE_DEBUG_H
#include "../lib/debug.h"
#endif